[Mesa-dev] [PATCH 9/9] ac/nir: move all RADV related code to radv_shader.c
Samuel Pitoiset
samuel.pitoiset at gmail.com
Mon Mar 12 11:56:53 UTC 2018
Now the "ac/nir" prefix will really be the shared code between
RadeonSI and RADV, that might avoid confusions in the future.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/amd/common/ac_nir_to_llvm.c | 9403 +++++++++++++--------------------------
src/amd/common/ac_nir_to_llvm.h | 17 -
src/amd/vulkan/radv_shader.c | 3418 ++++++++++++++
3 files changed, 6418 insertions(+), 6420 deletions(-)
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index ceda8c540d..3a9cb7b920 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -35,16 +35,6 @@
#include "ac_shader_util.h"
#include "ac_exp_param.h"
-enum radeon_llvm_calling_convention {
- RADEON_LLVM_AMDGPU_VS = 87,
- RADEON_LLVM_AMDGPU_GS = 88,
- RADEON_LLVM_AMDGPU_PS = 89,
- RADEON_LLVM_AMDGPU_CS = 90,
- RADEON_LLVM_AMDGPU_HS = 93,
-};
-
-#define RADEON_LLVM_MAX_INPUTS (VARYING_SLOT_VAR31 + 1)
-
struct ac_nir_context {
struct ac_llvm_context ac;
struct ac_shader_abi *abi;
@@ -63,1515 +53,479 @@ struct ac_nir_context {
LLVMValueRef *locals;
};
-struct radv_shader_context {
- struct ac_llvm_context ac;
- const struct ac_nir_compiler_options *options;
- struct ac_shader_variant_info *shader_info;
- struct ac_shader_abi abi;
-
- unsigned max_workgroup_size;
- LLVMContextRef context;
- LLVMValueRef main_function;
-
- LLVMValueRef descriptor_sets[AC_UD_MAX_SETS];
- LLVMValueRef ring_offsets;
-
- LLVMValueRef vertex_buffers;
- LLVMValueRef rel_auto_id;
- LLVMValueRef vs_prim_id;
- LLVMValueRef ls_out_layout;
- LLVMValueRef es2gs_offset;
-
- LLVMValueRef tcs_offchip_layout;
- LLVMValueRef tcs_out_offsets;
- LLVMValueRef tcs_out_layout;
- LLVMValueRef tcs_in_layout;
- LLVMValueRef oc_lds;
- LLVMValueRef merged_wave_info;
- LLVMValueRef tess_factor_offset;
- LLVMValueRef tes_rel_patch_id;
- LLVMValueRef tes_u;
- LLVMValueRef tes_v;
-
- LLVMValueRef gsvs_ring_stride;
- LLVMValueRef gsvs_num_entries;
- LLVMValueRef gs2vs_offset;
- LLVMValueRef gs_wave_id;
- LLVMValueRef gs_vtx_offset[6];
-
- LLVMValueRef esgs_ring;
- LLVMValueRef gsvs_ring;
- LLVMValueRef hs_ring_tess_offchip;
- LLVMValueRef hs_ring_tess_factor;
-
- LLVMValueRef sample_pos_offset;
- LLVMValueRef persp_sample, persp_center, persp_centroid;
- LLVMValueRef linear_sample, linear_center, linear_centroid;
-
- gl_shader_stage stage;
-
- LLVMValueRef inputs[RADEON_LLVM_MAX_INPUTS * 4];
-
- uint64_t input_mask;
- uint64_t output_mask;
- uint8_t num_output_clips;
- uint8_t num_output_culls;
-
- bool is_gs_copy_shader;
- LLVMValueRef gs_next_vertex;
- unsigned gs_max_out_vertices;
-
- unsigned tes_primitive_mode;
- uint64_t tess_outputs_written;
- uint64_t tess_patch_outputs_written;
-
- uint32_t tcs_patch_outputs_read;
- uint64_t tcs_outputs_read;
- uint32_t tcs_vertices_per_patch;
-};
-
-static inline struct radv_shader_context *
-radv_shader_context_from_abi(struct ac_shader_abi *abi)
-{
- struct radv_shader_context *ctx = NULL;
- return container_of(abi, ctx, abi);
-}
-
static LLVMValueRef get_sampler_desc(struct ac_nir_context *ctx,
const nir_deref_var *deref,
enum ac_descriptor_type desc_type,
const nir_tex_instr *instr,
bool image, bool write);
-static unsigned shader_io_get_unique_index(gl_varying_slot slot)
+static void
+build_store_values_extended(struct ac_llvm_context *ac,
+ LLVMValueRef *values,
+ unsigned value_count,
+ unsigned value_stride,
+ LLVMValueRef vec)
{
- /* handle patch indices separate */
- if (slot == VARYING_SLOT_TESS_LEVEL_OUTER)
- return 0;
- if (slot == VARYING_SLOT_TESS_LEVEL_INNER)
- return 1;
- if (slot >= VARYING_SLOT_PATCH0 && slot <= VARYING_SLOT_TESS_MAX)
- return 2 + (slot - VARYING_SLOT_PATCH0);
+ LLVMBuilderRef builder = ac->builder;
+ unsigned i;
- if (slot == VARYING_SLOT_POS)
- return 0;
- if (slot == VARYING_SLOT_PSIZ)
- return 1;
- if (slot == VARYING_SLOT_CLIP_DIST0)
- return 2;
- /* 3 is reserved for clip dist as well */
- if (slot >= VARYING_SLOT_VAR0 && slot <= VARYING_SLOT_VAR31)
- return 4 + (slot - VARYING_SLOT_VAR0);
- unreachable("illegal slot in get unique index\n");
+ for (i = 0; i < value_count; i++) {
+ LLVMValueRef ptr = values[i * value_stride];
+ LLVMValueRef index = LLVMConstInt(ac->i32, i, false);
+ LLVMValueRef value = LLVMBuildExtractElement(builder, vec, index, "");
+ LLVMBuildStore(builder, value, ptr);
+ }
}
-static void set_llvm_calling_convention(LLVMValueRef func,
- gl_shader_stage stage)
+static LLVMTypeRef get_def_type(struct ac_nir_context *ctx,
+ const nir_ssa_def *def)
{
- enum radeon_llvm_calling_convention calling_conv;
-
- switch (stage) {
- case MESA_SHADER_VERTEX:
- case MESA_SHADER_TESS_EVAL:
- calling_conv = RADEON_LLVM_AMDGPU_VS;
- break;
- case MESA_SHADER_GEOMETRY:
- calling_conv = RADEON_LLVM_AMDGPU_GS;
- break;
- case MESA_SHADER_TESS_CTRL:
- calling_conv = HAVE_LLVM >= 0x0500 ? RADEON_LLVM_AMDGPU_HS : RADEON_LLVM_AMDGPU_VS;
- break;
- case MESA_SHADER_FRAGMENT:
- calling_conv = RADEON_LLVM_AMDGPU_PS;
- break;
- case MESA_SHADER_COMPUTE:
- calling_conv = RADEON_LLVM_AMDGPU_CS;
- break;
- default:
- unreachable("Unhandle shader type");
+ LLVMTypeRef type = LLVMIntTypeInContext(ctx->ac.context, def->bit_size);
+ if (def->num_components > 1) {
+ type = LLVMVectorType(type, def->num_components);
}
-
- LLVMSetFunctionCallConv(func, calling_conv);
+ return type;
}
-#define MAX_ARGS 23
-struct arg_info {
- LLVMTypeRef types[MAX_ARGS];
- LLVMValueRef *assign[MAX_ARGS];
- unsigned array_params_mask;
- uint8_t count;
- uint8_t sgpr_count;
- uint8_t num_sgprs_used;
- uint8_t num_vgprs_used;
-};
-
-enum ac_arg_regfile {
- ARG_SGPR,
- ARG_VGPR,
-};
-
-static void
-add_arg(struct arg_info *info, enum ac_arg_regfile regfile, LLVMTypeRef type,
- LLVMValueRef *param_ptr)
+static LLVMValueRef get_src(struct ac_nir_context *nir, nir_src src)
{
- assert(info->count < MAX_ARGS);
-
- info->assign[info->count] = param_ptr;
- info->types[info->count] = type;
- info->count++;
-
- if (regfile == ARG_SGPR) {
- info->num_sgprs_used += ac_get_type_size(type) / 4;
- info->sgpr_count++;
- } else {
- assert(regfile == ARG_VGPR);
- info->num_vgprs_used += ac_get_type_size(type) / 4;
- }
+ assert(src.is_ssa);
+ struct hash_entry *entry = _mesa_hash_table_search(nir->defs, src.ssa);
+ return (LLVMValueRef)entry->data;
}
-static inline void
-add_array_arg(struct arg_info *info, LLVMTypeRef type, LLVMValueRef *param_ptr)
+static LLVMValueRef
+get_memory_ptr(struct ac_nir_context *ctx, nir_src src)
{
- info->array_params_mask |= (1 << info->count);
- add_arg(info, ARG_SGPR, type, param_ptr);
+ LLVMValueRef ptr = get_src(ctx, src);
+ ptr = LLVMBuildGEP(ctx->ac.builder, ctx->ac.lds, &ptr, 1, "");
+ int addr_space = LLVMGetPointerAddressSpace(LLVMTypeOf(ptr));
+
+ return LLVMBuildBitCast(ctx->ac.builder, ptr,
+ LLVMPointerType(ctx->ac.i32, addr_space), "");
}
-static void assign_arguments(LLVMValueRef main_function,
- struct arg_info *info)
+static LLVMBasicBlockRef get_block(struct ac_nir_context *nir,
+ const struct nir_block *b)
{
- unsigned i;
- for (i = 0; i < info->count; i++) {
- if (info->assign[i])
- *info->assign[i] = LLVMGetParam(main_function, i);
- }
+ struct hash_entry *entry = _mesa_hash_table_search(nir->defs, b);
+ return (LLVMBasicBlockRef)entry->data;
}
-static LLVMValueRef
-create_llvm_function(LLVMContextRef ctx, LLVMModuleRef module,
- LLVMBuilderRef builder, LLVMTypeRef *return_types,
- unsigned num_return_elems,
- struct arg_info *args,
- unsigned max_workgroup_size,
- bool unsafe_math)
+static LLVMValueRef get_alu_src(struct ac_nir_context *ctx,
+ nir_alu_src src,
+ unsigned num_components)
{
- LLVMTypeRef main_function_type, ret_type;
- LLVMBasicBlockRef main_function_body;
+ LLVMValueRef value = get_src(ctx, src.src);
+ bool need_swizzle = false;
- if (num_return_elems)
- ret_type = LLVMStructTypeInContext(ctx, return_types,
