[Mesa-dev] [PATCH 1/2] mesa: remove drirc workarounds for Worms, Tropico 5 and Crookz

Mike Lothian mike at fireburn.co.uk
Fri Jun 22 13:28:02 UTC 2018


Hi

Does the whole of mesa support that or just radeonsi?

Cheers

Mike

On Fri, 22 Jun 2018 at 14:10 Samuel Pitoiset <samuel.pitoiset at gmail.com>
wrote:

> Since mesa now exposes OpenGL 3.3 compat, we no longer need
> those workarounds.
>
> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
> ---
>  src/util/drirc | 12 ------------
>  1 file changed, 12 deletions(-)
>
> diff --git a/src/util/drirc b/src/util/drirc
> index 7f91035ae8..e50ec81865 100644
> --- a/src/util/drirc
> +++ b/src/util/drirc
> @@ -120,18 +120,6 @@ TODO: document the other workarounds.
>              <option name="allow_glsl_extension_directive_midshader"
> value="true" />
>          </application>
>
> -        <application name="Worms W.M.D" executable="Worms W.M.Dx64">
> -            <option name="allow_higher_compat_version" value="true" />
> -        </application>
> -
> -        <application name="Crookz - The Big Heist" executable="Crookz">
> -            <option name="allow_higher_compat_version" value="true" />
> -        </application>
> -
> -        <application name="Tropico 5" executable="Tropico5">
> -            <option name="allow_higher_compat_version" value="true" />
> -        </application>
> -
>          <application name="The Culling" executable="Victory">
>              <option name="force_glsl_version" value="440" />
>          </application>
> --
> 2.17.1
>
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