[Mesa-dev] [PATCH 9/9] ac/nir: move all RADV related code to radv_shader.c

Samuel Pitoiset samuel.pitoiset at gmail.com
Mon Mar 12 11:56:53 UTC 2018


Now the "ac/nir" prefix will really be the shared code between
RadeonSI and RADV, that might avoid confusions in the future.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
 src/amd/common/ac_nir_to_llvm.c | 9403 +++++++++++++--------------------------
 src/amd/common/ac_nir_to_llvm.h |   17 -
 src/amd/vulkan/radv_shader.c    | 3418 ++++++++++++++
 3 files changed, 6418 insertions(+), 6420 deletions(-)

diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index ceda8c540d..3a9cb7b920 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -35,16 +35,6 @@
 #include "ac_shader_util.h"
 #include "ac_exp_param.h"
 
-enum radeon_llvm_calling_convention {
-	RADEON_LLVM_AMDGPU_VS = 87,
-	RADEON_LLVM_AMDGPU_GS = 88,
-	RADEON_LLVM_AMDGPU_PS = 89,
-	RADEON_LLVM_AMDGPU_CS = 90,
-	RADEON_LLVM_AMDGPU_HS = 93,
-};
-
-#define RADEON_LLVM_MAX_INPUTS (VARYING_SLOT_VAR31 + 1)
-
 struct ac_nir_context {
 	struct ac_llvm_context ac;
 	struct ac_shader_abi *abi;
@@ -63,1515 +53,479 @@ struct ac_nir_context {
 	LLVMValueRef *locals;
 };
 
-struct radv_shader_context {
-	struct ac_llvm_context ac;
-	const struct ac_nir_compiler_options *options;
-	struct ac_shader_variant_info *shader_info;
-	struct ac_shader_abi abi;
-
-	unsigned max_workgroup_size;
-	LLVMContextRef context;
-	LLVMValueRef main_function;
-
-	LLVMValueRef descriptor_sets[AC_UD_MAX_SETS];
-	LLVMValueRef ring_offsets;
-
-	LLVMValueRef vertex_buffers;
-	LLVMValueRef rel_auto_id;
-	LLVMValueRef vs_prim_id;
-	LLVMValueRef ls_out_layout;
-	LLVMValueRef es2gs_offset;
-
-	LLVMValueRef tcs_offchip_layout;
-	LLVMValueRef tcs_out_offsets;
-	LLVMValueRef tcs_out_layout;
-	LLVMValueRef tcs_in_layout;
-	LLVMValueRef oc_lds;
-	LLVMValueRef merged_wave_info;
-	LLVMValueRef tess_factor_offset;
-	LLVMValueRef tes_rel_patch_id;
-	LLVMValueRef tes_u;
-	LLVMValueRef tes_v;
-
-	LLVMValueRef gsvs_ring_stride;
-	LLVMValueRef gsvs_num_entries;
-	LLVMValueRef gs2vs_offset;
-	LLVMValueRef gs_wave_id;
-	LLVMValueRef gs_vtx_offset[6];
-
-	LLVMValueRef esgs_ring;
-	LLVMValueRef gsvs_ring;
-	LLVMValueRef hs_ring_tess_offchip;
-	LLVMValueRef hs_ring_tess_factor;
-
-	LLVMValueRef sample_pos_offset;
-	LLVMValueRef persp_sample, persp_center, persp_centroid;
-	LLVMValueRef linear_sample, linear_center, linear_centroid;
-
-	gl_shader_stage stage;
-
-	LLVMValueRef inputs[RADEON_LLVM_MAX_INPUTS * 4];
-
-	uint64_t input_mask;
-	uint64_t output_mask;
-	uint8_t num_output_clips;
-	uint8_t num_output_culls;
-
-	bool is_gs_copy_shader;
-	LLVMValueRef gs_next_vertex;
-	unsigned gs_max_out_vertices;
-
-	unsigned tes_primitive_mode;
-	uint64_t tess_outputs_written;
-	uint64_t tess_patch_outputs_written;
-
-	uint32_t tcs_patch_outputs_read;
-	uint64_t tcs_outputs_read;
-	uint32_t tcs_vertices_per_patch;
-};
-
-static inline struct radv_shader_context *
-radv_shader_context_from_abi(struct ac_shader_abi *abi)
-{
-	struct radv_shader_context *ctx = NULL;
-	return container_of(abi, ctx, abi);
-}
-
 static LLVMValueRef get_sampler_desc(struct ac_nir_context *ctx,
 				     const nir_deref_var *deref,
 				     enum ac_descriptor_type desc_type,
 				     const nir_tex_instr *instr,
 				     bool image, bool write);
 
-static unsigned shader_io_get_unique_index(gl_varying_slot slot)
+static void
+build_store_values_extended(struct ac_llvm_context *ac,
+			     LLVMValueRef *values,
+			     unsigned value_count,
+			     unsigned value_stride,
+			     LLVMValueRef vec)
 {
-	/* handle patch indices separate */
-	if (slot == VARYING_SLOT_TESS_LEVEL_OUTER)
-		return 0;
-	if (slot == VARYING_SLOT_TESS_LEVEL_INNER)
-		return 1;
-	if (slot >= VARYING_SLOT_PATCH0 && slot <= VARYING_SLOT_TESS_MAX)
-		return 2 + (slot - VARYING_SLOT_PATCH0);
+	LLVMBuilderRef builder = ac->builder;
+	unsigned i;
 
-	if (slot == VARYING_SLOT_POS)
-		return 0;
-	if (slot == VARYING_SLOT_PSIZ)
-		return 1;
-	if (slot == VARYING_SLOT_CLIP_DIST0)
-		return 2;
-	/* 3 is reserved for clip dist as well */
-	if (slot >= VARYING_SLOT_VAR0 && slot <= VARYING_SLOT_VAR31)
-		return 4 + (slot - VARYING_SLOT_VAR0);
-	unreachable("illegal slot in get unique index\n");
+	for (i = 0; i < value_count; i++) {
+		LLVMValueRef ptr = values[i * value_stride];
+		LLVMValueRef index = LLVMConstInt(ac->i32, i, false);
+		LLVMValueRef value = LLVMBuildExtractElement(builder, vec, index, "");
+		LLVMBuildStore(builder, value, ptr);
+	}
 }
 
-static void set_llvm_calling_convention(LLVMValueRef func,
-                                        gl_shader_stage stage)
+static LLVMTypeRef get_def_type(struct ac_nir_context *ctx,
+                                const nir_ssa_def *def)
 {
-	enum radeon_llvm_calling_convention calling_conv;
-
-	switch (stage) {
-	case MESA_SHADER_VERTEX:
-	case MESA_SHADER_TESS_EVAL:
-		calling_conv = RADEON_LLVM_AMDGPU_VS;
-		break;
-	case MESA_SHADER_GEOMETRY:
-		calling_conv = RADEON_LLVM_AMDGPU_GS;
-		break;
-	case MESA_SHADER_TESS_CTRL:
-		calling_conv = HAVE_LLVM >= 0x0500 ? RADEON_LLVM_AMDGPU_HS : RADEON_LLVM_AMDGPU_VS;
-		break;
-	case MESA_SHADER_FRAGMENT:
-		calling_conv = RADEON_LLVM_AMDGPU_PS;
-		break;
-	case MESA_SHADER_COMPUTE:
-		calling_conv = RADEON_LLVM_AMDGPU_CS;
-		break;
-	default:
-		unreachable("Unhandle shader type");
+	LLVMTypeRef type = LLVMIntTypeInContext(ctx->ac.context, def->bit_size);
+	if (def->num_components > 1) {
+		type = LLVMVectorType(type, def->num_components);
 	}
-
-	LLVMSetFunctionCallConv(func, calling_conv);
+	return type;
 }
 
-#define MAX_ARGS 23
-struct arg_info {
-	LLVMTypeRef types[MAX_ARGS];
-	LLVMValueRef *assign[MAX_ARGS];
-	unsigned array_params_mask;
-	uint8_t count;
-	uint8_t sgpr_count;
-	uint8_t num_sgprs_used;
-	uint8_t num_vgprs_used;
-};
-
-enum ac_arg_regfile {
-	ARG_SGPR,
-	ARG_VGPR,
-};
-
-static void
-add_arg(struct arg_info *info, enum ac_arg_regfile regfile, LLVMTypeRef type,
-	LLVMValueRef *param_ptr)
+static LLVMValueRef get_src(struct ac_nir_context *nir, nir_src src)
 {
-	assert(info->count < MAX_ARGS);
-
-	info->assign[info->count] = param_ptr;
-	info->types[info->count] = type;
-	info->count++;
-
-	if (regfile == ARG_SGPR) {
-		info->num_sgprs_used += ac_get_type_size(type) / 4;
-		info->sgpr_count++;
-	} else {
-		assert(regfile == ARG_VGPR);
-		info->num_vgprs_used += ac_get_type_size(type) / 4;
-	}
+	assert(src.is_ssa);
+	struct hash_entry *entry = _mesa_hash_table_search(nir->defs, src.ssa);
+	return (LLVMValueRef)entry->data;
 }
 
-static inline void
-add_array_arg(struct arg_info *info, LLVMTypeRef type, LLVMValueRef *param_ptr)
+static LLVMValueRef
+get_memory_ptr(struct ac_nir_context *ctx, nir_src src)
 {
-	info->array_params_mask |= (1 << info->count);
-	add_arg(info, ARG_SGPR, type, param_ptr);
+	LLVMValueRef ptr = get_src(ctx, src);
+	ptr = LLVMBuildGEP(ctx->ac.builder, ctx->ac.lds, &ptr, 1, "");
+	int addr_space = LLVMGetPointerAddressSpace(LLVMTypeOf(ptr));
+
+	return LLVMBuildBitCast(ctx->ac.builder, ptr,
+				LLVMPointerType(ctx->ac.i32, addr_space), "");
 }
 
-static void assign_arguments(LLVMValueRef main_function,
-			     struct arg_info *info)
+static LLVMBasicBlockRef get_block(struct ac_nir_context *nir,
+                                   const struct nir_block *b)
 {
-	unsigned i;
-	for (i = 0; i < info->count; i++) {
-		if (info->assign[i])
-			*info->assign[i] = LLVMGetParam(main_function, i);
-	}
+	struct hash_entry *entry = _mesa_hash_table_search(nir->defs, b);
+	return (LLVMBasicBlockRef)entry->data;
 }
 
-static LLVMValueRef
-create_llvm_function(LLVMContextRef ctx, LLVMModuleRef module,
-                     LLVMBuilderRef builder, LLVMTypeRef *return_types,
-                     unsigned num_return_elems,
-		     struct arg_info *args,
-		     unsigned max_workgroup_size,
-		     bool unsafe_math)
+static LLVMValueRef get_alu_src(struct ac_nir_context *ctx,
+                                nir_alu_src src,
+                                unsigned num_components)
 {
-	LLVMTypeRef main_function_type, ret_type;
-	LLVMBasicBlockRef main_function_body;
+	LLVMValueRef value = get_src(ctx, src.src);
+	bool need_swizzle = false;
 
-	if (num_return_elems)
-		ret_type = LLVMStructTypeInContext(ctx, return_types,
-		                                   num_return_elems, true);
-	else
-		ret_type = LLVMVoidTypeInContext(ctx);
-
-	/* Setup the function */
-	main_function_type =
-	    LLVMFunctionType(ret_type, args->types, args->count, 0);
-	LLVMValueRef main_function =
-	    LLVMAddFunction(module, "main", main_function_type);
-	main_function_body =
-	    LLVMAppendBasicBlockInContext(ctx, main_function, "main_body");
-	LLVMPositionBuilderAtEnd(builder, main_function_body);
-
-	LLVMSetFunctionCallConv(main_function, RADEON_LLVM_AMDGPU_CS);
-	for (unsigned i = 0; i < args->sgpr_count; ++i) {
-		ac_add_function_attr(ctx, main_function, i + 1, AC_FUNC_ATTR_INREG);
-
-		if (args->array_params_mask & (1 << i)) {
-			LLVMValueRef P = LLVMGetParam(main_function, i);
-			ac_add_function_attr(ctx, main_function, i + 1, AC_FUNC_ATTR_NOALIAS);
-			ac_add_attr_dereferenceable(P, UINT64_MAX);
-		}
+	assert(value);
+	unsigned src_components = ac_get_llvm_num_components(value);
+	for (unsigned i = 0; i < num_components; ++i) {
+		assert(src.swizzle[i] < src_components);
+		if (src.swizzle[i] != i)
+			need_swizzle = true;
 	}
 
-	if (max_workgroup_size) {
-		ac_llvm_add_target_dep_function_attr(main_function,
-						     "amdgpu-max-work-group-size",
-						     max_workgroup_size);
-	}
-	if (unsafe_math) {
-		/* These were copied from some LLVM test. */
-		LLVMAddTargetDependentFunctionAttr(main_function,
-						   "less-precise-fpmad",
-						   "true");
-		LLVMAddTargetDependentFunctionAttr(main_function,
-						   "no-infs-fp-math",
-						   "true");
-		LLVMAddTargetDependentFunctionAttr(main_function,
-						   "no-nans-fp-math",
-						   "true");
-		LLVMAddTargetDependentFunctionAttr(main_function,
-						   "unsafe-fp-math",
-						   "true");
-		LLVMAddTargetDependentFunctionAttr(main_function,
-					   "no-signed-zeros-fp-math",
-					   "true");
-	}
-	return main_function;
-}
+	if (need_swizzle || num_components != src_components) {
+		LLVMValueRef masks[] = {
+		    LLVMConstInt(ctx->ac.i32, src.swizzle[0], false),
+		    LLVMConstInt(ctx->ac.i32, src.swizzle[1], false),
+		    LLVMConstInt(ctx->ac.i32, src.swizzle[2], false),
+		    LLVMConstInt(ctx->ac.i32, src.swizzle[3], false)};
 
-static LLVMValueRef get_rel_patch_id(struct radv_shader_context *ctx)
-{
-	switch (ctx->stage) {
-	case MESA_SHADER_TESS_CTRL:
-		return ac_unpack_param(&ctx->ac, ctx->abi.tcs_rel_ids, 0, 8);
-	case MESA_SHADER_TESS_EVAL:
-		return ctx->tes_rel_patch_id;
-		break;
-	default:
-		unreachable("Illegal stage");
+		if (src_components > 1 && num_components == 1) {
+			value = LLVMBuildExtractElement(ctx->ac.builder, value,
+			                                masks[0], "");
+		} else if (src_components == 1 && num_components > 1) {
+			LLVMValueRef values[] = {value, value, value, value};
+			value = ac_build_gather_values(&ctx->ac, values, num_components);
+		} else {
+			LLVMValueRef swizzle = LLVMConstVector(masks, num_components);
+			value = LLVMBuildShuffleVector(ctx->ac.builder, value, value,
+		                                       swizzle, "");
+		}
 	}
+	assert(!src.negate);
+	assert(!src.abs);
+	return value;
 }
 
-/* Tessellation shaders pass outputs to the next shader using LDS.
- *
- * LS outputs = TCS inputs
- * TCS outputs = TES inputs
- *
- * The LDS layout is:
- * - TCS inputs for patch 0
- * - TCS inputs for patch 1
- * - TCS inputs for patch 2		= get_tcs_in_current_patch_offset (if RelPatchID==2)
- * - ...
- * - TCS outputs for patch 0            = get_tcs_out_patch0_offset
- * - Per-patch TCS outputs for patch 0  = get_tcs_out_patch0_patch_data_offset
- * - TCS outputs for patch 1
- * - Per-patch TCS outputs for patch 1
- * - TCS outputs for patch 2            = get_tcs_out_current_patch_offset (if RelPatchID==2)
- * - Per-patch TCS outputs for patch 2  = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
- * - ...
- *
- * All three shaders VS(LS), TCS, TES share the same LDS space.
- */
-static LLVMValueRef
-get_tcs_in_patch_stride(struct radv_shader_context *ctx)
+static LLVMValueRef emit_int_cmp(struct ac_llvm_context *ctx,
+                                 LLVMIntPredicate pred, LLVMValueRef src0,
+                                 LLVMValueRef src1)
 {
-	if (ctx->stage == MESA_SHADER_VERTEX)
-		return ac_unpack_param(&ctx->ac, ctx->ls_out_layout, 0, 13);
-	else if (ctx->stage == MESA_SHADER_TESS_CTRL)
-		return ac_unpack_param(&ctx->ac, ctx->tcs_in_layout, 0, 13);
-	else {
-		assert(0);
-		return NULL;
-	}
+	LLVMValueRef result = LLVMBuildICmp(ctx->builder, pred, src0, src1, "");
+	return LLVMBuildSelect(ctx->builder, result,
+	                       LLVMConstInt(ctx->i32, 0xFFFFFFFF, false),
+	                       ctx->i32_0, "");
 }
 
-static LLVMValueRef
-get_tcs_out_patch_stride(struct radv_shader_context *ctx)
+static LLVMValueRef emit_float_cmp(struct ac_llvm_context *ctx,
+                                   LLVMRealPredicate pred, LLVMValueRef src0,
+                                   LLVMValueRef src1)
 {
-	return ac_unpack_param(&ctx->ac, ctx->tcs_out_layout, 0, 13);
+	LLVMValueRef result;
+	src0 = ac_to_float(ctx, src0);
+	src1 = ac_to_float(ctx, src1);
+	result = LLVMBuildFCmp(ctx->builder, pred, src0, src1, "");
+	return LLVMBuildSelect(ctx->builder, result,
+	                       LLVMConstInt(ctx->i32, 0xFFFFFFFF, false),
+			       ctx->i32_0, "");
 }
 
-static LLVMValueRef
-get_tcs_out_vertex_stride(struct radv_shader_context *ctx)
+static LLVMValueRef emit_intrin_1f_param(struct ac_llvm_context *ctx,
+					 const char *intrin,
+					 LLVMTypeRef result_type,
+					 LLVMValueRef src0)
 {
-	return ac_unpack_param(&ctx->ac, ctx->tcs_out_layout, 13, 8);
-}
+	char name[64];
+	LLVMValueRef params[] = {
+		ac_to_float(ctx, src0),
+	};
 
-static LLVMValueRef
-get_tcs_out_patch0_offset(struct radv_shader_context *ctx)
-{
-	return LLVMBuildMul(ctx->ac.builder,
-			    ac_unpack_param(&ctx->ac, ctx->tcs_out_offsets, 0, 16),
-			    LLVMConstInt(ctx->ac.i32, 4, false), "");
+	MAYBE_UNUSED const int length = snprintf(name, sizeof(name), "%s.f%d", intrin,
+						 ac_get_elem_bits(ctx, result_type));
+	assert(length < sizeof(name));
+	return ac_build_intrinsic(ctx, name, result_type, params, 1, AC_FUNC_ATTR_READNONE);
 }
 
-static LLVMValueRef
-get_tcs_out_patch0_patch_data_offset(struct radv_shader_context *ctx)
+static LLVMValueRef emit_intrin_2f_param(struct ac_llvm_context *ctx,
+				       const char *intrin,
+				       LLVMTypeRef result_type,
+				       LLVMValueRef src0, LLVMValueRef src1)
 {
-	return LLVMBuildMul(ctx->ac.builder,
-			    ac_unpack_param(&ctx->ac, ctx->tcs_out_offsets, 16, 16),
-			    LLVMConstInt(ctx->ac.i32, 4, false), "");
+	char name[64];
+	LLVMValueRef params[] = {
+		ac_to_float(ctx, src0),
+		ac_to_float(ctx, src1),
+	};
+
+	MAYBE_UNUSED const int length = snprintf(name, sizeof(name), "%s.f%d", intrin,
+						 ac_get_elem_bits(ctx, result_type));
+	assert(length < sizeof(name));
+	return ac_build_intrinsic(ctx, name, result_type, params, 2, AC_FUNC_ATTR_READNONE);
 }
 
-static LLVMValueRef
-get_tcs_in_current_patch_offset(struct radv_shader_context *ctx)
+static LLVMValueRef emit_intrin_3f_param(struct ac_llvm_context *ctx,
+					 const char *intrin,
+					 LLVMTypeRef result_type,
+					 LLVMValueRef src0, LLVMValueRef src1, LLVMValueRef src2)
 {
-	LLVMValueRef patch_stride = get_tcs_in_patch_stride(ctx);
-	LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
+	char name[64];
+	LLVMValueRef params[] = {
+		ac_to_float(ctx, src0),
+		ac_to_float(ctx, src1),
+		ac_to_float(ctx, src2),
+	};
 
-	return LLVMBuildMul(ctx->ac.builder, patch_stride, rel_patch_id, "");
+	MAYBE_UNUSED const int length = snprintf(name, sizeof(name), "%s.f%d", intrin,
+						 ac_get_elem_bits(ctx, result_type));
+	assert(length < sizeof(name));
+	return ac_build_intrinsic(ctx, name, result_type, params, 3, AC_FUNC_ATTR_READNONE);
 }
 
-static LLVMValueRef
-get_tcs_out_current_patch_offset(struct radv_shader_context *ctx)
+static LLVMValueRef emit_bcsel(struct ac_llvm_context *ctx,
+			       LLVMValueRef src0, LLVMValueRef src1, LLVMValueRef src2)
 {
-	LLVMValueRef patch0_offset = get_tcs_out_patch0_offset(ctx);
-	LLVMValueRef patch_stride = get_tcs_out_patch_stride(ctx);
-	LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
-
-	return LLVMBuildAdd(ctx->ac.builder, patch0_offset,
-			    LLVMBuildMul(ctx->ac.builder, patch_stride,
-					 rel_patch_id, ""),
-			    "");
+	LLVMValueRef v = LLVMBuildICmp(ctx->builder, LLVMIntNE, src0,
+				       ctx->i32_0, "");
+	return LLVMBuildSelect(ctx->builder, v, ac_to_integer(ctx, src1),
+			       ac_to_integer(ctx, src2), "");
 }
 
-static LLVMValueRef
-get_tcs_out_current_patch_data_offset(struct radv_shader_context *ctx)
+static LLVMValueRef emit_minmax_int(struct ac_llvm_context *ctx,
+				    LLVMIntPredicate pred,
+				    LLVMValueRef src0, LLVMValueRef src1)
 {
-	LLVMValueRef patch0_patch_data_offset =
-		get_tcs_out_patch0_patch_data_offset(ctx);
-	LLVMValueRef patch_stride = get_tcs_out_patch_stride(ctx);
-	LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
-
-	return LLVMBuildAdd(ctx->ac.builder, patch0_patch_data_offset,
-			    LLVMBuildMul(ctx->ac.builder, patch_stride,
-					 rel_patch_id, ""),
-			    "");
-}
+	return LLVMBuildSelect(ctx->builder,
+			       LLVMBuildICmp(ctx->builder, pred, src0, src1, ""),
+			       src0,
+			       src1, "");
 
-static void
-set_loc(struct ac_userdata_info *ud_info, uint8_t *sgpr_idx, uint8_t num_sgprs,
-	uint32_t indirect_offset)
+}
+static LLVMValueRef emit_iabs(struct ac_llvm_context *ctx,
+			      LLVMValueRef src0)
 {
-	ud_info->sgpr_idx = *sgpr_idx;
-	ud_info->num_sgprs = num_sgprs;
-	ud_info->indirect = indirect_offset > 0;
-	ud_info->indirect_offset = indirect_offset;
-	*sgpr_idx += num_sgprs;
+	return emit_minmax_int(ctx, LLVMIntSGT, src0,
+			       LLVMBuildNeg(ctx->builder, src0, ""));
 }
 
-static void
-set_loc_shader(struct radv_shader_context *ctx, int idx, uint8_t *sgpr_idx,
-	       uint8_t num_sgprs)
+static LLVMValueRef emit_uint_carry(struct ac_llvm_context *ctx,
+				    const char *intrin,
+				    LLVMValueRef src0, LLVMValueRef src1)
 {
-	struct ac_userdata_info *ud_info =
-		&ctx->shader_info->user_sgprs_locs.shader_data[idx];
-	assert(ud_info);
+	LLVMTypeRef ret_type;
+	LLVMTypeRef types[] = { ctx->i32, ctx->i1 };
+	LLVMValueRef res;
+	LLVMValueRef params[] = { src0, src1 };
+	ret_type = LLVMStructTypeInContext(ctx->context, types,
+					   2, true);
 
-	set_loc(ud_info, sgpr_idx, num_sgprs, 0);
+	res = ac_build_intrinsic(ctx, intrin, ret_type,
+				 params, 2, AC_FUNC_ATTR_READNONE);
+
+	res = LLVMBuildExtractValue(ctx->builder, res, 1, "");
+	res = LLVMBuildZExt(ctx->builder, res, ctx->i32, "");
+	return res;
 }
 
-static void
-set_loc_desc(struct radv_shader_context *ctx, int idx,  uint8_t *sgpr_idx,
-	     uint32_t indirect_offset)
+static LLVMValueRef emit_b2f(struct ac_llvm_context *ctx,
+			     LLVMValueRef src0)
 {
-	struct ac_userdata_info *ud_info =
-		&ctx->shader_info->user_sgprs_locs.descriptor_sets[idx];
-	assert(ud_info);
-
-	set_loc(ud_info, sgpr_idx, 2, indirect_offset);
+	return LLVMBuildAnd(ctx->builder, src0, LLVMBuildBitCast(ctx->builder, LLVMConstReal(ctx->f32, 1.0), ctx->i32, ""), "");
 }
 
-struct user_sgpr_info {
-	bool need_ring_offsets;
-	uint8_t sgpr_count;
-	bool indirect_all_descriptor_sets;
-};
-
-static bool needs_view_index_sgpr(struct radv_shader_context *ctx,
-				  gl_shader_stage stage)
+static LLVMValueRef emit_f2b(struct ac_llvm_context *ctx,
+			     LLVMValueRef src0)
 {
-	switch (stage) {
-	case MESA_SHADER_VERTEX:
-		if (ctx->shader_info->info.needs_multiview_view_index ||
-		    (!ctx->options->key.vs.as_es && !ctx->options->key.vs.as_ls && ctx->options->key.has_multiview_view_index))
-			return true;
-		break;
-	case MESA_SHADER_TESS_EVAL:
-		if (ctx->shader_info->info.needs_multiview_view_index || (!ctx->options->key.tes.as_es && ctx->options->key.has_multiview_view_index))
-			return true;
-		break;
-	case MESA_SHADER_GEOMETRY:
-	case MESA_SHADER_TESS_CTRL:
-		if (ctx->shader_info->info.needs_multiview_view_index)
-			return true;
-		break;
-	default:
-		break;
-	}
-	return false;
+	src0 = ac_to_float(ctx, src0);
+	LLVMValueRef zero = LLVMConstNull(LLVMTypeOf(src0));
+	return LLVMBuildSExt(ctx->builder,
+			     LLVMBuildFCmp(ctx->builder, LLVMRealUNE, src0, zero, ""),
+			     ctx->i32, "");
 }
 
-static uint8_t
-count_vs_user_sgprs(struct radv_shader_context *ctx)
+static LLVMValueRef emit_b2i(struct ac_llvm_context *ctx,
+			     LLVMValueRef src0,
+			     unsigned bitsize)
 {
-	uint8_t count = 0;
+	LLVMValueRef result = LLVMBuildAnd(ctx->builder, src0, ctx->i32_1, "");
 
-	count += ctx->shader_info->info.vs.has_vertex_buffers ? 2 : 0;
-	count += ctx->shader_info->info.vs.needs_draw_id ? 3 : 2;
+	if (bitsize == 32)
+		return result;
 
-	return count;
+	return LLVMBuildZExt(ctx->builder, result, ctx->i64, "");
 }
 
-static void allocate_user_sgprs(struct radv_shader_context *ctx,
-				gl_shader_stage stage,
-				bool has_previous_stage,
-				gl_shader_stage previous_stage,
-				bool needs_view_index,
-				struct user_sgpr_info *user_sgpr_info)
+static LLVMValueRef emit_i2b(struct ac_llvm_context *ctx,
+			     LLVMValueRef src0)
 {
-	memset(user_sgpr_info, 0, sizeof(struct user_sgpr_info));
-
-	/* until we sort out scratch/global buffers always assign ring offsets for gs/vs/es */
-	if (stage == MESA_SHADER_GEOMETRY ||
-	    stage == MESA_SHADER_VERTEX ||
-	    stage == MESA_SHADER_TESS_CTRL ||
-	    stage == MESA_SHADER_TESS_EVAL ||
-	    ctx->is_gs_copy_shader)
-		user_sgpr_info->need_ring_offsets = true;
+	LLVMValueRef zero = LLVMConstNull(LLVMTypeOf(src0));
+	return LLVMBuildSExt(ctx->builder,
+			     LLVMBuildICmp(ctx->builder, LLVMIntNE, src0, zero, ""),
+			     ctx->i32, "");
+}
 
-	if (stage == MESA_SHADER_FRAGMENT &&
-	    ctx->shader_info->info.ps.needs_sample_positions)
-		user_sgpr_info->need_ring_offsets = true;
+static LLVMValueRef emit_f2f16(struct ac_llvm_context *ctx,
+			       LLVMValueRef src0)
+{
+	LLVMValueRef result;
+	LLVMValueRef cond = NULL;
 
-	/* 2 user sgprs will nearly always be allocated for scratch/rings */
-	if (ctx->options->supports_spill || user_sgpr_info->need_ring_offsets) {
-		user_sgpr_info->sgpr_count += 2;
-	}
+	src0 = ac_to_float(ctx, src0);
+	result = LLVMBuildFPTrunc(ctx->builder, src0, ctx->f16, "");
 
-	switch (stage) {
-	case MESA_SHADER_COMPUTE:
-		if (ctx->shader_info->info.cs.uses_grid_size)
-			user_sgpr_info->sgpr_count += 3;
-		break;
-	case MESA_SHADER_FRAGMENT:
-		user_sgpr_info->sgpr_count += ctx->shader_info->info.ps.needs_sample_positions;
-		break;
-	case MESA_SHADER_VERTEX:
-		if (!ctx->is_gs_copy_shader)
-			user_sgpr_info->sgpr_count += count_vs_user_sgprs(ctx);
-		if (ctx->options->key.vs.as_ls)
-			user_sgpr_info->sgpr_count++;
-		break;
-	case MESA_SHADER_TESS_CTRL:
-		if (has_previous_stage) {
-			if (previous_stage == MESA_SHADER_VERTEX)
-				user_sgpr_info->sgpr_count += count_vs_user_sgprs(ctx);
-			user_sgpr_info->sgpr_count++;
-		}
-		user_sgpr_info->sgpr_count += 4;
-		break;
-	case MESA_SHADER_TESS_EVAL:
-		user_sgpr_info->sgpr_count += 1;
-		break;
-	case MESA_SHADER_GEOMETRY:
-		if (has_previous_stage) {
-			if (previous_stage == MESA_SHADER_VERTEX) {
-				user_sgpr_info->sgpr_count += count_vs_user_sgprs(ctx);
-			} else {
-				user_sgpr_info->sgpr_count++;
-			}
-		}
-		user_sgpr_info->sgpr_count += 2;
-		break;
-	default:
-		break;
+	if (ctx->chip_class >= VI) {
+		LLVMValueRef args[2];
+		/* Check if the result is a denormal - and flush to 0 if so. */
+		args[0] = result;
+		args[1] = LLVMConstInt(ctx->i32, N_SUBNORMAL | P_SUBNORMAL, false);
+		cond = ac_build_intrinsic(ctx, "llvm.amdgcn.class.f16", ctx->i1, args, 2, AC_FUNC_ATTR_READNONE);
 	}
 
-	if (needs_view_index)
-		user_sgpr_info->sgpr_count++;
-
-	if (ctx->shader_info->info.loads_push_constants)
-		user_sgpr_info->sgpr_count += 2;
-
-	uint32_t available_sgprs = ctx->options->chip_class >= GFX9 ? 32 : 16;
-	uint32_t remaining_sgprs = available_sgprs - user_sgpr_info->sgpr_count;
+	/* need to convert back up to f32 */
+	result = LLVMBuildFPExt(ctx->builder, result, ctx->f32, "");
 
-	if (remaining_sgprs / 2 < util_bitcount(ctx->shader_info->info.desc_set_used_mask)) {
-		user_sgpr_info->sgpr_count += 2;
-		user_sgpr_info->indirect_all_descriptor_sets = true;
-	} else {
-		user_sgpr_info->sgpr_count += util_bitcount(ctx->shader_info->info.desc_set_used_mask) * 2;
+	if (ctx->chip_class >= VI)
+		result = LLVMBuildSelect(ctx->builder, cond, ctx->f32_0, result, "");
+	else {
+		/* for SI/CIK */
+		/* 0x38800000 is smallest half float value (2^-14) in 32-bit float,
+		 * so compare the result and flush to 0 if it's smaller.
+		 */
+		LLVMValueRef temp, cond2;
+		temp = emit_intrin_1f_param(ctx, "llvm.fabs", ctx->f32, result);
+		cond = LLVMBuildFCmp(ctx->builder, LLVMRealUGT,
+				     LLVMBuildBitCast(ctx->builder, LLVMConstInt(ctx->i32, 0x38800000, false), ctx->f32, ""),
+				     temp, "");
+		cond2 = LLVMBuildFCmp(ctx->builder, LLVMRealUNE,
+				      temp, ctx->f32_0, "");
+		cond = LLVMBuildAnd(ctx->builder, cond, cond2, "");
+		result = LLVMBuildSelect(ctx->builder, cond, ctx->f32_0, result, "");
 	}
+	return result;
 }
 
-static void
-declare_global_input_sgprs(struct radv_shader_context *ctx,
-			   gl_shader_stage stage,
-			   bool has_previous_stage,
-			   gl_shader_stage previous_stage,
-			   const struct user_sgpr_info *user_sgpr_info,
-			   struct arg_info *args,
-			   LLVMValueRef *desc_sets)
+static LLVMValueRef emit_umul_high(struct ac_llvm_context *ctx,
+				   LLVMValueRef src0, LLVMValueRef src1)
 {
-	LLVMTypeRef type = ac_array_in_const_addr_space(ctx->ac.i8);
-	unsigned num_sets = ctx->options->layout ?
-			    ctx->options->layout->num_sets : 0;
-	unsigned stage_mask = 1 << stage;
-
-	if (has_previous_stage)
-		stage_mask |= 1 << previous_stage;
-
-	/* 1 for each descriptor set */
-	if (!user_sgpr_info->indirect_all_descriptor_sets) {
-		for (unsigned i = 0; i < num_sets; ++i) {
-			if ((ctx->shader_info->info.desc_set_used_mask & (1 << i)) &&
-			    ctx->options->layout->set[i].layout->shader_stages & stage_mask) {
-				add_array_arg(args, type,
-					      &ctx->descriptor_sets[i]);
-			}
-		}
-	} else {
-		add_array_arg(args, ac_array_in_const_addr_space(type), desc_sets);
-	}
+	LLVMValueRef dst64, result;
+	src0 = LLVMBuildZExt(ctx->builder, src0, ctx->i64, "");
+	src1 = LLVMBuildZExt(ctx->builder, src1, ctx->i64, "");
 
-	if (ctx->shader_info->info.loads_push_constants) {
-		/* 1 for push constants and dynamic descriptors */
-		add_array_arg(args, type, &ctx->abi.push_constants);
-	}
+	dst64 = LLVMBuildMul(ctx->builder, src0, src1, "");
+	dst64 = LLVMBuildLShr(ctx->builder, dst64, LLVMConstInt(ctx->i64, 32, false), "");
+	result = LLVMBuildTrunc(ctx->builder, dst64, ctx->i32, "");
+	return result;
 }
 
-static void
-declare_vs_specific_input_sgprs(struct radv_shader_context *ctx,
-				gl_shader_stage stage,
-				bool has_previous_stage,
-				gl_shader_stage previous_stage,
-				struct arg_info *args)
+static LLVMValueRef emit_imul_high(struct ac_llvm_context *ctx,
+				   LLVMValueRef src0, LLVMValueRef src1)
 {
-	if (!ctx->is_gs_copy_shader &&
-	    (stage == MESA_SHADER_VERTEX ||
-	     (has_previous_stage && previous_stage == MESA_SHADER_VERTEX))) {
-		if (ctx->shader_info->info.vs.has_vertex_buffers) {
-			add_arg(args, ARG_SGPR, ac_array_in_const_addr_space(ctx->ac.v4i32),
-				&ctx->vertex_buffers);
-		}
-		add_arg(args, ARG_SGPR, ctx->ac.i32, &ctx->abi.base_vertex);
-		add_arg(args, ARG_SGPR, ctx->ac.i32, &ctx->abi.start_instance);
-		if (ctx->shader_info->info.vs.needs_draw_id) {
-			add_arg(args, ARG_SGPR, ctx->ac.i32, &ctx->abi.draw_id);
-		}
-	}
-}
+	LLVMValueRef dst64, result;
+	src0 = LLVMBuildSExt(ctx->builder, src0, ctx->i64, "");
+	src1 = LLVMBuildSExt(ctx->builder, src1, ctx->i64, "");
 
-static void
-declare_vs_input_vgprs(struct radv_shader_context *ctx, struct arg_info *args)
-{
-	add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->abi.vertex_id);
-	if (!ctx->is_gs_copy_shader) {
-		if (ctx->options->key.vs.as_ls) {
-			add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->rel_auto_id);
-			add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->abi.instance_id);
-		} else {
-			add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->abi.instance_id);
-			add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->vs_prim_id);
-		}
-		add_arg(args, ARG_VGPR, ctx->ac.i32, NULL); /* unused */
-	}
+	dst64 = LLVMBuildMul(ctx->builder, src0, src1, "");
+	dst64 = LLVMBuildAShr(ctx->builder, dst64, LLVMConstInt(ctx->i64, 32, false), "");
+	result = LLVMBuildTrunc(ctx->builder, dst64, ctx->i32, "");
+	return result;
 }
 
-static void
-declare_tes_input_vgprs(struct radv_shader_context *ctx, struct arg_info *args)
+static LLVMValueRef emit_bitfield_extract(struct ac_llvm_context *ctx,
+					  bool is_signed,
+					  const LLVMValueRef srcs[3])
 {
-	add_arg(args, ARG_VGPR, ctx->ac.f32, &ctx->tes_u);
-	add_arg(args, ARG_VGPR, ctx->ac.f32, &ctx->tes_v);
-	add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->tes_rel_patch_id);
-	add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->abi.tes_patch_id);
+	LLVMValueRef result;
+	LLVMValueRef icond = LLVMBuildICmp(ctx->builder, LLVMIntEQ, srcs[2], LLVMConstInt(ctx->i32, 32, false), "");
+
+	result = ac_build_bfe(ctx, srcs[0], srcs[1], srcs[2], is_signed);
+	result = LLVMBuildSelect(ctx->builder, icond, srcs[0], result, "");
+	return result;
 }
 
-static void
-set_global_input_locs(struct radv_shader_context *ctx, gl_shader_stage stage,
-		      bool has_previous_stage, gl_shader_stage previous_stage,
-		      const struct user_sgpr_info *user_sgpr_info,
-		      LLVMValueRef desc_sets, uint8_t *user_sgpr_idx)
+static LLVMValueRef emit_bitfield_insert(struct ac_llvm_context *ctx,
+					 LLVMValueRef src0, LLVMValueRef src1,
+					 LLVMValueRef src2, LLVMValueRef src3)
 {
-	unsigned num_sets = ctx->options->layout ?
-			    ctx->options->layout->num_sets : 0;
-	unsigned stage_mask = 1 << stage;
-
-	if (has_previous_stage)
-		stage_mask |= 1 << previous_stage;
-
-	if (!user_sgpr_info->indirect_all_descriptor_sets) {
-		for (unsigned i = 0; i < num_sets; ++i) {
-			if ((ctx->shader_info->info.desc_set_used_mask & (1 << i)) &&
-			    ctx->options->layout->set[i].layout->shader_stages & stage_mask) {
-				set_loc_desc(ctx, i, user_sgpr_idx, 0);
-			} else
-				ctx->descriptor_sets[i] = NULL;
-		}
-	} else {
-		set_loc_shader(ctx, AC_UD_INDIRECT_DESCRIPTOR_SETS,
-			       user_sgpr_idx, 2);
-
-		for (unsigned i = 0; i < num_sets; ++i) {
-			if ((ctx->shader_info->info.desc_set_used_mask & (1 << i)) &&
-			    ctx->options->layout->set[i].layout->shader_stages & stage_mask) {
-				set_loc_desc(ctx, i, user_sgpr_idx, i * 8);
-				ctx->descriptor_sets[i] =
-					ac_build_load_to_sgpr(&ctx->ac,
-							      desc_sets,
-							      LLVMConstInt(ctx->ac.i32, i, false));
-
-			} else
-				ctx->descriptor_sets[i] = NULL;
-		}
-		ctx->shader_info->need_indirect_descriptor_sets = true;
-	}
+	LLVMValueRef bfi_args[3], result;
 
-	if (ctx->shader_info->info.loads_push_constants) {
-		set_loc_shader(ctx, AC_UD_PUSH_CONSTANTS, user_sgpr_idx, 2);
-	}
-}
+	bfi_args[0] = LLVMBuildShl(ctx->builder,
+				   LLVMBuildSub(ctx->builder,
+						LLVMBuildShl(ctx->builder,
+							     ctx->i32_1,
+							     src3, ""),
+						ctx->i32_1, ""),
+				   src2, "");
+	bfi_args[1] = LLVMBuildShl(ctx->builder, src1, src2, "");
+	bfi_args[2] = src0;
 
-static void
-set_vs_specific_input_locs(struct radv_shader_context *ctx,
-			   gl_shader_stage stage, bool has_previous_stage,
-			   gl_shader_stage previous_stage,
-			   uint8_t *user_sgpr_idx)
-{
-	if (!ctx->is_gs_copy_shader &&
-	    (stage == MESA_SHADER_VERTEX ||
-	     (has_previous_stage && previous_stage == MESA_SHADER_VERTEX))) {
-		if (ctx->shader_info->info.vs.has_vertex_buffers) {
-			set_loc_shader(ctx, AC_UD_VS_VERTEX_BUFFERS,
-				       user_sgpr_idx, 2);
-		}
+	LLVMValueRef icond = LLVMBuildICmp(ctx->builder, LLVMIntEQ, src3, LLVMConstInt(ctx->i32, 32, false), "");
 
-		unsigned vs_num = 2;
-		if (ctx->shader_info->info.vs.needs_draw_id)
-			vs_num++;
+	/* Calculate:
+	 *   (arg0 & arg1) | (~arg0 & arg2) = arg2 ^ (arg0 & (arg1 ^ arg2)
+	 * Use the right-hand side, which the LLVM backend can convert to V_BFI.
+	 */
+	result = LLVMBuildXor(ctx->builder, bfi_args[2],
+			      LLVMBuildAnd(ctx->builder, bfi_args[0],
+					   LLVMBuildXor(ctx->builder, bfi_args[1], bfi_args[2], ""), ""), "");
 
-		set_loc_shader(ctx, AC_UD_VS_BASE_VERTEX_START_INSTANCE,
-			       user_sgpr_idx, vs_num);
-	}
+	result = LLVMBuildSelect(ctx->builder, icond, src1, result, "");
+	return result;
 }
 
-static void create_function(struct radv_shader_context *ctx,
-                            gl_shader_stage stage,
-                            bool has_previous_stage,
-                            gl_shader_stage previous_stage)
+static LLVMValueRef emit_pack_half_2x16(struct ac_llvm_context *ctx,
+					LLVMValueRef src0)
 {
-	uint8_t user_sgpr_idx;
-	struct user_sgpr_info user_sgpr_info;
-	struct arg_info args = {};
-	LLVMValueRef desc_sets;
-	bool needs_view_index = needs_view_index_sgpr(ctx, stage);
-	allocate_user_sgprs(ctx, stage, has_previous_stage,
-			    previous_stage, needs_view_index, &user_sgpr_info);
-
-	if (user_sgpr_info.need_ring_offsets && !ctx->options->supports_spill) {
-		add_arg(&args, ARG_SGPR, ac_array_in_const_addr_space(ctx->ac.v4i32),
-			&ctx->ring_offsets);
-	}
-
-	switch (stage) {
-	case MESA_SHADER_COMPUTE:
-		declare_global_input_sgprs(ctx, stage, has_previous_stage,
-					   previous_stage, &user_sgpr_info,
-					   &args, &desc_sets);
+	LLVMValueRef comp[2];
 
-		if (ctx->shader_info->info.cs.uses_grid_size) {
-			add_arg(&args, ARG_SGPR, ctx->ac.v3i32,
-				&ctx->abi.num_work_groups);
-		}
+	src0 = ac_to_float(ctx, src0);
+	comp[0] = LLVMBuildExtractElement(ctx->builder, src0, ctx->i32_0, "");
+	comp[1] = LLVMBuildExtractElement(ctx->builder, src0, ctx->i32_1, "");
 
-		for (int i = 0; i < 3; i++) {
-			ctx->abi.workgroup_ids[i] = NULL;
-			if (ctx->shader_info->info.cs.uses_block_id[i]) {
-				add_arg(&args, ARG_SGPR, ctx->ac.i32,
-					&ctx->abi.workgroup_ids[i]);
-			}
-		}
+	return ac_build_cvt_pkrtz_f16(ctx, comp);
+}
 
-		if (ctx->shader_info->info.cs.uses_local_invocation_idx)
-			add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->abi.tg_size);
-		add_arg(&args, ARG_VGPR, ctx->ac.v3i32,
-			&ctx->abi.local_invocation_ids);
-		break;
-	case MESA_SHADER_VERTEX:
-		declare_global_input_sgprs(ctx, stage, has_previous_stage,
-					   previous_stage, &user_sgpr_info,
-					   &args, &desc_sets);
-		declare_vs_specific_input_sgprs(ctx, stage, has_previous_stage,
-						previous_stage, &args);
-
-		if (needs_view_index)
-			add_arg(&args, ARG_SGPR, ctx->ac.i32,
-				&ctx->abi.view_index);
-		if (ctx->options->key.vs.as_es)
-			add_arg(&args, ARG_SGPR, ctx->ac.i32,
-				&ctx->es2gs_offset);
-		else if (ctx->options->key.vs.as_ls)
-			add_arg(&args, ARG_SGPR, ctx->ac.i32,
-				&ctx->ls_out_layout);
-
-		declare_vs_input_vgprs(ctx, &args);
-		break;
-	case MESA_SHADER_TESS_CTRL:
-		if (has_previous_stage) {
-			// First 6 system regs
-			add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->oc_lds);
-			add_arg(&args, ARG_SGPR, ctx->ac.i32,
-				&ctx->merged_wave_info);
-			add_arg(&args, ARG_SGPR, ctx->ac.i32,
-				&ctx->tess_factor_offset);
-
-			add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL); // scratch offset
-			add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL); // unknown
-			add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL); // unknown
-
-			declare_global_input_sgprs(ctx, stage,
-						   has_previous_stage,
-						   previous_stage,
-						   &user_sgpr_info, &args,
-						   &desc_sets);
-			declare_vs_specific_input_sgprs(ctx, stage,
-							has_previous_stage,
-							previous_stage, &args);
-
-			add_arg(&args, ARG_SGPR, ctx->ac.i32,
-				&ctx->ls_out_layout);
-
-			add_arg(&args, ARG_SGPR, ctx->ac.i32,
-				&ctx->tcs_offchip_layout);
-			add_arg(&args, ARG_SGPR, ctx->ac.i32,
-				&ctx->tcs_out_offsets);
-			add_arg(&args, ARG_SGPR, ctx->ac.i32,
-				&ctx->tcs_out_layout);
-			add_arg(&args, ARG_SGPR, ctx->ac.i32,
-				&ctx->tcs_in_layout);
-			if (needs_view_index)
-				add_arg(&args, ARG_SGPR, ctx->ac.i32,
-					&ctx->abi.view_index);
-
-			add_arg(&args, ARG_VGPR, ctx->ac.i32,
-				&ctx->abi.tcs_patch_id);
-			add_arg(&args, ARG_VGPR, ctx->ac.i32,
-				&ctx->abi.tcs_rel_ids);
-
-			declare_vs_input_vgprs(ctx, &args);
-		} else {
-			declare_global_input_sgprs(ctx, stage,
-						   has_previous_stage,
-						   previous_stage,
-						   &user_sgpr_info, &args,
-						   &desc_sets);
-
-			add_arg(&args, ARG_SGPR, ctx->ac.i32,
-				&ctx->tcs_offchip_layout);
-			add_arg(&args, ARG_SGPR, ctx->ac.i32,
-				&ctx->tcs_out_offsets);
-			add_arg(&args, ARG_SGPR, ctx->ac.i32,
-				&ctx->tcs_out_layout);
-			add_arg(&args, ARG_SGPR, ctx->ac.i32,
-				&ctx->tcs_in_layout);
-			if (needs_view_index)
-				add_arg(&args, ARG_SGPR, ctx->ac.i32,
-					&ctx->abi.view_index);
-
-			add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->oc_lds);
-			add_arg(&args, ARG_SGPR, ctx->ac.i32,
-				&ctx->tess_factor_offset);
-			add_arg(&args, ARG_VGPR, ctx->ac.i32,
-				&ctx->abi.tcs_patch_id);
-			add_arg(&args, ARG_VGPR, ctx->ac.i32,
-				&ctx->abi.tcs_rel_ids);
-		}
-		break;
-	case MESA_SHADER_TESS_EVAL:
-		declare_global_input_sgprs(ctx, stage, has_previous_stage,
-					   previous_stage, &user_sgpr_info,
-					   &args, &desc_sets);
-
-		add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->tcs_offchip_layout);
-		if (needs_view_index)
-			add_arg(&args, ARG_SGPR, ctx->ac.i32,
-				&ctx->abi.view_index);
-
-		if (ctx->options->key.tes.as_es) {
-			add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->oc_lds);
-			add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL);
-			add_arg(&args, ARG_SGPR, ctx->ac.i32,
-				&ctx->es2gs_offset);
-		} else {
-			add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL);
-			add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->oc_lds);
-		}
-		declare_tes_input_vgprs(ctx, &args);
-		break;
-	case MESA_SHADER_GEOMETRY:
-		if (has_previous_stage) {
-			// First 6 system regs
-			add_arg(&args, ARG_SGPR, ctx->ac.i32,
-				&ctx->gs2vs_offset);
-			add_arg(&args, ARG_SGPR, ctx->ac.i32,
-				&ctx->merged_wave_info);
-			add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->oc_lds);
-
-			add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL); // scratch offset
-			add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL); // unknown
-			add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL); // unknown
-
-			declare_global_input_sgprs(ctx, stage,
-						   has_previous_stage,
-						   previous_stage,
-						   &user_sgpr_info, &args,
-						   &desc_sets);
-
-			if (previous_stage == MESA_SHADER_TESS_EVAL) {
-				add_arg(&args, ARG_SGPR, ctx->ac.i32,
-					&ctx->tcs_offchip_layout);
-			} else {
-				declare_vs_specific_input_sgprs(ctx, stage,
-								has_previous_stage,
-								previous_stage,
-								&args);
-			}
+static LLVMValueRef emit_unpack_half_2x16(struct ac_llvm_context *ctx,
+					  LLVMValueRef src0)
+{
+	LLVMValueRef const16 = LLVMConstInt(ctx->i32, 16, false);
+	LLVMValueRef temps[2], result, val;
+	int i;
 
-			add_arg(&args, ARG_SGPR, ctx->ac.i32,
-				&ctx->gsvs_ring_stride);
-			add_arg(&args, ARG_SGPR, ctx->ac.i32,
-				&ctx->gsvs_num_entries);
-			if (needs_view_index)
-				add_arg(&args, ARG_SGPR, ctx->ac.i32,
-					&ctx->abi.view_index);
-
-			add_arg(&args, ARG_VGPR, ctx->ac.i32,
-				&ctx->gs_vtx_offset[0]);
-			add_arg(&args, ARG_VGPR, ctx->ac.i32,
-				&ctx->gs_vtx_offset[2]);
-			add_arg(&args, ARG_VGPR, ctx->ac.i32,
-				&ctx->abi.gs_prim_id);
-			add_arg(&args, ARG_VGPR, ctx->ac.i32,
-				&ctx->abi.gs_invocation_id);
-			add_arg(&args, ARG_VGPR, ctx->ac.i32,
-				&ctx->gs_vtx_offset[4]);
-
-			if (previous_stage == MESA_SHADER_VERTEX) {
-				declare_vs_input_vgprs(ctx, &args);
-			} else {
-				declare_tes_input_vgprs(ctx, &args);
-			}
-		} else {
-			declare_global_input_sgprs(ctx, stage,
-						   has_previous_stage,
-						   previous_stage,
-						   &user_sgpr_info, &args,
-						   &desc_sets);
-
-			add_arg(&args, ARG_SGPR, ctx->ac.i32,
-				&ctx->gsvs_ring_stride);
-			add_arg(&args, ARG_SGPR, ctx->ac.i32,
-				&ctx->gsvs_num_entries);
-			if (needs_view_index)
-				add_arg(&args, ARG_SGPR, ctx->ac.i32,
-					&ctx->abi.view_index);
-
-			add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->gs2vs_offset);
-			add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->gs_wave_id);
-			add_arg(&args, ARG_VGPR, ctx->ac.i32,
-				&ctx->gs_vtx_offset[0]);
-			add_arg(&args, ARG_VGPR, ctx->ac.i32,
-				&ctx->gs_vtx_offset[1]);
-			add_arg(&args, ARG_VGPR, ctx->ac.i32,
-				&ctx->abi.gs_prim_id);
-			add_arg(&args, ARG_VGPR, ctx->ac.i32,
-				&ctx->gs_vtx_offset[2]);
-			add_arg(&args, ARG_VGPR, ctx->ac.i32,
-				&ctx->gs_vtx_offset[3]);
-			add_arg(&args, ARG_VGPR, ctx->ac.i32,
-				&ctx->gs_vtx_offset[4]);
-			add_arg(&args, ARG_VGPR, ctx->ac.i32,
-				&ctx->gs_vtx_offset[5]);
-			add_arg(&args, ARG_VGPR, ctx->ac.i32,
-				&ctx->abi.gs_invocation_id);
-		}
-		break;
-	case MESA_SHADER_FRAGMENT:
-		declare_global_input_sgprs(ctx, stage, has_previous_stage,
-					   previous_stage, &user_sgpr_info,
-					   &args, &desc_sets);
-
-		if (ctx->shader_info->info.ps.needs_sample_positions)
-			add_arg(&args, ARG_SGPR, ctx->ac.i32,
-				&ctx->sample_pos_offset);
-
-		add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->abi.prim_mask);
-		add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->persp_sample);
-		add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->persp_center);
-		add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->persp_centroid);
-		add_arg(&args, ARG_VGPR, ctx->ac.v3i32, NULL); /* persp pull model */
-		add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->linear_sample);
-		add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->linear_center);
-		add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->linear_centroid);
-		add_arg(&args, ARG_VGPR, ctx->ac.f32, NULL);  /* line stipple tex */
-		add_arg(&args, ARG_VGPR, ctx->ac.f32, &ctx->abi.frag_pos[0]);
-		add_arg(&args, ARG_VGPR, ctx->ac.f32, &ctx->abi.frag_pos[1]);
-		add_arg(&args, ARG_VGPR, ctx->ac.f32, &ctx->abi.frag_pos[2]);
-		add_arg(&args, ARG_VGPR, ctx->ac.f32, &ctx->abi.frag_pos[3]);
-		add_arg(&args, ARG_VGPR, ctx->ac.i32, &ctx->abi.front_face);
-		add_arg(&args, ARG_VGPR, ctx->ac.i32, &ctx->abi.ancillary);
-		add_arg(&args, ARG_VGPR, ctx->ac.i32, &ctx->abi.sample_coverage);
-		add_arg(&args, ARG_VGPR, ctx->ac.i32, NULL);  /* fixed pt */
-		break;
-	default:
-		unreachable("Shader stage not implemented");
+	for (i = 0; i < 2; i++) {
+		val = i == 1 ? LLVMBuildLShr(ctx->builder, src0, const16, "") : src0;
+		val = LLVMBuildTrunc(ctx->builder, val, ctx->i16, "");
+		val = LLVMBuildBitCast(ctx->builder, val, ctx->f16, "");
+		temps[i] = LLVMBuildFPExt(ctx->builder, val, ctx->f32, "");
 	}
 
-	ctx->main_function = create_llvm_function(
-	    ctx->context, ctx->ac.module, ctx->ac.builder, NULL, 0, &args,
-	    ctx->max_workgroup_size,
-	    ctx->options->unsafe_math);
-	set_llvm_calling_convention(ctx->main_function, stage);
-
-
-	ctx->shader_info->num_input_vgprs = 0;
-	ctx->shader_info->num_input_sgprs = ctx->options->supports_spill ? 2 : 0;
-
-	ctx->shader_info->num_input_sgprs += args.num_sgprs_used;
-
-	if (ctx->stage != MESA_SHADER_FRAGMENT)
-		ctx->shader_info->num_input_vgprs = args.num_vgprs_used;
-
-	assign_arguments(ctx->main_function, &args);
+	result = LLVMBuildInsertElement(ctx->builder, LLVMGetUndef(ctx->v2f32), temps[0],
+					ctx->i32_0, "");
+	result = LLVMBuildInsertElement(ctx->builder, result, temps[1],
+					ctx->i32_1, "");
+	return result;
+}
 
-	user_sgpr_idx = 0;
+static LLVMValueRef emit_ddxy(struct ac_nir_context *ctx,
+			      nir_op op,
+			      LLVMValueRef src0)
+{
+	unsigned mask;
+	int idx;
+	LLVMValueRef result;
 
-	if (ctx->options->supports_spill || user_sgpr_info.need_ring_offsets) {
-		set_loc_shader(ctx, AC_UD_SCRATCH_RING_OFFSETS,
-			       &user_sgpr_idx, 2);
-		if (ctx->options->supports_spill) {
-			ctx->ring_offsets = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.implicit.buffer.ptr",
-							       LLVMPointerType(ctx->ac.i8, AC_CONST_ADDR_SPACE),
-							       NULL, 0, AC_FUNC_ATTR_READNONE);
-			ctx->ring_offsets = LLVMBuildBitCast(ctx->ac.builder, ctx->ring_offsets,
-							     ac_array_in_const_addr_space(ctx->ac.v4i32), "");
-		}
-	}
-	
-	/* For merged shaders the user SGPRs start at 8, with 8 system SGPRs in front (including
-	 * the rw_buffers at s0/s1. With user SGPR0 = s8, lets restart the count from 0 */
-	if (has_previous_stage)
-		user_sgpr_idx = 0;
-
-	set_global_input_locs(ctx, stage, has_previous_stage, previous_stage,
-			      &user_sgpr_info, desc_sets, &user_sgpr_idx);
-
-	switch (stage) {
-	case MESA_SHADER_COMPUTE:
-		if (ctx->shader_info->info.cs.uses_grid_size) {
-			set_loc_shader(ctx, AC_UD_CS_GRID_SIZE,
-				       &user_sgpr_idx, 3);
-		}
-		break;
-	case MESA_SHADER_VERTEX:
-		set_vs_specific_input_locs(ctx, stage, has_previous_stage,
-					   previous_stage, &user_sgpr_idx);
-		if (ctx->abi.view_index)
-			set_loc_shader(ctx, AC_UD_VIEW_INDEX, &user_sgpr_idx, 1);
-		if (ctx->options->key.vs.as_ls) {
-			set_loc_shader(ctx, AC_UD_VS_LS_TCS_IN_LAYOUT,
-				       &user_sgpr_idx, 1);
-		}
-		break;
-	case MESA_SHADER_TESS_CTRL:
-		set_vs_specific_input_locs(ctx, stage, has_previous_stage,
-					   previous_stage, &user_sgpr_idx);
-		if (has_previous_stage)
-			set_loc_shader(ctx, AC_UD_VS_LS_TCS_IN_LAYOUT,
-				       &user_sgpr_idx, 1);
-		set_loc_shader(ctx, AC_UD_TCS_OFFCHIP_LAYOUT, &user_sgpr_idx, 4);
-		if (ctx->abi.view_index)
-			set_loc_shader(ctx, AC_UD_VIEW_INDEX, &user_sgpr_idx, 1);
-		break;
-	case MESA_SHADER_TESS_EVAL:
-		set_loc_shader(ctx, AC_UD_TES_OFFCHIP_LAYOUT, &user_sgpr_idx, 1);
-		if (ctx->abi.view_index)
-			set_loc_shader(ctx, AC_UD_VIEW_INDEX, &user_sgpr_idx, 1);
-		break;
-	case MESA_SHADER_GEOMETRY:
-		if (has_previous_stage) {
-			if (previous_stage == MESA_SHADER_VERTEX)
-				set_vs_specific_input_locs(ctx, stage,
-							   has_previous_stage,
-							   previous_stage,
-							   &user_sgpr_idx);
-			else
-				set_loc_shader(ctx, AC_UD_TES_OFFCHIP_LAYOUT,
-					       &user_sgpr_idx, 1);
-		}
-		set_loc_shader(ctx, AC_UD_GS_VS_RING_STRIDE_ENTRIES,
-			       &user_sgpr_idx, 2);
-		if (ctx->abi.view_index)
-			set_loc_shader(ctx, AC_UD_VIEW_INDEX, &user_sgpr_idx, 1);
-		break;
-	case MESA_SHADER_FRAGMENT:
-		if (ctx->shader_info->info.ps.needs_sample_positions) {
-			set_loc_shader(ctx, AC_UD_PS_SAMPLE_POS_OFFSET,
-				       &user_sgpr_idx, 1);
-		}
-		break;
-	default:
-		unreachable("Shader stage not implemented");
-	}
+	if (op == nir_op_fddx_fine)
+		mask = AC_TID_MASK_LEFT;
+	else if (op == nir_op_fddy_fine)
+		mask = AC_TID_MASK_TOP;
+	else
+		mask = AC_TID_MASK_TOP_LEFT;
 
-	if (stage == MESA_SHADER_TESS_CTRL ||
-	    (stage == MESA_SHADER_VERTEX && ctx->options->key.vs.as_ls) ||
-	    /* GFX9 has the ESGS ring buffer in LDS. */
-	    (stage == MESA_SHADER_GEOMETRY && has_previous_stage)) {
-		ac_declare_lds_as_pointer(&ctx->ac);
-	}
+	/* for DDX we want to next X pixel, DDY next Y pixel. */
+	if (op == nir_op_fddx_fine ||
+	    op == nir_op_fddx_coarse ||
+	    op == nir_op_fddx)
+		idx = 1;
+	else
+		idx = 2;
 
-	ctx->shader_info->num_user_sgprs = user_sgpr_idx;
+	result = ac_build_ddxy(&ctx->ac, mask, idx, src0);
+	return result;
 }
 
-static void
-build_store_values_extended(struct ac_llvm_context *ac,
-			     LLVMValueRef *values,
-			     unsigned value_count,
-			     unsigned value_stride,
-			     LLVMValueRef vec)
+/*
+ * this takes an I,J coordinate pair,
+ * and works out the X and Y derivatives.
+ * it returns DDX(I), DDX(J), DDY(I), DDY(J).
+ */
+static LLVMValueRef emit_ddxy_interp(
+	struct ac_nir_context *ctx,
+	LLVMValueRef interp_ij)
 {
-	LLVMBuilderRef builder = ac->builder;
+	LLVMValueRef result[4], a;
 	unsigned i;
 
-	for (i = 0; i < value_count; i++) {
-		LLVMValueRef ptr = values[i * value_stride];
-		LLVMValueRef index = LLVMConstInt(ac->i32, i, false);
-		LLVMValueRef value = LLVMBuildExtractElement(builder, vec, index, "");
-		LLVMBuildStore(builder, value, ptr);
-	}
-}
-
-static LLVMTypeRef get_def_type(struct ac_nir_context *ctx,
-                                const nir_ssa_def *def)
-{
-	LLVMTypeRef type = LLVMIntTypeInContext(ctx->ac.context, def->bit_size);
-	if (def->num_components > 1) {
-		type = LLVMVectorType(type, def->num_components);
+	for (i = 0; i < 2; i++) {
+		a = LLVMBuildExtractElement(ctx->ac.builder, interp_ij,
+					    LLVMConstInt(ctx->ac.i32, i, false), "");
+		result[i] = emit_ddxy(ctx, nir_op_fddx, a);
+		result[2+i] = emit_ddxy(ctx, nir_op_fddy, a);
 	}
-	return type;
+	return ac_build_gather_values(&ctx->ac, result, 4);
 }
 
-static LLVMValueRef get_src(struct ac_nir_context *nir, nir_src src)
+static void visit_alu(struct ac_nir_context *ctx, const nir_alu_instr *instr)
 {
-	assert(src.is_ssa);
-	struct hash_entry *entry = _mesa_hash_table_search(nir->defs, src.ssa);
-	return (LLVMValueRef)entry->data;
-}
-
-static LLVMValueRef
-get_memory_ptr(struct ac_nir_context *ctx, nir_src src)
-{
-	LLVMValueRef ptr = get_src(ctx, src);
-	ptr = LLVMBuildGEP(ctx->ac.builder, ctx->ac.lds, &ptr, 1, "");
-	int addr_space = LLVMGetPointerAddressSpace(LLVMTypeOf(ptr));
-
-	return LLVMBuildBitCast(ctx->ac.builder, ptr,
-				LLVMPointerType(ctx->ac.i32, addr_space), "");
-}
-
-static LLVMBasicBlockRef get_block(struct ac_nir_context *nir,
-                                   const struct nir_block *b)
-{
-	struct hash_entry *entry = _mesa_hash_table_search(nir->defs, b);
-	return (LLVMBasicBlockRef)entry->data;
-}
-
-static LLVMValueRef get_alu_src(struct ac_nir_context *ctx,
-                                nir_alu_src src,
-                                unsigned num_components)
-{
-	LLVMValueRef value = get_src(ctx, src.src);
-	bool need_swizzle = false;
-
-	assert(value);
-	unsigned src_components = ac_get_llvm_num_components(value);
-	for (unsigned i = 0; i < num_components; ++i) {
-		assert(src.swizzle[i] < src_components);
-		if (src.swizzle[i] != i)
-			need_swizzle = true;
-	}
-
-	if (need_swizzle || num_components != src_components) {
-		LLVMValueRef masks[] = {
-		    LLVMConstInt(ctx->ac.i32, src.swizzle[0], false),
-		    LLVMConstInt(ctx->ac.i32, src.swizzle[1], false),
-		    LLVMConstInt(ctx->ac.i32, src.swizzle[2], false),
-		    LLVMConstInt(ctx->ac.i32, src.swizzle[3], false)};
+	LLVMValueRef src[4], result = NULL;
+	unsigned num_components = instr->dest.dest.ssa.num_components;
+	unsigned src_components;
+	LLVMTypeRef def_type = get_def_type(ctx, &instr->dest.dest.ssa);
 