- num_return_elems, true);
- else
- ret_type = LLVMVoidTypeInContext(ctx);
-
- /* Setup the function */
- main_function_type =
- LLVMFunctionType(ret_type, args->types, args->count, 0);
- LLVMValueRef main_function =
- LLVMAddFunction(module, "main", main_function_type);
- main_function_body =
- LLVMAppendBasicBlockInContext(ctx, main_function, "main_body");
- LLVMPositionBuilderAtEnd(builder, main_function_body);
-
- LLVMSetFunctionCallConv(main_function, RADEON_LLVM_AMDGPU_CS);
- for (unsigned i = 0; i < args->sgpr_count; ++i) {
- ac_add_function_attr(ctx, main_function, i + 1, AC_FUNC_ATTR_INREG);
-
- if (args->array_params_mask & (1 << i)) {
- LLVMValueRef P = LLVMGetParam(main_function, i);
- ac_add_function_attr(ctx, main_function, i + 1, AC_FUNC_ATTR_NOALIAS);
- ac_add_attr_dereferenceable(P, UINT64_MAX);
- }
+ assert(value);
+ unsigned src_components = ac_get_llvm_num_components(value);
+ for (unsigned i = 0; i < num_components; ++i) {
+ assert(src.swizzle[i] < src_components);
+ if (src.swizzle[i] != i)
+ need_swizzle = true;
}
- if (max_workgroup_size) {
- ac_llvm_add_target_dep_function_attr(main_function,
- "amdgpu-max-work-group-size",
- max_workgroup_size);
- }
- if (unsafe_math) {
- /* These were copied from some LLVM test. */
- LLVMAddTargetDependentFunctionAttr(main_function,
- "less-precise-fpmad",
- "true");
- LLVMAddTargetDependentFunctionAttr(main_function,
- "no-infs-fp-math",
- "true");
- LLVMAddTargetDependentFunctionAttr(main_function,
- "no-nans-fp-math",
- "true");
- LLVMAddTargetDependentFunctionAttr(main_function,
- "unsafe-fp-math",
- "true");
- LLVMAddTargetDependentFunctionAttr(main_function,
- "no-signed-zeros-fp-math",
- "true");
- }
- return main_function;
-}
+ if (need_swizzle || num_components != src_components) {
+ LLVMValueRef masks[] = {
+ LLVMConstInt(ctx->ac.i32, src.swizzle[0], false),
+ LLVMConstInt(ctx->ac.i32, src.swizzle[1], false),
+ LLVMConstInt(ctx->ac.i32, src.swizzle[2], false),
+ LLVMConstInt(ctx->ac.i32, src.swizzle[3], false)};
-static LLVMValueRef get_rel_patch_id(struct radv_shader_context *ctx)
-{
- switch (ctx->stage) {
- case MESA_SHADER_TESS_CTRL:
- return ac_unpack_param(&ctx->ac, ctx->abi.tcs_rel_ids, 0, 8);
- case MESA_SHADER_TESS_EVAL:
- return ctx->tes_rel_patch_id;
- break;
- default:
- unreachable("Illegal stage");
+ if (src_components > 1 && num_components == 1) {
+ value = LLVMBuildExtractElement(ctx->ac.builder, value,
+ masks[0], "");
+ } else if (src_components == 1 && num_components > 1) {
+ LLVMValueRef values[] = {value, value, value, value};
+ value = ac_build_gather_values(&ctx->ac, values, num_components);
+ } else {
+ LLVMValueRef swizzle = LLVMConstVector(masks, num_components);
+ value = LLVMBuildShuffleVector(ctx->ac.builder, value, value,
+ swizzle, "");
+ }
}
+ assert(!src.negate);
+ assert(!src.abs);
+ return value;
}
-/* Tessellation shaders pass outputs to the next shader using LDS.
- *
- * LS outputs = TCS inputs
- * TCS outputs = TES inputs
- *
- * The LDS layout is:
- * - TCS inputs for patch 0
- * - TCS inputs for patch 1
- * - TCS inputs for patch 2 = get_tcs_in_current_patch_offset (if RelPatchID==2)
- * - ...
- * - TCS outputs for patch 0 = get_tcs_out_patch0_offset
- * - Per-patch TCS outputs for patch 0 = get_tcs_out_patch0_patch_data_offset
- * - TCS outputs for patch 1
- * - Per-patch TCS outputs for patch 1
- * - TCS outputs for patch 2 = get_tcs_out_current_patch_offset (if RelPatchID==2)
- * - Per-patch TCS outputs for patch 2 = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
- * - ...
- *
- * All three shaders VS(LS), TCS, TES share the same LDS space.
- */
-static LLVMValueRef
-get_tcs_in_patch_stride(struct radv_shader_context *ctx)
+static LLVMValueRef emit_int_cmp(struct ac_llvm_context *ctx,
+ LLVMIntPredicate pred, LLVMValueRef src0,
+ LLVMValueRef src1)
{
- if (ctx->stage == MESA_SHADER_VERTEX)
- return ac_unpack_param(&ctx->ac, ctx->ls_out_layout, 0, 13);
- else if (ctx->stage == MESA_SHADER_TESS_CTRL)
- return ac_unpack_param(&ctx->ac, ctx->tcs_in_layout, 0, 13);
- else {
- assert(0);
- return NULL;
- }
+ LLVMValueRef result = LLVMBuildICmp(ctx->builder, pred, src0, src1, "");
+ return LLVMBuildSelect(ctx->builder, result,
+ LLVMConstInt(ctx->i32, 0xFFFFFFFF, false),
+ ctx->i32_0, "");
}
-static LLVMValueRef
-get_tcs_out_patch_stride(struct radv_shader_context *ctx)
+static LLVMValueRef emit_float_cmp(struct ac_llvm_context *ctx,
+ LLVMRealPredicate pred, LLVMValueRef src0,
+ LLVMValueRef src1)
{
- return ac_unpack_param(&ctx->ac, ctx->tcs_out_layout, 0, 13);
+ LLVMValueRef result;
+ src0 = ac_to_float(ctx, src0);
+ src1 = ac_to_float(ctx, src1);
+ result = LLVMBuildFCmp(ctx->builder, pred, src0, src1, "");
+ return LLVMBuildSelect(ctx->builder, result,
+ LLVMConstInt(ctx->i32, 0xFFFFFFFF, false),
+ ctx->i32_0, "");
}
-static LLVMValueRef
-get_tcs_out_vertex_stride(struct radv_shader_context *ctx)
+static LLVMValueRef emit_intrin_1f_param(struct ac_llvm_context *ctx,
+ const char *intrin,
+ LLVMTypeRef result_type,
+ LLVMValueRef src0)
{
- return ac_unpack_param(&ctx->ac, ctx->tcs_out_layout, 13, 8);
-}
+ char name[64];
+ LLVMValueRef params[] = {
+ ac_to_float(ctx, src0),
+ };
-static LLVMValueRef
-get_tcs_out_patch0_offset(struct radv_shader_context *ctx)
-{
- return LLVMBuildMul(ctx->ac.builder,
- ac_unpack_param(&ctx->ac, ctx->tcs_out_offsets, 0, 16),
- LLVMConstInt(ctx->ac.i32, 4, false), "");
+ MAYBE_UNUSED const int length = snprintf(name, sizeof(name), "%s.f%d", intrin,
+ ac_get_elem_bits(ctx, result_type));
+ assert(length < sizeof(name));
+ return ac_build_intrinsic(ctx, name, result_type, params, 1, AC_FUNC_ATTR_READNONE);
}
-static LLVMValueRef
-get_tcs_out_patch0_patch_data_offset(struct radv_shader_context *ctx)
+static LLVMValueRef emit_intrin_2f_param(struct ac_llvm_context *ctx,
+ const char *intrin,
+ LLVMTypeRef result_type,
+ LLVMValueRef src0, LLVMValueRef src1)
{
- return LLVMBuildMul(ctx->ac.builder,
- ac_unpack_param(&ctx->ac, ctx->tcs_out_offsets, 16, 16),
- LLVMConstInt(ctx->ac.i32, 4, false), "");
+ char name[64];
+ LLVMValueRef params[] = {
+ ac_to_float(ctx, src0),
+ ac_to_float(ctx, src1),
+ };
+
+ MAYBE_UNUSED const int length = snprintf(name, sizeof(name), "%s.f%d", intrin,
+ ac_get_elem_bits(ctx, result_type));
+ assert(length < sizeof(name));
+ return ac_build_intrinsic(ctx, name, result_type, params, 2, AC_FUNC_ATTR_READNONE);
}
-static LLVMValueRef
-get_tcs_in_current_patch_offset(struct radv_shader_context *ctx)
+static LLVMValueRef emit_intrin_3f_param(struct ac_llvm_context *ctx,
+ const char *intrin,
+ LLVMTypeRef result_type,
+ LLVMValueRef src0, LLVMValueRef src1, LLVMValueRef src2)
{
- LLVMValueRef patch_stride = get_tcs_in_patch_stride(ctx);
- LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
+ char name[64];
+ LLVMValueRef params[] = {
+ ac_to_float(ctx, src0),
+ ac_to_float(ctx, src1),
+ ac_to_float(ctx, src2),
+ };
- return LLVMBuildMul(ctx->ac.builder, patch_stride, rel_patch_id, "");
+ MAYBE_UNUSED const int length = snprintf(name, sizeof(name), "%s.f%d", intrin,
+ ac_get_elem_bits(ctx, result_type));
+ assert(length < sizeof(name));
+ return ac_build_intrinsic(ctx, name, result_type, params, 3, AC_FUNC_ATTR_READNONE);
}
-static LLVMValueRef
-get_tcs_out_current_patch_offset(struct radv_shader_context *ctx)
+static LLVMValueRef emit_bcsel(struct ac_llvm_context *ctx,
+ LLVMValueRef src0, LLVMValueRef src1, LLVMValueRef src2)
{
- LLVMValueRef patch0_offset = get_tcs_out_patch0_offset(ctx);
- LLVMValueRef patch_stride = get_tcs_out_patch_stride(ctx);
- LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
-
- return LLVMBuildAdd(ctx->ac.builder, patch0_offset,
- LLVMBuildMul(ctx->ac.builder, patch_stride,
- rel_patch_id, ""),
- "");
+ LLVMValueRef v = LLVMBuildICmp(ctx->builder, LLVMIntNE, src0,
+ ctx->i32_0, "");
