[Mesa-dev] [RFC PATCH 6/9] ac/shader: scan if shaders use discard (or kill) instructions
Samuel Pitoiset
samuel.pitoiset at gmail.com
Thu Mar 8 14:08:08 UTC 2018
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/amd/common/ac_shader_info.c | 4 ++++
src/amd/common/ac_shader_info.h | 1 +
2 files changed, 5 insertions(+)
diff --git a/src/amd/common/ac_shader_info.c b/src/amd/common/ac_shader_info.c
index fad4245986..c495879280 100644
--- a/src/amd/common/ac_shader_info.c
+++ b/src/amd/common/ac_shader_info.c
@@ -166,6 +166,10 @@ gather_intrinsic_info(const nir_shader *nir, const nir_intrinsic_instr *instr,
}
break;
}
+ case nir_intrinsic_discard:
+ case nir_intrinsic_discard_if:
+ info->ps.uses_kill = true;
+ break;
default:
break;
}
diff --git a/src/amd/common/ac_shader_info.h b/src/amd/common/ac_shader_info.h
index fb617929fe..8e1102c081 100644
--- a/src/amd/common/ac_shader_info.h
+++ b/src/amd/common/ac_shader_info.h
@@ -64,6 +64,7 @@ struct ac_shader_info {
bool uses_persp_centroid;
bool uses_persp_center;
uint32_t flat_shaded_mask;
+ bool uses_kill;
} ps;
struct {
bool uses_grid_size;
--
2.16.2
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