[Mesa-dev] [PATCH 05/11] radv: create/destroy passmgr at the higher level.
Dave Airlie
airlied at gmail.com
Wed Jun 27 03:58:39 UTC 2018
From: Dave Airlie <airlied at redhat.com>
This is prep work for moving this to a per-thread struct
---
src/amd/vulkan/radv_nir_to_llvm.c | 15 +++++++--------
src/amd/vulkan/radv_private.h | 2 ++
src/amd/vulkan/radv_shader.c | 7 +++++--
3 files changed, 14 insertions(+), 10 deletions(-)
diff --git a/src/amd/vulkan/radv_nir_to_llvm.c b/src/amd/vulkan/radv_nir_to_llvm.c
index 1c9f58c6bcf..ea055881084 100644
--- a/src/amd/vulkan/radv_nir_to_llvm.c
+++ b/src/amd/vulkan/radv_nir_to_llvm.c
@@ -2993,15 +2993,11 @@ handle_shader_outputs_post(struct ac_shader_abi *abi, unsigned max_outputs,
}
static void ac_llvm_finalize_module(struct radv_shader_context *ctx,
+ LLVMPassManagerRef passmgr,
const struct radv_nir_compiler_options *options)
{
- LLVMPassManagerRef passmgr;
-
- passmgr = ac_init_passmgr(NULL, options->check_ir);
-
LLVMRunPassManager(passmgr, ctx->ac.module);
LLVMDisposeBuilder(ctx->ac.builder);
- LLVMDisposePassManager(passmgr);
ac_llvm_context_dispose(&ctx->ac);
}
@@ -3132,6 +3128,7 @@ static void prepare_gs_input_vgprs(struct radv_shader_context *ctx)
static
LLVMModuleRef ac_translate_nir_to_llvm(LLVMTargetMachineRef tm,
+ LLVMPassManagerRef passmgr,
struct nir_shader *const *shaders,
int shader_count,
struct radv_shader_variant_info *shader_info,
@@ -3307,7 +3304,7 @@ LLVMModuleRef ac_translate_nir_to_llvm(LLVMTargetMachineRef tm,
if (options->dump_preoptir)
ac_dump_module(ctx.ac.module);
- ac_llvm_finalize_module(&ctx, options);
+ ac_llvm_finalize_module(&ctx, passmgr, options);
if (shader_count == 1)
ac_nir_eliminate_const_vs_outputs(&ctx);
@@ -3508,6 +3505,7 @@ ac_fill_shader_info(struct radv_shader_variant_info *shader_info, struct nir_sha
void
radv_compile_nir_shader(LLVMTargetMachineRef tm,
+ LLVMPassManagerRef passmgr,
struct ac_shader_binary *binary,
struct ac_shader_config *config,
struct radv_shader_variant_info *shader_info,
@@ -3518,7 +3516,7 @@ radv_compile_nir_shader(LLVMTargetMachineRef tm,
LLVMModuleRef llvm_module;
- llvm_module = ac_translate_nir_to_llvm(tm, nir, nir_count, shader_info,
+ llvm_module = ac_translate_nir_to_llvm(tm, passmgr, nir, nir_count, shader_info,
options);
ac_compile_llvm_module(tm, llvm_module, binary, config, shader_info,
@@ -3580,6 +3578,7 @@ ac_gs_copy_shader_emit(struct radv_shader_context *ctx)
void
radv_compile_gs_copy_shader(LLVMTargetMachineRef tm,
+ LLVMPassManagerRef passmgr,
struct nir_shader *geom_shader,
struct ac_shader_binary *binary,
struct ac_shader_config *config,
@@ -3625,7 +3624,7 @@ radv_compile_gs_copy_shader(LLVMTargetMachineRef tm,
LLVMBuildRetVoid(ctx.ac.builder);
- ac_llvm_finalize_module(&ctx, options);
+ ac_llvm_finalize_module(&ctx, passmgr, options);
ac_compile_llvm_module(tm, ctx.ac.module, binary, config, shader_info,
MESA_SHADER_VERTEX, options);
diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h
index a202697e935..7f741480ac3 100644
--- a/src/amd/vulkan/radv_private.h
+++ b/src/amd/vulkan/radv_private.h
@@ -1798,6 +1798,7 @@ struct radv_shader_variant_info;
struct radv_nir_compiler_options;
void radv_compile_gs_copy_shader(LLVMTargetMachineRef tm,
+ LLVMPassManagerRef passmgr,
struct nir_shader *geom_shader,
struct ac_shader_binary *binary,
struct ac_shader_config *config,
@@ -1805,6 +1806,7 @@ void radv_compile_gs_copy_shader(LLVMTargetMachineRef tm,
const struct radv_nir_compiler_options *option);
void radv_compile_nir_shader(LLVMTargetMachineRef tm,
+ LLVMPassManagerRef passmgr,
struct ac_shader_binary *binary,
struct ac_shader_config *config,
struct radv_shader_variant_info *shader_info,
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c
index 2d012d41fea..b694300b777 100644
--- a/src/amd/vulkan/radv_shader.c
+++ b/src/amd/vulkan/radv_shader.c
@@ -526,6 +526,7 @@ shader_variant_create(struct radv_device *device,
struct radv_shader_variant *variant;
struct ac_shader_binary binary;
LLVMTargetMachineRef tm;
+ LLVMPassManagerRef passmgr;
variant = calloc(1, sizeof(struct radv_shader_variant));
if (!variant)
@@ -548,17 +549,19 @@ shader_variant_create(struct radv_device *device,
radv_init_llvm_once();
tm = ac_create_target_machine(chip_family, tm_options, NULL);
+ passmgr = ac_init_passmgr(NULL, options->check_ir);
if (gs_copy_shader) {
assert(shader_count == 1);
- radv_compile_gs_copy_shader(tm, *shaders, &binary,
+ radv_compile_gs_copy_shader(tm, passmgr, *shaders, &binary,
&variant->config, &variant->info,
options);
} else {
- radv_compile_nir_shader(tm, &binary, &variant->config,
+ radv_compile_nir_shader(tm, passmgr, &binary, &variant->config,
&variant->info, shaders, shader_count,
options);
}
+ LLVMDisposePassManager(passmgr);
LLVMDisposeTargetMachine(tm);
radv_fill_shader_variant(device, variant, &binary, stage);
--
2.17.1
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