[Mesa-dev] [PATCH 2/2] radeonsi/nir: fix handling of doubles for gs inputs
Timothy Arceri
tarceri at itsqueeze.com
Thu Mar 1 04:24:33 UTC 2018
Fixes piglit test:
tests/spec/arb_gpu_shader_fp64/execution/explicit-location-gs-fs-vs.shader_test
---
src/gallium/drivers/radeonsi/si_shader.c | 8 ++++++--
1 file changed, 6 insertions(+), 2 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index f3a37d71a0..2ae2544e3f 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -1693,10 +1693,14 @@ static LLVMValueRef si_nir_load_input_gs(struct ac_shader_abi *abi,
{
struct si_shader_context *ctx = si_shader_context_from_abi(abi);
- LLVMValueRef value[8];
+ LLVMValueRef value[4];
for (unsigned i = component; i < num_components + component; i++) {
+ unsigned offset = i;
+ if (llvm_type_is_64bit(ctx, type))
+ offset *= 2;
+
value[i] = si_llvm_load_input_gs(&ctx->abi, driver_location / 4,
- vertex_index, type, i);
+ vertex_index, type, offset);
}
return ac_build_varying_gather_values(&ctx->ac, value, num_components, component);
--
2.14.3
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