+ return LLVMBuildSelect(ctx->builder, v, ac_to_integer(ctx, src1),
+ ac_to_integer(ctx, src2), "");
}
-static LLVMValueRef
-get_tcs_out_current_patch_data_offset(struct radv_shader_context *ctx)
+static LLVMValueRef emit_minmax_int(struct ac_llvm_context *ctx,
+ LLVMIntPredicate pred,
+ LLVMValueRef src0, LLVMValueRef src1)
{
- LLVMValueRef patch0_patch_data_offset =
- get_tcs_out_patch0_patch_data_offset(ctx);
- LLVMValueRef patch_stride = get_tcs_out_patch_stride(ctx);
- LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
-
- return LLVMBuildAdd(ctx->ac.builder, patch0_patch_data_offset,
- LLVMBuildMul(ctx->ac.builder, patch_stride,
- rel_patch_id, ""),
- "");
-}
+ return LLVMBuildSelect(ctx->builder,
+ LLVMBuildICmp(ctx->builder, pred, src0, src1, ""),
+ src0,
+ src1, "");
-static void
-set_loc(struct ac_userdata_info *ud_info, uint8_t *sgpr_idx, uint8_t num_sgprs,
- uint32_t indirect_offset)
+}
+static LLVMValueRef emit_iabs(struct ac_llvm_context *ctx,
+ LLVMValueRef src0)
{
- ud_info->sgpr_idx = *sgpr_idx;
- ud_info->num_sgprs = num_sgprs;
- ud_info->indirect = indirect_offset > 0;
- ud_info->indirect_offset = indirect_offset;
- *sgpr_idx += num_sgprs;
+ return emit_minmax_int(ctx, LLVMIntSGT, src0,
+ LLVMBuildNeg(ctx->builder, src0, ""));
}
-static void
-set_loc_shader(struct radv_shader_context *ctx, int idx, uint8_t *sgpr_idx,
- uint8_t num_sgprs)
+static LLVMValueRef emit_uint_carry(struct ac_llvm_context *ctx,
+ const char *intrin,
+ LLVMValueRef src0, LLVMValueRef src1)
{
- struct ac_userdata_info *ud_info =
- &ctx->shader_info->user_sgprs_locs.shader_data[idx];
- assert(ud_info);
+ LLVMTypeRef ret_type;
+ LLVMTypeRef types[] = { ctx->i32, ctx->i1 };
+ LLVMValueRef res;
+ LLVMValueRef params[] = { src0, src1 };
+ ret_type = LLVMStructTypeInContext(ctx->context, types,
+ 2, true);
- set_loc(ud_info, sgpr_idx, num_sgprs, 0);
+ res = ac_build_intrinsic(ctx, intrin, ret_type,
+ params, 2, AC_FUNC_ATTR_READNONE);
+
+ res = LLVMBuildExtractValue(ctx->builder, res, 1, "");
+ res = LLVMBuildZExt(ctx->builder, res, ctx->i32, "");
+ return res;
}
-static void
-set_loc_desc(struct radv_shader_context *ctx, int idx, uint8_t *sgpr_idx,
- uint32_t indirect_offset)
+static LLVMValueRef emit_b2f(struct ac_llvm_context *ctx,
+ LLVMValueRef src0)
{
- struct ac_userdata_info *ud_info =
- &ctx->shader_info->user_sgprs_locs.descriptor_sets[idx];
- assert(ud_info);
-
- set_loc(ud_info, sgpr_idx, 2, indirect_offset);
+ return LLVMBuildAnd(ctx->builder, src0, LLVMBuildBitCast(ctx->builder, LLVMConstReal(ctx->f32, 1.0), ctx->i32, ""), "");
}
-struct user_sgpr_info {
- bool need_ring_offsets;
- uint8_t sgpr_count;
- bool indirect_all_descriptor_sets;
-};
-
-static bool needs_view_index_sgpr(struct radv_shader_context *ctx,
- gl_shader_stage stage)
+static LLVMValueRef emit_f2b(struct ac_llvm_context *ctx,
+ LLVMValueRef src0)
{
- switch (stage) {
- case MESA_SHADER_VERTEX:
- if (ctx->shader_info->info.needs_multiview_view_index ||
- (!ctx->options->key.vs.as_es && !ctx->options->key.vs.as_ls && ctx->options->key.has_multiview_view_index))
- return true;
- break;
- case MESA_SHADER_TESS_EVAL:
- if (ctx->shader_info->info.needs_multiview_view_index || (!ctx->options->key.tes.as_es && ctx->options->key.has_multiview_view_index))
- return true;
- break;
- case MESA_SHADER_GEOMETRY:
- case MESA_SHADER_TESS_CTRL:
- if (ctx->shader_info->info.needs_multiview_view_index)
- return true;
- break;
- default:
- break;
- }
- return false;
+ src0 = ac_to_float(ctx, src0);
+ LLVMValueRef zero = LLVMConstNull(LLVMTypeOf(src0));
+ return LLVMBuildSExt(ctx->builder,
+ LLVMBuildFCmp(ctx->builder, LLVMRealUNE, src0, zero, ""),
+ ctx->i32, "");
}
-static uint8_t
-count_vs_user_sgprs(struct radv_shader_context *ctx)
+static LLVMValueRef emit_b2i(struct ac_llvm_context *ctx,
+ LLVMValueRef src0,
+ unsigned bitsize)
{
- uint8_t count = 0;
+ LLVMValueRef result = LLVMBuildAnd(ctx->builder, src0, ctx->i32_1, "");
- count += ctx->shader_info->info.vs.has_vertex_buffers ? 2 : 0;
- count += ctx->shader_info->info.vs.needs_draw_id ? 3 : 2;
+ if (bitsize == 32)
+ return result;
- return count;
+ return LLVMBuildZExt(ctx->builder, result, ctx->i64, "");
}
-static void allocate_user_sgprs(struct radv_shader_context *ctx,
- gl_shader_stage stage,
- bool has_previous_stage,
- gl_shader_stage previous_stage,
- bool needs_view_index,
- struct user_sgpr_info *user_sgpr_info)
+static LLVMValueRef emit_i2b(struct ac_llvm_context *ctx,
+ LLVMValueRef src0)
{
- memset(user_sgpr_info, 0, sizeof(struct user_sgpr_info));
-
- /* until we sort out scratch/global buffers always assign ring offsets for gs/vs/es */
- if (stage == MESA_SHADER_GEOMETRY ||
- stage == MESA_SHADER_VERTEX ||
- stage == MESA_SHADER_TESS_CTRL ||
- stage == MESA_SHADER_TESS_EVAL ||
- ctx->is_gs_copy_shader)
- user_sgpr_info->need_ring_offsets = true;
+ LLVMValueRef zero = LLVMConstNull(LLVMTypeOf(src0));
+ return LLVMBuildSExt(ctx->builder,
+ LLVMBuildICmp(ctx->builder, LLVMIntNE, src0, zero, ""),
+ ctx->i32, "");
+}
- if (stage == MESA_SHADER_FRAGMENT &&
- ctx->shader_info->info.ps.needs_sample_positions)
- user_sgpr_info->need_ring_offsets = true;
+static LLVMValueRef emit_f2f16(struct ac_llvm_context *ctx,
+ LLVMValueRef src0)
+{
+ LLVMValueRef result;
+ LLVMValueRef cond = NULL;
- /* 2 user sgprs will nearly always be allocated for scratch/rings */
- if (ctx->options->supports_spill || user_sgpr_info->need_ring_offsets) {
- user_sgpr_info->sgpr_count += 2;
- }
+ src0 = ac_to_float(ctx, src0);
+ result = LLVMBuildFPTrunc(ctx->builder, src0, ctx->f16, "");
- switch (stage) {
- case MESA_SHADER_COMPUTE:
- if (ctx->shader_info->info.cs.uses_grid_size)
- user_sgpr_info->sgpr_count += 3;
- break;
- case MESA_SHADER_FRAGMENT:
- user_sgpr_info->sgpr_count += ctx->shader_info->info.ps.needs_sample_positions;
- break;
- case MESA_SHADER_VERTEX:
- if (!ctx->is_gs_copy_shader)
- user_sgpr_info->sgpr_count += count_vs_user_sgprs(ctx);
- if (ctx->options->key.vs.as_ls)
- user_sgpr_info->sgpr_count++;
- break;
- case MESA_SHADER_TESS_CTRL:
- if (has_previous_stage) {
- if (previous_stage == MESA_SHADER_VERTEX)
- user_sgpr_info->sgpr_count += count_vs_user_sgprs(ctx);
- user_sgpr_info->sgpr_count++;
- }
- user_sgpr_info->sgpr_count += 4;
- break;
- case MESA_SHADER_TESS_EVAL:
- user_sgpr_info->sgpr_count += 1;
- break;
- case MESA_SHADER_GEOMETRY:
- if (has_previous_stage) {
- if (previous_stage == MESA_SHADER_VERTEX) {
- user_sgpr_info->sgpr_count += count_vs_user_sgprs(ctx);
- } else {
- user_sgpr_info->sgpr_count++;
- }
- }
- user_sgpr_info->sgpr_count += 2;
- break;
- default:
- break;
+ if (ctx->chip_class >= VI) {
+ LLVMValueRef args[2];
+ /* Check if the result is a denormal - and flush to 0 if so. */
+ args[0] = result;
+ args[1] = LLVMConstInt(ctx->i32, N_SUBNORMAL | P_SUBNORMAL, false);
+ cond = ac_build_intrinsic(ctx, "llvm.amdgcn.class.f16", ctx->i1, args, 2, AC_FUNC_ATTR_READNONE);
}
- if (needs_view_index)
- user_sgpr_info->sgpr_count++;
-
- if (ctx->shader_info->info.loads_push_constants)
- user_sgpr_info->sgpr_count += 2;
-
- uint32_t available_sgprs = ctx->options->chip_class >= GFX9 ? 32 : 16;
- uint32_t remaining_sgprs = available_sgprs - user_sgpr_info->sgpr_count;
+ /* need to convert back up to f32 */
+ result = LLVMBuildFPExt(ctx->builder, result, ctx->f32, "");
- if (remaining_sgprs / 2 < util_bitcount(ctx->shader_info->info.desc_set_used_mask)) {
- user_sgpr_info->sgpr_count += 2;
- user_sgpr_info->indirect_all_descriptor_sets = true;
- } else {
- user_sgpr_info->sgpr_count += util_bitcount(ctx->shader_info->info.desc_set_used_mask) * 2;
+ if (ctx->chip_class >= VI)
+ result = LLVMBuildSelect(ctx->builder, cond, ctx->f32_0, result, "");
+ else {
+ /* for SI/CIK */
+ /* 0x38800000 is smallest half float value (2^-14) in 32-bit float,
+ * so compare the result and flush to 0 if it's smaller.