-		if (src_components > 1 && num_components == 1) {
-			value = LLVMBuildExtractElement(ctx->ac.builder, value,
-			                                masks[0], "");
-		} else if (src_components == 1 && num_components > 1) {
-			LLVMValueRef values[] = {value, value, value, value};
-			value = ac_build_gather_values(&ctx->ac, values, num_components);
-		} else {
-			LLVMValueRef swizzle = LLVMConstVector(masks, num_components);
-			value = LLVMBuildShuffleVector(ctx->ac.builder, value, value,
-		                                       swizzle, "");
-		}
+	assert(nir_op_infos[instr->op].num_inputs <= ARRAY_SIZE(src));
+	switch (instr->op) {
+	case nir_op_vec2:
+	case nir_op_vec3:
+	case nir_op_vec4:
+		src_components = 1;
+		break;
+	case nir_op_pack_half_2x16:
+		src_components = 2;
+		break;
+	case nir_op_unpack_half_2x16:
+		src_components = 1;
+		break;
+	case nir_op_cube_face_coord:
+	case nir_op_cube_face_index:
+		src_components = 3;
+		break;
+	default:
+		src_components = num_components;
+		break;
 	}
-	assert(!src.negate);
-	assert(!src.abs);
-	return value;
-}
-
-static LLVMValueRef emit_int_cmp(struct ac_llvm_context *ctx,
-                                 LLVMIntPredicate pred, LLVMValueRef src0,
-                                 LLVMValueRef src1)
-{
-	LLVMValueRef result = LLVMBuildICmp(ctx->builder, pred, src0, src1, "");
-	return LLVMBuildSelect(ctx->builder, result,
-	                       LLVMConstInt(ctx->i32, 0xFFFFFFFF, false),
-	                       ctx->i32_0, "");
-}
-
-static LLVMValueRef emit_float_cmp(struct ac_llvm_context *ctx,
-                                   LLVMRealPredicate pred, LLVMValueRef src0,
-                                   LLVMValueRef src1)
-{
-	LLVMValueRef result;
-	src0 = ac_to_float(ctx, src0);
-	src1 = ac_to_float(ctx, src1);
-	result = LLVMBuildFCmp(ctx->builder, pred, src0, src1, "");
-	return LLVMBuildSelect(ctx->builder, result,
-	                       LLVMConstInt(ctx->i32, 0xFFFFFFFF, false),
-			       ctx->i32_0, "");
-}
-
-static LLVMValueRef emit_intrin_1f_param(struct ac_llvm_context *ctx,
-					 const char *intrin,
-					 LLVMTypeRef result_type,
-					 LLVMValueRef src0)
-{
-	char name[64];
-	LLVMValueRef params[] = {
-		ac_to_float(ctx, src0),
-	};
-
-	MAYBE_UNUSED const int length = snprintf(name, sizeof(name), "%s.f%d", intrin,
-						 ac_get_elem_bits(ctx, result_type));
-	assert(length < sizeof(name));
-	return ac_build_intrinsic(ctx, name, result_type, params, 1, AC_FUNC_ATTR_READNONE);
-}
-
-static LLVMValueRef emit_intrin_2f_param(struct ac_llvm_context *ctx,
-				       const char *intrin,
-				       LLVMTypeRef result_type,
-				       LLVMValueRef src0, LLVMValueRef src1)
-{
-	char name[64];
-	LLVMValueRef params[] = {
-		ac_to_float(ctx, src0),
-		ac_to_float(ctx, src1),
-	};
-
-	MAYBE_UNUSED const int length = snprintf(name, sizeof(name), "%s.f%d", intrin,
-						 ac_get_elem_bits(ctx, result_type));
-	assert(length < sizeof(name));
-	return ac_build_intrinsic(ctx, name, result_type, params, 2, AC_FUNC_ATTR_READNONE);
-}
-
-static LLVMValueRef emit_intrin_3f_param(struct ac_llvm_context *ctx,
-					 const char *intrin,
-					 LLVMTypeRef result_type,
-					 LLVMValueRef src0, LLVMValueRef src1, LLVMValueRef src2)
-{
-	char name[64];
-	LLVMValueRef params[] = {
-		ac_to_float(ctx, src0),
-		ac_to_float(ctx, src1),
-		ac_to_float(ctx, src2),
-	};
-
-	MAYBE_UNUSED const int length = snprintf(name, sizeof(name), "%s.f%d", intrin,
-						 ac_get_elem_bits(ctx, result_type));
-	assert(length < sizeof(name));
-	return ac_build_intrinsic(ctx, name, result_type, params, 3, AC_FUNC_ATTR_READNONE);
-}
-
-static LLVMValueRef emit_bcsel(struct ac_llvm_context *ctx,
-			       LLVMValueRef src0, LLVMValueRef src1, LLVMValueRef src2)
-{
-	LLVMValueRef v = LLVMBuildICmp(ctx->builder, LLVMIntNE, src0,
-				       ctx->i32_0, "");
-	return LLVMBuildSelect(ctx->builder, v, ac_to_integer(ctx, src1),
-			       ac_to_integer(ctx, src2), "");
-}
-
-static LLVMValueRef emit_minmax_int(struct ac_llvm_context *ctx,
-				    LLVMIntPredicate pred,
-				    LLVMValueRef src0, LLVMValueRef src1)
-{
-	return LLVMBuildSelect(ctx->builder,
-			       LLVMBuildICmp(ctx->builder, pred, src0, src1, ""),
-			       src0,
-			       src1, "");
-
-}
-static LLVMValueRef emit_iabs(struct ac_llvm_context *ctx,
-			      LLVMValueRef src0)
-{
-	return emit_minmax_int(ctx, LLVMIntSGT, src0,
-			       LLVMBuildNeg(ctx->builder, src0, ""));
-}
-
-static LLVMValueRef emit_uint_carry(struct ac_llvm_context *ctx,
-				    const char *intrin,
-				    LLVMValueRef src0, LLVMValueRef src1)
-{
-	LLVMTypeRef ret_type;
-	LLVMTypeRef types[] = { ctx->i32, ctx->i1 };
-	LLVMValueRef res;
-	LLVMValueRef params[] = { src0, src1 };
-	ret_type = LLVMStructTypeInContext(ctx->context, types,
-					   2, true);
-
-	res = ac_build_intrinsic(ctx, intrin, ret_type,
-				 params, 2, AC_FUNC_ATTR_READNONE);
-
-	res = LLVMBuildExtractValue(ctx->builder, res, 1, "");
-	res = LLVMBuildZExt(ctx->builder, res, ctx->i32, "");
-	return res;
-}
-
-static LLVMValueRef emit_b2f(struct ac_llvm_context *ctx,
-			     LLVMValueRef src0)
-{
-	return LLVMBuildAnd(ctx->builder, src0, LLVMBuildBitCast(ctx->builder, LLVMConstReal(ctx->f32, 1.0), ctx->i32, ""), "");
-}
-
-static LLVMValueRef emit_f2b(struct ac_llvm_context *ctx,
-			     LLVMValueRef src0)
-{
-	src0 = ac_to_float(ctx, src0);
-	LLVMValueRef zero = LLVMConstNull(LLVMTypeOf(src0));
-	return LLVMBuildSExt(ctx->builder,
-			     LLVMBuildFCmp(ctx->builder, LLVMRealUNE, src0, zero, ""),
-			     ctx->i32, "");
-}
-
-static LLVMValueRef emit_b2i(struct ac_llvm_context *ctx,
-			     LLVMValueRef src0,
-			     unsigned bitsize)
-{
-	LLVMValueRef result = LLVMBuildAnd(ctx->builder, src0, ctx->i32_1, "");
-
-	if (bitsize == 32)
-		return result;
-
-	return LLVMBuildZExt(ctx->builder, result, ctx->i64, "");
-}
-
-static LLVMValueRef emit_i2b(struct ac_llvm_context *ctx,
-			     LLVMValueRef src0)
-{
-	LLVMValueRef zero = LLVMConstNull(LLVMTypeOf(src0));
-	return LLVMBuildSExt(ctx->builder,
-			     LLVMBuildICmp(ctx->builder, LLVMIntNE, src0, zero, ""),
-			     ctx->i32, "");
-}
-
-static LLVMValueRef emit_f2f16(struct ac_llvm_context *ctx,
-			       LLVMValueRef src0)
-{
-	LLVMValueRef result;
-	LLVMValueRef cond = NULL;
-
-	src0 = ac_to_float(ctx, src0);
-	result = LLVMBuildFPTrunc(ctx->builder, src0, ctx->f16, "");
-
-	if (ctx->chip_class >= VI) {
-		LLVMValueRef args[2];
-		/* Check if the result is a denormal - and flush to 0 if so. */
-		args[0] = result;
-		args[1] = LLVMConstInt(ctx->i32, N_SUBNORMAL | P_SUBNORMAL, false);
-		cond = ac_build_intrinsic(ctx, "llvm.amdgcn.class.f16", ctx->i1, args, 2, AC_FUNC_ATTR_READNONE);
-	}
-
-	/* need to convert back up to f32 */
-	result = LLVMBuildFPExt(ctx->builder, result, ctx->f32, "");
-
-	if (ctx->chip_class >= VI)
-		result = LLVMBuildSelect(ctx->builder, cond, ctx->f32_0, result, "");
-	else {
-		/* for SI/CIK */
-		/* 0x38800000 is smallest half float value (2^-14) in 32-bit float,
-		 * so compare the result and flush to 0 if it's smaller.
-		 */
-		LLVMValueRef temp, cond2;
-		temp = emit_intrin_1f_param(ctx, "llvm.fabs", ctx->f32, result);
-		cond = LLVMBuildFCmp(ctx->builder, LLVMRealUGT,
-				     LLVMBuildBitCast(ctx->builder, LLVMConstInt(ctx->i32, 0x38800000, false), ctx->f32, ""),
-				     temp, "");
-		cond2 = LLVMBuildFCmp(ctx->builder, LLVMRealUNE,
-				      temp, ctx->f32_0, "");
-		cond = LLVMBuildAnd(ctx->builder, cond, cond2, "");
-		result = LLVMBuildSelect(ctx->builder, cond, ctx->f32_0, result, "");
-	}
-	return result;
-}
-
-static LLVMValueRef emit_umul_high(struct ac_llvm_context *ctx,
-				   LLVMValueRef src0, LLVMValueRef src1)
-{
-	LLVMValueRef dst64, result;
-	src0 = LLVMBuildZExt(ctx->builder, src0, ctx->i64, "");
-	src1 = LLVMBuildZExt(ctx->builder, src1, ctx->i64, "");
-
-	dst64 = LLVMBuildMul(ctx->builder, src0, src1, "");
-	dst64 = LLVMBuildLShr(ctx->builder, dst64, LLVMConstInt(ctx->i64, 32, false), "");
-	result = LLVMBuildTrunc(ctx->builder, dst64, ctx->i32, "");
-	return result;
-}
-
-static LLVMValueRef emit_imul_high(struct ac_llvm_context *ctx,
-				   LLVMValueRef src0, LLVMValueRef src1)
-{
-	LLVMValueRef dst64, result;
-	src0 = LLVMBuildSExt(ctx->builder, src0, ctx->i64, "");
-	src1 = LLVMBuildSExt(ctx->builder, src1, ctx->i64, "");
-
-	dst64 = LLVMBuildMul(ctx->builder, src0, src1, "");
-	dst64 = LLVMBuildAShr(ctx->builder, dst64, LLVMConstInt(ctx->i64, 32, false), "");
-	result = LLVMBuildTrunc(ctx->builder, dst64, ctx->i32, "");
-	return result;
-}
-
-static LLVMValueRef emit_bitfield_extract(struct ac_llvm_context *ctx,
-					  bool is_signed,
-					  const LLVMValueRef srcs[3])
-{
-	LLVMValueRef result;
-	LLVMValueRef icond = LLVMBuildICmp(ctx->builder, LLVMIntEQ, srcs[2], LLVMConstInt(ctx->i32, 32, false), "");
-
-	result = ac_build_bfe(ctx, srcs[0], srcs[1], srcs[2], is_signed);
-	result = LLVMBuildSelect(ctx->builder, icond, srcs[0], result, "");
-	return result;
-}
-
-static LLVMValueRef emit_bitfield_insert(struct ac_llvm_context *ctx,
-					 LLVMValueRef src0, LLVMValueRef src1,
-					 LLVMValueRef src2, LLVMValueRef src3)
-{
-	LLVMValueRef bfi_args[3], result;
-
-	bfi_args[0] = LLVMBuildShl(ctx->builder,
-				   LLVMBuildSub(ctx->builder,
-						LLVMBuildShl(ctx->builder,
-							     ctx->i32_1,
-							     src3, ""),
-						ctx->i32_1, ""),
-				   src2, "");
-	bfi_args[1] = LLVMBuildShl(ctx->builder, src1, src2, "");
-	bfi_args[2] = src0;
-
-	LLVMValueRef icond = LLVMBuildICmp(ctx->builder, LLVMIntEQ, src3, LLVMConstInt(ctx->i32, 32, false), "");
-
-	/* Calculate:
-	 *   (arg0 & arg1) | (~arg0 & arg2) = arg2 ^ (arg0 & (arg1 ^ arg2)
-	 * Use the right-hand side, which the LLVM backend can convert to V_BFI.
-	 */
-	result = LLVMBuildXor(ctx->builder, bfi_args[2],
-			      LLVMBuildAnd(ctx->builder, bfi_args[0],
-					   LLVMBuildXor(ctx->builder, bfi_args[1], bfi_args[2], ""), ""), "");
-
-	result = LLVMBuildSelect(ctx->builder, icond, src1, result, "");
-	return result;
-}
-
-static LLVMValueRef emit_pack_half_2x16(struct ac_llvm_context *ctx,
-					LLVMValueRef src0)
-{
-	LLVMValueRef comp[2];
-
-	src0 = ac_to_float(ctx, src0);
-	comp[0] = LLVMBuildExtractElement(ctx->builder, src0, ctx->i32_0, "");
-	comp[1] = LLVMBuildExtractElement(ctx->builder, src0, ctx->i32_1, "");
-
-	return ac_build_cvt_pkrtz_f16(ctx, comp);
-}
-
-static LLVMValueRef emit_unpack_half_2x16(struct ac_llvm_context *ctx,
-					  LLVMValueRef src0)
-{
-	LLVMValueRef const16 = LLVMConstInt(ctx->i32, 16, false);
-	LLVMValueRef temps[2], result, val;
-	int i;
-
-	for (i = 0; i < 2; i++) {
-		val = i == 1 ? LLVMBuildLShr(ctx->builder, src0, const16, "") : src0;
-		val = LLVMBuildTrunc(ctx->builder, val, ctx->i16, "");
-		val = LLVMBuildBitCast(ctx->builder, val, ctx->f16, "");
-		temps[i] = LLVMBuildFPExt(ctx->builder, val, ctx->f32, "");
-	}
-
-	result = LLVMBuildInsertElement(ctx->builder, LLVMGetUndef(ctx->v2f32), temps[0],
-					ctx->i32_0, "");
-	result = LLVMBuildInsertElement(ctx->builder, result, temps[1],
-					ctx->i32_1, "");
-	return result;
-}
-
-static LLVMValueRef emit_ddxy(struct ac_nir_context *ctx,
-			      nir_op op,
-			      LLVMValueRef src0)
-{
-	unsigned mask;
-	int idx;
-	LLVMValueRef result;
-
-	if (op == nir_op_fddx_fine)
-		mask = AC_TID_MASK_LEFT;
-	else if (op == nir_op_fddy_fine)
-		mask = AC_TID_MASK_TOP;
-	else
-		mask = AC_TID_MASK_TOP_LEFT;
-
-	/* for DDX we want to next X pixel, DDY next Y pixel. */
-	if (op == nir_op_fddx_fine ||
-	    op == nir_op_fddx_coarse ||
-	    op == nir_op_fddx)
-		idx = 1;
-	else
-		idx = 2;
-
-	result = ac_build_ddxy(&ctx->ac, mask, idx, src0);
-	return result;
-}
-
-/*
- * this takes an I,J coordinate pair,
- * and works out the X and Y derivatives.
- * it returns DDX(I), DDX(J), DDY(I), DDY(J).
- */
-static LLVMValueRef emit_ddxy_interp(
-	struct ac_nir_context *ctx,
-	LLVMValueRef interp_ij)
-{
-	LLVMValueRef result[4], a;
-	unsigned i;
-
-	for (i = 0; i < 2; i++) {
-		a = LLVMBuildExtractElement(ctx->ac.builder, interp_ij,
-					    LLVMConstInt(ctx->ac.i32, i, false), "");
-		result[i] = emit_ddxy(ctx, nir_op_fddx, a);
-		result[2+i] = emit_ddxy(ctx, nir_op_fddy, a);
-	}
-	return ac_build_gather_values(&ctx->ac, result, 4);
-}
-
-static void visit_alu(struct ac_nir_context *ctx, const nir_alu_instr *instr)
-{
-	LLVMValueRef src[4], result = NULL;
-	unsigned num_components = instr->dest.dest.ssa.num_components;
-	unsigned src_components;
-	LLVMTypeRef def_type = get_def_type(ctx, &instr->dest.dest.ssa);
-
-	assert(nir_op_infos[instr->op].num_inputs <= ARRAY_SIZE(src));
-	switch (instr->op) {
-	case nir_op_vec2:
-	case nir_op_vec3:
-	case nir_op_vec4:
-		src_components = 1;
-		break;
-	case nir_op_pack_half_2x16:
-		src_components = 2;
-		break;
-	case nir_op_unpack_half_2x16:
-		src_components = 1;
-		break;
-	case nir_op_cube_face_coord:
-	case nir_op_cube_face_index:
-		src_components = 3;
-		break;
-	default:
-		src_components = num_components;
-		break;
-	}
-	for (unsigned i = 0; i < nir_op_infos[instr->op].num_inputs; i++)
-		src[i] = get_alu_src(ctx, instr->src[i], src_components);
+	for (unsigned i = 0; i < nir_op_infos[instr->op].num_inputs; i++)
+		src[i] = get_alu_src(ctx, instr->src[i], src_components);
 
 	switch (instr->op) {
 	case nir_op_fmov:
@@ -1726,5010 +680,3134 @@ static void visit_alu(struct ac_nir_context *ctx, const nir_alu_instr *instr)
 		result = ac_build_isign(&ctx->ac, src[0],
 					instr->dest.dest.ssa.bit_size);
 		break;
-	case nir_op_fsign:
-		src[0] = ac_to_float(&ctx->ac, src[0]);
-		result = ac_build_fsign(&ctx->ac, src[0],
-					instr->dest.dest.ssa.bit_size);
-		break;
-	case nir_op_ffloor:
-		result = emit_intrin_1f_param(&ctx->ac, "llvm.floor",
-		                              ac_to_float_type(&ctx->ac, def_type), src[0]);
-		break;
-	case nir_op_ftrunc:
-		result = emit_intrin_1f_param(&ctx->ac, "llvm.trunc",
-		                              ac_to_float_type(&ctx->ac, def_type), src[0]);
-		break;
-	case nir_op_fceil:
-		result = emit_intrin_1f_param(&ctx->ac, "llvm.ceil",
-		                              ac_to_float_type(&ctx->ac, def_type), src[0]);
-		break;
-	case nir_op_fround_even:
-		result = emit_intrin_1f_param(&ctx->ac, "llvm.rint",
-		                              ac_to_float_type(&ctx->ac, def_type),src[0]);
-		break;
-	case nir_op_ffract:
-		src[0] = ac_to_float(&ctx->ac, src[0]);
-		result = ac_build_fract(&ctx->ac, src[0],
-					instr->dest.dest.ssa.bit_size);
-		break;
-	case nir_op_fsin:
-		result = emit_intrin_1f_param(&ctx->ac, "llvm.sin",
-		                              ac_to_float_type(&ctx->ac, def_type), src[0]);
-		break;
-	case nir_op_fcos:
-		result = emit_intrin_1f_param(&ctx->ac, "llvm.cos",
-		                              ac_to_float_type(&ctx->ac, def_type), src[0]);
-		break;
-	case nir_op_fsqrt:
-		result = emit_intrin_1f_param(&ctx->ac, "llvm.sqrt",
-		                              ac_to_float_type(&ctx->ac, def_type), src[0]);
-		break;
-	case nir_op_fexp2:
-		result = emit_intrin_1f_param(&ctx->ac, "llvm.exp2",
-		                              ac_to_float_type(&ctx->ac, def_type), src[0]);
-		break;
-	case nir_op_flog2:
-		result = emit_intrin_1f_param(&ctx->ac, "llvm.log2",
-		                              ac_to_float_type(&ctx->ac, def_type), src[0]);
-		break;
-	case nir_op_frsq:
-		result = emit_intrin_1f_param(&ctx->ac, "llvm.sqrt",
-		                              ac_to_float_type(&ctx->ac, def_type), src[0]);
-		result = ac_build_fdiv(&ctx->ac, instr->dest.dest.ssa.bit_size == 32 ? ctx->ac.f32_1 : ctx->ac.f64_1,
-				       result);
-		break;
-	case nir_op_fmax:
-		result = emit_intrin_2f_param(&ctx->ac, "llvm.maxnum",
-		                              ac_to_float_type(&ctx->ac, def_type), src[0], src[1]);
-		if (ctx->ac.chip_class < GFX9 &&
-		    instr->dest.dest.ssa.bit_size == 32) {
-			/* Only pre-GFX9 chips do not flush denorms. */
-			result = emit_intrin_1f_param(&ctx->ac, "llvm.canonicalize",
-						      ac_to_float_type(&ctx->ac, def_type),
-						      result);
-		}
-		break;
-	case nir_op_fmin:
-		result = emit_intrin_2f_param(&ctx->ac, "llvm.minnum",
-		                              ac_to_float_type(&ctx->ac, def_type), src[0], src[1]);
-		if (ctx->ac.chip_class < GFX9 &&
-		    instr->dest.dest.ssa.bit_size == 32) {
-			/* Only pre-GFX9 chips do not flush denorms. */
-			result = emit_intrin_1f_param(&ctx->ac, "llvm.canonicalize",
-						      ac_to_float_type(&ctx->ac, def_type),
-						      result);
-		}
-		break;
-	case nir_op_ffma:
-		result = emit_intrin_3f_param(&ctx->ac, "llvm.fmuladd",
-		                              ac_to_float_type(&ctx->ac, def_type), src[0], src[1], src[2]);
-		break;
-	case nir_op_ldexp:
-		src[0] = ac_to_float(&ctx->ac, src[0]);
-		if (ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src[0])) == 32)
-			result = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.ldexp.f32", ctx->ac.f32, src, 2, AC_FUNC_ATTR_READNONE);
-		else
-			result = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.ldexp.f64", ctx->ac.f64, src, 2, AC_FUNC_ATTR_READNONE);
-		break;
-	case nir_op_ibitfield_extract:
-		result = emit_bitfield_extract(&ctx->ac, true, src);
-		break;
-	case nir_op_ubitfield_extract:
-		result = emit_bitfield_extract(&ctx->ac, false, src);
-		break;
-	case nir_op_bitfield_insert:
-		result = emit_bitfield_insert(&ctx->ac, src[0], src[1], src[2], src[3]);
-		break;
-	case nir_op_bitfield_reverse:
-		result = ac_build_intrinsic(&ctx->ac, "llvm.bitreverse.i32", ctx->ac.i32, src, 1, AC_FUNC_ATTR_READNONE);
-		break;
-	case nir_op_bit_count:
-		if (ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src[0])) == 32)
-			result = ac_build_intrinsic(&ctx->ac, "llvm.ctpop.i32", ctx->ac.i32, src, 1, AC_FUNC_ATTR_READNONE);
-		else {
-			result = ac_build_intrinsic(&ctx->ac, "llvm.ctpop.i64", ctx->ac.i64, src, 1, AC_FUNC_ATTR_READNONE);
-			result = LLVMBuildTrunc(ctx->ac.builder, result, ctx->ac.i32, "");
-		}
-		break;
-	case nir_op_vec2:
-	case nir_op_vec3:
-	case nir_op_vec4:
-		for (unsigned i = 0; i < nir_op_infos[instr->op].num_inputs; i++)
-			src[i] = ac_to_integer(&ctx->ac, src[i]);
-		result = ac_build_gather_values(&ctx->ac, src, num_components);
-		break;
-	case nir_op_f2i32:
-	case nir_op_f2i64:
-		src[0] = ac_to_float(&ctx->ac, src[0]);
-		result = LLVMBuildFPToSI(ctx->ac.builder, src[0], def_type, "");
-		break;
-	case nir_op_f2u32:
-	case nir_op_f2u64:
-		src[0] = ac_to_float(&ctx->ac, src[0]);
-		result = LLVMBuildFPToUI(ctx->ac.builder, src[0], def_type, "");
-		break;
-	case nir_op_i2f32:
-	case nir_op_i2f64:
-		src[0] = ac_to_integer(&ctx->ac, src[0]);
-		result = LLVMBuildSIToFP(ctx->ac.builder, src[0], ac_to_float_type(&ctx->ac, def_type), "");
-		break;
-	case nir_op_u2f32:
-	case nir_op_u2f64:
-		src[0] = ac_to_integer(&ctx->ac, src[0]);
-		result = LLVMBuildUIToFP(ctx->ac.builder, src[0], ac_to_float_type(&ctx->ac, def_type), "");
-		break;
-	case nir_op_f2f64:
-		src[0] = ac_to_float(&ctx->ac, src[0]);
-		result = LLVMBuildFPExt(ctx->ac.builder, src[0], ac_to_float_type(&ctx->ac, def_type), "");
-		break;
-	case nir_op_f2f32:
-		src[0] = ac_to_float(&ctx->ac, src[0]);
-		result = LLVMBuildFPTrunc(ctx->ac.builder, src[0], ac_to_float_type(&ctx->ac, def_type), "");
-		break;
-	case nir_op_u2u32:
-	case nir_op_u2u64:
-		src[0] = ac_to_integer(&ctx->ac, src[0]);
-		if (ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src[0])) < ac_get_elem_bits(&ctx->ac, def_type))
-			result = LLVMBuildZExt(ctx->ac.builder, src[0], def_type, "");
-		else
-			result = LLVMBuildTrunc(ctx->ac.builder, src[0], def_type, "");
-		break;
-	case nir_op_i2i32:
-	case nir_op_i2i64:
-		src[0] = ac_to_integer(&ctx->ac, src[0]);
-		if (ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src[0])) < ac_get_elem_bits(&ctx->ac, def_type))
-			result = LLVMBuildSExt(ctx->ac.builder, src[0], def_type, "");
-		else
-			result = LLVMBuildTrunc(ctx->ac.builder, src[0], def_type, "");
-		break;
-	case nir_op_bcsel:
-		result = emit_bcsel(&ctx->ac, src[0], src[1], src[2]);
-		break;
-	case nir_op_find_lsb:
-		src[0] = ac_to_integer(&ctx->ac, src[0]);
-		result = ac_find_lsb(&ctx->ac, ctx->ac.i32, src[0]);
-		break;
-	case nir_op_ufind_msb:
-		src[0] = ac_to_integer(&ctx->ac, src[0]);
-		result = ac_build_umsb(&ctx->ac, src[0], ctx->ac.i32);
-		break;
-	case nir_op_ifind_msb:
-		src[0] = ac_to_integer(&ctx->ac, src[0]);
-		result = ac_build_imsb(&ctx->ac, src[0], ctx->ac.i32);
-		break;
-	case nir_op_uadd_carry:
-		src[0] = ac_to_integer(&ctx->ac, src[0]);
-		src[1] = ac_to_integer(&ctx->ac, src[1]);
-		result = emit_uint_carry(&ctx->ac, "llvm.uadd.with.overflow.i32", src[0], src[1]);
-		break;
-	case nir_op_usub_borrow:
-		src[0] = ac_to_integer(&ctx->ac, src[0]);
-		src[1] = ac_to_integer(&ctx->ac, src[1]);
-		result = emit_uint_carry(&ctx->ac, "llvm.usub.with.overflow.i32", src[0], src[1]);
-		break;
-	case nir_op_b2f:
-		result = emit_b2f(&ctx->ac, src[0]);
-		break;
-	case nir_op_f2b:
-		result = emit_f2b(&ctx->ac, src[0]);
-		break;
-	case nir_op_b2i:
-		result = emit_b2i(&ctx->ac, src[0], instr->dest.dest.ssa.bit_size);
-		break;
-	case nir_op_i2b:
-		src[0] = ac_to_integer(&ctx->ac, src[0]);
-		result = emit_i2b(&ctx->ac, src[0]);
-		break;
-	case nir_op_fquantize2f16:
-		result = emit_f2f16(&ctx->ac, src[0]);
-		break;
-	case nir_op_umul_high:
-		src[0] = ac_to_integer(&ctx->ac, src[0]);
-		src[1] = ac_to_integer(&ctx->ac, src[1]);
-		result = emit_umul_high(&ctx->ac, src[0], src[1]);
-		break;
-	case nir_op_imul_high:
-		src[0] = ac_to_integer(&ctx->ac, src[0]);
-		src[1] = ac_to_integer(&ctx->ac, src[1]);
-		result = emit_imul_high(&ctx->ac, src[0], src[1]);
-		break;
-	case nir_op_pack_half_2x16:
-		result = emit_pack_half_2x16(&ctx->ac, src[0]);
-		break;
-	case nir_op_unpack_half_2x16:
-		result = emit_unpack_half_2x16(&ctx->ac, src[0]);
-		break;
-	case nir_op_fddx:
-	case nir_op_fddy:
-	case nir_op_fddx_fine:
-	case nir_op_fddy_fine:
-	case nir_op_fddx_coarse:
-	case nir_op_fddy_coarse:
-		result = emit_ddxy(ctx, instr->op, src[0]);
-		break;
-
-	case nir_op_unpack_64_2x32_split_x: {
-		assert(ac_get_llvm_num_components(src[0]) == 1);
-		LLVMValueRef tmp = LLVMBuildBitCast(ctx->ac.builder, src[0],
-						    ctx->ac.v2i32,
-						    "");
-		result = LLVMBuildExtractElement(ctx->ac.builder, tmp,
-						 ctx->ac.i32_0, "");
-		break;
-	}
-
-	case nir_op_unpack_64_2x32_split_y: {
-		assert(ac_get_llvm_num_components(src[0]) == 1);
-		LLVMValueRef tmp = LLVMBuildBitCast(ctx->ac.builder, src[0],
-						    ctx->ac.v2i32,
-						    "");
-		result = LLVMBuildExtractElement(ctx->ac.builder, tmp,
-						 ctx->ac.i32_1, "");
-		break;
-	}
-
-	case nir_op_pack_64_2x32_split: {
-		LLVMValueRef tmp = LLVMGetUndef(ctx->ac.v2i32);
-		tmp = LLVMBuildInsertElement(ctx->ac.builder, tmp,
-					     src[0], ctx->ac.i32_0, "");
-		tmp = LLVMBuildInsertElement(ctx->ac.builder, tmp,
-					     src[1], ctx->ac.i32_1, "");
-		result = LLVMBuildBitCast(ctx->ac.builder, tmp, ctx->ac.i64, "");
-		break;
-	}
-
-	case nir_op_cube_face_coord: {
-		src[0] = ac_to_float(&ctx->ac, src[0]);
-		LLVMValueRef results[2];
-		LLVMValueRef in[3];
-		for (unsigned chan = 0; chan < 3; chan++)
-			in[chan] = ac_llvm_extract_elem(&ctx->ac, src[0], chan);
-		results[0] = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.cubetc",
-						ctx->ac.f32, in, 3, AC_FUNC_ATTR_READNONE);
-		results[1] = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.cubesc",
-						ctx->ac.f32, in, 3, AC_FUNC_ATTR_READNONE);
-		result = ac_build_gather_values(&ctx->ac, results, 2);
-		break;
-	}
-
-	case nir_op_cube_face_index: {
-		src[0] = ac_to_float(&ctx->ac, src[0]);
-		LLVMValueRef in[3];
-		for (unsigned chan = 0; chan < 3; chan++)
-			in[chan] = ac_llvm_extract_elem(&ctx->ac, src[0], chan);
-		result = ac_build_intrinsic(&ctx->ac,  "llvm.amdgcn.cubeid",
-						ctx->ac.f32, in, 3, AC_FUNC_ATTR_READNONE);
-		break;
-	}
-
-	default:
-		fprintf(stderr, "Unknown NIR alu instr: ");
-		nir_print_instr(&instr->instr, stderr);
-		fprintf(stderr, "\n");
-		abort();
-	}
-
-	if (result) {
-		assert(instr->dest.dest.is_ssa);
-		result = ac_to_integer(&ctx->ac, result);
-		_mesa_hash_table_insert(ctx->defs, &instr->dest.dest.ssa,
-		                        result);
-	}
-}
-
-static void visit_load_const(struct ac_nir_context *ctx,
-                             const nir_load_const_instr *instr)
-{
-	LLVMValueRef values[4], value = NULL;
-	LLVMTypeRef element_type =
-	    LLVMIntTypeInContext(ctx->ac.context, instr->def.bit_size);
-
-	for (unsigned i = 0; i < instr->def.num_components; ++i) {
-		switch (instr->def.bit_size) {
-		case 32:
-			values[i] = LLVMConstInt(element_type,
-			                         instr->value.u32[i], false);
-			break;
-		case 64:
-			values[i] = LLVMConstInt(element_type,
-			                         instr->value.u64[i], false);
-			break;
-		default:
-			fprintf(stderr,
-			        "unsupported nir load_const bit_size: %d\n",
-			        instr->def.bit_size);
-			abort();
-		}
-	}
-	if (instr->def.num_components > 1) {
-		value = LLVMConstVector(values, instr->def.num_components);
-	} else
-		value = values[0];
-
-	_mesa_hash_table_insert(ctx->defs, &instr->def, value);
-}
-
-static LLVMValueRef
-get_buffer_size(struct ac_nir_context *ctx, LLVMValueRef descriptor, bool in_elements)
-{
-	LLVMValueRef size =
-		LLVMBuildExtractElement(ctx->ac.builder, descriptor,
-					LLVMConstInt(ctx->ac.i32, 2, false), "");
-
-	/* VI only */
-	if (ctx->ac.chip_class == VI && in_elements) {
-		/* On VI, the descriptor contains the size in bytes,
-		 * but TXQ must return the size in elements.
-		 * The stride is always non-zero for resources using TXQ.
-		 */
-		LLVMValueRef stride =
-			LLVMBuildExtractElement(ctx->ac.builder, descriptor,
-						ctx->ac.i32_1, "");
-		stride = LLVMBuildLShr(ctx->ac.builder, stride,
-				       LLVMConstInt(ctx->ac.i32, 16, false), "");
-		stride = LLVMBuildAnd(ctx->ac.builder, stride,
-				      LLVMConstInt(ctx->ac.i32, 0x3fff, false), "");
-
-		size = LLVMBuildUDiv(ctx->ac.builder, size, stride, "");
-	}
-	return size;
-}
-
-/**
- * Given the i32 or vNi32 \p type, generate the textual name (e.g. for use with
- * intrinsic names).
- */
-static void build_int_type_name(
-	LLVMTypeRef type,
-	char *buf, unsigned bufsize)
-{
-	assert(bufsize >= 6);
-
-	if (LLVMGetTypeKind(type) == LLVMVectorTypeKind)
-		snprintf(buf, bufsize, "v%ui32",
-			 LLVMGetVectorSize(type));
-	else
-		strcpy(buf, "i32");
-}
-
-static LLVMValueRef radv_lower_gather4_integer(struct ac_llvm_context *ctx,
-					       struct ac_image_args *args,
-					       const nir_tex_instr *instr)
-{
-	enum glsl_base_type stype = glsl_get_sampler_result_type(instr->texture->var->type);
-	LLVMValueRef coord = args->addr;
-	LLVMValueRef half_texel[2];
-	LLVMValueRef compare_cube_wa = NULL;
-	LLVMValueRef result;
-	int c;
-	unsigned coord_vgpr_index = (unsigned)args->offset + (unsigned)args->compare;
-
-	//TODO Rect
-	{
-		struct ac_image_args txq_args = { 0 };
-
-		txq_args.da = instr->is_array || instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE;
-		txq_args.opcode = ac_image_get_resinfo;
-		txq_args.dmask = 0xf;
-		txq_args.addr = ctx->i32_0;
-		txq_args.resource = args->resource;
-		LLVMValueRef size = ac_build_image_opcode(ctx, &txq_args);
-
-		for (c = 0; c < 2; c++) {
-			half_texel[c] = LLVMBuildExtractElement(ctx->builder, size,
-								LLVMConstInt(ctx->i32, c, false), "");
-			half_texel[c] = LLVMBuildUIToFP(ctx->builder, half_texel[c], ctx->f32, "");
-			half_texel[c] = ac_build_fdiv(ctx, ctx->f32_1, half_texel[c]);
-			half_texel[c] = LLVMBuildFMul(ctx->builder, half_texel[c],
-						      LLVMConstReal(ctx->f32, -0.5), "");
-		}
-	}
-
-	LLVMValueRef orig_coords = args->addr;
-
-	for (c = 0; c < 2; c++) {
-		LLVMValueRef tmp;
-		LLVMValueRef index = LLVMConstInt(ctx->i32, coord_vgpr_index + c, 0);
-		tmp = LLVMBuildExtractElement(ctx->builder, coord, index, "");
-		tmp = LLVMBuildBitCast(ctx->builder, tmp, ctx->f32, "");
-		tmp = LLVMBuildFAdd(ctx->builder, tmp, half_texel[c], "");
-		tmp = LLVMBuildBitCast(ctx->builder, tmp, ctx->i32, "");
-		coord = LLVMBuildInsertElement(ctx->builder, coord, tmp, index, "");
-	}
-
-
-	/*
-	 * Apparantly cube has issue with integer types that the workaround doesn't solve,
-	 * so this tests if the format is 8_8_8_8 and an integer type do an alternate
-	 * workaround by sampling using a scaled type and converting.
-	 * This is taken from amdgpu-pro shaders.
-	 */
-	/* NOTE this produces some ugly code compared to amdgpu-pro,
-	 * LLVM ends up dumping SGPRs into VGPRs to deal with the compare/select,
-	 * and then reads them back. -pro generates two selects,
-	 * one s_cmp for the descriptor rewriting
-	 * one v_cmp for the coordinate and result changes.
-	 */
-	if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE) {
-		LLVMValueRef tmp, tmp2;
-
-		/* workaround 8/8/8/8 uint/sint cube gather bug */
-		/* first detect it then change to a scaled read and f2i */
-		tmp = LLVMBuildExtractElement(ctx->builder, args->resource, ctx->i32_1, "");
-		tmp2 = tmp;
-
-		/* extract the DATA_FORMAT */
-		tmp = ac_build_bfe(ctx, tmp, LLVMConstInt(ctx->i32, 20, false),
-				   LLVMConstInt(ctx->i32, 6, false), false);
-
-		/* is the DATA_FORMAT == 8_8_8_8 */
-		compare_cube_wa = LLVMBuildICmp(ctx->builder, LLVMIntEQ, tmp, LLVMConstInt(ctx->i32, V_008F14_IMG_DATA_FORMAT_8_8_8_8, false), "");
-
-		if (stype == GLSL_TYPE_UINT)
-			/* Create a NUM FORMAT - 0x2 or 0x4 - USCALED or UINT */
-			tmp = LLVMBuildSelect(ctx->builder, compare_cube_wa, LLVMConstInt(ctx->i32, 0x8000000, false),
-					      LLVMConstInt(ctx->i32, 0x10000000, false), "");
-		else
-			/* Create a NUM FORMAT - 0x3 or 0x5 - SSCALED or SINT */
-			tmp = LLVMBuildSelect(ctx->builder, compare_cube_wa, LLVMConstInt(ctx->i32, 0xc000000, false),
-					      LLVMConstInt(ctx->i32, 0x14000000, false), "");
-
-		/* replace the NUM FORMAT in the descriptor */
-		tmp2 = LLVMBuildAnd(ctx->builder, tmp2, LLVMConstInt(ctx->i32, C_008F14_NUM_FORMAT_GFX6, false), "");
-		tmp2 = LLVMBuildOr(ctx->builder, tmp2, tmp, "");
-
-		args->resource = LLVMBuildInsertElement(ctx->builder, args->resource, tmp2, ctx->i32_1, "");
-
-		/* don't modify the coordinates for this case */
-		coord = LLVMBuildSelect(ctx->builder, compare_cube_wa, orig_coords, coord, "");
-	}
-	args->addr = coord;
-	result = ac_build_image_opcode(ctx, args);
-
-	if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE) {
-		LLVMValueRef tmp, tmp2;
-
-		/* if the cube workaround is in place, f2i the result. */
-		for (c = 0; c < 4; c++) {
-			tmp = LLVMBuildExtractElement(ctx->builder, result, LLVMConstInt(ctx->i32, c, false), "");
-			if (stype == GLSL_TYPE_UINT)
-				tmp2 = LLVMBuildFPToUI(ctx->builder, tmp, ctx->i32, "");
-			else
-				tmp2 = LLVMBuildFPToSI(ctx->builder, tmp, ctx->i32, "");
-			tmp = LLVMBuildBitCast(ctx->builder, tmp, ctx->i32, "");
-			tmp2 = LLVMBuildBitCast(ctx->builder, tmp2, ctx->i32, "");
-			tmp = LLVMBuildSelect(ctx->builder, compare_cube_wa, tmp2, tmp, "");
-			tmp = LLVMBuildBitCast(ctx->builder, tmp, ctx->f32, "");
-			result = LLVMBuildInsertElement(ctx->builder, result, tmp, LLVMConstInt(ctx->i32, c, false), "");
-		}
-	}
-	return result;
-}
-
-static LLVMValueRef build_tex_intrinsic(struct ac_nir_context *ctx,
-					const nir_tex_instr *instr,
-					bool lod_is_zero,
-					struct ac_image_args *args)
-{
-	if (instr->sampler_dim == GLSL_SAMPLER_DIM_BUF) {
-		unsigned mask = nir_ssa_def_components_read(&instr->dest.ssa);
-
-		return ac_build_buffer_load_format(&ctx->ac,
-						   args->resource,
-						   args->addr,
-						   ctx->ac.i32_0,
-						   util_last_bit(mask),
-						   false, true);
-	}
-
-	args->opcode = ac_image_sample;
-	args->compare = instr->is_shadow;
-
-	switch (instr->op) {
-	case nir_texop_txf:
-	case nir_texop_txf_ms:
-	case nir_texop_samples_identical:
-		args->opcode = lod_is_zero ||
-			       instr->sampler_dim == GLSL_SAMPLER_DIM_MS ?
-					ac_image_load : ac_image_load_mip;
-		args->compare = false;
-		args->offset = false;
-		break;
-	case nir_texop_txb:
-		args->bias = true;
-		break;
-	case nir_texop_txl:
-		if (lod_is_zero)
-			args->level_zero = true;
-		else
-			args->lod = true;
-		break;
-	case nir_texop_txs:
-	case nir_texop_query_levels:
-		args->opcode = ac_image_get_resinfo;
-		break;
-	case nir_texop_tex:
-		if (ctx->stage != MESA_SHADER_FRAGMENT)
-			args->level_zero = true;
-		break;
-	case nir_texop_txd:
-		args->deriv = true;
-		break;
-	case nir_texop_tg4:
-		args->opcode = ac_image_gather4;
-		args->level_zero = true;
-		break;
-	case nir_texop_lod:
-		args->opcode = ac_image_get_lod;
-		args->compare = false;
-		args->offset = false;
-		break;
-	default:
-		break;
-	}
-
-	if (instr->op == nir_texop_tg4 && ctx->ac.chip_class <= VI) {
-		enum glsl_base_type stype = glsl_get_sampler_result_type(instr->texture->var->type);
-		if (stype == GLSL_TYPE_UINT || stype == GLSL_TYPE_INT) {
-			return radv_lower_gather4_integer(&ctx->ac, args, instr);
-		}
-	}
-	return ac_build_image_opcode(&ctx->ac, args);
-}
-
-static LLVMValueRef
-radv_load_resource(struct ac_shader_abi *abi, LLVMValueRef index,
-		   unsigned desc_set, unsigned binding)
-{
-	struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
-	LLVMValueRef desc_ptr = ctx->descriptor_sets[desc_set];
-	struct radv_pipeline_layout *pipeline_layout = ctx->options->layout;
-	struct radv_descriptor_set_layout *layout = pipeline_layout->set[desc_set].layout;
-	unsigned base_offset = layout->binding[binding].offset;
-	LLVMValueRef offset, stride;
-
-	if (layout->binding[binding].type == VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC ||
-	    layout->binding[binding].type == VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC) {
-		unsigned idx = pipeline_layout->set[desc_set].dynamic_offset_start +
-			layout->binding[binding].dynamic_offset_offset;
-		desc_ptr = ctx->abi.push_constants;
-		base_offset = pipeline_layout->push_constant_size + 16 * idx;
-		stride = LLVMConstInt(ctx->ac.i32, 16, false);
-	} else
-		stride = LLVMConstInt(ctx->ac.i32, layout->binding[binding].size, false);
-
-	offset = LLVMConstInt(ctx->ac.i32, base_offset, false);
-	index = LLVMBuildMul(ctx->ac.builder, index, stride, "");
-	offset = LLVMBuildAdd(ctx->ac.builder, offset, index, "");
-	
-	desc_ptr = ac_build_gep0(&ctx->ac, desc_ptr, offset);
-	desc_ptr = ac_cast_ptr(&ctx->ac, desc_ptr, ctx->ac.v4i32);
-	LLVMSetMetadata(desc_ptr, ctx->ac.uniform_md_kind, ctx->ac.empty_md);
-
-	return desc_ptr;
-}
-
-static LLVMValueRef visit_vulkan_resource_reindex(struct ac_nir_context *ctx,
-                                                  nir_intrinsic_instr *instr)
-{
-	LLVMValueRef ptr = get_src(ctx, instr->src[0]);
-	LLVMValueRef index = get_src(ctx, instr->src[1]);
-
-	LLVMValueRef result = LLVMBuildGEP(ctx->ac.builder, ptr, &index, 1, "");
-	LLVMSetMetadata(result, ctx->ac.uniform_md_kind, ctx->ac.empty_md);
-	return result;
-}
-
-static LLVMValueRef visit_load_push_constant(struct ac_nir_context *ctx,
-                                             nir_intrinsic_instr *instr)
-{
-	LLVMValueRef ptr, addr;
-
-	addr = LLVMConstInt(ctx->ac.i32, nir_intrinsic_base(instr), 0);
-	addr = LLVMBuildAdd(ctx->ac.builder, addr,
-			    get_src(ctx, instr->src[0]), "");
-
-	ptr = ac_build_gep0(&ctx->ac, ctx->abi->push_constants, addr);
-	ptr = ac_cast_ptr(&ctx->ac, ptr, get_def_type(ctx, &instr->dest.ssa));
-
-	return LLVMBuildLoad(ctx->ac.builder, ptr, "");
-}
-
-static LLVMValueRef visit_get_buffer_size(struct ac_nir_context *ctx,
-                                          const nir_intrinsic_instr *instr)
-{
-	LLVMValueRef index = get_src(ctx, instr->src[0]);
-
-	return get_buffer_size(ctx, ctx->abi->load_ssbo(ctx->abi, index, false), false);
-}
-
-static uint32_t widen_mask(uint32_t mask, unsigned multiplier)
-{
-	uint32_t new_mask = 0;
-	for(unsigned i = 0; i < 32 && (1u << i) <= mask; ++i)
-		if (mask & (1u << i))
-			new_mask |= ((1u << multiplier) - 1u) << (i * multiplier);
-	return new_mask;
-}
-
-static LLVMValueRef extract_vector_range(struct ac_llvm_context *ctx, LLVMValueRef src,
-                                         unsigned start, unsigned count)
-{
-	LLVMTypeRef type = LLVMTypeOf(src);
-
-	if (LLVMGetTypeKind(type) != LLVMVectorTypeKind) {
-		assert(start == 0);
-		assert(count == 1);
-		return src;
-	}
-
-	unsigned src_elements = LLVMGetVectorSize(type);
-	assert(start < src_elements);
-	assert(start + count <= src_elements);
-
-	if (start == 0 && count == src_elements)
-		return src;
-
-	if (count == 1)
-		return LLVMBuildExtractElement(ctx->builder, src, LLVMConstInt(ctx->i32, start, false), "");
-
-	assert(count <= 8);
-	LLVMValueRef indices[8];
-	for (unsigned i = 0; i < count; ++i)
-		indices[i] = LLVMConstInt(ctx->i32, start + i, false);
-
-	LLVMValueRef swizzle = LLVMConstVector(indices, count);
-	return LLVMBuildShuffleVector(ctx->builder, src, src, swizzle, "");
-}
-
-static void visit_store_ssbo(struct ac_nir_context *ctx,
-                             nir_intrinsic_instr *instr)
-{
-	const char *store_name;
-	LLVMValueRef src_data = get_src(ctx, instr->src[0]);
-	LLVMTypeRef data_type = ctx->ac.f32;
-	int elem_size_mult = ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src_data)) / 32;
-	int components_32bit = elem_size_mult * instr->num_components;
-	unsigned writemask = nir_intrinsic_write_mask(instr);
-	LLVMValueRef base_data, base_offset;
-	LLVMValueRef params[6];
-
-	params[1] = ctx->abi->load_ssbo(ctx->abi,
-				        get_src(ctx, instr->src[1]), true);
-	params[2] = ctx->ac.i32_0; /* vindex */
-	params[4] = ctx->ac.i1false;  /* glc */
-	params[5] = ctx->ac.i1false;  /* slc */
-
-	if (components_32bit > 1)
-		data_type = LLVMVectorType(ctx->ac.f32, components_32bit);
-
-	writemask = widen_mask(writemask, elem_size_mult);
-
-	base_data = ac_to_float(&ctx->ac, src_data);
-	base_data = ac_trim_vector(&ctx->ac, base_data, instr->num_components);
-	base_data = LLVMBuildBitCast(ctx->ac.builder, base_data,
-				     data_type, "");
-	base_offset = get_src(ctx, instr->src[2]);      /* voffset */
-	while (writemask) {
-		int start, count;
-		LLVMValueRef data;
-		LLVMValueRef offset;
-
-		u_bit_scan_consecutive_range(&writemask, &start, &count);
-
-		/* Due to an LLVM limitation, split 3-element writes
-		 * into a 2-element and a 1-element write. */
-		if (count == 3) {
-			writemask |= 1 << (start + 2);
-			count = 2;
-		}
-
-		if (count > 4) {
-			writemask |= ((1u << (count - 4)) - 1u) << (start + 4);
-			count = 4;
-		}
-
-		if (count == 4) {
-			store_name = "llvm.amdgcn.buffer.store.v4f32";
-		} else if (count == 2) {
-			store_name = "llvm.amdgcn.buffer.store.v2f32";
-
-		} else {
-			assert(count == 1);
-			store_name = "llvm.amdgcn.buffer.store.f32";
-		}
-		data = extract_vector_range(&ctx->ac, base_data, start, count);
-
-		offset = base_offset;
-		if (start != 0) {
-			offset = LLVMBuildAdd(ctx->ac.builder, offset, LLVMConstInt(ctx->ac.i32, start * 4, false), "");
-		}
-		params[0] = data;
-		params[3] = offset;
-		ac_build_intrinsic(&ctx->ac, store_name,
-				   ctx->ac.voidt, params, 6, 0);
-	}
-}
-
-static LLVMValueRef visit_atomic_ssbo(struct ac_nir_context *ctx,
-                                      const nir_intrinsic_instr *instr)
-{
-	const char *name;
-	LLVMValueRef params[6];
-	int arg_count = 0;
-
-	if (instr->intrinsic == nir_intrinsic_ssbo_atomic_comp_swap) {
-		params[arg_count++] = ac_llvm_extract_elem(&ctx->ac, get_src(ctx, instr->src[3]), 0);
-	}
-	params[arg_count++] = ac_llvm_extract_elem(&ctx->ac, get_src(ctx, instr->src[2]), 0);
-	params[arg_count++] = ctx->abi->load_ssbo(ctx->abi,
-						 get_src(ctx, instr->src[0]),
-						 true);
-	params[arg_count++] = ctx->ac.i32_0; /* vindex */
-	params[arg_count++] = get_src(ctx, instr->src[1]);      /* voffset */
-	params[arg_count++] = LLVMConstInt(ctx->ac.i1, 0, false);  /* slc */
-
-	switch (instr->intrinsic) {
-	case nir_intrinsic_ssbo_atomic_add:
-		name = "llvm.amdgcn.buffer.atomic.add";
-		break;
-	case nir_intrinsic_ssbo_atomic_imin:
-		name = "llvm.amdgcn.buffer.atomic.smin";
-		break;
-	case nir_intrinsic_ssbo_atomic_umin:
-		name = "llvm.amdgcn.buffer.atomic.umin";
-		break;
-	case nir_intrinsic_ssbo_atomic_imax:
-		name = "llvm.amdgcn.buffer.atomic.smax";
-		break;
-	case nir_intrinsic_ssbo_atomic_umax:
-		name = "llvm.amdgcn.buffer.atomic.umax";
-		break;
-	case nir_intrinsic_ssbo_atomic_and:
-		name = "llvm.amdgcn.buffer.atomic.and";
-		break;
-	case nir_intrinsic_ssbo_atomic_or:
-		name = "llvm.amdgcn.buffer.atomic.or";
-		break;
-	case nir_intrinsic_ssbo_atomic_xor:
-		name = "llvm.amdgcn.buffer.atomic.xor";
-		break;
-	case nir_intrinsic_ssbo_atomic_exchange:
-		name = "llvm.amdgcn.buffer.atomic.swap";
-		break;
-	case nir_intrinsic_ssbo_atomic_comp_swap:
-		name = "llvm.amdgcn.buffer.atomic.cmpswap";
-		break;
-	default:
-		abort();
-	}
-
-	return ac_build_intrinsic(&ctx->ac, name, ctx->ac.i32, params, arg_count, 0);
-}
-
-static LLVMValueRef visit_load_buffer(struct ac_nir_context *ctx,
-                                      const nir_intrinsic_instr *instr)
-{
-	LLVMValueRef results[2];
-	int load_components;
-	int num_components = instr->num_components;
-	if (instr->dest.ssa.bit_size == 64)
-		num_components *= 2;
-
-	for (int i = 0; i < num_components; i += load_components) {
-		load_components = MIN2(num_components - i, 4);
-		const char *load_name;
-		LLVMTypeRef data_type = ctx->ac.f32;
-		LLVMValueRef offset = LLVMConstInt(ctx->ac.i32, i * 4, false);
-		offset = LLVMBuildAdd(ctx->ac.builder, get_src(ctx, instr->src[1]), offset, "");
-
-		if (load_components == 3)
-			data_type = LLVMVectorType(ctx->ac.f32, 4);
-		else if (load_components > 1)
-			data_type = LLVMVectorType(ctx->ac.f32, load_components);
-
-		if (load_components >= 3)
-			load_name = "llvm.amdgcn.buffer.load.v4f32";
-		else if (load_components == 2)
-			load_name = "llvm.amdgcn.buffer.load.v2f32";
-		else if (load_components == 1)
-			load_name = "llvm.amdgcn.buffer.load.f32";
-		else
-			unreachable("unhandled number of components");
-
-		LLVMValueRef params[] = {
-			ctx->abi->load_ssbo(ctx->abi,
-					    get_src(ctx, instr->src[0]),
-					    false),
-			ctx->ac.i32_0,
-			offset,
-			ctx->ac.i1false,
-			ctx->ac.i1false,
-		};
-
-		results[i > 0 ? 1 : 0] = ac_build_intrinsic(&ctx->ac, load_name, data_type, params, 5, 0);
-	}
-
-	assume(results[0]);
-	LLVMValueRef ret = results[0];
-	if (num_components > 4 || num_components == 3) {
-		LLVMValueRef masks[] = {
-		        LLVMConstInt(ctx->ac.i32, 0, false), LLVMConstInt(ctx->ac.i32, 1, false),
-		        LLVMConstInt(ctx->ac.i32, 2, false), LLVMConstInt(ctx->ac.i32, 3, false),
-			LLVMConstInt(ctx->ac.i32, 4, false), LLVMConstInt(ctx->ac.i32, 5, false),
-		        LLVMConstInt(ctx->ac.i32, 6, false), LLVMConstInt(ctx->ac.i32, 7, false)
-		};
-
-		LLVMValueRef swizzle = LLVMConstVector(masks, num_components);
-		ret = LLVMBuildShuffleVector(ctx->ac.builder, results[0],
-					     results[num_components > 4 ? 1 : 0], swizzle, "");
-	}
-
-	return LLVMBuildBitCast(ctx->ac.builder, ret,
-	                        get_def_type(ctx, &instr->dest.ssa), "");
-}
-
-static LLVMValueRef visit_load_ubo_buffer(struct ac_nir_context *ctx,
-                                          const nir_intrinsic_instr *instr)
-{
-	LLVMValueRef ret;
-	LLVMValueRef rsrc = get_src(ctx, instr->src[0]);
-	LLVMValueRef offset = get_src(ctx, instr->src[1]);
-	int num_components = instr->num_components;
-
-	if (ctx->abi->load_ubo)
-		rsrc = ctx->abi->load_ubo(ctx->abi, rsrc);
-
-	if (instr->dest.ssa.bit_size == 64)
-		num_components *= 2;
-
-	ret = ac_build_buffer_load(&ctx->ac, rsrc, num_components, NULL, offset,
-				   NULL, 0, false, false, true, true);
-	ret = ac_trim_vector(&ctx->ac, ret, num_components);
-	return LLVMBuildBitCast(ctx->ac.builder, ret,
-	                        get_def_type(ctx, &instr->dest.ssa), "");
-}
-
-static void
-get_deref_offset(struct ac_nir_context *ctx, nir_deref_var *deref,
-		 bool vs_in, unsigned *vertex_index_out,
-		 LLVMValueRef *vertex_index_ref,
-		 unsigned *const_out, LLVMValueRef *indir_out)
-{
-	unsigned const_offset = 0;
-	nir_deref *tail = &deref->deref;
-	LLVMValueRef offset = NULL;
-
-	if (vertex_index_out != NULL || vertex_index_ref != NULL) {
-		tail = tail->child;
-		nir_deref_array *deref_array = nir_deref_as_array(tail);
-		if (vertex_index_out)
-			*vertex_index_out = deref_array->base_offset;
-
-		if (vertex_index_ref) {
-			LLVMValueRef vtx = LLVMConstInt(ctx->ac.i32, deref_array->base_offset, false);
-			if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
-				vtx = LLVMBuildAdd(ctx->ac.builder, vtx, get_src(ctx, deref_array->indirect), "");
-			}
-			*vertex_index_ref = vtx;
-		}
-	}
-
-	if (deref->var->data.compact) {
-		assert(tail->child->deref_type == nir_deref_type_array);
-		assert(glsl_type_is_scalar(glsl_without_array(deref->var->type)));
-		nir_deref_array *deref_array = nir_deref_as_array(tail->child);
-		/* We always lower indirect dereferences for "compact" array vars. */
-		assert(deref_array->deref_array_type == nir_deref_array_type_direct);
-
-		const_offset = deref_array->base_offset;
-		goto out;
-	}
-
-	while (tail->child != NULL) {
-		const struct glsl_type *parent_type = tail->type;
-		tail = tail->child;
-
-		if (tail->deref_type == nir_deref_type_array) {
-			nir_deref_array *deref_array = nir_deref_as_array(tail);
-			LLVMValueRef index, stride, local_offset;
-			unsigned size = glsl_count_attribute_slots(tail->type, vs_in);
-
-			const_offset += size * deref_array->base_offset;
-			if (deref_array->deref_array_type == nir_deref_array_type_direct)
-				continue;
-
-			assert(deref_array->deref_array_type == nir_deref_array_type_indirect);
-			index = get_src(ctx, deref_array->indirect);
-			stride = LLVMConstInt(ctx->ac.i32, size, 0);
-			local_offset = LLVMBuildMul(ctx->ac.builder, stride, index, "");
-
-			if (offset)
-				offset = LLVMBuildAdd(ctx->ac.builder, offset, local_offset, "");
-			else
-				offset = local_offset;
-		} else if (tail->deref_type == nir_deref_type_struct) {
-			nir_deref_struct *deref_struct = nir_deref_as_struct(tail);
-
-			for (unsigned i = 0; i < deref_struct->index; i++) {
-				const struct glsl_type *ft = glsl_get_struct_field(parent_type, i);
-				const_offset += glsl_count_attribute_slots(ft, vs_in);
-			}
-		} else
-			unreachable("unsupported deref type");
-
-	}
-out:
-	if (const_offset && offset)
-		offset = LLVMBuildAdd(ctx->ac.builder, offset,
-				      LLVMConstInt(ctx->ac.i32, const_offset, 0),
-				      "");
-
-	*const_out = const_offset;
-	*indir_out = offset;
-}
-
-
-/* The offchip buffer layout for TCS->TES is
- *
- * - attribute 0 of patch 0 vertex 0
- * - attribute 0 of patch 0 vertex 1
- * - attribute 0 of patch 0 vertex 2
- *   ...
- * - attribute 0 of patch 1 vertex 0
- * - attribute 0 of patch 1 vertex 1
- *   ...
- * - attribute 1 of patch 0 vertex 0
- * - attribute 1 of patch 0 vertex 1
- *   ...
- * - per patch attribute 0 of patch 0
- * - per patch attribute 0 of patch 1
- *   ...
- *
- * Note that every attribute has 4 components.
- */
-static LLVMValueRef get_tcs_tes_buffer_address(struct radv_shader_context *ctx,
-                                               LLVMValueRef vertex_index,
-                                               LLVMValueRef param_index)
-{
-	LLVMValueRef base_addr, vertices_per_patch, num_patches;
-	LLVMValueRef param_stride, constant16;
-	LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
-
-	vertices_per_patch = LLVMConstInt(ctx->ac.i32, ctx->tcs_vertices_per_patch, false);
-	num_patches = ac_unpack_param(&ctx->ac, ctx->tcs_offchip_layout, 0, 9);
-
-	constant16 = LLVMConstInt(ctx->ac.i32, 16, false);
-	if (vertex_index) {
-		base_addr = LLVMBuildMul(ctx->ac.builder, rel_patch_id,
-		                         vertices_per_patch, "");
-
-		base_addr = LLVMBuildAdd(ctx->ac.builder, base_addr,
-		                         vertex_index, "");
-
-		param_stride = LLVMBuildMul(ctx->ac.builder, vertices_per_patch,
-					    num_patches, "");
-	} else {
-		base_addr = rel_patch_id;
-		param_stride = num_patches;
-	}
-
-	base_addr = LLVMBuildAdd(ctx->ac.builder, base_addr,
-	                         LLVMBuildMul(ctx->ac.builder, param_index,
-	                                      param_stride, ""), "");
-
-	base_addr = LLVMBuildMul(ctx->ac.builder, base_addr, constant16, "");
-
-	if (!vertex_index) {
-		LLVMValueRef patch_data_offset =
-		           ac_unpack_param(&ctx->ac, ctx->tcs_offchip_layout, 16, 16);
-
-		base_addr = LLVMBuildAdd(ctx->ac.builder, base_addr,
-		                         patch_data_offset, "");
-	}
-	return base_addr;
-}
-
-static LLVMValueRef get_tcs_tes_buffer_address_params(struct radv_shader_context *ctx,
-						      unsigned param,
-						      unsigned const_index,
-						      bool is_compact,
-						      LLVMValueRef vertex_index,
-						      LLVMValueRef indir_index)
-{
-	LLVMValueRef param_index;
-
-	if (indir_index)
-		param_index = LLVMBuildAdd(ctx->ac.builder, LLVMConstInt(ctx->ac.i32, param, false),
-					   indir_index, "");
-	else {
-		if (const_index && !is_compact)
-			param += const_index;
-		param_index = LLVMConstInt(ctx->ac.i32, param, false);
-	}
-	return get_tcs_tes_buffer_address(ctx, vertex_index, param_index);
-}
-
-static void
-mark_tess_output(struct radv_shader_context *ctx,
-		 bool is_patch, uint32_t param)
-
-{
-	if (is_patch) {
-		ctx->tess_patch_outputs_written |= (1ull << param);
-	} else
-		ctx->tess_outputs_written |= (1ull << param);
-}
-
-static LLVMValueRef
-get_dw_address(struct radv_shader_context *ctx,
-	       LLVMValueRef dw_addr,
-	       unsigned param,
-	       unsigned const_index,
-	       bool compact_const_index,
-	       LLVMValueRef vertex_index,
-	       LLVMValueRef stride,
-	       LLVMValueRef indir_index)
-
-{
-
-	if (vertex_index) {
-		dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
-				       LLVMBuildMul(ctx->ac.builder,
-						    vertex_index,
-						    stride, ""), "");
-	}
-
-	if (indir_index)
-		dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
-				       LLVMBuildMul(ctx->ac.builder, indir_index,
-						    LLVMConstInt(ctx->ac.i32, 4, false), ""), "");
-	else if (const_index && !compact_const_index)
-		dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
-				       LLVMConstInt(ctx->ac.i32, const_index, false), "");
-
-	dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
-			       LLVMConstInt(ctx->ac.i32, param * 4, false), "");
-
-	if (const_index && compact_const_index)
-		dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
-				       LLVMConstInt(ctx->ac.i32, const_index, false), "");
-	return dw_addr;
-}
-
-static LLVMValueRef
-load_tcs_varyings(struct ac_shader_abi *abi,
-		  LLVMTypeRef type,
-		  LLVMValueRef vertex_index,
-		  LLVMValueRef indir_index,
-		  unsigned const_index,
-		  unsigned location,
-		  unsigned driver_location,
-		  unsigned component,
-		  unsigned num_components,
-		  bool is_patch,
-		  bool is_compact,
-		  bool load_input)
-{
-	struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
-	LLVMValueRef dw_addr, stride;
-	LLVMValueRef value[4], result;
-	unsigned param = shader_io_get_unique_index(location);
-
-	if (load_input) {
-		stride = ac_unpack_param(&ctx->ac, ctx->tcs_in_layout, 13, 8);
-		dw_addr = get_tcs_in_current_patch_offset(ctx);
-	} else {
-		if (!is_patch) {
-			stride = get_tcs_out_vertex_stride(ctx);
-			dw_addr = get_tcs_out_current_patch_offset(ctx);
-		} else {
-			dw_addr = get_tcs_out_current_patch_data_offset(ctx);
-			stride = NULL;
-		}
-	}
-
-	dw_addr = get_dw_address(ctx, dw_addr, param, const_index, is_compact, vertex_index, stride,
-				 indir_index);
-
-	for (unsigned i = 0; i < num_components + component; i++) {
-		value[i] = ac_lds_load(&ctx->ac, dw_addr);
-		dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
-				       ctx->ac.i32_1, "");
-	}
-	result = ac_build_varying_gather_values(&ctx->ac, value, num_components, component);
-	return result;
-}
-
-static void
-store_tcs_output(struct ac_shader_abi *abi,
-		 LLVMValueRef vertex_index,
-		 LLVMValueRef param_index,
-		 unsigned const_index,
-		 unsigned location,
-		 unsigned driver_location,
-		 LLVMValueRef src,
-		 unsigned component,
-		 bool is_patch,
-		 bool is_compact,
-		 unsigned writemask)
-{
-	struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
-	LLVMValueRef dw_addr;
-	LLVMValueRef stride = NULL;
-	LLVMValueRef buf_addr = NULL;
-	unsigned param;
-	bool store_lds = true;
-
-	if (is_patch) {
-		if (!(ctx->tcs_patch_outputs_read & (1U << (location - VARYING_SLOT_PATCH0))))
-			store_lds = false;
-	} else {
-		if (!(ctx->tcs_outputs_read & (1ULL << location)))
-			store_lds = false;
-	}
-
-	param = shader_io_get_unique_index(location);
-	if (location == VARYING_SLOT_CLIP_DIST0 &&
-	    is_compact && const_index > 3) {
-		const_index -= 3;
-		param++;
-	}
-
-	if (!is_patch) {
-		stride = get_tcs_out_vertex_stride(ctx);
-		dw_addr = get_tcs_out_current_patch_offset(ctx);
-	} else {
-		dw_addr = get_tcs_out_current_patch_data_offset(ctx);
-	}
-
-	mark_tess_output(ctx, is_patch, param);
-
-	dw_addr = get_dw_address(ctx, dw_addr, param, const_index, is_compact, vertex_index, stride,
-				 param_index);
-	buf_addr = get_tcs_tes_buffer_address_params(ctx, param, const_index, is_compact,
-						     vertex_index, param_index);
-
-	bool is_tess_factor = false;
-	if (location == VARYING_SLOT_TESS_LEVEL_INNER ||
-	    location == VARYING_SLOT_TESS_LEVEL_OUTER)
-		is_tess_factor = true;
-
-	unsigned base = is_compact ? const_index : 0;
-	for (unsigned chan = 0; chan < 8; chan++) {
-		if (!(writemask & (1 << chan)))
-			continue;
-		LLVMValueRef value = ac_llvm_extract_elem(&ctx->ac, src, chan - component);
-
-		if (store_lds || is_tess_factor) {
-			LLVMValueRef dw_addr_chan =
-				LLVMBuildAdd(ctx->ac.builder, dw_addr,
-				                           LLVMConstInt(ctx->ac.i32, chan, false), "");
-			ac_lds_store(&ctx->ac, dw_addr_chan, value);
-		}
-
-		if (!is_tess_factor && writemask != 0xF)
-			ac_build_buffer_store_dword(&ctx->ac, ctx->hs_ring_tess_offchip, value, 1,
-						    buf_addr, ctx->oc_lds,
-						    4 * (base + chan), 1, 0, true, false);
-	}
-
-	if (writemask == 0xF) {
-		ac_build_buffer_store_dword(&ctx->ac, ctx->hs_ring_tess_offchip, src, 4,
-					    buf_addr, ctx->oc_lds,
-					    (base * 4), 1, 0, true, false);
-	}
-}
-
-static LLVMValueRef
-load_tes_input(struct ac_shader_abi *abi,
-	       LLVMTypeRef type,
-	       LLVMValueRef vertex_index,
-	       LLVMValueRef param_index,
-	       unsigned const_index,
-	       unsigned location,
-	       unsigned driver_location,
-	       unsigned component,
-	       unsigned num_components,
-	       bool is_patch,
-	       bool is_compact,
-	       bool load_input)
-{
-	struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
-	LLVMValueRef buf_addr;
-	LLVMValueRef result;
-	unsigned param = shader_io_get_unique_index(location);
-
-	if (location == VARYING_SLOT_CLIP_DIST0 && is_compact && const_index > 3) {
-		const_index -= 3;
-		param++;
-	}
-
-	buf_addr = get_tcs_tes_buffer_address_params(ctx, param, const_index,
-						     is_compact, vertex_index, param_index);
-
-	LLVMValueRef comp_offset = LLVMConstInt(ctx->ac.i32, component * 4, false);
-	buf_addr = LLVMBuildAdd(ctx->ac.builder, buf_addr, comp_offset, "");
-
-	result = ac_build_buffer_load(&ctx->ac, ctx->hs_ring_tess_offchip, num_components, NULL,
-				      buf_addr, ctx->oc_lds, is_compact ? (4 * const_index) : 0, 1, 0, true, false);
-	result = ac_trim_vector(&ctx->ac, result, num_components);
-	return result;
-}
-
-static LLVMValueRef
-load_gs_input(struct ac_shader_abi *abi,
-	      unsigned location,
-	      unsigned driver_location,
-	      unsigned component,
-	      unsigned num_components,
-	      unsigned vertex_index,
-	      unsigned const_index,
-	      LLVMTypeRef type)
-{
-	struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
-	LLVMValueRef vtx_offset;
-	unsigned param, vtx_offset_param;
-	LLVMValueRef value[4], result;
-
-	vtx_offset_param = vertex_index;
-	assert(vtx_offset_param < 6);
-	vtx_offset = LLVMBuildMul(ctx->ac.builder, ctx->gs_vtx_offset[vtx_offset_param],
-				  LLVMConstInt(ctx->ac.i32, 4, false), "");
-
-	param = shader_io_get_unique_index(location);
-
-	for (unsigned i = component; i < num_components + component; i++) {
-		if (ctx->ac.chip_class >= GFX9) {
-			LLVMValueRef dw_addr = ctx->gs_vtx_offset[vtx_offset_param];
-			dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
-			                       LLVMConstInt(ctx->ac.i32, param * 4 + i + const_index, 0), "");
-			value[i] = ac_lds_load(&ctx->ac, dw_addr);
-		} else {
-			LLVMValueRef soffset =
-				LLVMConstInt(ctx->ac.i32,
-					     (param * 4 + i + const_index) * 256,
-					     false);
-
-			value[i] = ac_build_buffer_load(&ctx->ac,
-							ctx->esgs_ring, 1,
-							ctx->ac.i32_0,
-							vtx_offset, soffset,
-							0, 1, 0, true, false);
-
-			value[i] = LLVMBuildBitCast(ctx->ac.builder, value[i],
-						    type, "");
-		}
-	}
-	result = ac_build_varying_gather_values(&ctx->ac, value, num_components, component);
-	result = ac_to_integer(&ctx->ac, result);
-	return result;
-}
-
-static LLVMValueRef
-build_gep_for_deref(struct ac_nir_context *ctx,
-		    nir_deref_var *deref)
-{
-	struct hash_entry *entry = _mesa_hash_table_search(ctx->vars, deref->var);
-	assert(entry->data);
-	LLVMValueRef val = entry->data;
-	nir_deref *tail = deref->deref.child;
-	while (tail != NULL) {
-		LLVMValueRef offset;
-		switch (tail->deref_type) {
-		case nir_deref_type_array: {
-			nir_deref_array *array = nir_deref_as_array(tail);
-			offset = LLVMConstInt(ctx->ac.i32, array->base_offset, 0);
-			if (array->deref_array_type ==
-			    nir_deref_array_type_indirect) {
-				offset = LLVMBuildAdd(ctx->ac.builder, offset,
-						      get_src(ctx,
-							      array->indirect),
-						      "");
-			}
-			break;
-		}
-		case nir_deref_type_struct: {
-			nir_deref_struct *deref_struct =
-				nir_deref_as_struct(tail);
-			offset = LLVMConstInt(ctx->ac.i32,
-					      deref_struct->index, 0);
-			break;
-		}
-		default:
-			unreachable("bad deref type");
-		}
-		val = ac_build_gep0(&ctx->ac, val, offset);
-		tail = tail->child;
-	}
-	return val;
-}
-
-static LLVMValueRef load_tess_varyings(struct ac_nir_context *ctx,
-				       nir_intrinsic_instr *instr,
-				       bool load_inputs)
-{
-	LLVMValueRef result;
-	LLVMValueRef vertex_index = NULL;
-	LLVMValueRef indir_index = NULL;
-	unsigned const_index = 0;
-	unsigned location = instr->variables[0]->var->data.location;
-	unsigned driver_location = instr->variables[0]->var->data.driver_location;
-	const bool is_patch =  instr->variables[0]->var->data.patch;
-	const bool is_compact = instr->variables[0]->var->data.compact;
-
-	get_deref_offset(ctx, instr->variables[0],
-			 false, NULL, is_patch ? NULL : &vertex_index,
-			 &const_index, &indir_index);
-
-	LLVMTypeRef dest_type = get_def_type(ctx, &instr->dest.ssa);
-
-	LLVMTypeRef src_component_type;
-	if (LLVMGetTypeKind(dest_type) == LLVMVectorTypeKind)
-		src_component_type = LLVMGetElementType(dest_type);
-	else
-		src_component_type = dest_type;
-
-	result = ctx->abi->load_tess_varyings(ctx->abi, src_component_type,
-					      vertex_index, indir_index,
-					      const_index, location, driver_location,
-					      instr->variables[0]->var->data.location_frac,
-					      instr->num_components,
-					      is_patch, is_compact, load_inputs);
-	return LLVMBuildBitCast(ctx->ac.builder, result, dest_type, "");
-}
-
-static LLVMValueRef visit_load_var(struct ac_nir_context *ctx,
-				   nir_intrinsic_instr *instr)
-{
-	LLVMValueRef values[8];
-	int idx = instr->variables[0]->var->data.driver_location;
-	int ve = instr->dest.ssa.num_components;
-	unsigned comp = instr->variables[0]->var->data.location_frac;
-	LLVMValueRef indir_index;
-	LLVMValueRef ret;
-	unsigned const_index;
-	unsigned stride = instr->variables[0]->var->data.compact ? 1 : 4;
-	bool vs_in = ctx->stage == MESA_SHADER_VERTEX &&
-	             instr->variables[0]->var->data.mode == nir_var_shader_in;
-	get_deref_offset(ctx, instr->variables[0], vs_in, NULL, NULL,
-				      &const_index, &indir_index);
-
-	if (instr->dest.ssa.bit_size == 64)
-		ve *= 2;
-
-	switch (instr->variables[0]->var->data.mode) {
-	case nir_var_shader_in:
-		if (ctx->stage == MESA_SHADER_TESS_CTRL ||
-		    ctx->stage == MESA_SHADER_TESS_EVAL) {
-			return load_tess_varyings(ctx, instr, true);
-		}
-
-		if (ctx->stage == MESA_SHADER_GEOMETRY) {
-			LLVMTypeRef type = LLVMIntTypeInContext(ctx->ac.context, instr->dest.ssa.bit_size);
-			LLVMValueRef indir_index;
-			unsigned const_index, vertex_index;
-			get_deref_offset(ctx, instr->variables[0],
-					 false, &vertex_index, NULL,
-					 &const_index, &indir_index);
-
-			return ctx->abi->load_inputs(ctx->abi, instr->variables[0]->var->data.location,
-						     instr->variables[0]->var->data.driver_location,
-						     instr->variables[0]->var->data.location_frac,
-						     instr->num_components, vertex_index, const_index, type);
-		}
-
-		for (unsigned chan = comp; chan < ve + comp; chan++) {
-			if (indir_index) {
-				unsigned count = glsl_count_attribute_slots(
-						instr->variables[0]->var->type,
-						ctx->stage == MESA_SHADER_VERTEX);
-				count -= chan / 4;
-				LLVMValueRef tmp_vec = ac_build_gather_values_extended(
-						&ctx->ac, ctx->abi->inputs + idx + chan, count,
-						stride, false, true);
-
-				values[chan] = LLVMBuildExtractElement(ctx->ac.builder,
-								       tmp_vec,
-								       indir_index, "");
-			} else
-				values[chan] = ctx->abi->inputs[idx + chan + const_index * stride];
-		}
+	case nir_op_fsign:
+		src[0] = ac_to_float(&ctx->ac, src[0]);
+		result = ac_build_fsign(&ctx->ac, src[0],
+					instr->dest.dest.ssa.bit_size);
 		break;
-	case nir_var_local:
-		for (unsigned chan = 0; chan < ve; chan++) {
-			if (indir_index) {
-				unsigned count = glsl_count_attribute_slots(
-					instr->variables[0]->var->type, false);
-				count -= chan / 4;
-				LLVMValueRef tmp_vec = ac_build_gather_values_extended(
-						&ctx->ac, ctx->locals + idx + chan, count,
-						stride, true, true);
-
-				values[chan] = LLVMBuildExtractElement(ctx->ac.builder,
-								       tmp_vec,
-								       indir_index, "");
-			} else {
-				values[chan] = LLVMBuildLoad(ctx->ac.builder, ctx->locals[idx + chan + const_index * stride], "");
-			}
-		}
+	case nir_op_ffloor:
+		result = emit_intrin_1f_param(&ctx->ac, "llvm.floor",
+		                              ac_to_float_type(&ctx->ac, def_type), src[0]);
 		break;
-	case nir_var_shared: {
-		LLVMValueRef address = build_gep_for_deref(ctx,
-							   instr->variables[0]);
-		LLVMValueRef val = LLVMBuildLoad(ctx->ac.builder, address, "");
-		return LLVMBuildBitCast(ctx->ac.builder, val,
-					get_def_type(ctx, &instr->dest.ssa),
-					"");
-	}
-	case nir_var_shader_out:
-		if (ctx->stage == MESA_SHADER_TESS_CTRL) {
-			return load_tess_varyings(ctx, instr, false);
-		}
-
-		for (unsigned chan = comp; chan < ve + comp; chan++) {
-			if (indir_index) {
-				unsigned count = glsl_count_attribute_slots(
-						instr->variables[0]->var->type, false);
-				count -= chan / 4;
-				LLVMValueRef tmp_vec = ac_build_gather_values_extended(
-						&ctx->ac, ctx->abi->outputs + idx + chan, count,
-						stride, true, true);
-
-				values[chan] = LLVMBuildExtractElement(ctx->ac.builder,
-								       tmp_vec,
-								       indir_index, "");
-			} else {
-				values[chan] = LLVMBuildLoad(ctx->ac.builder,
-						     ctx->abi->outputs[idx + chan + const_index * stride],
-						     "");
-			}
-		}
+	case nir_op_ftrunc:
+		result = emit_intrin_1f_param(&ctx->ac, "llvm.trunc",
+		                              ac_to_float_type(&ctx->ac, def_type), src[0]);
 		break;
-	default:
-		unreachable("unhandle variable mode");
-	}
-	ret = ac_build_varying_gather_values(&ctx->ac, values, ve, comp);
-	return LLVMBuildBitCast(ctx->ac.builder, ret, get_def_type(ctx, &instr->dest.ssa), "");
-}
-
-static void
-visit_store_var(struct ac_nir_context *ctx,
-		nir_intrinsic_instr *instr)
-{
-	LLVMValueRef temp_ptr, value;
-	int idx = instr->variables[0]->var->data.driver_location;
-	unsigned comp = instr->variables[0]->var->data.location_frac;
-	LLVMValueRef src = ac_to_float(&ctx->ac, get_src(ctx, instr->src[0]));
-	int writemask = instr->const_index[0] << comp;
-	LLVMValueRef indir_index;
-	unsigned const_index;
-	get_deref_offset(ctx, instr->variables[0], false,
-		         NULL, NULL, &const_index, &indir_index);
-
-	if (ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src)) == 64) {
-
-		src = LLVMBuildBitCast(ctx->ac.builder, src,
-		                       LLVMVectorType(ctx->ac.f32, ac_get_llvm_num_components(src) * 2),
-		                       "");
-
-		writemask = widen_mask(writemask, 2);
-	}
-
-	switch (instr->variables[0]->var->data.mode) {
-	case nir_var_shader_out:
-
-		if (ctx->stage == MESA_SHADER_TESS_CTRL) {
-			LLVMValueRef vertex_index = NULL;
-			LLVMValueRef indir_index = NULL;
-			unsigned const_index = 0;
-			const unsigned location = instr->variables[0]->var->data.location;
-			const unsigned driver_location = instr->variables[0]->var->data.driver_location;
-			const unsigned comp = instr->variables[0]->var->data.location_frac;
-			const bool is_patch = instr->variables[0]->var->data.patch;
-			const bool is_compact = instr->variables[0]->var->data.compact;
-
-			get_deref_offset(ctx, instr->variables[0],
-					 false, NULL, is_patch ? NULL : &vertex_index,
-					 &const_index, &indir_index);
-
-			ctx->abi->store_tcs_outputs(ctx->abi, vertex_index, indir_index,
-						    const_index, location, driver_location,
-						    src, comp, is_patch, is_compact, writemask);
-			return;
-		}
-
-		for (unsigned chan = 0; chan < 8; chan++) {
-			int stride = 4;
-			if (!(writemask & (1 << chan)))
-				continue;
-
-			value = ac_llvm_extract_elem(&ctx->ac, src, chan - comp);
-
-			if (instr->variables[0]->var->data.compact)
-				stride = 1;
-			if (indir_index) {
-				unsigned count = glsl_count_attribute_slots(
-						instr->variables[0]->var->type, false);
-				count -= chan / 4;
-				LLVMValueRef tmp_vec = ac_build_gather_values_extended(
-						&ctx->ac, ctx->abi->outputs + idx + chan, count,
-						stride, true, true);
-
-				tmp_vec = LLVMBuildInsertElement(ctx->ac.builder, tmp_vec,
-							         value, indir_index, "");
-				build_store_values_extended(&ctx->ac, ctx->abi->outputs + idx + chan,
-							    count, stride, tmp_vec);
-
-			} else {
-				temp_ptr = ctx->abi->outputs[idx + chan + const_index * stride];
-
-				LLVMBuildStore(ctx->ac.builder, value, temp_ptr);
-			}
-		}
+	case nir_op_fceil:
+		result = emit_intrin_1f_param(&ctx->ac, "llvm.ceil",
+		                              ac_to_float_type(&ctx->ac, def_type), src[0]);
 		break;
-	case nir_var_local:
-		for (unsigned chan = 0; chan < 8; chan++) {
-			if (!(writemask & (1 << chan)))
-				continue;
-
-			value = ac_llvm_extract_elem(&ctx->ac, src, chan);
-			if (indir_index) {
-				unsigned count = glsl_count_attribute_slots(
-					instr->variables[0]->var->type, false);
-				count -= chan / 4;
-				LLVMValueRef tmp_vec = ac_build_gather_values_extended(
-					&ctx->ac, ctx->locals + idx + chan, count,
-					4, true, true);
-
-				tmp_vec = LLVMBuildInsertElement(ctx->ac.builder, tmp_vec,
-								 value, indir_index, "");
-				build_store_values_extended(&ctx->ac, ctx->locals + idx + chan,
-							    count, 4, tmp_vec);
-			} else {
-				temp_ptr = ctx->locals[idx + chan + const_index * 4];
-
-				LLVMBuildStore(ctx->ac.builder, value, temp_ptr);
-			}
-		}
+	case nir_op_fround_even:
+		result = emit_intrin_1f_param(&ctx->ac, "llvm.rint",
+		                              ac_to_float_type(&ctx->ac, def_type),src[0]);
 		break;
-	case nir_var_shared: {
-		int writemask = instr->const_index[0];
-		LLVMValueRef address = build_gep_for_deref(ctx,
-							   instr->variables[0]);
-		LLVMValueRef val = get_src(ctx, instr->src[0]);
-		unsigned components =
-			glsl_get_vector_elements(
-			   nir_deref_tail(&instr->variables[0]->deref)->type);
-		if (writemask == (1 << components) - 1) {
-			val = LLVMBuildBitCast(
-			   ctx->ac.builder, val,
-			   LLVMGetElementType(LLVMTypeOf(address)), "");
-			LLVMBuildStore(ctx->ac.builder, val, address);
-		} else {
-			for (unsigned chan = 0; chan < 4; chan++) {
-				if (!(writemask & (1 << chan)))
-					continue;
-				LLVMValueRef ptr =
-					LLVMBuildStructGEP(ctx->ac.builder,
-							   address, chan, "");
-				LLVMValueRef src = ac_llvm_extract_elem(&ctx->ac, val,
-									chan);
-				src = LLVMBuildBitCast(
-				   ctx->ac.builder, src,
-				   LLVMGetElementType(LLVMTypeOf(ptr)), "");
-				LLVMBuildStore(ctx->ac.builder, src, ptr);
-			}
-		}
+	case nir_op_ffract:
+		src[0] = ac_to_float(&ctx->ac, src[0]);
+		result = ac_build_fract(&ctx->ac, src[0],
+					instr->dest.dest.ssa.bit_size);
 		break;
-	}
-	default:
+	case nir_op_fsin:
+		result = emit_intrin_1f_param(&ctx->ac, "llvm.sin",
+		                              ac_to_float_type(&ctx->ac, def_type), src[0]);
 		break;
-	}
-}
-
-static int image_type_to_components_count(enum glsl_sampler_dim dim, bool array)
-{
-	switch (dim) {
-	case GLSL_SAMPLER_DIM_BUF:
-		return 1;
-	case GLSL_SAMPLER_DIM_1D:
-		return array ? 2 : 1;
-	case GLSL_SAMPLER_DIM_2D:
-		return array ? 3 : 2;
-	case GLSL_SAMPLER_DIM_MS:
-		return array ? 4 : 3;
-	case GLSL_SAMPLER_DIM_3D:
-	case GLSL_SAMPLER_DIM_CUBE:
-		return 3;
-	case GLSL_SAMPLER_DIM_RECT:
-	case GLSL_SAMPLER_DIM_SUBPASS:
-		return 2;
-	case GLSL_SAMPLER_DIM_SUBPASS_MS:
-		return 3;
-	default:
+	case nir_op_fcos:
+		result = emit_intrin_1f_param(&ctx->ac, "llvm.cos",
+		                              ac_to_float_type(&ctx->ac, def_type), src[0]);
+		break;
+	case nir_op_fsqrt:
+		result = emit_intrin_1f_param(&ctx->ac, "llvm.sqrt",
+		                              ac_to_float_type(&ctx->ac, def_type), src[0]);
+		break;
+	case nir_op_fexp2:
+		result = emit_intrin_1f_param(&ctx->ac, "llvm.exp2",
+		                              ac_to_float_type(&ctx->ac, def_type), src[0]);
+		break;
+	case nir_op_flog2:
+		result = emit_intrin_1f_param(&ctx->ac, "llvm.log2",
+		                              ac_to_float_type(&ctx->ac, def_type), src[0]);
+		break;
+	case nir_op_frsq:
+		result = emit_intrin_1f_param(&ctx->ac, "llvm.sqrt",
+		                              ac_to_float_type(&ctx->ac, def_type), src[0]);
+		result = ac_build_fdiv(&ctx->ac, instr->dest.dest.ssa.bit_size == 32 ? ctx->ac.f32_1 : ctx->ac.f64_1,
+				       result);
+		break;
+	case nir_op_fmax:
+		result = emit_intrin_2f_param(&ctx->ac, "llvm.maxnum",
+		                              ac_to_float_type(&ctx->ac, def_type), src[0], src[1]);
+		if (ctx->ac.chip_class < GFX9 &&
+		    instr->dest.dest.ssa.bit_size == 32) {
+			/* Only pre-GFX9 chips do not flush denorms. */
+			result = emit_intrin_1f_param(&ctx->ac, "llvm.canonicalize",
+						      ac_to_float_type(&ctx->ac, def_type),
+						      result);
+		}
 		break;
-	}
-	return 0;
-}
-
-static bool
-glsl_is_array_image(const struct glsl_type *type)
-{
-	const enum glsl_sampler_dim dim = glsl_get_sampler_dim(type);
-
-	if (glsl_sampler_type_is_array(type))
-		return true;
-
-	return dim == GLSL_SAMPLER_DIM_CUBE ||
-	       dim == GLSL_SAMPLER_DIM_3D ||
-	       dim == GLSL_SAMPLER_DIM_SUBPASS ||
-	       dim == GLSL_SAMPLER_DIM_SUBPASS_MS;
-}
-
-
-/* Adjust the sample index according to FMASK.
- *
- * For uncompressed MSAA surfaces, FMASK should return 0x76543210,
- * which is the identity mapping. Each nibble says which physical sample
- * should be fetched to get that sample.
- *
- * For example, 0x11111100 means there are only 2 samples stored and
- * the second sample covers 3/4 of the pixel. When reading samples 0
- * and 1, return physical sample 0 (determined by the first two 0s
- * in FMASK), otherwise return physical sample 1.
- *
- * The sample index should be adjusted as follows:
- *   sample_index = (fmask >> (sample_index * 4)) & 0xF;
- */
-static LLVMValueRef adjust_sample_index_using_fmask(struct ac_llvm_context *ctx,
-						    LLVMValueRef coord_x, LLVMValueRef coord_y,
-						    LLVMValueRef coord_z,
-						    LLVMValueRef sample_index,
-						    LLVMValueRef fmask_desc_ptr)
-{
-	LLVMValueRef fmask_load_address[4];
-	LLVMValueRef res;
-
-	fmask_load_address[0] = coord_x;
-	fmask_load_address[1] = coord_y;
-	if (coord_z) {
-		fmask_load_address[2] = coord_z;
-		fmask_load_address[3] = LLVMGetUndef(ctx->i32);
-	}
-
-	struct ac_image_args args = {0};
-
-	args.opcode = ac_image_load;
-	args.da = coord_z ? true : false;
-	args.resource = fmask_desc_ptr;
-	args.dmask = 0xf;
-	args.addr = ac_build_gather_values(ctx, fmask_load_address, coord_z ? 4 : 2);
-
-	res = ac_build_image_opcode(ctx, &args);
-
-	res = ac_to_integer(ctx, res);
-	LLVMValueRef four = LLVMConstInt(ctx->i32, 4, false);
-	LLVMValueRef F = LLVMConstInt(ctx->i32, 0xf, false);
-
-	LLVMValueRef fmask = LLVMBuildExtractElement(ctx->builder,
-						     res,
-						     ctx->i32_0, "");
-
-	LLVMValueRef sample_index4 =
-		LLVMBuildMul(ctx->builder, sample_index, four, "");
-	LLVMValueRef shifted_fmask =
-		LLVMBuildLShr(ctx->builder, fmask, sample_index4, "");
-	LLVMValueRef final_sample =
-		LLVMBuildAnd(ctx->builder, shifted_fmask, F, "");
-
-	/* Don't rewrite the sample index if WORD1.DATA_FORMAT of the FMASK
-	 * resource descriptor is 0 (invalid),
-	 */
-	LLVMValueRef fmask_desc =
-		LLVMBuildBitCast(ctx->builder, fmask_desc_ptr,
-				 ctx->v8i32, "");
-
-	LLVMValueRef fmask_word1 =
-		LLVMBuildExtractElement(ctx->builder, fmask_desc,
-					ctx->i32_1, "");
-
-	LLVMValueRef word1_is_nonzero =
-		LLVMBuildICmp(ctx->builder, LLVMIntNE,
-			      fmask_word1, ctx->i32_0, "");
-
-	/* Replace the MSAA sample index. */
-	sample_index =
-		LLVMBuildSelect(ctx->builder, word1_is_nonzero,
-				final_sample, sample_index, "");
-	return sample_index;
-}
-
-static LLVMValueRef get_image_coords(struct ac_nir_context *ctx,
-				     const nir_intrinsic_instr *instr)
-{
-	const struct glsl_type *type = glsl_without_array(instr->variables[0]->var->type);
-
-	LLVMValueRef src0 = get_src(ctx, instr->src[0]);
-	LLVMValueRef coords[4];
-	LLVMValueRef masks[] = {
-		LLVMConstInt(ctx->ac.i32, 0, false), LLVMConstInt(ctx->ac.i32, 1, false),
-		LLVMConstInt(ctx->ac.i32, 2, false), LLVMConstInt(ctx->ac.i32, 3, false),
-	};
-	LLVMValueRef res;
-	LLVMValueRef sample_index = ac_llvm_extract_elem(&ctx->ac, get_src(ctx, instr->src[1]), 0);
-
-	int count;
-	enum glsl_sampler_dim dim = glsl_get_sampler_dim(type);
-	bool is_array = glsl_sampler_type_is_array(type);
-	bool add_frag_pos = (dim == GLSL_SAMPLER_DIM_SUBPASS ||
-			     dim == GLSL_SAMPLER_DIM_SUBPASS_MS);
-	bool is_ms = (dim == GLSL_SAMPLER_DIM_MS ||
-		      dim == GLSL_SAMPLER_DIM_SUBPASS_MS);
-	bool gfx9_1d = ctx->ac.chip_class >= GFX9 && dim == GLSL_SAMPLER_DIM_1D;
-	count = image_type_to_components_count(dim, is_array);
-
-	if (is_ms) {
-		LLVMValueRef fmask_load_address[3];
-		int chan;
-
-		fmask_load_address[0] = LLVMBuildExtractElement(ctx->ac.builder, src0, masks[0], "");
-		fmask_load_address[1] = LLVMBuildExtractElement(ctx->ac.builder, src0, masks[1], "");
-		if (is_array)
-			fmask_load_address[2] = LLVMBuildExtractElement(ctx->ac.builder, src0, masks[2], "");
-		else
-			fmask_load_address[2] = NULL;
-		if (add_frag_pos) {
-			for (chan = 0; chan < 2; ++chan)
-				fmask_load_address[chan] =
-					LLVMBuildAdd(ctx->ac.builder, fmask_load_address[chan],
-						LLVMBuildFPToUI(ctx->ac.builder, ctx->abi->frag_pos[chan],
-								ctx->ac.i32, ""), "");
-			fmask_load_address[2] = ac_to_integer(&ctx->ac, ctx->abi->inputs[radeon_llvm_reg_index_soa(VARYING_SLOT_LAYER, 0)]);
+	case nir_op_fmin:
+		result = emit_intrin_2f_param(&ctx->ac, "llvm.minnum",
+		                              ac_to_float_type(&ctx->ac, def_type), src[0], src[1]);
+		if (ctx->ac.chip_class < GFX9 &&
+		    instr->dest.dest.ssa.bit_size == 32) {
+			/* Only pre-GFX9 chips do not flush denorms. */
+			result = emit_intrin_1f_param(&ctx->ac, "llvm.canonicalize",
+						      ac_to_float_type(&ctx->ac, def_type),
+						      result);
 		}
-		sample_index = adjust_sample_index_using_fmask(&ctx->ac,
-							       fmask_load_address[0],
-							       fmask_load_address[1],
-							       fmask_load_address[2],
-							       sample_index,
-							       get_sampler_desc(ctx, instr->variables[0], AC_DESC_FMASK, NULL, true, false));
-	}
-	if (count == 1 && !gfx9_1d) {
-		if (instr->src[0].ssa->num_components)
-			res = LLVMBuildExtractElement(ctx->ac.builder, src0, masks[0], "");
+		break;
+	case nir_op_ffma:
+		result = emit_intrin_3f_param(&ctx->ac, "llvm.fmuladd",
+		                              ac_to_float_type(&ctx->ac, def_type), src[0], src[1], src[2]);
+		break;
+	case nir_op_ldexp:
+		src[0] = ac_to_float(&ctx->ac, src[0]);
+		if (ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src[0])) == 32)
+			result = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.ldexp.f32", ctx->ac.f32, src, 2, AC_FUNC_ATTR_READNONE);
 		else
-			res = src0;
-	} else {
-		int chan;
-		if (is_ms)
-			count--;
-		for (chan = 0; chan < count; ++chan) {
-			coords[chan] = ac_llvm_extract_elem(&ctx->ac, src0, chan);
-		}
-		if (add_frag_pos) {
-			for (chan = 0; chan < 2; ++chan)
-				coords[chan] = LLVMBuildAdd(ctx->ac.builder, coords[chan], LLVMBuildFPToUI(ctx->ac.builder, ctx->abi->frag_pos[chan],
-						ctx->ac.i32, ""), "");
-			coords[2] = ac_to_integer(&ctx->ac, ctx->abi->inputs[radeon_llvm_reg_index_soa(VARYING_SLOT_LAYER, 0)]);
-			count++;
-		}
-
-		if (gfx9_1d) {
-			if (is_array) {
-				coords[2] = coords[1];
-				coords[1] = ctx->ac.i32_0;
-			} else
-				coords[1] = ctx->ac.i32_0;
-			count++;
-		}
-
-		if (is_ms) {
-			coords[count] = sample_index;
-			count++;
-		}
-
-		if (count == 3) {
-			coords[3] = LLVMGetUndef(ctx->ac.i32);
-			count = 4;
+			result = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.ldexp.f64", ctx->ac.f64, src, 2, AC_FUNC_ATTR_READNONE);
+		break;
+	case nir_op_ibitfield_extract:
+		result = emit_bitfield_extract(&ctx->ac, true, src);
+		break;
+	case nir_op_ubitfield_extract:
+		result = emit_bitfield_extract(&ctx->ac, false, src);
+		break;
+	case nir_op_bitfield_insert:
+		result = emit_bitfield_insert(&ctx->ac, src[0], src[1], src[2], src[3]);
+		break;
+	case nir_op_bitfield_reverse:
+		result = ac_build_intrinsic(&ctx->ac, "llvm.bitreverse.i32", ctx->ac.i32, src, 1, AC_FUNC_ATTR_READNONE);
+		break;
+	case nir_op_bit_count:
+		if (ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src[0])) == 32)
+			result = ac_build_intrinsic(&ctx->ac, "llvm.ctpop.i32", ctx->ac.i32, src, 1, AC_FUNC_ATTR_READNONE);
+		else {
+			result = ac_build_intrinsic(&ctx->ac, "llvm.ctpop.i64", ctx->ac.i64, src, 1, AC_FUNC_ATTR_READNONE);
+			result = LLVMBuildTrunc(ctx->ac.builder, result, ctx->ac.i32, "");
 		}
-		res = ac_build_gather_values(&ctx->ac, coords, count);
-	}
-	return res;
-}
-
-static LLVMValueRef visit_image_load(struct ac_nir_context *ctx,
-				     const nir_intrinsic_instr *instr)
-{
-	LLVMValueRef params[7];
-	LLVMValueRef res;
-	char intrinsic_name[64];
-	const nir_variable *var = instr->variables[0]->var;
-	const struct glsl_type *type = var->type;
-
-	if(instr->variables[0]->deref.child)
-		type = instr->variables[0]->deref.child->type;
-
-	type = glsl_without_array(type);
-
-	const enum glsl_sampler_dim dim = glsl_get_sampler_dim(type);
-	if (dim == GLSL_SAMPLER_DIM_BUF) {
-		unsigned mask = nir_ssa_def_components_read(&instr->dest.ssa);
-		unsigned num_channels = util_last_bit(mask);
-		LLVMValueRef rsrc, vindex;
+		break;
+	case nir_op_vec2:
+	case nir_op_vec3:
+	case nir_op_vec4:
+		for (unsigned i = 0; i < nir_op_infos[instr->op].num_inputs; i++)
+			src[i] = ac_to_integer(&ctx->ac, src[i]);
+		result = ac_build_gather_values(&ctx->ac, src, num_components);
+		break;
+	case nir_op_f2i32:
+	case nir_op_f2i64:
+		src[0] = ac_to_float(&ctx->ac, src[0]);
+		result = LLVMBuildFPToSI(ctx->ac.builder, src[0], def_type, "");
+		break;
+	case nir_op_f2u32:
+	case nir_op_f2u64:
+		src[0] = ac_to_float(&ctx->ac, src[0]);
+		result = LLVMBuildFPToUI(ctx->ac.builder, src[0], def_type, "");
+		break;
+	case nir_op_i2f32:
+	case nir_op_i2f64:
+		src[0] = ac_to_integer(&ctx->ac, src[0]);
+		result = LLVMBuildSIToFP(ctx->ac.builder, src[0], ac_to_float_type(&ctx->ac, def_type), "");
+		break;
+	case nir_op_u2f32:
+	case nir_op_u2f64:
+		src[0] = ac_to_integer(&ctx->ac, src[0]);
+		result = LLVMBuildUIToFP(ctx->ac.builder, src[0], ac_to_float_type(&ctx->ac, def_type), "");
+		break;
+	case nir_op_f2f64:
+		src[0] = ac_to_float(&ctx->ac, src[0]);
+		result = LLVMBuildFPExt(ctx->ac.builder, src[0], ac_to_float_type(&ctx->ac, def_type), "");
+		break;
+	case nir_op_f2f32:
+		src[0] = ac_to_float(&ctx->ac, src[0]);
+		result = LLVMBuildFPTrunc(ctx->ac.builder, src[0], ac_to_float_type(&ctx->ac, def_type), "");
+		break;
+	case nir_op_u2u32:
+	case nir_op_u2u64:
+		src[0] = ac_to_integer(&ctx->ac, src[0]);
+		if (ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src[0])) < ac_get_elem_bits(&ctx->ac, def_type))
+			result = LLVMBuildZExt(ctx->ac.builder, src[0], def_type, "");
+		else
+			result = LLVMBuildTrunc(ctx->ac.builder, src[0], def_type, "");
+		break;
+	case nir_op_i2i32:
+	case nir_op_i2i64:
+		src[0] = ac_to_integer(&ctx->ac, src[0]);
+		if (ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src[0])) < ac_get_elem_bits(&ctx->ac, def_type))
+			result = LLVMBuildSExt(ctx->ac.builder, src[0], def_type, "");
+		else
+			result = LLVMBuildTrunc(ctx->ac.builder, src[0], def_type, "");
+		break;
+	case nir_op_bcsel:
+		result = emit_bcsel(&ctx->ac, src[0], src[1], src[2]);
+		break;
+	case nir_op_find_lsb:
+		src[0] = ac_to_integer(&ctx->ac, src[0]);
+		result = ac_find_lsb(&ctx->ac, ctx->ac.i32, src[0]);
+		break;
+	case nir_op_ufind_msb:
+		src[0] = ac_to_integer(&ctx->ac, src[0]);
+		result = ac_build_umsb(&ctx->ac, src[0], ctx->ac.i32);
+		break;
+	case nir_op_ifind_msb:
+		src[0] = ac_to_integer(&ctx->ac, src[0]);
+		result = ac_build_imsb(&ctx->ac, src[0], ctx->ac.i32);
+		break;
+	case nir_op_uadd_carry:
+		src[0] = ac_to_integer(&ctx->ac, src[0]);
+		src[1] = ac_to_integer(&ctx->ac, src[1]);
+		result = emit_uint_carry(&ctx->ac, "llvm.uadd.with.overflow.i32", src[0], src[1]);
+		break;
+	case nir_op_usub_borrow:
+		src[0] = ac_to_integer(&ctx->ac, src[0]);
+		src[1] = ac_to_integer(&ctx->ac, src[1]);
+		result = emit_uint_carry(&ctx->ac, "llvm.usub.with.overflow.i32", src[0], src[1]);
+		break;
+	case nir_op_b2f:
+		result = emit_b2f(&ctx->ac, src[0]);
+		break;
+	case nir_op_f2b:
+		result = emit_f2b(&ctx->ac, src[0]);
+		break;
+	case nir_op_b2i:
+		result = emit_b2i(&ctx->ac, src[0], instr->dest.dest.ssa.bit_size);
+		break;
+	case nir_op_i2b:
+		src[0] = ac_to_integer(&ctx->ac, src[0]);
+		result = emit_i2b(&ctx->ac, src[0]);
+		break;
+	case nir_op_fquantize2f16:
+		result = emit_f2f16(&ctx->ac, src[0]);
+		break;
+	case nir_op_umul_high:
+		src[0] = ac_to_integer(&ctx->ac, src[0]);
+		src[1] = ac_to_integer(&ctx->ac, src[1]);
+		result = emit_umul_high(&ctx->ac, src[0], src[1]);
+		break;
+	case nir_op_imul_high:
+		src[0] = ac_to_integer(&ctx->ac, src[0]);
+		src[1] = ac_to_integer(&ctx->ac, src[1]);
+		result = emit_imul_high(&ctx->ac, src[0], src[1]);
+		break;
+	case nir_op_pack_half_2x16:
+		result = emit_pack_half_2x16(&ctx->ac, src[0]);
+		break;
+	case nir_op_unpack_half_2x16:
+		result = emit_unpack_half_2x16(&ctx->ac, src[0]);
+		break;
+	case nir_op_fddx:
+	case nir_op_fddy:
+	case nir_op_fddx_fine:
+	case nir_op_fddy_fine:
+	case nir_op_fddx_coarse:
+	case nir_op_fddy_coarse:
+		result = emit_ddxy(ctx, instr->op, src[0]);
+		break;
 
