[Mesa-dev] [PATCH] vbo: Try to reuse the same VAO more often for successive dlists.
Mathias Fröhlich
Mathias.Froehlich at gmx.net
Sun Mar 4 13:14:31 UTC 2018
Hi Brian,
On Friday, 2 March 2018 16:12:04 CET Brian Paul wrote:
> I'll try to re-check the dlist application later. For now though, this
> patch looks good. One thing below...
Thanks for the review!
> > + assert(old_offset <= buffer_offset);
> > + const GLintptr offset_diff = buffer_offset - old_offset;
> > GLuint start_offset = 0;
> > - if (0 < buffer_offset && 0 < stride && buffer_offset % stride == 0) {
> > + if (0 < offset_diff && 0 < stride && offset_diff % stride == 0) {
>
> Minor nit: I find offset_diff > 0 && stride > 0 to be a little easier to
> read.
I usually think in terms of the number line so for me my variant was more
intuitive. But I am not the only reader!
Changed to your variant!
And pushed!
best
Mathias
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