+ */
+ LLVMValueRef temp, cond2;
+ temp = emit_intrin_1f_param(ctx, "llvm.fabs", ctx->f32, result);
+ cond = LLVMBuildFCmp(ctx->builder, LLVMRealUGT,
+ LLVMBuildBitCast(ctx->builder, LLVMConstInt(ctx->i32, 0x38800000, false), ctx->f32, ""),
+ temp, "");
+ cond2 = LLVMBuildFCmp(ctx->builder, LLVMRealUNE,
+ temp, ctx->f32_0, "");
+ cond = LLVMBuildAnd(ctx->builder, cond, cond2, "");
+ result = LLVMBuildSelect(ctx->builder, cond, ctx->f32_0, result, "");
}
+ return result;
}
-static void
-declare_global_input_sgprs(struct radv_shader_context *ctx,
- gl_shader_stage stage,
- bool has_previous_stage,
- gl_shader_stage previous_stage,
- const struct user_sgpr_info *user_sgpr_info,
- struct arg_info *args,
- LLVMValueRef *desc_sets)
+static LLVMValueRef emit_umul_high(struct ac_llvm_context *ctx,
+ LLVMValueRef src0, LLVMValueRef src1)
{
- LLVMTypeRef type = ac_array_in_const_addr_space(ctx->ac.i8);
- unsigned num_sets = ctx->options->layout ?
- ctx->options->layout->num_sets : 0;
- unsigned stage_mask = 1 << stage;
-
- if (has_previous_stage)
- stage_mask |= 1 << previous_stage;
-
- /* 1 for each descriptor set */
- if (!user_sgpr_info->indirect_all_descriptor_sets) {
- for (unsigned i = 0; i < num_sets; ++i) {
- if ((ctx->shader_info->info.desc_set_used_mask & (1 << i)) &&
- ctx->options->layout->set[i].layout->shader_stages & stage_mask) {
- add_array_arg(args, type,
- &ctx->descriptor_sets[i]);
- }
- }
- } else {
- add_array_arg(args, ac_array_in_const_addr_space(type), desc_sets);
- }
+ LLVMValueRef dst64, result;
+ src0 = LLVMBuildZExt(ctx->builder, src0, ctx->i64, "");
+ src1 = LLVMBuildZExt(ctx->builder, src1, ctx->i64, "");
- if (ctx->shader_info->info.loads_push_constants) {
- /* 1 for push constants and dynamic descriptors */
- add_array_arg(args, type, &ctx->abi.push_constants);
- }
+ dst64 = LLVMBuildMul(ctx->builder, src0, src1, "");
+ dst64 = LLVMBuildLShr(ctx->builder, dst64, LLVMConstInt(ctx->i64, 32, false), "");
+ result = LLVMBuildTrunc(ctx->builder, dst64, ctx->i32, "");
+ return result;
}
-static void
-declare_vs_specific_input_sgprs(struct radv_shader_context *ctx,
- gl_shader_stage stage,
- bool has_previous_stage,
- gl_shader_stage previous_stage,
- struct arg_info *args)
+static LLVMValueRef emit_imul_high(struct ac_llvm_context *ctx,
+ LLVMValueRef src0, LLVMValueRef src1)
{
- if (!ctx->is_gs_copy_shader &&
- (stage == MESA_SHADER_VERTEX ||
- (has_previous_stage && previous_stage == MESA_SHADER_VERTEX))) {
- if (ctx->shader_info->info.vs.has_vertex_buffers) {
- add_arg(args, ARG_SGPR, ac_array_in_const_addr_space(ctx->ac.v4i32),
- &ctx->vertex_buffers);
- }
- add_arg(args, ARG_SGPR, ctx->ac.i32, &ctx->abi.base_vertex);
- add_arg(args, ARG_SGPR, ctx->ac.i32, &ctx->abi.start_instance);
- if (ctx->shader_info->info.vs.needs_draw_id) {
- add_arg(args, ARG_SGPR, ctx->ac.i32, &ctx->abi.draw_id);
- }
- }
-}
+ LLVMValueRef dst64, result;
+ src0 = LLVMBuildSExt(ctx->builder, src0, ctx->i64, "");
+ src1 = LLVMBuildSExt(ctx->builder, src1, ctx->i64, "");
-static void
-declare_vs_input_vgprs(struct radv_shader_context *ctx, struct arg_info *args)
-{
- add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->abi.vertex_id);
- if (!ctx->is_gs_copy_shader) {
- if (ctx->options->key.vs.as_ls) {
- add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->rel_auto_id);
- add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->abi.instance_id);
- } else {
- add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->abi.instance_id);
- add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->vs_prim_id);
- }
- add_arg(args, ARG_VGPR, ctx->ac.i32, NULL); /* unused */
- }
+ dst64 = LLVMBuildMul(ctx->builder, src0, src1, "");
+ dst64 = LLVMBuildAShr(ctx->builder, dst64, LLVMConstInt(ctx->i64, 32, false), "");
+ result = LLVMBuildTrunc(ctx->builder, dst64, ctx->i32, "");
+ return result;
}
-static void
-declare_tes_input_vgprs(struct radv_shader_context *ctx, struct arg_info *args)
+static LLVMValueRef emit_bitfield_extract(struct ac_llvm_context *ctx,
+ bool is_signed,
+ const LLVMValueRef srcs[3])
{
- add_arg(args, ARG_VGPR, ctx->ac.f32, &ctx->tes_u);
- add_arg(args, ARG_VGPR, ctx->ac.f32, &ctx->tes_v);
- add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->tes_rel_patch_id);
- add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->abi.tes_patch_id);
+ LLVMValueRef result;
+ LLVMValueRef icond = LLVMBuildICmp(ctx->builder, LLVMIntEQ, srcs[2], LLVMConstInt(ctx->i32, 32, false), "");
+
+ result = ac_build_bfe(ctx, srcs[0], srcs[1], srcs[2], is_signed);
+ result = LLVMBuildSelect(ctx->builder, icond, srcs[0], result, "");
+ return result;
}
-static void
-set_global_input_locs(struct radv_shader_context *ctx, gl_shader_stage stage,
- bool has_previous_stage, gl_shader_stage previous_stage,
- const struct user_sgpr_info *user_sgpr_info,
- LLVMValueRef desc_sets, uint8_t *user_sgpr_idx)
+static LLVMValueRef emit_bitfield_insert(struct ac_llvm_context *ctx,
+ LLVMValueRef src0, LLVMValueRef src1,
+ LLVMValueRef src2, LLVMValueRef src3)
{
- unsigned num_sets = ctx->options->layout ?