-		rsrc = get_sampler_desc(ctx, instr->variables[0], AC_DESC_BUFFER, NULL, true, false);
-		vindex = LLVMBuildExtractElement(ctx->ac.builder, get_src(ctx, instr->src[0]),
+	case nir_op_unpack_64_2x32_split_x: {
+		assert(ac_get_llvm_num_components(src[0]) == 1);
+		LLVMValueRef tmp = LLVMBuildBitCast(ctx->ac.builder, src[0],
+						    ctx->ac.v2i32,
+						    "");
+		result = LLVMBuildExtractElement(ctx->ac.builder, tmp,
 						 ctx->ac.i32_0, "");
-
-		/* TODO: set "glc" and "can_speculate" when OpenGL needs it. */
-		res = ac_build_buffer_load_format(&ctx->ac, rsrc, vindex,
-						  ctx->ac.i32_0, num_channels,
-						  false, false);
-		res = ac_build_expand_to_vec4(&ctx->ac, res, num_channels);
-
-		res = ac_trim_vector(&ctx->ac, res, instr->dest.ssa.num_components);
-		res = ac_to_integer(&ctx->ac, res);
-	} else {
-		LLVMValueRef da = glsl_is_array_image(type) ? ctx->ac.i1true : ctx->ac.i1false;
-		LLVMValueRef slc = ctx->ac.i1false;
-
-		params[0] = get_image_coords(ctx, instr);
-		params[1] = get_sampler_desc(ctx, instr->variables[0], AC_DESC_IMAGE, NULL, true, false);
-		params[2] = LLVMConstInt(ctx->ac.i32, 15, false); /* dmask */
-		params[3] = (var->data.image._volatile || var->data.image.coherent) ?
-			    ctx->ac.i1true : ctx->ac.i1false;
-		params[4] = slc;
-		params[5] = ctx->ac.i1false;
-		params[6] = da;
-
-		ac_get_image_intr_name("llvm.amdgcn.image.load",
-				       ctx->ac.v4f32, /* vdata */
-				       LLVMTypeOf(params[0]), /* coords */
-				       LLVMTypeOf(params[1]), /* rsrc */
-				       intrinsic_name, sizeof(intrinsic_name));
-
-		res = ac_build_intrinsic(&ctx->ac, intrinsic_name, ctx->ac.v4f32,
-					 params, 7, AC_FUNC_ATTR_READONLY);
+		break;
 	}
-	return ac_to_integer(&ctx->ac, res);
-}
-
-static void visit_image_store(struct ac_nir_context *ctx,
-			      nir_intrinsic_instr *instr)
-{
-	LLVMValueRef params[8];
-	char intrinsic_name[64];
-	const nir_variable *var = instr->variables[0]->var;
-	const struct glsl_type *type = glsl_without_array(var->type);
-	const enum glsl_sampler_dim dim = glsl_get_sampler_dim(type);
-	LLVMValueRef glc = ctx->ac.i1false;
-	bool force_glc = ctx->ac.chip_class == SI;
-	if (force_glc)
-		glc = ctx->ac.i1true;
-
-	if (dim == GLSL_SAMPLER_DIM_BUF) {
-		params[0] = ac_to_float(&ctx->ac, get_src(ctx, instr->src[2])); /* data */
-		params[1] = get_sampler_desc(ctx, instr->variables[0], AC_DESC_BUFFER, NULL, true, true);
-		params[2] = LLVMBuildExtractElement(ctx->ac.builder, get_src(ctx, instr->src[0]),
-						    ctx->ac.i32_0, ""); /* vindex */
-		params[3] = ctx->ac.i32_0; /* voffset */
-		params[4] = glc;  /* glc */
-		params[5] = ctx->ac.i1false;  /* slc */
-		ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.buffer.store.format.v4f32", ctx->ac.voidt,
-				   params, 6, 0);
-	} else {
-		LLVMValueRef da = glsl_is_array_image(type) ? ctx->ac.i1true : ctx->ac.i1false;
-		LLVMValueRef slc = ctx->ac.i1false;
-
-		params[0] = ac_to_float(&ctx->ac, get_src(ctx, instr->src[2]));
-		params[1] = get_image_coords(ctx, instr); /* coords */
-		params[2] = get_sampler_desc(ctx, instr->variables[0], AC_DESC_IMAGE, NULL, true, true);
-		params[3] = LLVMConstInt(ctx->ac.i32, 15, false); /* dmask */
-		params[4] = (force_glc || var->data.image._volatile || var->data.image.coherent) ?
-			    ctx->ac.i1true : ctx->ac.i1false;
-		params[5] = slc;
-		params[6] = ctx->ac.i1false;
-		params[7] = da;
-
-		ac_get_image_intr_name("llvm.amdgcn.image.store",
-				       LLVMTypeOf(params[0]), /* vdata */
-				       LLVMTypeOf(params[1]), /* coords */
-				       LLVMTypeOf(params[2]), /* rsrc */
-				       intrinsic_name, sizeof(intrinsic_name));
 
-		ac_build_intrinsic(&ctx->ac, intrinsic_name, ctx->ac.voidt,
-				   params, 8, 0);
+	case nir_op_unpack_64_2x32_split_y: {
+		assert(ac_get_llvm_num_components(src[0]) == 1);
+		LLVMValueRef tmp = LLVMBuildBitCast(ctx->ac.builder, src[0],
+						    ctx->ac.v2i32,
+						    "");
+		result = LLVMBuildExtractElement(ctx->ac.builder, tmp,
+						 ctx->ac.i32_1, "");
+		break;
 	}
 
-}
-
-static LLVMValueRef visit_image_atomic(struct ac_nir_context *ctx,
-                                       const nir_intrinsic_instr *instr)
-{
-	LLVMValueRef params[7];
-	int param_count = 0;
-	const nir_variable *var = instr->variables[0]->var;
-
-	const char *atomic_name;
-	char intrinsic_name[41];
-	const struct glsl_type *type = glsl_without_array(var->type);
-	MAYBE_UNUSED int length;
-
-	bool is_unsigned = glsl_get_sampler_result_type(type) == GLSL_TYPE_UINT;
-
-	switch (instr->intrinsic) {
-	case nir_intrinsic_image_atomic_add:
-		atomic_name = "add";
-		break;
-	case nir_intrinsic_image_atomic_min:
-		atomic_name = is_unsigned ? "umin" : "smin";
-		break;
-	case nir_intrinsic_image_atomic_max:
-		atomic_name = is_unsigned ? "umax" : "smax";
-		break;
-	case nir_intrinsic_image_atomic_and:
-		atomic_name = "and";
-		break;
-	case nir_intrinsic_image_atomic_or:
-		atomic_name = "or";
-		break;
-	case nir_intrinsic_image_atomic_xor:
-		atomic_name = "xor";
+	case nir_op_pack_64_2x32_split: {
+		LLVMValueRef tmp = LLVMGetUndef(ctx->ac.v2i32);
+		tmp = LLVMBuildInsertElement(ctx->ac.builder, tmp,
+					     src[0], ctx->ac.i32_0, "");
+		tmp = LLVMBuildInsertElement(ctx->ac.builder, tmp,
+					     src[1], ctx->ac.i32_1, "");
+		result = LLVMBuildBitCast(ctx->ac.builder, tmp, ctx->ac.i64, "");
 		break;
-	case nir_intrinsic_image_atomic_exchange:
-		atomic_name = "swap";
+	}
+
+	case nir_op_cube_face_coord: {
+		src[0] = ac_to_float(&ctx->ac, src[0]);
+		LLVMValueRef results[2];
+		LLVMValueRef in[3];
+		for (unsigned chan = 0; chan < 3; chan++)
+			in[chan] = ac_llvm_extract_elem(&ctx->ac, src[0], chan);
+		results[0] = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.cubetc",
+						ctx->ac.f32, in, 3, AC_FUNC_ATTR_READNONE);
+		results[1] = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.cubesc",
+						ctx->ac.f32, in, 3, AC_FUNC_ATTR_READNONE);
+		result = ac_build_gather_values(&ctx->ac, results, 2);
 		break;
-	case nir_intrinsic_image_atomic_comp_swap:
-		atomic_name = "cmpswap";
+	}
+
+	case nir_op_cube_face_index: {
+		src[0] = ac_to_float(&ctx->ac, src[0]);
+		LLVMValueRef in[3];
+		for (unsigned chan = 0; chan < 3; chan++)
+			in[chan] = ac_llvm_extract_elem(&ctx->ac, src[0], chan);
+		result = ac_build_intrinsic(&ctx->ac,  "llvm.amdgcn.cubeid",
+						ctx->ac.f32, in, 3, AC_FUNC_ATTR_READNONE);
 		break;
+	}
+
 	default:
+		fprintf(stderr, "Unknown NIR alu instr: ");
+		nir_print_instr(&instr->instr, stderr);
+		fprintf(stderr, "\n");
 		abort();
 	}
 
-	if (instr->intrinsic == nir_intrinsic_image_atomic_comp_swap)
-		params[param_count++] = get_src(ctx, instr->src[3]);
-	params[param_count++] = get_src(ctx, instr->src[2]);
-
-	if (glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_BUF) {
-		params[param_count++] = get_sampler_desc(ctx, instr->variables[0], AC_DESC_BUFFER,
-							 NULL, true, true);
-		params[param_count++] = LLVMBuildExtractElement(ctx->ac.builder, get_src(ctx, instr->src[0]),
-								ctx->ac.i32_0, ""); /* vindex */
-		params[param_count++] = ctx->ac.i32_0; /* voffset */
-		params[param_count++] = ctx->ac.i1false;  /* slc */
-
-		length = snprintf(intrinsic_name, sizeof(intrinsic_name),
-				  "llvm.amdgcn.buffer.atomic.%s", atomic_name);
-	} else {
-		char coords_type[8];
-
-		LLVMValueRef coords = params[param_count++] = get_image_coords(ctx, instr);
-		params[param_count++] = get_sampler_desc(ctx, instr->variables[0], AC_DESC_IMAGE,
-							 NULL, true, true);
-		params[param_count++] = ctx->ac.i1false; /* r128 */
-		params[param_count++] = glsl_is_array_image(type) ? ctx->ac.i1true : ctx->ac.i1false;      /* da */
-		params[param_count++] = ctx->ac.i1false;  /* slc */
-
-		build_int_type_name(LLVMTypeOf(coords),
-				    coords_type, sizeof(coords_type));
-
-		length = snprintf(intrinsic_name, sizeof(intrinsic_name),
-				  "llvm.amdgcn.image.atomic.%s.%s", atomic_name, coords_type);
+	if (result) {
+		assert(instr->dest.dest.is_ssa);
+		result = ac_to_integer(&ctx->ac, result);
+		_mesa_hash_table_insert(ctx->defs, &instr->dest.dest.ssa,
+		                        result);
 	}
-
-	assert(length < sizeof(intrinsic_name));
-	return ac_build_intrinsic(&ctx->ac, intrinsic_name, ctx->ac.i32, params, param_count, 0);
 }
 
-static LLVMValueRef visit_image_samples(struct ac_nir_context *ctx,
-					const nir_intrinsic_instr *instr)
+static void visit_load_const(struct ac_nir_context *ctx,
+                             const nir_load_const_instr *instr)
 {
-	const nir_variable *var = instr->variables[0]->var;
-	const struct glsl_type *type = glsl_without_array(var->type);
+	LLVMValueRef values[4], value = NULL;
+	LLVMTypeRef element_type =
+	    LLVMIntTypeInContext(ctx->ac.context, instr->def.bit_size);
 
-	struct ac_image_args args = { 0 };
-	args.da = glsl_is_array_image(type);
-	args.dmask = 0xf;
-	args.resource = get_sampler_desc(ctx, instr->variables[0],
-					 AC_DESC_IMAGE, NULL, true, false);
-	args.opcode = ac_image_get_resinfo;
-	args.addr = ctx->ac.i32_0;
+	for (unsigned i = 0; i < instr->def.num_components; ++i) {
+		switch (instr->def.bit_size) {
+		case 32:
+			values[i] = LLVMConstInt(element_type,
+			                         instr->value.u32[i], false);
+			break;
+		case 64:
+			values[i] = LLVMConstInt(element_type,
+			                         instr->value.u64[i], false);
+			break;
+		default:
+			fprintf(stderr,
+			        "unsupported nir load_const bit_size: %d\n",
+			        instr->def.bit_size);
+			abort();
+		}
+	}
+	if (instr->def.num_components > 1) {
+		value = LLVMConstVector(values, instr->def.num_components);
+	} else
+		value = values[0];
 
-	return ac_build_image_opcode(&ctx->ac, &args);
+	_mesa_hash_table_insert(ctx->defs, &instr->def, value);
 }
 
-static LLVMValueRef visit_image_size(struct ac_nir_context *ctx,
-				     const nir_intrinsic_instr *instr)
+static LLVMValueRef
+get_buffer_size(struct ac_nir_context *ctx, LLVMValueRef descriptor, bool in_elements)
 {
-	LLVMValueRef res;
-	const nir_variable *var = instr->variables[0]->var;
-	const struct glsl_type *type = glsl_without_array(var->type);
-
-	if (glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_BUF)
-		return get_buffer_size(ctx,
-			get_sampler_desc(ctx, instr->variables[0],
-					 AC_DESC_BUFFER, NULL, true, false), true);
-
-	struct ac_image_args args = { 0 };
-
-	args.da = glsl_is_array_image(type);
-	args.dmask = 0xf;
-	args.resource = get_sampler_desc(ctx, instr->variables[0], AC_DESC_IMAGE, NULL, true, false);
-	args.opcode = ac_image_get_resinfo;
-	args.addr = ctx->ac.i32_0;
-
-	res = ac_build_image_opcode(&ctx->ac, &args);
-
-	LLVMValueRef two = LLVMConstInt(ctx->ac.i32, 2, false);
+	LLVMValueRef size =
+		LLVMBuildExtractElement(ctx->ac.builder, descriptor,
+					LLVMConstInt(ctx->ac.i32, 2, false), "");
 
-	if (glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_CUBE &&
-	    glsl_sampler_type_is_array(type)) {
-		LLVMValueRef six = LLVMConstInt(ctx->ac.i32, 6, false);
-		LLVMValueRef z = LLVMBuildExtractElement(ctx->ac.builder, res, two, "");
-		z = LLVMBuildSDiv(ctx->ac.builder, z, six, "");
-		res = LLVMBuildInsertElement(ctx->ac.builder, res, z, two, "");
-	}
-	if (ctx->ac.chip_class >= GFX9 &&
-	    glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_1D &&
-	    glsl_sampler_type_is_array(type)) {
-		LLVMValueRef layers = LLVMBuildExtractElement(ctx->ac.builder, res, two, "");
-		res = LLVMBuildInsertElement(ctx->ac.builder, res, layers,
+	/* VI only */
+	if (ctx->ac.chip_class == VI && in_elements) {
+		/* On VI, the descriptor contains the size in bytes,
+		 * but TXQ must return the size in elements.
+		 * The stride is always non-zero for resources using TXQ.
+		 */
+		LLVMValueRef stride =
+			LLVMBuildExtractElement(ctx->ac.builder, descriptor,
 						ctx->ac.i32_1, "");
+		stride = LLVMBuildLShr(ctx->ac.builder, stride,
+				       LLVMConstInt(ctx->ac.i32, 16, false), "");
+		stride = LLVMBuildAnd(ctx->ac.builder, stride,
+				      LLVMConstInt(ctx->ac.i32, 0x3fff, false), "");
 
+		size = LLVMBuildUDiv(ctx->ac.builder, size, stride, "");
 	}
-	return res;
-}
-
-#define NOOP_WAITCNT 0xf7f
-#define LGKM_CNT 0x07f
-#define VM_CNT 0xf70
-
-static void emit_membar(struct ac_llvm_context *ac,
-			const nir_intrinsic_instr *instr)
-{
-	unsigned waitcnt = NOOP_WAITCNT;
-
-	switch (instr->intrinsic) {
-	case nir_intrinsic_memory_barrier:
-	case nir_intrinsic_group_memory_barrier:
-		waitcnt &= VM_CNT & LGKM_CNT;
-		break;
-	case nir_intrinsic_memory_barrier_atomic_counter:
-	case nir_intrinsic_memory_barrier_buffer:
-	case nir_intrinsic_memory_barrier_image:
-		waitcnt &= VM_CNT;
-		break;
-	case nir_intrinsic_memory_barrier_shared:
-		waitcnt &= LGKM_CNT;
-		break;
-	default:
-		break;
-	}
-	if (waitcnt != NOOP_WAITCNT)
-		ac_build_waitcnt(ac, waitcnt);
+	return size;
 }
 
-void ac_emit_barrier(struct ac_llvm_context *ac, gl_shader_stage stage)
+/**
+ * Given the i32 or vNi32 \p type, generate the textual name (e.g. for use with
+ * intrinsic names).
+ */
+static void build_int_type_name(
+	LLVMTypeRef type,
+	char *buf, unsigned bufsize)
 {
-	/* SI only (thanks to a hw bug workaround):
-	 * The real barrier instruction isn’t needed, because an entire patch
-	 * always fits into a single wave.
-	 */
-	if (ac->chip_class == SI && stage == MESA_SHADER_TESS_CTRL) {
-		ac_build_waitcnt(ac, LGKM_CNT & VM_CNT);
-		return;
-	}
-	ac_build_intrinsic(ac, "llvm.amdgcn.s.barrier",
-			   ac->voidt, NULL, 0, AC_FUNC_ATTR_CONVERGENT);
-}
+	assert(bufsize >= 6);
 
-static void radv_emit_kill(struct ac_shader_abi *abi, LLVMValueRef visible)
-{
-	struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
-	ac_build_kill_if_false(&ctx->ac, visible);
+	if (LLVMGetTypeKind(type) == LLVMVectorTypeKind)
+		snprintf(buf, bufsize, "v%ui32",
+			 LLVMGetVectorSize(type));
+	else
+		strcpy(buf, "i32");
 }
 
-static void emit_discard(struct ac_nir_context *ctx,
-			 const nir_intrinsic_instr *instr)
+static LLVMValueRef radv_lower_gather4_integer(struct ac_llvm_context *ctx,
+					       struct ac_image_args *args,
+					       const nir_tex_instr *instr)
 {
-	LLVMValueRef cond;
-
-	if (instr->intrinsic == nir_intrinsic_discard_if) {
-		cond = LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ,
-				     get_src(ctx, instr->src[0]),
-				     ctx->ac.i32_0, "");
-	} else {
-		assert(instr->intrinsic == nir_intrinsic_discard);
-		cond = LLVMConstInt(ctx->ac.i1, false, 0);
-	}
+	enum glsl_base_type stype = glsl_get_sampler_result_type(instr->texture->var->type);
+	LLVMValueRef coord = args->addr;
+	LLVMValueRef half_texel[2];
+	LLVMValueRef compare_cube_wa = NULL;
+	LLVMValueRef result;
+	int c;
+	unsigned coord_vgpr_index = (unsigned)args->offset + (unsigned)args->compare;
 
-	ctx->abi->emit_kill(ctx->abi, cond);
-}
+	//TODO Rect
+	{
+		struct ac_image_args txq_args = { 0 };
 
-static LLVMValueRef
-visit_load_helper_invocation(struct ac_nir_context *ctx)
-{
-	LLVMValueRef result = ac_build_intrinsic(&ctx->ac,
-						 "llvm.amdgcn.ps.live",
-						 ctx->ac.i1, NULL, 0,
-						 AC_FUNC_ATTR_READNONE);
-	result = LLVMBuildNot(ctx->ac.builder, result, "");
-	return LLVMBuildSExt(ctx->ac.builder, result, ctx->ac.i32, "");
-}
+		txq_args.da = instr->is_array || instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE;
+		txq_args.opcode = ac_image_get_resinfo;
+		txq_args.dmask = 0xf;
+		txq_args.addr = ctx->i32_0;
+		txq_args.resource = args->resource;
+		LLVMValueRef size = ac_build_image_opcode(ctx, &txq_args);
 
-static LLVMValueRef
-visit_load_local_invocation_index(struct ac_nir_context *ctx)
-{
-	LLVMValueRef result;
-	LLVMValueRef thread_id = ac_get_thread_id(&ctx->ac);
-	result = LLVMBuildAnd(ctx->ac.builder, ctx->abi->tg_size,
-			      LLVMConstInt(ctx->ac.i32, 0xfc0, false), "");
+		for (c = 0; c < 2; c++) {
+			half_texel[c] = LLVMBuildExtractElement(ctx->builder, size,
+								LLVMConstInt(ctx->i32, c, false), "");
+			half_texel[c] = LLVMBuildUIToFP(ctx->builder, half_texel[c], ctx->f32, "");
+			half_texel[c] = ac_build_fdiv(ctx, ctx->f32_1, half_texel[c]);
+			half_texel[c] = LLVMBuildFMul(ctx->builder, half_texel[c],
+						      LLVMConstReal(ctx->f32, -0.5), "");
+		}
+	}
 
-	return LLVMBuildAdd(ctx->ac.builder, result, thread_id, "");
-}
+	LLVMValueRef orig_coords = args->addr;
 
-static LLVMValueRef
-visit_load_subgroup_id(struct ac_nir_context *ctx)
-{
-	if (ctx->stage == MESA_SHADER_COMPUTE) {
-		LLVMValueRef result;
-		result = LLVMBuildAnd(ctx->ac.builder, ctx->abi->tg_size,
-				LLVMConstInt(ctx->ac.i32, 0xfc0, false), "");
-		return LLVMBuildLShr(ctx->ac.builder, result,  LLVMConstInt(ctx->ac.i32, 6, false), "");
-	} else {
-		return LLVMConstInt(ctx->ac.i32, 0, false);
+	for (c = 0; c < 2; c++) {
+		LLVMValueRef tmp;
+		LLVMValueRef index = LLVMConstInt(ctx->i32, coord_vgpr_index + c, 0);
+		tmp = LLVMBuildExtractElement(ctx->builder, coord, index, "");
+		tmp = LLVMBuildBitCast(ctx->builder, tmp, ctx->f32, "");
+		tmp = LLVMBuildFAdd(ctx->builder, tmp, half_texel[c], "");
+		tmp = LLVMBuildBitCast(ctx->builder, tmp, ctx->i32, "");
+		coord = LLVMBuildInsertElement(ctx->builder, coord, tmp, index, "");
 	}
-}
 
-static LLVMValueRef
-visit_load_num_subgroups(struct ac_nir_context *ctx)
-{
-	if (ctx->stage == MESA_SHADER_COMPUTE) {
-		return LLVMBuildAnd(ctx->ac.builder, ctx->abi->tg_size,
-		                    LLVMConstInt(ctx->ac.i32, 0x3f, false), "");
-	} else {
-		return LLVMConstInt(ctx->ac.i32, 1, false);
-	}
-}
 
-static LLVMValueRef
-visit_first_invocation(struct ac_nir_context *ctx)
-{
-	LLVMValueRef active_set = ac_build_ballot(&ctx->ac, ctx->ac.i32_1);
+	/*
+	 * Apparantly cube has issue with integer types that the workaround doesn't solve,
+	 * so this tests if the format is 8_8_8_8 and an integer type do an alternate
+	 * workaround by sampling using a scaled type and converting.
+	 * This is taken from amdgpu-pro shaders.
+	 */
+	/* NOTE this produces some ugly code compared to amdgpu-pro,
+	 * LLVM ends up dumping SGPRs into VGPRs to deal with the compare/select,
+	 * and then reads them back. -pro generates two selects,
+	 * one s_cmp for the descriptor rewriting
+	 * one v_cmp for the coordinate and result changes.
+	 */
+	if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE) {
+		LLVMValueRef tmp, tmp2;
 
-	/* The second argument is whether cttz(0) should be defined, but we do not care. */
-	LLVMValueRef args[] = {active_set, LLVMConstInt(ctx->ac.i1, 0, false)};
-	LLVMValueRef result =  ac_build_intrinsic(&ctx->ac,
-	                                          "llvm.cttz.i64",
-	                                          ctx->ac.i64, args, 2,
-	                                          AC_FUNC_ATTR_NOUNWIND |
-	                                          AC_FUNC_ATTR_READNONE);
+		/* workaround 8/8/8/8 uint/sint cube gather bug */
+		/* first detect it then change to a scaled read and f2i */
+		tmp = LLVMBuildExtractElement(ctx->builder, args->resource, ctx->i32_1, "");
+		tmp2 = tmp;
 
-	return LLVMBuildTrunc(ctx->ac.builder, result, ctx->ac.i32, "");
-}
+		/* extract the DATA_FORMAT */
+		tmp = ac_build_bfe(ctx, tmp, LLVMConstInt(ctx->i32, 20, false),
+				   LLVMConstInt(ctx->i32, 6, false), false);
 
-static LLVMValueRef
-visit_load_shared(struct ac_nir_context *ctx,
-		   const nir_intrinsic_instr *instr)
-{
-	LLVMValueRef values[4], derived_ptr, index, ret;
+		/* is the DATA_FORMAT == 8_8_8_8 */
+		compare_cube_wa = LLVMBuildICmp(ctx->builder, LLVMIntEQ, tmp, LLVMConstInt(ctx->i32, V_008F14_IMG_DATA_FORMAT_8_8_8_8, false), "");
 
-	LLVMValueRef ptr = get_memory_ptr(ctx, instr->src[0]);
+		if (stype == GLSL_TYPE_UINT)
+			/* Create a NUM FORMAT - 0x2 or 0x4 - USCALED or UINT */
+			tmp = LLVMBuildSelect(ctx->builder, compare_cube_wa, LLVMConstInt(ctx->i32, 0x8000000, false),
+					      LLVMConstInt(ctx->i32, 0x10000000, false), "");
+		else
+			/* Create a NUM FORMAT - 0x3 or 0x5 - SSCALED or SINT */
+			tmp = LLVMBuildSelect(ctx->builder, compare_cube_wa, LLVMConstInt(ctx->i32, 0xc000000, false),
+					      LLVMConstInt(ctx->i32, 0x14000000, false), "");
 
-	for (int chan = 0; chan < instr->num_components; chan++) {
-		index = LLVMConstInt(ctx->ac.i32, chan, 0);
-		derived_ptr = LLVMBuildGEP(ctx->ac.builder, ptr, &index, 1, "");
-		values[chan] = LLVMBuildLoad(ctx->ac.builder, derived_ptr, "");
-	}
+		/* replace the NUM FORMAT in the descriptor */
+		tmp2 = LLVMBuildAnd(ctx->builder, tmp2, LLVMConstInt(ctx->i32, C_008F14_NUM_FORMAT_GFX6, false), "");
+		tmp2 = LLVMBuildOr(ctx->builder, tmp2, tmp, "");
 
-	ret = ac_build_gather_values(&ctx->ac, values, instr->num_components);
-	return LLVMBuildBitCast(ctx->ac.builder, ret, get_def_type(ctx, &instr->dest.ssa), "");
-}
+		args->resource = LLVMBuildInsertElement(ctx->builder, args->resource, tmp2, ctx->i32_1, "");
 
-static void
-visit_store_shared(struct ac_nir_context *ctx,
-		   const nir_intrinsic_instr *instr)
-{
-	LLVMValueRef derived_ptr, data,index;
-	LLVMBuilderRef builder = ctx->ac.builder;
+		/* don't modify the coordinates for this case */
+		coord = LLVMBuildSelect(ctx->builder, compare_cube_wa, orig_coords, coord, "");
+	}
+	args->addr = coord;
+	result = ac_build_image_opcode(ctx, args);
 
-	LLVMValueRef ptr = get_memory_ptr(ctx, instr->src[1]);
-	LLVMValueRef src = get_src(ctx, instr->src[0]);
+	if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE) {
+		LLVMValueRef tmp, tmp2;
 
-	int writemask = nir_intrinsic_write_mask(instr);
-	for (int chan = 0; chan < 4; chan++) {
-		if (!(writemask & (1 << chan))) {
-			continue;
+		/* if the cube workaround is in place, f2i the result. */
+		for (c = 0; c < 4; c++) {
+			tmp = LLVMBuildExtractElement(ctx->builder, result, LLVMConstInt(ctx->i32, c, false), "");
+			if (stype == GLSL_TYPE_UINT)
+				tmp2 = LLVMBuildFPToUI(ctx->builder, tmp, ctx->i32, "");
+			else
+				tmp2 = LLVMBuildFPToSI(ctx->builder, tmp, ctx->i32, "");
+			tmp = LLVMBuildBitCast(ctx->builder, tmp, ctx->i32, "");
+			tmp2 = LLVMBuildBitCast(ctx->builder, tmp2, ctx->i32, "");
+			tmp = LLVMBuildSelect(ctx->builder, compare_cube_wa, tmp2, tmp, "");
+			tmp = LLVMBuildBitCast(ctx->builder, tmp, ctx->f32, "");
+			result = LLVMBuildInsertElement(ctx->builder, result, tmp, LLVMConstInt(ctx->i32, c, false), "");
 		}
-		data = ac_llvm_extract_elem(&ctx->ac, src, chan);
-		index = LLVMConstInt(ctx->ac.i32, chan, 0);
-		derived_ptr = LLVMBuildGEP(builder, ptr, &index, 1, "");
-		LLVMBuildStore(builder, data, derived_ptr);
 	}
+	return result;
 }
 
-static LLVMValueRef visit_var_atomic(struct ac_nir_context *ctx,
-				     const nir_intrinsic_instr *instr,
-				     LLVMValueRef ptr, int src_idx)
+static LLVMValueRef build_tex_intrinsic(struct ac_nir_context *ctx,
+					const nir_tex_instr *instr,
+					bool lod_is_zero,
+					struct ac_image_args *args)
 {
-	LLVMValueRef result;
-	LLVMValueRef src = get_src(ctx, instr->src[src_idx]);
+	if (instr->sampler_dim == GLSL_SAMPLER_DIM_BUF) {
+		unsigned mask = nir_ssa_def_components_read(&instr->dest.ssa);
 
-	if (instr->intrinsic == nir_intrinsic_var_atomic_comp_swap ||
-	    instr->intrinsic == nir_intrinsic_shared_atomic_comp_swap) {
-		LLVMValueRef src1 = get_src(ctx, instr->src[src_idx + 1]);
-		result = LLVMBuildAtomicCmpXchg(ctx->ac.builder,
-						ptr, src, src1,
-						LLVMAtomicOrderingSequentiallyConsistent,
-						LLVMAtomicOrderingSequentiallyConsistent,
-						false);
-	} else {
-		LLVMAtomicRMWBinOp op;
-		switch (instr->intrinsic) {
-		case nir_intrinsic_var_atomic_add:
-		case nir_intrinsic_shared_atomic_add:
-			op = LLVMAtomicRMWBinOpAdd;
-			break;
-		case nir_intrinsic_var_atomic_umin:
-		case nir_intrinsic_shared_atomic_umin:
-			op = LLVMAtomicRMWBinOpUMin;
-			break;
-		case nir_intrinsic_var_atomic_umax:
-		case nir_intrinsic_shared_atomic_umax:
-			op = LLVMAtomicRMWBinOpUMax;
-			break;
-		case nir_intrinsic_var_atomic_imin:
-		case nir_intrinsic_shared_atomic_imin:
-			op = LLVMAtomicRMWBinOpMin;
-			break;
-		case nir_intrinsic_var_atomic_imax:
-		case nir_intrinsic_shared_atomic_imax:
-			op = LLVMAtomicRMWBinOpMax;
-			break;
-		case nir_intrinsic_var_atomic_and:
-		case nir_intrinsic_shared_atomic_and:
-			op = LLVMAtomicRMWBinOpAnd;
-			break;
-		case nir_intrinsic_var_atomic_or:
-		case nir_intrinsic_shared_atomic_or:
-			op = LLVMAtomicRMWBinOpOr;
-			break;
-		case nir_intrinsic_var_atomic_xor:
-		case nir_intrinsic_shared_atomic_xor:
-			op = LLVMAtomicRMWBinOpXor;
-			break;
-		case nir_intrinsic_var_atomic_exchange:
-		case nir_intrinsic_shared_atomic_exchange:
-			op = LLVMAtomicRMWBinOpXchg;
-			break;
-		default:
-			return NULL;
-		}
+		return ac_build_buffer_load_format(&ctx->ac,
+						   args->resource,
+						   args->addr,
+						   ctx->ac.i32_0,
+						   util_last_bit(mask),
+						   false, true);
+	}
 
-		result = LLVMBuildAtomicRMW(ctx->ac.builder, op, ptr, ac_to_integer(&ctx->ac, src),
-					    LLVMAtomicOrderingSequentiallyConsistent,
-					    false);
+	args->opcode = ac_image_sample;
+	args->compare = instr->is_shadow;
+
+	switch (instr->op) {
+	case nir_texop_txf:
+	case nir_texop_txf_ms:
+	case nir_texop_samples_identical:
+		args->opcode = lod_is_zero ||
+			       instr->sampler_dim == GLSL_SAMPLER_DIM_MS ?
+					ac_image_load : ac_image_load_mip;
+		args->compare = false;
+		args->offset = false;
+		break;
+	case nir_texop_txb:
+		args->bias = true;
+		break;
+	case nir_texop_txl:
+		if (lod_is_zero)
+			args->level_zero = true;
+		else
+			args->lod = true;
+		break;
+	case nir_texop_txs:
+	case nir_texop_query_levels:
+		args->opcode = ac_image_get_resinfo;
+		break;
+	case nir_texop_tex:
+		if (ctx->stage != MESA_SHADER_FRAGMENT)
+			args->level_zero = true;
+		break;
+	case nir_texop_txd:
+		args->deriv = true;
+		break;
+	case nir_texop_tg4:
+		args->opcode = ac_image_gather4;
+		args->level_zero = true;
+		break;
+	case nir_texop_lod:
+		args->opcode = ac_image_get_lod;
+		args->compare = false;
+		args->offset = false;
+		break;
+	default:
+		break;
+	}
+
+	if (instr->op == nir_texop_tg4 && ctx->ac.chip_class <= VI) {
+		enum glsl_base_type stype = glsl_get_sampler_result_type(instr->texture->var->type);
+		if (stype == GLSL_TYPE_UINT || stype == GLSL_TYPE_INT) {
+			return radv_lower_gather4_integer(&ctx->ac, args, instr);
+		}
 	}
-	return result;
+	return ac_build_image_opcode(&ctx->ac, args);
 }
 
-static LLVMValueRef lookup_interp_param(struct ac_shader_abi *abi,
-					enum glsl_interp_mode interp, unsigned location)
+static LLVMValueRef visit_vulkan_resource_reindex(struct ac_nir_context *ctx,
+                                                  nir_intrinsic_instr *instr)
 {
-	struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+	LLVMValueRef ptr = get_src(ctx, instr->src[0]);
+	LLVMValueRef index = get_src(ctx, instr->src[1]);
 
-	switch (interp) {
-	case INTERP_MODE_FLAT:
-	default:
-		return NULL;
-	case INTERP_MODE_SMOOTH:
-	case INTERP_MODE_NONE:
-		if (location == INTERP_CENTER)
-			return ctx->persp_center;
-		else if (location == INTERP_CENTROID)
-			return ctx->persp_centroid;
-		else if (location == INTERP_SAMPLE)
-			return ctx->persp_sample;
-		break;
-	case INTERP_MODE_NOPERSPECTIVE:
-		if (location == INTERP_CENTER)
-			return ctx->linear_center;
-		else if (location == INTERP_CENTROID)
-			return ctx->linear_centroid;
-		else if (location == INTERP_SAMPLE)
-			return ctx->linear_sample;
-		break;
-	}
-	return NULL;
+	LLVMValueRef result = LLVMBuildGEP(ctx->ac.builder, ptr, &index, 1, "");
+	LLVMSetMetadata(result, ctx->ac.uniform_md_kind, ctx->ac.empty_md);
+	return result;
 }
 
-static LLVMValueRef load_sample_position(struct ac_shader_abi *abi,
-					 LLVMValueRef sample_id)
+static LLVMValueRef visit_load_push_constant(struct ac_nir_context *ctx,
+                                             nir_intrinsic_instr *instr)
 {
-	struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+	LLVMValueRef ptr, addr;
 
-	LLVMValueRef result;
-	LLVMValueRef ptr = ac_build_gep0(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_PS_SAMPLE_POSITIONS, false));
+	addr = LLVMConstInt(ctx->ac.i32, nir_intrinsic_base(instr), 0);
+	addr = LLVMBuildAdd(ctx->ac.builder, addr,
+			    get_src(ctx, instr->src[0]), "");
+
+	ptr = ac_build_gep0(&ctx->ac, ctx->abi->push_constants, addr);
+	ptr = ac_cast_ptr(&ctx->ac, ptr, get_def_type(ctx, &instr->dest.ssa));
 
-	ptr = LLVMBuildBitCast(ctx->ac.builder, ptr,
-			       ac_array_in_const_addr_space(ctx->ac.v2f32), "");
+	return LLVMBuildLoad(ctx->ac.builder, ptr, "");
+}
 
-	sample_id = LLVMBuildAdd(ctx->ac.builder, sample_id, ctx->sample_pos_offset, "");
-	result = ac_build_load_invariant(&ctx->ac, ptr, sample_id);
+static LLVMValueRef visit_get_buffer_size(struct ac_nir_context *ctx,
+                                          const nir_intrinsic_instr *instr)
+{
+	LLVMValueRef index = get_src(ctx, instr->src[0]);
 
-	return result;
+	return get_buffer_size(ctx, ctx->abi->load_ssbo(ctx->abi, index, false), false);
 }
 
-static LLVMValueRef load_sample_pos(struct ac_nir_context *ctx)
+static uint32_t widen_mask(uint32_t mask, unsigned multiplier)
 {
-	LLVMValueRef values[2];
-	LLVMValueRef pos[2];
+	uint32_t new_mask = 0;
+	for(unsigned i = 0; i < 32 && (1u << i) <= mask; ++i)
+		if (mask & (1u << i))
+			new_mask |= ((1u << multiplier) - 1u) << (i * multiplier);
+	return new_mask;
+}
 
-	pos[0] = ac_to_float(&ctx->ac, ctx->abi->frag_pos[0]);
-	pos[1] = ac_to_float(&ctx->ac, ctx->abi->frag_pos[1]);
+static LLVMValueRef extract_vector_range(struct ac_llvm_context *ctx, LLVMValueRef src,
+                                         unsigned start, unsigned count)
+{
+	LLVMTypeRef type = LLVMTypeOf(src);
 
-	values[0] = ac_build_fract(&ctx->ac, pos[0], 32);
-	values[1] = ac_build_fract(&ctx->ac, pos[1], 32);
-	return ac_build_gather_values(&ctx->ac, values, 2);
+	if (LLVMGetTypeKind(type) != LLVMVectorTypeKind) {
+		assert(start == 0);
+		assert(count == 1);
+		return src;
+	}
+
+	unsigned src_elements = LLVMGetVectorSize(type);
+	assert(start < src_elements);
+	assert(start + count <= src_elements);
+
+	if (start == 0 && count == src_elements)
+		return src;
+
+	if (count == 1)
+		return LLVMBuildExtractElement(ctx->builder, src, LLVMConstInt(ctx->i32, start, false), "");
+
+	assert(count <= 8);
+	LLVMValueRef indices[8];
+	for (unsigned i = 0; i < count; ++i)
+		indices[i] = LLVMConstInt(ctx->i32, start + i, false);
+
+	LLVMValueRef swizzle = LLVMConstVector(indices, count);
+	return LLVMBuildShuffleVector(ctx->builder, src, src, swizzle, "");
 }
 
-static LLVMValueRef load_sample_mask_in(struct ac_shader_abi *abi)
+static void visit_store_ssbo(struct ac_nir_context *ctx,
+                             nir_intrinsic_instr *instr)
 {
-	struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
-	uint8_t log2_ps_iter_samples = ctx->shader_info->info.ps.force_persample ?
-		ctx->options->key.fs.log2_num_samples :
-		ctx->options->key.fs.log2_ps_iter_samples;
-
-	/* The bit pattern matches that used by fixed function fragment
-	 * processing. */
-	static const uint16_t ps_iter_masks[] = {
-		0xffff, /* not used */
-		0x5555,
-		0x1111,
-		0x0101,
-		0x0001,
-	};
-	assert(log2_ps_iter_samples < ARRAY_SIZE(ps_iter_masks));
+	const char *store_name;
+	LLVMValueRef src_data = get_src(ctx, instr->src[0]);
+	LLVMTypeRef data_type = ctx->ac.f32;
+	int elem_size_mult = ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src_data)) / 32;
+	int components_32bit = elem_size_mult * instr->num_components;
+	unsigned writemask = nir_intrinsic_write_mask(instr);
+	LLVMValueRef base_data, base_offset;
+	LLVMValueRef params[6];
+
+	params[1] = ctx->abi->load_ssbo(ctx->abi,
+				        get_src(ctx, instr->src[1]), true);
+	params[2] = ctx->ac.i32_0; /* vindex */
+	params[4] = ctx->ac.i1false;  /* glc */
+	params[5] = ctx->ac.i1false;  /* slc */
+
+	if (components_32bit > 1)
+		data_type = LLVMVectorType(ctx->ac.f32, components_32bit);
 
-	uint32_t ps_iter_mask = ps_iter_masks[log2_ps_iter_samples];
+	writemask = widen_mask(writemask, elem_size_mult);
 
-	LLVMValueRef result, sample_id;
-	sample_id = ac_unpack_param(&ctx->ac, abi->ancillary, 8, 4);
-	sample_id = LLVMBuildShl(ctx->ac.builder, LLVMConstInt(ctx->ac.i32, ps_iter_mask, false), sample_id, "");
-	result = LLVMBuildAnd(ctx->ac.builder, sample_id, abi->sample_coverage, "");
-	return result;
+	base_data = ac_to_float(&ctx->ac, src_data);
+	base_data = ac_trim_vector(&ctx->ac, base_data, instr->num_components);
+	base_data = LLVMBuildBitCast(ctx->ac.builder, base_data,
+				     data_type, "");
+	base_offset = get_src(ctx, instr->src[2]);      /* voffset */
+	while (writemask) {
+		int start, count;
+		LLVMValueRef data;
+		LLVMValueRef offset;
+
+		u_bit_scan_consecutive_range(&writemask, &start, &count);
+
+		/* Due to an LLVM limitation, split 3-element writes
+		 * into a 2-element and a 1-element write. */
+		if (count == 3) {
+			writemask |= 1 << (start + 2);
+			count = 2;
+		}
+
+		if (count > 4) {
+			writemask |= ((1u << (count - 4)) - 1u) << (start + 4);
+			count = 4;
+		}
+
+		if (count == 4) {
+			store_name = "llvm.amdgcn.buffer.store.v4f32";
+		} else if (count == 2) {
+			store_name = "llvm.amdgcn.buffer.store.v2f32";
+
+		} else {
+			assert(count == 1);
+			store_name = "llvm.amdgcn.buffer.store.f32";
+		}
+		data = extract_vector_range(&ctx->ac, base_data, start, count);
+
+		offset = base_offset;
+		if (start != 0) {
+			offset = LLVMBuildAdd(ctx->ac.builder, offset, LLVMConstInt(ctx->ac.i32, start * 4, false), "");
+		}
+		params[0] = data;
+		params[3] = offset;
+		ac_build_intrinsic(&ctx->ac, store_name,
+				   ctx->ac.voidt, params, 6, 0);
+	}
 }
 
-static LLVMValueRef visit_interp(struct ac_nir_context *ctx,
-				 const nir_intrinsic_instr *instr)
+static LLVMValueRef visit_atomic_ssbo(struct ac_nir_context *ctx,
+                                      const nir_intrinsic_instr *instr)
 {
-	LLVMValueRef result[4];
-	LLVMValueRef interp_param, attr_number;
-	unsigned location;
-	unsigned chan;
-	LLVMValueRef src_c0 = NULL;
-	LLVMValueRef src_c1 = NULL;
-	LLVMValueRef src0 = NULL;
-	int input_index = instr->variables[0]->var->data.location - VARYING_SLOT_VAR0;
+	const char *name;
+	LLVMValueRef params[6];
+	int arg_count = 0;
+
+	if (instr->intrinsic == nir_intrinsic_ssbo_atomic_comp_swap) {
+		params[arg_count++] = ac_llvm_extract_elem(&ctx->ac, get_src(ctx, instr->src[3]), 0);
+	}
+	params[arg_count++] = ac_llvm_extract_elem(&ctx->ac, get_src(ctx, instr->src[2]), 0);
+	params[arg_count++] = ctx->abi->load_ssbo(ctx->abi,
+						 get_src(ctx, instr->src[0]),
+						 true);
+	params[arg_count++] = ctx->ac.i32_0; /* vindex */
+	params[arg_count++] = get_src(ctx, instr->src[1]);      /* voffset */
+	params[arg_count++] = LLVMConstInt(ctx->ac.i1, 0, false);  /* slc */
+
 	switch (instr->intrinsic) {
-	case nir_intrinsic_interp_var_at_centroid:
-		location = INTERP_CENTROID;
+	case nir_intrinsic_ssbo_atomic_add:
+		name = "llvm.amdgcn.buffer.atomic.add";
 		break;
-	case nir_intrinsic_interp_var_at_sample:
-	case nir_intrinsic_interp_var_at_offset:
-		location = INTERP_CENTER;
-		src0 = get_src(ctx, instr->src[0]);
+	case nir_intrinsic_ssbo_atomic_imin:
+		name = "llvm.amdgcn.buffer.atomic.smin";
 		break;
-	default:
+	case nir_intrinsic_ssbo_atomic_umin:
+		name = "llvm.amdgcn.buffer.atomic.umin";
+		break;
+	case nir_intrinsic_ssbo_atomic_imax:
+		name = "llvm.amdgcn.buffer.atomic.smax";
+		break;
+	case nir_intrinsic_ssbo_atomic_umax:
+		name = "llvm.amdgcn.buffer.atomic.umax";
+		break;
+	case nir_intrinsic_ssbo_atomic_and:
+		name = "llvm.amdgcn.buffer.atomic.and";
+		break;
+	case nir_intrinsic_ssbo_atomic_or:
+		name = "llvm.amdgcn.buffer.atomic.or";
 		break;
+	case nir_intrinsic_ssbo_atomic_xor:
+		name = "llvm.amdgcn.buffer.atomic.xor";
+		break;
+	case nir_intrinsic_ssbo_atomic_exchange:
+		name = "llvm.amdgcn.buffer.atomic.swap";
+		break;
+	case nir_intrinsic_ssbo_atomic_comp_swap:
+		name = "llvm.amdgcn.buffer.atomic.cmpswap";
+		break;
+	default:
+		abort();
 	}
 
-	if (instr->intrinsic == nir_intrinsic_interp_var_at_offset) {
-		src_c0 = ac_to_float(&ctx->ac, LLVMBuildExtractElement(ctx->ac.builder, src0, ctx->ac.i32_0, ""));
-		src_c1 = ac_to_float(&ctx->ac, LLVMBuildExtractElement(ctx->ac.builder, src0, ctx->ac.i32_1, ""));
-	} else if (instr->intrinsic == nir_intrinsic_interp_var_at_sample) {
-		LLVMValueRef sample_position;
-		LLVMValueRef halfval = LLVMConstReal(ctx->ac.f32, 0.5f);
-
-		/* fetch sample ID */
-		sample_position = ctx->abi->load_sample_position(ctx->abi, src0);
-
-		src_c0 = LLVMBuildExtractElement(ctx->ac.builder, sample_position, ctx->ac.i32_0, "");
-		src_c0 = LLVMBuildFSub(ctx->ac.builder, src_c0, halfval, "");
-		src_c1 = LLVMBuildExtractElement(ctx->ac.builder, sample_position, ctx->ac.i32_1, "");
-		src_c1 = LLVMBuildFSub(ctx->ac.builder, src_c1, halfval, "");
-	}
-	interp_param = ctx->abi->lookup_interp_param(ctx->abi, instr->variables[0]->var->data.interpolation, location);
-	attr_number = LLVMConstInt(ctx->ac.i32, input_index, false);
+	return ac_build_intrinsic(&ctx->ac, name, ctx->ac.i32, params, arg_count, 0);
+}
 
-	if (location == INTERP_CENTER) {
-		LLVMValueRef ij_out[2];
-		LLVMValueRef ddxy_out = emit_ddxy_interp(ctx, interp_param);
+static LLVMValueRef visit_load_buffer(struct ac_nir_context *ctx,
+                                      const nir_intrinsic_instr *instr)
+{
+	LLVMValueRef results[2];
+	int load_components;
+	int num_components = instr->num_components;
+	if (instr->dest.ssa.bit_size == 64)
+		num_components *= 2;
 
