[Mesa-dev] [PATCH 2/2] radeonsi/nir: fix handling of doubles for gs inputs

Timothy Arceri tarceri at itsqueeze.com
Thu Mar 1 04:24:33 UTC 2018


Fixes piglit test:
tests/spec/arb_gpu_shader_fp64/execution/explicit-location-gs-fs-vs.shader_test
---
 src/gallium/drivers/radeonsi/si_shader.c | 8 ++++++--
 1 file changed, 6 insertions(+), 2 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index f3a37d71a0..2ae2544e3f 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -1693,10 +1693,14 @@ static LLVMValueRef si_nir_load_input_gs(struct ac_shader_abi *abi,
 {
 	struct si_shader_context *ctx = si_shader_context_from_abi(abi);
 
-	LLVMValueRef value[8];
+	LLVMValueRef value[4];
 	for (unsigned i = component; i < num_components + component; i++) {
+		unsigned offset = i;
+		if (llvm_type_is_64bit(ctx, type))
+			offset *= 2;
+
 		value[i] = si_llvm_load_input_gs(&ctx->abi, driver_location  / 4,
-						 vertex_index, type, i);
+						 vertex_index, type, offset);
 	}
 
 	return ac_build_varying_gather_values(&ctx->ac, value, num_components, component);
-- 
2.14.3



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