- ctx->options->layout->num_sets : 0;
- unsigned stage_mask = 1 << stage;
-
- if (has_previous_stage)
- stage_mask |= 1 << previous_stage;
-
- if (!user_sgpr_info->indirect_all_descriptor_sets) {
- for (unsigned i = 0; i < num_sets; ++i) {
- if ((ctx->shader_info->info.desc_set_used_mask & (1 << i)) &&
- ctx->options->layout->set[i].layout->shader_stages & stage_mask) {
- set_loc_desc(ctx, i, user_sgpr_idx, 0);
- } else
- ctx->descriptor_sets[i] = NULL;
- }
- } else {
- set_loc_shader(ctx, AC_UD_INDIRECT_DESCRIPTOR_SETS,
- user_sgpr_idx, 2);
-
- for (unsigned i = 0; i < num_sets; ++i) {
- if ((ctx->shader_info->info.desc_set_used_mask & (1 << i)) &&
- ctx->options->layout->set[i].layout->shader_stages & stage_mask) {
- set_loc_desc(ctx, i, user_sgpr_idx, i * 8);
- ctx->descriptor_sets[i] =
- ac_build_load_to_sgpr(&ctx->ac,
- desc_sets,
- LLVMConstInt(ctx->ac.i32, i, false));
-
- } else
- ctx->descriptor_sets[i] = NULL;
- }
- ctx->shader_info->need_indirect_descriptor_sets = true;
- }
+ LLVMValueRef bfi_args[3], result;
- if (ctx->shader_info->info.loads_push_constants) {
- set_loc_shader(ctx, AC_UD_PUSH_CONSTANTS, user_sgpr_idx, 2);
- }
-}
+ bfi_args[0] = LLVMBuildShl(ctx->builder,
+ LLVMBuildSub(ctx->builder,
+ LLVMBuildShl(ctx->builder,
+ ctx->i32_1,
+ src3, ""),
+ ctx->i32_1, ""),
+ src2, "");
+ bfi_args[1] = LLVMBuildShl(ctx->builder, src1, src2, "");
+ bfi_args[2] = src0;
-static void
-set_vs_specific_input_locs(struct radv_shader_context *ctx,
- gl_shader_stage stage, bool has_previous_stage,
- gl_shader_stage previous_stage,
- uint8_t *user_sgpr_idx)
-{
- if (!ctx->is_gs_copy_shader &&
- (stage == MESA_SHADER_VERTEX ||
- (has_previous_stage && previous_stage == MESA_SHADER_VERTEX))) {
- if (ctx->shader_info->info.vs.has_vertex_buffers) {
- set_loc_shader(ctx, AC_UD_VS_VERTEX_BUFFERS,
- user_sgpr_idx, 2);
- }
+ LLVMValueRef icond = LLVMBuildICmp(ctx->builder, LLVMIntEQ, src3, LLVMConstInt(ctx->i32, 32, false), "");
- unsigned vs_num = 2;
- if (ctx->shader_info->info.vs.needs_draw_id)
- vs_num++;
+ /* Calculate:
+ * (arg0 & arg1) | (~arg0 & arg2) = arg2 ^ (arg0 & (arg1 ^ arg2)
+ * Use the right-hand side, which the LLVM backend can convert to V_BFI.
+ */
+ result = LLVMBuildXor(ctx->builder, bfi_args[2],
+ LLVMBuildAnd(ctx->builder, bfi_args[0],
+ LLVMBuildXor(ctx->builder, bfi_args[1], bfi_args[2], ""), ""), "");
- set_loc_shader(ctx, AC_UD_VS_BASE_VERTEX_START_INSTANCE,
- user_sgpr_idx, vs_num);
- }
+ result = LLVMBuildSelect(ctx->builder, icond, src1, result, "");
+ return result;
}
-static void create_function(struct radv_shader_context *ctx,
- gl_shader_stage stage,
- bool has_previous_stage,
- gl_shader_stage previous_stage)
+static LLVMValueRef emit_pack_half_2x16(struct ac_llvm_context *ctx,
+ LLVMValueRef src0)
{
- uint8_t user_sgpr_idx;
- struct user_sgpr_info user_sgpr_info;
- struct arg_info args = {};
- LLVMValueRef desc_sets;
- bool needs_view_index = needs_view_index_sgpr(ctx, stage);
- allocate_user_sgprs(ctx, stage, has_previous_stage,
- previous_stage, needs_view_index, &user_sgpr_info);
-
- if (user_sgpr_info.need_ring_offsets && !ctx->options->supports_spill) {
- add_arg(&args, ARG_SGPR, ac_array_in_const_addr_space(ctx->ac.v4i32),
- &ctx->ring_offsets);
- }
-
- switch (stage) {
- case MESA_SHADER_COMPUTE:
- declare_global_input_sgprs(ctx, stage, has_previous_stage,
- previous_stage, &user_sgpr_info,
- &args, &desc_sets);
+ LLVMValueRef comp[2];
- if (ctx->shader_info->info.cs.uses_grid_size) {
- add_arg(&args, ARG_SGPR, ctx->ac.v3i32,
- &ctx->abi.num_work_groups);
- }
+ src0 = ac_to_float(ctx, src0);
+ comp[0] = LLVMBuildExtractElement(ctx->builder, src0, ctx->i32_0, "");
+ comp[1] = LLVMBuildExtractElement(ctx->builder, src0, ctx->i32_1, "");
- for (int i = 0; i < 3; i++) {
- ctx->abi.workgroup_ids[i] = NULL;
- if (ctx->shader_info->info.cs.uses_block_id[i]) {
- add_arg(&args, ARG_SGPR, ctx->ac.i32,
- &ctx->abi.workgroup_ids[i]);
- }
- }
+ return ac_build_cvt_pkrtz_f16(ctx, comp);
+}
- if (ctx->shader_info->info.cs.uses_local_invocation_idx)
- add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->abi.tg_size);
- add_arg(&args, ARG_VGPR, ctx->ac.v3i32,
- &ctx->abi.local_invocation_ids);
- break;
- case MESA_SHADER_VERTEX:
- declare_global_input_sgprs(ctx, stage, has_previous_stage,
- previous_stage, &user_sgpr_info,
- &args, &desc_sets);
- declare_vs_specific_input_sgprs(ctx, stage, has_previous_stage,
- previous_stage, &args);
-
- if (needs_view_index)
- add_arg(&args, ARG_SGPR, ctx->ac.i32,
- &ctx->abi.view_index);
- if (ctx->options->key.vs.as_es)
- add_arg(&args, ARG_SGPR, ctx->ac.i32,
- &ctx->es2gs_offset);
- else if (ctx->options->key.vs.as_ls)
- add_arg(&args, ARG_SGPR, ctx->ac.i32,
- &ctx->ls_out_layout);
-
- declare_vs_input_vgprs(ctx, &args);
- break;
- case MESA_SHADER_TESS_CTRL:
- if (has_previous_stage) {
- // First 6 system regs
- add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->oc_lds);
- add_arg(&args, ARG_SGPR, ctx->ac.i32,
- &ctx->merged_wave_info);
- add_arg(&args, ARG_SGPR, ctx->ac.i32,
- &ctx->tess_factor_offset);
-
- add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL); // scratch offset
- add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL); // unknown
- add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL); // unknown
-
- declare_global_input_sgprs(ctx, stage,
- has_previous_stage,
- previous_stage,
- &user_sgpr_info, &args,
- &desc_sets);
- declare_vs_specific_input_sgprs(ctx, stage,
- has_previous_stage,
- previous_stage, &args);
-
- add_arg(&args, ARG_SGPR, ctx->ac.i32,
- &ctx->ls_out_layout);
-
- add_arg(&args, ARG_SGPR, ctx->ac.i32,
- &ctx->tcs_offchip_layout);
- add_arg(&args, ARG_SGPR, ctx->ac.i32,
- &ctx->tcs_out_offsets);
- add_arg(&args, ARG_SGPR, ctx->ac.i32,
- &ctx->tcs_out_layout);
- add_arg(&args, ARG_SGPR, ctx->ac.i32,
- &ctx->tcs_in_layout);
- if (needs_view_index)
- add_arg(&args, ARG_SGPR, ctx->ac.i32,
- &ctx->abi.view_index);
-
- add_arg(&args, ARG_VGPR, ctx->ac.i32,
- &ctx->abi.tcs_patch_id);
- add_arg(&args, ARG_VGPR, ctx->ac.i32,
- &ctx->abi.tcs_rel_ids);
-
- declare_vs_input_vgprs(ctx, &args);
- } else {
- declare_global_input_sgprs(ctx, stage,
- has_previous_stage,
- previous_stage,
- &user_sgpr_info, &args,
- &desc_sets);
-
- add_arg(&args, ARG_SGPR, ctx->ac.i32,
- &ctx->tcs_offchip_layout);
- add_arg(&args, ARG_SGPR, ctx->ac.i32,
- &ctx->tcs_out_offsets);
- add_arg(&args, ARG_SGPR, ctx->ac.i32,
- &ctx->tcs_out_layout);
- add_arg(&args, ARG_SGPR, ctx->ac.i32,
- &ctx->tcs_in_layout);
- if (needs_view_index)
- add_arg(&args, ARG_SGPR, ctx->ac.i32,
- &ctx->abi.view_index);
-
- add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->oc_lds);
- add_arg(&args, ARG_SGPR, ctx->ac.i32,
- &ctx->tess_factor_offset);
- add_arg(&args, ARG_VGPR, ctx->ac.i32,
- &ctx->abi.tcs_patch_id);
- add_arg(&args, ARG_VGPR, ctx->ac.i32,
- &ctx->abi.tcs_rel_ids);
- }
- break;
- case MESA_SHADER_TESS_EVAL:
- declare_global_input_sgprs(ctx, stage, has_previous_stage,
- previous_stage, &user_sgpr_info,
- &args, &desc_sets);
-
- add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->tcs_offchip_layout);
- if (needs_view_index)
- add_arg(&args, ARG_SGPR, ctx->ac.i32,
- &ctx->abi.view_index);
-
- if (ctx->options->key.tes.as_es) {
- add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->oc_lds);
- add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL);
- add_arg(&args, ARG_SGPR, ctx->ac.i32,
- &ctx->es2gs_offset);
- } else {
- add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL);
- add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->oc_lds);
- }
- declare_tes_input_vgprs(ctx, &args);
- break;
- case MESA_SHADER_GEOMETRY:
- if (has_previous_stage) {
- // First 6 system regs
- add_arg(&args, ARG_SGPR, ctx->ac.i32,
- &ctx->gs2vs_offset);
- add_arg(&args, ARG_SGPR, ctx->ac.i32,
- &ctx->merged_wave_info);
- add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->oc_lds);
-
- add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL); // scratch offset
- add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL); // unknown
- add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL); // unknown
-
- declare_global_input_sgprs(ctx, stage,
- has_previous_stage,
- previous_stage,
- &user_sgpr_info, &args,
- &desc_sets);
-
- if (previous_stage == MESA_SHADER_TESS_EVAL) {
- add_arg(&args, ARG_SGPR, ctx->ac.i32,
- &ctx->tcs_offchip_layout);
- } else {