-		/*
-		 * take the I then J parameters, and the DDX/Y for it, and
-		 * calculate the IJ inputs for the interpolator.
-		 * temp1 = ddx * offset/sample.x + I;
-		 * interp_param.I = ddy * offset/sample.y + temp1;
-		 * temp1 = ddx * offset/sample.x + J;
-		 * interp_param.J = ddy * offset/sample.y + temp1;
-		 */
-		for (unsigned i = 0; i < 2; i++) {
-			LLVMValueRef ix_ll = LLVMConstInt(ctx->ac.i32, i, false);
-			LLVMValueRef iy_ll = LLVMConstInt(ctx->ac.i32, i + 2, false);
-			LLVMValueRef ddx_el = LLVMBuildExtractElement(ctx->ac.builder,
-								      ddxy_out, ix_ll, "");
-			LLVMValueRef ddy_el = LLVMBuildExtractElement(ctx->ac.builder,
-								      ddxy_out, iy_ll, "");
-			LLVMValueRef interp_el = LLVMBuildExtractElement(ctx->ac.builder,
-									 interp_param, ix_ll, "");
-			LLVMValueRef temp1, temp2;
+	for (int i = 0; i < num_components; i += load_components) {
+		load_components = MIN2(num_components - i, 4);
+		const char *load_name;
+		LLVMTypeRef data_type = ctx->ac.f32;
+		LLVMValueRef offset = LLVMConstInt(ctx->ac.i32, i * 4, false);
+		offset = LLVMBuildAdd(ctx->ac.builder, get_src(ctx, instr->src[1]), offset, "");
 
-			interp_el = LLVMBuildBitCast(ctx->ac.builder, interp_el,
-						     ctx->ac.f32, "");
+		if (load_components == 3)
+			data_type = LLVMVectorType(ctx->ac.f32, 4);
+		else if (load_components > 1)
+			data_type = LLVMVectorType(ctx->ac.f32, load_components);
 
-			temp1 = LLVMBuildFMul(ctx->ac.builder, ddx_el, src_c0, "");
-			temp1 = LLVMBuildFAdd(ctx->ac.builder, temp1, interp_el, "");
+		if (load_components >= 3)
+			load_name = "llvm.amdgcn.buffer.load.v4f32";
+		else if (load_components == 2)
+			load_name = "llvm.amdgcn.buffer.load.v2f32";
+		else if (load_components == 1)
+			load_name = "llvm.amdgcn.buffer.load.f32";
+		else
+			unreachable("unhandled number of components");
 
-			temp2 = LLVMBuildFMul(ctx->ac.builder, ddy_el, src_c1, "");
-			temp2 = LLVMBuildFAdd(ctx->ac.builder, temp2, temp1, "");
+		LLVMValueRef params[] = {
+			ctx->abi->load_ssbo(ctx->abi,
+					    get_src(ctx, instr->src[0]),
+					    false),
+			ctx->ac.i32_0,
+			offset,
+			ctx->ac.i1false,
+			ctx->ac.i1false,
+		};
 
-			ij_out[i] = LLVMBuildBitCast(ctx->ac.builder,
-						     temp2, ctx->ac.i32, "");
-		}
-		interp_param = ac_build_gather_values(&ctx->ac, ij_out, 2);
+		results[i > 0 ? 1 : 0] = ac_build_intrinsic(&ctx->ac, load_name, data_type, params, 5, 0);
+	}
+
+	assume(results[0]);
+	LLVMValueRef ret = results[0];
+	if (num_components > 4 || num_components == 3) {
+		LLVMValueRef masks[] = {
+		        LLVMConstInt(ctx->ac.i32, 0, false), LLVMConstInt(ctx->ac.i32, 1, false),
+		        LLVMConstInt(ctx->ac.i32, 2, false), LLVMConstInt(ctx->ac.i32, 3, false),
+			LLVMConstInt(ctx->ac.i32, 4, false), LLVMConstInt(ctx->ac.i32, 5, false),
+		        LLVMConstInt(ctx->ac.i32, 6, false), LLVMConstInt(ctx->ac.i32, 7, false)
+		};
 
+		LLVMValueRef swizzle = LLVMConstVector(masks, num_components);
+		ret = LLVMBuildShuffleVector(ctx->ac.builder, results[0],
+					     results[num_components > 4 ? 1 : 0], swizzle, "");
 	}
 
-	for (chan = 0; chan < 4; chan++) {
-		LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, false);
+	return LLVMBuildBitCast(ctx->ac.builder, ret,
+	                        get_def_type(ctx, &instr->dest.ssa), "");
+}
 
-		if (interp_param) {
-			interp_param = LLVMBuildBitCast(ctx->ac.builder,
-							interp_param, ctx->ac.v2f32, "");
-			LLVMValueRef i = LLVMBuildExtractElement(
-				ctx->ac.builder, interp_param, ctx->ac.i32_0, "");
-			LLVMValueRef j = LLVMBuildExtractElement(
-				ctx->ac.builder, interp_param, ctx->ac.i32_1, "");
+static LLVMValueRef visit_load_ubo_buffer(struct ac_nir_context *ctx,
+                                          const nir_intrinsic_instr *instr)
+{
+	LLVMValueRef ret;
+	LLVMValueRef rsrc = get_src(ctx, instr->src[0]);
+	LLVMValueRef offset = get_src(ctx, instr->src[1]);
+	int num_components = instr->num_components;
 
-			result[chan] = ac_build_fs_interp(&ctx->ac,
-							  llvm_chan, attr_number,
-							  ctx->abi->prim_mask, i, j);
-		} else {
-			result[chan] = ac_build_fs_interp_mov(&ctx->ac,
-							      LLVMConstInt(ctx->ac.i32, 2, false),
-							      llvm_chan, attr_number,
-							      ctx->abi->prim_mask);
-		}
-	}
-	return ac_build_varying_gather_values(&ctx->ac, result, instr->num_components,
-					      instr->variables[0]->var->data.location_frac);
+	if (ctx->abi->load_ubo)
+		rsrc = ctx->abi->load_ubo(ctx->abi, rsrc);
+
+	if (instr->dest.ssa.bit_size == 64)
+		num_components *= 2;
+
+	ret = ac_build_buffer_load(&ctx->ac, rsrc, num_components, NULL, offset,
+				   NULL, 0, false, false, true, true);
+	ret = ac_trim_vector(&ctx->ac, ret, num_components);
+	return LLVMBuildBitCast(ctx->ac.builder, ret,
+	                        get_def_type(ctx, &instr->dest.ssa), "");
 }
 
 static void
-visit_emit_vertex(struct ac_shader_abi *abi, unsigned stream, LLVMValueRef *addrs)
+get_deref_offset(struct ac_nir_context *ctx, nir_deref_var *deref,
+		 bool vs_in, unsigned *vertex_index_out,
+		 LLVMValueRef *vertex_index_ref,
+		 unsigned *const_out, LLVMValueRef *indir_out)
 {
-	LLVMValueRef gs_next_vertex;
-	LLVMValueRef can_emit;
-	int idx;
-	struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+	unsigned const_offset = 0;
+	nir_deref *tail = &deref->deref;
+	LLVMValueRef offset = NULL;
 
-	assert(stream == 0);
+	if (vertex_index_out != NULL || vertex_index_ref != NULL) {
+		tail = tail->child;
+		nir_deref_array *deref_array = nir_deref_as_array(tail);
+		if (vertex_index_out)
+			*vertex_index_out = deref_array->base_offset;
 
-	/* Write vertex attribute values to GSVS ring */
-	gs_next_vertex = LLVMBuildLoad(ctx->ac.builder,
-				       ctx->gs_next_vertex,
-				       "");
+		if (vertex_index_ref) {
+			LLVMValueRef vtx = LLVMConstInt(ctx->ac.i32, deref_array->base_offset, false);
+			if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
+				vtx = LLVMBuildAdd(ctx->ac.builder, vtx, get_src(ctx, deref_array->indirect), "");
+			}
+			*vertex_index_ref = vtx;
+		}
+	}
 
-	/* If this thread has already emitted the declared maximum number of
-	 * vertices, kill it: excessive vertex emissions are not supposed to
-	 * have any effect, and GS threads have no externally observable
-	 * effects other than emitting vertices.
-	 */
-	can_emit = LLVMBuildICmp(ctx->ac.builder, LLVMIntULT, gs_next_vertex,
-				 LLVMConstInt(ctx->ac.i32, ctx->gs_max_out_vertices, false), "");
-	ac_build_kill_if_false(&ctx->ac, can_emit);
-
-	/* loop num outputs */
-	idx = 0;
-	for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
-		LLVMValueRef *out_ptr = &addrs[i * 4];
-		int length = 4;
-		int slot = idx;
-		int slot_inc = 1;
-
-		if (!(ctx->output_mask & (1ull << i)))
-			continue;
+	if (deref->var->data.compact) {
+		assert(tail->child->deref_type == nir_deref_type_array);
+		assert(glsl_type_is_scalar(glsl_without_array(deref->var->type)));
+		nir_deref_array *deref_array = nir_deref_as_array(tail->child);
+		/* We always lower indirect dereferences for "compact" array vars. */
+		assert(deref_array->deref_array_type == nir_deref_array_type_direct);
 
-		if (i == VARYING_SLOT_CLIP_DIST0) {
-			/* pack clip and cull into a single set of slots */
-			length = ctx->num_output_clips + ctx->num_output_culls;
-			if (length > 4)
-				slot_inc = 2;
-		}
-		for (unsigned j = 0; j < length; j++) {
-			LLVMValueRef out_val = LLVMBuildLoad(ctx->ac.builder,
-							     out_ptr[j], "");
-			LLVMValueRef voffset = LLVMConstInt(ctx->ac.i32, (slot * 4 + j) * ctx->gs_max_out_vertices, false);
-			voffset = LLVMBuildAdd(ctx->ac.builder, voffset, gs_next_vertex, "");
-			voffset = LLVMBuildMul(ctx->ac.builder, voffset, LLVMConstInt(ctx->ac.i32, 4, false), "");
-
-			out_val = LLVMBuildBitCast(ctx->ac.builder, out_val, ctx->ac.i32, "");
-
-			ac_build_buffer_store_dword(&ctx->ac, ctx->gsvs_ring,
-						    out_val, 1,
-						    voffset, ctx->gs2vs_offset, 0,
-						    1, 1, true, true);
-		}
-		idx += slot_inc;
+		const_offset = deref_array->base_offset;
+		goto out;
 	}
 
-	gs_next_vertex = LLVMBuildAdd(ctx->ac.builder, gs_next_vertex,
-				      ctx->ac.i32_1, "");
-	LLVMBuildStore(ctx->ac.builder, gs_next_vertex, ctx->gs_next_vertex);
+	while (tail->child != NULL) {
+		const struct glsl_type *parent_type = tail->type;
+		tail = tail->child;
 
-	ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_EMIT | AC_SENDMSG_GS | (0 << 8), ctx->gs_wave_id);
-}
+		if (tail->deref_type == nir_deref_type_array) {
+			nir_deref_array *deref_array = nir_deref_as_array(tail);
+			LLVMValueRef index, stride, local_offset;
+			unsigned size = glsl_count_attribute_slots(tail->type, vs_in);
 
-static void
-visit_end_primitive(struct ac_shader_abi *abi, unsigned stream)
-{
-	struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
-	ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_CUT | AC_SENDMSG_GS | (stream << 8), ctx->gs_wave_id);
-}
+			const_offset += size * deref_array->base_offset;
+			if (deref_array->deref_array_type == nir_deref_array_type_direct)
+				continue;
 
-static LLVMValueRef
-load_tess_coord(struct ac_shader_abi *abi)
-{
-	struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+			assert(deref_array->deref_array_type == nir_deref_array_type_indirect);
+			index = get_src(ctx, deref_array->indirect);
+			stride = LLVMConstInt(ctx->ac.i32, size, 0);
+			local_offset = LLVMBuildMul(ctx->ac.builder, stride, index, "");
 
-	LLVMValueRef coord[4] = {
-		ctx->tes_u,
-		ctx->tes_v,
-		ctx->ac.f32_0,
-		ctx->ac.f32_0,
-	};
+			if (offset)
+				offset = LLVMBuildAdd(ctx->ac.builder, offset, local_offset, "");
+			else
+				offset = local_offset;
+		} else if (tail->deref_type == nir_deref_type_struct) {
+			nir_deref_struct *deref_struct = nir_deref_as_struct(tail);
+
+			for (unsigned i = 0; i < deref_struct->index; i++) {
+				const struct glsl_type *ft = glsl_get_struct_field(parent_type, i);
+				const_offset += glsl_count_attribute_slots(ft, vs_in);
+			}
+		} else
+			unreachable("unsupported deref type");
 
-	if (ctx->tes_primitive_mode == GL_TRIANGLES)
-		coord[2] = LLVMBuildFSub(ctx->ac.builder, ctx->ac.f32_1,
-					LLVMBuildFAdd(ctx->ac.builder, coord[0], coord[1], ""), "");
+	}
+out:
+	if (const_offset && offset)
+		offset = LLVMBuildAdd(ctx->ac.builder, offset,
+				      LLVMConstInt(ctx->ac.i32, const_offset, 0),
+				      "");
 
-	return ac_build_gather_values(&ctx->ac, coord, 3);
+	*const_out = const_offset;
+	*indir_out = offset;
 }
 
 static LLVMValueRef
-load_patch_vertices_in(struct ac_shader_abi *abi)
+build_gep_for_deref(struct ac_nir_context *ctx,
+		    nir_deref_var *deref)
 {
-	struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
-	return LLVMConstInt(ctx->ac.i32, ctx->options->key.tcs.input_vertices, false);
+	struct hash_entry *entry = _mesa_hash_table_search(ctx->vars, deref->var);
+	assert(entry->data);
+	LLVMValueRef val = entry->data;
+	nir_deref *tail = deref->deref.child;
+	while (tail != NULL) {
+		LLVMValueRef offset;
+		switch (tail->deref_type) {
+		case nir_deref_type_array: {
+			nir_deref_array *array = nir_deref_as_array(tail);
+			offset = LLVMConstInt(ctx->ac.i32, array->base_offset, 0);
+			if (array->deref_array_type ==
+			    nir_deref_array_type_indirect) {
+				offset = LLVMBuildAdd(ctx->ac.builder, offset,
+						      get_src(ctx,
+							      array->indirect),
+						      "");
+			}
+			break;
+		}
+		case nir_deref_type_struct: {
+			nir_deref_struct *deref_struct =
+				nir_deref_as_struct(tail);
+			offset = LLVMConstInt(ctx->ac.i32,
+					      deref_struct->index, 0);
+			break;
+		}
+		default:
+			unreachable("bad deref type");
+		}
+		val = ac_build_gep0(&ctx->ac, val, offset);
+		tail = tail->child;
+	}
+	return val;
 }
 
-static void visit_intrinsic(struct ac_nir_context *ctx,
-                            nir_intrinsic_instr *instr)
+static LLVMValueRef load_tess_varyings(struct ac_nir_context *ctx,
+				       nir_intrinsic_instr *instr,
+				       bool load_inputs)
 {
-	LLVMValueRef result = NULL;
+	LLVMValueRef result;
+	LLVMValueRef vertex_index = NULL;
+	LLVMValueRef indir_index = NULL;
+	unsigned const_index = 0;
+	unsigned location = instr->variables[0]->var->data.location;
+	unsigned driver_location = instr->variables[0]->var->data.driver_location;
+	const bool is_patch =  instr->variables[0]->var->data.patch;
+	const bool is_compact = instr->variables[0]->var->data.compact;
 
-	switch (instr->intrinsic) {
-	case nir_intrinsic_ballot:
-		result = ac_build_ballot(&ctx->ac, get_src(ctx, instr->src[0]));
-		break;
-	case nir_intrinsic_read_invocation:
-	case nir_intrinsic_read_first_invocation: {
-		LLVMValueRef args[2];
+	get_deref_offset(ctx, instr->variables[0],
+			 false, NULL, is_patch ? NULL : &vertex_index,
+			 &const_index, &indir_index);
 
-		/* Value */
-		args[0] = get_src(ctx, instr->src[0]);
+	LLVMTypeRef dest_type = get_def_type(ctx, &instr->dest.ssa);
+
+	LLVMTypeRef src_component_type;
+	if (LLVMGetTypeKind(dest_type) == LLVMVectorTypeKind)
+		src_component_type = LLVMGetElementType(dest_type);
+	else
+		src_component_type = dest_type;
+
+	result = ctx->abi->load_tess_varyings(ctx->abi, src_component_type,
+					      vertex_index, indir_index,
+					      const_index, location, driver_location,
+					      instr->variables[0]->var->data.location_frac,
+					      instr->num_components,
+					      is_patch, is_compact, load_inputs);
+	return LLVMBuildBitCast(ctx->ac.builder, result, dest_type, "");
+}
+
+static LLVMValueRef visit_load_var(struct ac_nir_context *ctx,
+				   nir_intrinsic_instr *instr)
+{
+	LLVMValueRef values[8];
+	int idx = instr->variables[0]->var->data.driver_location;
+	int ve = instr->dest.ssa.num_components;
+	unsigned comp = instr->variables[0]->var->data.location_frac;
+	LLVMValueRef indir_index;
+	LLVMValueRef ret;
+	unsigned const_index;
+	unsigned stride = instr->variables[0]->var->data.compact ? 1 : 4;
+	bool vs_in = ctx->stage == MESA_SHADER_VERTEX &&
+	             instr->variables[0]->var->data.mode == nir_var_shader_in;
+	get_deref_offset(ctx, instr->variables[0], vs_in, NULL, NULL,
+				      &const_index, &indir_index);
 
-		unsigned num_args;
-		const char *intr_name;
-		if (instr->intrinsic == nir_intrinsic_read_invocation) {
-			num_args = 2;
-			intr_name = "llvm.amdgcn.readlane";
+	if (instr->dest.ssa.bit_size == 64)
+		ve *= 2;
 
-			/* Invocation */
-			args[1] = get_src(ctx, instr->src[1]);
-		} else {
-			num_args = 1;
-			intr_name = "llvm.amdgcn.readfirstlane";
+	switch (instr->variables[0]->var->data.mode) {
+	case nir_var_shader_in:
+		if (ctx->stage == MESA_SHADER_TESS_CTRL ||
+		    ctx->stage == MESA_SHADER_TESS_EVAL) {
+			return load_tess_varyings(ctx, instr, true);
 		}
 
-		/* We currently have no other way to prevent LLVM from lifting the icmp
-		 * calls to a dominating basic block.
-		 */
-		ac_build_optimization_barrier(&ctx->ac, &args[0]);
-
-		result = ac_build_intrinsic(&ctx->ac, intr_name,
-					    ctx->ac.i32, args, num_args,
-					    AC_FUNC_ATTR_READNONE |
-					    AC_FUNC_ATTR_CONVERGENT);
-		break;
-	}
-	case nir_intrinsic_load_subgroup_invocation:
-		result = ac_get_thread_id(&ctx->ac);
-		break;
-	case nir_intrinsic_load_work_group_id: {
-		LLVMValueRef values[3];
+		if (ctx->stage == MESA_SHADER_GEOMETRY) {
+			LLVMTypeRef type = LLVMIntTypeInContext(ctx->ac.context, instr->dest.ssa.bit_size);
+			LLVMValueRef indir_index;
+			unsigned const_index, vertex_index;
+			get_deref_offset(ctx, instr->variables[0],
+					 false, &vertex_index, NULL,
+					 &const_index, &indir_index);
 
-		for (int i = 0; i < 3; i++) {
-			values[i] = ctx->abi->workgroup_ids[i] ?
-				    ctx->abi->workgroup_ids[i] : ctx->ac.i32_0;
+			return ctx->abi->load_inputs(ctx->abi, instr->variables[0]->var->data.location,
+						     instr->variables[0]->var->data.driver_location,
+						     instr->variables[0]->var->data.location_frac,
+						     instr->num_components, vertex_index, const_index, type);
 		}
 
-		result = ac_build_gather_values(&ctx->ac, values, 3);
-		break;
-	}
-	case nir_intrinsic_load_base_vertex: {
-		result = ctx->abi->load_base_vertex(ctx->abi);
-		break;
-	}
-	case nir_intrinsic_load_local_group_size:
-		result = ctx->abi->load_local_group_size(ctx->abi);
-		break;
-	case nir_intrinsic_load_vertex_id:
-		result = LLVMBuildAdd(ctx->ac.builder, ctx->abi->vertex_id,
-				      ctx->abi->base_vertex, "");
-		break;
-	case nir_intrinsic_load_vertex_id_zero_base: {
-		result = ctx->abi->vertex_id;
-		break;
-	}
-	case nir_intrinsic_load_local_invocation_id: {
-		result = ctx->abi->local_invocation_ids;
-		break;
-	}
-	case nir_intrinsic_load_base_instance:
-		result = ctx->abi->start_instance;
-		break;
-	case nir_intrinsic_load_draw_id:
-		result = ctx->abi->draw_id;
-		break;
-	case nir_intrinsic_load_view_index:
-		result = ctx->abi->view_index;
-		break;
-	case nir_intrinsic_load_invocation_id:
-		if (ctx->stage == MESA_SHADER_TESS_CTRL)
-			result = ac_unpack_param(&ctx->ac, ctx->abi->tcs_rel_ids, 8, 5);
-		else
-			result = ctx->abi->gs_invocation_id;
-		break;
-	case nir_intrinsic_load_primitive_id:
-		if (ctx->stage == MESA_SHADER_GEOMETRY) {
-			result = ctx->abi->gs_prim_id;
-		} else if (ctx->stage == MESA_SHADER_TESS_CTRL) {
-			result = ctx->abi->tcs_patch_id;
-		} else if (ctx->stage == MESA_SHADER_TESS_EVAL) {
-			result = ctx->abi->tes_patch_id;
-		} else
-			fprintf(stderr, "Unknown primitive id intrinsic: %d", ctx->stage);
-		break;
-	case nir_intrinsic_load_sample_id:
-		result = ac_unpack_param(&ctx->ac, ctx->abi->ancillary, 8, 4);
-		break;
-	case nir_intrinsic_load_sample_pos:
-		result = load_sample_pos(ctx);
-		break;
-	case nir_intrinsic_load_sample_mask_in:
-		result = ctx->abi->load_sample_mask_in(ctx->abi);
-		break;
-	case nir_intrinsic_load_frag_coord: {
-		LLVMValueRef values[4] = {
-			ctx->abi->frag_pos[0],
-			ctx->abi->frag_pos[1],
-			ctx->abi->frag_pos[2],
-			ac_build_fdiv(&ctx->ac, ctx->ac.f32_1, ctx->abi->frag_pos[3])
-		};
-		result = ac_build_gather_values(&ctx->ac, values, 4);
-		break;
-	}
-	case nir_intrinsic_load_front_face:
-		result = ctx->abi->front_face;
-		break;
-	case nir_intrinsic_load_helper_invocation:
-		result = visit_load_helper_invocation(ctx);
-		break;
-	case nir_intrinsic_load_instance_id:
-		result = ctx->abi->instance_id;
-		break;
-	case nir_intrinsic_load_num_work_groups:
-		result = ctx->abi->num_work_groups;
-		break;
-	case nir_intrinsic_load_local_invocation_index:
-		result = visit_load_local_invocation_index(ctx);
-		break;
-	case nir_intrinsic_load_subgroup_id:
-		result = visit_load_subgroup_id(ctx);
-		break;
-	case nir_intrinsic_load_num_subgroups:
-		result = visit_load_num_subgroups(ctx);
-		break;
-	case nir_intrinsic_first_invocation:
-		result = visit_first_invocation(ctx);
-		break;
-	case nir_intrinsic_load_push_constant:
-		result = visit_load_push_constant(ctx, instr);
-		break;
-	case nir_intrinsic_vulkan_resource_index: {
-		LLVMValueRef index = get_src(ctx, instr->src[0]);
-		unsigned desc_set = nir_intrinsic_desc_set(instr);
-		unsigned binding = nir_intrinsic_binding(instr);
+		for (unsigned chan = comp; chan < ve + comp; chan++) {
+			if (indir_index) {
+				unsigned count = glsl_count_attribute_slots(
+						instr->variables[0]->var->type,
+						ctx->stage == MESA_SHADER_VERTEX);
+				count -= chan / 4;
+				LLVMValueRef tmp_vec = ac_build_gather_values_extended(
+						&ctx->ac, ctx->abi->inputs + idx + chan, count,
+						stride, false, true);
 
-		result = ctx->abi->load_resource(ctx->abi, index, desc_set,
-						 binding);
-		break;
-	}
-	case nir_intrinsic_vulkan_resource_reindex:
-		result = visit_vulkan_resource_reindex(ctx, instr);
-		break;
-	case nir_intrinsic_store_ssbo:
-		visit_store_ssbo(ctx, instr);
-		break;
-	case nir_intrinsic_load_ssbo:
-		result = visit_load_buffer(ctx, instr);
-		break;
-	case nir_intrinsic_ssbo_atomic_add:
-	case nir_intrinsic_ssbo_atomic_imin:
-	case nir_intrinsic_ssbo_atomic_umin:
-	case nir_intrinsic_ssbo_atomic_imax:
-	case nir_intrinsic_ssbo_atomic_umax:
-	case nir_intrinsic_ssbo_atomic_and:
-	case nir_intrinsic_ssbo_atomic_or:
-	case nir_intrinsic_ssbo_atomic_xor:
-	case nir_intrinsic_ssbo_atomic_exchange:
-	case nir_intrinsic_ssbo_atomic_comp_swap:
-		result = visit_atomic_ssbo(ctx, instr);
-		break;
-	case nir_intrinsic_load_ubo:
-		result = visit_load_ubo_buffer(ctx, instr);
-		break;
-	case nir_intrinsic_get_buffer_size:
-		result = visit_get_buffer_size(ctx, instr);
-		break;
-	case nir_intrinsic_load_var:
-		result = visit_load_var(ctx, instr);
-		break;
-	case nir_intrinsic_store_var:
-		visit_store_var(ctx, instr);
-		break;
-	case nir_intrinsic_load_shared:
-		result = visit_load_shared(ctx, instr);
-		break;
-	case nir_intrinsic_store_shared:
-		visit_store_shared(ctx, instr);
-		break;
-	case nir_intrinsic_image_samples:
-		result = visit_image_samples(ctx, instr);
-		break;
-	case nir_intrinsic_image_load:
-		result = visit_image_load(ctx, instr);
-		break;
-	case nir_intrinsic_image_store:
-		visit_image_store(ctx, instr);
-		break;
-	case nir_intrinsic_image_atomic_add:
-	case nir_intrinsic_image_atomic_min:
-	case nir_intrinsic_image_atomic_max:
-	case nir_intrinsic_image_atomic_and:
-	case nir_intrinsic_image_atomic_or:
-	case nir_intrinsic_image_atomic_xor:
-	case nir_intrinsic_image_atomic_exchange:
-	case nir_intrinsic_image_atomic_comp_swap:
-		result = visit_image_atomic(ctx, instr);
-		break;
-	case nir_intrinsic_image_size:
-		result = visit_image_size(ctx, instr);
-		break;
-	case nir_intrinsic_shader_clock:
-		result = ac_build_shader_clock(&ctx->ac);
-		break;
-	case nir_intrinsic_discard:
-	case nir_intrinsic_discard_if:
-		emit_discard(ctx, instr);
-		break;
-	case nir_intrinsic_memory_barrier:
-	case nir_intrinsic_group_memory_barrier:
-	case nir_intrinsic_memory_barrier_atomic_counter:
-	case nir_intrinsic_memory_barrier_buffer:
-	case nir_intrinsic_memory_barrier_image:
-	case nir_intrinsic_memory_barrier_shared:
-		emit_membar(&ctx->ac, instr);
-		break;
-	case nir_intrinsic_barrier:
-		ac_emit_barrier(&ctx->ac, ctx->stage);
-		break;
-	case nir_intrinsic_shared_atomic_add:
-	case nir_intrinsic_shared_atomic_imin:
-	case nir_intrinsic_shared_atomic_umin:
-	case nir_intrinsic_shared_atomic_imax:
-	case nir_intrinsic_shared_atomic_umax:
-	case nir_intrinsic_shared_atomic_and:
-	case nir_intrinsic_shared_atomic_or:
-	case nir_intrinsic_shared_atomic_xor:
-	case nir_intrinsic_shared_atomic_exchange:
-	case nir_intrinsic_shared_atomic_comp_swap: {
-		LLVMValueRef ptr = get_memory_ptr(ctx, instr->src[0]);
-		result = visit_var_atomic(ctx, instr, ptr, 1);
+				values[chan] = LLVMBuildExtractElement(ctx->ac.builder,
+								       tmp_vec,
+								       indir_index, "");
+			} else
+				values[chan] = ctx->abi->inputs[idx + chan + const_index * stride];
+		}
 		break;
-	}
-	case nir_intrinsic_var_atomic_add:
-	case nir_intrinsic_var_atomic_imin:
-	case nir_intrinsic_var_atomic_umin:
-	case nir_intrinsic_var_atomic_imax:
-	case nir_intrinsic_var_atomic_umax:
-	case nir_intrinsic_var_atomic_and:
-	case nir_intrinsic_var_atomic_or:
-	case nir_intrinsic_var_atomic_xor:
-	case nir_intrinsic_var_atomic_exchange:
-	case nir_intrinsic_var_atomic_comp_swap: {
-		LLVMValueRef ptr = build_gep_for_deref(ctx, instr->variables[0]);
-		result = visit_var_atomic(ctx, instr, ptr, 0);
+	case nir_var_local:
+		for (unsigned chan = 0; chan < ve; chan++) {
+			if (indir_index) {
+				unsigned count = glsl_count_attribute_slots(
+					instr->variables[0]->var->type, false);
+				count -= chan / 4;
+				LLVMValueRef tmp_vec = ac_build_gather_values_extended(
+						&ctx->ac, ctx->locals + idx + chan, count,
+						stride, true, true);
+
+				values[chan] = LLVMBuildExtractElement(ctx->ac.builder,
+								       tmp_vec,
+								       indir_index, "");
+			} else {
+				values[chan] = LLVMBuildLoad(ctx->ac.builder, ctx->locals[idx + chan + const_index * stride], "");
+			}
+		}
 		break;
+	case nir_var_shared: {
+		LLVMValueRef address = build_gep_for_deref(ctx,
+							   instr->variables[0]);
+		LLVMValueRef val = LLVMBuildLoad(ctx->ac.builder, address, "");
+		return LLVMBuildBitCast(ctx->ac.builder, val,
+					get_def_type(ctx, &instr->dest.ssa),
+					"");
 	}
-	case nir_intrinsic_interp_var_at_centroid:
-	case nir_intrinsic_interp_var_at_sample:
-	case nir_intrinsic_interp_var_at_offset:
-		result = visit_interp(ctx, instr);
-		break;
-	case nir_intrinsic_emit_vertex:
-		ctx->abi->emit_vertex(ctx->abi, nir_intrinsic_stream_id(instr), ctx->abi->outputs);
-		break;
-	case nir_intrinsic_end_primitive:
-		ctx->abi->emit_primitive(ctx->abi, nir_intrinsic_stream_id(instr));
-		break;
-	case nir_intrinsic_load_tess_coord:
-		result = ctx->abi->load_tess_coord(ctx->abi);
-		break;
-	case nir_intrinsic_load_tess_level_outer:
-		result = ctx->abi->load_tess_level(ctx->abi, VARYING_SLOT_TESS_LEVEL_OUTER);
-		break;
-	case nir_intrinsic_load_tess_level_inner:
-		result = ctx->abi->load_tess_level(ctx->abi, VARYING_SLOT_TESS_LEVEL_INNER);
+	case nir_var_shader_out:
+		if (ctx->stage == MESA_SHADER_TESS_CTRL) {
+			return load_tess_varyings(ctx, instr, false);
+		}
+
+		for (unsigned chan = comp; chan < ve + comp; chan++) {
+			if (indir_index) {
+				unsigned count = glsl_count_attribute_slots(
+						instr->variables[0]->var->type, false);
+				count -= chan / 4;
+				LLVMValueRef tmp_vec = ac_build_gather_values_extended(
+						&ctx->ac, ctx->abi->outputs + idx + chan, count,
+						stride, true, true);
+
+				values[chan] = LLVMBuildExtractElement(ctx->ac.builder,
+								       tmp_vec,
+								       indir_index, "");
+			} else {
+				values[chan] = LLVMBuildLoad(ctx->ac.builder,
+						     ctx->abi->outputs[idx + chan + const_index * stride],
+						     "");
+			}
+		}
 		break;
-	case nir_intrinsic_load_patch_vertices_in:
-		result = ctx->abi->load_patch_vertices_in(ctx->abi);
+	default:
+		unreachable("unhandle variable mode");
+	}
+	ret = ac_build_varying_gather_values(&ctx->ac, values, ve, comp);
+	return LLVMBuildBitCast(ctx->ac.builder, ret, get_def_type(ctx, &instr->dest.ssa), "");
+}
+
+static void
+visit_store_var(struct ac_nir_context *ctx,
+		nir_intrinsic_instr *instr)
+{
+	LLVMValueRef temp_ptr, value;
+	int idx = instr->variables[0]->var->data.driver_location;
+	unsigned comp = instr->variables[0]->var->data.location_frac;
+	LLVMValueRef src = ac_to_float(&ctx->ac, get_src(ctx, instr->src[0]));
+	int writemask = instr->const_index[0] << comp;
+	LLVMValueRef indir_index;
+	unsigned const_index;
+	get_deref_offset(ctx, instr->variables[0], false,
+		         NULL, NULL, &const_index, &indir_index);
+
+	if (ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src)) == 64) {
+
+		src = LLVMBuildBitCast(ctx->ac.builder, src,
+		                       LLVMVectorType(ctx->ac.f32, ac_get_llvm_num_components(src) * 2),
+		                       "");
+
+		writemask = widen_mask(writemask, 2);
+	}
+
+	switch (instr->variables[0]->var->data.mode) {
+	case nir_var_shader_out:
+
+		if (ctx->stage == MESA_SHADER_TESS_CTRL) {
+			LLVMValueRef vertex_index = NULL;
+			LLVMValueRef indir_index = NULL;
+			unsigned const_index = 0;
+			const unsigned location = instr->variables[0]->var->data.location;
+			const unsigned driver_location = instr->variables[0]->var->data.driver_location;
+			const unsigned comp = instr->variables[0]->var->data.location_frac;
+			const bool is_patch = instr->variables[0]->var->data.patch;
+			const bool is_compact = instr->variables[0]->var->data.compact;
+
+			get_deref_offset(ctx, instr->variables[0],
+					 false, NULL, is_patch ? NULL : &vertex_index,
+					 &const_index, &indir_index);
+
+			ctx->abi->store_tcs_outputs(ctx->abi, vertex_index, indir_index,
+						    const_index, location, driver_location,
+						    src, comp, is_patch, is_compact, writemask);
+			return;
+		}
+
+		for (unsigned chan = 0; chan < 8; chan++) {
+			int stride = 4;
+			if (!(writemask & (1 << chan)))
+				continue;
+
+			value = ac_llvm_extract_elem(&ctx->ac, src, chan - comp);
+
+			if (instr->variables[0]->var->data.compact)
+				stride = 1;
+			if (indir_index) {
+				unsigned count = glsl_count_attribute_slots(
+						instr->variables[0]->var->type, false);
+				count -= chan / 4;
+				LLVMValueRef tmp_vec = ac_build_gather_values_extended(
+						&ctx->ac, ctx->abi->outputs + idx + chan, count,
+						stride, true, true);
+
+				tmp_vec = LLVMBuildInsertElement(ctx->ac.builder, tmp_vec,
+							         value, indir_index, "");
+				build_store_values_extended(&ctx->ac, ctx->abi->outputs + idx + chan,
+							    count, stride, tmp_vec);
+
+			} else {
+				temp_ptr = ctx->abi->outputs[idx + chan + const_index * stride];
+
+				LLVMBuildStore(ctx->ac.builder, value, temp_ptr);
+			}
+		}
 		break;
-	case nir_intrinsic_vote_all: {
-		LLVMValueRef tmp = ac_build_vote_all(&ctx->ac, get_src(ctx, instr->src[0]));
-		result = LLVMBuildSExt(ctx->ac.builder, tmp, ctx->ac.i32, "");
+	case nir_var_local:
+		for (unsigned chan = 0; chan < 8; chan++) {
+			if (!(writemask & (1 << chan)))
+				continue;
+
+			value = ac_llvm_extract_elem(&ctx->ac, src, chan);
+			if (indir_index) {
+				unsigned count = glsl_count_attribute_slots(
+					instr->variables[0]->var->type, false);
+				count -= chan / 4;
+				LLVMValueRef tmp_vec = ac_build_gather_values_extended(
+					&ctx->ac, ctx->locals + idx + chan, count,
+					4, true, true);
+
+				tmp_vec = LLVMBuildInsertElement(ctx->ac.builder, tmp_vec,
+								 value, indir_index, "");
+				build_store_values_extended(&ctx->ac, ctx->locals + idx + chan,
+							    count, 4, tmp_vec);
+			} else {
+				temp_ptr = ctx->locals[idx + chan + const_index * 4];
+
+				LLVMBuildStore(ctx->ac.builder, value, temp_ptr);
+			}
+		}
 		break;
-	}
-	case nir_intrinsic_vote_any: {
-		LLVMValueRef tmp = ac_build_vote_any(&ctx->ac, get_src(ctx, instr->src[0]));
-		result = LLVMBuildSExt(ctx->ac.builder, tmp, ctx->ac.i32, "");
+	case nir_var_shared: {
+		int writemask = instr->const_index[0];
+		LLVMValueRef address = build_gep_for_deref(ctx,
+							   instr->variables[0]);
+		LLVMValueRef val = get_src(ctx, instr->src[0]);
+		unsigned components =
+			glsl_get_vector_elements(
+			   nir_deref_tail(&instr->variables[0]->deref)->type);
+		if (writemask == (1 << components) - 1) {
+			val = LLVMBuildBitCast(
+			   ctx->ac.builder, val,
+			   LLVMGetElementType(LLVMTypeOf(address)), "");
+			LLVMBuildStore(ctx->ac.builder, val, address);
+		} else {
+			for (unsigned chan = 0; chan < 4; chan++) {
+				if (!(writemask & (1 << chan)))
+					continue;
+				LLVMValueRef ptr =
+					LLVMBuildStructGEP(ctx->ac.builder,
+							   address, chan, "");
+				LLVMValueRef src = ac_llvm_extract_elem(&ctx->ac, val,
+									chan);
+				src = LLVMBuildBitCast(
+				   ctx->ac.builder, src,
+				   LLVMGetElementType(LLVMTypeOf(ptr)), "");
+				LLVMBuildStore(ctx->ac.builder, src, ptr);
+			}
+		}
 		break;
 	}
 	default:
-		fprintf(stderr, "Unknown intrinsic: ");
-		nir_print_instr(&instr->instr, stderr);
-		fprintf(stderr, "\n");
 		break;
 	}
-	if (result) {
-		_mesa_hash_table_insert(ctx->defs, &instr->dest.ssa, result);
-	}
 }
 
-static LLVMValueRef radv_load_base_vertex(struct ac_shader_abi *abi)
-{
-	return abi->base_vertex;
-}
-
-static LLVMValueRef radv_load_ssbo(struct ac_shader_abi *abi,
-				   LLVMValueRef buffer_ptr, bool write)
+static int image_type_to_components_count(enum glsl_sampler_dim dim, bool array)
 {
-	struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
-	LLVMValueRef result;
-
-	LLVMSetMetadata(buffer_ptr, ctx->ac.uniform_md_kind, ctx->ac.empty_md);
-
-	result = LLVMBuildLoad(ctx->ac.builder, buffer_ptr, "");
-	LLVMSetMetadata(result, ctx->ac.invariant_load_md_kind, ctx->ac.empty_md);
-
-	return result;
+	switch (dim) {
+	case GLSL_SAMPLER_DIM_BUF:
+		return 1;
+	case GLSL_SAMPLER_DIM_1D:
+		return array ? 2 : 1;
+	case GLSL_SAMPLER_DIM_2D:
+		return array ? 3 : 2;
+	case GLSL_SAMPLER_DIM_MS:
+		return array ? 4 : 3;
+	case GLSL_SAMPLER_DIM_3D:
+	case GLSL_SAMPLER_DIM_CUBE:
+		return 3;
+	case GLSL_SAMPLER_DIM_RECT:
+	case GLSL_SAMPLER_DIM_SUBPASS:
+		return 2;
+	case GLSL_SAMPLER_DIM_SUBPASS_MS:
+		return 3;
+	default:
+		break;
+	}
+	return 0;
 }
 
-static LLVMValueRef radv_load_ubo(struct ac_shader_abi *abi, LLVMValueRef buffer_ptr)
+static bool
+glsl_is_array_image(const struct glsl_type *type)
 {
-	struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
-	LLVMValueRef result;
-
-	LLVMSetMetadata(buffer_ptr, ctx->ac.uniform_md_kind, ctx->ac.empty_md);
+	const enum glsl_sampler_dim dim = glsl_get_sampler_dim(type);
 
-	result = LLVMBuildLoad(ctx->ac.builder, buffer_ptr, "");
-	LLVMSetMetadata(result, ctx->ac.invariant_load_md_kind, ctx->ac.empty_md);
+	if (glsl_sampler_type_is_array(type))
+		return true;
 
-	return result;
+	return dim == GLSL_SAMPLER_DIM_CUBE ||
+	       dim == GLSL_SAMPLER_DIM_3D ||
+	       dim == GLSL_SAMPLER_DIM_SUBPASS ||
+	       dim == GLSL_SAMPLER_DIM_SUBPASS_MS;
 }
 
-static LLVMValueRef radv_get_sampler_desc(struct ac_shader_abi *abi,
-					  unsigned descriptor_set,
-					  unsigned base_index,
-					  unsigned constant_index,
-					  LLVMValueRef index,
-					  enum ac_descriptor_type desc_type,
-					  bool image, bool write)
-{
-	struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
-	LLVMValueRef list = ctx->descriptor_sets[descriptor_set];
-	struct radv_descriptor_set_layout *layout = ctx->options->layout->set[descriptor_set].layout;
-	struct radv_descriptor_set_binding_layout *binding = layout->binding + base_index;
-	unsigned offset = binding->offset;
-	unsigned stride = binding->size;
-	unsigned type_size;
-	LLVMBuilderRef builder = ctx->ac.builder;
-	LLVMTypeRef type;
-
-	assert(base_index < layout->binding_count);
-
-	switch (desc_type) {
-	case AC_DESC_IMAGE:
-		type = ctx->ac.v8i32;
-		type_size = 32;
-		break;
-	case AC_DESC_FMASK:
-		type = ctx->ac.v8i32;
-		offset += 32;
-		type_size = 32;
-		break;
-	case AC_DESC_SAMPLER:
-		type = ctx->ac.v4i32;
-		if (binding->type == VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER)
-			offset += 64;
-
-		type_size = 16;
-		break;
-	case AC_DESC_BUFFER:
-		type = ctx->ac.v4i32;
-		type_size = 16;
-		break;
-	default:
-		unreachable("invalid desc_type\n");
-	}
-
-	offset += constant_index * stride;
 
-	if (desc_type == AC_DESC_SAMPLER && binding->immutable_samplers_offset &&
-	    (!index || binding->immutable_samplers_equal)) {
-		if (binding->immutable_samplers_equal)
-			constant_index = 0;
-
-		const uint32_t *samplers = radv_immutable_samplers(layout, binding);
+/* Adjust the sample index according to FMASK.
+ *
+ * For uncompressed MSAA surfaces, FMASK should return 0x76543210,
+ * which is the identity mapping. Each nibble says which physical sample
+ * should be fetched to get that sample.
+ *
+ * For example, 0x11111100 means there are only 2 samples stored and
+ * the second sample covers 3/4 of the pixel. When reading samples 0
+ * and 1, return physical sample 0 (determined by the first two 0s
+ * in FMASK), otherwise return physical sample 1.
+ *
+ * The sample index should be adjusted as follows:
+ *   sample_index = (fmask >> (sample_index * 4)) & 0xF;
+ */
+static LLVMValueRef adjust_sample_index_using_fmask(struct ac_llvm_context *ctx,
+						    LLVMValueRef coord_x, LLVMValueRef coord_y,
+						    LLVMValueRef coord_z,
+						    LLVMValueRef sample_index,
+						    LLVMValueRef fmask_desc_ptr)
+{
+	LLVMValueRef fmask_load_address[4];
+	LLVMValueRef res;
 
-		LLVMValueRef constants[] = {
-			LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 0], 0),
-			LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 1], 0),
-			LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 2], 0),
-			LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 3], 0),
-		};
-		return ac_build_gather_values(&ctx->ac, constants, 4);
+	fmask_load_address[0] = coord_x;
+	fmask_load_address[1] = coord_y;
+	if (coord_z) {
+		fmask_load_address[2] = coord_z;
+		fmask_load_address[3] = LLVMGetUndef(ctx->i32);
 	}
 
-	assert(stride % type_size == 0);
-
-	if (!index)
-		index = ctx->ac.i32_0;
-
-	index = LLVMBuildMul(builder, index, LLVMConstInt(ctx->ac.i32, stride / type_size, 0), "");
-
-	list = ac_build_gep0(&ctx->ac, list, LLVMConstInt(ctx->ac.i32, offset, 0));
-	list = LLVMBuildPointerCast(builder, list, ac_array_in_const_addr_space(type), "");
-
-	return ac_build_load_to_sgpr(&ctx->ac, list, index);
-}
-
-static LLVMValueRef get_sampler_desc(struct ac_nir_context *ctx,
-				     const nir_deref_var *deref,
-				     enum ac_descriptor_type desc_type,
-				     const nir_tex_instr *tex_instr,
-				     bool image, bool write)
-{
-	LLVMValueRef index = NULL;
-	unsigned constant_index = 0;
-	unsigned descriptor_set;
-	unsigned base_index;
+	struct ac_image_args args = {0};
 
-	if (!deref) {
-		assert(tex_instr && !image);
-		descriptor_set = 0;
-		base_index = tex_instr->sampler_index;
-	} else {
-		const nir_deref *tail = &deref->deref;
-		while (tail->child) {
-			const nir_deref_array *child = nir_deref_as_array(tail->child);
-			unsigned array_size = glsl_get_aoa_size(tail->child->type);
+	args.opcode = ac_image_load;
+	args.da = coord_z ? true : false;
+	args.resource = fmask_desc_ptr;
+	args.dmask = 0xf;
+	args.addr = ac_build_gather_values(ctx, fmask_load_address, coord_z ? 4 : 2);
 
-			if (!array_size)
-				array_size = 1;
+	res = ac_build_image_opcode(ctx, &args);
 
-			assert(child->deref_array_type != nir_deref_array_type_wildcard);
+	res = ac_to_integer(ctx, res);
+	LLVMValueRef four = LLVMConstInt(ctx->i32, 4, false);
+	LLVMValueRef F = LLVMConstInt(ctx->i32, 0xf, false);
 
-			if (child->deref_array_type == nir_deref_array_type_indirect) {
-				LLVMValueRef indirect = get_src(ctx, child->indirect);
+	LLVMValueRef fmask = LLVMBuildExtractElement(ctx->builder,
+						     res,
+						     ctx->i32_0, "");
 
-				indirect = LLVMBuildMul(ctx->ac.builder, indirect,
-					LLVMConstInt(ctx->ac.i32, array_size, false), "");
+	LLVMValueRef sample_index4 =
+		LLVMBuildMul(ctx->builder, sample_index, four, "");
+	LLVMValueRef shifted_fmask =
+		LLVMBuildLShr(ctx->builder, fmask, sample_index4, "");
+	LLVMValueRef final_sample =
+		LLVMBuildAnd(ctx->builder, shifted_fmask, F, "");
 
-				if (!index)
-					index = indirect;
-				else
-					index = LLVMBuildAdd(ctx->ac.builder, index, indirect, "");
-			}
+	/* Don't rewrite the sample index if WORD1.DATA_FORMAT of the FMASK
+	 * resource descriptor is 0 (invalid),
+	 */
+	LLVMValueRef fmask_desc =
+		LLVMBuildBitCast(ctx->builder, fmask_desc_ptr,
+				 ctx->v8i32, "");
 
-			constant_index += child->base_offset * array_size;
+	LLVMValueRef fmask_word1 =
+		LLVMBuildExtractElement(ctx->builder, fmask_desc,
+					ctx->i32_1, "");
 
-			tail = &child->deref;
-		}
-		descriptor_set = deref->var->data.descriptor_set;
-		base_index = deref->var->data.binding;
-	}
+	LLVMValueRef word1_is_nonzero =
+		LLVMBuildICmp(ctx->builder, LLVMIntNE,
+			      fmask_word1, ctx->i32_0, "");
 
-	return ctx->abi->load_sampler_desc(ctx->abi,
-					  descriptor_set,
-					  base_index,
-					  constant_index, index,
-					  desc_type, image, write);
+	/* Replace the MSAA sample index. */
+	sample_index =
+		LLVMBuildSelect(ctx->builder, word1_is_nonzero,
+				final_sample, sample_index, "");
+	return sample_index;
 }
 
-static void set_tex_fetch_args(struct ac_llvm_context *ctx,
-			       struct ac_image_args *args,
-			       const nir_tex_instr *instr,
-			       nir_texop op,
-			       LLVMValueRef res_ptr, LLVMValueRef samp_ptr,
-			       LLVMValueRef *param, unsigned count,
-			       unsigned dmask)
+static LLVMValueRef get_image_coords(struct ac_nir_context *ctx,
+				     const nir_intrinsic_instr *instr)
 {
-	unsigned is_rect = 0;
-	bool da = instr->is_array || instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE;
+	const struct glsl_type *type = glsl_without_array(instr->variables[0]->var->type);
 
-	if (op == nir_texop_lod)
-		da = false;
-	/* Pad to power of two vector */
-	while (count < util_next_power_of_two(count))
-		param[count++] = LLVMGetUndef(ctx->i32);
+	LLVMValueRef src0 = get_src(ctx, instr->src[0]);
+	LLVMValueRef coords[4];
+	LLVMValueRef masks[] = {
+		LLVMConstInt(ctx->ac.i32, 0, false), LLVMConstInt(ctx->ac.i32, 1, false),
+		LLVMConstInt(ctx->ac.i32, 2, false), LLVMConstInt(ctx->ac.i32, 3, false),
+	};
+	LLVMValueRef res;
+	LLVMValueRef sample_index = ac_llvm_extract_elem(&ctx->ac, get_src(ctx, instr->src[1]), 0);
 
-	if (count > 1)
-		args->addr = ac_build_gather_values(ctx, param, count);
-	else
-		args->addr = param[0];
+	int count;
+	enum glsl_sampler_dim dim = glsl_get_sampler_dim(type);
+	bool is_array = glsl_sampler_type_is_array(type);
+	bool add_frag_pos = (dim == GLSL_SAMPLER_DIM_SUBPASS ||
+			     dim == GLSL_SAMPLER_DIM_SUBPASS_MS);
+	bool is_ms = (dim == GLSL_SAMPLER_DIM_MS ||
+		      dim == GLSL_SAMPLER_DIM_SUBPASS_MS);
+	bool gfx9_1d = ctx->ac.chip_class >= GFX9 && dim == GLSL_SAMPLER_DIM_1D;
+	count = image_type_to_components_count(dim, is_array);
 
-	args->resource = res_ptr;
-	args->sampler = samp_ptr;
+	if (is_ms) {
+		LLVMValueRef fmask_load_address[3];
+		int chan;
 
-	if (instr->sampler_dim == GLSL_SAMPLER_DIM_BUF && op == nir_texop_txf) {
-		args->addr = param[0];
-		return;
+		fmask_load_address[0] = LLVMBuildExtractElement(ctx->ac.builder, src0, masks[0], "");
+		fmask_load_address[1] = LLVMBuildExtractElement(ctx->ac.builder, src0, masks[1], "");
+		if (is_array)
+			fmask_load_address[2] = LLVMBuildExtractElement(ctx->ac.builder, src0, masks[2], "");
+		else
+			fmask_load_address[2] = NULL;
+		if (add_frag_pos) {
+			for (chan = 0; chan < 2; ++chan)
+				fmask_load_address[chan] =
+					LLVMBuildAdd(ctx->ac.builder, fmask_load_address[chan],
+						LLVMBuildFPToUI(ctx->ac.builder, ctx->abi->frag_pos[chan],
+								ctx->ac.i32, ""), "");
+			fmask_load_address[2] = ac_to_integer(&ctx->ac, ctx->abi->inputs[radeon_llvm_reg_index_soa(VARYING_SLOT_LAYER, 0)]);
+		}
+		sample_index = adjust_sample_index_using_fmask(&ctx->ac,
+							       fmask_load_address[0],
+							       fmask_load_address[1],
+							       fmask_load_address[2],
+							       sample_index,
+							       get_sampler_desc(ctx, instr->variables[0], AC_DESC_FMASK, NULL, true, false));
 	}
+	if (count == 1 && !gfx9_1d) {
+		if (instr->src[0].ssa->num_components)
+			res = LLVMBuildExtractElement(ctx->ac.builder, src0, masks[0], "");
+		else
+			res = src0;
+	} else {
+		int chan;
+		if (is_ms)
+			count--;
+		for (chan = 0; chan < count; ++chan) {
+			coords[chan] = ac_llvm_extract_elem(&ctx->ac, src0, chan);
+		}
+		if (add_frag_pos) {
+			for (chan = 0; chan < 2; ++chan)
+				coords[chan] = LLVMBuildAdd(ctx->ac.builder, coords[chan], LLVMBuildFPToUI(ctx->ac.builder, ctx->abi->frag_pos[chan],
+						ctx->ac.i32, ""), "");
+			coords[2] = ac_to_integer(&ctx->ac, ctx->abi->inputs[radeon_llvm_reg_index_soa(VARYING_SLOT_LAYER, 0)]);
+			count++;
+		}
 
-	args->dmask = dmask;
-	args->unorm = is_rect;
-	args->da = da;
-}
-
-/* Disable anisotropic filtering if BASE_LEVEL == LAST_LEVEL.
- *
- * SI-CI:
- *   If BASE_LEVEL == LAST_LEVEL, the shader must disable anisotropic
- *   filtering manually. The driver sets img7 to a mask clearing
- *   MAX_ANISO_RATIO if BASE_LEVEL == LAST_LEVEL. The shader must do:
- *     s_and_b32 samp0, samp0, img7
- *
- * VI:
- *   The ANISO_OVERRIDE sampler field enables this fix in TA.
- */
-static LLVMValueRef sici_fix_sampler_aniso(struct ac_nir_context *ctx,
-                                           LLVMValueRef res, LLVMValueRef samp)
-{
-	LLVMBuilderRef builder = ctx->ac.builder;
-	LLVMValueRef img7, samp0;
-
-	if (ctx->ac.chip_class >= VI)
-		return samp;
+		if (gfx9_1d) {
+			if (is_array) {
+				coords[2] = coords[1];
+				coords[1] = ctx->ac.i32_0;
+			} else
+				coords[1] = ctx->ac.i32_0;
+			count++;
+		}
 
-	img7 = LLVMBuildExtractElement(builder, res,
-	                               LLVMConstInt(ctx->ac.i32, 7, 0), "");
-	samp0 = LLVMBuildExtractElement(builder, samp,
-	                                LLVMConstInt(ctx->ac.i32, 0, 0), "");
-	samp0 = LLVMBuildAnd(builder, samp0, img7, "");
-	return LLVMBuildInsertElement(builder, samp, samp0,
-	                              LLVMConstInt(ctx->ac.i32, 0, 0), "");
-}
+		if (is_ms) {
+			coords[count] = sample_index;
+			count++;
+		}
 
-static void tex_fetch_ptrs(struct ac_nir_context *ctx,
-			   nir_tex_instr *instr,
-			   LLVMValueRef *res_ptr, LLVMValueRef *samp_ptr,
-			   LLVMValueRef *fmask_ptr)
-{
-	if (instr->sampler_dim  == GLSL_SAMPLER_DIM_BUF)
-		*res_ptr = get_sampler_desc(ctx, instr->texture, AC_DESC_BUFFER, instr, false, false);
-	else
-		*res_ptr = get_sampler_desc(ctx, instr->texture, AC_DESC_IMAGE, instr, false, false);
-	if (samp_ptr) {
-		if (instr->sampler)
-			*samp_ptr = get_sampler_desc(ctx, instr->sampler, AC_DESC_SAMPLER, instr, false, false);
-		else
-			*samp_ptr = get_sampler_desc(ctx, instr->texture, AC_DESC_SAMPLER, instr, false, false);
-		if (instr->sampler_dim < GLSL_SAMPLER_DIM_RECT)
-			*samp_ptr = sici_fix_sampler_aniso(ctx, *res_ptr, *samp_ptr);
+		if (count == 3) {
+			coords[3] = LLVMGetUndef(ctx->ac.i32);
+			count = 4;
+		}
+		res = ac_build_gather_values(&ctx->ac, coords, count);
 	}
-	if (fmask_ptr && !instr->sampler && (instr->op == nir_texop_txf_ms ||
-					     instr->op == nir_texop_samples_identical))
-		*fmask_ptr = get_sampler_desc(ctx, instr->texture, AC_DESC_FMASK, instr, false, false);
+	return res;
 }
 
-static LLVMValueRef apply_round_slice(struct ac_llvm_context *ctx,
-				      LLVMValueRef coord)
+static LLVMValueRef visit_image_load(struct ac_nir_context *ctx,
+				     const nir_intrinsic_instr *instr)
 {
-	coord = ac_to_float(ctx, coord);
-	coord = ac_build_intrinsic(ctx, "llvm.rint.f32", ctx->f32, &coord, 1, 0);
-	coord = ac_to_integer(ctx, coord);
-	return coord;
-}
+	LLVMValueRef params[7];
+	LLVMValueRef res;
+	char intrinsic_name[64];
+	const nir_variable *var = instr->variables[0]->var;
+	const struct glsl_type *type = var->type;
 
-static void visit_tex(struct ac_nir_context *ctx, nir_tex_instr *instr)
-{
-	LLVMValueRef result = NULL;
-	struct ac_image_args args = { 0 };
-	unsigned dmask = 0xf;
-	LLVMValueRef address[16];
-	LLVMValueRef coords[5];
-	LLVMValueRef coord = NULL, lod = NULL, comparator = NULL;
-	LLVMValueRef bias = NULL, offsets = NULL;
-	LLVMValueRef res_ptr, samp_ptr, fmask_ptr = NULL, sample_index = NULL;
-	LLVMValueRef ddx = NULL, ddy = NULL;
-	LLVMValueRef derivs[6];
-	unsigned chan, count = 0;
-	unsigned const_src = 0, num_deriv_comp = 0;
-	bool lod_is_zero = false;
+	if(instr->variables[0]->deref.child)
+		type = instr->variables[0]->deref.child->type;
 
-	tex_fetch_ptrs(ctx, instr, &res_ptr, &samp_ptr, &fmask_ptr);
+	type = glsl_without_array(type);
 
-	for (unsigned i = 0; i < instr->num_srcs; i++) {
-		switch (instr->src[i].src_type) {
-		case nir_tex_src_coord:
-			coord = get_src(ctx, instr->src[i].src);
-			break;
-		case nir_tex_src_projector:
-			break;
-		case nir_tex_src_comparator:
-			comparator = get_src(ctx, instr->src[i].src);
-			break;
-		case nir_tex_src_offset:
-			offsets = get_src(ctx, instr->src[i].src);
-			const_src = i;
-			break;
-		case nir_tex_src_bias:
-			bias = get_src(ctx, instr->src[i].src);
-			break;
-		case nir_tex_src_lod: {
-			nir_const_value *val = nir_src_as_const_value(instr->src[i].src);
+	const enum glsl_sampler_dim dim = glsl_get_sampler_dim(type);
+	if (dim == GLSL_SAMPLER_DIM_BUF) {
+		unsigned mask = nir_ssa_def_components_read(&instr->dest.ssa);
+		unsigned num_channels = util_last_bit(mask);
+		LLVMValueRef rsrc, vindex;
 
-			if (val && val->i32[0] == 0)
-				lod_is_zero = true;
-			lod = get_src(ctx, instr->src[i].src);
-			break;
-		}
-		case nir_tex_src_ms_index:
-			sample_index = get_src(ctx, instr->src[i].src);
-			break;
-		case nir_tex_src_ms_mcs:
-			break;
-		case nir_tex_src_ddx:
-			ddx = get_src(ctx, instr->src[i].src);
-			num_deriv_comp = instr->src[i].src.ssa->num_components;
-			break;
-		case nir_tex_src_ddy:
-			ddy = get_src(ctx, instr->src[i].src);
-			break;
-		case nir_tex_src_texture_offset:
-		case nir_tex_src_sampler_offset:
-		case nir_tex_src_plane:
-		default:
-			break;
-		}
-	}
+		rsrc = get_sampler_desc(ctx, instr->variables[0], AC_DESC_BUFFER, NULL, true, false);
+		vindex = LLVMBuildExtractElement(ctx->ac.builder, get_src(ctx, instr->src[0]),
+						 ctx->ac.i32_0, "");
 
-	if (instr->op == nir_texop_txs && instr->sampler_dim == GLSL_SAMPLER_DIM_BUF) {
-		result = get_buffer_size(ctx, res_ptr, true);
-		goto write_result;
-	}
+		/* TODO: set "glc" and "can_speculate" when OpenGL needs it. */
+		res = ac_build_buffer_load_format(&ctx->ac, rsrc, vindex,
+						  ctx->ac.i32_0, num_channels,
+						  false, false);
+		res = ac_build_expand_to_vec4(&ctx->ac, res, num_channels);
 
-	if (instr->op == nir_texop_texture_samples) {
-		LLVMValueRef res, samples, is_msaa;
-		res = LLVMBuildBitCast(ctx->ac.builder, res_ptr, ctx->ac.v8i32, "");
-		samples = LLVMBuildExtractElement(ctx->ac.builder, res,
-						  LLVMConstInt(ctx->ac.i32, 3, false), "");
-		is_msaa = LLVMBuildLShr(ctx->ac.builder, samples,
-					LLVMConstInt(ctx->ac.i32, 28, false), "");
-		is_msaa = LLVMBuildAnd(ctx->ac.builder, is_msaa,
-				       LLVMConstInt(ctx->ac.i32, 0xe, false), "");
-		is_msaa = LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ, is_msaa,
-					LLVMConstInt(ctx->ac.i32, 0xe, false), "");
+		res = ac_trim_vector(&ctx->ac, res, instr->dest.ssa.num_components);
+		res = ac_to_integer(&ctx->ac, res);
+	} else {
+		LLVMValueRef da = glsl_is_array_image(type) ? ctx->ac.i1true : ctx->ac.i1false;
+		LLVMValueRef slc = ctx->ac.i1false;
 
-		samples = LLVMBuildLShr(ctx->ac.builder, samples,
-					LLVMConstInt(ctx->ac.i32, 16, false), "");
-		samples = LLVMBuildAnd(ctx->ac.builder, samples,
-				       LLVMConstInt(ctx->ac.i32, 0xf, false), "");
-		samples = LLVMBuildShl(ctx->ac.builder, ctx->ac.i32_1,
-				       samples, "");
-		samples = LLVMBuildSelect(ctx->ac.builder, is_msaa, samples,
-					  ctx->ac.i32_1, "");
-		result = samples;
-		goto write_result;
+		params[0] = get_image_coords(ctx, instr);
+		params[1] = get_sampler_desc(ctx, instr->variables[0], AC_DESC_IMAGE, NULL, true, false);
+		params[2] = LLVMConstInt(ctx->ac.i32, 15, false); /* dmask */
+		params[3] = (var->data.image._volatile || var->data.image.coherent) ?
+			    ctx->ac.i1true : ctx->ac.i1false;
+		params[4] = slc;
+		params[5] = ctx->ac.i1false;
+		params[6] = da;
+
+		ac_get_image_intr_name("llvm.amdgcn.image.load",
+				       ctx->ac.v4f32, /* vdata */
+				       LLVMTypeOf(params[0]), /* coords */
+				       LLVMTypeOf(params[1]), /* rsrc */
+				       intrinsic_name, sizeof(intrinsic_name));
+
+		res = ac_build_intrinsic(&ctx->ac, intrinsic_name, ctx->ac.v4f32,
+					 params, 7, AC_FUNC_ATTR_READONLY);
 	}
+	return ac_to_integer(&ctx->ac, res);
+}
 
-	if (coord)
-		for (chan = 0; chan < instr->coord_components; chan++)
-			coords[chan] = ac_llvm_extract_elem(&ctx->ac, coord, chan);
+static void visit_image_store(struct ac_nir_context *ctx,
+			      nir_intrinsic_instr *instr)
+{
+	LLVMValueRef params[8];
+	char intrinsic_name[64];
+	const nir_variable *var = instr->variables[0]->var;
+	const struct glsl_type *type = glsl_without_array(var->type);
+	const enum glsl_sampler_dim dim = glsl_get_sampler_dim(type);
+	LLVMValueRef glc = ctx->ac.i1false;
+	bool force_glc = ctx->ac.chip_class == SI;
+	if (force_glc)
+		glc = ctx->ac.i1true;
 
-	if (offsets && instr->op != nir_texop_txf) {
-		LLVMValueRef offset[3], pack;
-		for (chan = 0; chan < 3; ++chan)
-			offset[chan] = ctx->ac.i32_0;
+	if (dim == GLSL_SAMPLER_DIM_BUF) {
+		params[0] = ac_to_float(&ctx->ac, get_src(ctx, instr->src[2])); /* data */
+		params[1] = get_sampler_desc(ctx, instr->variables[0], AC_DESC_BUFFER, NULL, true, true);
+		params[2] = LLVMBuildExtractElement(ctx->ac.builder, get_src(ctx, instr->src[0]),
+						    ctx->ac.i32_0, ""); /* vindex */
+		params[3] = ctx->ac.i32_0; /* voffset */
+		params[4] = glc;  /* glc */
+		params[5] = ctx->ac.i1false;  /* slc */
+		ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.buffer.store.format.v4f32", ctx->ac.voidt,
+				   params, 6, 0);
+	} else {
+		LLVMValueRef da = glsl_is_array_image(type) ? ctx->ac.i1true : ctx->ac.i1false;
+		LLVMValueRef slc = ctx->ac.i1false;
 
-		args.offset = true;
-		for (chan = 0; chan < ac_get_llvm_num_components(offsets); chan++) {
-			offset[chan] = ac_llvm_extract_elem(&ctx->ac, offsets, chan);
-			offset[chan] = LLVMBuildAnd(ctx->ac.builder, offset[chan],
-						    LLVMConstInt(ctx->ac.i32, 0x3f, false), "");
-			if (chan)
-				offset[chan] = LLVMBuildShl(ctx->ac.builder, offset[chan],
-							    LLVMConstInt(ctx->ac.i32, chan * 8, false), "");
-		}
-		pack = LLVMBuildOr(ctx->ac.builder, offset[0], offset[1], "");
-		pack = LLVMBuildOr(ctx->ac.builder, pack, offset[2], "");
-		address[count++] = pack;
+		params[0] = ac_to_float(&ctx->ac, get_src(ctx, instr->src[2]));
+		params[1] = get_image_coords(ctx, instr); /* coords */
+		params[2] = get_sampler_desc(ctx, instr->variables[0], AC_DESC_IMAGE, NULL, true, true);
+		params[3] = LLVMConstInt(ctx->ac.i32, 15, false); /* dmask */
+		params[4] = (force_glc || var->data.image._volatile || var->data.image.coherent) ?
+			    ctx->ac.i1true : ctx->ac.i1false;
+		params[5] = slc;
+		params[6] = ctx->ac.i1false;
+		params[7] = da;
 
-	}
-	/* pack LOD bias value */
-	if (instr->op == nir_texop_txb && bias) {
-		address[count++] = bias;
+		ac_get_image_intr_name("llvm.amdgcn.image.store",
+				       LLVMTypeOf(params[0]), /* vdata */
+				       LLVMTypeOf(params[1]), /* coords */
+				       LLVMTypeOf(params[2]), /* rsrc */
+				       intrinsic_name, sizeof(intrinsic_name));
+
+		ac_build_intrinsic(&ctx->ac, intrinsic_name, ctx->ac.voidt,
+				   params, 8, 0);
 	}
 
-	/* Pack depth comparison value */
-	if (instr->is_shadow && comparator) {
-		LLVMValueRef z = ac_to_float(&ctx->ac,
-		                             ac_llvm_extract_elem(&ctx->ac, comparator, 0));
+}
+
+static LLVMValueRef visit_image_atomic(struct ac_nir_context *ctx,
+                                       const nir_intrinsic_instr *instr)
+{
+	LLVMValueRef params[7];
+	int param_count = 0;
+	const nir_variable *var = instr->variables[0]->var;
+
+	const char *atomic_name;
+	char intrinsic_name[41];
+	const struct glsl_type *type = glsl_without_array(var->type);
+	MAYBE_UNUSED int length;
 
-		/* TC-compatible HTILE on radeonsi promotes Z16 and Z24 to Z32_FLOAT,
-		 * so the depth comparison value isn't clamped for Z16 and
-		 * Z24 anymore. Do it manually here.
-		 *
-		 * It's unnecessary if the original texture format was
-		 * Z32_FLOAT, but we don't know that here.
-		 */
-		if (ctx->ac.chip_class == VI && ctx->abi->clamp_shadow_reference)
-			z = ac_build_clamp(&ctx->ac, z);
+	bool is_unsigned = glsl_get_sampler_result_type(type) == GLSL_TYPE_UINT;
 
-		address[count++] = z;
+	switch (instr->intrinsic) {
+	case nir_intrinsic_image_atomic_add:
+		atomic_name = "add";
+		break;
+	case nir_intrinsic_image_atomic_min:
+		atomic_name = is_unsigned ? "umin" : "smin";
+		break;
+	case nir_intrinsic_image_atomic_max:
+		atomic_name = is_unsigned ? "umax" : "smax";
+		break;
+	case nir_intrinsic_image_atomic_and:
+		atomic_name = "and";
+		break;
+	case nir_intrinsic_image_atomic_or:
+		atomic_name = "or";
+		break;
+	case nir_intrinsic_image_atomic_xor:
+		atomic_name = "xor";
+		break;
+	case nir_intrinsic_image_atomic_exchange:
+		atomic_name = "swap";
+		break;
+	case nir_intrinsic_image_atomic_comp_swap:
+		atomic_name = "cmpswap";
+		break;
+	default:
+		abort();
 	}
 
-	/* pack derivatives */
-	if (ddx || ddy) {
-		int num_src_deriv_channels, num_dest_deriv_channels;
-		switch (instr->sampler_dim) {
-		case GLSL_SAMPLER_DIM_3D:
-		case GLSL_SAMPLER_DIM_CUBE:
-			num_deriv_comp = 3;
-			num_src_deriv_channels = 3;
-			num_dest_deriv_channels = 3;
-			break;
-		case GLSL_SAMPLER_DIM_2D:
-		default:
-			num_src_deriv_channels = 2;
-			num_dest_deriv_channels = 2;
-			num_deriv_comp = 2;
-			break;
-		case GLSL_SAMPLER_DIM_1D:
-			num_src_deriv_channels = 1;
-			if (ctx->ac.chip_class >= GFX9) {
-				num_dest_deriv_channels = 2;
-				num_deriv_comp = 2;
-			} else {
-				num_dest_deriv_channels = 1;
-				num_deriv_comp = 1;
-			}
-			break;
-		}
+	if (instr->intrinsic == nir_intrinsic_image_atomic_comp_swap)
+		params[param_count++] = get_src(ctx, instr->src[3]);
+	params[param_count++] = get_src(ctx, instr->src[2]);
 
-		for (unsigned i = 0; i < num_src_deriv_channels; i++) {
-			derivs[i] = ac_to_float(&ctx->ac, ac_llvm_extract_elem(&ctx->ac, ddx, i));
-			derivs[num_dest_deriv_channels + i] = ac_to_float(&ctx->ac, ac_llvm_extract_elem(&ctx->ac, ddy, i));
-		}
-		for (unsigned i = num_src_deriv_channels; i < num_dest_deriv_channels; i++) {
-			derivs[i] = ctx->ac.f32_0;
-			derivs[num_dest_deriv_channels + i] = ctx->ac.f32_0;
-		}
-	}
+	if (glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_BUF) {
+		params[param_count++] = get_sampler_desc(ctx, instr->variables[0], AC_DESC_BUFFER,
+							 NULL, true, true);
+		params[param_count++] = LLVMBuildExtractElement(ctx->ac.builder, get_src(ctx, instr->src[0]),
+								ctx->ac.i32_0, ""); /* vindex */
+		params[param_count++] = ctx->ac.i32_0; /* voffset */
+		params[param_count++] = ctx->ac.i1false;  /* slc */
 
-	if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE && coord) {
-		for (chan = 0; chan < instr->coord_components; chan++)
-			coords[chan] = ac_to_float(&ctx->ac, coords[chan]);
-		if (instr->coord_components == 3)
-			coords[3] = LLVMGetUndef(ctx->ac.f32);
-		ac_prepare_cube_coords(&ctx->ac,
-			instr->op == nir_texop_txd, instr->is_array,
-			instr->op == nir_texop_lod, coords, derivs);
-		if (num_deriv_comp)
-			num_deriv_comp--;
-	}
+		length = snprintf(intrinsic_name, sizeof(intrinsic_name),
+				  "llvm.amdgcn.buffer.atomic.%s", atomic_name);
+	} else {
+		char coords_type[8];
 
-	if (ddx || ddy) {
-		for (unsigned i = 0; i < num_deriv_comp * 2; i++)
-			address[count++] = derivs[i];
+		LLVMValueRef coords = params[param_count++] = get_image_coords(ctx, instr);
+		params[param_count++] = get_sampler_desc(ctx, instr->variables[0], AC_DESC_IMAGE,
+							 NULL, true, true);
+		params[param_count++] = ctx->ac.i1false; /* r128 */
+		params[param_count++] = glsl_is_array_image(type) ? ctx->ac.i1true : ctx->ac.i1false;      /* da */
+		params[param_count++] = ctx->ac.i1false;  /* slc */
+
+		build_int_type_name(LLVMTypeOf(coords),
+				    coords_type, sizeof(coords_type));
+
+		length = snprintf(intrinsic_name, sizeof(intrinsic_name),
+				  "llvm.amdgcn.image.atomic.%s.%s", atomic_name, coords_type);
 	}
 
