[Mesa-dev] Enable/fix a bunch of OpenGL 4.0-4.3 extensions for compat profile

Mike Lothian mike at fireburn.co.uk
Mon Jun 25 12:34:00 UTC 2018


I'll test these tonight, Dying Light in particular required an override -
hopefully that won't be necessary any more

On Mon, 25 Jun 2018 at 12:26 Timothy Arceri <tarceri at itsqueeze.com> wrote:

> Please note I've fixed up make check where is was broken when enabling
> some of these extensions. You can see all of the latests compat patches
> here:
>
> https://gitlab.freedesktop.org/tarceri/mesa/commits/ARB_gpu_shader_fp64
>
> On 22/06/18 18:47, Timothy Arceri wrote:
> > I've send all of these patches out already. The only change is to the
> > first 2 patches which fixes things so we store a double as 2 unsigned
> ints
> > rather than 2 floats.
> >
> > Everything here has corresponding piglit tests all of which are now
> > upstream with the exception of the compute shader display list test.
> >
> > Our current TODO list has 2 remaining extensions on it before it
> > should be ok to enable OpenGL 4.4 compat contexts in radeonsi.
> >
> >
> > _______________________________________________
> > mesa-dev mailing list
> > mesa-dev at lists.freedesktop.org
> > https://lists.freedesktop.org/mailman/listinfo/mesa-dev
> >
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