- declare_vs_specific_input_sgprs(ctx, stage,
- has_previous_stage,
- previous_stage,
- &args);
- }
+static LLVMValueRef emit_unpack_half_2x16(struct ac_llvm_context *ctx,
+ LLVMValueRef src0)
+{
+ LLVMValueRef const16 = LLVMConstInt(ctx->i32, 16, false);
+ LLVMValueRef temps[2], result, val;
+ int i;
- add_arg(&args, ARG_SGPR, ctx->ac.i32,
- &ctx->gsvs_ring_stride);
- add_arg(&args, ARG_SGPR, ctx->ac.i32,
- &ctx->gsvs_num_entries);
- if (needs_view_index)
- add_arg(&args, ARG_SGPR, ctx->ac.i32,
- &ctx->abi.view_index);
-
- add_arg(&args, ARG_VGPR, ctx->ac.i32,
- &ctx->gs_vtx_offset[0]);
- add_arg(&args, ARG_VGPR, ctx->ac.i32,
- &ctx->gs_vtx_offset[2]);
- add_arg(&args, ARG_VGPR, ctx->ac.i32,
- &ctx->abi.gs_prim_id);
- add_arg(&args, ARG_VGPR, ctx->ac.i32,
- &ctx->abi.gs_invocation_id);
- add_arg(&args, ARG_VGPR, ctx->ac.i32,
- &ctx->gs_vtx_offset[4]);
-
- if (previous_stage == MESA_SHADER_VERTEX) {
- declare_vs_input_vgprs(ctx, &args);
- } else {
- declare_tes_input_vgprs(ctx, &args);
- }
- } else {
- declare_global_input_sgprs(ctx, stage,
- has_previous_stage,
- previous_stage,
- &user_sgpr_info, &args,
- &desc_sets);
-
- add_arg(&args, ARG_SGPR, ctx->ac.i32,
- &ctx->gsvs_ring_stride);
- add_arg(&args, ARG_SGPR, ctx->ac.i32,
- &ctx->gsvs_num_entries);
- if (needs_view_index)
- add_arg(&args, ARG_SGPR, ctx->ac.i32,
- &ctx->abi.view_index);
-
- add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->gs2vs_offset);
- add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->gs_wave_id);
- add_arg(&args, ARG_VGPR, ctx->ac.i32,
- &ctx->gs_vtx_offset[0]);
- add_arg(&args, ARG_VGPR, ctx->ac.i32,
- &ctx->gs_vtx_offset[1]);
- add_arg(&args, ARG_VGPR, ctx->ac.i32,
- &ctx->abi.gs_prim_id);
- add_arg(&args, ARG_VGPR, ctx->ac.i32,
- &ctx->gs_vtx_offset[2]);
- add_arg(&args, ARG_VGPR, ctx->ac.i32,
- &ctx->gs_vtx_offset[3]);
- add_arg(&args, ARG_VGPR, ctx->ac.i32,
- &ctx->gs_vtx_offset[4]);
- add_arg(&args, ARG_VGPR, ctx->ac.i32,
- &ctx->gs_vtx_offset[5]);
- add_arg(&args, ARG_VGPR, ctx->ac.i32,
- &ctx->abi.gs_invocation_id);
- }
- break;
- case MESA_SHADER_FRAGMENT:
- declare_global_input_sgprs(ctx, stage, has_previous_stage,
- previous_stage, &user_sgpr_info,
- &args, &desc_sets);
-
- if (ctx->shader_info->info.ps.needs_sample_positions)
- add_arg(&args, ARG_SGPR, ctx->ac.i32,
- &ctx->sample_pos_offset);
-
- add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->abi.prim_mask);
- add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->persp_sample);
- add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->persp_center);
- add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->persp_centroid);
- add_arg(&args, ARG_VGPR, ctx->ac.v3i32, NULL); /* persp pull model */
- add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->linear_sample);
- add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->linear_center);
- add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->linear_centroid);
- add_arg(&args, ARG_VGPR, ctx->ac.f32, NULL); /* line stipple tex */
- add_arg(&args, ARG_VGPR, ctx->ac.f32, &ctx->abi.frag_pos[0]);
- add_arg(&args, ARG_VGPR, ctx->ac.f32, &ctx->abi.frag_pos[1]);
- add_arg(&args, ARG_VGPR, ctx->ac.f32, &ctx->abi.frag_pos[2]);
- add_arg(&args, ARG_VGPR, ctx->ac.f32, &ctx->abi.frag_pos[3]);
- add_arg(&args, ARG_VGPR, ctx->ac.i32, &ctx->abi.front_face);
- add_arg(&args, ARG_VGPR, ctx->ac.i32, &ctx->abi.ancillary);
- add_arg(&args, ARG_VGPR, ctx->ac.i32, &ctx->abi.sample_coverage);
- add_arg(&args, ARG_VGPR, ctx->ac.i32, NULL); /* fixed pt */
- break;
- default:
- unreachable("Shader stage not implemented");
+ for (i = 0; i < 2; i++) {
+ val = i == 1 ? LLVMBuildLShr(ctx->builder, src0, const16, "") : src0;
+ val = LLVMBuildTrunc(ctx->builder, val, ctx->i16, "");
+ val = LLVMBuildBitCast(ctx->builder, val, ctx->f16, "");
+ temps[i] = LLVMBuildFPExt(ctx->builder, val, ctx->f32, "");
}
- ctx->main_function = create_llvm_function(
- ctx->context, ctx->ac.module, ctx->ac.builder, NULL, 0, &args,
- ctx->max_workgroup_size,
- ctx->options->unsafe_math);
- set_llvm_calling_convention(ctx->main_function, stage);
-
-
- ctx->shader_info->num_input_vgprs = 0;
- ctx->shader_info->num_input_sgprs = ctx->options->supports_spill ? 2 : 0;
-
- ctx->shader_info->num_input_sgprs += args.num_sgprs_used;
-
- if (ctx->stage != MESA_SHADER_FRAGMENT)
- ctx->shader_info->num_input_vgprs = args.num_vgprs_used;
-
- assign_arguments(ctx->main_function, &args);
+ result = LLVMBuildInsertElement(ctx->builder, LLVMGetUndef(ctx->v2f32), temps[0],
+ ctx->i32_0, "");
+ result = LLVMBuildInsertElement(ctx->builder, result, temps[1],
+ ctx->i32_1, "");
+ return result;
+}
- user_sgpr_idx = 0;
+static LLVMValueRef emit_ddxy(struct ac_nir_context *ctx,
+ nir_op op,
+ LLVMValueRef src0)
+{
+ unsigned mask;
+ int idx;
+ LLVMValueRef result;
- if (ctx->options->supports_spill || user_sgpr_info.need_ring_offsets) {
- set_loc_shader(ctx, AC_UD_SCRATCH_RING_OFFSETS,
- &user_sgpr_idx, 2);
- if (ctx->options->supports_spill) {
- ctx->ring_offsets = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.implicit.buffer.ptr",
- LLVMPointerType(ctx->ac.i8, AC_CONST_ADDR_SPACE),
- NULL, 0, AC_FUNC_ATTR_READNONE);
- ctx->ring_offsets = LLVMBuildBitCast(ctx->ac.builder, ctx->ring_offsets,
- ac_array_in_const_addr_space(ctx->ac.v4i32), "");
- }
- }
-
- /* For merged shaders the user SGPRs start at 8, with 8 system SGPRs in front (including
- * the rw_buffers at s0/s1. With user SGPR0 = s8, lets restart the count from 0 */
- if (has_previous_stage)
- user_sgpr_idx = 0;
-
- set_global_input_locs(ctx, stage, has_previous_stage, previous_stage,
- &user_sgpr_info, desc_sets, &user_sgpr_idx);
-
- switch (stage) {
- case MESA_SHADER_COMPUTE:
- if (ctx->shader_info->info.cs.uses_grid_size) {
- set_loc_shader(ctx, AC_UD_CS_GRID_SIZE,
- &user_sgpr_idx, 3);
- }
- break;
- case MESA_SHADER_VERTEX:
- set_vs_specific_input_locs(ctx, stage, has_previous_stage,
- previous_stage, &user_sgpr_idx);
- if (ctx->abi.view_index)
- set_loc_shader(ctx, AC_UD_VIEW_INDEX, &user_sgpr_idx, 1);
- if (ctx->options->key.vs.as_ls) {
- set_loc_shader(ctx, AC_UD_VS_LS_TCS_IN_LAYOUT,
- &user_sgpr_idx, 1);
- }
- break;
- case MESA_SHADER_TESS_CTRL:
- set_vs_specific_input_locs(ctx, stage, has_previous_stage,
- previous_stage, &user_sgpr_idx);
- if (has_previous_stage)
- set_loc_shader(ctx, AC_UD_VS_LS_TCS_IN_LAYOUT,
- &user_sgpr_idx, 1);
- set_loc_shader(ctx, AC_UD_TCS_OFFCHIP_LAYOUT, &user_sgpr_idx, 4);
- if (ctx->abi.view_index)
- set_loc_shader(ctx, AC_UD_VIEW_INDEX, &user_sgpr_idx, 1);
- break;
- case MESA_SHADER_TESS_EVAL:
- set_loc_shader(ctx, AC_UD_TES_OFFCHIP_LAYOUT, &user_sgpr_idx, 1);
- if (ctx->abi.view_index)
- set_loc_shader(ctx, AC_UD_VIEW_INDEX, &user_sgpr_idx, 1);
- break;
- case MESA_SHADER_GEOMETRY:
- if (has_previous_stage) {
- if (previous_stage == MESA_SHADER_VERTEX)
- set_vs_specific_input_locs(ctx, stage,
- has_previous_stage,
- previous_stage,
- &user_sgpr_idx);
- else
- set_loc_shader(ctx, AC_UD_TES_OFFCHIP_LAYOUT,
- &user_sgpr_idx, 1);
- }
- set_loc_shader(ctx, AC_UD_GS_VS_RING_STRIDE_ENTRIES,
- &user_sgpr_idx, 2);
- if (ctx->abi.view_index)
- set_loc_shader(ctx, AC_UD_VIEW_INDEX, &user_sgpr_idx, 1);
- break;
- case MESA_SHADER_FRAGMENT:
- if (ctx->shader_info->info.ps.needs_sample_positions) {
- set_loc_shader(ctx, AC_UD_PS_SAMPLE_POS_OFFSET,
- &user_sgpr_idx, 1);
- }
- break;
- default:
- unreachable("Shader stage not implemented");
- }
+ if (op == nir_op_fddx_fine)
+ mask = AC_TID_MASK_LEFT;
+ else if (op == nir_op_fddy_fine)
+ mask = AC_TID_MASK_TOP;
+ else
+ mask = AC_TID_MASK_TOP_LEFT;
- if (stage == MESA_SHADER_TESS_CTRL ||
- (stage == MESA_SHADER_VERTEX && ctx->options->key.vs.as_ls) ||
- /* GFX9 has the ESGS ring buffer in LDS. */
- (stage == MESA_SHADER_GEOMETRY && has_previous_stage)) {
- ac_declare_lds_as_pointer(&ctx->ac);
- }
+ /* for DDX we want to next X pixel, DDY next Y pixel. */
+ if (op == nir_op_fddx_fine ||
+ op == nir_op_fddx_coarse ||
+ op == nir_op_fddx)
+ idx = 1;
+ else
+ idx = 2;
- ctx->shader_info->num_user_sgprs = user_sgpr_idx;
+ result = ac_build_ddxy(&ctx->ac, mask, idx, src0);
+ return result;
}
-static void
-build_store_values_extended(struct ac_llvm_context *ac,
- LLVMValueRef *values,
- unsigned value_count,
- unsigned value_stride,
- LLVMValueRef vec)
+/*
+ * this takes an I,J coordinate pair,
+ * and works out the X and Y derivatives.