-	/* Pack texture coordinates */
-	if (coord) {
-		address[count++] = coords[0];
-		if (instr->coord_components > 1) {
-			if (instr->sampler_dim == GLSL_SAMPLER_DIM_1D && instr->is_array && instr->op != nir_texop_txf) {
-				coords[1] = apply_round_slice(&ctx->ac, coords[1]);
-			}
-			address[count++] = coords[1];
-		}
-		if (instr->coord_components > 2) {
-			if ((instr->sampler_dim == GLSL_SAMPLER_DIM_2D ||
-			     instr->sampler_dim == GLSL_SAMPLER_DIM_MS ||
-			     instr->sampler_dim == GLSL_SAMPLER_DIM_SUBPASS ||
-			     instr->sampler_dim == GLSL_SAMPLER_DIM_SUBPASS_MS) &&
-			    instr->is_array &&
-			    instr->op != nir_texop_txf && instr->op != nir_texop_txf_ms) {
-				coords[2] = apply_round_slice(&ctx->ac, coords[2]);
-			}
-			address[count++] = coords[2];
-		}
+	assert(length < sizeof(intrinsic_name));
+	return ac_build_intrinsic(&ctx->ac, intrinsic_name, ctx->ac.i32, params, param_count, 0);
+}
 
-		if (ctx->ac.chip_class >= GFX9) {
-			LLVMValueRef filler;
-			if (instr->op == nir_texop_txf)
-				filler = ctx->ac.i32_0;
-			else
-				filler = LLVMConstReal(ctx->ac.f32, 0.5);
+static LLVMValueRef visit_image_samples(struct ac_nir_context *ctx,
+					const nir_intrinsic_instr *instr)
+{
+	const nir_variable *var = instr->variables[0]->var;
+	const struct glsl_type *type = glsl_without_array(var->type);
 
-			if (instr->sampler_dim == GLSL_SAMPLER_DIM_1D) {
-				/* No nir_texop_lod, because it does not take a slice
-				 * even with array textures. */
-				if (instr->is_array && instr->op != nir_texop_lod ) {
-					address[count] = address[count - 1];
-					address[count - 1] = filler;
-					count++;
-				} else
-					address[count++] = filler;
-			}
-		}
-	}
+	struct ac_image_args args = { 0 };
+	args.da = glsl_is_array_image(type);
+	args.dmask = 0xf;
+	args.resource = get_sampler_desc(ctx, instr->variables[0],
+					 AC_DESC_IMAGE, NULL, true, false);
+	args.opcode = ac_image_get_resinfo;
+	args.addr = ctx->ac.i32_0;
 
-	/* Pack LOD */
-	if (lod && ((instr->op == nir_texop_txl || instr->op == nir_texop_txf) && !lod_is_zero)) {
-		address[count++] = lod;
-	} else if (instr->op == nir_texop_txf_ms && sample_index) {
-		address[count++] = sample_index;
-	} else if(instr->op == nir_texop_txs) {
-		count = 0;
-		if (lod)
-			address[count++] = lod;
-		else
-			address[count++] = ctx->ac.i32_0;
-	}
+	return ac_build_image_opcode(&ctx->ac, &args);
+}
 
-	for (chan = 0; chan < count; chan++) {
-		address[chan] = LLVMBuildBitCast(ctx->ac.builder,
-						 address[chan], ctx->ac.i32, "");
-	}
+static LLVMValueRef visit_image_size(struct ac_nir_context *ctx,
+				     const nir_intrinsic_instr *instr)
+{
+	LLVMValueRef res;
+	const nir_variable *var = instr->variables[0]->var;
+	const struct glsl_type *type = glsl_without_array(var->type);
 
-	if (instr->op == nir_texop_samples_identical) {
-		LLVMValueRef txf_address[4];
-		struct ac_image_args txf_args = { 0 };
-		unsigned txf_count = count;
-		memcpy(txf_address, address, sizeof(txf_address));
+	if (glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_BUF)
+		return get_buffer_size(ctx,
+			get_sampler_desc(ctx, instr->variables[0],
+					 AC_DESC_BUFFER, NULL, true, false), true);
 
-		if (!instr->is_array)
-			txf_address[2] = ctx->ac.i32_0;
-		txf_address[3] = ctx->ac.i32_0;
+	struct ac_image_args args = { 0 };
 
-		set_tex_fetch_args(&ctx->ac, &txf_args, instr, nir_texop_txf,
-				   fmask_ptr, NULL,
-				   txf_address, txf_count, 0xf);
+	args.da = glsl_is_array_image(type);
+	args.dmask = 0xf;
+	args.resource = get_sampler_desc(ctx, instr->variables[0], AC_DESC_IMAGE, NULL, true, false);
+	args.opcode = ac_image_get_resinfo;
+	args.addr = ctx->ac.i32_0;
 
-		result = build_tex_intrinsic(ctx, instr, false, &txf_args);
+	res = ac_build_image_opcode(&ctx->ac, &args);
 
-		result = LLVMBuildExtractElement(ctx->ac.builder, result, ctx->ac.i32_0, "");
-		result = emit_int_cmp(&ctx->ac, LLVMIntEQ, result, ctx->ac.i32_0);
-		goto write_result;
-	}
+	LLVMValueRef two = LLVMConstInt(ctx->ac.i32, 2, false);
 
-	if (instr->sampler_dim == GLSL_SAMPLER_DIM_MS &&
-	    instr->op != nir_texop_txs) {
-		unsigned sample_chan = instr->is_array ? 3 : 2;
-		address[sample_chan] = adjust_sample_index_using_fmask(&ctx->ac,
-								       address[0],
-								       address[1],
-								       instr->is_array ? address[2] : NULL,
-								       address[sample_chan],
-								       fmask_ptr);
+	if (glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_CUBE &&
+	    glsl_sampler_type_is_array(type)) {
+		LLVMValueRef six = LLVMConstInt(ctx->ac.i32, 6, false);
+		LLVMValueRef z = LLVMBuildExtractElement(ctx->ac.builder, res, two, "");
+		z = LLVMBuildSDiv(ctx->ac.builder, z, six, "");
+		res = LLVMBuildInsertElement(ctx->ac.builder, res, z, two, "");
 	}
-
-	if (offsets && instr->op == nir_texop_txf) {
-		nir_const_value *const_offset =
-			nir_src_as_const_value(instr->src[const_src].src);
-		int num_offsets = instr->src[const_src].src.ssa->num_components;
-		assert(const_offset);
-		num_offsets = MIN2(num_offsets, instr->coord_components);
-		if (num_offsets > 2)
-			address[2] = LLVMBuildAdd(ctx->ac.builder,
-						  address[2], LLVMConstInt(ctx->ac.i32, const_offset->i32[2], false), "");
-		if (num_offsets > 1)
-			address[1] = LLVMBuildAdd(ctx->ac.builder,
-						  address[1], LLVMConstInt(ctx->ac.i32, const_offset->i32[1], false), "");
-		address[0] = LLVMBuildAdd(ctx->ac.builder,
-					  address[0], LLVMConstInt(ctx->ac.i32, const_offset->i32[0], false), "");
+	if (ctx->ac.chip_class >= GFX9 &&
+	    glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_1D &&
+	    glsl_sampler_type_is_array(type)) {
+		LLVMValueRef layers = LLVMBuildExtractElement(ctx->ac.builder, res, two, "");
+		res = LLVMBuildInsertElement(ctx->ac.builder, res, layers,
+						ctx->ac.i32_1, "");
 
 	}
+	return res;
+}
 
-	/* TODO TG4 support */
-	if (instr->op == nir_texop_tg4) {
-		if (instr->is_shadow)
-			dmask = 1;
-		else
-			dmask = 1 << instr->component;
+#define NOOP_WAITCNT 0xf7f
+#define LGKM_CNT 0x07f
+#define VM_CNT 0xf70
+
+static void emit_membar(struct ac_llvm_context *ac,
+			const nir_intrinsic_instr *instr)
+{
+	unsigned waitcnt = NOOP_WAITCNT;
+
+	switch (instr->intrinsic) {
+	case nir_intrinsic_memory_barrier:
+	case nir_intrinsic_group_memory_barrier:
+		waitcnt &= VM_CNT & LGKM_CNT;
+		break;
+	case nir_intrinsic_memory_barrier_atomic_counter:
+	case nir_intrinsic_memory_barrier_buffer:
+	case nir_intrinsic_memory_barrier_image:
+		waitcnt &= VM_CNT;
+		break;
+	case nir_intrinsic_memory_barrier_shared:
+		waitcnt &= LGKM_CNT;
+		break;
+	default:
+		break;
 	}
-	set_tex_fetch_args(&ctx->ac, &args, instr, instr->op,
-			   res_ptr, samp_ptr, address, count, dmask);
+	if (waitcnt != NOOP_WAITCNT)
+		ac_build_waitcnt(ac, waitcnt);
+}
 
-	result = build_tex_intrinsic(ctx, instr, lod_is_zero, &args);
+void ac_emit_barrier(struct ac_llvm_context *ac, gl_shader_stage stage)
+{
+	/* SI only (thanks to a hw bug workaround):
+	 * The real barrier instruction isn’t needed, because an entire patch
+	 * always fits into a single wave.
+	 */
+	if (ac->chip_class == SI && stage == MESA_SHADER_TESS_CTRL) {
+		ac_build_waitcnt(ac, LGKM_CNT & VM_CNT);
+		return;
+	}
+	ac_build_intrinsic(ac, "llvm.amdgcn.s.barrier",
+			   ac->voidt, NULL, 0, AC_FUNC_ATTR_CONVERGENT);
+}
 
-	if (instr->op == nir_texop_query_levels)
-		result = LLVMBuildExtractElement(ctx->ac.builder, result, LLVMConstInt(ctx->ac.i32, 3, false), "");
-	else if (instr->is_shadow && instr->is_new_style_shadow &&
-		 instr->op != nir_texop_txs && instr->op != nir_texop_lod &&
-		 instr->op != nir_texop_tg4)
-		result = LLVMBuildExtractElement(ctx->ac.builder, result, ctx->ac.i32_0, "");
-	else if (instr->op == nir_texop_txs &&
-		 instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE &&
-		 instr->is_array) {
-		LLVMValueRef two = LLVMConstInt(ctx->ac.i32, 2, false);
-		LLVMValueRef six = LLVMConstInt(ctx->ac.i32, 6, false);
-		LLVMValueRef z = LLVMBuildExtractElement(ctx->ac.builder, result, two, "");
-		z = LLVMBuildSDiv(ctx->ac.builder, z, six, "");
-		result = LLVMBuildInsertElement(ctx->ac.builder, result, z, two, "");
-	} else if (ctx->ac.chip_class >= GFX9 &&
-		   instr->op == nir_texop_txs &&
-		   instr->sampler_dim == GLSL_SAMPLER_DIM_1D &&
-		   instr->is_array) {
-		LLVMValueRef two = LLVMConstInt(ctx->ac.i32, 2, false);
-		LLVMValueRef layers = LLVMBuildExtractElement(ctx->ac.builder, result, two, "");
-		result = LLVMBuildInsertElement(ctx->ac.builder, result, layers,
-						ctx->ac.i32_1, "");
-	} else if (instr->dest.ssa.num_components != 4)
-		result = ac_trim_vector(&ctx->ac, result, instr->dest.ssa.num_components);
+static void emit_discard(struct ac_nir_context *ctx,
+			 const nir_intrinsic_instr *instr)
+{
+	LLVMValueRef cond;
 
-write_result:
-	if (result) {
-		assert(instr->dest.is_ssa);
-		result = ac_to_integer(&ctx->ac, result);
-		_mesa_hash_table_insert(ctx->defs, &instr->dest.ssa, result);
+	if (instr->intrinsic == nir_intrinsic_discard_if) {
+		cond = LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ,
+				     get_src(ctx, instr->src[0]),
+				     ctx->ac.i32_0, "");
+	} else {
+		assert(instr->intrinsic == nir_intrinsic_discard);
+		cond = LLVMConstInt(ctx->ac.i1, false, 0);
 	}
+
+	ctx->abi->emit_kill(ctx->abi, cond);
 }
 
+static LLVMValueRef
+visit_load_helper_invocation(struct ac_nir_context *ctx)
+{
+	LLVMValueRef result = ac_build_intrinsic(&ctx->ac,
+						 "llvm.amdgcn.ps.live",
+						 ctx->ac.i1, NULL, 0,
+						 AC_FUNC_ATTR_READNONE);
+	result = LLVMBuildNot(ctx->ac.builder, result, "");
+	return LLVMBuildSExt(ctx->ac.builder, result, ctx->ac.i32, "");
+}
 
-static void visit_phi(struct ac_nir_context *ctx, nir_phi_instr *instr)
+static LLVMValueRef
+visit_load_local_invocation_index(struct ac_nir_context *ctx)
 {
-	LLVMTypeRef type = get_def_type(ctx, &instr->dest.ssa);
-	LLVMValueRef result = LLVMBuildPhi(ctx->ac.builder, type, "");
+	LLVMValueRef result;
+	LLVMValueRef thread_id = ac_get_thread_id(&ctx->ac);
+	result = LLVMBuildAnd(ctx->ac.builder, ctx->abi->tg_size,
+			      LLVMConstInt(ctx->ac.i32, 0xfc0, false), "");
 
-	_mesa_hash_table_insert(ctx->defs, &instr->dest.ssa, result);
-	_mesa_hash_table_insert(ctx->phis, instr, result);
+	return LLVMBuildAdd(ctx->ac.builder, result, thread_id, "");
 }
 
-static void visit_post_phi(struct ac_nir_context *ctx,
-                           nir_phi_instr *instr,
-                           LLVMValueRef llvm_phi)
+static LLVMValueRef
+visit_load_subgroup_id(struct ac_nir_context *ctx)
 {
-	nir_foreach_phi_src(src, instr) {
-		LLVMBasicBlockRef block = get_block(ctx, src->pred);
-		LLVMValueRef llvm_src = get_src(ctx, src->src);
-
-		LLVMAddIncoming(llvm_phi, &llvm_src, &block, 1);
+	if (ctx->stage == MESA_SHADER_COMPUTE) {
+		LLVMValueRef result;
+		result = LLVMBuildAnd(ctx->ac.builder, ctx->abi->tg_size,
+				LLVMConstInt(ctx->ac.i32, 0xfc0, false), "");
+		return LLVMBuildLShr(ctx->ac.builder, result,  LLVMConstInt(ctx->ac.i32, 6, false), "");
+	} else {
+		return LLVMConstInt(ctx->ac.i32, 0, false);
 	}
 }
 
-static void phi_post_pass(struct ac_nir_context *ctx)
+static LLVMValueRef
+visit_load_num_subgroups(struct ac_nir_context *ctx)
 {
-	struct hash_entry *entry;
-	hash_table_foreach(ctx->phis, entry) {
-		visit_post_phi(ctx, (nir_phi_instr*)entry->key,
-		               (LLVMValueRef)entry->data);
+	if (ctx->stage == MESA_SHADER_COMPUTE) {
+		return LLVMBuildAnd(ctx->ac.builder, ctx->abi->tg_size,
+		                    LLVMConstInt(ctx->ac.i32, 0x3f, false), "");
+	} else {
+		return LLVMConstInt(ctx->ac.i32, 1, false);
 	}
 }
 
+static LLVMValueRef
+visit_first_invocation(struct ac_nir_context *ctx)
+{
+	LLVMValueRef active_set = ac_build_ballot(&ctx->ac, ctx->ac.i32_1);
 
-static void visit_ssa_undef(struct ac_nir_context *ctx,
-			    const nir_ssa_undef_instr *instr)
+	/* The second argument is whether cttz(0) should be defined, but we do not care. */
+	LLVMValueRef args[] = {active_set, LLVMConstInt(ctx->ac.i1, 0, false)};
+	LLVMValueRef result =  ac_build_intrinsic(&ctx->ac,
+	                                          "llvm.cttz.i64",
+	                                          ctx->ac.i64, args, 2,
+	                                          AC_FUNC_ATTR_NOUNWIND |
+	                                          AC_FUNC_ATTR_READNONE);
+
+	return LLVMBuildTrunc(ctx->ac.builder, result, ctx->ac.i32, "");
+}
+
+static LLVMValueRef
+visit_load_shared(struct ac_nir_context *ctx,
+		   const nir_intrinsic_instr *instr)
 {
-	unsigned num_components = instr->def.num_components;
-	LLVMTypeRef type = LLVMIntTypeInContext(ctx->ac.context, instr->def.bit_size);
-	LLVMValueRef undef;
+	LLVMValueRef values[4], derived_ptr, index, ret;
 
-	if (num_components == 1)
-		undef = LLVMGetUndef(type);
-	else {
-		undef = LLVMGetUndef(LLVMVectorType(type, num_components));
+	LLVMValueRef ptr = get_memory_ptr(ctx, instr->src[0]);
+
+	for (int chan = 0; chan < instr->num_components; chan++) {
+		index = LLVMConstInt(ctx->ac.i32, chan, 0);
+		derived_ptr = LLVMBuildGEP(ctx->ac.builder, ptr, &index, 1, "");
+		values[chan] = LLVMBuildLoad(ctx->ac.builder, derived_ptr, "");
 	}
-	_mesa_hash_table_insert(ctx->defs, &instr->def, undef);
+
+	ret = ac_build_gather_values(&ctx->ac, values, instr->num_components);
+	return LLVMBuildBitCast(ctx->ac.builder, ret, get_def_type(ctx, &instr->dest.ssa), "");
 }
 
-static void visit_jump(struct ac_llvm_context *ctx,
-		       const nir_jump_instr *instr)
+static void
+visit_store_shared(struct ac_nir_context *ctx,
+		   const nir_intrinsic_instr *instr)
 {
-	switch (instr->type) {
-	case nir_jump_break:
-		ac_build_break(ctx);
-		break;
-	case nir_jump_continue:
-		ac_build_continue(ctx);
-		break;
-	default:
-		fprintf(stderr, "Unknown NIR jump instr: ");
-		nir_print_instr(&instr->instr, stderr);
-		fprintf(stderr, "\n");
-		abort();
+	LLVMValueRef derived_ptr, data,index;
+	LLVMBuilderRef builder = ctx->ac.builder;
+
+	LLVMValueRef ptr = get_memory_ptr(ctx, instr->src[1]);
+	LLVMValueRef src = get_src(ctx, instr->src[0]);
+
+	int writemask = nir_intrinsic_write_mask(instr);
+	for (int chan = 0; chan < 4; chan++) {
+		if (!(writemask & (1 << chan))) {
+			continue;
+		}
+		data = ac_llvm_extract_elem(&ctx->ac, src, chan);
+		index = LLVMConstInt(ctx->ac.i32, chan, 0);
+		derived_ptr = LLVMBuildGEP(builder, ptr, &index, 1, "");
+		LLVMBuildStore(builder, data, derived_ptr);
 	}
 }
 
-static void visit_cf_list(struct ac_nir_context *ctx,
-                          struct exec_list *list);
-
-static void visit_block(struct ac_nir_context *ctx, nir_block *block)
+static LLVMValueRef visit_var_atomic(struct ac_nir_context *ctx,
+				     const nir_intrinsic_instr *instr,
+				     LLVMValueRef ptr, int src_idx)
 {
-	LLVMBasicBlockRef llvm_block = LLVMGetInsertBlock(ctx->ac.builder);
-	nir_foreach_instr(instr, block)
-	{
-		switch (instr->type) {
-		case nir_instr_type_alu:
-			visit_alu(ctx, nir_instr_as_alu(instr));
+	LLVMValueRef result;
+	LLVMValueRef src = get_src(ctx, instr->src[src_idx]);
+
+	if (instr->intrinsic == nir_intrinsic_var_atomic_comp_swap ||
+	    instr->intrinsic == nir_intrinsic_shared_atomic_comp_swap) {
+		LLVMValueRef src1 = get_src(ctx, instr->src[src_idx + 1]);
+		result = LLVMBuildAtomicCmpXchg(ctx->ac.builder,
+						ptr, src, src1,
+						LLVMAtomicOrderingSequentiallyConsistent,
+						LLVMAtomicOrderingSequentiallyConsistent,
+						false);
+	} else {
+		LLVMAtomicRMWBinOp op;
+		switch (instr->intrinsic) {
+		case nir_intrinsic_var_atomic_add:
+		case nir_intrinsic_shared_atomic_add:
+			op = LLVMAtomicRMWBinOpAdd;
 			break;
-		case nir_instr_type_load_const:
-			visit_load_const(ctx, nir_instr_as_load_const(instr));
+		case nir_intrinsic_var_atomic_umin:
+		case nir_intrinsic_shared_atomic_umin:
+			op = LLVMAtomicRMWBinOpUMin;
+			break;
+		case nir_intrinsic_var_atomic_umax:
+		case nir_intrinsic_shared_atomic_umax:
+			op = LLVMAtomicRMWBinOpUMax;
+			break;
+		case nir_intrinsic_var_atomic_imin:
+		case nir_intrinsic_shared_atomic_imin:
+			op = LLVMAtomicRMWBinOpMin;
 			break;
-		case nir_instr_type_intrinsic:
-			visit_intrinsic(ctx, nir_instr_as_intrinsic(instr));
+		case nir_intrinsic_var_atomic_imax:
+		case nir_intrinsic_shared_atomic_imax:
+			op = LLVMAtomicRMWBinOpMax;
 			break;
-		case nir_instr_type_tex:
-			visit_tex(ctx, nir_instr_as_tex(instr));
+		case nir_intrinsic_var_atomic_and:
+		case nir_intrinsic_shared_atomic_and:
+			op = LLVMAtomicRMWBinOpAnd;
 			break;
-		case nir_instr_type_phi:
-			visit_phi(ctx, nir_instr_as_phi(instr));
+		case nir_intrinsic_var_atomic_or:
+		case nir_intrinsic_shared_atomic_or:
+			op = LLVMAtomicRMWBinOpOr;
 			break;
-		case nir_instr_type_ssa_undef:
-			visit_ssa_undef(ctx, nir_instr_as_ssa_undef(instr));
+		case nir_intrinsic_var_atomic_xor:
+		case nir_intrinsic_shared_atomic_xor:
+			op = LLVMAtomicRMWBinOpXor;
 			break;
-		case nir_instr_type_jump:
-			visit_jump(&ctx->ac, nir_instr_as_jump(instr));
+		case nir_intrinsic_var_atomic_exchange:
+		case nir_intrinsic_shared_atomic_exchange:
+			op = LLVMAtomicRMWBinOpXchg;
 			break;
 		default:
-			fprintf(stderr, "Unknown NIR instr type: ");
-			nir_print_instr(instr, stderr);
-			fprintf(stderr, "\n");
-			abort();
+			return NULL;
 		}
-	}
 
-	_mesa_hash_table_insert(ctx->defs, block, llvm_block);
+		result = LLVMBuildAtomicRMW(ctx->ac.builder, op, ptr, ac_to_integer(&ctx->ac, src),
+					    LLVMAtomicOrderingSequentiallyConsistent,
+					    false);
+	}
+	return result;
 }
 
-static void visit_if(struct ac_nir_context *ctx, nir_if *if_stmt)
+static LLVMValueRef load_sample_pos(struct ac_nir_context *ctx)
 {
-	LLVMValueRef value = get_src(ctx, if_stmt->condition);
+	LLVMValueRef values[2];
+	LLVMValueRef pos[2];
 
-	nir_block *then_block =
-		(nir_block *) exec_list_get_head(&if_stmt->then_list);
+	pos[0] = ac_to_float(&ctx->ac, ctx->abi->frag_pos[0]);
+	pos[1] = ac_to_float(&ctx->ac, ctx->abi->frag_pos[1]);
 
-	ac_build_uif(&ctx->ac, value, then_block->index);
+	values[0] = ac_build_fract(&ctx->ac, pos[0], 32);
+	values[1] = ac_build_fract(&ctx->ac, pos[1], 32);
+	return ac_build_gather_values(&ctx->ac, values, 2);
+}
 
-	visit_cf_list(ctx, &if_stmt->then_list);
+static LLVMValueRef visit_interp(struct ac_nir_context *ctx,
+				 const nir_intrinsic_instr *instr)
+{
+	LLVMValueRef result[4];
+	LLVMValueRef interp_param, attr_number;
+	unsigned location;
+	unsigned chan;
+	LLVMValueRef src_c0 = NULL;
+	LLVMValueRef src_c1 = NULL;
+	LLVMValueRef src0 = NULL;
+	int input_index = instr->variables[0]->var->data.location - VARYING_SLOT_VAR0;
+	switch (instr->intrinsic) {
+	case nir_intrinsic_interp_var_at_centroid:
+		location = INTERP_CENTROID;
+		break;
+	case nir_intrinsic_interp_var_at_sample:
+	case nir_intrinsic_interp_var_at_offset:
+		location = INTERP_CENTER;
+		src0 = get_src(ctx, instr->src[0]);
+		break;
+	default:
+		break;
+	}
 
-	if (!exec_list_is_empty(&if_stmt->else_list)) {
-		nir_block *else_block =
-			(nir_block *) exec_list_get_head(&if_stmt->else_list);
+	if (instr->intrinsic == nir_intrinsic_interp_var_at_offset) {
+		src_c0 = ac_to_float(&ctx->ac, LLVMBuildExtractElement(ctx->ac.builder, src0, ctx->ac.i32_0, ""));
+		src_c1 = ac_to_float(&ctx->ac, LLVMBuildExtractElement(ctx->ac.builder, src0, ctx->ac.i32_1, ""));
+	} else if (instr->intrinsic == nir_intrinsic_interp_var_at_sample) {
+		LLVMValueRef sample_position;
+		LLVMValueRef halfval = LLVMConstReal(ctx->ac.f32, 0.5f);
 
-		ac_build_else(&ctx->ac, else_block->index);
-		visit_cf_list(ctx, &if_stmt->else_list);
+		/* fetch sample ID */
+		sample_position = ctx->abi->load_sample_position(ctx->abi, src0);
+
+		src_c0 = LLVMBuildExtractElement(ctx->ac.builder, sample_position, ctx->ac.i32_0, "");
+		src_c0 = LLVMBuildFSub(ctx->ac.builder, src_c0, halfval, "");
+		src_c1 = LLVMBuildExtractElement(ctx->ac.builder, sample_position, ctx->ac.i32_1, "");
+		src_c1 = LLVMBuildFSub(ctx->ac.builder, src_c1, halfval, "");
 	}
+	interp_param = ctx->abi->lookup_interp_param(ctx->abi, instr->variables[0]->var->data.interpolation, location);
+	attr_number = LLVMConstInt(ctx->ac.i32, input_index, false);
 
-	ac_build_endif(&ctx->ac, then_block->index);
-}
+	if (location == INTERP_CENTER) {
+		LLVMValueRef ij_out[2];
+		LLVMValueRef ddxy_out = emit_ddxy_interp(ctx, interp_param);
 
-static void visit_loop(struct ac_nir_context *ctx, nir_loop *loop)
-{
-	nir_block *first_loop_block =
-		(nir_block *) exec_list_get_head(&loop->body);
+		/*
+		 * take the I then J parameters, and the DDX/Y for it, and
+		 * calculate the IJ inputs for the interpolator.
+		 * temp1 = ddx * offset/sample.x + I;
+		 * interp_param.I = ddy * offset/sample.y + temp1;
+		 * temp1 = ddx * offset/sample.x + J;
+		 * interp_param.J = ddy * offset/sample.y + temp1;
+		 */
+		for (unsigned i = 0; i < 2; i++) {
+			LLVMValueRef ix_ll = LLVMConstInt(ctx->ac.i32, i, false);
+			LLVMValueRef iy_ll = LLVMConstInt(ctx->ac.i32, i + 2, false);
+			LLVMValueRef ddx_el = LLVMBuildExtractElement(ctx->ac.builder,
+								      ddxy_out, ix_ll, "");
+			LLVMValueRef ddy_el = LLVMBuildExtractElement(ctx->ac.builder,
+								      ddxy_out, iy_ll, "");
+			LLVMValueRef interp_el = LLVMBuildExtractElement(ctx->ac.builder,
+									 interp_param, ix_ll, "");
+			LLVMValueRef temp1, temp2;
 
-	ac_build_bgnloop(&ctx->ac, first_loop_block->index);
+			interp_el = LLVMBuildBitCast(ctx->ac.builder, interp_el,
+						     ctx->ac.f32, "");
 
-	visit_cf_list(ctx, &loop->body);
+			temp1 = LLVMBuildFMul(ctx->ac.builder, ddx_el, src_c0, "");
+			temp1 = LLVMBuildFAdd(ctx->ac.builder, temp1, interp_el, "");
 
-	ac_build_endloop(&ctx->ac, first_loop_block->index);
-}
+			temp2 = LLVMBuildFMul(ctx->ac.builder, ddy_el, src_c1, "");
+			temp2 = LLVMBuildFAdd(ctx->ac.builder, temp2, temp1, "");
 
-static void visit_cf_list(struct ac_nir_context *ctx,
-                          struct exec_list *list)
-{
-	foreach_list_typed(nir_cf_node, node, node, list)
-	{
-		switch (node->type) {
-		case nir_cf_node_block:
-			visit_block(ctx, nir_cf_node_as_block(node));
-			break;
+			ij_out[i] = LLVMBuildBitCast(ctx->ac.builder,
+						     temp2, ctx->ac.i32, "");
+		}
+		interp_param = ac_build_gather_values(&ctx->ac, ij_out, 2);
 
-		case nir_cf_node_if:
-			visit_if(ctx, nir_cf_node_as_if(node));
-			break;
+	}
 
-		case nir_cf_node_loop:
-			visit_loop(ctx, nir_cf_node_as_loop(node));
-			break;
+	for (chan = 0; chan < 4; chan++) {
+		LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, false);
 
-		default:
-			assert(0);
+		if (interp_param) {
+			interp_param = LLVMBuildBitCast(ctx->ac.builder,
+							interp_param, ctx->ac.v2f32, "");
+			LLVMValueRef i = LLVMBuildExtractElement(
+				ctx->ac.builder, interp_param, ctx->ac.i32_0, "");
+			LLVMValueRef j = LLVMBuildExtractElement(
+				ctx->ac.builder, interp_param, ctx->ac.i32_1, "");
+
+			result[chan] = ac_build_fs_interp(&ctx->ac,
+							  llvm_chan, attr_number,
+							  ctx->abi->prim_mask, i, j);
+		} else {
+			result[chan] = ac_build_fs_interp_mov(&ctx->ac,
+							      LLVMConstInt(ctx->ac.i32, 2, false),
+							      llvm_chan, attr_number,
+							      ctx->abi->prim_mask);
 		}
 	}
+	return ac_build_varying_gather_values(&ctx->ac, result, instr->num_components,
+					      instr->variables[0]->var->data.location_frac);
 }
 
-static void
-handle_vs_input_decl(struct radv_shader_context *ctx,
-		     struct nir_variable *variable)
+static void visit_intrinsic(struct ac_nir_context *ctx,
+                            nir_intrinsic_instr *instr)
 {
-	LLVMValueRef t_list_ptr = ctx->vertex_buffers;
-	LLVMValueRef t_offset;
-	LLVMValueRef t_list;
-	LLVMValueRef input;
-	LLVMValueRef buffer_index;
-	int index = variable->data.location - VERT_ATTRIB_GENERIC0;
-	int idx = variable->data.location;
-	unsigned attrib_count = glsl_count_attribute_slots(variable->type, true);
-	uint8_t input_usage_mask =
-		ctx->shader_info->info.vs.input_usage_mask[variable->data.location];
-	unsigned num_channels = util_last_bit(input_usage_mask);
-
-	variable->data.driver_location = idx * 4;
-
-	for (unsigned i = 0; i < attrib_count; ++i, ++idx) {
-		if (ctx->options->key.vs.instance_rate_inputs & (1u << (index + i))) {
-			buffer_index = LLVMBuildAdd(ctx->ac.builder, ctx->abi.instance_id,
-			                            ctx->abi.start_instance, "");
-			if (ctx->options->key.vs.as_ls) {
-				ctx->shader_info->vs.vgpr_comp_cnt =
-					MAX2(2, ctx->shader_info->vs.vgpr_comp_cnt);
-			} else {
-				ctx->shader_info->vs.vgpr_comp_cnt =
-					MAX2(1, ctx->shader_info->vs.vgpr_comp_cnt);
-			}
+	LLVMValueRef result = NULL;
+
+	switch (instr->intrinsic) {
+	case nir_intrinsic_ballot:
+		result = ac_build_ballot(&ctx->ac, get_src(ctx, instr->src[0]));
+		break;
+	case nir_intrinsic_read_invocation:
+	case nir_intrinsic_read_first_invocation: {
+		LLVMValueRef args[2];
+
+		/* Value */
+		args[0] = get_src(ctx, instr->src[0]);
+
+		unsigned num_args;
+		const char *intr_name;
+		if (instr->intrinsic == nir_intrinsic_read_invocation) {
+			num_args = 2;
+			intr_name = "llvm.amdgcn.readlane";
+
+			/* Invocation */
+			args[1] = get_src(ctx, instr->src[1]);
+		} else {
+			num_args = 1;
+			intr_name = "llvm.amdgcn.readfirstlane";
+		}
+
+		/* We currently have no other way to prevent LLVM from lifting the icmp
+		 * calls to a dominating basic block.
+		 */
+		ac_build_optimization_barrier(&ctx->ac, &args[0]);
+
+		result = ac_build_intrinsic(&ctx->ac, intr_name,
+					    ctx->ac.i32, args, num_args,
+					    AC_FUNC_ATTR_READNONE |
+					    AC_FUNC_ATTR_CONVERGENT);
+		break;
+	}
+	case nir_intrinsic_load_subgroup_invocation:
+		result = ac_get_thread_id(&ctx->ac);
+		break;
+	case nir_intrinsic_load_work_group_id: {
+		LLVMValueRef values[3];
+
+		for (int i = 0; i < 3; i++) {
+			values[i] = ctx->abi->workgroup_ids[i] ?
+				    ctx->abi->workgroup_ids[i] : ctx->ac.i32_0;
+		}
+
+		result = ac_build_gather_values(&ctx->ac, values, 3);
+		break;
+	}
+	case nir_intrinsic_load_base_vertex: {
+		result = ctx->abi->load_base_vertex(ctx->abi);
+		break;
+	}
+	case nir_intrinsic_load_local_group_size:
+		result = ctx->abi->load_local_group_size(ctx->abi);
+		break;
+	case nir_intrinsic_load_vertex_id:
+		result = LLVMBuildAdd(ctx->ac.builder, ctx->abi->vertex_id,
+				      ctx->abi->base_vertex, "");
+		break;
+	case nir_intrinsic_load_vertex_id_zero_base: {
+		result = ctx->abi->vertex_id;
+		break;
+	}
+	case nir_intrinsic_load_local_invocation_id: {
+		result = ctx->abi->local_invocation_ids;
+		break;
+	}
+	case nir_intrinsic_load_base_instance:
+		result = ctx->abi->start_instance;
+		break;
+	case nir_intrinsic_load_draw_id:
+		result = ctx->abi->draw_id;
+		break;
+	case nir_intrinsic_load_view_index:
+		result = ctx->abi->view_index;
+		break;
+	case nir_intrinsic_load_invocation_id:
+		if (ctx->stage == MESA_SHADER_TESS_CTRL)
+			result = ac_unpack_param(&ctx->ac, ctx->abi->tcs_rel_ids, 8, 5);
+		else
+			result = ctx->abi->gs_invocation_id;
+		break;
+	case nir_intrinsic_load_primitive_id:
+		if (ctx->stage == MESA_SHADER_GEOMETRY) {
+			result = ctx->abi->gs_prim_id;
+		} else if (ctx->stage == MESA_SHADER_TESS_CTRL) {
+			result = ctx->abi->tcs_patch_id;
+		} else if (ctx->stage == MESA_SHADER_TESS_EVAL) {
+			result = ctx->abi->tes_patch_id;
 		} else
-			buffer_index = LLVMBuildAdd(ctx->ac.builder, ctx->abi.vertex_id,
-			                            ctx->abi.base_vertex, "");
-		t_offset = LLVMConstInt(ctx->ac.i32, index + i, false);
-
-		t_list = ac_build_load_to_sgpr(&ctx->ac, t_list_ptr, t_offset);
-
-		input = ac_build_buffer_load_format(&ctx->ac, t_list,
-						    buffer_index,
-						    ctx->ac.i32_0,
-						    num_channels, false, true);
-
-		input = ac_build_expand_to_vec4(&ctx->ac, input, num_channels);
-
-		for (unsigned chan = 0; chan < 4; chan++) {
-			LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, false);
-			ctx->inputs[radeon_llvm_reg_index_soa(idx, chan)] =
-				ac_to_integer(&ctx->ac, LLVMBuildExtractElement(ctx->ac.builder,
-							input, llvm_chan, ""));
-		}
+			fprintf(stderr, "Unknown primitive id intrinsic: %d", ctx->stage);
+		break;
+	case nir_intrinsic_load_sample_id:
+		result = ac_unpack_param(&ctx->ac, ctx->abi->ancillary, 8, 4);
+		break;
+	case nir_intrinsic_load_sample_pos:
+		result = load_sample_pos(ctx);
+		break;
+	case nir_intrinsic_load_sample_mask_in:
+		result = ctx->abi->load_sample_mask_in(ctx->abi);
+		break;
+	case nir_intrinsic_load_frag_coord: {
+		LLVMValueRef values[4] = {
+			ctx->abi->frag_pos[0],
+			ctx->abi->frag_pos[1],
+			ctx->abi->frag_pos[2],
+			ac_build_fdiv(&ctx->ac, ctx->ac.f32_1, ctx->abi->frag_pos[3])
+		};
+		result = ac_build_gather_values(&ctx->ac, values, 4);
+		break;
 	}
-}
-
-static void interp_fs_input(struct radv_shader_context *ctx,
-			    unsigned attr,
-			    LLVMValueRef interp_param,
-			    LLVMValueRef prim_mask,
-			    LLVMValueRef result[4])
-{
-	LLVMValueRef attr_number;
-	unsigned chan;
-	LLVMValueRef i, j;
-	bool interp = interp_param != NULL;
-
-	attr_number = LLVMConstInt(ctx->ac.i32, attr, false);
-
-	/* fs.constant returns the param from the middle vertex, so it's not
-	 * really useful for flat shading. It's meant to be used for custom
-	 * interpolation (but the intrinsic can't fetch from the other two
-	 * vertices).
-	 *
-	 * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
-	 * to do the right thing. The only reason we use fs.constant is that
-	 * fs.interp cannot be used on integers, because they can be equal
-	 * to NaN.
-	 */
-	if (interp) {
-		interp_param = LLVMBuildBitCast(ctx->ac.builder, interp_param,
-						ctx->ac.v2f32, "");
+	case nir_intrinsic_load_front_face:
+		result = ctx->abi->front_face;
+		break;
+	case nir_intrinsic_load_helper_invocation:
+		result = visit_load_helper_invocation(ctx);
+		break;
+	case nir_intrinsic_load_instance_id:
+		result = ctx->abi->instance_id;
+		break;
+	case nir_intrinsic_load_num_work_groups:
+		result = ctx->abi->num_work_groups;
+		break;
+	case nir_intrinsic_load_local_invocation_index:
+		result = visit_load_local_invocation_index(ctx);
+		break;
+	case nir_intrinsic_load_subgroup_id:
+		result = visit_load_subgroup_id(ctx);
+		break;
+	case nir_intrinsic_load_num_subgroups:
+		result = visit_load_num_subgroups(ctx);
+		break;
+	case nir_intrinsic_first_invocation:
+		result = visit_first_invocation(ctx);
+		break;
+	case nir_intrinsic_load_push_constant:
+		result = visit_load_push_constant(ctx, instr);
+		break;
+	case nir_intrinsic_vulkan_resource_index: {
+		LLVMValueRef index = get_src(ctx, instr->src[0]);
+		unsigned desc_set = nir_intrinsic_desc_set(instr);
+		unsigned binding = nir_intrinsic_binding(instr);
 
-		i = LLVMBuildExtractElement(ctx->ac.builder, interp_param,
-						ctx->ac.i32_0, "");
-		j = LLVMBuildExtractElement(ctx->ac.builder, interp_param,
-						ctx->ac.i32_1, "");
+		result = ctx->abi->load_resource(ctx->abi, index, desc_set,
+						 binding);
+		break;
 	}
-
-	for (chan = 0; chan < 4; chan++) {
-		LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, false);
-
-		if (interp) {
-			result[chan] = ac_build_fs_interp(&ctx->ac,
-							  llvm_chan,
-							  attr_number,
-							  prim_mask, i, j);
-		} else {
-			result[chan] = ac_build_fs_interp_mov(&ctx->ac,
-							      LLVMConstInt(ctx->ac.i32, 2, false),
-							      llvm_chan,
-							      attr_number,
-							      prim_mask);
-		}
+	case nir_intrinsic_vulkan_resource_reindex:
+		result = visit_vulkan_resource_reindex(ctx, instr);
+		break;
+	case nir_intrinsic_store_ssbo:
+		visit_store_ssbo(ctx, instr);
+		break;
+	case nir_intrinsic_load_ssbo:
+		result = visit_load_buffer(ctx, instr);
+		break;
+	case nir_intrinsic_ssbo_atomic_add:
+	case nir_intrinsic_ssbo_atomic_imin:
+	case nir_intrinsic_ssbo_atomic_umin:
+	case nir_intrinsic_ssbo_atomic_imax:
+	case nir_intrinsic_ssbo_atomic_umax:
+	case nir_intrinsic_ssbo_atomic_and:
+	case nir_intrinsic_ssbo_atomic_or:
+	case nir_intrinsic_ssbo_atomic_xor:
+	case nir_intrinsic_ssbo_atomic_exchange:
+	case nir_intrinsic_ssbo_atomic_comp_swap:
+		result = visit_atomic_ssbo(ctx, instr);
+		break;
+	case nir_intrinsic_load_ubo:
+		result = visit_load_ubo_buffer(ctx, instr);
+		break;
+	case nir_intrinsic_get_buffer_size:
+		result = visit_get_buffer_size(ctx, instr);
+		break;
+	case nir_intrinsic_load_var:
+		result = visit_load_var(ctx, instr);
+		break;
+	case nir_intrinsic_store_var:
+		visit_store_var(ctx, instr);
+		break;
+	case nir_intrinsic_load_shared:
+		result = visit_load_shared(ctx, instr);
+		break;
+	case nir_intrinsic_store_shared:
+		visit_store_shared(ctx, instr);
+		break;
+	case nir_intrinsic_image_samples:
+		result = visit_image_samples(ctx, instr);
+		break;
+	case nir_intrinsic_image_load:
+		result = visit_image_load(ctx, instr);
+		break;
+	case nir_intrinsic_image_store:
+		visit_image_store(ctx, instr);
+		break;
+	case nir_intrinsic_image_atomic_add:
+	case nir_intrinsic_image_atomic_min:
+	case nir_intrinsic_image_atomic_max:
+	case nir_intrinsic_image_atomic_and:
+	case nir_intrinsic_image_atomic_or:
+	case nir_intrinsic_image_atomic_xor:
+	case nir_intrinsic_image_atomic_exchange:
+	case nir_intrinsic_image_atomic_comp_swap:
+		result = visit_image_atomic(ctx, instr);
+		break;
+	case nir_intrinsic_image_size:
+		result = visit_image_size(ctx, instr);
+		break;
+	case nir_intrinsic_shader_clock:
+		result = ac_build_shader_clock(&ctx->ac);
+		break;
+	case nir_intrinsic_discard:
+	case nir_intrinsic_discard_if:
+		emit_discard(ctx, instr);
+		break;
+	case nir_intrinsic_memory_barrier:
+	case nir_intrinsic_group_memory_barrier:
+	case nir_intrinsic_memory_barrier_atomic_counter:
+	case nir_intrinsic_memory_barrier_buffer:
+	case nir_intrinsic_memory_barrier_image:
+	case nir_intrinsic_memory_barrier_shared:
+		emit_membar(&ctx->ac, instr);
+		break;
+	case nir_intrinsic_barrier:
+		ac_emit_barrier(&ctx->ac, ctx->stage);
+		break;
+	case nir_intrinsic_shared_atomic_add:
+	case nir_intrinsic_shared_atomic_imin:
+	case nir_intrinsic_shared_atomic_umin:
+	case nir_intrinsic_shared_atomic_imax:
+	case nir_intrinsic_shared_atomic_umax:
+	case nir_intrinsic_shared_atomic_and:
+	case nir_intrinsic_shared_atomic_or:
+	case nir_intrinsic_shared_atomic_xor:
+	case nir_intrinsic_shared_atomic_exchange:
+	case nir_intrinsic_shared_atomic_comp_swap: {
+		LLVMValueRef ptr = get_memory_ptr(ctx, instr->src[0]);
+		result = visit_var_atomic(ctx, instr, ptr, 1);
+		break;
 	}
-}
-
-static void
-handle_fs_input_decl(struct radv_shader_context *ctx,
-		     struct nir_variable *variable)
-{
-	int idx = variable->data.location;
-	unsigned attrib_count = glsl_count_attribute_slots(variable->type, false);
-	LLVMValueRef interp;
-
-	variable->data.driver_location = idx * 4;
-	ctx->input_mask |= ((1ull << attrib_count) - 1) << variable->data.location;
-
-	if (glsl_get_base_type(glsl_without_array(variable->type)) == GLSL_TYPE_FLOAT) {
-		unsigned interp_type;
-		if (variable->data.sample)
-			interp_type = INTERP_SAMPLE;
-		else if (variable->data.centroid)
-			interp_type = INTERP_CENTROID;
-		else
-			interp_type = INTERP_CENTER;
-
-		interp = lookup_interp_param(&ctx->abi, variable->data.interpolation, interp_type);
-	} else
-		interp = NULL;
-
-	for (unsigned i = 0; i < attrib_count; ++i)
-		ctx->inputs[radeon_llvm_reg_index_soa(idx + i, 0)] = interp;
-
-}
-
-static void
-handle_vs_inputs(struct radv_shader_context *ctx,
-                 struct nir_shader *nir) {
-	nir_foreach_variable(variable, &nir->inputs)
-		handle_vs_input_decl(ctx, variable);
-}
-
-static void
-prepare_interp_optimize(struct radv_shader_context *ctx,
-                        struct nir_shader *nir)
-{
-	if (!ctx->options->key.fs.multisample)
-		return;
-
-	bool uses_center = false;
-	bool uses_centroid = false;
-	nir_foreach_variable(variable, &nir->inputs) {
-		if (glsl_get_base_type(glsl_without_array(variable->type)) != GLSL_TYPE_FLOAT ||
-		    variable->data.sample)
-			continue;
-
-		if (variable->data.centroid)
-			uses_centroid = true;
-		else
-			uses_center = true;
+	case nir_intrinsic_var_atomic_add:
+	case nir_intrinsic_var_atomic_imin:
+	case nir_intrinsic_var_atomic_umin:
+	case nir_intrinsic_var_atomic_imax:
+	case nir_intrinsic_var_atomic_umax:
+	case nir_intrinsic_var_atomic_and:
+	case nir_intrinsic_var_atomic_or:
+	case nir_intrinsic_var_atomic_xor:
+	case nir_intrinsic_var_atomic_exchange:
+	case nir_intrinsic_var_atomic_comp_swap: {
+		LLVMValueRef ptr = build_gep_for_deref(ctx, instr->variables[0]);
+		result = visit_var_atomic(ctx, instr, ptr, 0);
+		break;
+	}
+	case nir_intrinsic_interp_var_at_centroid:
+	case nir_intrinsic_interp_var_at_sample:
+	case nir_intrinsic_interp_var_at_offset:
+		result = visit_interp(ctx, instr);
+		break;
+	case nir_intrinsic_emit_vertex:
+		ctx->abi->emit_vertex(ctx->abi, nir_intrinsic_stream_id(instr), ctx->abi->outputs);
+		break;
+	case nir_intrinsic_end_primitive:
+		ctx->abi->emit_primitive(ctx->abi, nir_intrinsic_stream_id(instr));
+		break;
+	case nir_intrinsic_load_tess_coord:
+		result = ctx->abi->load_tess_coord(ctx->abi);
+		break;
+	case nir_intrinsic_load_tess_level_outer:
+		result = ctx->abi->load_tess_level(ctx->abi, VARYING_SLOT_TESS_LEVEL_OUTER);
+		break;
+	case nir_intrinsic_load_tess_level_inner:
+		result = ctx->abi->load_tess_level(ctx->abi, VARYING_SLOT_TESS_LEVEL_INNER);
+		break;
+	case nir_intrinsic_load_patch_vertices_in:
+		result = ctx->abi->load_patch_vertices_in(ctx->abi);
+		break;
+	case nir_intrinsic_vote_all: {
+		LLVMValueRef tmp = ac_build_vote_all(&ctx->ac, get_src(ctx, instr->src[0]));
+		result = LLVMBuildSExt(ctx->ac.builder, tmp, ctx->ac.i32, "");
+		break;
+	}
+	case nir_intrinsic_vote_any: {
+		LLVMValueRef tmp = ac_build_vote_any(&ctx->ac, get_src(ctx, instr->src[0]));
+		result = LLVMBuildSExt(ctx->ac.builder, tmp, ctx->ac.i32, "");
+		break;
 	}
-
-	if (uses_center && uses_centroid) {
-		LLVMValueRef sel = LLVMBuildICmp(ctx->ac.builder, LLVMIntSLT, ctx->abi.prim_mask, ctx->ac.i32_0, "");
-		ctx->persp_centroid = LLVMBuildSelect(ctx->ac.builder, sel, ctx->persp_center, ctx->persp_centroid, "");
-		ctx->linear_centroid = LLVMBuildSelect(ctx->ac.builder, sel, ctx->linear_center, ctx->linear_centroid, "");
+	default:
+		fprintf(stderr, "Unknown intrinsic: ");
+		nir_print_instr(&instr->instr, stderr);
+		fprintf(stderr, "\n");
+		break;
 	}
-}
-
-static void
-handle_fs_inputs(struct radv_shader_context *ctx,
-                 struct nir_shader *nir)
-{
-	prepare_interp_optimize(ctx, nir);
-
-	nir_foreach_variable(variable, &nir->inputs)
-		handle_fs_input_decl(ctx, variable);
-
-	unsigned index = 0;
-
-	if (ctx->shader_info->info.ps.uses_input_attachments ||
-	    ctx->shader_info->info.needs_multiview_view_index)
-		ctx->input_mask |= 1ull << VARYING_SLOT_LAYER;
-
-	for (unsigned i = 0; i < RADEON_LLVM_MAX_INPUTS; ++i) {
-		LLVMValueRef interp_param;
-		LLVMValueRef *inputs = ctx->inputs +radeon_llvm_reg_index_soa(i, 0);
-
-		if (!(ctx->input_mask & (1ull << i)))
-			continue;
-
-		if (i >= VARYING_SLOT_VAR0 || i == VARYING_SLOT_PNTC ||
-		    i == VARYING_SLOT_PRIMITIVE_ID || i == VARYING_SLOT_LAYER) {
-			interp_param = *inputs;
-			interp_fs_input(ctx, index, interp_param, ctx->abi.prim_mask,
-					inputs);
-
-			if (!interp_param)
-				ctx->shader_info->fs.flat_shaded_mask |= 1u << index;
-			++index;
-		} else if (i == VARYING_SLOT_POS) {
-			for(int i = 0; i < 3; ++i)
-				inputs[i] = ctx->abi.frag_pos[i];
-
-			inputs[3] = ac_build_fdiv(&ctx->ac, ctx->ac.f32_1,
-						  ctx->abi.frag_pos[3]);
-		}
+	if (result) {
+		_mesa_hash_table_insert(ctx->defs, &instr->dest.ssa, result);
 	}
-	ctx->shader_info->fs.num_interp = index;
-	ctx->shader_info->fs.input_mask = ctx->input_mask >> VARYING_SLOT_VAR0;
-
-	if (ctx->shader_info->info.needs_multiview_view_index)
-		ctx->abi.view_index = ctx->inputs[radeon_llvm_reg_index_soa(VARYING_SLOT_LAYER, 0)];
 }
 
-static void
-scan_shader_output_decl(struct radv_shader_context *ctx,
-			struct nir_variable *variable,
-			struct nir_shader *shader,
-			gl_shader_stage stage)
+static LLVMValueRef get_sampler_desc(struct ac_nir_context *ctx,
+				     const nir_deref_var *deref,
+				     enum ac_descriptor_type desc_type,
+				     const nir_tex_instr *tex_instr,
+				     bool image, bool write)
 {
-	int idx = variable->data.location + variable->data.index;
-	unsigned attrib_count = glsl_count_attribute_slots(variable->type, false);
-	uint64_t mask_attribs;
-
-	variable->data.driver_location = idx * 4;
-
-	/* tess ctrl has it's own load/store paths for outputs */
-	if (stage == MESA_SHADER_TESS_CTRL)
-		return;
+	LLVMValueRef index = NULL;
+	unsigned constant_index = 0;
+	unsigned descriptor_set;
+	unsigned base_index;
 
-	mask_attribs = ((1ull << attrib_count) - 1) << idx;
-	if (stage == MESA_SHADER_VERTEX ||
-	    stage == MESA_SHADER_TESS_EVAL ||
-	    stage == MESA_SHADER_GEOMETRY) {
-		if (idx == VARYING_SLOT_CLIP_DIST0) {
-			int length = shader->info.clip_distance_array_size +
-			             shader->info.cull_distance_array_size;
-			if (stage == MESA_SHADER_VERTEX) {
-				ctx->shader_info->vs.outinfo.clip_dist_mask = (1 << shader->info.clip_distance_array_size) - 1;
-				ctx->shader_info->vs.outinfo.cull_dist_mask = (1 << shader->info.cull_distance_array_size) - 1;
-			}
-			if (stage == MESA_SHADER_TESS_EVAL) {
-				ctx->shader_info->tes.outinfo.clip_dist_mask = (1 << shader->info.clip_distance_array_size) - 1;
-				ctx->shader_info->tes.outinfo.cull_dist_mask = (1 << shader->info.cull_distance_array_size) - 1;
-			}
+	if (!deref) {
+		assert(tex_instr && !image);
+		descriptor_set = 0;
+		base_index = tex_instr->sampler_index;
+	} else {
+		const nir_deref *tail = &deref->deref;
+		while (tail->child) {
+			const nir_deref_array *child = nir_deref_as_array(tail->child);
+			unsigned array_size = glsl_get_aoa_size(tail->child->type);
 
-			if (length > 4)
-				attrib_count = 2;
-			else
-				attrib_count = 1;
-			mask_attribs = 1ull << idx;
-		}
-	}
+			if (!array_size)
+				array_size = 1;
 
-	ctx->output_mask |= mask_attribs;
-}
+			assert(child->deref_array_type != nir_deref_array_type_wildcard);
 
-void
-ac_handle_shader_output_decl(struct ac_llvm_context *ctx,
-			     struct ac_shader_abi *abi,
-			     struct nir_shader *nir,
-			     struct nir_variable *variable,
-			     gl_shader_stage stage)
-{
-	unsigned output_loc = variable->data.driver_location / 4;
-	unsigned attrib_count = glsl_count_attribute_slots(variable->type, false);
+			if (child->deref_array_type == nir_deref_array_type_indirect) {
+				LLVMValueRef indirect = get_src(ctx, child->indirect);
 
-	/* tess ctrl has it's own load/store paths for outputs */
-	if (stage == MESA_SHADER_TESS_CTRL)
-		return;
+				indirect = LLVMBuildMul(ctx->ac.builder, indirect,
+					LLVMConstInt(ctx->ac.i32, array_size, false), "");
 
-	if (stage == MESA_SHADER_VERTEX ||
-	    stage == MESA_SHADER_TESS_EVAL ||
-	    stage == MESA_SHADER_GEOMETRY) {
-		int idx = variable->data.location + variable->data.index;
-		if (idx == VARYING_SLOT_CLIP_DIST0) {
-			int length = nir->info.clip_distance_array_size +
-				     nir->info.cull_distance_array_size;
+				if (!index)
+					index = indirect;
+				else
+					index = LLVMBuildAdd(ctx->ac.builder, index, indirect, "");
+			}
 
-			if (length > 4)
-				attrib_count = 2;
-			else
-				attrib_count = 1;
-		}
-	}
+			constant_index += child->base_offset * array_size;
 
-	for (unsigned i = 0; i < attrib_count; ++i) {
-		for (unsigned chan = 0; chan < 4; chan++) {
-			abi->outputs[radeon_llvm_reg_index_soa(output_loc + i, chan)] =
-		                       ac_build_alloca_undef(ctx, ctx->f32, "");
+			tail = &child->deref;
 		}
+		descriptor_set = deref->var->data.descriptor_set;
+		base_index = deref->var->data.binding;
 	}
-}
 
-static LLVMTypeRef
-glsl_base_to_llvm_type(struct ac_llvm_context *ac,
-		       enum glsl_base_type type)
-{
-	switch (type) {
-	case GLSL_TYPE_INT:
-	case GLSL_TYPE_UINT:
-	case GLSL_TYPE_BOOL:
-	case GLSL_TYPE_SUBROUTINE:
-		return ac->i32;
-	case GLSL_TYPE_FLOAT: /* TODO handle mediump */
-		return ac->f32;
-	case GLSL_TYPE_INT64:
-	case GLSL_TYPE_UINT64:
-		return ac->i64;
-	case GLSL_TYPE_DOUBLE:
-		return ac->f64;
-	default:
-		unreachable("unknown GLSL type");
-	}
+	return ctx->abi->load_sampler_desc(ctx->abi,
+					  descriptor_set,
+					  base_index,
+					  constant_index, index,
+					  desc_type, image, write);
 }
 
-static LLVMTypeRef
-glsl_to_llvm_type(struct ac_llvm_context *ac,
-		  const struct glsl_type *type)
+static void set_tex_fetch_args(struct ac_llvm_context *ctx,
+			       struct ac_image_args *args,
+			       const nir_tex_instr *instr,
+			       nir_texop op,
+			       LLVMValueRef res_ptr, LLVMValueRef samp_ptr,
+			       LLVMValueRef *param, unsigned count,
+			       unsigned dmask)
 {
-	if (glsl_type_is_scalar(type)) {
-		return glsl_base_to_llvm_type(ac, glsl_get_base_type(type));
-	}
-
-	if (glsl_type_is_vector(type)) {
-		return LLVMVectorType(
-		   glsl_base_to_llvm_type(ac, glsl_get_base_type(type)),
-		   glsl_get_vector_elements(type));
-	}
-
-	if (glsl_type_is_matrix(type)) {
-		return LLVMArrayType(
-		   glsl_to_llvm_type(ac, glsl_get_column_type(type)),
-		   glsl_get_matrix_columns(type));
-	}
+	unsigned is_rect = 0;
+	bool da = instr->is_array || instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE;
 
-	if (glsl_type_is_array(type)) {
-		return LLVMArrayType(
-		   glsl_to_llvm_type(ac, glsl_get_array_element(type)),
-		   glsl_get_length(type));
-	}
+	if (op == nir_texop_lod)
+		da = false;
+	/* Pad to power of two vector */
+	while (count < util_next_power_of_two(count))
+		param[count++] = LLVMGetUndef(ctx->i32);
 
-	assert(glsl_type_is_struct(type));
+	if (count > 1)
+		args->addr = ac_build_gather_values(ctx, param, count);
+	else
+		args->addr = param[0];
 
-	LLVMTypeRef member_types[glsl_get_length(type)];
+	args->resource = res_ptr;
+	args->sampler = samp_ptr;
 
-	for (unsigned i = 0; i < glsl_get_length(type); i++) {
-		member_types[i] =
-			glsl_to_llvm_type(ac,
-					  glsl_get_struct_field(type, i));
+	if (instr->sampler_dim == GLSL_SAMPLER_DIM_BUF && op == nir_texop_txf) {
+		args->addr = param[0];
+		return;
 	}
 
-	return LLVMStructTypeInContext(ac->context, member_types,
-				       glsl_get_length(type), false);
+	args->dmask = dmask;
+	args->unorm = is_rect;
+	args->da = da;
 }
 
-static void
-setup_locals(struct ac_nir_context *ctx,
-	     struct nir_function *func)
+/* Disable anisotropic filtering if BASE_LEVEL == LAST_LEVEL.
+ *
+ * SI-CI:
+ *   If BASE_LEVEL == LAST_LEVEL, the shader must disable anisotropic
+ *   filtering manually. The driver sets img7 to a mask clearing
+ *   MAX_ANISO_RATIO if BASE_LEVEL == LAST_LEVEL. The shader must do:
+ *     s_and_b32 samp0, samp0, img7
+ *
+ * VI:
+ *   The ANISO_OVERRIDE sampler field enables this fix in TA.
+ */
+static LLVMValueRef sici_fix_sampler_aniso(struct ac_nir_context *ctx,
+                                           LLVMValueRef res, LLVMValueRef samp)
 {
-	int i, j;
-	ctx->num_locals = 0;
-	nir_foreach_variable(variable, &func->impl->locals) {
-		unsigned attrib_count = glsl_count_attribute_slots(variable->type, false);
-		variable->data.driver_location = ctx->num_locals * 4;
-		variable->data.location_frac = 0;
-		ctx->num_locals += attrib_count;
-	}
-	ctx->locals = malloc(4 * ctx->num_locals * sizeof(LLVMValueRef));
-	if (!ctx->locals)
-	    return;
+	LLVMBuilderRef builder = ctx->ac.builder;
+	LLVMValueRef img7, samp0;
 
-	for (i = 0; i < ctx->num_locals; i++) {
-		for (j = 0; j < 4; j++) {
-			ctx->locals[i * 4 + j] =
-				ac_build_alloca_undef(&ctx->ac, ctx->ac.f32, "temp");
-		}
-	}
+	if (ctx->ac.chip_class >= VI)
+		return samp;
+
+	img7 = LLVMBuildExtractElement(builder, res,
+	                               LLVMConstInt(ctx->ac.i32, 7, 0), "");
+	samp0 = LLVMBuildExtractElement(builder, samp,
+	                                LLVMConstInt(ctx->ac.i32, 0, 0), "");
+	samp0 = LLVMBuildAnd(builder, samp0, img7, "");
+	return LLVMBuildInsertElement(builder, samp, samp0,
+	                              LLVMConstInt(ctx->ac.i32, 0, 0), "");
 }
 
-static void
-setup_shared(struct ac_nir_context *ctx,
-	     struct nir_shader *nir)
+static void tex_fetch_ptrs(struct ac_nir_context *ctx,
+			   nir_tex_instr *instr,
+			   LLVMValueRef *res_ptr, LLVMValueRef *samp_ptr,
+			   LLVMValueRef *fmask_ptr)
 {
-	nir_foreach_variable(variable, &nir->shared) {
-		LLVMValueRef shared =
-			LLVMAddGlobalInAddressSpace(
-			   ctx->ac.module, glsl_to_llvm_type(&ctx->ac, variable->type),
-			   variable->name ? variable->name : "",
-			   AC_LOCAL_ADDR_SPACE);
-		_mesa_hash_table_insert(ctx->vars, variable, shared);
+	if (instr->sampler_dim  == GLSL_SAMPLER_DIM_BUF)
+		*res_ptr = get_sampler_desc(ctx, instr->texture, AC_DESC_BUFFER, instr, false, false);
+	else
+		*res_ptr = get_sampler_desc(ctx, instr->texture, AC_DESC_IMAGE, instr, false, false);
+	if (samp_ptr) {
+		if (instr->sampler)
+			*samp_ptr = get_sampler_desc(ctx, instr->sampler, AC_DESC_SAMPLER, instr, false, false);
+		else
+			*samp_ptr = get_sampler_desc(ctx, instr->texture, AC_DESC_SAMPLER, instr, false, false);
+		if (instr->sampler_dim < GLSL_SAMPLER_DIM_RECT)
+			*samp_ptr = sici_fix_sampler_aniso(ctx, *res_ptr, *samp_ptr);
 	}
+	if (fmask_ptr && !instr->sampler && (instr->op == nir_texop_txf_ms ||
+					     instr->op == nir_texop_samples_identical))
+		*fmask_ptr = get_sampler_desc(ctx, instr->texture, AC_DESC_FMASK, instr, false, false);
 }
 
-/* Initialize arguments for the shader export intrinsic */
-static void
-si_llvm_init_export_args(struct radv_shader_context *ctx,
-			 LLVMValueRef *values,
-			 unsigned enabled_channels,
-			 unsigned target,
-			 struct ac_export_args *args)
+static LLVMValueRef apply_round_slice(struct ac_llvm_context *ctx,
+				      LLVMValueRef coord)
 {
-	/* Specify the channels that are enabled. */
-	args->enabled_channels = enabled_channels;
-
-	/* Specify whether the EXEC mask represents the valid mask */
-	args->valid_mask = 0;
-
-	/* Specify whether this is the last export */
-	args->done = 0;
-
-	/* Specify the target we are exporting */
-	args->target = target;
-
-	args->compr = false;
-	args->out[0] = LLVMGetUndef(ctx->ac.f32);
-	args->out[1] = LLVMGetUndef(ctx->ac.f32);
-	args->out[2] = LLVMGetUndef(ctx->ac.f32);
-	args->out[3] = LLVMGetUndef(ctx->ac.f32);
-
-	if (ctx->stage == MESA_SHADER_FRAGMENT && target >= V_008DFC_SQ_EXP_MRT) {
-		unsigned index = target - V_008DFC_SQ_EXP_MRT;
-		unsigned col_format = (ctx->options->key.fs.col_format >> (4 * index)) & 0xf;
-		bool is_int8 = (ctx->options->key.fs.is_int8 >> index) & 1;
-		bool is_int10 = (ctx->options->key.fs.is_int10 >> index) & 1;
-		unsigned chan;
-
-		LLVMValueRef (*packf)(struct ac_llvm_context *ctx, LLVMValueRef args[2]) = NULL;
-		LLVMValueRef (*packi)(struct ac_llvm_context *ctx, LLVMValueRef args[2],
-				      unsigned bits, bool hi) = NULL;
-
-		switch(col_format) {
-		case V_028714_SPI_SHADER_ZERO:
-			args->enabled_channels = 0; /* writemask */
-			args->target = V_008DFC_SQ_EXP_NULL;
-			break;
+	coord = ac_to_float(ctx, coord);
+	coord = ac_build_intrinsic(ctx, "llvm.rint.f32", ctx->f32, &coord, 1, 0);
+	coord = ac_to_integer(ctx, coord);
+	return coord;
+}
 
-		case V_028714_SPI_SHADER_32_R:
-			args->enabled_channels = 1;
-			args->out[0] = values[0];
-			break;
+static void visit_tex(struct ac_nir_context *ctx, nir_tex_instr *instr)
+{
+	LLVMValueRef result = NULL;
+	struct ac_image_args args = { 0 };
+	unsigned dmask = 0xf;
+	LLVMValueRef address[16];
+	LLVMValueRef coords[5];
+	LLVMValueRef coord = NULL, lod = NULL, comparator = NULL;
+	LLVMValueRef bias = NULL, offsets = NULL;
+	LLVMValueRef res_ptr, samp_ptr, fmask_ptr = NULL, sample_index = NULL;
+	LLVMValueRef ddx = NULL, ddy = NULL;
+	LLVMValueRef derivs[6];
+	unsigned chan, count = 0;
+	unsigned const_src = 0, num_deriv_comp = 0;
+	bool lod_is_zero = false;
 
-		case V_028714_SPI_SHADER_32_GR:
-			args->enabled_channels = 0x3;
-			args->out[0] = values[0];
-			args->out[1] = values[1];
-			break;
+	tex_fetch_ptrs(ctx, instr, &res_ptr, &samp_ptr, &fmask_ptr);
 
-		case V_028714_SPI_SHADER_32_AR:
-			args->enabled_channels = 0x9;
-			args->out[0] = values[0];
-			args->out[3] = values[3];
+	for (unsigned i = 0; i < instr->num_srcs; i++) {
+		switch (instr->src[i].src_type) {
+		case nir_tex_src_coord:
+			coord = get_src(ctx, instr->src[i].src);
 			break;
-
-		case V_028714_SPI_SHADER_FP16_ABGR:
-			args->enabled_channels = 0x5;
-			packf = ac_build_cvt_pkrtz_f16;
+		case nir_tex_src_projector:
 			break;
-
-		case V_028714_SPI_SHADER_UNORM16_ABGR:
-			args->enabled_channels = 0x5;
-			packf = ac_build_cvt_pknorm_u16;
+		case nir_tex_src_comparator:
+			comparator = get_src(ctx, instr->src[i].src);
 			break;
-
-		case V_028714_SPI_SHADER_SNORM16_ABGR:
-			args->enabled_channels = 0x5;
-			packf = ac_build_cvt_pknorm_i16;
+		case nir_tex_src_offset:
+			offsets = get_src(ctx, instr->src[i].src);
+			const_src = i;
 			break;
-
-		case V_028714_SPI_SHADER_UINT16_ABGR:
-			args->enabled_channels = 0x5;
-			packi = ac_build_cvt_pk_u16;
+		case nir_tex_src_bias:
+			bias = get_src(ctx, instr->src[i].src);
 			break;
+		case nir_tex_src_lod: {
+			nir_const_value *val = nir_src_as_const_value(instr->src[i].src);
 
-		case V_028714_SPI_SHADER_SINT16_ABGR:
-			args->enabled_channels = 0x5;
-			packi = ac_build_cvt_pk_i16;
+			if (val && val->i32[0] == 0)
+				lod_is_zero = true;
+			lod = get_src(ctx, instr->src[i].src);
 			break;
-
+		}
+		case nir_tex_src_ms_index:
+			sample_index = get_src(ctx, instr->src[i].src);
+			break;
+		case nir_tex_src_ms_mcs:
+			break;
+		case nir_tex_src_ddx:
+			ddx = get_src(ctx, instr->src[i].src);
+			num_deriv_comp = instr->src[i].src.ssa->num_components;
+			break;
+		case nir_tex_src_ddy:
+			ddy = get_src(ctx, instr->src[i].src);
+			break;
+		case nir_tex_src_texture_offset:
+		case nir_tex_src_sampler_offset:
+		case nir_tex_src_plane:
 		default:
-		case V_028714_SPI_SHADER_32_ABGR:
-			memcpy(&args->out[0], values, sizeof(values[0]) * 4);
 			break;
 		}
-
-		/* Pack f16 or norm_i16/u16. */
-		if (packf) {
-			for (chan = 0; chan < 2; chan++) {
-				LLVMValueRef pack_args[2] = {
-					values[2 * chan],
-					values[2 * chan + 1]
-				};
-				LLVMValueRef packed;
-
-				packed = packf(&ctx->ac, pack_args);
-				args->out[chan] = ac_to_float(&ctx->ac, packed);
-			}
-			args->compr = 1; /* COMPR flag */
-		}
-
-		/* Pack i16/u16. */
-		if (packi) {
-			for (chan = 0; chan < 2; chan++) {
-				LLVMValueRef pack_args[2] = {
-					ac_to_integer(&ctx->ac, values[2 * chan]),
-					ac_to_integer(&ctx->ac, values[2 * chan + 1])
-				};
-				LLVMValueRef packed;
-
-				packed = packi(&ctx->ac, pack_args,
-					       is_int8 ? 8 : is_int10 ? 10 : 16,
-					       chan == 1);
-				args->out[chan] = ac_to_float(&ctx->ac, packed);
-			}
-			args->compr = 1; /* COMPR flag */
-		}
-		return;
 	}
 
-	memcpy(&args->out[0], values, sizeof(values[0]) * 4);
-
-	for (unsigned i = 0; i < 4; ++i) {
-		if (!(args->enabled_channels & (1 << i)))
-			continue;
-
-		args->out[i] = ac_to_float(&ctx->ac, args->out[i]);
+	if (instr->op == nir_texop_txs && instr->sampler_dim == GLSL_SAMPLER_DIM_BUF) {
+		result = get_buffer_size(ctx, res_ptr, true);
+		goto write_result;
 	}
-}
-
-static void
-radv_export_param(struct radv_shader_context *ctx, unsigned index,
-		  LLVMValueRef *values, unsigned enabled_channels)
-{
-	struct ac_export_args args;
 
-	si_llvm_init_export_args(ctx, values, enabled_channels,
-				 V_008DFC_SQ_EXP_PARAM + index, &args);
-	ac_build_export(&ctx->ac, &args);
-}
+	if (instr->op == nir_texop_texture_samples) {
+		LLVMValueRef res, samples, is_msaa;
+		res = LLVMBuildBitCast(ctx->ac.builder, res_ptr, ctx->ac.v8i32, "");
+		samples = LLVMBuildExtractElement(ctx->ac.builder, res,
+						  LLVMConstInt(ctx->ac.i32, 3, false), "");
+		is_msaa = LLVMBuildLShr(ctx->ac.builder, samples,
+					LLVMConstInt(ctx->ac.i32, 28, false), "");
+		is_msaa = LLVMBuildAnd(ctx->ac.builder, is_msaa,
+				       LLVMConstInt(ctx->ac.i32, 0xe, false), "");
+		is_msaa = LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ, is_msaa,
+					LLVMConstInt(ctx->ac.i32, 0xe, false), "");
 
-static LLVMValueRef
-radv_load_output(struct radv_shader_context *ctx, unsigned index, unsigned chan)
-{
-	LLVMValueRef output =
-		ctx->abi.outputs[radeon_llvm_reg_index_soa(index, chan)];
+		samples = LLVMBuildLShr(ctx->ac.builder, samples,
+					LLVMConstInt(ctx->ac.i32, 16, false), "");
+		samples = LLVMBuildAnd(ctx->ac.builder, samples,
+				       LLVMConstInt(ctx->ac.i32, 0xf, false), "");
+		samples = LLVMBuildShl(ctx->ac.builder, ctx->ac.i32_1,
+				       samples, "");
+		samples = LLVMBuildSelect(ctx->ac.builder, is_msaa, samples,
+					  ctx->ac.i32_1, "");
+		result = samples;
+		goto write_result;
+	}
 
