[Mesa-dev] [PATCH 03/50] glsl: Add "built-in" function to do sign(fp64) (v2)
Dave Airlie
airlied at gmail.com
Tue Mar 13 04:24:28 UTC 2018
From: Elie Tournier <tournier.elie at gmail.com>
v2: use mix.
Signed-off-by: Elie Tournier <elie.tournier at collabora.com>
---
src/compiler/glsl/builtin_float64.h | 28 ++++++++++++++++++++++++++++
src/compiler/glsl/builtin_functions.cpp | 4 ++++
src/compiler/glsl/builtin_functions.h | 3 +++
src/compiler/glsl/float64.glsl | 9 +++++++++
src/compiler/glsl/glcpp/glcpp-parse.y | 1 +
5 files changed, 45 insertions(+)
diff --git a/src/compiler/glsl/builtin_float64.h b/src/compiler/glsl/builtin_float64.h
index 2898fc9..8546048 100644
--- a/src/compiler/glsl/builtin_float64.h
+++ b/src/compiler/glsl/builtin_float64.h
@@ -68,3 +68,31 @@ fneg64(void *mem_ctx, builtin_available_predicate avail)
sig->replace_parameters(&sig_parameters);
return sig;
}
+ir_function_signature *
+fsign64(void *mem_ctx, builtin_available_predicate avail)
+{
+ ir_function_signature *const sig =
+ new(mem_ctx) ir_function_signature(glsl_type::uvec2_type, avail);
+ ir_factory body(&sig->body, mem_ctx);
+ sig->is_defined = true;
+
+ exec_list sig_parameters;
+
+ ir_variable *const r001D = new(mem_ctx) ir_variable(glsl_type::uvec2_type, "a", ir_var_function_in);
+ sig_parameters.push_tail(r001D);
+ ir_variable *const r001E = new(mem_ctx) ir_variable(glsl_type::uvec2_type, "retval", ir_var_auto);
+ body.emit(r001E);
+ body.emit(assign(r001E, body.constant(0u), 0x01));
+
+ ir_expression *const r001F = lshift(swizzle_y(r001D), body.constant(int(1)));
+ ir_expression *const r0020 = bit_or(r001F, swizzle_x(r001D));
+ ir_expression *const r0021 = equal(r0020, body.constant(0u));
+ ir_expression *const r0022 = bit_and(swizzle_y(r001D), body.constant(2147483648u));
+ ir_expression *const r0023 = bit_or(r0022, body.constant(1072693248u));
+ body.emit(assign(r001E, expr(ir_triop_csel, r0021, body.constant(0u), r0023), 0x02));
+
+ body.emit(ret(r001E));
+
+ sig->replace_parameters(&sig_parameters);
+ return sig;
+}
diff --git a/src/compiler/glsl/builtin_functions.cpp b/src/compiler/glsl/builtin_functions.cpp
index 9d88a31..17aa868 100644
--- a/src/compiler/glsl/builtin_functions.cpp
+++ b/src/compiler/glsl/builtin_functions.cpp
@@ -3350,6 +3350,10 @@ builtin_builder::create_builtins()
generate_ir::fneg64(mem_ctx, integer_functions_supported),
NULL);
+ add_function("__builtin_fsign64",
+ generate_ir::fsign64(mem_ctx, integer_functions_supported),
+ NULL);
+
#undef F
#undef FI
#undef FIUD_VEC
diff --git a/src/compiler/glsl/builtin_functions.h b/src/compiler/glsl/builtin_functions.h
index adec424..7954373 100644
--- a/src/compiler/glsl/builtin_functions.h
+++ b/src/compiler/glsl/builtin_functions.h
@@ -73,6 +73,9 @@ fabs64(void *mem_ctx, builtin_available_predicate avail);
ir_function_signature *
fneg64(void *mem_ctx, builtin_available_predicate avail);
+ir_function_signature *
+fsign64(void *mem_ctx, builtin_available_predicate avail);
+
}
#endif /* BULITIN_FUNCTIONS_H */
diff --git a/src/compiler/glsl/float64.glsl b/src/compiler/glsl/float64.glsl
index fedf8b7..f8eb1f3 100644
--- a/src/compiler/glsl/float64.glsl
+++ b/src/compiler/glsl/float64.glsl
@@ -51,3 +51,12 @@ fneg64(uvec2 a)
a.y = mix(t, a.y, is_nan(a));
return a;
}
+
+uvec2
+fsign64(uvec2 a)
+{
+ uvec2 retval;
+ retval.x = 0u;
+ retval.y = mix((a.y & 0x80000000u) | 0x3FF00000u, 0u, (a.y << 1 | a.x) == 0u);
+ return retval;
+}
diff --git a/src/compiler/glsl/glcpp/glcpp-parse.y b/src/compiler/glsl/glcpp/glcpp-parse.y
index b9506d8..666543b 100644
--- a/src/compiler/glsl/glcpp/glcpp-parse.y
+++ b/src/compiler/glsl/glcpp/glcpp-parse.y
@@ -2370,6 +2370,7 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio
add_builtin_define(parser, "__have_builtin_builtin_imod64", 1);
add_builtin_define(parser, "__have_builtin_builtin_fabs64", 1);
add_builtin_define(parser, "__have_builtin_builtin_fneg64", 1);
+ add_builtin_define(parser, "__have_builtin_builtin_fsign64", 1);
}
}
--
2.9.5
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