+ * it returns DDX(I), DDX(J), DDY(I), DDY(J).
+ */
+static LLVMValueRef emit_ddxy_interp(
+ struct ac_nir_context *ctx,
+ LLVMValueRef interp_ij)
{
- LLVMBuilderRef builder = ac->builder;
+ LLVMValueRef result[4], a;
unsigned i;
- for (i = 0; i < value_count; i++) {
- LLVMValueRef ptr = values[i * value_stride];
- LLVMValueRef index = LLVMConstInt(ac->i32, i, false);
- LLVMValueRef value = LLVMBuildExtractElement(builder, vec, index, "");
- LLVMBuildStore(builder, value, ptr);
- }
-}
-
-static LLVMTypeRef get_def_type(struct ac_nir_context *ctx,
- const nir_ssa_def *def)
-{
- LLVMTypeRef type = LLVMIntTypeInContext(ctx->ac.context, def->bit_size);
- if (def->num_components > 1) {
- type = LLVMVectorType(type, def->num_components);
+ for (i = 0; i < 2; i++) {
+ a = LLVMBuildExtractElement(ctx->ac.builder, interp_ij,
+ LLVMConstInt(ctx->ac.i32, i, false), "");
+ result[i] = emit_ddxy(ctx, nir_op_fddx, a);
+ result[2+i] = emit_ddxy(ctx, nir_op_fddy, a);
}
- return type;
+ return ac_build_gather_values(&ctx->ac, result, 4);
}
-static LLVMValueRef get_src(struct ac_nir_context *nir, nir_src src)
+static void visit_alu(struct ac_nir_context *ctx, const nir_alu_instr *instr)
{
- assert(src.is_ssa);
- struct hash_entry *entry = _mesa_hash_table_search(nir->defs, src.ssa);
- return (LLVMValueRef)entry->data;
-}
-
-static LLVMValueRef
-get_memory_ptr(struct ac_nir_context *ctx, nir_src src)
-{
- LLVMValueRef ptr = get_src(ctx, src);
- ptr = LLVMBuildGEP(ctx->ac.builder, ctx->ac.lds, &ptr, 1, "");
- int addr_space = LLVMGetPointerAddressSpace(LLVMTypeOf(ptr));
-
- return LLVMBuildBitCast(ctx->ac.builder, ptr,
- LLVMPointerType(ctx->ac.i32, addr_space), "");
-}
-
-static LLVMBasicBlockRef get_block(struct ac_nir_context *nir,
- const struct nir_block *b)
-{
- struct hash_entry *entry = _mesa_hash_table_search(nir->defs, b);
- return (LLVMBasicBlockRef)entry->data;
-}
-
-static LLVMValueRef get_alu_src(struct ac_nir_context *ctx,
- nir_alu_src src,
- unsigned num_components)
-{
- LLVMValueRef value = get_src(ctx, src.src);
- bool need_swizzle = false;
-
- assert(value);
- unsigned src_components = ac_get_llvm_num_components(value);
- for (unsigned i = 0; i < num_components; ++i) {
- assert(src.swizzle[i] < src_components);
- if (src.swizzle[i] != i)
- need_swizzle = true;
- }
-
- if (need_swizzle || num_components != src_components) {
- LLVMValueRef masks[] = {
- LLVMConstInt(ctx->ac.i32, src.swizzle[0], false),
- LLVMConstInt(ctx->ac.i32, src.swizzle[1], false),
- LLVMConstInt(ctx->ac.i32, src.swizzle[2], false),
- LLVMConstInt(ctx->ac.i32, src.swizzle[3], false)};
+ LLVMValueRef src[4], result = NULL;
+ unsigned num_components = instr->dest.dest.ssa.num_components;
+ unsigned src_components;
+ LLVMTypeRef def_type = get_def_type(ctx, &instr->dest.dest.ssa);
- if (src_components > 1 && num_components == 1) {
- value = LLVMBuildExtractElement(ctx->ac.builder, value,
- masks[0], "");
- } else if (src_components == 1 && num_components > 1) {
- LLVMValueRef values[] = {value, value, value, value};
- value = ac_build_gather_values(&ctx->ac, values, num_components);
- } else {
- LLVMValueRef swizzle = LLVMConstVector(masks, num_components);
- value = LLVMBuildShuffleVector(ctx->ac.builder, value, value,
- swizzle, "");
- }
+ assert(nir_op_infos[instr->op].num_inputs <= ARRAY_SIZE(src));
+ switch (instr->op) {
+ case nir_op_vec2:
+ case nir_op_vec3:
+ case nir_op_vec4:
+ src_components = 1;
+ break;
+ case nir_op_pack_half_2x16:
+ src_components = 2;
+ break;
+ case nir_op_unpack_half_2x16:
+ src_components = 1;
+ break;
+ case nir_op_cube_face_coord:
+ case nir_op_cube_face_index:
+ src_components = 3;
+ break;
+ default:
+ src_components = num_components;
+ break;
}
- assert(!src.negate);
- assert(!src.abs);
- return value;
-}
-
-static LLVMValueRef emit_int_cmp(struct ac_llvm_context *ctx,
- LLVMIntPredicate pred, LLVMValueRef src0,
- LLVMValueRef src1)
-{
- LLVMValueRef result = LLVMBuildICmp(ctx->builder, pred, src0, src1, "");
- return LLVMBuildSelect(ctx->builder, result,
- LLVMConstInt(ctx->i32, 0xFFFFFFFF, false),
- ctx->i32_0, "");
-}
-
-static LLVMValueRef emit_float_cmp(struct ac_llvm_context *ctx,
- LLVMRealPredicate pred, LLVMValueRef src0,
- LLVMValueRef src1)
-{
- LLVMValueRef result;
- src0 = ac_to_float(ctx, src0);
- src1 = ac_to_float(ctx, src1);
- result = LLVMBuildFCmp(ctx->builder, pred, src0, src1, "");
- return LLVMBuildSelect(ctx->builder, result,
- LLVMConstInt(ctx->i32, 0xFFFFFFFF, false),
- ctx->i32_0, "");
-}
-
-static LLVMValueRef emit_intrin_1f_param(struct ac_llvm_context *ctx,
- const char *intrin,
- LLVMTypeRef result_type,
- LLVMValueRef src0)
-{
- char name[64];
- LLVMValueRef params[] = {
- ac_to_float(ctx, src0),
- };
-
- MAYBE_UNUSED const int length = snprintf(name, sizeof(name), "%s.f%d", intrin,
- ac_get_elem_bits(ctx, result_type));
- assert(length < sizeof(name));
- return ac_build_intrinsic(ctx, name, result_type, params, 1, AC_FUNC_ATTR_READNONE);
-}
-
-static LLVMValueRef emit_intrin_2f_param(struct ac_llvm_context *ctx,
- const char *intrin,
- LLVMTypeRef result_type,
- LLVMValueRef src0, LLVMValueRef src1)
-{
- char name[64];
- LLVMValueRef params[] = {
- ac_to_float(ctx, src0),
- ac_to_float(ctx, src1),
- };
-
- MAYBE_UNUSED const int length = snprintf(name, sizeof(name), "%s.f%d", intrin,
- ac_get_elem_bits(ctx, result_type));
- assert(length < sizeof(name));
- return ac_build_intrinsic(ctx, name, result_type, params, 2, AC_FUNC_ATTR_READNONE);
-}
-
-static LLVMValueRef emit_intrin_3f_param(struct ac_llvm_context *ctx,
- const char *intrin,
- LLVMTypeRef result_type,
- LLVMValueRef src0, LLVMValueRef src1, LLVMValueRef src2)
-{
- char name[64];
- LLVMValueRef params[] = {
- ac_to_float(ctx, src0),
- ac_to_float(ctx, src1),
- ac_to_float(ctx, src2),
- };
-
- MAYBE_UNUSED const int length = snprintf(name, sizeof(name), "%s.f%d", intrin,
- ac_get_elem_bits(ctx, result_type));
- assert(length < sizeof(name));
- return ac_build_intrinsic(ctx, name, result_type, params, 3, AC_FUNC_ATTR_READNONE);
-}
-
-static LLVMValueRef emit_bcsel(struct ac_llvm_context *ctx,
- LLVMValueRef src0, LLVMValueRef src1, LLVMValueRef src2)
-{
- LLVMValueRef v = LLVMBuildICmp(ctx->builder, LLVMIntNE, src0,
- ctx->i32_0, "");
- return LLVMBuildSelect(ctx->builder, v, ac_to_integer(ctx, src1),
