[Mesa-dev] [PATCH 3/3] radv: report the scratch private memory size with shader stats
Samuel Pitoiset
samuel.pitoiset at gmail.com
Thu Mar 1 21:12:56 UTC 2018
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/amd/vulkan/radv_shader.c | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c
index 171802eede..d216408074 100644
--- a/src/amd/vulkan/radv_shader.c
+++ b/src/amd/vulkan/radv_shader.c
@@ -666,13 +666,15 @@ generate_shader_stats(struct radv_device *device,
"VGPRS: %d\n"
"Spilled SGPRs: %d\n"
"Spilled VGPRs: %d\n"
+ "PrivMem VGPRS: %d\n"
"Code Size: %d bytes\n"
"LDS: %d blocks\n"
"Scratch: %d bytes per wave\n"
"Max Waves: %d\n"
"********************\n\n\n",
conf->num_sgprs, conf->num_vgprs,
- conf->spilled_sgprs, conf->spilled_vgprs, variant->code_size,
+ conf->spilled_sgprs, conf->spilled_vgprs,
+ variant->info.private_mem_vgprs, variant->code_size,
conf->lds_size, conf->scratch_bytes_per_wave,
max_simd_waves);
}
--
2.16.2
More information about the mesa-dev
mailing list