[Mesa-dev] [PATCH] glsl: enable EXT_texture_array by default in 1.30
Timothy Arceri
tarceri at itsqueeze.com
Fri Jun 29 12:31:24 UTC 2018
On 29/06/18 21:34, Ilia Mirkin wrote:
> NAK.
>
> The extension was not made core in GL 3.0. Many of the features were
> integrated into GL 3.0, but the actual extension text was not merged.
> (As is often true with extensions' functionality being integrated into
> core specs.) These enables control various functions like
> texture2DArray() and so on -- these are not part of the GLSL 1.30
> spec. (And GLSL 1.30 deprecated the previously existing textureType()
> variants.)
Meh your right. OpenGL really sucks sometimes. It's next to impossible
for a CTS to stop this kind of behavior (drivers exposing functions
incorrectly). Guess its back to adding another drirc entry and config
option.
>
> On Fri, Jun 29, 2018 at 12:42 AM, Timothy Arceri <tarceri at itsqueeze.com> wrote:
>> This extension was made core in OpenGL 3.0.
>>
>> This fixes rendering issues in No Man's Sky.
>> ---
>> src/compiler/glsl/builtin_functions.cpp | 8 +++++---
>> 1 file changed, 5 insertions(+), 3 deletions(-)
>>
>> diff --git a/src/compiler/glsl/builtin_functions.cpp b/src/compiler/glsl/builtin_functions.cpp
>> index 7119903795f..787a72b49c5 100644
>> --- a/src/compiler/glsl/builtin_functions.cpp
>> +++ b/src/compiler/glsl/builtin_functions.cpp
>> @@ -336,20 +336,22 @@ static bool
>> texture_array_lod(const _mesa_glsl_parse_state *state)
>> {
>> return lod_exists_in_stage(state) &&
>> - state->EXT_texture_array_enable;
>> + (state->is_version(130, 0) ||
>> + state->EXT_texture_array_enable);
>> }
>>
>> static bool
>> fs_texture_array(const _mesa_glsl_parse_state *state)
>> {
>> return state->stage == MESA_SHADER_FRAGMENT &&
>> - state->EXT_texture_array_enable;
>> + (state->is_version(130, 0) ||
>> + state->EXT_texture_array_enable);
>> }
>>
>> static bool
>> texture_array(const _mesa_glsl_parse_state *state)
>> {
>> - return state->EXT_texture_array_enable;
>> + return state->is_version(130, 0) || state->EXT_texture_array_enable;
>> }
>>
>> static bool
>> --
>> 2.17.1
>>
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