[Mesa-dev] [PATCH 13/18] mesa: make valid_draw_indirect_multi() accessible externally

Marek Olšák maraeo at gmail.com
Fri Jun 29 05:34:03 UTC 2018


Reviewed-by: Marek Olšák <marek.olsak at amd.com>

Marek

On Thu, Jun 28, 2018 at 2:46 AM, Timothy Arceri <tarceri at itsqueeze.com> wrote:
> We will use this to add compat support to ARB_multi_draw_indirect
> in the following patch.
> ---
>  src/mesa/main/draw_validate.c | 24 ++++++++++++------------
>  src/mesa/main/draw_validate.h |  3 +++
>  2 files changed, 15 insertions(+), 12 deletions(-)
>
> diff --git a/src/mesa/main/draw_validate.c b/src/mesa/main/draw_validate.c
> index 352263c5c78..c0a234a2bc2 100644
> --- a/src/mesa/main/draw_validate.c
> +++ b/src/mesa/main/draw_validate.c
> @@ -1192,10 +1192,10 @@ valid_draw_indirect_elements(struct gl_context *ctx,
>     return valid_draw_indirect(ctx, mode, indirect, size, name);
>  }
>
> -static inline GLboolean
> -valid_draw_indirect_multi(struct gl_context *ctx,
> -                          GLsizei primcount, GLsizei stride,
> -                          const char *name)
> +GLboolean
> +_mesa_valid_draw_indirect_multi(struct gl_context *ctx,
> +                                GLsizei primcount, GLsizei stride,
> +                                const char *name)
>  {
>
>     /* From the ARB_multi_draw_indirect specification:
> @@ -1259,8 +1259,8 @@ _mesa_validate_MultiDrawArraysIndirect(struct gl_context *ctx,
>     /* caller has converted stride==0 to drawArraysNumParams * sizeof(GLuint) */
>     assert(stride != 0);
>
> -   if (!valid_draw_indirect_multi(ctx, primcount, stride,
> -                                  "glMultiDrawArraysIndirect"))
> +   if (!_mesa_valid_draw_indirect_multi(ctx, primcount, stride,
> +                                        "glMultiDrawArraysIndirect"))
>        return GL_FALSE;
>
>     /* number of bytes of the indirect buffer which will be read */
> @@ -1287,8 +1287,8 @@ _mesa_validate_MultiDrawElementsIndirect(struct gl_context *ctx,
>     /* caller has converted stride==0 to drawElementsNumParams * sizeof(GLuint) */
>     assert(stride != 0);
>
> -   if (!valid_draw_indirect_multi(ctx, primcount, stride,
> -                                  "glMultiDrawElementsIndirect"))
> +   if (!_mesa_valid_draw_indirect_multi(ctx, primcount, stride,
> +                                        "glMultiDrawElementsIndirect"))
>        return GL_FALSE;
>
>     /* number of bytes of the indirect buffer which will be read */
> @@ -1366,8 +1366,8 @@ _mesa_validate_MultiDrawArraysIndirectCount(struct gl_context *ctx,
>     /* caller has converted stride==0 to drawArraysNumParams * sizeof(GLuint) */
>     assert(stride != 0);
>
> -   if (!valid_draw_indirect_multi(ctx, maxdrawcount, stride,
> -                                  "glMultiDrawArraysIndirectCountARB"))
> +   if (!_mesa_valid_draw_indirect_multi(ctx, maxdrawcount, stride,
> +                                        "glMultiDrawArraysIndirectCountARB"))
>        return GL_FALSE;
>
>     /* number of bytes of the indirect buffer which will be read */
> @@ -1397,8 +1397,8 @@ _mesa_validate_MultiDrawElementsIndirectCount(struct gl_context *ctx,
>     /* caller has converted stride==0 to drawElementsNumParams * sizeof(GLuint) */
>     assert(stride != 0);
>
> -   if (!valid_draw_indirect_multi(ctx, maxdrawcount, stride,
> -                                  "glMultiDrawElementsIndirectCountARB"))
> +   if (!_mesa_valid_draw_indirect_multi(ctx, maxdrawcount, stride,
> +                                        "glMultiDrawElementsIndirectCountARB"))
>        return GL_FALSE;
>
>     /* number of bytes of the indirect buffer which will be read */
> diff --git a/src/mesa/main/draw_validate.h b/src/mesa/main/draw_validate.h
> index 7a181153fb7..d015c7e830e 100644
> --- a/src/mesa/main/draw_validate.h
> +++ b/src/mesa/main/draw_validate.h
> @@ -44,6 +44,9 @@ _mesa_is_valid_prim_mode(const struct gl_context *ctx, GLenum mode);
>  extern GLboolean
>  _mesa_valid_prim_mode(struct gl_context *ctx, GLenum mode, const char *name);
>
> +extern GLboolean
> +_mesa_valid_draw_indirect_multi(struct gl_context *ctx, GLsizei primcount,
> +                                GLsizei stride, const char *name);
>
>  extern GLboolean
>  _mesa_validate_DrawArrays(struct gl_context *ctx, GLenum mode, GLsizei count);
> --
> 2.17.1
>
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> https://lists.freedesktop.org/mailman/listinfo/mesa-dev


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