-	return LLVMBuildLoad(ctx->ac.builder, output, "");
-}
+	if (coord)
+		for (chan = 0; chan < instr->coord_components; chan++)
+			coords[chan] = ac_llvm_extract_elem(&ctx->ac, coord, chan);
 
-static void
-handle_vs_outputs_post(struct radv_shader_context *ctx,
-		       bool export_prim_id,
-		       struct ac_vs_output_info *outinfo)
-{
-	uint32_t param_count = 0;
-	unsigned target;
-	unsigned pos_idx, num_pos_exports = 0;
-	struct ac_export_args args, pos_args[4] = {};
-	LLVMValueRef psize_value = NULL, layer_value = NULL, viewport_index_value = NULL;
-	int i;
+	if (offsets && instr->op != nir_texop_txf) {
+		LLVMValueRef offset[3], pack;
+		for (chan = 0; chan < 3; ++chan)
+			offset[chan] = ctx->ac.i32_0;
 
-	if (ctx->options->key.has_multiview_view_index) {
-		LLVMValueRef* tmp_out = &ctx->abi.outputs[radeon_llvm_reg_index_soa(VARYING_SLOT_LAYER, 0)];
-		if(!*tmp_out) {
-			for(unsigned i = 0; i < 4; ++i)
-				ctx->abi.outputs[radeon_llvm_reg_index_soa(VARYING_SLOT_LAYER, i)] =
-				            ac_build_alloca_undef(&ctx->ac, ctx->ac.f32, "");
+		args.offset = true;
+		for (chan = 0; chan < ac_get_llvm_num_components(offsets); chan++) {
+			offset[chan] = ac_llvm_extract_elem(&ctx->ac, offsets, chan);
+			offset[chan] = LLVMBuildAnd(ctx->ac.builder, offset[chan],
+						    LLVMConstInt(ctx->ac.i32, 0x3f, false), "");
+			if (chan)
+				offset[chan] = LLVMBuildShl(ctx->ac.builder, offset[chan],
+							    LLVMConstInt(ctx->ac.i32, chan * 8, false), "");
 		}
+		pack = LLVMBuildOr(ctx->ac.builder, offset[0], offset[1], "");
+		pack = LLVMBuildOr(ctx->ac.builder, pack, offset[2], "");
+		address[count++] = pack;
 
-		LLVMBuildStore(ctx->ac.builder, ac_to_float(&ctx->ac, ctx->abi.view_index),  *tmp_out);
-		ctx->output_mask |= 1ull << VARYING_SLOT_LAYER;
+	}
+	/* pack LOD bias value */
+	if (instr->op == nir_texop_txb && bias) {
+		address[count++] = bias;
 	}
 
-	memset(outinfo->vs_output_param_offset, AC_EXP_PARAM_UNDEFINED,
-	       sizeof(outinfo->vs_output_param_offset));
-
-	if (ctx->output_mask & (1ull << VARYING_SLOT_CLIP_DIST0)) {
-		LLVMValueRef slots[8];
-		unsigned j;
-
-		if (outinfo->cull_dist_mask)
-			outinfo->cull_dist_mask <<= ctx->num_output_clips;
+	/* Pack depth comparison value */
+	if (instr->is_shadow && comparator) {
+		LLVMValueRef z = ac_to_float(&ctx->ac,
+		                             ac_llvm_extract_elem(&ctx->ac, comparator, 0));
 
-		i = VARYING_SLOT_CLIP_DIST0;
-		for (j = 0; j < ctx->num_output_clips + ctx->num_output_culls; j++)
-			slots[j] = ac_to_float(&ctx->ac, radv_load_output(ctx, i, j));
+		/* TC-compatible HTILE on radeonsi promotes Z16 and Z24 to Z32_FLOAT,
+		 * so the depth comparison value isn't clamped for Z16 and
+		 * Z24 anymore. Do it manually here.
+		 *
+		 * It's unnecessary if the original texture format was
+		 * Z32_FLOAT, but we don't know that here.
+		 */
+		if (ctx->ac.chip_class == VI && ctx->abi->clamp_shadow_reference)
+			z = ac_build_clamp(&ctx->ac, z);
 
-		for (i = ctx->num_output_clips + ctx->num_output_culls; i < 8; i++)
-			slots[i] = LLVMGetUndef(ctx->ac.f32);
+		address[count++] = z;
+	}
 
-		if (ctx->num_output_clips + ctx->num_output_culls > 4) {
-			target = V_008DFC_SQ_EXP_POS + 3;
-			si_llvm_init_export_args(ctx, &slots[4], 0xf, target, &args);
-			memcpy(&pos_args[target - V_008DFC_SQ_EXP_POS],
-			       &args, sizeof(args));
+	/* pack derivatives */
+	if (ddx || ddy) {
+		int num_src_deriv_channels, num_dest_deriv_channels;
+		switch (instr->sampler_dim) {
+		case GLSL_SAMPLER_DIM_3D:
+		case GLSL_SAMPLER_DIM_CUBE:
+			num_deriv_comp = 3;
+			num_src_deriv_channels = 3;
+			num_dest_deriv_channels = 3;
+			break;
+		case GLSL_SAMPLER_DIM_2D:
+		default:
+			num_src_deriv_channels = 2;
+			num_dest_deriv_channels = 2;
+			num_deriv_comp = 2;
+			break;
+		case GLSL_SAMPLER_DIM_1D:
+			num_src_deriv_channels = 1;
+			if (ctx->ac.chip_class >= GFX9) {
+				num_dest_deriv_channels = 2;
+				num_deriv_comp = 2;
+			} else {
+				num_dest_deriv_channels = 1;
+				num_deriv_comp = 1;
+			}
+			break;
 		}
 
-		target = V_008DFC_SQ_EXP_POS + 2;
-		si_llvm_init_export_args(ctx, &slots[0], 0xf, target, &args);
-		memcpy(&pos_args[target - V_008DFC_SQ_EXP_POS],
-		       &args, sizeof(args));
-
+		for (unsigned i = 0; i < num_src_deriv_channels; i++) {
+			derivs[i] = ac_to_float(&ctx->ac, ac_llvm_extract_elem(&ctx->ac, ddx, i));
+			derivs[num_dest_deriv_channels + i] = ac_to_float(&ctx->ac, ac_llvm_extract_elem(&ctx->ac, ddy, i));
+		}
+		for (unsigned i = num_src_deriv_channels; i < num_dest_deriv_channels; i++) {
+			derivs[i] = ctx->ac.f32_0;
+			derivs[num_dest_deriv_channels + i] = ctx->ac.f32_0;
+		}
 	}
 
-	LLVMValueRef pos_values[4] = {ctx->ac.f32_0, ctx->ac.f32_0, ctx->ac.f32_0, ctx->ac.f32_1};
-	if (ctx->output_mask & (1ull << VARYING_SLOT_POS)) {
-		for (unsigned j = 0; j < 4; j++)
-			pos_values[j] = radv_load_output(ctx, VARYING_SLOT_POS, j);
+	if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE && coord) {
+		for (chan = 0; chan < instr->coord_components; chan++)
+			coords[chan] = ac_to_float(&ctx->ac, coords[chan]);
+		if (instr->coord_components == 3)
+			coords[3] = LLVMGetUndef(ctx->ac.f32);
+		ac_prepare_cube_coords(&ctx->ac,
+			instr->op == nir_texop_txd, instr->is_array,
+			instr->op == nir_texop_lod, coords, derivs);
+		if (num_deriv_comp)
+			num_deriv_comp--;
 	}
-	si_llvm_init_export_args(ctx, pos_values, 0xf, V_008DFC_SQ_EXP_POS, &pos_args[0]);
 
-	if (ctx->output_mask & (1ull << VARYING_SLOT_PSIZ)) {
-		outinfo->writes_pointsize = true;
-		psize_value = radv_load_output(ctx, VARYING_SLOT_PSIZ, 0);
+	if (ddx || ddy) {
+		for (unsigned i = 0; i < num_deriv_comp * 2; i++)
+			address[count++] = derivs[i];
 	}
 
-	if (ctx->output_mask & (1ull << VARYING_SLOT_LAYER)) {
-		outinfo->writes_layer = true;
-		layer_value = radv_load_output(ctx, VARYING_SLOT_LAYER, 0);
-	}
+	/* Pack texture coordinates */
+	if (coord) {
+		address[count++] = coords[0];
+		if (instr->coord_components > 1) {
+			if (instr->sampler_dim == GLSL_SAMPLER_DIM_1D && instr->is_array && instr->op != nir_texop_txf) {
+				coords[1] = apply_round_slice(&ctx->ac, coords[1]);
+			}
+			address[count++] = coords[1];
+		}
+		if (instr->coord_components > 2) {
+			if ((instr->sampler_dim == GLSL_SAMPLER_DIM_2D ||
+			     instr->sampler_dim == GLSL_SAMPLER_DIM_MS ||
+			     instr->sampler_dim == GLSL_SAMPLER_DIM_SUBPASS ||
+			     instr->sampler_dim == GLSL_SAMPLER_DIM_SUBPASS_MS) &&
+			    instr->is_array &&
+			    instr->op != nir_texop_txf && instr->op != nir_texop_txf_ms) {
+				coords[2] = apply_round_slice(&ctx->ac, coords[2]);
+			}
+			address[count++] = coords[2];
+		}
 
-	if (ctx->output_mask & (1ull << VARYING_SLOT_VIEWPORT)) {
-		outinfo->writes_viewport_index = true;
-		viewport_index_value = radv_load_output(ctx, VARYING_SLOT_VIEWPORT, 0);
-	}
+		if (ctx->ac.chip_class >= GFX9) {
+			LLVMValueRef filler;
+			if (instr->op == nir_texop_txf)
+				filler = ctx->ac.i32_0;
+			else
+				filler = LLVMConstReal(ctx->ac.f32, 0.5);
 
-	if (outinfo->writes_pointsize ||
-	    outinfo->writes_layer ||
-	    outinfo->writes_viewport_index) {
-		pos_args[1].enabled_channels = ((outinfo->writes_pointsize == true ? 1 : 0) |
-						(outinfo->writes_layer == true ? 4 : 0));
-		pos_args[1].valid_mask = 0;
-		pos_args[1].done = 0;
-		pos_args[1].target = V_008DFC_SQ_EXP_POS + 1;
-		pos_args[1].compr = 0;
-		pos_args[1].out[0] = ctx->ac.f32_0; /* X */
-		pos_args[1].out[1] = ctx->ac.f32_0; /* Y */
-		pos_args[1].out[2] = ctx->ac.f32_0; /* Z */
-		pos_args[1].out[3] = ctx->ac.f32_0;  /* W */
-
-		if (outinfo->writes_pointsize == true)
-			pos_args[1].out[0] = psize_value;
-		if (outinfo->writes_layer == true)
-			pos_args[1].out[2] = layer_value;
-		if (outinfo->writes_viewport_index == true) {
-			if (ctx->options->chip_class >= GFX9) {
-				/* GFX9 has the layer in out.z[10:0] and the viewport
-				 * index in out.z[19:16].
-				 */
-				LLVMValueRef v = viewport_index_value;
-				v = ac_to_integer(&ctx->ac, v);
-				v = LLVMBuildShl(ctx->ac.builder, v,
-						 LLVMConstInt(ctx->ac.i32, 16, false),
-						 "");
-				v = LLVMBuildOr(ctx->ac.builder, v,
-						ac_to_integer(&ctx->ac, pos_args[1].out[2]), "");
-
-				pos_args[1].out[2] = ac_to_float(&ctx->ac, v);
-				pos_args[1].enabled_channels |= 1 << 2;
-			} else {
-				pos_args[1].out[3] = viewport_index_value;
-				pos_args[1].enabled_channels |= 1 << 3;
+			if (instr->sampler_dim == GLSL_SAMPLER_DIM_1D) {
+				/* No nir_texop_lod, because it does not take a slice
+				 * even with array textures. */
+				if (instr->is_array && instr->op != nir_texop_lod ) {
+					address[count] = address[count - 1];
+					address[count - 1] = filler;
+					count++;
+				} else
+					address[count++] = filler;
 			}
 		}
 	}
-	for (i = 0; i < 4; i++) {
-		if (pos_args[i].out[0])
-			num_pos_exports++;
-	}
-
-	pos_idx = 0;
-	for (i = 0; i < 4; i++) {
-		if (!pos_args[i].out[0])
-			continue;
 
-		/* Specify the target we are exporting */
-		pos_args[i].target = V_008DFC_SQ_EXP_POS + pos_idx++;
-		if (pos_idx == num_pos_exports)
-			pos_args[i].done = 1;
-		ac_build_export(&ctx->ac, &pos_args[i]);
+	/* Pack LOD */
+	if (lod && ((instr->op == nir_texop_txl || instr->op == nir_texop_txf) && !lod_is_zero)) {
+		address[count++] = lod;
+	} else if (instr->op == nir_texop_txf_ms && sample_index) {
+		address[count++] = sample_index;
+	} else if(instr->op == nir_texop_txs) {
+		count = 0;
+		if (lod)
+			address[count++] = lod;
+		else
+			address[count++] = ctx->ac.i32_0;
 	}
 
-	for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
-		LLVMValueRef values[4];
-		if (!(ctx->output_mask & (1ull << i)))
-			continue;
-
-		if (i != VARYING_SLOT_LAYER &&
-		    i != VARYING_SLOT_PRIMITIVE_ID &&
-		    i < VARYING_SLOT_VAR0)
-			continue;
+	for (chan = 0; chan < count; chan++) {
+		address[chan] = LLVMBuildBitCast(ctx->ac.builder,
+						 address[chan], ctx->ac.i32, "");
+	}
 
-		for (unsigned j = 0; j < 4; j++)
-			values[j] = ac_to_float(&ctx->ac, radv_load_output(ctx, i, j));
+	if (instr->op == nir_texop_samples_identical) {
+		LLVMValueRef txf_address[4];
+		struct ac_image_args txf_args = { 0 };
+		unsigned txf_count = count;
+		memcpy(txf_address, address, sizeof(txf_address));
 
-		unsigned output_usage_mask;
+		if (!instr->is_array)
+			txf_address[2] = ctx->ac.i32_0;
+		txf_address[3] = ctx->ac.i32_0;
 
-		if (ctx->stage == MESA_SHADER_VERTEX &&
-		    !ctx->is_gs_copy_shader) {
-			output_usage_mask =
-				ctx->shader_info->info.vs.output_usage_mask[i];
-		} else if (ctx->stage == MESA_SHADER_TESS_EVAL) {
-			output_usage_mask =
-				ctx->shader_info->info.tes.output_usage_mask[i];
-		} else {
-			/* Enable all channels for the GS copy shader because
-			 * we don't know the output usage mask currently.
-			 */
-			output_usage_mask = 0xf;
-		}
+		set_tex_fetch_args(&ctx->ac, &txf_args, instr, nir_texop_txf,
+				   fmask_ptr, NULL,
+				   txf_address, txf_count, 0xf);
 
-		radv_export_param(ctx, param_count, values, output_usage_mask);
+		result = build_tex_intrinsic(ctx, instr, false, &txf_args);
 
-		outinfo->vs_output_param_offset[i] = param_count++;
+		result = LLVMBuildExtractElement(ctx->ac.builder, result, ctx->ac.i32_0, "");
+		result = emit_int_cmp(&ctx->ac, LLVMIntEQ, result, ctx->ac.i32_0);
+		goto write_result;
 	}
 
-	if (export_prim_id) {
-		LLVMValueRef values[4];
-
-		values[0] = ctx->vs_prim_id;
-		ctx->shader_info->vs.vgpr_comp_cnt = MAX2(2,
-							  ctx->shader_info->vs.vgpr_comp_cnt);
-		for (unsigned j = 1; j < 4; j++)
-			values[j] = ctx->ac.f32_0;
-
-		radv_export_param(ctx, param_count, values, 0xf);
-
-		outinfo->vs_output_param_offset[VARYING_SLOT_PRIMITIVE_ID] = param_count++;
-		outinfo->export_prim_id = true;
+	if (instr->sampler_dim == GLSL_SAMPLER_DIM_MS &&
+	    instr->op != nir_texop_txs) {
+		unsigned sample_chan = instr->is_array ? 3 : 2;
+		address[sample_chan] = adjust_sample_index_using_fmask(&ctx->ac,
+								       address[0],
+								       address[1],
+								       instr->is_array ? address[2] : NULL,
+								       address[sample_chan],
+								       fmask_ptr);
 	}
 
-	outinfo->pos_exports = num_pos_exports;
-	outinfo->param_exports = param_count;
-}
-
-static void
-handle_es_outputs_post(struct radv_shader_context *ctx,
-		       struct ac_es_output_info *outinfo)
-{
-	int j;
-	uint64_t max_output_written = 0;
-	LLVMValueRef lds_base = NULL;
-
-	for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
-		int param_index;
-		int length = 4;
-
-		if (!(ctx->output_mask & (1ull << i)))
-			continue;
-
-		if (i == VARYING_SLOT_CLIP_DIST0)
-			length = ctx->num_output_clips + ctx->num_output_culls;
-
-		param_index = shader_io_get_unique_index(i);
+	if (offsets && instr->op == nir_texop_txf) {
+		nir_const_value *const_offset =
+			nir_src_as_const_value(instr->src[const_src].src);
+		int num_offsets = instr->src[const_src].src.ssa->num_components;
+		assert(const_offset);
+		num_offsets = MIN2(num_offsets, instr->coord_components);
+		if (num_offsets > 2)
+			address[2] = LLVMBuildAdd(ctx->ac.builder,
+						  address[2], LLVMConstInt(ctx->ac.i32, const_offset->i32[2], false), "");
+		if (num_offsets > 1)
+			address[1] = LLVMBuildAdd(ctx->ac.builder,
+						  address[1], LLVMConstInt(ctx->ac.i32, const_offset->i32[1], false), "");
+		address[0] = LLVMBuildAdd(ctx->ac.builder,
+					  address[0], LLVMConstInt(ctx->ac.i32, const_offset->i32[0], false), "");
 
-		max_output_written = MAX2(param_index + (length > 4), max_output_written);
 	}
 
-	outinfo->esgs_itemsize = (max_output_written + 1) * 16;
-
-	if (ctx->ac.chip_class  >= GFX9) {
-		unsigned itemsize_dw = outinfo->esgs_itemsize / 4;
-		LLVMValueRef vertex_idx = ac_get_thread_id(&ctx->ac);
-		LLVMValueRef wave_idx = ac_build_bfe(&ctx->ac, ctx->merged_wave_info,
-		                                     LLVMConstInt(ctx->ac.i32, 24, false),
-		                                     LLVMConstInt(ctx->ac.i32, 4, false), false);
-		vertex_idx = LLVMBuildOr(ctx->ac.builder, vertex_idx,
-					 LLVMBuildMul(ctx->ac.builder, wave_idx,
-						      LLVMConstInt(ctx->ac.i32, 64, false), ""), "");
-		lds_base = LLVMBuildMul(ctx->ac.builder, vertex_idx,
-					LLVMConstInt(ctx->ac.i32, itemsize_dw, 0), "");
+	/* TODO TG4 support */
+	if (instr->op == nir_texop_tg4) {
+		if (instr->is_shadow)
+			dmask = 1;
+		else
+			dmask = 1 << instr->component;
 	}
+	set_tex_fetch_args(&ctx->ac, &args, instr, instr->op,
+			   res_ptr, samp_ptr, address, count, dmask);
 
-	for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
-		LLVMValueRef dw_addr = NULL;
-		LLVMValueRef *out_ptr = &ctx->abi.outputs[i * 4];
-		int param_index;
-		int length = 4;
-
-		if (!(ctx->output_mask & (1ull << i)))
-			continue;
-
-		if (i == VARYING_SLOT_CLIP_DIST0)
-			length = ctx->num_output_clips + ctx->num_output_culls;
+	result = build_tex_intrinsic(ctx, instr, lod_is_zero, &args);
 
-		param_index = shader_io_get_unique_index(i);
+	if (instr->op == nir_texop_query_levels)
+		result = LLVMBuildExtractElement(ctx->ac.builder, result, LLVMConstInt(ctx->ac.i32, 3, false), "");
+	else if (instr->is_shadow && instr->is_new_style_shadow &&
+		 instr->op != nir_texop_txs && instr->op != nir_texop_lod &&
+		 instr->op != nir_texop_tg4)
+		result = LLVMBuildExtractElement(ctx->ac.builder, result, ctx->ac.i32_0, "");
+	else if (instr->op == nir_texop_txs &&
+		 instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE &&
+		 instr->is_array) {
+		LLVMValueRef two = LLVMConstInt(ctx->ac.i32, 2, false);
+		LLVMValueRef six = LLVMConstInt(ctx->ac.i32, 6, false);
+		LLVMValueRef z = LLVMBuildExtractElement(ctx->ac.builder, result, two, "");
+		z = LLVMBuildSDiv(ctx->ac.builder, z, six, "");
+		result = LLVMBuildInsertElement(ctx->ac.builder, result, z, two, "");
+	} else if (ctx->ac.chip_class >= GFX9 &&
+		   instr->op == nir_texop_txs &&
+		   instr->sampler_dim == GLSL_SAMPLER_DIM_1D &&
+		   instr->is_array) {
+		LLVMValueRef two = LLVMConstInt(ctx->ac.i32, 2, false);
+		LLVMValueRef layers = LLVMBuildExtractElement(ctx->ac.builder, result, two, "");
+		result = LLVMBuildInsertElement(ctx->ac.builder, result, layers,
+						ctx->ac.i32_1, "");
+	} else if (instr->dest.ssa.num_components != 4)
+		result = ac_trim_vector(&ctx->ac, result, instr->dest.ssa.num_components);
 
-		if (lds_base) {
-			dw_addr = LLVMBuildAdd(ctx->ac.builder, lds_base,
-			                       LLVMConstInt(ctx->ac.i32, param_index * 4, false),
-			                       "");
-		}
-		for (j = 0; j < length; j++) {
-			LLVMValueRef out_val = LLVMBuildLoad(ctx->ac.builder, out_ptr[j], "");
-			out_val = LLVMBuildBitCast(ctx->ac.builder, out_val, ctx->ac.i32, "");
-
-			if (ctx->ac.chip_class  >= GFX9) {
-				ac_lds_store(&ctx->ac, dw_addr,
-					     LLVMBuildLoad(ctx->ac.builder, out_ptr[j], ""));
-				dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr, ctx->ac.i32_1, "");
-			} else {
-				ac_build_buffer_store_dword(&ctx->ac,
-				                            ctx->esgs_ring,
-				                            out_val, 1,
-				                            NULL, ctx->es2gs_offset,
-				                            (4 * param_index + j) * 4,
-				                            1, 1, true, true);
-			}
-		}
+write_result:
+	if (result) {
+		assert(instr->dest.is_ssa);
+		result = ac_to_integer(&ctx->ac, result);
+		_mesa_hash_table_insert(ctx->defs, &instr->dest.ssa, result);
 	}
 }
 
-static void
-handle_ls_outputs_post(struct radv_shader_context *ctx)
-{
-	LLVMValueRef vertex_id = ctx->rel_auto_id;
-	LLVMValueRef vertex_dw_stride = ac_unpack_param(&ctx->ac, ctx->ls_out_layout, 13, 8);
-	LLVMValueRef base_dw_addr = LLVMBuildMul(ctx->ac.builder, vertex_id,
-						 vertex_dw_stride, "");
-
-	for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
-		LLVMValueRef *out_ptr = &ctx->abi.outputs[i * 4];
-		int length = 4;
 
-		if (!(ctx->output_mask & (1ull << i)))
-			continue;
+static void visit_phi(struct ac_nir_context *ctx, nir_phi_instr *instr)
+{
+	LLVMTypeRef type = get_def_type(ctx, &instr->dest.ssa);
+	LLVMValueRef result = LLVMBuildPhi(ctx->ac.builder, type, "");
 
-		if (i == VARYING_SLOT_CLIP_DIST0)
-			length = ctx->num_output_clips + ctx->num_output_culls;
-		int param = shader_io_get_unique_index(i);
-		mark_tess_output(ctx, false, param);
-		if (length > 4)
-			mark_tess_output(ctx, false, param + 1);
-		LLVMValueRef dw_addr = LLVMBuildAdd(ctx->ac.builder, base_dw_addr,
-						    LLVMConstInt(ctx->ac.i32, param * 4, false),
-						    "");
-		for (unsigned j = 0; j < length; j++) {
-			ac_lds_store(&ctx->ac, dw_addr,
-				     LLVMBuildLoad(ctx->ac.builder, out_ptr[j], ""));
-			dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr, ctx->ac.i32_1, "");
-		}
-	}
+	_mesa_hash_table_insert(ctx->defs, &instr->dest.ssa, result);
+	_mesa_hash_table_insert(ctx->phis, instr, result);
 }
 
-struct ac_build_if_state
+static void visit_post_phi(struct ac_nir_context *ctx,
+                           nir_phi_instr *instr,
+                           LLVMValueRef llvm_phi)
 {
-	struct radv_shader_context *ctx;
-	LLVMValueRef condition;
-	LLVMBasicBlockRef entry_block;
-	LLVMBasicBlockRef true_block;
-	LLVMBasicBlockRef false_block;
-	LLVMBasicBlockRef merge_block;
-};
+	nir_foreach_phi_src(src, instr) {
+		LLVMBasicBlockRef block = get_block(ctx, src->pred);
+		LLVMValueRef llvm_src = get_src(ctx, src->src);
 
-static LLVMBasicBlockRef
-ac_build_insert_new_block(struct radv_shader_context *ctx, const char *name)
-{
-	LLVMBasicBlockRef current_block;
-	LLVMBasicBlockRef next_block;
-	LLVMBasicBlockRef new_block;
-
-	/* get current basic block */
-	current_block = LLVMGetInsertBlock(ctx->ac.builder);
-
-	/* chqeck if there's another block after this one */
-	next_block = LLVMGetNextBasicBlock(current_block);
-	if (next_block) {
-		/* insert the new block before the next block */
-		new_block = LLVMInsertBasicBlockInContext(ctx->context, next_block, name);
-	}
-	else {
-		/* append new block after current block */
-		LLVMValueRef function = LLVMGetBasicBlockParent(current_block);
-		new_block = LLVMAppendBasicBlockInContext(ctx->context, function, name);
+		LLVMAddIncoming(llvm_phi, &llvm_src, &block, 1);
 	}
-	return new_block;
 }
 
-static void
-ac_nir_build_if(struct ac_build_if_state *ifthen,
-		struct radv_shader_context *ctx,
-		LLVMValueRef condition)
+static void phi_post_pass(struct ac_nir_context *ctx)
 {
-	LLVMBasicBlockRef block = LLVMGetInsertBlock(ctx->ac.builder);
-
-	memset(ifthen, 0, sizeof *ifthen);
-	ifthen->ctx = ctx;
-	ifthen->condition = condition;
-	ifthen->entry_block = block;
-
-	/* create endif/merge basic block for the phi functions */
-	ifthen->merge_block = ac_build_insert_new_block(ctx, "endif-block");
-
-	/* create/insert true_block before merge_block */
-	ifthen->true_block =
-		LLVMInsertBasicBlockInContext(ctx->context,
-					      ifthen->merge_block,
-					      "if-true-block");
-
-	/* successive code goes into the true block */
-	LLVMPositionBuilderAtEnd(ctx->ac.builder, ifthen->true_block);
+	struct hash_entry *entry;
+	hash_table_foreach(ctx->phis, entry) {
+		visit_post_phi(ctx, (nir_phi_instr*)entry->key,
+		               (LLVMValueRef)entry->data);
+	}
 }
 
-/**
- * End a conditional.
- */
-static void
-ac_nir_build_endif(struct ac_build_if_state *ifthen)
-{
-	LLVMBuilderRef builder = ifthen->ctx->ac.builder;
-
-	/* Insert branch to the merge block from current block */
-	LLVMBuildBr(builder, ifthen->merge_block);
 
-	/*
-	 * Now patch in the various branch instructions.
-	 */
+static void visit_ssa_undef(struct ac_nir_context *ctx,
+			    const nir_ssa_undef_instr *instr)
+{
+	unsigned num_components = instr->def.num_components;
+	LLVMTypeRef type = LLVMIntTypeInContext(ctx->ac.context, instr->def.bit_size);
+	LLVMValueRef undef;
 
-	/* Insert the conditional branch instruction at the end of entry_block */
-	LLVMPositionBuilderAtEnd(builder, ifthen->entry_block);
-	if (ifthen->false_block) {
-		/* we have an else clause */
-		LLVMBuildCondBr(builder, ifthen->condition,
-				ifthen->true_block, ifthen->false_block);
-	}
+	if (num_components == 1)
+		undef = LLVMGetUndef(type);
 	else {
-		/* no else clause */
-		LLVMBuildCondBr(builder, ifthen->condition,
-				ifthen->true_block, ifthen->merge_block);
+		undef = LLVMGetUndef(LLVMVectorType(type, num_components));
 	}
-
-	/* Resume building code at end of the ifthen->merge_block */
-	LLVMPositionBuilderAtEnd(builder, ifthen->merge_block);
+	_mesa_hash_table_insert(ctx->defs, &instr->def, undef);
 }
 
-static void
-write_tess_factors(struct radv_shader_context *ctx)
+static void visit_jump(struct ac_llvm_context *ctx,
+		       const nir_jump_instr *instr)
 {
-	unsigned stride, outer_comps, inner_comps;
-	struct ac_build_if_state if_ctx, inner_if_ctx;
-	LLVMValueRef invocation_id = ac_unpack_param(&ctx->ac, ctx->abi.tcs_rel_ids, 8, 5);
-	LLVMValueRef rel_patch_id = ac_unpack_param(&ctx->ac, ctx->abi.tcs_rel_ids, 0, 8);
-	unsigned tess_inner_index = 0, tess_outer_index;
-	LLVMValueRef lds_base, lds_inner = NULL, lds_outer, byteoffset, buffer;
-	LLVMValueRef out[6], vec0, vec1, tf_base, inner[4], outer[4];
-	int i;
-	ac_emit_barrier(&ctx->ac, ctx->stage);
-
-	switch (ctx->options->key.tcs.primitive_mode) {
-	case GL_ISOLINES:
-		stride = 2;
-		outer_comps = 2;
-		inner_comps = 0;
-		break;
-	case GL_TRIANGLES:
-		stride = 4;
-		outer_comps = 3;
-		inner_comps = 1;
+	switch (instr->type) {
+	case nir_jump_break:
+		ac_build_break(ctx);
 		break;
-	case GL_QUADS:
-		stride = 6;
-		outer_comps = 4;
-		inner_comps = 2;
+	case nir_jump_continue:
+		ac_build_continue(ctx);
 		break;
 	default:
-		return;
-	}
-
-	ac_nir_build_if(&if_ctx, ctx,
-			LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ,
-				      invocation_id, ctx->ac.i32_0, ""));
-
-	lds_base = get_tcs_out_current_patch_data_offset(ctx);
-
-	if (inner_comps) {
-		tess_inner_index = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_INNER);
-		mark_tess_output(ctx, true, tess_inner_index);
-		lds_inner = LLVMBuildAdd(ctx->ac.builder, lds_base,
-					 LLVMConstInt(ctx->ac.i32, tess_inner_index * 4, false), "");
+		fprintf(stderr, "Unknown NIR jump instr: ");
+		nir_print_instr(&instr->instr, stderr);
+		fprintf(stderr, "\n");
+		abort();
 	}
+}
 
-	tess_outer_index = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_OUTER);
-	mark_tess_output(ctx, true, tess_outer_index);
-	lds_outer = LLVMBuildAdd(ctx->ac.builder, lds_base,
-				 LLVMConstInt(ctx->ac.i32, tess_outer_index * 4, false), "");
-
-	for (i = 0; i < 4; i++) {
-		inner[i] = LLVMGetUndef(ctx->ac.i32);
-		outer[i] = LLVMGetUndef(ctx->ac.i32);
-	}
+static void visit_cf_list(struct ac_nir_context *ctx,
+                          struct exec_list *list);
 
-	// LINES reverseal
-	if (ctx->options->key.tcs.primitive_mode == GL_ISOLINES) {
-		outer[0] = out[1] = ac_lds_load(&ctx->ac, lds_outer);
-		lds_outer = LLVMBuildAdd(ctx->ac.builder, lds_outer,
-					 ctx->ac.i32_1, "");
-		outer[1] = out[0] = ac_lds_load(&ctx->ac, lds_outer);
-	} else {
-		for (i = 0; i < outer_comps; i++) {
-			outer[i] = out[i] =
-				ac_lds_load(&ctx->ac, lds_outer);
-			lds_outer = LLVMBuildAdd(ctx->ac.builder, lds_outer,
-						 ctx->ac.i32_1, "");
-		}
-		for (i = 0; i < inner_comps; i++) {
-			inner[i] = out[outer_comps+i] =
-				ac_lds_load(&ctx->ac, lds_inner);
-			lds_inner = LLVMBuildAdd(ctx->ac.builder, lds_inner,
-						 ctx->ac.i32_1, "");
+static void visit_block(struct ac_nir_context *ctx, nir_block *block)
+{
+	LLVMBasicBlockRef llvm_block = LLVMGetInsertBlock(ctx->ac.builder);
+	nir_foreach_instr(instr, block)
+	{
+		switch (instr->type) {
+		case nir_instr_type_alu:
+			visit_alu(ctx, nir_instr_as_alu(instr));
+			break;
+		case nir_instr_type_load_const:
+			visit_load_const(ctx, nir_instr_as_load_const(instr));
+			break;
+		case nir_instr_type_intrinsic:
+			visit_intrinsic(ctx, nir_instr_as_intrinsic(instr));
+			break;
+		case nir_instr_type_tex:
+			visit_tex(ctx, nir_instr_as_tex(instr));
+			break;
+		case nir_instr_type_phi:
+			visit_phi(ctx, nir_instr_as_phi(instr));
+			break;
+		case nir_instr_type_ssa_undef:
+			visit_ssa_undef(ctx, nir_instr_as_ssa_undef(instr));
+			break;
+		case nir_instr_type_jump:
+			visit_jump(&ctx->ac, nir_instr_as_jump(instr));
+			break;
+		default:
+			fprintf(stderr, "Unknown NIR instr type: ");
+			nir_print_instr(instr, stderr);
+			fprintf(stderr, "\n");
+			abort();
 		}
 	}
 
-	/* Convert the outputs to vectors for stores. */
-	vec0 = ac_build_gather_values(&ctx->ac, out, MIN2(stride, 4));
-	vec1 = NULL;
+	_mesa_hash_table_insert(ctx->defs, block, llvm_block);
+}
 
-	if (stride > 4)
-		vec1 = ac_build_gather_values(&ctx->ac, out + 4, stride - 4);
+static void visit_if(struct ac_nir_context *ctx, nir_if *if_stmt)
+{
+	LLVMValueRef value = get_src(ctx, if_stmt->condition);
 
+	nir_block *then_block =
+		(nir_block *) exec_list_get_head(&if_stmt->then_list);
 
-	buffer = ctx->hs_ring_tess_factor;
-	tf_base = ctx->tess_factor_offset;
-	byteoffset = LLVMBuildMul(ctx->ac.builder, rel_patch_id,
-				  LLVMConstInt(ctx->ac.i32, 4 * stride, false), "");
-	unsigned tf_offset = 0;
+	ac_build_uif(&ctx->ac, value, then_block->index);
 
-	if (ctx->options->chip_class <= VI) {
-		ac_nir_build_if(&inner_if_ctx, ctx,
-		                LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ,
-		                              rel_patch_id, ctx->ac.i32_0, ""));
+	visit_cf_list(ctx, &if_stmt->then_list);
 
-		/* Store the dynamic HS control word. */
-		ac_build_buffer_store_dword(&ctx->ac, buffer,
-					    LLVMConstInt(ctx->ac.i32, 0x80000000, false),
-					    1, ctx->ac.i32_0, tf_base,
-					    0, 1, 0, true, false);
-		tf_offset += 4;
+	if (!exec_list_is_empty(&if_stmt->else_list)) {
+		nir_block *else_block =
+			(nir_block *) exec_list_get_head(&if_stmt->else_list);
 
-		ac_nir_build_endif(&inner_if_ctx);
+		ac_build_else(&ctx->ac, else_block->index);
+		visit_cf_list(ctx, &if_stmt->else_list);
 	}
 
-	/* Store the tessellation factors. */
-	ac_build_buffer_store_dword(&ctx->ac, buffer, vec0,
-				    MIN2(stride, 4), byteoffset, tf_base,
-				    tf_offset, 1, 0, true, false);
-	if (vec1)
-		ac_build_buffer_store_dword(&ctx->ac, buffer, vec1,
-					    stride - 4, byteoffset, tf_base,
-					    16 + tf_offset, 1, 0, true, false);
-
-	//store to offchip for TES to read - only if TES reads them
-	if (ctx->options->key.tcs.tes_reads_tess_factors) {
-		LLVMValueRef inner_vec, outer_vec, tf_outer_offset;
-		LLVMValueRef tf_inner_offset;
-		unsigned param_outer, param_inner;
-
-		param_outer = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_OUTER);
-		tf_outer_offset = get_tcs_tes_buffer_address(ctx, NULL,
-							     LLVMConstInt(ctx->ac.i32, param_outer, 0));
-
-		outer_vec = ac_build_gather_values(&ctx->ac, outer,
-						   util_next_power_of_two(outer_comps));
-
-		ac_build_buffer_store_dword(&ctx->ac, ctx->hs_ring_tess_offchip, outer_vec,
-					    outer_comps, tf_outer_offset,
-					    ctx->oc_lds, 0, 1, 0, true, false);
-		if (inner_comps) {
-			param_inner = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_INNER);
-			tf_inner_offset = get_tcs_tes_buffer_address(ctx, NULL,
-								     LLVMConstInt(ctx->ac.i32, param_inner, 0));
-
-			inner_vec = inner_comps == 1 ? inner[0] :
-				ac_build_gather_values(&ctx->ac, inner, inner_comps);
-			ac_build_buffer_store_dword(&ctx->ac, ctx->hs_ring_tess_offchip, inner_vec,
-						    inner_comps, tf_inner_offset,
-						    ctx->oc_lds, 0, 1, 0, true, false);
-		}
-	}
-	ac_nir_build_endif(&if_ctx);
+	ac_build_endif(&ctx->ac, then_block->index);
 }
 
-static void
-handle_tcs_outputs_post(struct radv_shader_context *ctx)
+static void visit_loop(struct ac_nir_context *ctx, nir_loop *loop)
 {
-	write_tess_factors(ctx);
-}
+	nir_block *first_loop_block =
+		(nir_block *) exec_list_get_head(&loop->body);
 
-static bool
-si_export_mrt_color(struct radv_shader_context *ctx,
-		    LLVMValueRef *color, unsigned index,
-		    struct ac_export_args *args)
-{
-	/* Export */
-	si_llvm_init_export_args(ctx, color, 0xf,
-				 V_008DFC_SQ_EXP_MRT + index, args);
-	if (!args->enabled_channels)
-		return false; /* unnecessary NULL export */
+	ac_build_bgnloop(&ctx->ac, first_loop_block->index);
+
+	visit_cf_list(ctx, &loop->body);
 
-	return true;
+	ac_build_endloop(&ctx->ac, first_loop_block->index);
 }
 
-static void
-radv_export_mrt_z(struct radv_shader_context *ctx,
-		  LLVMValueRef depth, LLVMValueRef stencil,
-		  LLVMValueRef samplemask)
+static void visit_cf_list(struct ac_nir_context *ctx,
+                          struct exec_list *list)
 {
-	struct ac_export_args args;
+	foreach_list_typed(nir_cf_node, node, node, list)
+	{
+		switch (node->type) {
+		case nir_cf_node_block:
+			visit_block(ctx, nir_cf_node_as_block(node));
+			break;
+
+		case nir_cf_node_if:
+			visit_if(ctx, nir_cf_node_as_if(node));
+			break;
 
-	ac_export_mrt_z(&ctx->ac, depth, stencil, samplemask, &args);
+		case nir_cf_node_loop:
+			visit_loop(ctx, nir_cf_node_as_loop(node));
+			break;
 
-	ac_build_export(&ctx->ac, &args);
+		default:
+			assert(0);
+		}
+	}
 }
 
-static void
-handle_fs_outputs_post(struct radv_shader_context *ctx)
+void
+ac_handle_shader_output_decl(struct ac_llvm_context *ctx,
+			     struct ac_shader_abi *abi,
+			     struct nir_shader *nir,
+			     struct nir_variable *variable,
+			     gl_shader_stage stage)
 {
-	unsigned index = 0;
-	LLVMValueRef depth = NULL, stencil = NULL, samplemask = NULL;
-	struct ac_export_args color_args[8];
-
-	for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
-		LLVMValueRef values[4];
-
-		if (!(ctx->output_mask & (1ull << i)))
-			continue;
-
-		if (i < FRAG_RESULT_DATA0)
-			continue;
+	unsigned output_loc = variable->data.driver_location / 4;
+	unsigned attrib_count = glsl_count_attribute_slots(variable->type, false);
 
-		for (unsigned j = 0; j < 4; j++)
-			values[j] = ac_to_float(&ctx->ac,
-						radv_load_output(ctx, i, j));
+	/* tess ctrl has it's own load/store paths for outputs */
+	if (stage == MESA_SHADER_TESS_CTRL)
+		return;
 
-		bool ret = si_export_mrt_color(ctx, values,
-					       i - FRAG_RESULT_DATA0,
-					       &color_args[index]);
-		if (ret)
-			index++;
-	}
+	if (stage == MESA_SHADER_VERTEX ||
+	    stage == MESA_SHADER_TESS_EVAL ||
+	    stage == MESA_SHADER_GEOMETRY) {
+		int idx = variable->data.location + variable->data.index;
+		if (idx == VARYING_SLOT_CLIP_DIST0) {
+			int length = nir->info.clip_distance_array_size +
+				     nir->info.cull_distance_array_size;
 
-	/* Process depth, stencil, samplemask. */
-	if (ctx->shader_info->info.ps.writes_z) {
-		depth = ac_to_float(&ctx->ac,
-				    radv_load_output(ctx, FRAG_RESULT_DEPTH, 0));
-	}
-	if (ctx->shader_info->info.ps.writes_stencil) {
-		stencil = ac_to_float(&ctx->ac,
-				      radv_load_output(ctx, FRAG_RESULT_STENCIL, 0));
-	}
-	if (ctx->shader_info->info.ps.writes_sample_mask) {
-		samplemask = ac_to_float(&ctx->ac,
-					 radv_load_output(ctx, FRAG_RESULT_SAMPLE_MASK, 0));
+			if (length > 4)
+				attrib_count = 2;
+			else
+				attrib_count = 1;
+		}
 	}
 
-	/* Set the DONE bit on last non-null color export only if Z isn't
-	 * exported.
-	 */
-	if (index > 0 &&
-	    !ctx->shader_info->info.ps.writes_z &&
-	    !ctx->shader_info->info.ps.writes_stencil &&
-	    !ctx->shader_info->info.ps.writes_sample_mask) {
-		unsigned last = index - 1;
-
-               color_args[last].valid_mask = 1; /* whether the EXEC mask is valid */
-               color_args[last].done = 1; /* DONE bit */
+	for (unsigned i = 0; i < attrib_count; ++i) {
+		for (unsigned chan = 0; chan < 4; chan++) {
+			abi->outputs[radeon_llvm_reg_index_soa(output_loc + i, chan)] =
+		                       ac_build_alloca_undef(ctx, ctx->f32, "");
+		}
 	}
-
-	/* Export PS outputs. */
-	for (unsigned i = 0; i < index; i++)
-		ac_build_export(&ctx->ac, &color_args[i]);
-
-	if (depth || stencil || samplemask)
-		radv_export_mrt_z(ctx, depth, stencil, samplemask);
-	else if (!index)
-		ac_build_export_null(&ctx->ac);
-}
-
-static void
-emit_gs_epilogue(struct radv_shader_context *ctx)
-{
-	ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_NOP | AC_SENDMSG_GS_DONE, ctx->gs_wave_id);
 }
 
-static void
-handle_shader_outputs_post(struct ac_shader_abi *abi, unsigned max_outputs,
-			   LLVMValueRef *addrs)
+static LLVMTypeRef
+glsl_base_to_llvm_type(struct ac_llvm_context *ac,
+		       enum glsl_base_type type)
 {
-	struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
-
-	switch (ctx->stage) {
-	case MESA_SHADER_VERTEX:
-		if (ctx->options->key.vs.as_ls)
-			handle_ls_outputs_post(ctx);
-		else if (ctx->options->key.vs.as_es)
-			handle_es_outputs_post(ctx, &ctx->shader_info->vs.es_info);
-		else
-			handle_vs_outputs_post(ctx, ctx->options->key.vs.export_prim_id,
-					       &ctx->shader_info->vs.outinfo);
-		break;
-	case MESA_SHADER_FRAGMENT:
-		handle_fs_outputs_post(ctx);
-		break;
-	case MESA_SHADER_GEOMETRY:
-		emit_gs_epilogue(ctx);
-		break;
-	case MESA_SHADER_TESS_CTRL:
-		handle_tcs_outputs_post(ctx);
-		break;
-	case MESA_SHADER_TESS_EVAL:
-		if (ctx->options->key.tes.as_es)
-			handle_es_outputs_post(ctx, &ctx->shader_info->tes.es_info);
-		else
-			handle_vs_outputs_post(ctx, ctx->options->key.tes.export_prim_id,
-					       &ctx->shader_info->tes.outinfo);
-		break;
+	switch (type) {
+	case GLSL_TYPE_INT:
+	case GLSL_TYPE_UINT:
+	case GLSL_TYPE_BOOL:
+	case GLSL_TYPE_SUBROUTINE:
+		return ac->i32;
+	case GLSL_TYPE_FLOAT: /* TODO handle mediump */
+		return ac->f32;
+	case GLSL_TYPE_INT64:
+	case GLSL_TYPE_UINT64:
+		return ac->i64;
+	case GLSL_TYPE_DOUBLE:
+		return ac->f64;
 	default:
-		break;
+		unreachable("unknown GLSL type");
 	}
 }
 
-static void ac_llvm_finalize_module(struct radv_shader_context *ctx)
-{
-	LLVMPassManagerRef passmgr;
-	/* Create the pass manager */
-	passmgr = LLVMCreateFunctionPassManagerForModule(
-							ctx->ac.module);
-
-	/* This pass should eliminate all the load and store instructions */
-	LLVMAddPromoteMemoryToRegisterPass(passmgr);
-
-	/* Add some optimization passes */
-	LLVMAddScalarReplAggregatesPass(passmgr);
-	LLVMAddLICMPass(passmgr);
-	LLVMAddAggressiveDCEPass(passmgr);
-	LLVMAddCFGSimplificationPass(passmgr);
-	LLVMAddInstructionCombiningPass(passmgr);
-
-	/* Run the pass */
-	LLVMInitializeFunctionPassManager(passmgr);
-	LLVMRunFunctionPassManager(passmgr, ctx->main_function);
-	LLVMFinalizeFunctionPassManager(passmgr);
-
-	LLVMDisposeBuilder(ctx->ac.builder);
-	LLVMDisposePassManager(passmgr);
-
-	ac_llvm_context_dispose(&ctx->ac);
-}
-
-static void
-ac_nir_eliminate_const_vs_outputs(struct radv_shader_context *ctx)
+static LLVMTypeRef
+glsl_to_llvm_type(struct ac_llvm_context *ac,
+		  const struct glsl_type *type)
 {
-	struct ac_vs_output_info *outinfo;
-
-	switch (ctx->stage) {
-	case MESA_SHADER_FRAGMENT:
-	case MESA_SHADER_COMPUTE:
-	case MESA_SHADER_TESS_CTRL:
-	case MESA_SHADER_GEOMETRY:
-		return;
-	case MESA_SHADER_VERTEX:
-		if (ctx->options->key.vs.as_ls ||
-		    ctx->options->key.vs.as_es)
-			return;
-		outinfo = &ctx->shader_info->vs.outinfo;
-		break;
-	case MESA_SHADER_TESS_EVAL:
-		if (ctx->options->key.vs.as_es)
-			return;
-		outinfo = &ctx->shader_info->tes.outinfo;
-		break;
-	default:
-		unreachable("Unhandled shader type");
+	if (glsl_type_is_scalar(type)) {
+		return glsl_base_to_llvm_type(ac, glsl_get_base_type(type));
 	}
 
-	ac_optimize_vs_outputs(&ctx->ac,
-			       ctx->main_function,
-			       outinfo->vs_output_param_offset,
-			       VARYING_SLOT_MAX,
-			       &outinfo->param_exports);
-}
+	if (glsl_type_is_vector(type)) {
+		return LLVMVectorType(
+		   glsl_base_to_llvm_type(ac, glsl_get_base_type(type)),
+		   glsl_get_vector_elements(type));
+	}
 
-static void
-ac_setup_rings(struct radv_shader_context *ctx)
-{
-	if ((ctx->stage == MESA_SHADER_VERTEX && ctx->options->key.vs.as_es) ||
-	    (ctx->stage == MESA_SHADER_TESS_EVAL && ctx->options->key.tes.as_es)) {
-		ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_ESGS_VS, false));
+	if (glsl_type_is_matrix(type)) {
+		return LLVMArrayType(
+		   glsl_to_llvm_type(ac, glsl_get_column_type(type)),
+		   glsl_get_matrix_columns(type));
 	}
 
-	if (ctx->is_gs_copy_shader) {
-		ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_GSVS_VS, false));
+	if (glsl_type_is_array(type)) {
+		return LLVMArrayType(
+		   glsl_to_llvm_type(ac, glsl_get_array_element(type)),
+		   glsl_get_length(type));
 	}
-	if (ctx->stage == MESA_SHADER_GEOMETRY) {
-		LLVMValueRef tmp;
-		ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_ESGS_GS, false));
-		ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_GSVS_GS, false));
 
-		ctx->gsvs_ring = LLVMBuildBitCast(ctx->ac.builder, ctx->gsvs_ring, ctx->ac.v4i32, "");
+	assert(glsl_type_is_struct(type));
 
-		ctx->gsvs_ring = LLVMBuildInsertElement(ctx->ac.builder, ctx->gsvs_ring, ctx->gsvs_num_entries, LLVMConstInt(ctx->ac.i32, 2, false), "");
-		tmp = LLVMBuildExtractElement(ctx->ac.builder, ctx->gsvs_ring, ctx->ac.i32_1, "");
-		tmp = LLVMBuildOr(ctx->ac.builder, tmp, ctx->gsvs_ring_stride, "");
-		ctx->gsvs_ring = LLVMBuildInsertElement(ctx->ac.builder, ctx->gsvs_ring, tmp, ctx->ac.i32_1, "");
-	}
+	LLVMTypeRef member_types[glsl_get_length(type)];
 
-	if (ctx->stage == MESA_SHADER_TESS_CTRL ||
-	    ctx->stage == MESA_SHADER_TESS_EVAL) {
-		ctx->hs_ring_tess_offchip = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_HS_TESS_OFFCHIP, false));
-		ctx->hs_ring_tess_factor = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_HS_TESS_FACTOR, false));
+	for (unsigned i = 0; i < glsl_get_length(type); i++) {
+		member_types[i] =
+			glsl_to_llvm_type(ac,
+					  glsl_get_struct_field(type, i));
 	}
+
+	return LLVMStructTypeInContext(ac->context, member_types,
+				       glsl_get_length(type), false);
 }
 
-static unsigned
-ac_nir_get_max_workgroup_size(enum chip_class chip_class,
-			      const struct nir_shader *nir)
+static void
+setup_locals(struct ac_nir_context *ctx,
+	     struct nir_function *func)
 {
-	switch (nir->info.stage) {
-	case MESA_SHADER_TESS_CTRL:
-		return chip_class >= CIK ? 128 : 64;
-	case MESA_SHADER_GEOMETRY:
-		return chip_class >= GFX9 ? 128 : 64;
-	case MESA_SHADER_COMPUTE:
-		break;
-	default:
-		return 0;
+	int i, j;
+	ctx->num_locals = 0;
+	nir_foreach_variable(variable, &func->impl->locals) {
+		unsigned attrib_count = glsl_count_attribute_slots(variable->type, false);
+		variable->data.driver_location = ctx->num_locals * 4;
+		variable->data.location_frac = 0;
+		ctx->num_locals += attrib_count;
 	}
+	ctx->locals = malloc(4 * ctx->num_locals * sizeof(LLVMValueRef));
+	if (!ctx->locals)
+	    return;
 
-	unsigned max_workgroup_size = nir->info.cs.local_size[0] *
-		nir->info.cs.local_size[1] *
-		nir->info.cs.local_size[2];
-	return max_workgroup_size;
-}
-
-/* Fixup the HW not emitting the TCS regs if there are no HS threads. */
-static void ac_nir_fixup_ls_hs_input_vgprs(struct radv_shader_context *ctx)
-{
-	LLVMValueRef count = ac_build_bfe(&ctx->ac, ctx->merged_wave_info,
-	                                  LLVMConstInt(ctx->ac.i32, 8, false),
-	                                  LLVMConstInt(ctx->ac.i32, 8, false), false);
-	LLVMValueRef hs_empty = LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ, count,
-	                                      ctx->ac.i32_0, "");
-	ctx->abi.instance_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, ctx->rel_auto_id, ctx->abi.instance_id, "");
-	ctx->vs_prim_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, ctx->abi.vertex_id, ctx->vs_prim_id, "");
-	ctx->rel_auto_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, ctx->abi.tcs_rel_ids, ctx->rel_auto_id, "");
-	ctx->abi.vertex_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, ctx->abi.tcs_patch_id, ctx->abi.vertex_id, "");
+	for (i = 0; i < ctx->num_locals; i++) {
+		for (j = 0; j < 4; j++) {
+			ctx->locals[i * 4 + j] =
+				ac_build_alloca_undef(&ctx->ac, ctx->ac.f32, "temp");
+		}
+	}
 }
 
-static void prepare_gs_input_vgprs(struct radv_shader_context *ctx)
+static void
+setup_shared(struct ac_nir_context *ctx,
+	     struct nir_shader *nir)
 {
-	for(int i = 5; i >= 0; --i) {
-		ctx->gs_vtx_offset[i] = ac_build_bfe(&ctx->ac, ctx->gs_vtx_offset[i & ~1],
-		                                     LLVMConstInt(ctx->ac.i32, (i & 1) * 16, false),
-		                                     LLVMConstInt(ctx->ac.i32, 16, false), false);
+	nir_foreach_variable(variable, &nir->shared) {
+		LLVMValueRef shared =
+			LLVMAddGlobalInAddressSpace(
+			   ctx->ac.module, glsl_to_llvm_type(&ctx->ac, variable->type),
+			   variable->name ? variable->name : "",
+			   AC_LOCAL_ADDR_SPACE);
+		_mesa_hash_table_insert(ctx->vars, variable, shared);
 	}
-
-	ctx->gs_wave_id = ac_build_bfe(&ctx->ac, ctx->merged_wave_info,
-	                               LLVMConstInt(ctx->ac.i32, 16, false),
-	                               LLVMConstInt(ctx->ac.i32, 8, false), false);
 }
 
 void ac_nir_translate(struct ac_llvm_context *ac, struct ac_shader_abi *abi,
@@ -6779,487 +3857,6 @@ void ac_nir_translate(struct ac_llvm_context *ac, struct ac_shader_abi *abi,
 	ralloc_free(ctx.vars);
 }
 
-static
-LLVMModuleRef ac_translate_nir_to_llvm(LLVMTargetMachineRef tm,
-                                       struct nir_shader *const *shaders,
-                                       int shader_count,
-                                       struct ac_shader_variant_info *shader_info,
-                                       const struct ac_nir_compiler_options *options,
-				       bool dump_shader)
-{
-	struct radv_shader_context ctx = {0};
-	unsigned i;
-	ctx.options = options;
-	ctx.shader_info = shader_info;
-	ctx.context = LLVMContextCreate();
-
-	ac_llvm_context_init(&ctx.ac, ctx.context, options->chip_class,
-			     options->family);
-	ctx.ac.module = LLVMModuleCreateWithNameInContext("shader", ctx.context);
-	LLVMSetTarget(ctx.ac.module, options->supports_spill ? "amdgcn-mesa-mesa3d" : "amdgcn--");
-
-	LLVMTargetDataRef data_layout = LLVMCreateTargetDataLayout(tm);
-	char *data_layout_str = LLVMCopyStringRepOfTargetData(data_layout);
-	LLVMSetDataLayout(ctx.ac.module, data_layout_str);
-	LLVMDisposeTargetData(data_layout);
-	LLVMDisposeMessage(data_layout_str);
-
-	enum ac_float_mode float_mode =
-		options->unsafe_math ? AC_FLOAT_MODE_UNSAFE_FP_MATH :
-				       AC_FLOAT_MODE_DEFAULT;
-
-	ctx.ac.builder = ac_create_builder(ctx.context, float_mode);
-
-	memset(shader_info, 0, sizeof(*shader_info));
-
-	for(int i = 0; i < shader_count; ++i)
-		ac_nir_shader_info_pass(shaders[i], options, &shader_info->info);
-
-	for (i = 0; i < AC_UD_MAX_SETS; i++)
-		shader_info->user_sgprs_locs.descriptor_sets[i].sgpr_idx = -1;
-	for (i = 0; i < AC_UD_MAX_UD; i++)
-		shader_info->user_sgprs_locs.shader_data[i].sgpr_idx = -1;
-
-	ctx.max_workgroup_size = 0;
-	for (int i = 0; i < shader_count; ++i) {
-		ctx.max_workgroup_size = MAX2(ctx.max_workgroup_size,
-		                              ac_nir_get_max_workgroup_size(ctx.options->chip_class,
-		                                                            shaders[i]));
-	}
-
-	create_function(&ctx, shaders[shader_count - 1]->info.stage, shader_count >= 2,
-	                shader_count >= 2 ? shaders[shader_count - 2]->info.stage  : MESA_SHADER_VERTEX);
-
-	ctx.abi.inputs = &ctx.inputs[0];
-	ctx.abi.emit_outputs = handle_shader_outputs_post;
-	ctx.abi.emit_vertex = visit_emit_vertex;
-	ctx.abi.load_ubo = radv_load_ubo;
-	ctx.abi.load_ssbo = radv_load_ssbo;
-	ctx.abi.load_sampler_desc = radv_get_sampler_desc;
-	ctx.abi.load_resource = radv_load_resource;
-	ctx.abi.clamp_shadow_reference = false;
-
-	if (shader_count >= 2)
-		ac_init_exec_full_mask(&ctx.ac);
-
-	if (ctx.ac.chip_class == GFX9 &&
-	    shaders[shader_count - 1]->info.stage == MESA_SHADER_TESS_CTRL)
-		ac_nir_fixup_ls_hs_input_vgprs(&ctx);
-
-	for(int i = 0; i < shader_count; ++i) {
-		ctx.stage = shaders[i]->info.stage;
-		ctx.output_mask = 0;
-		ctx.tess_outputs_written = 0;
-		ctx.num_output_clips = shaders[i]->info.clip_distance_array_size;
-		ctx.num_output_culls = shaders[i]->info.cull_distance_array_size;
-
-		if (shaders[i]->info.stage == MESA_SHADER_GEOMETRY) {
-			ctx.gs_next_vertex = ac_build_alloca(&ctx.ac, ctx.ac.i32, "gs_next_vertex");
-			ctx.gs_max_out_vertices = shaders[i]->info.gs.vertices_out;
-			ctx.abi.load_inputs = load_gs_input;
-			ctx.abi.emit_primitive = visit_end_primitive;
-		} else if (shaders[i]->info.stage == MESA_SHADER_TESS_CTRL) {
-			ctx.tcs_outputs_read = shaders[i]->info.outputs_read;
-			ctx.tcs_patch_outputs_read = shaders[i]->info.patch_outputs_read;
-			ctx.abi.load_tess_varyings = load_tcs_varyings;
-			ctx.abi.load_patch_vertices_in = load_patch_vertices_in;
-			ctx.abi.store_tcs_outputs = store_tcs_output;
-			ctx.tcs_vertices_per_patch = shaders[i]->info.tess.tcs_vertices_out;
-		} else if (shaders[i]->info.stage == MESA_SHADER_TESS_EVAL) {
-			ctx.tes_primitive_mode = shaders[i]->info.tess.primitive_mode;
-			ctx.abi.load_tess_varyings = load_tes_input;
-			ctx.abi.load_tess_coord = load_tess_coord;
-			ctx.abi.load_patch_vertices_in = load_patch_vertices_in;
-			ctx.tcs_vertices_per_patch = shaders[i]->info.tess.tcs_vertices_out;
-		} else if (shaders[i]->info.stage == MESA_SHADER_VERTEX) {
-			if (shader_info->info.vs.needs_instance_id) {
-				if (ctx.options->key.vs.as_ls) {
-					ctx.shader_info->vs.vgpr_comp_cnt =
-						MAX2(2, ctx.shader_info->vs.vgpr_comp_cnt);
-				} else {
-					ctx.shader_info->vs.vgpr_comp_cnt =
-						MAX2(1, ctx.shader_info->vs.vgpr_comp_cnt);
-				}
-			}
-			ctx.abi.load_base_vertex = radv_load_base_vertex;
-		} else if (shaders[i]->info.stage == MESA_SHADER_FRAGMENT) {
-			shader_info->fs.can_discard = shaders[i]->info.fs.uses_discard;
-			ctx.abi.lookup_interp_param = lookup_interp_param;
-			ctx.abi.load_sample_position = load_sample_position;
-			ctx.abi.load_sample_mask_in = load_sample_mask_in;
-			ctx.abi.emit_kill = radv_emit_kill;
-		}
-
-		if (i)
-			ac_emit_barrier(&ctx.ac, ctx.stage);
-
-		ac_setup_rings(&ctx);
-
-		LLVMBasicBlockRef merge_block;
-		if (shader_count >= 2) {
-			LLVMValueRef fn = LLVMGetBasicBlockParent(LLVMGetInsertBlock(ctx.ac.builder));
-			LLVMBasicBlockRef then_block = LLVMAppendBasicBlockInContext(ctx.ac.context, fn, "");
-			merge_block = LLVMAppendBasicBlockInContext(ctx.ac.context, fn, "");
-
-			LLVMValueRef count = ac_build_bfe(&ctx.ac, ctx.merged_wave_info,
-			                                  LLVMConstInt(ctx.ac.i32, 8 * i, false),
-			                                  LLVMConstInt(ctx.ac.i32, 8, false), false);
-			LLVMValueRef thread_id = ac_get_thread_id(&ctx.ac);
-			LLVMValueRef cond = LLVMBuildICmp(ctx.ac.builder, LLVMIntULT,
-			                                  thread_id, count, "");
-			LLVMBuildCondBr(ctx.ac.builder, cond, then_block, merge_block);
-
-			LLVMPositionBuilderAtEnd(ctx.ac.builder, then_block);
-		}
-
-		if (shaders[i]->info.stage == MESA_SHADER_FRAGMENT)
-			handle_fs_inputs(&ctx, shaders[i]);
-		else if(shaders[i]->info.stage == MESA_SHADER_VERTEX)
-			handle_vs_inputs(&ctx, shaders[i]);
-		else if(shader_count >= 2 && shaders[i]->info.stage == MESA_SHADER_GEOMETRY)
-			prepare_gs_input_vgprs(&ctx);
-
-		nir_foreach_variable(variable, &shaders[i]->outputs)
-			scan_shader_output_decl(&ctx, variable, shaders[i], shaders[i]->info.stage);
-
-		ac_nir_translate(&ctx.ac, &ctx.abi, shaders[i]);
-
-		if (shader_count >= 2) {
-			LLVMBuildBr(ctx.ac.builder, merge_block);
-			LLVMPositionBuilderAtEnd(ctx.ac.builder, merge_block);
-		}
-
-		if (shaders[i]->info.stage == MESA_SHADER_GEOMETRY) {
-			unsigned addclip = shaders[i]->info.clip_distance_array_size +
-					shaders[i]->info.cull_distance_array_size > 4;
-			shader_info->gs.gsvs_vertex_size = (util_bitcount64(ctx.output_mask) + addclip) * 16;
-			shader_info->gs.max_gsvs_emit_size = shader_info->gs.gsvs_vertex_size *
-				shaders[i]->info.gs.vertices_out;
-		} else if (shaders[i]->info.stage == MESA_SHADER_TESS_CTRL) {
-			shader_info->tcs.outputs_written = ctx.tess_outputs_written;
-			shader_info->tcs.patch_outputs_written = ctx.tess_patch_outputs_written;
-		} else if (shaders[i]->info.stage == MESA_SHADER_VERTEX && ctx.options->key.vs.as_ls) {
-			shader_info->vs.outputs_written = ctx.tess_outputs_written;
-		}
-	}
-
-	LLVMBuildRetVoid(ctx.ac.builder);
-
-	if (options->dump_preoptir)
-		ac_dump_module(ctx.ac.module);
-
-	ac_llvm_finalize_module(&ctx);
-
-	if (shader_count == 1)
-		ac_nir_eliminate_const_vs_outputs(&ctx);
-
-	if (dump_shader) {
-		ctx.shader_info->private_mem_vgprs =
-			ac_count_scratch_private_memory(ctx.main_function);
-	}
-
-	return ctx.ac.module;
-}
-
-static void ac_diagnostic_handler(LLVMDiagnosticInfoRef di, void *context)
-{
-	unsigned *retval = (unsigned *)context;
-	LLVMDiagnosticSeverity severity = LLVMGetDiagInfoSeverity(di);
-	char *description = LLVMGetDiagInfoDescription(di);
-
-	if (severity == LLVMDSError) {
-		*retval = 1;
-		fprintf(stderr, "LLVM triggered Diagnostic Handler: %s\n",
-		        description);
-	}
-
-	LLVMDisposeMessage(description);
-}
-
-static unsigned ac_llvm_compile(LLVMModuleRef M,
-                                struct ac_shader_binary *binary,
-                                LLVMTargetMachineRef tm)
-{
-	unsigned retval = 0;
-	char *err;
-	LLVMContextRef llvm_ctx;
-	LLVMMemoryBufferRef out_buffer;
-	unsigned buffer_size;
-	const char *buffer_data;
-	LLVMBool mem_err;
-
-	/* Setup Diagnostic Handler*/
-	llvm_ctx = LLVMGetModuleContext(M);
-
-	LLVMContextSetDiagnosticHandler(llvm_ctx, ac_diagnostic_handler,
-	                                &retval);
-
-	/* Compile IR*/
-	mem_err = LLVMTargetMachineEmitToMemoryBuffer(tm, M, LLVMObjectFile,
-	                                              &err, &out_buffer);
-
-	/* Process Errors/Warnings */
-	if (mem_err) {
-		fprintf(stderr, "%s: %s", __FUNCTION__, err);
-		free(err);
-		retval = 1;
-		goto out;
-	}
-
-	/* Extract Shader Code*/
-	buffer_size = LLVMGetBufferSize(out_buffer);
-	buffer_data = LLVMGetBufferStart(out_buffer);
-
-	ac_elf_read(buffer_data, buffer_size, binary);
-
-	/* Clean up */
-	LLVMDisposeMemoryBuffer(out_buffer);
-
-out:
-	return retval;
-}
-
-static void ac_compile_llvm_module(LLVMTargetMachineRef tm,
-				   LLVMModuleRef llvm_module,
-				   struct ac_shader_binary *binary,
-				   struct ac_shader_config *config,
-				   struct ac_shader_variant_info *shader_info,
-				   gl_shader_stage stage,
-				   bool dump_shader, bool supports_spill)
-{
-	if (dump_shader)
-		ac_dump_module(llvm_module);
-
-	memset(binary, 0, sizeof(*binary));
-	int v = ac_llvm_compile(llvm_module, binary, tm);
-	if (v) {
-		fprintf(stderr, "compile failed\n");
-	}
-
-	if (dump_shader)
-		fprintf(stderr, "disasm:\n%s\n", binary->disasm_string);
-
-	ac_shader_binary_read_config(binary, config, 0, supports_spill);
-
-	LLVMContextRef ctx = LLVMGetModuleContext(llvm_module);
-	LLVMDisposeModule(llvm_module);
-	LLVMContextDispose(ctx);
-
-	if (stage == MESA_SHADER_FRAGMENT) {
-		shader_info->num_input_vgprs = 0;
-		if (G_0286CC_PERSP_SAMPLE_ENA(config->spi_ps_input_addr))
-			shader_info->num_input_vgprs += 2;
-		if (G_0286CC_PERSP_CENTER_ENA(config->spi_ps_input_addr))
-			shader_info->num_input_vgprs += 2;
-		if (G_0286CC_PERSP_CENTROID_ENA(config->spi_ps_input_addr))
-			shader_info->num_input_vgprs += 2;
-		if (G_0286CC_PERSP_PULL_MODEL_ENA(config->spi_ps_input_addr))
-			shader_info->num_input_vgprs += 3;
-		if (G_0286CC_LINEAR_SAMPLE_ENA(config->spi_ps_input_addr))
-			shader_info->num_input_vgprs += 2;
-		if (G_0286CC_LINEAR_CENTER_ENA(config->spi_ps_input_addr))
-			shader_info->num_input_vgprs += 2;
-		if (G_0286CC_LINEAR_CENTROID_ENA(config->spi_ps_input_addr))
-			shader_info->num_input_vgprs += 2;
-		if (G_0286CC_LINE_STIPPLE_TEX_ENA(config->spi_ps_input_addr))
-			shader_info->num_input_vgprs += 1;
-		if (G_0286CC_POS_X_FLOAT_ENA(config->spi_ps_input_addr))
-			shader_info->num_input_vgprs += 1;
-		if (G_0286CC_POS_Y_FLOAT_ENA(config->spi_ps_input_addr))
-			shader_info->num_input_vgprs += 1;
-		if (G_0286CC_POS_Z_FLOAT_ENA(config->spi_ps_input_addr))
-			shader_info->num_input_vgprs += 1;
-		if (G_0286CC_POS_W_FLOAT_ENA(config->spi_ps_input_addr))
-			shader_info->num_input_vgprs += 1;
-		if (G_0286CC_FRONT_FACE_ENA(config->spi_ps_input_addr))
-			shader_info->num_input_vgprs += 1;
-		if (G_0286CC_ANCILLARY_ENA(config->spi_ps_input_addr))
-			shader_info->num_input_vgprs += 1;
-		if (G_0286CC_SAMPLE_COVERAGE_ENA(config->spi_ps_input_addr))
-			shader_info->num_input_vgprs += 1;
-		if (G_0286CC_POS_FIXED_PT_ENA(config->spi_ps_input_addr))
-			shader_info->num_input_vgprs += 1;
-	}
-	config->num_vgprs = MAX2(config->num_vgprs, shader_info->num_input_vgprs);
-
-	/* +3 for scratch wave offset and VCC */
-	config->num_sgprs = MAX2(config->num_sgprs,
-	                         shader_info->num_input_sgprs + 3);
-
-	/* Enable 64-bit and 16-bit denormals, because there is no performance
-	 * cost.
-	 *
-	 * If denormals are enabled, all floating-point output modifiers are
-	 * ignored.
-	 *
-	 * Don't enable denormals for 32-bit floats, because:
-	 * - Floating-point output modifiers would be ignored by the hw.
-	 * - Some opcodes don't support denormals, such as v_mad_f32. We would
-	 *   have to stop using those.
-	 * - SI & CI would be very slow.
-	 */
-	config->float_mode |= V_00B028_FP_64_DENORMS;
-}
-
-static void
-ac_fill_shader_info(struct ac_shader_variant_info *shader_info, struct nir_shader *nir, const struct ac_nir_compiler_options *options)
-{
-        switch (nir->info.stage) {
-        case MESA_SHADER_COMPUTE:
-                for (int i = 0; i < 3; ++i)
-                        shader_info->cs.block_size[i] = nir->info.cs.local_size[i];
-                break;
-        case MESA_SHADER_FRAGMENT:
-                shader_info->fs.early_fragment_test = nir->info.fs.early_fragment_tests;
-                break;
-        case MESA_SHADER_GEOMETRY:
-                shader_info->gs.vertices_in = nir->info.gs.vertices_in;
-                shader_info->gs.vertices_out = nir->info.gs.vertices_out;
-                shader_info->gs.output_prim = nir->info.gs.output_primitive;
-                shader_info->gs.invocations = nir->info.gs.invocations;
-                break;
-        case MESA_SHADER_TESS_EVAL:
-                shader_info->tes.primitive_mode = nir->info.tess.primitive_mode;
-                shader_info->tes.spacing = nir->info.tess.spacing;
-                shader_info->tes.ccw = nir->info.tess.ccw;
-                shader_info->tes.point_mode = nir->info.tess.point_mode;
-                shader_info->tes.as_es = options->key.tes.as_es;
-                break;
-        case MESA_SHADER_TESS_CTRL:
-                shader_info->tcs.tcs_vertices_out = nir->info.tess.tcs_vertices_out;
-                break;
-        case MESA_SHADER_VERTEX:
-                shader_info->vs.as_es = options->key.vs.as_es;
-                shader_info->vs.as_ls = options->key.vs.as_ls;
-                /* in LS mode we need at least 1, invocation id needs 2, handled elsewhere */
-                if (options->key.vs.as_ls)
-                        shader_info->vs.vgpr_comp_cnt = MAX2(1, shader_info->vs.vgpr_comp_cnt);
-                break;
-        default:
-                break;
-        }
-}
-
-void ac_compile_nir_shader(LLVMTargetMachineRef tm,
-                           struct ac_shader_binary *binary,
-                           struct ac_shader_config *config,
-                           struct ac_shader_variant_info *shader_info,
-                           struct nir_shader *const *nir,
-                           int nir_count,
-                           const struct ac_nir_compiler_options *options,
-			   bool dump_shader)
-{
-
-	LLVMModuleRef llvm_module = ac_translate_nir_to_llvm(tm, nir, nir_count, shader_info,
-	                                                     options, dump_shader);
-
-	ac_compile_llvm_module(tm, llvm_module, binary, config, shader_info, nir[0]->info.stage, dump_shader, options->supports_spill);
-	for (int i = 0; i < nir_count; ++i)
-		ac_fill_shader_info(shader_info, nir[i], options);
-
-	/* Determine the ES type (VS or TES) for the GS on GFX9. */
-	if (options->chip_class == GFX9) {
-		if (nir_count == 2 &&
-		    nir[1]->info.stage == MESA_SHADER_GEOMETRY) {
-			shader_info->gs.es_type = nir[0]->info.stage;
-		}
-	}
-}
-
-static void
-ac_gs_copy_shader_emit(struct radv_shader_context *ctx)
-{
-	LLVMValueRef vtx_offset =
-		LLVMBuildMul(ctx->ac.builder, ctx->abi.vertex_id,
-			     LLVMConstInt(ctx->ac.i32, 4, false), "");
-	int idx = 0;
-
-	for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
-		int length = 4;
-		int slot = idx;
-		int slot_inc = 1;
-		if (!(ctx->output_mask & (1ull << i)))
-			continue;
-
-		if (i == VARYING_SLOT_CLIP_DIST0) {
-			/* unpack clip and cull from a single set of slots */
-			length = ctx->num_output_clips + ctx->num_output_culls;
-			if (length > 4)
-				slot_inc = 2;
-		}
-
-		for (unsigned j = 0; j < length; j++) {
-			LLVMValueRef value, soffset;
-
-			soffset = LLVMConstInt(ctx->ac.i32,
-					       (slot * 4 + j) *
-					       ctx->gs_max_out_vertices * 16 * 4, false);
-
-			value = ac_build_buffer_load(&ctx->ac, ctx->gsvs_ring,
-						     1, ctx->ac.i32_0,
-						     vtx_offset, soffset,
-						     0, 1, 1, true, false);
-
-			LLVMBuildStore(ctx->ac.builder,
-				       ac_to_float(&ctx->ac, value), ctx->abi.outputs[radeon_llvm_reg_index_soa(i, j)]);
-		}
-		idx += slot_inc;
-	}
-	handle_vs_outputs_post(ctx, false, &ctx->shader_info->vs.outinfo);
-}
-
-void ac_create_gs_copy_shader(LLVMTargetMachineRef tm,
-			      struct nir_shader *geom_shader,
-			      struct ac_shader_binary *binary,
-			      struct ac_shader_config *config,
-			      struct ac_shader_variant_info *shader_info,
-			      const struct ac_nir_compiler_options *options,
-			      bool dump_shader)
-{
-	struct radv_shader_context ctx = {0};
-	ctx.context = LLVMContextCreate();
-	ctx.options = options;
-	ctx.shader_info = shader_info;
-
-	ac_llvm_context_init(&ctx.ac, ctx.context, options->chip_class,
-			     options->family);
-	ctx.ac.module = LLVMModuleCreateWithNameInContext("shader", ctx.context);
-
-	ctx.is_gs_copy_shader = true;
-	LLVMSetTarget(ctx.ac.module, "amdgcn--");
-
-	enum ac_float_mode float_mode =
-		options->unsafe_math ? AC_FLOAT_MODE_UNSAFE_FP_MATH :
-				       AC_FLOAT_MODE_DEFAULT;
-
-	ctx.ac.builder = ac_create_builder(ctx.context, float_mode);
-	ctx.stage = MESA_SHADER_VERTEX;
-
-	create_function(&ctx, MESA_SHADER_VERTEX, false, MESA_SHADER_VERTEX);
-
-	ctx.gs_max_out_vertices = geom_shader->info.gs.vertices_out;
-	ac_setup_rings(&ctx);
-
-	ctx.num_output_clips = geom_shader->info.clip_distance_array_size;
-	ctx.num_output_culls = geom_shader->info.cull_distance_array_size;
-
-	nir_foreach_variable(variable, &geom_shader->outputs) {
-		scan_shader_output_decl(&ctx, variable, geom_shader, MESA_SHADER_VERTEX);
-		ac_handle_shader_output_decl(&ctx.ac, &ctx.abi, geom_shader,
-					     variable, MESA_SHADER_VERTEX);
-	}
-
-	ac_gs_copy_shader_emit(&ctx);
-
-	LLVMBuildRetVoid(ctx.ac.builder);
-
-	ac_llvm_finalize_module(&ctx);
-
-	ac_compile_llvm_module(tm, ctx.ac.module, binary, config, shader_info,
-			       MESA_SHADER_VERTEX,
-			       dump_shader, options->supports_spill);
-}
-
 void
 ac_lower_indirect_derefs(struct nir_shader *nir, enum chip_class chip_class)
 {
diff --git a/src/amd/common/ac_nir_to_llvm.h b/src/amd/common/ac_nir_to_llvm.h
index ebe18febbf..4d48f7ebdd 100644
--- a/src/amd/common/ac_nir_to_llvm.h
+++ b/src/amd/common/ac_nir_to_llvm.h
@@ -219,23 +219,6 @@ static inline unsigned radeon_llvm_reg_index_soa(unsigned index, unsigned chan)
 	return (index * 4) + chan;
 }
 
