[Mesa-dev] [PATCH 2/3] radeonsi: add chip class to compiler_ctx_state
Timothy Arceri
tarceri at itsqueeze.com
Mon Mar 5 01:09:05 UTC 2018
This will be used in the following patch.
---
src/gallium/drivers/radeonsi/si_compute.c | 1 +
src/gallium/drivers/radeonsi/si_shader.h | 2 ++
src/gallium/drivers/radeonsi/si_state_shaders.c | 1 +
3 files changed, 4 insertions(+)
diff --git a/src/gallium/drivers/radeonsi/si_compute.c b/src/gallium/drivers/radeonsi/si_compute.c
index 41927988cf..e9b6127115 100644
--- a/src/gallium/drivers/radeonsi/si_compute.c
+++ b/src/gallium/drivers/radeonsi/si_compute.c
@@ -186,6 +186,7 @@ static void *si_create_compute_state(
program->ir.nir = (struct nir_shader *) cso->prog;
}
+ program->compiler_ctx_state.chip_class = sctx->b.chip_class;
program->compiler_ctx_state.debug = sctx->debug;
program->compiler_ctx_state.is_debug_context = sctx->is_debug;
p_atomic_inc(&sscreen->num_shaders_created);
diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h
index f58978989d..28f6e6bc4e 100644
--- a/src/gallium/drivers/radeonsi/si_shader.h
+++ b/src/gallium/drivers/radeonsi/si_shader.h
@@ -307,6 +307,8 @@ struct si_shader;
/* State of the context creating the shader object. */
struct si_compiler_ctx_state {
+ enum chip_class chip_class;
+
/* Should only be used by si_init_shader_selector_async and
* si_build_shader_variant if thread_index == -1 (non-threaded). */
LLVMTargetMachineRef tm;
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c
index b28352951a..98a3dfe242 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -3121,6 +3121,7 @@ bool si_update_shaders(struct si_context *sctx)
old_ps ? old_ps->key.part.ps.epilog.spi_shader_col_format : 0;
int r;
+ compiler_state.chip_class = sctx->b.chip_class;
compiler_state.tm = sctx->tm;
compiler_state.debug = sctx->debug;
compiler_state.is_debug_context = sctx->is_debug;
--
2.14.3
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