[Mesa-dev] [PATCH 00/12] Fixes and partial redundancy elimination for compares
Ian Romanick
idr at freedesktop.org
Thu Jun 28 04:46:13 UTC 2018
This is mostly a resend of an earlier series. After I sent out the
original series I noticed that it uncovered a couple pre-existing bugs.
Patches 2, 3, and 4 are new, and they address these bugs.
Patches 5 and 6 are also new. These patches prevent
nir_opt_peephole_select from removing flow control around indirect loads
of uniforms and shader inputs. This by itself would have prevented the
discovery of the earlier bugs.
Patch 7 has had minor updates to comments.
The other patches remain unchanged from the first time I sent them out.
The whole series was tested (including shader-db results) on top of a
bunch of other patches that I also have out on the list. The combined
branch is available at:
https://cgit.freedesktop.org/~idr/mesa/log/?h=partial-redundancy-elimination-compares
More information about the mesa-dev
mailing list