-void ac_compile_nir_shader(LLVMTargetMachineRef tm,
-                           struct ac_shader_binary *binary,
-                           struct ac_shader_config *config,
-                           struct ac_shader_variant_info *shader_info,
-                           struct nir_shader *const *nir,
-                           int nir_count,
-                           const struct ac_nir_compiler_options *options,
-			   bool dump_shader);
-
-void ac_create_gs_copy_shader(LLVMTargetMachineRef tm,
-			      struct nir_shader *geom_shader,
-			      struct ac_shader_binary *binary,
-			      struct ac_shader_config *config,
-			      struct ac_shader_variant_info *shader_info,
-			      const struct ac_nir_compiler_options *options,
-			      bool dump_shader);
-
 void ac_lower_indirect_derefs(struct nir_shader *nir, enum chip_class);
 
 void ac_nir_translate(struct ac_llvm_context *ac, struct ac_shader_abi *abi,
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c
index 85672e600d..339bc3bc86 100644
--- a/src/amd/vulkan/radv_shader.c
+++ b/src/amd/vulkan/radv_shader.c
@@ -36,11 +36,15 @@
 
 #include <llvm-c/Core.h>
 #include <llvm-c/TargetMachine.h>
+#include <llvm-c/Transforms/Scalar.h>
 
 #include "sid.h"
 #include "gfx9d.h"
 #include "ac_binary.h"
 #include "ac_llvm_util.h"
+#include "ac_llvm_build.h"
+#include "ac_shader_abi.h"
+#include "ac_shader_util.h"
 #include "ac_nir_to_llvm.h"
 #include "vk_format.h"
 #include "util/debug.h"
@@ -48,6 +52,90 @@
 
 #include "util/string_buffer.h"
 
+#define RADEON_LLVM_MAX_INPUTS (VARYING_SLOT_VAR31 + 1)
+
+struct radv_shader_context {
+	struct ac_llvm_context ac;
+	const struct ac_nir_compiler_options *options;
+	struct ac_shader_variant_info *shader_info;
+	struct ac_shader_abi abi;
+
+	unsigned max_workgroup_size;
+	LLVMContextRef context;
+	LLVMValueRef main_function;
+
+	LLVMValueRef descriptor_sets[AC_UD_MAX_SETS];
+	LLVMValueRef ring_offsets;
+
+	LLVMValueRef vertex_buffers;
+	LLVMValueRef rel_auto_id;
+	LLVMValueRef vs_prim_id;
+	LLVMValueRef ls_out_layout;
+	LLVMValueRef es2gs_offset;
+
+	LLVMValueRef tcs_offchip_layout;
+	LLVMValueRef tcs_out_offsets;
+	LLVMValueRef tcs_out_layout;
+	LLVMValueRef tcs_in_layout;
+	LLVMValueRef oc_lds;
+	LLVMValueRef merged_wave_info;
+	LLVMValueRef tess_factor_offset;
+	LLVMValueRef tes_rel_patch_id;
+	LLVMValueRef tes_u;
+	LLVMValueRef tes_v;
+
+	LLVMValueRef gsvs_ring_stride;
+	LLVMValueRef gsvs_num_entries;
+	LLVMValueRef gs2vs_offset;
+	LLVMValueRef gs_wave_id;
+	LLVMValueRef gs_vtx_offset[6];
+
+	LLVMValueRef esgs_ring;
+	LLVMValueRef gsvs_ring;
+	LLVMValueRef hs_ring_tess_offchip;
+	LLVMValueRef hs_ring_tess_factor;
+
+	LLVMValueRef sample_pos_offset;
+	LLVMValueRef persp_sample, persp_center, persp_centroid;
+	LLVMValueRef linear_sample, linear_center, linear_centroid;
+
+	gl_shader_stage stage;
+
+	LLVMValueRef inputs[RADEON_LLVM_MAX_INPUTS * 4];
+
+	uint64_t input_mask;
+	uint64_t output_mask;
+	uint8_t num_output_clips;
+	uint8_t num_output_culls;
+
+	bool is_gs_copy_shader;
+	LLVMValueRef gs_next_vertex;
+	unsigned gs_max_out_vertices;
+
+	unsigned tes_primitive_mode;
+	uint64_t tess_outputs_written;
+	uint64_t tess_patch_outputs_written;
+
+	uint32_t tcs_patch_outputs_read;
+	uint64_t tcs_outputs_read;
+	uint32_t tcs_vertices_per_patch;
+};
+
+enum radeon_llvm_calling_convention {
+	RADEON_LLVM_AMDGPU_VS = 87,
+	RADEON_LLVM_AMDGPU_GS = 88,
+	RADEON_LLVM_AMDGPU_PS = 89,
+	RADEON_LLVM_AMDGPU_CS = 90,
+	RADEON_LLVM_AMDGPU_HS = 93,
+};
+
+static inline struct radv_shader_context *
+radv_shader_context_from_abi(struct ac_shader_abi *abi)
+{
+	struct radv_shader_context *ctx = NULL;
+	return container_of(abi, ctx, abi);
+}
+
 static const struct nir_shader_compiler_options nir_options = {
 	.vertex_id_zero_based = true,
 	.lower_scmp = true,
@@ -344,6 +432,3336 @@ radv_destroy_shader_slabs(struct radv_device *device)
 	mtx_destroy(&device->shader_slab_mutex);
 }
 
