[Mesa-dev] [PATCH 3/4] glxinfo/wglinfo: print (110) instead of empty line
Brian Paul
brianp at vmware.com
Mon Mar 5 16:53:03 UTC 2018
The GL_SHADING_LANGUAGE_VERSION query returns an empty string for
GLSL 1.10. Instead of printing an empty line, print (110).
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105285
---
src/xdemos/glinfo_common.c | 11 +++++++++--
1 file changed, 9 insertions(+), 2 deletions(-)
diff --git a/src/xdemos/glinfo_common.c b/src/xdemos/glinfo_common.c
index 57dccc8..f84d1a4 100644
--- a/src/xdemos/glinfo_common.c
+++ b/src/xdemos/glinfo_common.c
@@ -745,8 +745,15 @@ print_limits(const char *extensions, const char *oglstring, int version,
glGetIntegerv(GL_NUM_SHADING_LANGUAGE_VERSIONS, &n);
printf(" GL_NUM_SHADING_LANGUAGE_VERSIONS = %d\n", n);
for (i = 0; i < n; i++) {
- printf(" %s\n", (const char *)
- extfuncs->GetStringi(GL_SHADING_LANGUAGE_VERSION, i));
+ const char *lang = (const char *)
+ extfuncs->GetStringi(GL_SHADING_LANGUAGE_VERSION, i);
+ if (lang[0] == 0) {
+ /* The empty string is really GLSL 1.10. Instead of
+ * printing an empty line, print (110).
+ */
+ lang = "(110)";
+ }
+ printf(" %s\n", lang);
}
}
#endif
--
2.7.4
More information about the mesa-dev
mailing list