+static LLVMValueRef get_rel_patch_id(struct radv_shader_context *ctx)
+{
+	switch (ctx->stage) {
+	case MESA_SHADER_TESS_CTRL:
+		return ac_unpack_param(&ctx->ac, ctx->abi.tcs_rel_ids, 0, 8);
+	case MESA_SHADER_TESS_EVAL:
+		return ctx->tes_rel_patch_id;
+		break;
+	default:
+		unreachable("Illegal stage");
+	}
+}
+
+/* Tessellation shaders pass outputs to the next shader using LDS.
+ *
+ * LS outputs = TCS inputs
+ * TCS outputs = TES inputs
+ *
+ * The LDS layout is:
+ * - TCS inputs for patch 0
+ * - TCS inputs for patch 1
+ * - TCS inputs for patch 2		= get_tcs_in_current_patch_offset (if RelPatchID==2)
+ * - ...
+ * - TCS outputs for patch 0            = get_tcs_out_patch0_offset
+ * - Per-patch TCS outputs for patch 0  = get_tcs_out_patch0_patch_data_offset
+ * - TCS outputs for patch 1
+ * - Per-patch TCS outputs for patch 1
+ * - TCS outputs for patch 2            = get_tcs_out_current_patch_offset (if RelPatchID==2)
+ * - Per-patch TCS outputs for patch 2  = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
+ * - ...
+ *
+ * All three shaders VS(LS), TCS, TES share the same LDS space.
+ */
+static LLVMValueRef
+get_tcs_in_patch_stride(struct radv_shader_context *ctx)
+{
+	if (ctx->stage == MESA_SHADER_VERTEX)
+		return ac_unpack_param(&ctx->ac, ctx->ls_out_layout, 0, 13);
+	else if (ctx->stage == MESA_SHADER_TESS_CTRL)
+		return ac_unpack_param(&ctx->ac, ctx->tcs_in_layout, 0, 13);
+	else {
+		assert(0);
+		return NULL;
+	}
+}
+
+static LLVMValueRef
+get_tcs_out_patch_stride(struct radv_shader_context *ctx)
+{
+	return ac_unpack_param(&ctx->ac, ctx->tcs_out_layout, 0, 13);
+}
+
+static LLVMValueRef
+get_tcs_out_vertex_stride(struct radv_shader_context *ctx)
+{
+	return ac_unpack_param(&ctx->ac, ctx->tcs_out_layout, 13, 8);
+}
+
+static LLVMValueRef
+get_tcs_out_patch0_offset(struct radv_shader_context *ctx)
+{
+	return LLVMBuildMul(ctx->ac.builder,
+			    ac_unpack_param(&ctx->ac, ctx->tcs_out_offsets, 0, 16),
+			    LLVMConstInt(ctx->ac.i32, 4, false), "");
+}
+
+static LLVMValueRef
+get_tcs_out_patch0_patch_data_offset(struct radv_shader_context *ctx)
+{
+	return LLVMBuildMul(ctx->ac.builder,
+			    ac_unpack_param(&ctx->ac, ctx->tcs_out_offsets, 16, 16),
+			    LLVMConstInt(ctx->ac.i32, 4, false), "");
+}
+
+static LLVMValueRef
+get_tcs_in_current_patch_offset(struct radv_shader_context *ctx)
+{
+	LLVMValueRef patch_stride = get_tcs_in_patch_stride(ctx);
+	LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
+
+	return LLVMBuildMul(ctx->ac.builder, patch_stride, rel_patch_id, "");
+}
+
+static LLVMValueRef
+get_tcs_out_current_patch_offset(struct radv_shader_context *ctx)
+{
+	LLVMValueRef patch0_offset = get_tcs_out_patch0_offset(ctx);
+	LLVMValueRef patch_stride = get_tcs_out_patch_stride(ctx);
+	LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
+
+	return LLVMBuildAdd(ctx->ac.builder, patch0_offset,
+			    LLVMBuildMul(ctx->ac.builder, patch_stride,
+					 rel_patch_id, ""),
+			    "");
+}
+
+static LLVMValueRef
+get_tcs_out_current_patch_data_offset(struct radv_shader_context *ctx)
+{
+	LLVMValueRef patch0_patch_data_offset =
+		get_tcs_out_patch0_patch_data_offset(ctx);
+	LLVMValueRef patch_stride = get_tcs_out_patch_stride(ctx);
+	LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
+
+	return LLVMBuildAdd(ctx->ac.builder, patch0_patch_data_offset,
+			    LLVMBuildMul(ctx->ac.builder, patch_stride,
+					 rel_patch_id, ""),
+			    "");
+}
+
+#define MAX_ARGS 23
+struct arg_info {
+	LLVMTypeRef types[MAX_ARGS];
+	LLVMValueRef *assign[MAX_ARGS];
+	unsigned array_params_mask;
+	uint8_t count;
+	uint8_t sgpr_count;
+	uint8_t num_sgprs_used;
+	uint8_t num_vgprs_used;
+};
+
+enum ac_arg_regfile {
+	ARG_SGPR,
+	ARG_VGPR,
+};
+
+static void
+add_arg(struct arg_info *info, enum ac_arg_regfile regfile, LLVMTypeRef type,
+	LLVMValueRef *param_ptr)
+{
+	assert(info->count < MAX_ARGS);
+
+	info->assign[info->count] = param_ptr;
+	info->types[info->count] = type;
+	info->count++;
+
+	if (regfile == ARG_SGPR) {
+		info->num_sgprs_used += ac_get_type_size(type) / 4;
+		info->sgpr_count++;
+	} else {
+		assert(regfile == ARG_VGPR);
+		info->num_vgprs_used += ac_get_type_size(type) / 4;
+	}
+}
+
+static inline void
+add_array_arg(struct arg_info *info, LLVMTypeRef type, LLVMValueRef *param_ptr)
+{
+	info->array_params_mask |= (1 << info->count);
+	add_arg(info, ARG_SGPR, type, param_ptr);
+}
+
+static void assign_arguments(LLVMValueRef main_function,
+			     struct arg_info *info)
+{
+	unsigned i;
+	for (i = 0; i < info->count; i++) {
+		if (info->assign[i])
+			*info->assign[i] = LLVMGetParam(main_function, i);
+	}
+}
+
+static LLVMValueRef
+create_llvm_function(LLVMContextRef ctx, LLVMModuleRef module,
+                     LLVMBuilderRef builder, LLVMTypeRef *return_types,
+                     unsigned num_return_elems,
+		     struct arg_info *args,
+		     unsigned max_workgroup_size,
+		     bool unsafe_math)
+{
+	LLVMTypeRef main_function_type, ret_type;
+	LLVMBasicBlockRef main_function_body;
+
+	if (num_return_elems)
+		ret_type = LLVMStructTypeInContext(ctx, return_types,
+		                                   num_return_elems, true);
+	else
+		ret_type = LLVMVoidTypeInContext(ctx);
+
+	/* Setup the function */
+	main_function_type =
+	    LLVMFunctionType(ret_type, args->types, args->count, 0);
+	LLVMValueRef main_function =
+	    LLVMAddFunction(module, "main", main_function_type);
+	main_function_body =
+	    LLVMAppendBasicBlockInContext(ctx, main_function, "main_body");
+	LLVMPositionBuilderAtEnd(builder, main_function_body);
+
+	LLVMSetFunctionCallConv(main_function, RADEON_LLVM_AMDGPU_CS);
+	for (unsigned i = 0; i < args->sgpr_count; ++i) {
+		ac_add_function_attr(ctx, main_function, i + 1, AC_FUNC_ATTR_INREG);
+
+		if (args->array_params_mask & (1 << i)) {
+			LLVMValueRef P = LLVMGetParam(main_function, i);
+			ac_add_function_attr(ctx, main_function, i + 1, AC_FUNC_ATTR_NOALIAS);
+			ac_add_attr_dereferenceable(P, UINT64_MAX);
+		}
+	}
+
+	if (max_workgroup_size) {
+		ac_llvm_add_target_dep_function_attr(main_function,
+						     "amdgpu-max-work-group-size",
+						     max_workgroup_size);
+	}
+	if (unsafe_math) {
+		/* These were copied from some LLVM test. */
+		LLVMAddTargetDependentFunctionAttr(main_function,
+						   "less-precise-fpmad",
+						   "true");
+		LLVMAddTargetDependentFunctionAttr(main_function,
+						   "no-infs-fp-math",
+						   "true");
+		LLVMAddTargetDependentFunctionAttr(main_function,
+						   "no-nans-fp-math",
+						   "true");
+		LLVMAddTargetDependentFunctionAttr(main_function,
+						   "unsafe-fp-math",
+						   "true");
+		LLVMAddTargetDependentFunctionAttr(main_function,
+					   "no-signed-zeros-fp-math",
+					   "true");
+	}
+	return main_function;
+}
+
+
+static void
+set_loc(struct ac_userdata_info *ud_info, uint8_t *sgpr_idx, uint8_t num_sgprs,
+	uint32_t indirect_offset)
+{
+	ud_info->sgpr_idx = *sgpr_idx;
+	ud_info->num_sgprs = num_sgprs;
+	ud_info->indirect = indirect_offset > 0;
+	ud_info->indirect_offset = indirect_offset;
+	*sgpr_idx += num_sgprs;
+}
+
+static void
+set_loc_shader(struct radv_shader_context *ctx, int idx, uint8_t *sgpr_idx,
+	       uint8_t num_sgprs)
+{
+	struct ac_userdata_info *ud_info =
+		&ctx->shader_info->user_sgprs_locs.shader_data[idx];
+	assert(ud_info);
+
+	set_loc(ud_info, sgpr_idx, num_sgprs, 0);
+}
+
+static void
+set_loc_desc(struct radv_shader_context *ctx, int idx,  uint8_t *sgpr_idx,
+	     uint32_t indirect_offset)
+{
+	struct ac_userdata_info *ud_info =
+		&ctx->shader_info->user_sgprs_locs.descriptor_sets[idx];
+	assert(ud_info);
+
+	set_loc(ud_info, sgpr_idx, 2, indirect_offset);
+}
+
+struct user_sgpr_info {
+	bool need_ring_offsets;
+	uint8_t sgpr_count;
+	bool indirect_all_descriptor_sets;
+};
+
+static bool needs_view_index_sgpr(struct radv_shader_context *ctx,
+				  gl_shader_stage stage)
+{
+	switch (stage) {
+	case MESA_SHADER_VERTEX:
+		if (ctx->shader_info->info.needs_multiview_view_index ||
+		    (!ctx->options->key.vs.as_es && !ctx->options->key.vs.as_ls && ctx->options->key.has_multiview_view_index))
+			return true;
+		break;
+	case MESA_SHADER_TESS_EVAL:
+		if (ctx->shader_info->info.needs_multiview_view_index || (!ctx->options->key.tes.as_es && ctx->options->key.has_multiview_view_index))
+			return true;
+		break;
+	case MESA_SHADER_GEOMETRY:
+	case MESA_SHADER_TESS_CTRL:
+		if (ctx->shader_info->info.needs_multiview_view_index)
+			return true;
+		break;
+	default:
+		break;
+	}
+	return false;
+}
+
+static uint8_t
+count_vs_user_sgprs(struct radv_shader_context *ctx)
+{
+	uint8_t count = 0;
+
+	count += ctx->shader_info->info.vs.has_vertex_buffers ? 2 : 0;
+	count += ctx->shader_info->info.vs.needs_draw_id ? 3 : 2;
+
+	return count;
+}
+
+static void allocate_user_sgprs(struct radv_shader_context *ctx,
+				gl_shader_stage stage,
+				bool has_previous_stage,
+				gl_shader_stage previous_stage,
+				bool needs_view_index,
+				struct user_sgpr_info *user_sgpr_info)
+{
+	memset(user_sgpr_info, 0, sizeof(struct user_sgpr_info));
+
+	/* until we sort out scratch/global buffers always assign ring offsets for gs/vs/es */
+	if (stage == MESA_SHADER_GEOMETRY ||
+	    stage == MESA_SHADER_VERTEX ||
+	    stage == MESA_SHADER_TESS_CTRL ||
+	    stage == MESA_SHADER_TESS_EVAL ||
+	    ctx->is_gs_copy_shader)
+		user_sgpr_info->need_ring_offsets = true;
+
+	if (stage == MESA_SHADER_FRAGMENT &&
+	    ctx->shader_info->info.ps.needs_sample_positions)
+		user_sgpr_info->need_ring_offsets = true;
+
+	/* 2 user sgprs will nearly always be allocated for scratch/rings */
+	if (ctx->options->supports_spill || user_sgpr_info->need_ring_offsets) {
+		user_sgpr_info->sgpr_count += 2;
+	}
+
+	switch (stage) {
+	case MESA_SHADER_COMPUTE:
+		if (ctx->shader_info->info.cs.uses_grid_size)
+			user_sgpr_info->sgpr_count += 3;
+		break;
+	case MESA_SHADER_FRAGMENT:
+		user_sgpr_info->sgpr_count += ctx->shader_info->info.ps.needs_sample_positions;
+		break;
+	case MESA_SHADER_VERTEX:
+		if (!ctx->is_gs_copy_shader)
+			user_sgpr_info->sgpr_count += count_vs_user_sgprs(ctx);
+		if (ctx->options->key.vs.as_ls)
+			user_sgpr_info->sgpr_count++;
+		break;
+	case MESA_SHADER_TESS_CTRL:
+		if (has_previous_stage) {
+			if (previous_stage == MESA_SHADER_VERTEX)
+				user_sgpr_info->sgpr_count += count_vs_user_sgprs(ctx);
+			user_sgpr_info->sgpr_count++;
+		}
+		user_sgpr_info->sgpr_count += 4;
+		break;
+	case MESA_SHADER_TESS_EVAL:
+		user_sgpr_info->sgpr_count += 1;
+		break;
+	case MESA_SHADER_GEOMETRY:
+		if (has_previous_stage) {
+			if (previous_stage == MESA_SHADER_VERTEX) {
+				user_sgpr_info->sgpr_count += count_vs_user_sgprs(ctx);
+			} else {
+				user_sgpr_info->sgpr_count++;
+			}
+		}
+		user_sgpr_info->sgpr_count += 2;
+		break;
+	default:
+		break;
+	}
+
+	if (needs_view_index)
+		user_sgpr_info->sgpr_count++;
+
+	if (ctx->shader_info->info.loads_push_constants)
+		user_sgpr_info->sgpr_count += 2;
+
+	uint32_t available_sgprs = ctx->options->chip_class >= GFX9 ? 32 : 16;
+	uint32_t remaining_sgprs = available_sgprs - user_sgpr_info->sgpr_count;
+
+	if (remaining_sgprs / 2 < util_bitcount(ctx->shader_info->info.desc_set_used_mask)) {
+		user_sgpr_info->sgpr_count += 2;
+		user_sgpr_info->indirect_all_descriptor_sets = true;
+	} else {
+		user_sgpr_info->sgpr_count += util_bitcount(ctx->shader_info->info.desc_set_used_mask) * 2;
+	}
+}
+
+static void
+declare_global_input_sgprs(struct radv_shader_context *ctx,
+			   gl_shader_stage stage,
+			   bool has_previous_stage,
+			   gl_shader_stage previous_stage,
+			   const struct user_sgpr_info *user_sgpr_info,
+			   struct arg_info *args,
+			   LLVMValueRef *desc_sets)
+{
+	LLVMTypeRef type = ac_array_in_const_addr_space(ctx->ac.i8);
+	unsigned num_sets = ctx->options->layout ?
+			    ctx->options->layout->num_sets : 0;
+	unsigned stage_mask = 1 << stage;
+
+	if (has_previous_stage)
+		stage_mask |= 1 << previous_stage;
+
+	/* 1 for each descriptor set */
+	if (!user_sgpr_info->indirect_all_descriptor_sets) {
+		for (unsigned i = 0; i < num_sets; ++i) {
+			if ((ctx->shader_info->info.desc_set_used_mask & (1 << i)) &&
+			    ctx->options->layout->set[i].layout->shader_stages & stage_mask) {
+				add_array_arg(args, type,
+					      &ctx->descriptor_sets[i]);
+			}
+		}
+	} else {
+		add_array_arg(args, ac_array_in_const_addr_space(type), desc_sets);
+	}
+
+	if (ctx->shader_info->info.loads_push_constants) {
+		/* 1 for push constants and dynamic descriptors */
+		add_array_arg(args, type, &ctx->abi.push_constants);
+	}
+}
+
+static void
+declare_vs_specific_input_sgprs(struct radv_shader_context *ctx,
+				gl_shader_stage stage,
+				bool has_previous_stage,
+				gl_shader_stage previous_stage,
+				struct arg_info *args)
+{
+	if (!ctx->is_gs_copy_shader &&
+	    (stage == MESA_SHADER_VERTEX ||
+	     (has_previous_stage && previous_stage == MESA_SHADER_VERTEX))) {
+		if (ctx->shader_info->info.vs.has_vertex_buffers) {
+			add_arg(args, ARG_SGPR, ac_array_in_const_addr_space(ctx->ac.v4i32),
+				&ctx->vertex_buffers);
+		}
+		add_arg(args, ARG_SGPR, ctx->ac.i32, &ctx->abi.base_vertex);
+		add_arg(args, ARG_SGPR, ctx->ac.i32, &ctx->abi.start_instance);
+		if (ctx->shader_info->info.vs.needs_draw_id) {
+			add_arg(args, ARG_SGPR, ctx->ac.i32, &ctx->abi.draw_id);
+		}
+	}
+}
+
+static void
+declare_vs_input_vgprs(struct radv_shader_context *ctx, struct arg_info *args)
+{
+	add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->abi.vertex_id);
+	if (!ctx->is_gs_copy_shader) {
+		if (ctx->options->key.vs.as_ls) {
+			add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->rel_auto_id);
+			add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->abi.instance_id);
+		} else {
+			add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->abi.instance_id);
+			add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->vs_prim_id);
+		}
+		add_arg(args, ARG_VGPR, ctx->ac.i32, NULL); /* unused */
+	}
+}
+
+static void
+declare_tes_input_vgprs(struct radv_shader_context *ctx, struct arg_info *args)
+{
+	add_arg(args, ARG_VGPR, ctx->ac.f32, &ctx->tes_u);
+	add_arg(args, ARG_VGPR, ctx->ac.f32, &ctx->tes_v);
+	add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->tes_rel_patch_id);
+	add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->abi.tes_patch_id);
+}
+
+static void
+set_global_input_locs(struct radv_shader_context *ctx, gl_shader_stage stage,
+		      bool has_previous_stage, gl_shader_stage previous_stage,
+		      const struct user_sgpr_info *user_sgpr_info,
+		      LLVMValueRef desc_sets, uint8_t *user_sgpr_idx)
+{
+	unsigned num_sets = ctx->options->layout ?
+			    ctx->options->layout->num_sets : 0;
+	unsigned stage_mask = 1 << stage;
+
+	if (has_previous_stage)
+		stage_mask |= 1 << previous_stage;
+
+	if (!user_sgpr_info->indirect_all_descriptor_sets) {
+		for (unsigned i = 0; i < num_sets; ++i) {
+			if ((ctx->shader_info->info.desc_set_used_mask & (1 << i)) &&
+			    ctx->options->layout->set[i].layout->shader_stages & stage_mask) {
+				set_loc_desc(ctx, i, user_sgpr_idx, 0);
+			} else
+				ctx->descriptor_sets[i] = NULL;
+		}
+	} else {
+		set_loc_shader(ctx, AC_UD_INDIRECT_DESCRIPTOR_SETS,
+			       user_sgpr_idx, 2);
+
+		for (unsigned i = 0; i < num_sets; ++i) {
+			if ((ctx->shader_info->info.desc_set_used_mask & (1 << i)) &&
+			    ctx->options->layout->set[i].layout->shader_stages & stage_mask) {
+				set_loc_desc(ctx, i, user_sgpr_idx, i * 8);
+				ctx->descriptor_sets[i] =
+					ac_build_load_to_sgpr(&ctx->ac,
+							      desc_sets,
+							      LLVMConstInt(ctx->ac.i32, i, false));
+
+			} else
+				ctx->descriptor_sets[i] = NULL;
+		}
+		ctx->shader_info->need_indirect_descriptor_sets = true;
+	}
+
+	if (ctx->shader_info->info.loads_push_constants) {
+		set_loc_shader(ctx, AC_UD_PUSH_CONSTANTS, user_sgpr_idx, 2);
+	}
+}
+
+static void
+set_vs_specific_input_locs(struct radv_shader_context *ctx,
+			   gl_shader_stage stage, bool has_previous_stage,
+			   gl_shader_stage previous_stage,
+			   uint8_t *user_sgpr_idx)
+{
+	if (!ctx->is_gs_copy_shader &&
+	    (stage == MESA_SHADER_VERTEX ||
+	     (has_previous_stage && previous_stage == MESA_SHADER_VERTEX))) {
+		if (ctx->shader_info->info.vs.has_vertex_buffers) {
+			set_loc_shader(ctx, AC_UD_VS_VERTEX_BUFFERS,
+				       user_sgpr_idx, 2);
+		}
+
+		unsigned vs_num = 2;
+		if (ctx->shader_info->info.vs.needs_draw_id)
+			vs_num++;
+
+		set_loc_shader(ctx, AC_UD_VS_BASE_VERTEX_START_INSTANCE,
+			       user_sgpr_idx, vs_num);
+	}
+}
+
+static unsigned shader_io_get_unique_index(gl_varying_slot slot)
+{
+	/* handle patch indices separate */
+	if (slot == VARYING_SLOT_TESS_LEVEL_OUTER)
+		return 0;
+	if (slot == VARYING_SLOT_TESS_LEVEL_INNER)
+		return 1;
+	if (slot >= VARYING_SLOT_PATCH0 && slot <= VARYING_SLOT_TESS_MAX)
+		return 2 + (slot - VARYING_SLOT_PATCH0);
+
+	if (slot == VARYING_SLOT_POS)
+		return 0;
+	if (slot == VARYING_SLOT_PSIZ)
+		return 1;
+	if (slot == VARYING_SLOT_CLIP_DIST0)
+		return 2;
+	/* 3 is reserved for clip dist as well */
+	if (slot >= VARYING_SLOT_VAR0 && slot <= VARYING_SLOT_VAR31)
+		return 4 + (slot - VARYING_SLOT_VAR0);
+	unreachable("illegal slot in get unique index\n");
+}
+
+static void set_llvm_calling_convention(LLVMValueRef func,
+                                        gl_shader_stage stage)
+{
+	enum radeon_llvm_calling_convention calling_conv;
+
+	switch (stage) {
+	case MESA_SHADER_VERTEX:
+	case MESA_SHADER_TESS_EVAL:
+		calling_conv = RADEON_LLVM_AMDGPU_VS;
+		break;
+	case MESA_SHADER_GEOMETRY:
+		calling_conv = RADEON_LLVM_AMDGPU_GS;
+		break;
+	case MESA_SHADER_TESS_CTRL:
+		calling_conv = HAVE_LLVM >= 0x0500 ? RADEON_LLVM_AMDGPU_HS : RADEON_LLVM_AMDGPU_VS;
+		break;
+	case MESA_SHADER_FRAGMENT:
+		calling_conv = RADEON_LLVM_AMDGPU_PS;
+		break;
+	case MESA_SHADER_COMPUTE:
+		calling_conv = RADEON_LLVM_AMDGPU_CS;
+		break;
+	default:
+		unreachable("Unhandle shader type");
+	}
+
+	LLVMSetFunctionCallConv(func, calling_conv);
+}
+
+static void create_function(struct radv_shader_context *ctx,
+                            gl_shader_stage stage,
+                            bool has_previous_stage,
+                            gl_shader_stage previous_stage)
+{
+	uint8_t user_sgpr_idx;
+	struct user_sgpr_info user_sgpr_info;
+	struct arg_info args = {};
+	LLVMValueRef desc_sets;
+	bool needs_view_index = needs_view_index_sgpr(ctx, stage);
+	allocate_user_sgprs(ctx, stage, has_previous_stage,
+			    previous_stage, needs_view_index, &user_sgpr_info);
+
+	if (user_sgpr_info.need_ring_offsets && !ctx->options->supports_spill) {
+		add_arg(&args, ARG_SGPR, ac_array_in_const_addr_space(ctx->ac.v4i32),
+			&ctx->ring_offsets);
+	}
+
+	switch (stage) {
+	case MESA_SHADER_COMPUTE:
+		declare_global_input_sgprs(ctx, stage, has_previous_stage,
+					   previous_stage, &user_sgpr_info,
+					   &args, &desc_sets);
+
+		if (ctx->shader_info->info.cs.uses_grid_size) {
+			add_arg(&args, ARG_SGPR, ctx->ac.v3i32,
+				&ctx->abi.num_work_groups);
+		}
+
+		for (int i = 0; i < 3; i++) {
+			ctx->abi.workgroup_ids[i] = NULL;
+			if (ctx->shader_info->info.cs.uses_block_id[i]) {
+				add_arg(&args, ARG_SGPR, ctx->ac.i32,
+					&ctx->abi.workgroup_ids[i]);
+			}
+		}
+
+		if (ctx->shader_info->info.cs.uses_local_invocation_idx)
+			add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->abi.tg_size);
+		add_arg(&args, ARG_VGPR, ctx->ac.v3i32,
+			&ctx->abi.local_invocation_ids);
+		break;
+	case MESA_SHADER_VERTEX:
+		declare_global_input_sgprs(ctx, stage, has_previous_stage,
+					   previous_stage, &user_sgpr_info,
+					   &args, &desc_sets);
+		declare_vs_specific_input_sgprs(ctx, stage, has_previous_stage,
+						previous_stage, &args);
+
+		if (needs_view_index)
+			add_arg(&args, ARG_SGPR, ctx->ac.i32,
+				&ctx->abi.view_index);
+		if (ctx->options->key.vs.as_es)
+			add_arg(&args, ARG_SGPR, ctx->ac.i32,
+				&ctx->es2gs_offset);
+		else if (ctx->options->key.vs.as_ls)
+			add_arg(&args, ARG_SGPR, ctx->ac.i32,
+				&ctx->ls_out_layout);
+
+		declare_vs_input_vgprs(ctx, &args);
+		break;
+	case MESA_SHADER_TESS_CTRL:
+		if (has_previous_stage) {
+			// First 6 system regs
+			add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->oc_lds);
+			add_arg(&args, ARG_SGPR, ctx->ac.i32,
+				&ctx->merged_wave_info);
+			add_arg(&args, ARG_SGPR, ctx->ac.i32,
+				&ctx->tess_factor_offset);
+
+			add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL); // scratch offset
+			add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL); // unknown
+			add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL); // unknown
+
+			declare_global_input_sgprs(ctx, stage,
+						   has_previous_stage,
+						   previous_stage,
+						   &user_sgpr_info, &args,
+						   &desc_sets);
+			declare_vs_specific_input_sgprs(ctx, stage,
+							has_previous_stage,
+							previous_stage, &args);
+
+			add_arg(&args, ARG_SGPR, ctx->ac.i32,
+				&ctx->ls_out_layout);
+
+			add_arg(&args, ARG_SGPR, ctx->ac.i32,
+				&ctx->tcs_offchip_layout);
+			add_arg(&args, ARG_SGPR, ctx->ac.i32,
+				&ctx->tcs_out_offsets);
+			add_arg(&args, ARG_SGPR, ctx->ac.i32,
+				&ctx->tcs_out_layout);
+			add_arg(&args, ARG_SGPR, ctx->ac.i32,
+				&ctx->tcs_in_layout);
+			if (needs_view_index)
+				add_arg(&args, ARG_SGPR, ctx->ac.i32,
+					&ctx->abi.view_index);
+
+			add_arg(&args, ARG_VGPR, ctx->ac.i32,
+				&ctx->abi.tcs_patch_id);
+			add_arg(&args, ARG_VGPR, ctx->ac.i32,
+				&ctx->abi.tcs_rel_ids);
+
+			declare_vs_input_vgprs(ctx, &args);
+		} else {
+			declare_global_input_sgprs(ctx, stage,
+						   has_previous_stage,
+						   previous_stage,
+						   &user_sgpr_info, &args,
+						   &desc_sets);
+
+			add_arg(&args, ARG_SGPR, ctx->ac.i32,
+				&ctx->tcs_offchip_layout);
+			add_arg(&args, ARG_SGPR, ctx->ac.i32,
+				&ctx->tcs_out_offsets);
+			add_arg(&args, ARG_SGPR, ctx->ac.i32,
+				&ctx->tcs_out_layout);
+			add_arg(&args, ARG_SGPR, ctx->ac.i32,
+				&ctx->tcs_in_layout);
+			if (needs_view_index)
+				add_arg(&args, ARG_SGPR, ctx->ac.i32,
+					&ctx->abi.view_index);
+
+			add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->oc_lds);
+			add_arg(&args, ARG_SGPR, ctx->ac.i32,
+				&ctx->tess_factor_offset);
+			add_arg(&args, ARG_VGPR, ctx->ac.i32,
+				&ctx->abi.tcs_patch_id);
+			add_arg(&args, ARG_VGPR, ctx->ac.i32,
+				&ctx->abi.tcs_rel_ids);
+		}
+		break;
+	case MESA_SHADER_TESS_EVAL:
+		declare_global_input_sgprs(ctx, stage, has_previous_stage,
+					   previous_stage, &user_sgpr_info,
+					   &args, &desc_sets);
+
+		add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->tcs_offchip_layout);
+		if (needs_view_index)
+			add_arg(&args, ARG_SGPR, ctx->ac.i32,
+				&ctx->abi.view_index);
+
+		if (ctx->options->key.tes.as_es) {
+			add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->oc_lds);
+			add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL);
+			add_arg(&args, ARG_SGPR, ctx->ac.i32,
+				&ctx->es2gs_offset);
+		} else {
+			add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL);
+			add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->oc_lds);
+		}
+		declare_tes_input_vgprs(ctx, &args);
+		break;
+	case MESA_SHADER_GEOMETRY:
+		if (has_previous_stage) {
+			// First 6 system regs
+			add_arg(&args, ARG_SGPR, ctx->ac.i32,
+				&ctx->gs2vs_offset);
+			add_arg(&args, ARG_SGPR, ctx->ac.i32,
+				&ctx->merged_wave_info);
+			add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->oc_lds);
+
+			add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL); // scratch offset
+			add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL); // unknown
+			add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL); // unknown
+
+			declare_global_input_sgprs(ctx, stage,
+						   has_previous_stage,
+						   previous_stage,
+						   &user_sgpr_info, &args,
+						   &desc_sets);
+
+			if (previous_stage == MESA_SHADER_TESS_EVAL) {
+				add_arg(&args, ARG_SGPR, ctx->ac.i32,
+					&ctx->tcs_offchip_layout);
+			} else {
+				declare_vs_specific_input_sgprs(ctx, stage,
+								has_previous_stage,
+								previous_stage,
+								&args);
+			}
+
+			add_arg(&args, ARG_SGPR, ctx->ac.i32,
+				&ctx->gsvs_ring_stride);
+			add_arg(&args, ARG_SGPR, ctx->ac.i32,
+				&ctx->gsvs_num_entries);
+			if (needs_view_index)
+				add_arg(&args, ARG_SGPR, ctx->ac.i32,
+					&ctx->abi.view_index);
+
+			add_arg(&args, ARG_VGPR, ctx->ac.i32,
+				&ctx->gs_vtx_offset[0]);
+			add_arg(&args, ARG_VGPR, ctx->ac.i32,
+				&ctx->gs_vtx_offset[2]);
+			add_arg(&args, ARG_VGPR, ctx->ac.i32,
+				&ctx->abi.gs_prim_id);
+			add_arg(&args, ARG_VGPR, ctx->ac.i32,
+				&ctx->abi.gs_invocation_id);
+			add_arg(&args, ARG_VGPR, ctx->ac.i32,
+				&ctx->gs_vtx_offset[4]);
+
+			if (previous_stage == MESA_SHADER_VERTEX) {
+				declare_vs_input_vgprs(ctx, &args);
+			} else {
+				declare_tes_input_vgprs(ctx, &args);
+			}
+		} else {
+			declare_global_input_sgprs(ctx, stage,
+						   has_previous_stage,
+						   previous_stage,
+						   &user_sgpr_info, &args,
+						   &desc_sets);
+
+			add_arg(&args, ARG_SGPR, ctx->ac.i32,
+				&ctx->gsvs_ring_stride);
+			add_arg(&args, ARG_SGPR, ctx->ac.i32,
+				&ctx->gsvs_num_entries);
+			if (needs_view_index)
+				add_arg(&args, ARG_SGPR, ctx->ac.i32,
+					&ctx->abi.view_index);
+
+			add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->gs2vs_offset);
+			add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->gs_wave_id);
+			add_arg(&args, ARG_VGPR, ctx->ac.i32,
+				&ctx->gs_vtx_offset[0]);
+			add_arg(&args, ARG_VGPR, ctx->ac.i32,
+				&ctx->gs_vtx_offset[1]);
+			add_arg(&args, ARG_VGPR, ctx->ac.i32,
+				&ctx->abi.gs_prim_id);
+			add_arg(&args, ARG_VGPR, ctx->ac.i32,
+				&ctx->gs_vtx_offset[2]);
+			add_arg(&args, ARG_VGPR, ctx->ac.i32,
+				&ctx->gs_vtx_offset[3]);
+			add_arg(&args, ARG_VGPR, ctx->ac.i32,
+				&ctx->gs_vtx_offset[4]);
+			add_arg(&args, ARG_VGPR, ctx->ac.i32,
+				&ctx->gs_vtx_offset[5]);
+			add_arg(&args, ARG_VGPR, ctx->ac.i32,
+				&ctx->abi.gs_invocation_id);
+		}
+		break;
+	case MESA_SHADER_FRAGMENT:
+		declare_global_input_sgprs(ctx, stage, has_previous_stage,
+					   previous_stage, &user_sgpr_info,
+					   &args, &desc_sets);
+
+		if (ctx->shader_info->info.ps.needs_sample_positions)
+			add_arg(&args, ARG_SGPR, ctx->ac.i32,
+				&ctx->sample_pos_offset);
+
+		add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->abi.prim_mask);
+		add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->persp_sample);
+		add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->persp_center);
+		add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->persp_centroid);
+		add_arg(&args, ARG_VGPR, ctx->ac.v3i32, NULL); /* persp pull model */
+		add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->linear_sample);
+		add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->linear_center);
+		add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->linear_centroid);
+		add_arg(&args, ARG_VGPR, ctx->ac.f32, NULL);  /* line stipple tex */
+		add_arg(&args, ARG_VGPR, ctx->ac.f32, &ctx->abi.frag_pos[0]);
+		add_arg(&args, ARG_VGPR, ctx->ac.f32, &ctx->abi.frag_pos[1]);
+		add_arg(&args, ARG_VGPR, ctx->ac.f32, &ctx->abi.frag_pos[2]);
+		add_arg(&args, ARG_VGPR, ctx->ac.f32, &ctx->abi.frag_pos[3]);
+		add_arg(&args, ARG_VGPR, ctx->ac.i32, &ctx->abi.front_face);
+		add_arg(&args, ARG_VGPR, ctx->ac.i32, &ctx->abi.ancillary);
+		add_arg(&args, ARG_VGPR, ctx->ac.i32, &ctx->abi.sample_coverage);
+		add_arg(&args, ARG_VGPR, ctx->ac.i32, NULL);  /* fixed pt */
+		break;
+	default:
+		unreachable("Shader stage not implemented");
+	}
+
+	ctx->main_function = create_llvm_function(
+	    ctx->context, ctx->ac.module, ctx->ac.builder, NULL, 0, &args,
+	    ctx->max_workgroup_size,
+	    ctx->options->unsafe_math);
+	set_llvm_calling_convention(ctx->main_function, stage);
+
+
+	ctx->shader_info->num_input_vgprs = 0;
+	ctx->shader_info->num_input_sgprs = ctx->options->supports_spill ? 2 : 0;
+
+	ctx->shader_info->num_input_sgprs += args.num_sgprs_used;
+
+	if (ctx->stage != MESA_SHADER_FRAGMENT)
+		ctx->shader_info->num_input_vgprs = args.num_vgprs_used;
+
+	assign_arguments(ctx->main_function, &args);
+
+	user_sgpr_idx = 0;
+
+	if (ctx->options->supports_spill || user_sgpr_info.need_ring_offsets) {
+		set_loc_shader(ctx, AC_UD_SCRATCH_RING_OFFSETS,
+			       &user_sgpr_idx, 2);
+		if (ctx->options->supports_spill) {
+			ctx->ring_offsets = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.implicit.buffer.ptr",
+							       LLVMPointerType(ctx->ac.i8, AC_CONST_ADDR_SPACE),
+							       NULL, 0, AC_FUNC_ATTR_READNONE);
+			ctx->ring_offsets = LLVMBuildBitCast(ctx->ac.builder, ctx->ring_offsets,
+							     ac_array_in_const_addr_space(ctx->ac.v4i32), "");
+		}
+	}
+
+	/* For merged shaders the user SGPRs start at 8, with 8 system SGPRs in front (including
+	 * the rw_buffers at s0/s1. With user SGPR0 = s8, lets restart the count from 0 */
+	if (has_previous_stage)
+		user_sgpr_idx = 0;
+
+	set_global_input_locs(ctx, stage, has_previous_stage, previous_stage,
+			      &user_sgpr_info, desc_sets, &user_sgpr_idx);
+
+	switch (stage) {
+	case MESA_SHADER_COMPUTE:
+		if (ctx->shader_info->info.cs.uses_grid_size) {
+			set_loc_shader(ctx, AC_UD_CS_GRID_SIZE,
+				       &user_sgpr_idx, 3);
+		}
+		break;
+	case MESA_SHADER_VERTEX:
+		set_vs_specific_input_locs(ctx, stage, has_previous_stage,
+					   previous_stage, &user_sgpr_idx);
+		if (ctx->abi.view_index)
+			set_loc_shader(ctx, AC_UD_VIEW_INDEX, &user_sgpr_idx, 1);
+		if (ctx->options->key.vs.as_ls) {
+			set_loc_shader(ctx, AC_UD_VS_LS_TCS_IN_LAYOUT,
+				       &user_sgpr_idx, 1);
+		}
+		break;
+	case MESA_SHADER_TESS_CTRL:
+		set_vs_specific_input_locs(ctx, stage, has_previous_stage,
+					   previous_stage, &user_sgpr_idx);
+		if (has_previous_stage)
+			set_loc_shader(ctx, AC_UD_VS_LS_TCS_IN_LAYOUT,
+				       &user_sgpr_idx, 1);
+		set_loc_shader(ctx, AC_UD_TCS_OFFCHIP_LAYOUT, &user_sgpr_idx, 4);
+		if (ctx->abi.view_index)
+			set_loc_shader(ctx, AC_UD_VIEW_INDEX, &user_sgpr_idx, 1);
+		break;
+	case MESA_SHADER_TESS_EVAL:
+		set_loc_shader(ctx, AC_UD_TES_OFFCHIP_LAYOUT, &user_sgpr_idx, 1);
+		if (ctx->abi.view_index)
+			set_loc_shader(ctx, AC_UD_VIEW_INDEX, &user_sgpr_idx, 1);
+		break;
+	case MESA_SHADER_GEOMETRY:
+		if (has_previous_stage) {
+			if (previous_stage == MESA_SHADER_VERTEX)
+				set_vs_specific_input_locs(ctx, stage,
+							   has_previous_stage,
+							   previous_stage,
+							   &user_sgpr_idx);
+			else
+				set_loc_shader(ctx, AC_UD_TES_OFFCHIP_LAYOUT,
+					       &user_sgpr_idx, 1);
+		}
+		set_loc_shader(ctx, AC_UD_GS_VS_RING_STRIDE_ENTRIES,
+			       &user_sgpr_idx, 2);
+		if (ctx->abi.view_index)
+			set_loc_shader(ctx, AC_UD_VIEW_INDEX, &user_sgpr_idx, 1);
+		break;
+	case MESA_SHADER_FRAGMENT:
+		if (ctx->shader_info->info.ps.needs_sample_positions) {
+			set_loc_shader(ctx, AC_UD_PS_SAMPLE_POS_OFFSET,
+				       &user_sgpr_idx, 1);
+		}
+		break;
+	default:
+		unreachable("Shader stage not implemented");
+	}
+
+	if (stage == MESA_SHADER_TESS_CTRL ||
+	    (stage == MESA_SHADER_VERTEX && ctx->options->key.vs.as_ls) ||
+	    /* GFX9 has the ESGS ring buffer in LDS. */
+	    (stage == MESA_SHADER_GEOMETRY && has_previous_stage)) {
+		ac_declare_lds_as_pointer(&ctx->ac);
+	}
+
+	ctx->shader_info->num_user_sgprs = user_sgpr_idx;
+}
+
+
+static LLVMValueRef
+radv_load_resource(struct ac_shader_abi *abi, LLVMValueRef index,
+		   unsigned desc_set, unsigned binding)
+{
+	struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+	LLVMValueRef desc_ptr = ctx->descriptor_sets[desc_set];
+	struct radv_pipeline_layout *pipeline_layout = ctx->options->layout;
+	struct radv_descriptor_set_layout *layout = pipeline_layout->set[desc_set].layout;
+	unsigned base_offset = layout->binding[binding].offset;
+	LLVMValueRef offset, stride;
+
+	if (layout->binding[binding].type == VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC ||
+	    layout->binding[binding].type == VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC) {
+		unsigned idx = pipeline_layout->set[desc_set].dynamic_offset_start +
+			layout->binding[binding].dynamic_offset_offset;
+		desc_ptr = ctx->abi.push_constants;
+		base_offset = pipeline_layout->push_constant_size + 16 * idx;
+		stride = LLVMConstInt(ctx->ac.i32, 16, false);
+	} else
+		stride = LLVMConstInt(ctx->ac.i32, layout->binding[binding].size, false);
+
+	offset = LLVMConstInt(ctx->ac.i32, base_offset, false);
+	index = LLVMBuildMul(ctx->ac.builder, index, stride, "");
+	offset = LLVMBuildAdd(ctx->ac.builder, offset, index, "");
+
+	desc_ptr = ac_build_gep0(&ctx->ac, desc_ptr, offset);
+	desc_ptr = ac_cast_ptr(&ctx->ac, desc_ptr, ctx->ac.v4i32);
+	LLVMSetMetadata(desc_ptr, ctx->ac.uniform_md_kind, ctx->ac.empty_md);
+
+	return desc_ptr;
+}
+
+
+/* The offchip buffer layout for TCS->TES is
+ *
+ * - attribute 0 of patch 0 vertex 0
+ * - attribute 0 of patch 0 vertex 1
+ * - attribute 0 of patch 0 vertex 2
+ *   ...
+ * - attribute 0 of patch 1 vertex 0
+ * - attribute 0 of patch 1 vertex 1
+ *   ...
+ * - attribute 1 of patch 0 vertex 0
+ * - attribute 1 of patch 0 vertex 1
+ *   ...
+ * - per patch attribute 0 of patch 0
+ * - per patch attribute 0 of patch 1
+ *   ...
+ *
+ * Note that every attribute has 4 components.
+ */
+static LLVMValueRef get_tcs_tes_buffer_address(struct radv_shader_context *ctx,
+                                               LLVMValueRef vertex_index,
+                                               LLVMValueRef param_index)
+{
+	LLVMValueRef base_addr, vertices_per_patch, num_patches;
+	LLVMValueRef param_stride, constant16;
+	LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
+
+	vertices_per_patch = LLVMConstInt(ctx->ac.i32, ctx->tcs_vertices_per_patch, false);
+	num_patches = ac_unpack_param(&ctx->ac, ctx->tcs_offchip_layout, 0, 9);
+
+	constant16 = LLVMConstInt(ctx->ac.i32, 16, false);
+	if (vertex_index) {
+		base_addr = LLVMBuildMul(ctx->ac.builder, rel_patch_id,
+		                         vertices_per_patch, "");
+
+		base_addr = LLVMBuildAdd(ctx->ac.builder, base_addr,
+		                         vertex_index, "");
+
+		param_stride = LLVMBuildMul(ctx->ac.builder, vertices_per_patch,
+					    num_patches, "");
+	} else {
+		base_addr = rel_patch_id;
+		param_stride = num_patches;
+	}
+
+	base_addr = LLVMBuildAdd(ctx->ac.builder, base_addr,
+	                         LLVMBuildMul(ctx->ac.builder, param_index,
+	                                      param_stride, ""), "");
+
+	base_addr = LLVMBuildMul(ctx->ac.builder, base_addr, constant16, "");
+
+	if (!vertex_index) {
+		LLVMValueRef patch_data_offset =
+		           ac_unpack_param(&ctx->ac, ctx->tcs_offchip_layout, 16, 16);
+
+		base_addr = LLVMBuildAdd(ctx->ac.builder, base_addr,
+		                         patch_data_offset, "");
+	}
+	return base_addr;
+}
+
+static LLVMValueRef get_tcs_tes_buffer_address_params(struct radv_shader_context *ctx,
+						      unsigned param,
+						      unsigned const_index,
+						      bool is_compact,
+						      LLVMValueRef vertex_index,
+						      LLVMValueRef indir_index)
+{
+	LLVMValueRef param_index;
+
+	if (indir_index)
+		param_index = LLVMBuildAdd(ctx->ac.builder, LLVMConstInt(ctx->ac.i32, param, false),
+					   indir_index, "");
+	else {
+		if (const_index && !is_compact)
+			param += const_index;
+		param_index = LLVMConstInt(ctx->ac.i32, param, false);
+	}
+	return get_tcs_tes_buffer_address(ctx, vertex_index, param_index);
+}
+
+static void
+mark_tess_output(struct radv_shader_context *ctx,
+		 bool is_patch, uint32_t param)
+
+{
+	if (is_patch) {
+		ctx->tess_patch_outputs_written |= (1ull << param);
+	} else
+		ctx->tess_outputs_written |= (1ull << param);
+}
+
+static LLVMValueRef
+get_dw_address(struct radv_shader_context *ctx,
+	       LLVMValueRef dw_addr,
+	       unsigned param,
+	       unsigned const_index,
+	       bool compact_const_index,
+	       LLVMValueRef vertex_index,
+	       LLVMValueRef stride,
+	       LLVMValueRef indir_index)
+
+{
+
+	if (vertex_index) {
+		dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
+				       LLVMBuildMul(ctx->ac.builder,
+						    vertex_index,
+						    stride, ""), "");
+	}
+
+	if (indir_index)
+		dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
+				       LLVMBuildMul(ctx->ac.builder, indir_index,
+						    LLVMConstInt(ctx->ac.i32, 4, false), ""), "");
+	else if (const_index && !compact_const_index)
+		dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
+				       LLVMConstInt(ctx->ac.i32, const_index, false), "");
+
+	dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
+			       LLVMConstInt(ctx->ac.i32, param * 4, false), "");
+
+	if (const_index && compact_const_index)
+		dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
+				       LLVMConstInt(ctx->ac.i32, const_index, false), "");
+	return dw_addr;
+}
+
+static LLVMValueRef
+load_tcs_varyings(struct ac_shader_abi *abi,
+		  LLVMTypeRef type,
+		  LLVMValueRef vertex_index,
+		  LLVMValueRef indir_index,
+		  unsigned const_index,
+		  unsigned location,
+		  unsigned driver_location,
+		  unsigned component,
+		  unsigned num_components,
+		  bool is_patch,
+		  bool is_compact,
+		  bool load_input)
+{
+	struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+	LLVMValueRef dw_addr, stride;
+	LLVMValueRef value[4], result;
+	unsigned param = shader_io_get_unique_index(location);
+
+	if (load_input) {
+		stride = ac_unpack_param(&ctx->ac, ctx->tcs_in_layout, 13, 8);
+		dw_addr = get_tcs_in_current_patch_offset(ctx);
+	} else {
+		if (!is_patch) {
+			stride = get_tcs_out_vertex_stride(ctx);
+			dw_addr = get_tcs_out_current_patch_offset(ctx);
+		} else {
+			dw_addr = get_tcs_out_current_patch_data_offset(ctx);
+			stride = NULL;
+		}
+	}
+
+	dw_addr = get_dw_address(ctx, dw_addr, param, const_index, is_compact, vertex_index, stride,
+				 indir_index);
+
+	for (unsigned i = 0; i < num_components + component; i++) {
+		value[i] = ac_lds_load(&ctx->ac, dw_addr);
+		dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
+				       ctx->ac.i32_1, "");
+	}
+	result = ac_build_varying_gather_values(&ctx->ac, value, num_components, component);
+	return result;
+}
+
+static void
+store_tcs_output(struct ac_shader_abi *abi,
+		 LLVMValueRef vertex_index,
+		 LLVMValueRef param_index,
+		 unsigned const_index,
+		 unsigned location,
+		 unsigned driver_location,
+		 LLVMValueRef src,
+		 unsigned component,
+		 bool is_patch,
+		 bool is_compact,
+		 unsigned writemask)
+{
+	struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+	LLVMValueRef dw_addr;
+	LLVMValueRef stride = NULL;
+	LLVMValueRef buf_addr = NULL;
+	unsigned param;
+	bool store_lds = true;
+
+	if (is_patch) {
+		if (!(ctx->tcs_patch_outputs_read & (1U << (location - VARYING_SLOT_PATCH0))))
+			store_lds = false;
+	} else {
+		if (!(ctx->tcs_outputs_read & (1ULL << location)))
+			store_lds = false;
+	}
+
+	param = shader_io_get_unique_index(location);
+	if (location == VARYING_SLOT_CLIP_DIST0 &&
+	    is_compact && const_index > 3) {
+		const_index -= 3;
+		param++;
+	}
+
+	if (!is_patch) {
+		stride = get_tcs_out_vertex_stride(ctx);
+		dw_addr = get_tcs_out_current_patch_offset(ctx);
+	} else {
+		dw_addr = get_tcs_out_current_patch_data_offset(ctx);
+	}
+
+	mark_tess_output(ctx, is_patch, param);
+
+	dw_addr = get_dw_address(ctx, dw_addr, param, const_index, is_compact, vertex_index, stride,
+				 param_index);
+	buf_addr = get_tcs_tes_buffer_address_params(ctx, param, const_index, is_compact,
+						     vertex_index, param_index);
+
+	bool is_tess_factor = false;
+	if (location == VARYING_SLOT_TESS_LEVEL_INNER ||
+	    location == VARYING_SLOT_TESS_LEVEL_OUTER)
+		is_tess_factor = true;
+
+	unsigned base = is_compact ? const_index : 0;
+	for (unsigned chan = 0; chan < 8; chan++) {
+		if (!(writemask & (1 << chan)))
+			continue;
+		LLVMValueRef value = ac_llvm_extract_elem(&ctx->ac, src, chan - component);
+
+		if (store_lds || is_tess_factor) {
+			LLVMValueRef dw_addr_chan =
+				LLVMBuildAdd(ctx->ac.builder, dw_addr,
+				                           LLVMConstInt(ctx->ac.i32, chan, false), "");
+			ac_lds_store(&ctx->ac, dw_addr_chan, value);
+		}
+
+		if (!is_tess_factor && writemask != 0xF)
+			ac_build_buffer_store_dword(&ctx->ac, ctx->hs_ring_tess_offchip, value, 1,
+						    buf_addr, ctx->oc_lds,
+						    4 * (base + chan), 1, 0, true, false);
+	}
+
+	if (writemask == 0xF) {
+		ac_build_buffer_store_dword(&ctx->ac, ctx->hs_ring_tess_offchip, src, 4,
+					    buf_addr, ctx->oc_lds,
+					    (base * 4), 1, 0, true, false);
+	}
+}
+
+static LLVMValueRef
+load_tes_input(struct ac_shader_abi *abi,
+	       LLVMTypeRef type,
+	       LLVMValueRef vertex_index,
+	       LLVMValueRef param_index,
+	       unsigned const_index,
+	       unsigned location,
+	       unsigned driver_location,
+	       unsigned component,
+	       unsigned num_components,
+	       bool is_patch,
+	       bool is_compact,
+	       bool load_input)
+{
+	struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+	LLVMValueRef buf_addr;
+	LLVMValueRef result;
+	unsigned param = shader_io_get_unique_index(location);
+
+	if (location == VARYING_SLOT_CLIP_DIST0 && is_compact && const_index > 3) {
+		const_index -= 3;
+		param++;
+	}
+
+	buf_addr = get_tcs_tes_buffer_address_params(ctx, param, const_index,
+						     is_compact, vertex_index, param_index);
+
+	LLVMValueRef comp_offset = LLVMConstInt(ctx->ac.i32, component * 4, false);
+	buf_addr = LLVMBuildAdd(ctx->ac.builder, buf_addr, comp_offset, "");
+
+	result = ac_build_buffer_load(&ctx->ac, ctx->hs_ring_tess_offchip, num_components, NULL,
+				      buf_addr, ctx->oc_lds, is_compact ? (4 * const_index) : 0, 1, 0, true, false);
+	result = ac_trim_vector(&ctx->ac, result, num_components);
+	return result;
+}
+
+static LLVMValueRef
+load_gs_input(struct ac_shader_abi *abi,
+	      unsigned location,
+	      unsigned driver_location,
+	      unsigned component,
+	      unsigned num_components,
+	      unsigned vertex_index,
+	      unsigned const_index,
+	      LLVMTypeRef type)
+{
+	struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+	LLVMValueRef vtx_offset;
+	unsigned param, vtx_offset_param;
+	LLVMValueRef value[4], result;
+
+	vtx_offset_param = vertex_index;
+	assert(vtx_offset_param < 6);
+	vtx_offset = LLVMBuildMul(ctx->ac.builder, ctx->gs_vtx_offset[vtx_offset_param],
+				  LLVMConstInt(ctx->ac.i32, 4, false), "");
+
+	param = shader_io_get_unique_index(location);
+
+	for (unsigned i = component; i < num_components + component; i++) {
+		if (ctx->ac.chip_class >= GFX9) {
+			LLVMValueRef dw_addr = ctx->gs_vtx_offset[vtx_offset_param];
+			dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
+			                       LLVMConstInt(ctx->ac.i32, param * 4 + i + const_index, 0), "");
+			value[i] = ac_lds_load(&ctx->ac, dw_addr);
+		} else {
+			LLVMValueRef soffset =
+				LLVMConstInt(ctx->ac.i32,
+					     (param * 4 + i + const_index) * 256,
+					     false);
+
+			value[i] = ac_build_buffer_load(&ctx->ac,
+							ctx->esgs_ring, 1,
+							ctx->ac.i32_0,
+							vtx_offset, soffset,
+							0, 1, 0, true, false);
+
+			value[i] = LLVMBuildBitCast(ctx->ac.builder, value[i],
+						    type, "");
+		}
+	}
+	result = ac_build_varying_gather_values(&ctx->ac, value, num_components, component);
+	result = ac_to_integer(&ctx->ac, result);
+	return result;
+}
+
+
+static void radv_emit_kill(struct ac_shader_abi *abi, LLVMValueRef visible)
+{
+	struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+	ac_build_kill_if_false(&ctx->ac, visible);
+}
+
+static LLVMValueRef lookup_interp_param(struct ac_shader_abi *abi,
+					enum glsl_interp_mode interp, unsigned location)
+{
+	struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+
+	switch (interp) {
+	case INTERP_MODE_FLAT:
+	default:
+		return NULL;
+	case INTERP_MODE_SMOOTH:
+	case INTERP_MODE_NONE:
+		if (location == INTERP_CENTER)
+			return ctx->persp_center;
+		else if (location == INTERP_CENTROID)
+			return ctx->persp_centroid;
+		else if (location == INTERP_SAMPLE)
+			return ctx->persp_sample;
+		break;
+	case INTERP_MODE_NOPERSPECTIVE:
+		if (location == INTERP_CENTER)
+			return ctx->linear_center;
+		else if (location == INTERP_CENTROID)
+			return ctx->linear_centroid;
+		else if (location == INTERP_SAMPLE)
+			return ctx->linear_sample;
+		break;
+	}
+	return NULL;
+}
+
+static LLVMValueRef load_sample_position(struct ac_shader_abi *abi,
+					 LLVMValueRef sample_id)
+{
+	struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+
+	LLVMValueRef result;
+	LLVMValueRef ptr = ac_build_gep0(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_PS_SAMPLE_POSITIONS, false));
+
+	ptr = LLVMBuildBitCast(ctx->ac.builder, ptr,
+			       ac_array_in_const_addr_space(ctx->ac.v2f32), "");
+
+	sample_id = LLVMBuildAdd(ctx->ac.builder, sample_id, ctx->sample_pos_offset, "");
+	result = ac_build_load_invariant(&ctx->ac, ptr, sample_id);
+
+	return result;
+}
+
+
+static LLVMValueRef load_sample_mask_in(struct ac_shader_abi *abi)
+{
+	struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+	uint8_t log2_ps_iter_samples = ctx->shader_info->info.ps.force_persample ?
+		ctx->options->key.fs.log2_num_samples :
+		ctx->options->key.fs.log2_ps_iter_samples;
+
+	/* The bit pattern matches that used by fixed function fragment
+	 * processing. */
+	static const uint16_t ps_iter_masks[] = {
+		0xffff, /* not used */
+		0x5555,
+		0x1111,
+		0x0101,
+		0x0001,
+	};
+	assert(log2_ps_iter_samples < ARRAY_SIZE(ps_iter_masks));
+
+	uint32_t ps_iter_mask = ps_iter_masks[log2_ps_iter_samples];
+
+	LLVMValueRef result, sample_id;
+	sample_id = ac_unpack_param(&ctx->ac, abi->ancillary, 8, 4);
+	sample_id = LLVMBuildShl(ctx->ac.builder, LLVMConstInt(ctx->ac.i32, ps_iter_mask, false), sample_id, "");
+	result = LLVMBuildAnd(ctx->ac.builder, sample_id, abi->sample_coverage, "");
+	return result;
+}
+
+
+static void
+visit_emit_vertex(struct ac_shader_abi *abi, unsigned stream, LLVMValueRef *addrs)
+{
+	LLVMValueRef gs_next_vertex;
+	LLVMValueRef can_emit;
+	int idx;
+	struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+
+	assert(stream == 0);
+
+	/* Write vertex attribute values to GSVS ring */
+	gs_next_vertex = LLVMBuildLoad(ctx->ac.builder,
+				       ctx->gs_next_vertex,
+				       "");
+
+	/* If this thread has already emitted the declared maximum number of
+	 * vertices, kill it: excessive vertex emissions are not supposed to
+	 * have any effect, and GS threads have no externally observable
+	 * effects other than emitting vertices.
+	 */
+	can_emit = LLVMBuildICmp(ctx->ac.builder, LLVMIntULT, gs_next_vertex,
+				 LLVMConstInt(ctx->ac.i32, ctx->gs_max_out_vertices, false), "");
+	ac_build_kill_if_false(&ctx->ac, can_emit);
+
+	/* loop num outputs */
+	idx = 0;
+	for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
+		LLVMValueRef *out_ptr = &addrs[i * 4];
+		int length = 4;
+		int slot = idx;
+		int slot_inc = 1;
+
+		if (!(ctx->output_mask & (1ull << i)))
+			continue;
+
+		if (i == VARYING_SLOT_CLIP_DIST0) {
+			/* pack clip and cull into a single set of slots */
+			length = ctx->num_output_clips + ctx->num_output_culls;
+			if (length > 4)
+				slot_inc = 2;
+		}
+		for (unsigned j = 0; j < length; j++) {
+			LLVMValueRef out_val = LLVMBuildLoad(ctx->ac.builder,
+							     out_ptr[j], "");
+			LLVMValueRef voffset = LLVMConstInt(ctx->ac.i32, (slot * 4 + j) * ctx->gs_max_out_vertices, false);
+			voffset = LLVMBuildAdd(ctx->ac.builder, voffset, gs_next_vertex, "");
+			voffset = LLVMBuildMul(ctx->ac.builder, voffset, LLVMConstInt(ctx->ac.i32, 4, false), "");
+
+			out_val = LLVMBuildBitCast(ctx->ac.builder, out_val, ctx->ac.i32, "");
+
+			ac_build_buffer_store_dword(&ctx->ac, ctx->gsvs_ring,
+						    out_val, 1,
+						    voffset, ctx->gs2vs_offset, 0,
+						    1, 1, true, true);
+		}
+		idx += slot_inc;
+	}
+
+	gs_next_vertex = LLVMBuildAdd(ctx->ac.builder, gs_next_vertex,
+				      ctx->ac.i32_1, "");
+	LLVMBuildStore(ctx->ac.builder, gs_next_vertex, ctx->gs_next_vertex);
+
+	ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_EMIT | AC_SENDMSG_GS | (0 << 8), ctx->gs_wave_id);
+}
+
+static void
+visit_end_primitive(struct ac_shader_abi *abi, unsigned stream)
+{
+	struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+	ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_CUT | AC_SENDMSG_GS | (stream << 8), ctx->gs_wave_id);
+}
+
+static LLVMValueRef
+load_tess_coord(struct ac_shader_abi *abi)
+{
+	struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+
+	LLVMValueRef coord[4] = {
+		ctx->tes_u,
+		ctx->tes_v,
+		ctx->ac.f32_0,
+		ctx->ac.f32_0,
+	};
+
+	if (ctx->tes_primitive_mode == GL_TRIANGLES)
+		coord[2] = LLVMBuildFSub(ctx->ac.builder, ctx->ac.f32_1,
+					LLVMBuildFAdd(ctx->ac.builder, coord[0], coord[1], ""), "");
+
+	return ac_build_gather_values(&ctx->ac, coord, 3);
+}
+
+static LLVMValueRef
+load_patch_vertices_in(struct ac_shader_abi *abi)
+{
+	struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+	return LLVMConstInt(ctx->ac.i32, ctx->options->key.tcs.input_vertices, false);
+}
+
+
+static LLVMValueRef radv_load_base_vertex(struct ac_shader_abi *abi)
+{
+	return abi->base_vertex;
+}
+
+static LLVMValueRef radv_load_ssbo(struct ac_shader_abi *abi,
+				   LLVMValueRef buffer_ptr, bool write)
+{
+	struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+	LLVMValueRef result;
+
+	LLVMSetMetadata(buffer_ptr, ctx->ac.uniform_md_kind, ctx->ac.empty_md);
+
+	result = LLVMBuildLoad(ctx->ac.builder, buffer_ptr, "");
+	LLVMSetMetadata(result, ctx->ac.invariant_load_md_kind, ctx->ac.empty_md);
+
+	return result;
+}
+
+static LLVMValueRef radv_load_ubo(struct ac_shader_abi *abi, LLVMValueRef buffer_ptr)
+{
+	struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+	LLVMValueRef result;
+
+	LLVMSetMetadata(buffer_ptr, ctx->ac.uniform_md_kind, ctx->ac.empty_md);
+
+	result = LLVMBuildLoad(ctx->ac.builder, buffer_ptr, "");
+	LLVMSetMetadata(result, ctx->ac.invariant_load_md_kind, ctx->ac.empty_md);
+
+	return result;
+}
+
+static LLVMValueRef radv_get_sampler_desc(struct ac_shader_abi *abi,
+					  unsigned descriptor_set,
+					  unsigned base_index,
+					  unsigned constant_index,
+					  LLVMValueRef index,
+					  enum ac_descriptor_type desc_type,
+					  bool image, bool write)
+{
+	struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+	LLVMValueRef list = ctx->descriptor_sets[descriptor_set];
+	struct radv_descriptor_set_layout *layout = ctx->options->layout->set[descriptor_set].layout;
+	struct radv_descriptor_set_binding_layout *binding = layout->binding + base_index;
+	unsigned offset = binding->offset;
+	unsigned stride = binding->size;
+	unsigned type_size;
+	LLVMBuilderRef builder = ctx->ac.builder;
+	LLVMTypeRef type;
+
+	assert(base_index < layout->binding_count);
+
+	switch (desc_type) {
+	case AC_DESC_IMAGE:
+		type = ctx->ac.v8i32;
+		type_size = 32;
+		break;
+	case AC_DESC_FMASK:
+		type = ctx->ac.v8i32;
+		offset += 32;
+		type_size = 32;
+		break;
+	case AC_DESC_SAMPLER:
+		type = ctx->ac.v4i32;
+		if (binding->type == VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER)
+			offset += 64;
+
+		type_size = 16;
+		break;
+	case AC_DESC_BUFFER:
+		type = ctx->ac.v4i32;
+		type_size = 16;
+		break;
+	default:
+		unreachable("invalid desc_type\n");
+	}
+
+	offset += constant_index * stride;
+
+	if (desc_type == AC_DESC_SAMPLER && binding->immutable_samplers_offset &&
+	    (!index || binding->immutable_samplers_equal)) {
+		if (binding->immutable_samplers_equal)
+			constant_index = 0;
+
+		const uint32_t *samplers = radv_immutable_samplers(layout, binding);
+
+		LLVMValueRef constants[] = {
+			LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 0], 0),
+			LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 1], 0),
+			LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 2], 0),
+			LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 3], 0),
+		};
+		return ac_build_gather_values(&ctx->ac, constants, 4);
+	}
+
+	assert(stride % type_size == 0);
+
+	if (!index)
+		index = ctx->ac.i32_0;
+
+	index = LLVMBuildMul(builder, index, LLVMConstInt(ctx->ac.i32, stride / type_size, 0), "");
+
+	list = ac_build_gep0(&ctx->ac, list, LLVMConstInt(ctx->ac.i32, offset, 0));
+	list = LLVMBuildPointerCast(builder, list, ac_array_in_const_addr_space(type), "");
+
+	return ac_build_load_to_sgpr(&ctx->ac, list, index);
+}
+
+
+static void
+handle_vs_input_decl(struct radv_shader_context *ctx,
+		     struct nir_variable *variable)
+{
+	LLVMValueRef t_list_ptr = ctx->vertex_buffers;
+	LLVMValueRef t_offset;
+	LLVMValueRef t_list;
+	LLVMValueRef input;
+	LLVMValueRef buffer_index;
+	int index = variable->data.location - VERT_ATTRIB_GENERIC0;
+	int idx = variable->data.location;
+	unsigned attrib_count = glsl_count_attribute_slots(variable->type, true);
+	uint8_t input_usage_mask =
+		ctx->shader_info->info.vs.input_usage_mask[variable->data.location];
+	unsigned num_channels = util_last_bit(input_usage_mask);
+
+	variable->data.driver_location = idx * 4;
+
+	for (unsigned i = 0; i < attrib_count; ++i, ++idx) {
+		if (ctx->options->key.vs.instance_rate_inputs & (1u << (index + i))) {
+			buffer_index = LLVMBuildAdd(ctx->ac.builder, ctx->abi.instance_id,
+			                            ctx->abi.start_instance, "");
+			if (ctx->options->key.vs.as_ls) {
+				ctx->shader_info->vs.vgpr_comp_cnt =
+					MAX2(2, ctx->shader_info->vs.vgpr_comp_cnt);
+			} else {
+				ctx->shader_info->vs.vgpr_comp_cnt =
+					MAX2(1, ctx->shader_info->vs.vgpr_comp_cnt);
+			}
+		} else
+			buffer_index = LLVMBuildAdd(ctx->ac.builder, ctx->abi.vertex_id,
+			                            ctx->abi.base_vertex, "");
+		t_offset = LLVMConstInt(ctx->ac.i32, index + i, false);
+
+		t_list = ac_build_load_to_sgpr(&ctx->ac, t_list_ptr, t_offset);
+
+		input = ac_build_buffer_load_format(&ctx->ac, t_list,
+						    buffer_index,
+						    ctx->ac.i32_0,
+						    num_channels, false, true);
+
+		input = ac_build_expand_to_vec4(&ctx->ac, input, num_channels);
+
+		for (unsigned chan = 0; chan < 4; chan++) {
+			LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, false);
+			ctx->inputs[radeon_llvm_reg_index_soa(idx, chan)] =
+				ac_to_integer(&ctx->ac, LLVMBuildExtractElement(ctx->ac.builder,
+							input, llvm_chan, ""));
+		}
+	}
+}
+
+static void interp_fs_input(struct radv_shader_context *ctx,
+			    unsigned attr,
+			    LLVMValueRef interp_param,
+			    LLVMValueRef prim_mask,
+			    LLVMValueRef result[4])
+{
+	LLVMValueRef attr_number;
+	unsigned chan;
+	LLVMValueRef i, j;
+	bool interp = interp_param != NULL;
+
+	attr_number = LLVMConstInt(ctx->ac.i32, attr, false);
+
+	/* fs.constant returns the param from the middle vertex, so it's not
+	 * really useful for flat shading. It's meant to be used for custom
+	 * interpolation (but the intrinsic can't fetch from the other two
+	 * vertices).
+	 *
+	 * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
+	 * to do the right thing. The only reason we use fs.constant is that
+	 * fs.interp cannot be used on integers, because they can be equal
+	 * to NaN.
+	 */
+	if (interp) {
+		interp_param = LLVMBuildBitCast(ctx->ac.builder, interp_param,
+						ctx->ac.v2f32, "");
+
+		i = LLVMBuildExtractElement(ctx->ac.builder, interp_param,
+						ctx->ac.i32_0, "");
+		j = LLVMBuildExtractElement(ctx->ac.builder, interp_param,
+						ctx->ac.i32_1, "");
+	}
+
+	for (chan = 0; chan < 4; chan++) {
+		LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, false);
+
+		if (interp) {
+			result[chan] = ac_build_fs_interp(&ctx->ac,
+							  llvm_chan,
+							  attr_number,
+							  prim_mask, i, j);
+		} else {
+			result[chan] = ac_build_fs_interp_mov(&ctx->ac,
+							      LLVMConstInt(ctx->ac.i32, 2, false),
+							      llvm_chan,
+							      attr_number,
+							      prim_mask);
+		}
+	}
+}
+
+static void
+handle_fs_input_decl(struct radv_shader_context *ctx,
+		     struct nir_variable *variable)
+{
+	int idx = variable->data.location;
+	unsigned attrib_count = glsl_count_attribute_slots(variable->type, false);
+	LLVMValueRef interp;
+
+	variable->data.driver_location = idx * 4;
+	ctx->input_mask |= ((1ull << attrib_count) - 1) << variable->data.location;
+
+	if (glsl_get_base_type(glsl_without_array(variable->type)) == GLSL_TYPE_FLOAT) {
+		unsigned interp_type;
+		if (variable->data.sample)
+			interp_type = INTERP_SAMPLE;
+		else if (variable->data.centroid)
+			interp_type = INTERP_CENTROID;
+		else
+			interp_type = INTERP_CENTER;
+
+		interp = lookup_interp_param(&ctx->abi, variable->data.interpolation, interp_type);
+	} else
+		interp = NULL;
+
+	for (unsigned i = 0; i < attrib_count; ++i)
+		ctx->inputs[radeon_llvm_reg_index_soa(idx + i, 0)] = interp;
+
+}
+
+static void
+handle_vs_inputs(struct radv_shader_context *ctx,
+                 struct nir_shader *nir) {
+	nir_foreach_variable(variable, &nir->inputs)
+		handle_vs_input_decl(ctx, variable);
+}
+
+static void
+prepare_interp_optimize(struct radv_shader_context *ctx,
+                        struct nir_shader *nir)
+{
+	if (!ctx->options->key.fs.multisample)
+		return;
+
+	bool uses_center = false;
+	bool uses_centroid = false;
+	nir_foreach_variable(variable, &nir->inputs) {
+		if (glsl_get_base_type(glsl_without_array(variable->type)) != GLSL_TYPE_FLOAT ||
+		    variable->data.sample)
+			continue;
+
+		if (variable->data.centroid)
+			uses_centroid = true;
+		else
+			uses_center = true;
+	}
+
+	if (uses_center && uses_centroid) {
+		LLVMValueRef sel = LLVMBuildICmp(ctx->ac.builder, LLVMIntSLT, ctx->abi.prim_mask, ctx->ac.i32_0, "");
+		ctx->persp_centroid = LLVMBuildSelect(ctx->ac.builder, sel, ctx->persp_center, ctx->persp_centroid, "");
+		ctx->linear_centroid = LLVMBuildSelect(ctx->ac.builder, sel, ctx->linear_center, ctx->linear_centroid, "");
+	}
+}
+
+static void
+handle_fs_inputs(struct radv_shader_context *ctx,
+                 struct nir_shader *nir)
+{
+	prepare_interp_optimize(ctx, nir);
+
+	nir_foreach_variable(variable, &nir->inputs)
+		handle_fs_input_decl(ctx, variable);
+
+	unsigned index = 0;
+
+	if (ctx->shader_info->info.ps.uses_input_attachments ||
+	    ctx->shader_info->info.needs_multiview_view_index)
+		ctx->input_mask |= 1ull << VARYING_SLOT_LAYER;
+
+	for (unsigned i = 0; i < RADEON_LLVM_MAX_INPUTS; ++i) {
+		LLVMValueRef interp_param;
+		LLVMValueRef *inputs = ctx->inputs +radeon_llvm_reg_index_soa(i, 0);
+
+		if (!(ctx->input_mask & (1ull << i)))
+			continue;
+
+		if (i >= VARYING_SLOT_VAR0 || i == VARYING_SLOT_PNTC ||
+		    i == VARYING_SLOT_PRIMITIVE_ID || i == VARYING_SLOT_LAYER) {
+			interp_param = *inputs;
+			interp_fs_input(ctx, index, interp_param, ctx->abi.prim_mask,
+					inputs);
+
+			if (!interp_param)
+				ctx->shader_info->fs.flat_shaded_mask |= 1u << index;
+			++index;
+		} else if (i == VARYING_SLOT_POS) {
+			for(int i = 0; i < 3; ++i)
+				inputs[i] = ctx->abi.frag_pos[i];
+
+			inputs[3] = ac_build_fdiv(&ctx->ac, ctx->ac.f32_1,
+						  ctx->abi.frag_pos[3]);
+		}
+	}
+	ctx->shader_info->fs.num_interp = index;
+	ctx->shader_info->fs.input_mask = ctx->input_mask >> VARYING_SLOT_VAR0;
+
+	if (ctx->shader_info->info.needs_multiview_view_index)
+		ctx->abi.view_index = ctx->inputs[radeon_llvm_reg_index_soa(VARYING_SLOT_LAYER, 0)];
+}
+
+static void
+scan_shader_output_decl(struct radv_shader_context *ctx,
+			struct nir_variable *variable,
+			struct nir_shader *shader,
+			gl_shader_stage stage)
+{
+	int idx = variable->data.location + variable->data.index;
+	unsigned attrib_count = glsl_count_attribute_slots(variable->type, false);
+	uint64_t mask_attribs;
+
+	variable->data.driver_location = idx * 4;
+
+	/* tess ctrl has it's own load/store paths for outputs */
+	if (stage == MESA_SHADER_TESS_CTRL)
+		return;
+
+	mask_attribs = ((1ull << attrib_count) - 1) << idx;
+	if (stage == MESA_SHADER_VERTEX ||
+	    stage == MESA_SHADER_TESS_EVAL ||
+	    stage == MESA_SHADER_GEOMETRY) {
+		if (idx == VARYING_SLOT_CLIP_DIST0) {
+			int length = shader->info.clip_distance_array_size +
+			             shader->info.cull_distance_array_size;
+			if (stage == MESA_SHADER_VERTEX) {
+				ctx->shader_info->vs.outinfo.clip_dist_mask = (1 << shader->info.clip_distance_array_size) - 1;
+				ctx->shader_info->vs.outinfo.cull_dist_mask = (1 << shader->info.cull_distance_array_size) - 1;
+			}
+			if (stage == MESA_SHADER_TESS_EVAL) {
+				ctx->shader_info->tes.outinfo.clip_dist_mask = (1 << shader->info.clip_distance_array_size) - 1;
+				ctx->shader_info->tes.outinfo.cull_dist_mask = (1 << shader->info.cull_distance_array_size) - 1;
+			}
+
+			if (length > 4)
+				attrib_count = 2;
+			else
+				attrib_count = 1;
+			mask_attribs = 1ull << idx;
+		}
+	}
+
+	ctx->output_mask |= mask_attribs;
+}
+
+
+/* Initialize arguments for the shader export intrinsic */
+static void
+si_llvm_init_export_args(struct radv_shader_context *ctx,
+			 LLVMValueRef *values,
+			 unsigned enabled_channels,
+			 unsigned target,
+			 struct ac_export_args *args)
+{
+	/* Specify the channels that are enabled. */
+	args->enabled_channels = enabled_channels;
+
+	/* Specify whether the EXEC mask represents the valid mask */
+	args->valid_mask = 0;
+
+	/* Specify whether this is the last export */
+	args->done = 0;
+
+	/* Specify the target we are exporting */
+	args->target = target;
+
+	args->compr = false;
+	args->out[0] = LLVMGetUndef(ctx->ac.f32);
+	args->out[1] = LLVMGetUndef(ctx->ac.f32);
+	args->out[2] = LLVMGetUndef(ctx->ac.f32);
+	args->out[3] = LLVMGetUndef(ctx->ac.f32);
+
+	if (ctx->stage == MESA_SHADER_FRAGMENT && target >= V_008DFC_SQ_EXP_MRT) {
+		unsigned index = target - V_008DFC_SQ_EXP_MRT;
+		unsigned col_format = (ctx->options->key.fs.col_format >> (4 * index)) & 0xf;
+		bool is_int8 = (ctx->options->key.fs.is_int8 >> index) & 1;
+		bool is_int10 = (ctx->options->key.fs.is_int10 >> index) & 1;
+		unsigned chan;
+
+		LLVMValueRef (*packf)(struct ac_llvm_context *ctx, LLVMValueRef args[2]) = NULL;
+		LLVMValueRef (*packi)(struct ac_llvm_context *ctx, LLVMValueRef args[2],
+				      unsigned bits, bool hi) = NULL;
+
+		switch(col_format) {
+		case V_028714_SPI_SHADER_ZERO:
+			args->enabled_channels = 0; /* writemask */
+			args->target = V_008DFC_SQ_EXP_NULL;
+			break;
+
+		case V_028714_SPI_SHADER_32_R:
+			args->enabled_channels = 1;
+			args->out[0] = values[0];
+			break;
+
+		case V_028714_SPI_SHADER_32_GR:
+			args->enabled_channels = 0x3;
+			args->out[0] = values[0];
+			args->out[1] = values[1];
+			break;
+
+		case V_028714_SPI_SHADER_32_AR:
+			args->enabled_channels = 0x9;
+			args->out[0] = values[0];
+			args->out[3] = values[3];
+			break;
+
+		case V_028714_SPI_SHADER_FP16_ABGR:
+			args->enabled_channels = 0x5;
+			packf = ac_build_cvt_pkrtz_f16;
+			break;
+
+		case V_028714_SPI_SHADER_UNORM16_ABGR:
+			args->enabled_channels = 0x5;
+			packf = ac_build_cvt_pknorm_u16;
+			break;
+
+		case V_028714_SPI_SHADER_SNORM16_ABGR:
+			args->enabled_channels = 0x5;
+			packf = ac_build_cvt_pknorm_i16;
+			break;
+
+		case V_028714_SPI_SHADER_UINT16_ABGR:
+			args->enabled_channels = 0x5;
+			packi = ac_build_cvt_pk_u16;
+			break;
+
+		case V_028714_SPI_SHADER_SINT16_ABGR:
+			args->enabled_channels = 0x5;
+			packi = ac_build_cvt_pk_i16;
+			break;
+
+		default:
+		case V_028714_SPI_SHADER_32_ABGR:
+			memcpy(&args->out[0], values, sizeof(values[0]) * 4);
+			break;
+		}
+
+		/* Pack f16 or norm_i16/u16. */
+		if (packf) {
+			for (chan = 0; chan < 2; chan++) {
+				LLVMValueRef pack_args[2] = {
+					values[2 * chan],
+					values[2 * chan + 1]
+				};
+				LLVMValueRef packed;
+
+				packed = packf(&ctx->ac, pack_args);
+				args->out[chan] = ac_to_float(&ctx->ac, packed);
+			}
+			args->compr = 1; /* COMPR flag */
+		}
+
+		/* Pack i16/u16. */
+		if (packi) {
+			for (chan = 0; chan < 2; chan++) {
+				LLVMValueRef pack_args[2] = {
+					ac_to_integer(&ctx->ac, values[2 * chan]),
+					ac_to_integer(&ctx->ac, values[2 * chan + 1])
+				};
+				LLVMValueRef packed;
+
+				packed = packi(&ctx->ac, pack_args,
+					       is_int8 ? 8 : is_int10 ? 10 : 16,
+					       chan == 1);
+				args->out[chan] = ac_to_float(&ctx->ac, packed);
+			}
+			args->compr = 1; /* COMPR flag */
+		}
+		return;
+	}
+
+	memcpy(&args->out[0], values, sizeof(values[0]) * 4);
+
+	for (unsigned i = 0; i < 4; ++i) {
+		if (!(args->enabled_channels & (1 << i)))
+			continue;
+
+		args->out[i] = ac_to_float(&ctx->ac, args->out[i]);
+	}
+}
+
+static void
+radv_export_param(struct radv_shader_context *ctx, unsigned index,
+		  LLVMValueRef *values, unsigned enabled_channels)
+{
+	struct ac_export_args args;
+
+	si_llvm_init_export_args(ctx, values, enabled_channels,
+				 V_008DFC_SQ_EXP_PARAM + index, &args);
+	ac_build_export(&ctx->ac, &args);
+}
+
+static LLVMValueRef
+radv_load_output(struct radv_shader_context *ctx, unsigned index, unsigned chan)
+{
+	LLVMValueRef output =
+		ctx->abi.outputs[radeon_llvm_reg_index_soa(index, chan)];
+
+	return LLVMBuildLoad(ctx->ac.builder, output, "");
+}
+
+static void
+handle_vs_outputs_post(struct radv_shader_context *ctx,
+		       bool export_prim_id,
+		       struct ac_vs_output_info *outinfo)
+{
+	uint32_t param_count = 0;
+	unsigned target;
+	unsigned pos_idx, num_pos_exports = 0;
+	struct ac_export_args args, pos_args[4] = {};
+	LLVMValueRef psize_value = NULL, layer_value = NULL, viewport_index_value = NULL;
+	int i;
+
+	if (ctx->options->key.has_multiview_view_index) {
+		LLVMValueRef* tmp_out = &ctx->abi.outputs[radeon_llvm_reg_index_soa(VARYING_SLOT_LAYER, 0)];
+		if(!*tmp_out) {
+			for(unsigned i = 0; i < 4; ++i)
+				ctx->abi.outputs[radeon_llvm_reg_index_soa(VARYING_SLOT_LAYER, i)] =
+				            ac_build_alloca_undef(&ctx->ac, ctx->ac.f32, "");
+		}
+
+		LLVMBuildStore(ctx->ac.builder, ac_to_float(&ctx->ac, ctx->abi.view_index),  *tmp_out);
+		ctx->output_mask |= 1ull << VARYING_SLOT_LAYER;
+	}
+
+	memset(outinfo->vs_output_param_offset, AC_EXP_PARAM_UNDEFINED,
+	       sizeof(outinfo->vs_output_param_offset));
+
+	if (ctx->output_mask & (1ull << VARYING_SLOT_CLIP_DIST0)) {
+		LLVMValueRef slots[8];
+		unsigned j;
+
+		if (outinfo->cull_dist_mask)
+			outinfo->cull_dist_mask <<= ctx->num_output_clips;
+
+		i = VARYING_SLOT_CLIP_DIST0;
+		for (j = 0; j < ctx->num_output_clips + ctx->num_output_culls; j++)
+			slots[j] = ac_to_float(&ctx->ac, radv_load_output(ctx, i, j));
+
+		for (i = ctx->num_output_clips + ctx->num_output_culls; i < 8; i++)
+			slots[i] = LLVMGetUndef(ctx->ac.f32);
+
+		if (ctx->num_output_clips + ctx->num_output_culls > 4) {
+			target = V_008DFC_SQ_EXP_POS + 3;
+			si_llvm_init_export_args(ctx, &slots[4], 0xf, target, &args);
+			memcpy(&pos_args[target - V_008DFC_SQ_EXP_POS],
+			       &args, sizeof(args));
+		}
+
+		target = V_008DFC_SQ_EXP_POS + 2;
+		si_llvm_init_export_args(ctx, &slots[0], 0xf, target, &args);
+		memcpy(&pos_args[target - V_008DFC_SQ_EXP_POS],
+		       &args, sizeof(args));
+
+	}
+
+	LLVMValueRef pos_values[4] = {ctx->ac.f32_0, ctx->ac.f32_0, ctx->ac.f32_0, ctx->ac.f32_1};
+	if (ctx->output_mask & (1ull << VARYING_SLOT_POS)) {
+		for (unsigned j = 0; j < 4; j++)
+			pos_values[j] = radv_load_output(ctx, VARYING_SLOT_POS, j);
+	}
+	si_llvm_init_export_args(ctx, pos_values, 0xf, V_008DFC_SQ_EXP_POS, &pos_args[0]);
+
+	if (ctx->output_mask & (1ull << VARYING_SLOT_PSIZ)) {
+		outinfo->writes_pointsize = true;
+		psize_value = radv_load_output(ctx, VARYING_SLOT_PSIZ, 0);
+	}
+
+	if (ctx->output_mask & (1ull << VARYING_SLOT_LAYER)) {
+		outinfo->writes_layer = true;
+		layer_value = radv_load_output(ctx, VARYING_SLOT_LAYER, 0);
+	}
+
+	if (ctx->output_mask & (1ull << VARYING_SLOT_VIEWPORT)) {
+		outinfo->writes_viewport_index = true;
+		viewport_index_value = radv_load_output(ctx, VARYING_SLOT_VIEWPORT, 0);
+	}
+
+	if (outinfo->writes_pointsize ||
+	    outinfo->writes_layer ||
+	    outinfo->writes_viewport_index) {
+		pos_args[1].enabled_channels = ((outinfo->writes_pointsize == true ? 1 : 0) |
+						(outinfo->writes_layer == true ? 4 : 0));
+		pos_args[1].valid_mask = 0;
+		pos_args[1].done = 0;
+		pos_args[1].target = V_008DFC_SQ_EXP_POS + 1;
+		pos_args[1].compr = 0;
+		pos_args[1].out[0] = ctx->ac.f32_0; /* X */
+		pos_args[1].out[1] = ctx->ac.f32_0; /* Y */
+		pos_args[1].out[2] = ctx->ac.f32_0; /* Z */
+		pos_args[1].out[3] = ctx->ac.f32_0;  /* W */
+
+		if (outinfo->writes_pointsize == true)
+			pos_args[1].out[0] = psize_value;
+		if (outinfo->writes_layer == true)
+			pos_args[1].out[2] = layer_value;
+		if (outinfo->writes_viewport_index == true) {
+			if (ctx->options->chip_class >= GFX9) {
+				/* GFX9 has the layer in out.z[10:0] and the viewport
+				 * index in out.z[19:16].
+				 */
+				LLVMValueRef v = viewport_index_value;
+				v = ac_to_integer(&ctx->ac, v);
+				v = LLVMBuildShl(ctx->ac.builder, v,
+						 LLVMConstInt(ctx->ac.i32, 16, false),
+						 "");
+				v = LLVMBuildOr(ctx->ac.builder, v,
+						ac_to_integer(&ctx->ac, pos_args[1].out[2]), "");
+
+				pos_args[1].out[2] = ac_to_float(&ctx->ac, v);
+				pos_args[1].enabled_channels |= 1 << 2;
+			} else {
+				pos_args[1].out[3] = viewport_index_value;
+				pos_args[1].enabled_channels |= 1 << 3;
+			}
+		}
+	}
+	for (i = 0; i < 4; i++) {
+		if (pos_args[i].out[0])
+			num_pos_exports++;
+	}
+
+	pos_idx = 0;
+	for (i = 0; i < 4; i++) {
+		if (!pos_args[i].out[0])
+			continue;
+
+		/* Specify the target we are exporting */
+		pos_args[i].target = V_008DFC_SQ_EXP_POS + pos_idx++;
+		if (pos_idx == num_pos_exports)
+			pos_args[i].done = 1;
+		ac_build_export(&ctx->ac, &pos_args[i]);
+	}
+
+	for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
+		LLVMValueRef values[4];
+		if (!(ctx->output_mask & (1ull << i)))
+			continue;
+
+		if (i != VARYING_SLOT_LAYER &&
+		    i != VARYING_SLOT_PRIMITIVE_ID &&
+		    i < VARYING_SLOT_VAR0)
+			continue;
+
+		for (unsigned j = 0; j < 4; j++)
+			values[j] = ac_to_float(&ctx->ac, radv_load_output(ctx, i, j));
+
+		unsigned output_usage_mask;
+
+		if (ctx->stage == MESA_SHADER_VERTEX &&
+		    !ctx->is_gs_copy_shader) {
+			output_usage_mask =
+				ctx->shader_info->info.vs.output_usage_mask[i];
+		} else if (ctx->stage == MESA_SHADER_TESS_EVAL) {
+			output_usage_mask =
+				ctx->shader_info->info.tes.output_usage_mask[i];
+		} else {
+			/* Enable all channels for the GS copy shader because
+			 * we don't know the output usage mask currently.
+			 */
+			output_usage_mask = 0xf;
+		}
+
+		radv_export_param(ctx, param_count, values, output_usage_mask);
+
+		outinfo->vs_output_param_offset[i] = param_count++;
+	}
+
+	if (export_prim_id) {
+		LLVMValueRef values[4];
+
+		values[0] = ctx->vs_prim_id;
+		ctx->shader_info->vs.vgpr_comp_cnt = MAX2(2,
+							  ctx->shader_info->vs.vgpr_comp_cnt);
+		for (unsigned j = 1; j < 4; j++)
+			values[j] = ctx->ac.f32_0;
+
+		radv_export_param(ctx, param_count, values, 0xf);
+
+		outinfo->vs_output_param_offset[VARYING_SLOT_PRIMITIVE_ID] = param_count++;
+		outinfo->export_prim_id = true;
+	}
+
+	outinfo->pos_exports = num_pos_exports;
+	outinfo->param_exports = param_count;
+}
+
+static void
+handle_es_outputs_post(struct radv_shader_context *ctx,
+		       struct ac_es_output_info *outinfo)
+{
+	int j;
+	uint64_t max_output_written = 0;
+	LLVMValueRef lds_base = NULL;
+
+	for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
+		int param_index;
+		int length = 4;
+
+		if (!(ctx->output_mask & (1ull << i)))
+			continue;
+
+		if (i == VARYING_SLOT_CLIP_DIST0)
+			length = ctx->num_output_clips + ctx->num_output_culls;
+
+		param_index = shader_io_get_unique_index(i);
+
+		max_output_written = MAX2(param_index + (length > 4), max_output_written);
+	}
+
+	outinfo->esgs_itemsize = (max_output_written + 1) * 16;
+
+	if (ctx->ac.chip_class  >= GFX9) {
+		unsigned itemsize_dw = outinfo->esgs_itemsize / 4;
+		LLVMValueRef vertex_idx = ac_get_thread_id(&ctx->ac);
+		LLVMValueRef wave_idx = ac_build_bfe(&ctx->ac, ctx->merged_wave_info,
+		                                     LLVMConstInt(ctx->ac.i32, 24, false),
+		                                     LLVMConstInt(ctx->ac.i32, 4, false), false);
+		vertex_idx = LLVMBuildOr(ctx->ac.builder, vertex_idx,
+					 LLVMBuildMul(ctx->ac.builder, wave_idx,
+						      LLVMConstInt(ctx->ac.i32, 64, false), ""), "");
+		lds_base = LLVMBuildMul(ctx->ac.builder, vertex_idx,
+					LLVMConstInt(ctx->ac.i32, itemsize_dw, 0), "");
+	}
+
+	for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
+		LLVMValueRef dw_addr = NULL;
+		LLVMValueRef *out_ptr = &ctx->abi.outputs[i * 4];
+		int param_index;
+		int length = 4;
+
+		if (!(ctx->output_mask & (1ull << i)))
+			continue;
+
+		if (i == VARYING_SLOT_CLIP_DIST0)
+			length = ctx->num_output_clips + ctx->num_output_culls;
+
+		param_index = shader_io_get_unique_index(i);
+
+		if (lds_base) {
+			dw_addr = LLVMBuildAdd(ctx->ac.builder, lds_base,
+			                       LLVMConstInt(ctx->ac.i32, param_index * 4, false),
+			                       "");
+		}
+		for (j = 0; j < length; j++) {
+			LLVMValueRef out_val = LLVMBuildLoad(ctx->ac.builder, out_ptr[j], "");
+			out_val = LLVMBuildBitCast(ctx->ac.builder, out_val, ctx->ac.i32, "");
+
+			if (ctx->ac.chip_class  >= GFX9) {
+				ac_lds_store(&ctx->ac, dw_addr,
+					     LLVMBuildLoad(ctx->ac.builder, out_ptr[j], ""));
+				dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr, ctx->ac.i32_1, "");
+			} else {
+				ac_build_buffer_store_dword(&ctx->ac,
+				                            ctx->esgs_ring,
+				                            out_val, 1,
+				                            NULL, ctx->es2gs_offset,
+				                            (4 * param_index + j) * 4,
+				                            1, 1, true, true);
+			}
+		}
+	}
+}
+
+static void
+handle_ls_outputs_post(struct radv_shader_context *ctx)
+{
+	LLVMValueRef vertex_id = ctx->rel_auto_id;
+	LLVMValueRef vertex_dw_stride = ac_unpack_param(&ctx->ac, ctx->ls_out_layout, 13, 8);
+	LLVMValueRef base_dw_addr = LLVMBuildMul(ctx->ac.builder, vertex_id,
+						 vertex_dw_stride, "");
+
+	for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
+		LLVMValueRef *out_ptr = &ctx->abi.outputs[i * 4];
+		int length = 4;
+
+		if (!(ctx->output_mask & (1ull << i)))
+			continue;
+
+		if (i == VARYING_SLOT_CLIP_DIST0)
+			length = ctx->num_output_clips + ctx->num_output_culls;
+		int param = shader_io_get_unique_index(i);
+		mark_tess_output(ctx, false, param);
+		if (length > 4)
+			mark_tess_output(ctx, false, param + 1);
+		LLVMValueRef dw_addr = LLVMBuildAdd(ctx->ac.builder, base_dw_addr,
+						    LLVMConstInt(ctx->ac.i32, param * 4, false),
+						    "");
+		for (unsigned j = 0; j < length; j++) {
+			ac_lds_store(&ctx->ac, dw_addr,
+				     LLVMBuildLoad(ctx->ac.builder, out_ptr[j], ""));
+			dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr, ctx->ac.i32_1, "");
+		}
+	}
+}
+
+struct ac_build_if_state
+{
+	struct radv_shader_context *ctx;
+	LLVMValueRef condition;
+	LLVMBasicBlockRef entry_block;
+	LLVMBasicBlockRef true_block;
+	LLVMBasicBlockRef false_block;
+	LLVMBasicBlockRef merge_block;
+};
+
+static LLVMBasicBlockRef
+ac_build_insert_new_block(struct radv_shader_context *ctx, const char *name)
+{
+	LLVMBasicBlockRef current_block;
+	LLVMBasicBlockRef next_block;
+	LLVMBasicBlockRef new_block;
+
+	/* get current basic block */
+	current_block = LLVMGetInsertBlock(ctx->ac.builder);
+
+	/* chqeck if there's another block after this one */
+	next_block = LLVMGetNextBasicBlock(current_block);
+	if (next_block) {
+		/* insert the new block before the next block */
+		new_block = LLVMInsertBasicBlockInContext(ctx->context, next_block, name);
+	}
+	else {
+		/* append new block after current block */
+		LLVMValueRef function = LLVMGetBasicBlockParent(current_block);
+		new_block = LLVMAppendBasicBlockInContext(ctx->context, function, name);
+	}
+	return new_block;
+}
+
+static void
+ac_nir_build_if(struct ac_build_if_state *ifthen,
+		struct radv_shader_context *ctx,
+		LLVMValueRef condition)
+{
+	LLVMBasicBlockRef block = LLVMGetInsertBlock(ctx->ac.builder);
+
+	memset(ifthen, 0, sizeof *ifthen);
+	ifthen->ctx = ctx;
+	ifthen->condition = condition;
+	ifthen->entry_block = block;
+
+	/* create endif/merge basic block for the phi functions */
+	ifthen->merge_block = ac_build_insert_new_block(ctx, "endif-block");
+
+	/* create/insert true_block before merge_block */
+	ifthen->true_block =
+		LLVMInsertBasicBlockInContext(ctx->context,
+					      ifthen->merge_block,
+					      "if-true-block");
+
+	/* successive code goes into the true block */
+	LLVMPositionBuilderAtEnd(ctx->ac.builder, ifthen->true_block);
+}
+
+/**
+ * End a conditional.
+ */
+static void
+ac_nir_build_endif(struct ac_build_if_state *ifthen)
+{
+	LLVMBuilderRef builder = ifthen->ctx->ac.builder;
+
+	/* Insert branch to the merge block from current block */
+	LLVMBuildBr(builder, ifthen->merge_block);
+
+	/*
+	 * Now patch in the various branch instructions.
+	 */
+
+	/* Insert the conditional branch instruction at the end of entry_block */
+	LLVMPositionBuilderAtEnd(builder, ifthen->entry_block);
+	if (ifthen->false_block) {
+		/* we have an else clause */
+		LLVMBuildCondBr(builder, ifthen->condition,
+				ifthen->true_block, ifthen->false_block);
+	}
+	else {
+		/* no else clause */
+		LLVMBuildCondBr(builder, ifthen->condition,
+				ifthen->true_block, ifthen->merge_block);
+	}
+
+	/* Resume building code at end of the ifthen->merge_block */
+	LLVMPositionBuilderAtEnd(builder, ifthen->merge_block);
+}
+
+static void
+write_tess_factors(struct radv_shader_context *ctx)
+{
+	unsigned stride, outer_comps, inner_comps;
+	struct ac_build_if_state if_ctx, inner_if_ctx;
+	LLVMValueRef invocation_id = ac_unpack_param(&ctx->ac, ctx->abi.tcs_rel_ids, 8, 5);
+	LLVMValueRef rel_patch_id = ac_unpack_param(&ctx->ac, ctx->abi.tcs_rel_ids, 0, 8);
+	unsigned tess_inner_index = 0, tess_outer_index;
+	LLVMValueRef lds_base, lds_inner = NULL, lds_outer, byteoffset, buffer;
+	LLVMValueRef out[6], vec0, vec1, tf_base, inner[4], outer[4];
+	int i;
+	ac_emit_barrier(&ctx->ac, ctx->stage);
+
+	switch (ctx->options->key.tcs.primitive_mode) {
+	case GL_ISOLINES:
+		stride = 2;
+		outer_comps = 2;
+		inner_comps = 0;
+		break;
+	case GL_TRIANGLES:
+		stride = 4;
+		outer_comps = 3;
+		inner_comps = 1;
+		break;
+	case GL_QUADS:
+		stride = 6;
+		outer_comps = 4;
+		inner_comps = 2;
+		break;
+	default:
+		return;
+	}
+
+	ac_nir_build_if(&if_ctx, ctx,
+			LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ,
+				      invocation_id, ctx->ac.i32_0, ""));
+
+	lds_base = get_tcs_out_current_patch_data_offset(ctx);
+
+	if (inner_comps) {
+		tess_inner_index = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_INNER);
+		mark_tess_output(ctx, true, tess_inner_index);
+		lds_inner = LLVMBuildAdd(ctx->ac.builder, lds_base,
+					 LLVMConstInt(ctx->ac.i32, tess_inner_index * 4, false), "");
+	}
+
+	tess_outer_index = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_OUTER);
+	mark_tess_output(ctx, true, tess_outer_index);
+	lds_outer = LLVMBuildAdd(ctx->ac.builder, lds_base,
+				 LLVMConstInt(ctx->ac.i32, tess_outer_index * 4, false), "");
+
+	for (i = 0; i < 4; i++) {
+		inner[i] = LLVMGetUndef(ctx->ac.i32);
+		outer[i] = LLVMGetUndef(ctx->ac.i32);
+	}
+
+	// LINES reverseal
+	if (ctx->options->key.tcs.primitive_mode == GL_ISOLINES) {
+		outer[0] = out[1] = ac_lds_load(&ctx->ac, lds_outer);
+		lds_outer = LLVMBuildAdd(ctx->ac.builder, lds_outer,
+					 ctx->ac.i32_1, "");
+		outer[1] = out[0] = ac_lds_load(&ctx->ac, lds_outer);
+	} else {
+		for (i = 0; i < outer_comps; i++) {
+			outer[i] = out[i] =
+				ac_lds_load(&ctx->ac, lds_outer);
+			lds_outer = LLVMBuildAdd(ctx->ac.builder, lds_outer,
+						 ctx->ac.i32_1, "");
+		}
+		for (i = 0; i < inner_comps; i++) {
+			inner[i] = out[outer_comps+i] =
+				ac_lds_load(&ctx->ac, lds_inner);
+			lds_inner = LLVMBuildAdd(ctx->ac.builder, lds_inner,
+						 ctx->ac.i32_1, "");
+		}
+	}
+
+	/* Convert the outputs to vectors for stores. */
+	vec0 = ac_build_gather_values(&ctx->ac, out, MIN2(stride, 4));
+	vec1 = NULL;
+
+	if (stride > 4)
+		vec1 = ac_build_gather_values(&ctx->ac, out + 4, stride - 4);
+
+
+	buffer = ctx->hs_ring_tess_factor;
+	tf_base = ctx->tess_factor_offset;
+	byteoffset = LLVMBuildMul(ctx->ac.builder, rel_patch_id,
+				  LLVMConstInt(ctx->ac.i32, 4 * stride, false), "");
+	unsigned tf_offset = 0;
+
+	if (ctx->options->chip_class <= VI) {
+		ac_nir_build_if(&inner_if_ctx, ctx,
+		                LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ,
+		                              rel_patch_id, ctx->ac.i32_0, ""));
+
+		/* Store the dynamic HS control word. */
+		ac_build_buffer_store_dword(&ctx->ac, buffer,
+					    LLVMConstInt(ctx->ac.i32, 0x80000000, false),
+					    1, ctx->ac.i32_0, tf_base,
+					    0, 1, 0, true, false);
+		tf_offset += 4;
+
+		ac_nir_build_endif(&inner_if_ctx);
+	}
+
+	/* Store the tessellation factors. */
+	ac_build_buffer_store_dword(&ctx->ac, buffer, vec0,
+				    MIN2(stride, 4), byteoffset, tf_base,
+				    tf_offset, 1, 0, true, false);
+	if (vec1)
+		ac_build_buffer_store_dword(&ctx->ac, buffer, vec1,
+					    stride - 4, byteoffset, tf_base,
+					    16 + tf_offset, 1, 0, true, false);
+
+	//store to offchip for TES to read - only if TES reads them
+	if (ctx->options->key.tcs.tes_reads_tess_factors) {
+		LLVMValueRef inner_vec, outer_vec, tf_outer_offset;
+		LLVMValueRef tf_inner_offset;
+		unsigned param_outer, param_inner;
+
+		param_outer = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_OUTER);
+		tf_outer_offset = get_tcs_tes_buffer_address(ctx, NULL,
+							     LLVMConstInt(ctx->ac.i32, param_outer, 0));
+
+		outer_vec = ac_build_gather_values(&ctx->ac, outer,
+						   util_next_power_of_two(outer_comps));
+
+		ac_build_buffer_store_dword(&ctx->ac, ctx->hs_ring_tess_offchip, outer_vec,
+					    outer_comps, tf_outer_offset,
+					    ctx->oc_lds, 0, 1, 0, true, false);
+		if (inner_comps) {
+			param_inner = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_INNER);
+			tf_inner_offset = get_tcs_tes_buffer_address(ctx, NULL,
+								     LLVMConstInt(ctx->ac.i32, param_inner, 0));
+
+			inner_vec = inner_comps == 1 ? inner[0] :
+				ac_build_gather_values(&ctx->ac, inner, inner_comps);
+			ac_build_buffer_store_dword(&ctx->ac, ctx->hs_ring_tess_offchip, inner_vec,
+						    inner_comps, tf_inner_offset,
+						    ctx->oc_lds, 0, 1, 0, true, false);
+		}
+	}
+	ac_nir_build_endif(&if_ctx);
+}
+
+static void
+handle_tcs_outputs_post(struct radv_shader_context *ctx)
+{
+	write_tess_factors(ctx);
+}
+
+static bool
+si_export_mrt_color(struct radv_shader_context *ctx,
+		    LLVMValueRef *color, unsigned index,
+		    struct ac_export_args *args)
+{
+	/* Export */
+	si_llvm_init_export_args(ctx, color, 0xf,
+				 V_008DFC_SQ_EXP_MRT + index, args);
+	if (!args->enabled_channels)
+		return false; /* unnecessary NULL export */
+
+	return true;
+}
+
+static void
+radv_export_mrt_z(struct radv_shader_context *ctx,
+		  LLVMValueRef depth, LLVMValueRef stencil,
+		  LLVMValueRef samplemask)
+{
+	struct ac_export_args args;
+
+	ac_export_mrt_z(&ctx->ac, depth, stencil, samplemask, &args);
+
+	ac_build_export(&ctx->ac, &args);
+}
+
+static void
+handle_fs_outputs_post(struct radv_shader_context *ctx)
+{
+	unsigned index = 0;
+	LLVMValueRef depth = NULL, stencil = NULL, samplemask = NULL;
+	struct ac_export_args color_args[8];
+
+	for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
+		LLVMValueRef values[4];
+
+		if (!(ctx->output_mask & (1ull << i)))
+			continue;
+
+		if (i < FRAG_RESULT_DATA0)
+			continue;
+
+		for (unsigned j = 0; j < 4; j++)
+			values[j] = ac_to_float(&ctx->ac,
+						radv_load_output(ctx, i, j));
+
+		bool ret = si_export_mrt_color(ctx, values,
+					       i - FRAG_RESULT_DATA0,
+					       &color_args[index]);
+		if (ret)
+			index++;
+	}
+
+	/* Process depth, stencil, samplemask. */
+	if (ctx->shader_info->info.ps.writes_z) {
+		depth = ac_to_float(&ctx->ac,
+				    radv_load_output(ctx, FRAG_RESULT_DEPTH, 0));
+	}
+	if (ctx->shader_info->info.ps.writes_stencil) {
+		stencil = ac_to_float(&ctx->ac,
+				      radv_load_output(ctx, FRAG_RESULT_STENCIL, 0));
+	}
+	if (ctx->shader_info->info.ps.writes_sample_mask) {
+		samplemask = ac_to_float(&ctx->ac,
+					 radv_load_output(ctx, FRAG_RESULT_SAMPLE_MASK, 0));
+	}
+
+	/* Set the DONE bit on last non-null color export only if Z isn't
+	 * exported.
+	 */
+	if (index > 0 &&
+	    !ctx->shader_info->info.ps.writes_z &&
+	    !ctx->shader_info->info.ps.writes_stencil &&
+	    !ctx->shader_info->info.ps.writes_sample_mask) {
+		unsigned last = index - 1;
+
+               color_args[last].valid_mask = 1; /* whether the EXEC mask is valid */
+               color_args[last].done = 1; /* DONE bit */
+	}
+
+	/* Export PS outputs. */
+	for (unsigned i = 0; i < index; i++)
+		ac_build_export(&ctx->ac, &color_args[i]);
+
+	if (depth || stencil || samplemask)
+		radv_export_mrt_z(ctx, depth, stencil, samplemask);
+	else if (!index)
+		ac_build_export_null(&ctx->ac);
+}
+
+static void
+emit_gs_epilogue(struct radv_shader_context *ctx)
+{
+	ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_NOP | AC_SENDMSG_GS_DONE, ctx->gs_wave_id);
+}
+
+static void
+handle_shader_outputs_post(struct ac_shader_abi *abi, unsigned max_outputs,
+			   LLVMValueRef *addrs)
+{
+	struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+
+	switch (ctx->stage) {
+	case MESA_SHADER_VERTEX:
+		if (ctx->options->key.vs.as_ls)
+			handle_ls_outputs_post(ctx);
+		else if (ctx->options->key.vs.as_es)
+			handle_es_outputs_post(ctx, &ctx->shader_info->vs.es_info);
+		else
+			handle_vs_outputs_post(ctx, ctx->options->key.vs.export_prim_id,
+					       &ctx->shader_info->vs.outinfo);
+		break;
+	case MESA_SHADER_FRAGMENT:
+		handle_fs_outputs_post(ctx);
+		break;
+	case MESA_SHADER_GEOMETRY:
+		emit_gs_epilogue(ctx);
+		break;
+	case MESA_SHADER_TESS_CTRL:
+		handle_tcs_outputs_post(ctx);
+		break;
+	case MESA_SHADER_TESS_EVAL:
+		if (ctx->options->key.tes.as_es)
+			handle_es_outputs_post(ctx, &ctx->shader_info->tes.es_info);
+		else
+			handle_vs_outputs_post(ctx, ctx->options->key.tes.export_prim_id,
+					       &ctx->shader_info->tes.outinfo);
+		break;
+	default:
+		break;
+	}
+}
+
+static void ac_llvm_finalize_module(struct radv_shader_context *ctx)
+{
+	LLVMPassManagerRef passmgr;
+	/* Create the pass manager */
+	passmgr = LLVMCreateFunctionPassManagerForModule(
+							ctx->ac.module);
+
+	/* This pass should eliminate all the load and store instructions */
+	LLVMAddPromoteMemoryToRegisterPass(passmgr);
+
+	/* Add some optimization passes */
+	LLVMAddScalarReplAggregatesPass(passmgr);
+	LLVMAddLICMPass(passmgr);
+	LLVMAddAggressiveDCEPass(passmgr);
+	LLVMAddCFGSimplificationPass(passmgr);
+	LLVMAddInstructionCombiningPass(passmgr);
+
+	/* Run the pass */
+	LLVMInitializeFunctionPassManager(passmgr);
+	LLVMRunFunctionPassManager(passmgr, ctx->main_function);
+	LLVMFinalizeFunctionPassManager(passmgr);
+
+	LLVMDisposeBuilder(ctx->ac.builder);
+	LLVMDisposePassManager(passmgr);
+
+	ac_llvm_context_dispose(&ctx->ac);
+}
+
+static void
+ac_nir_eliminate_const_vs_outputs(struct radv_shader_context *ctx)
+{
+	struct ac_vs_output_info *outinfo;
+
+	switch (ctx->stage) {
+	case MESA_SHADER_FRAGMENT:
+	case MESA_SHADER_COMPUTE:
+	case MESA_SHADER_TESS_CTRL:
+	case MESA_SHADER_GEOMETRY:
+		return;
+	case MESA_SHADER_VERTEX:
+		if (ctx->options->key.vs.as_ls ||
+		    ctx->options->key.vs.as_es)
+			return;
+		outinfo = &ctx->shader_info->vs.outinfo;
+		break;
+	case MESA_SHADER_TESS_EVAL:
+		if (ctx->options->key.vs.as_es)
+			return;
+		outinfo = &ctx->shader_info->tes.outinfo;
+		break;
+	default:
+		unreachable("Unhandled shader type");
+	}
+
+	ac_optimize_vs_outputs(&ctx->ac,
+			       ctx->main_function,
+			       outinfo->vs_output_param_offset,
+			       VARYING_SLOT_MAX,
+			       &outinfo->param_exports);
+}
+
+static void
+ac_setup_rings(struct radv_shader_context *ctx)
+{
+	if ((ctx->stage == MESA_SHADER_VERTEX && ctx->options->key.vs.as_es) ||
+	    (ctx->stage == MESA_SHADER_TESS_EVAL && ctx->options->key.tes.as_es)) {
+		ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_ESGS_VS, false));
+	}
+
+	if (ctx->is_gs_copy_shader) {
+		ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_GSVS_VS, false));
+	}
+	if (ctx->stage == MESA_SHADER_GEOMETRY) {
+		LLVMValueRef tmp;
+		ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_ESGS_GS, false));
+		ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_GSVS_GS, false));
+
+		ctx->gsvs_ring = LLVMBuildBitCast(ctx->ac.builder, ctx->gsvs_ring, ctx->ac.v4i32, "");
+
+		ctx->gsvs_ring = LLVMBuildInsertElement(ctx->ac.builder, ctx->gsvs_ring, ctx->gsvs_num_entries, LLVMConstInt(ctx->ac.i32, 2, false), "");
+		tmp = LLVMBuildExtractElement(ctx->ac.builder, ctx->gsvs_ring, ctx->ac.i32_1, "");
+		tmp = LLVMBuildOr(ctx->ac.builder, tmp, ctx->gsvs_ring_stride, "");
+		ctx->gsvs_ring = LLVMBuildInsertElement(ctx->ac.builder, ctx->gsvs_ring, tmp, ctx->ac.i32_1, "");
+	}
+
+	if (ctx->stage == MESA_SHADER_TESS_CTRL ||
+	    ctx->stage == MESA_SHADER_TESS_EVAL) {
+		ctx->hs_ring_tess_offchip = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_HS_TESS_OFFCHIP, false));
+		ctx->hs_ring_tess_factor = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_HS_TESS_FACTOR, false));
+	}
+}
+
+static unsigned
+ac_nir_get_max_workgroup_size(enum chip_class chip_class,
+			      const struct nir_shader *nir)
+{
+	switch (nir->info.stage) {
+	case MESA_SHADER_TESS_CTRL:
+		return chip_class >= CIK ? 128 : 64;
+	case MESA_SHADER_GEOMETRY:
+		return chip_class >= GFX9 ? 128 : 64;
+	case MESA_SHADER_COMPUTE:
+		break;
+	default:
+		return 0;
+	}
+
+	unsigned max_workgroup_size = nir->info.cs.local_size[0] *
+		nir->info.cs.local_size[1] *
+		nir->info.cs.local_size[2];
+	return max_workgroup_size;
+}
+
+/* Fixup the HW not emitting the TCS regs if there are no HS threads. */
+static void ac_nir_fixup_ls_hs_input_vgprs(struct radv_shader_context *ctx)
+{
+	LLVMValueRef count = ac_build_bfe(&ctx->ac, ctx->merged_wave_info,
+	                                  LLVMConstInt(ctx->ac.i32, 8, false),
+	                                  LLVMConstInt(ctx->ac.i32, 8, false), false);
+	LLVMValueRef hs_empty = LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ, count,
+	                                      ctx->ac.i32_0, "");
+	ctx->abi.instance_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, ctx->rel_auto_id, ctx->abi.instance_id, "");
+	ctx->vs_prim_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, ctx->abi.vertex_id, ctx->vs_prim_id, "");
+	ctx->rel_auto_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, ctx->abi.tcs_rel_ids, ctx->rel_auto_id, "");
+	ctx->abi.vertex_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, ctx->abi.tcs_patch_id, ctx->abi.vertex_id, "");
+}
+
+static void prepare_gs_input_vgprs(struct radv_shader_context *ctx)
+{
+	for(int i = 5; i >= 0; --i) {
+		ctx->gs_vtx_offset[i] = ac_build_bfe(&ctx->ac, ctx->gs_vtx_offset[i & ~1],
+		                                     LLVMConstInt(ctx->ac.i32, (i & 1) * 16, false),
+		                                     LLVMConstInt(ctx->ac.i32, 16, false), false);
+	}
+
+	ctx->gs_wave_id = ac_build_bfe(&ctx->ac, ctx->merged_wave_info,
+	                               LLVMConstInt(ctx->ac.i32, 16, false),
+	                               LLVMConstInt(ctx->ac.i32, 8, false), false);
+}
+
+
+static
+LLVMModuleRef ac_translate_nir_to_llvm(LLVMTargetMachineRef tm,
+                                       struct nir_shader *const *shaders,
+                                       int shader_count,
+                                       struct ac_shader_variant_info *shader_info,
+                                       const struct ac_nir_compiler_options *options,
+				       bool dump_shader)
+{
+	struct radv_shader_context ctx = {0};
+	unsigned i;
+	ctx.options = options;
+	ctx.shader_info = shader_info;
+	ctx.context = LLVMContextCreate();
+
+	ac_llvm_context_init(&ctx.ac, ctx.context, options->chip_class,
+			     options->family);
+	ctx.ac.module = LLVMModuleCreateWithNameInContext("shader", ctx.context);
+	LLVMSetTarget(ctx.ac.module, options->supports_spill ? "amdgcn-mesa-mesa3d" : "amdgcn--");
+
+	LLVMTargetDataRef data_layout = LLVMCreateTargetDataLayout(tm);
+	char *data_layout_str = LLVMCopyStringRepOfTargetData(data_layout);
+	LLVMSetDataLayout(ctx.ac.module, data_layout_str);
+	LLVMDisposeTargetData(data_layout);
+	LLVMDisposeMessage(data_layout_str);
+
+	enum ac_float_mode float_mode =
+		options->unsafe_math ? AC_FLOAT_MODE_UNSAFE_FP_MATH :
+				       AC_FLOAT_MODE_DEFAULT;
+
+	ctx.ac.builder = ac_create_builder(ctx.context, float_mode);
+
+	memset(shader_info, 0, sizeof(*shader_info));
+
+	for(int i = 0; i < shader_count; ++i)
+		ac_nir_shader_info_pass(shaders[i], options, &shader_info->info);
+
+	for (i = 0; i < AC_UD_MAX_SETS; i++)
+		shader_info->user_sgprs_locs.descriptor_sets[i].sgpr_idx = -1;
+	for (i = 0; i < AC_UD_MAX_UD; i++)
+		shader_info->user_sgprs_locs.shader_data[i].sgpr_idx = -1;
+
+	ctx.max_workgroup_size = 0;
+	for (int i = 0; i < shader_count; ++i) {
+		ctx.max_workgroup_size = MAX2(ctx.max_workgroup_size,
+		                              ac_nir_get_max_workgroup_size(ctx.options->chip_class,
+		                                                            shaders[i]));
+	}
+
+	create_function(&ctx, shaders[shader_count - 1]->info.stage, shader_count >= 2,
+	                shader_count >= 2 ? shaders[shader_count - 2]->info.stage  : MESA_SHADER_VERTEX);
+
+	ctx.abi.inputs = &ctx.inputs[0];
+	ctx.abi.emit_outputs = handle_shader_outputs_post;
+	ctx.abi.emit_vertex = visit_emit_vertex;
+	ctx.abi.load_ubo = radv_load_ubo;
+	ctx.abi.load_ssbo = radv_load_ssbo;
+	ctx.abi.load_sampler_desc = radv_get_sampler_desc;
+	ctx.abi.load_resource = radv_load_resource;
+	ctx.abi.clamp_shadow_reference = false;
+
+	if (shader_count >= 2)
+		ac_init_exec_full_mask(&ctx.ac);
+
+	if (ctx.ac.chip_class == GFX9 &&
+	    shaders[shader_count - 1]->info.stage == MESA_SHADER_TESS_CTRL)
+		ac_nir_fixup_ls_hs_input_vgprs(&ctx);
+
+	for(int i = 0; i < shader_count; ++i) {
+		ctx.stage = shaders[i]->info.stage;
+		ctx.output_mask = 0;
+		ctx.tess_outputs_written = 0;
+		ctx.num_output_clips = shaders[i]->info.clip_distance_array_size;
+		ctx.num_output_culls = shaders[i]->info.cull_distance_array_size;
+
+		if (shaders[i]->info.stage == MESA_SHADER_GEOMETRY) {
+			ctx.gs_next_vertex = ac_build_alloca(&ctx.ac, ctx.ac.i32, "gs_next_vertex");
+			ctx.gs_max_out_vertices = shaders[i]->info.gs.vertices_out;
+			ctx.abi.load_inputs = load_gs_input;
+			ctx.abi.emit_primitive = visit_end_primitive;
+		} else if (shaders[i]->info.stage == MESA_SHADER_TESS_CTRL) {
+			ctx.tcs_outputs_read = shaders[i]->info.outputs_read;
+			ctx.tcs_patch_outputs_read = shaders[i]->info.patch_outputs_read;
+			ctx.abi.load_tess_varyings = load_tcs_varyings;
+			ctx.abi.load_patch_vertices_in = load_patch_vertices_in;
+			ctx.abi.store_tcs_outputs = store_tcs_output;
+			ctx.tcs_vertices_per_patch = shaders[i]->info.tess.tcs_vertices_out;
+		} else if (shaders[i]->info.stage == MESA_SHADER_TESS_EVAL) {
+			ctx.tes_primitive_mode = shaders[i]->info.tess.primitive_mode;
+			ctx.abi.load_tess_varyings = load_tes_input;
+			ctx.abi.load_tess_coord = load_tess_coord;
+			ctx.abi.load_patch_vertices_in = load_patch_vertices_in;
+			ctx.tcs_vertices_per_patch = shaders[i]->info.tess.tcs_vertices_out;
+		} else if (shaders[i]->info.stage == MESA_SHADER_VERTEX) {
+			if (shader_info->info.vs.needs_instance_id) {
+				if (ctx.options->key.vs.as_ls) {
+					ctx.shader_info->vs.vgpr_comp_cnt =
+						MAX2(2, ctx.shader_info->vs.vgpr_comp_cnt);
+				} else {
+					ctx.shader_info->vs.vgpr_comp_cnt =
+						MAX2(1, ctx.shader_info->vs.vgpr_comp_cnt);
+				}
+			}
+			ctx.abi.load_base_vertex = radv_load_base_vertex;
+		} else if (shaders[i]->info.stage == MESA_SHADER_FRAGMENT) {
+			shader_info->fs.can_discard = shaders[i]->info.fs.uses_discard;
+			ctx.abi.lookup_interp_param = lookup_interp_param;
+			ctx.abi.load_sample_position = load_sample_position;
+			ctx.abi.load_sample_mask_in = load_sample_mask_in;
+			ctx.abi.emit_kill = radv_emit_kill;
+		}
+
+		if (i)
+			ac_emit_barrier(&ctx.ac, ctx.stage);
+
+		ac_setup_rings(&ctx);
+
+		LLVMBasicBlockRef merge_block;
+		if (shader_count >= 2) {
+			LLVMValueRef fn = LLVMGetBasicBlockParent(LLVMGetInsertBlock(ctx.ac.builder));
+			LLVMBasicBlockRef then_block = LLVMAppendBasicBlockInContext(ctx.ac.context, fn, "");
+			merge_block = LLVMAppendBasicBlockInContext(ctx.ac.context, fn, "");
+
+			LLVMValueRef count = ac_build_bfe(&ctx.ac, ctx.merged_wave_info,
+			                                  LLVMConstInt(ctx.ac.i32, 8 * i, false),
+			                                  LLVMConstInt(ctx.ac.i32, 8, false), false);
+			LLVMValueRef thread_id = ac_get_thread_id(&ctx.ac);
+			LLVMValueRef cond = LLVMBuildICmp(ctx.ac.builder, LLVMIntULT,
+			                                  thread_id, count, "");
+			LLVMBuildCondBr(ctx.ac.builder, cond, then_block, merge_block);
+
+			LLVMPositionBuilderAtEnd(ctx.ac.builder, then_block);
+		}
+
+		if (shaders[i]->info.stage == MESA_SHADER_FRAGMENT)
+			handle_fs_inputs(&ctx, shaders[i]);
+		else if(shaders[i]->info.stage == MESA_SHADER_VERTEX)
+			handle_vs_inputs(&ctx, shaders[i]);
+		else if(shader_count >= 2 && shaders[i]->info.stage == MESA_SHADER_GEOMETRY)
+			prepare_gs_input_vgprs(&ctx);
+
+		nir_foreach_variable(variable, &shaders[i]->outputs)
+			scan_shader_output_decl(&ctx, variable, shaders[i], shaders[i]->info.stage);
+
+		ac_nir_translate(&ctx.ac, &ctx.abi, shaders[i]);
+
+		if (shader_count >= 2) {
+			LLVMBuildBr(ctx.ac.builder, merge_block);
+			LLVMPositionBuilderAtEnd(ctx.ac.builder, merge_block);
+		}
+
+		if (shaders[i]->info.stage == MESA_SHADER_GEOMETRY) {
+			unsigned addclip = shaders[i]->info.clip_distance_array_size +
+					shaders[i]->info.cull_distance_array_size > 4;
+			shader_info->gs.gsvs_vertex_size = (util_bitcount64(ctx.output_mask) + addclip) * 16;
+			shader_info->gs.max_gsvs_emit_size = shader_info->gs.gsvs_vertex_size *
+				shaders[i]->info.gs.vertices_out;
+		} else if (shaders[i]->info.stage == MESA_SHADER_TESS_CTRL) {
+			shader_info->tcs.outputs_written = ctx.tess_outputs_written;
+			shader_info->tcs.patch_outputs_written = ctx.tess_patch_outputs_written;
+		} else if (shaders[i]->info.stage == MESA_SHADER_VERTEX && ctx.options->key.vs.as_ls) {
+			shader_info->vs.outputs_written = ctx.tess_outputs_written;
+		}
+	}
+
+	LLVMBuildRetVoid(ctx.ac.builder);
+
+	if (options->dump_preoptir)
+		ac_dump_module(ctx.ac.module);
+
+	ac_llvm_finalize_module(&ctx);
+
+	if (shader_count == 1)
+		ac_nir_eliminate_const_vs_outputs(&ctx);
+
+	if (dump_shader) {
+		ctx.shader_info->private_mem_vgprs =
+			ac_count_scratch_private_memory(ctx.main_function);
+	}
+
+	return ctx.ac.module;
+}
+
+static void ac_diagnostic_handler(LLVMDiagnosticInfoRef di, void *context)
+{
+	unsigned *retval = (unsigned *)context;
+	LLVMDiagnosticSeverity severity = LLVMGetDiagInfoSeverity(di);
+	char *description = LLVMGetDiagInfoDescription(di);
+
+	if (severity == LLVMDSError) {
+		*retval = 1;
+		fprintf(stderr, "LLVM triggered Diagnostic Handler: %s\n",
+		        description);
+	}
+
+	LLVMDisposeMessage(description);
+}
+
+static unsigned ac_llvm_compile(LLVMModuleRef M,
+                                struct ac_shader_binary *binary,
+                                LLVMTargetMachineRef tm)
+{
+	unsigned retval = 0;
+	char *err;
+	LLVMContextRef llvm_ctx;
+	LLVMMemoryBufferRef out_buffer;
+	unsigned buffer_size;
+	const char *buffer_data;
+	LLVMBool mem_err;
+
+	/* Setup Diagnostic Handler*/
+	llvm_ctx = LLVMGetModuleContext(M);
+
+	LLVMContextSetDiagnosticHandler(llvm_ctx, ac_diagnostic_handler,
+	                                &retval);
+
+	/* Compile IR*/
+	mem_err = LLVMTargetMachineEmitToMemoryBuffer(tm, M, LLVMObjectFile,
+	                                              &err, &out_buffer);
+
+	/* Process Errors/Warnings */
+	if (mem_err) {
+		fprintf(stderr, "%s: %s", __FUNCTION__, err);
+		free(err);
+		retval = 1;
+		goto out;
+	}
+
+	/* Extract Shader Code*/
+	buffer_size = LLVMGetBufferSize(out_buffer);
+	buffer_data = LLVMGetBufferStart(out_buffer);
+
+	ac_elf_read(buffer_data, buffer_size, binary);
+
+	/* Clean up */
+	LLVMDisposeMemoryBuffer(out_buffer);
+
+out:
+	return retval;
+}
+
+static void ac_compile_llvm_module(LLVMTargetMachineRef tm,
+				   LLVMModuleRef llvm_module,
+				   struct ac_shader_binary *binary,
+				   struct ac_shader_config *config,
+				   struct ac_shader_variant_info *shader_info,
+				   gl_shader_stage stage,
+				   bool dump_shader, bool supports_spill)
+{
+	if (dump_shader)
+		ac_dump_module(llvm_module);
+
+	memset(binary, 0, sizeof(*binary));
+	int v = ac_llvm_compile(llvm_module, binary, tm);
+	if (v) {
+		fprintf(stderr, "compile failed\n");
+	}
+
+	if (dump_shader)
+		fprintf(stderr, "disasm:\n%s\n", binary->disasm_string);
+
+	ac_shader_binary_read_config(binary, config, 0, supports_spill);
+
+	LLVMContextRef ctx = LLVMGetModuleContext(llvm_module);
+	LLVMDisposeModule(llvm_module);
+	LLVMContextDispose(ctx);
+
+	if (stage == MESA_SHADER_FRAGMENT) {
+		shader_info->num_input_vgprs = 0;
+		if (G_0286CC_PERSP_SAMPLE_ENA(config->spi_ps_input_addr))
+			shader_info->num_input_vgprs += 2;
+		if (G_0286CC_PERSP_CENTER_ENA(config->spi_ps_input_addr))
+			shader_info->num_input_vgprs += 2;
+		if (G_0286CC_PERSP_CENTROID_ENA(config->spi_ps_input_addr))
+			shader_info->num_input_vgprs += 2;
+		if (G_0286CC_PERSP_PULL_MODEL_ENA(config->spi_ps_input_addr))
+			shader_info->num_input_vgprs += 3;
+		if (G_0286CC_LINEAR_SAMPLE_ENA(config->spi_ps_input_addr))
+			shader_info->num_input_vgprs += 2;
+		if (G_0286CC_LINEAR_CENTER_ENA(config->spi_ps_input_addr))
+			shader_info->num_input_vgprs += 2;
+		if (G_0286CC_LINEAR_CENTROID_ENA(config->spi_ps_input_addr))
+			shader_info->num_input_vgprs += 2;
+		if (G_0286CC_LINE_STIPPLE_TEX_ENA(config->spi_ps_input_addr))
+			shader_info->num_input_vgprs += 1;
+		if (G_0286CC_POS_X_FLOAT_ENA(config->spi_ps_input_addr))
+			shader_info->num_input_vgprs += 1;
+		if (G_0286CC_POS_Y_FLOAT_ENA(config->spi_ps_input_addr))
+			shader_info->num_input_vgprs += 1;
+		if (G_0286CC_POS_Z_FLOAT_ENA(config->spi_ps_input_addr))
+			shader_info->num_input_vgprs += 1;
+		if (G_0286CC_POS_W_FLOAT_ENA(config->spi_ps_input_addr))
+			shader_info->num_input_vgprs += 1;
+		if (G_0286CC_FRONT_FACE_ENA(config->spi_ps_input_addr))
+			shader_info->num_input_vgprs += 1;
+		if (G_0286CC_ANCILLARY_ENA(config->spi_ps_input_addr))
+			shader_info->num_input_vgprs += 1;
+		if (G_0286CC_SAMPLE_COVERAGE_ENA(config->spi_ps_input_addr))
+			shader_info->num_input_vgprs += 1;
+		if (G_0286CC_POS_FIXED_PT_ENA(config->spi_ps_input_addr))
+			shader_info->num_input_vgprs += 1;
+	}
+	config->num_vgprs = MAX2(config->num_vgprs, shader_info->num_input_vgprs);
+
+	/* +3 for scratch wave offset and VCC */
+	config->num_sgprs = MAX2(config->num_sgprs,
+	                         shader_info->num_input_sgprs + 3);
+
+	/* Enable 64-bit and 16-bit denormals, because there is no performance
+	 * cost.
+	 *
+	 * If denormals are enabled, all floating-point output modifiers are
+	 * ignored.
+	 *
+	 * Don't enable denormals for 32-bit floats, because:
+	 * - Floating-point output modifiers would be ignored by the hw.
+	 * - Some opcodes don't support denormals, such as v_mad_f32. We would
+	 *   have to stop using those.
+	 * - SI & CI would be very slow.
+	 */
+	config->float_mode |= V_00B028_FP_64_DENORMS;
+}
+
+static void
+ac_fill_shader_info(struct ac_shader_variant_info *shader_info, struct nir_shader *nir, const struct ac_nir_compiler_options *options)
+{
+        switch (nir->info.stage) {
+        case MESA_SHADER_COMPUTE:
+                for (int i = 0; i < 3; ++i)
+                        shader_info->cs.block_size[i] = nir->info.cs.local_size[i];
+                break;
+        case MESA_SHADER_FRAGMENT:
+                shader_info->fs.early_fragment_test = nir->info.fs.early_fragment_tests;
+                break;
+        case MESA_SHADER_GEOMETRY:
+                shader_info->gs.vertices_in = nir->info.gs.vertices_in;
+                shader_info->gs.vertices_out = nir->info.gs.vertices_out;
+                shader_info->gs.output_prim = nir->info.gs.output_primitive;
+                shader_info->gs.invocations = nir->info.gs.invocations;
+                break;
+        case MESA_SHADER_TESS_EVAL:
+                shader_info->tes.primitive_mode = nir->info.tess.primitive_mode;
+                shader_info->tes.spacing = nir->info.tess.spacing;
+                shader_info->tes.ccw = nir->info.tess.ccw;
+                shader_info->tes.point_mode = nir->info.tess.point_mode;
+                shader_info->tes.as_es = options->key.tes.as_es;
+                break;
+        case MESA_SHADER_TESS_CTRL:
+                shader_info->tcs.tcs_vertices_out = nir->info.tess.tcs_vertices_out;
+                break;
+        case MESA_SHADER_VERTEX:
+                shader_info->vs.as_es = options->key.vs.as_es;
+                shader_info->vs.as_ls = options->key.vs.as_ls;
+                /* in LS mode we need at least 1, invocation id needs 2, handled elsewhere */
+                if (options->key.vs.as_ls)
+                        shader_info->vs.vgpr_comp_cnt = MAX2(1, shader_info->vs.vgpr_comp_cnt);
+                break;
+        default:
+                break;
+        }
+}
+
+static void
+ac_compile_nir_shader(LLVMTargetMachineRef tm,
+                      struct ac_shader_binary *binary,
+		      struct ac_shader_config *config,
+		      struct ac_shader_variant_info *shader_info,
+		      struct nir_shader *const *nir,
+		      int nir_count,
+		      const struct ac_nir_compiler_options *options,
+		      bool dump_shader)
+{
+
+	LLVMModuleRef llvm_module = ac_translate_nir_to_llvm(tm, nir, nir_count, shader_info,
+	                                                     options, dump_shader);
+
+	ac_compile_llvm_module(tm, llvm_module, binary, config, shader_info, nir[0]->info.stage, dump_shader, options->supports_spill);
+	for (int i = 0; i < nir_count; ++i)
+		ac_fill_shader_info(shader_info, nir[i], options);
+
+	/* Determine the ES type (VS or TES) for the GS on GFX9. */
+	if (options->chip_class == GFX9) {
+		if (nir_count == 2 &&
+		    nir[1]->info.stage == MESA_SHADER_GEOMETRY) {
+			shader_info->gs.es_type = nir[0]->info.stage;
+		}
+	}
+}
+
+static void
+ac_gs_copy_shader_emit(struct radv_shader_context *ctx)
+{
+	LLVMValueRef vtx_offset =
+		LLVMBuildMul(ctx->ac.builder, ctx->abi.vertex_id,
+			     LLVMConstInt(ctx->ac.i32, 4, false), "");
+	int idx = 0;
+
+	for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
+		int length = 4;
+		int slot = idx;
+		int slot_inc = 1;
+		if (!(ctx->output_mask & (1ull << i)))
+			continue;
+
+		if (i == VARYING_SLOT_CLIP_DIST0) {
+			/* unpack clip and cull from a single set of slots */
+			length = ctx->num_output_clips + ctx->num_output_culls;
+			if (length > 4)
+				slot_inc = 2;
+		}
+
+		for (unsigned j = 0; j < length; j++) {
+			LLVMValueRef value, soffset;
+
+			soffset = LLVMConstInt(ctx->ac.i32,
+					       (slot * 4 + j) *
+					       ctx->gs_max_out_vertices * 16 * 4, false);
+
+			value = ac_build_buffer_load(&ctx->ac, ctx->gsvs_ring,
+						     1, ctx->ac.i32_0,
+						     vtx_offset, soffset,
+						     0, 1, 1, true, false);
+
+			LLVMBuildStore(ctx->ac.builder,
+				       ac_to_float(&ctx->ac, value), ctx->abi.outputs[radeon_llvm_reg_index_soa(i, j)]);
+		}
+		idx += slot_inc;
+	}
+	handle_vs_outputs_post(ctx, false, &ctx->shader_info->vs.outinfo);
+}
+
+static void
+ac_create_gs_copy_shader(LLVMTargetMachineRef tm,
+			 struct nir_shader *geom_shader,
+			 struct ac_shader_binary *binary,
+			 struct ac_shader_config *config,
+			 struct ac_shader_variant_info *shader_info,
+			 const struct ac_nir_compiler_options *options,
+			 bool dump_shader)
+{
+	struct radv_shader_context ctx = {0};
+	ctx.context = LLVMContextCreate();
+	ctx.options = options;
+	ctx.shader_info = shader_info;
+
+	ac_llvm_context_init(&ctx.ac, ctx.context, options->chip_class,
+			     options->family);
+	ctx.ac.module = LLVMModuleCreateWithNameInContext("shader", ctx.context);
+
+	ctx.is_gs_copy_shader = true;
+	LLVMSetTarget(ctx.ac.module, "amdgcn--");
+
+	enum ac_float_mode float_mode =
+		options->unsafe_math ? AC_FLOAT_MODE_UNSAFE_FP_MATH :
+				       AC_FLOAT_MODE_DEFAULT;
+
+	ctx.ac.builder = ac_create_builder(ctx.context, float_mode);
+	ctx.stage = MESA_SHADER_VERTEX;
+
+	create_function(&ctx, MESA_SHADER_VERTEX, false, MESA_SHADER_VERTEX);
+
+	ctx.gs_max_out_vertices = geom_shader->info.gs.vertices_out;
+	ac_setup_rings(&ctx);
+
+	ctx.num_output_clips = geom_shader->info.clip_distance_array_size;
+	ctx.num_output_culls = geom_shader->info.cull_distance_array_size;
+
+	nir_foreach_variable(variable, &geom_shader->outputs) {
+		scan_shader_output_decl(&ctx, variable, geom_shader, MESA_SHADER_VERTEX);
+		ac_handle_shader_output_decl(&ctx.ac, &ctx.abi, geom_shader,
+					     variable, MESA_SHADER_VERTEX);
+	}
+
+	ac_gs_copy_shader_emit(&ctx);
+
+	LLVMBuildRetVoid(ctx.ac.builder);
+
+	ac_llvm_finalize_module(&ctx);
+
+	ac_compile_llvm_module(tm, ctx.ac.module, binary, config, shader_info,
+			       MESA_SHADER_VERTEX,
+			       dump_shader, options->supports_spill);
+}
+
 static void
 radv_fill_shader_variant(struct radv_device *device,
 			 struct radv_shader_variant *variant,
-- 
2.16.2



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