- ac_to_integer(ctx, src2), "");
-}
-
-static LLVMValueRef emit_minmax_int(struct ac_llvm_context *ctx,
- LLVMIntPredicate pred,
- LLVMValueRef src0, LLVMValueRef src1)
-{
- return LLVMBuildSelect(ctx->builder,
- LLVMBuildICmp(ctx->builder, pred, src0, src1, ""),
- src0,
- src1, "");
-
-}
-static LLVMValueRef emit_iabs(struct ac_llvm_context *ctx,
- LLVMValueRef src0)
-{
- return emit_minmax_int(ctx, LLVMIntSGT, src0,
- LLVMBuildNeg(ctx->builder, src0, ""));
-}
-
-static LLVMValueRef emit_uint_carry(struct ac_llvm_context *ctx,
- const char *intrin,
- LLVMValueRef src0, LLVMValueRef src1)
-{
- LLVMTypeRef ret_type;
- LLVMTypeRef types[] = { ctx->i32, ctx->i1 };
- LLVMValueRef res;
- LLVMValueRef params[] = { src0, src1 };
- ret_type = LLVMStructTypeInContext(ctx->context, types,
- 2, true);
-
- res = ac_build_intrinsic(ctx, intrin, ret_type,
- params, 2, AC_FUNC_ATTR_READNONE);
-
- res = LLVMBuildExtractValue(ctx->builder, res, 1, "");
- res = LLVMBuildZExt(ctx->builder, res, ctx->i32, "");
- return res;
-}
-
-static LLVMValueRef emit_b2f(struct ac_llvm_context *ctx,
- LLVMValueRef src0)
-{
- return LLVMBuildAnd(ctx->builder, src0, LLVMBuildBitCast(ctx->builder, LLVMConstReal(ctx->f32, 1.0), ctx->i32, ""), "");
-}
-
-static LLVMValueRef emit_f2b(struct ac_llvm_context *ctx,
- LLVMValueRef src0)
-{
- src0 = ac_to_float(ctx, src0);
- LLVMValueRef zero = LLVMConstNull(LLVMTypeOf(src0));
- return LLVMBuildSExt(ctx->builder,
- LLVMBuildFCmp(ctx->builder, LLVMRealUNE, src0, zero, ""),
- ctx->i32, "");
-}
-
-static LLVMValueRef emit_b2i(struct ac_llvm_context *ctx,
- LLVMValueRef src0,
- unsigned bitsize)
-{
- LLVMValueRef result = LLVMBuildAnd(ctx->builder, src0, ctx->i32_1, "");
-
- if (bitsize == 32)
- return result;
-
- return LLVMBuildZExt(ctx->builder, result, ctx->i64, "");
-}
-
-static LLVMValueRef emit_i2b(struct ac_llvm_context *ctx,
- LLVMValueRef src0)
-{
- LLVMValueRef zero = LLVMConstNull(LLVMTypeOf(src0));
- return LLVMBuildSExt(ctx->builder,
- LLVMBuildICmp(ctx->builder, LLVMIntNE, src0, zero, ""),
- ctx->i32, "");
-}
-
-static LLVMValueRef emit_f2f16(struct ac_llvm_context *ctx,
- LLVMValueRef src0)
-{
- LLVMValueRef result;
- LLVMValueRef cond = NULL;
-
- src0 = ac_to_float(ctx, src0);
- result = LLVMBuildFPTrunc(ctx->builder, src0, ctx->f16, "");
-
- if (ctx->chip_class >= VI) {
- LLVMValueRef args[2];
- /* Check if the result is a denormal - and flush to 0 if so. */
- args[0] = result;
- args[1] = LLVMConstInt(ctx->i32, N_SUBNORMAL | P_SUBNORMAL, false);
- cond = ac_build_intrinsic(ctx, "llvm.amdgcn.class.f16", ctx->i1, args, 2, AC_FUNC_ATTR_READNONE);
- }
-
- /* need to convert back up to f32 */
- result = LLVMBuildFPExt(ctx->builder, result, ctx->f32, "");
-
- if (ctx->chip_class >= VI)
- result = LLVMBuildSelect(ctx->builder, cond, ctx->f32_0, result, "");
- else {
- /* for SI/CIK */
- /* 0x38800000 is smallest half float value (2^-14) in 32-bit float,
- * so compare the result and flush to 0 if it's smaller.
- */
- LLVMValueRef temp, cond2;
- temp = emit_intrin_1f_param(ctx, "llvm.fabs", ctx->f32, result);
- cond = LLVMBuildFCmp(ctx->builder, LLVMRealUGT,
- LLVMBuildBitCast(ctx->builder, LLVMConstInt(ctx->i32, 0x38800000, false), ctx->f32, ""),
- temp, "");
- cond2 = LLVMBuildFCmp(ctx->builder, LLVMRealUNE,
- temp, ctx->f32_0, "");
- cond = LLVMBuildAnd(ctx->builder, cond, cond2, "");
- result = LLVMBuildSelect(ctx->builder, cond, ctx->f32_0, result, "");
- }
- return result;
-}
-
-static LLVMValueRef emit_umul_high(struct ac_llvm_context *ctx,
- LLVMValueRef src0, LLVMValueRef src1)
-{
- LLVMValueRef dst64, result;
- src0 = LLVMBuildZExt(ctx->builder, src0, ctx->i64, "");
- src1 = LLVMBuildZExt(ctx->builder, src1, ctx->i64, "");
-
- dst64 = LLVMBuildMul(ctx->builder, src0, src1, "");
- dst64 = LLVMBuildLShr(ctx->builder, dst64, LLVMConstInt(ctx->i64, 32, false), "");
- result = LLVMBuildTrunc(ctx->builder, dst64, ctx->i32, "");
- return result;
-}
-
-static LLVMValueRef emit_imul_high(struct ac_llvm_context *ctx,
- LLVMValueRef src0, LLVMValueRef src1)
-{
- LLVMValueRef dst64, result;
- src0 = LLVMBuildSExt(ctx->builder, src0, ctx->i64, "");
- src1 = LLVMBuildSExt(ctx->builder, src1, ctx->i64, "");
-
- dst64 = LLVMBuildMul(ctx->builder, src0, src1, "");
- dst64 = LLVMBuildAShr(ctx->builder, dst64, LLVMConstInt(ctx->i64, 32, false), "");
- result = LLVMBuildTrunc(ctx->builder, dst64, ctx->i32, "");
- return result;
-}
-
-static LLVMValueRef emit_bitfield_extract(struct ac_llvm_context *ctx,
- bool is_signed,
- const LLVMValueRef srcs[3])
-{
- LLVMValueRef result;
- LLVMValueRef icond = LLVMBuildICmp(ctx->builder, LLVMIntEQ, srcs[2], LLVMConstInt(ctx->i32, 32, false), "");
-
- result = ac_build_bfe(ctx, srcs[0], srcs[1], srcs[2], is_signed);
- result = LLVMBuildSelect(ctx->builder, icond, srcs[0], result, "");
- return result;
-}
-
-static LLVMValueRef emit_bitfield_insert(struct ac_llvm_context *ctx,
- LLVMValueRef src0, LLVMValueRef src1,
- LLVMValueRef src2, LLVMValueRef src3)
-{
- LLVMValueRef bfi_args[3], result;
-
- bfi_args[0] = LLVMBuildShl(ctx->builder,
- LLVMBuildSub(ctx->builder,
- LLVMBuildShl(ctx->builder,
- ctx->i32_1,
- src3, ""),
- ctx->i32_1, ""),
- src2, "");
- bfi_args[1] = LLVMBuildShl(ctx->builder, src1, src2, "");
- bfi_args[2] = src0;
-
- LLVMValueRef icond = LLVMBuildICmp(ctx->builder, LLVMIntEQ, src3, LLVMConstInt(ctx->i32, 32, false), "");
-
- /* Calculate:
- * (arg0 & arg1) | (~arg0 & arg2) = arg2 ^ (arg0 & (arg1 ^ arg2)
- * Use the right-hand side, which the LLVM backend can convert to V_BFI.
- */
- result = LLVMBuildXor(ctx->builder, bfi_args[2],
- LLVMBuildAnd(ctx->builder, bfi_args[0],
- LLVMBuildXor(ctx->builder, bfi_args[1], bfi_args[2], ""), ""), "");
-
- result = LLVMBuildSelect(ctx->builder, icond, src1, result, "");
- return result;
-}
-
-static LLVMValueRef emit_pack_half_2x16(struct ac_llvm_context *ctx,
- LLVMValueRef src0)
-{
- LLVMValueRef comp[2];
-
- src0 = ac_to_float(ctx, src0);
- comp[0] = LLVMBuildExtractElement(ctx->builder, src0, ctx->i32_0, "");
- comp[1] = LLVMBuildExtractElement(ctx->builder, src0, ctx->i32_1, "");
-
- return ac_build_cvt_pkrtz_f16(ctx, comp);
-}
-
-static LLVMValueRef emit_unpack_half_2x16(struct ac_llvm_context *ctx,
- LLVMValueRef src0)
-{
- LLVMValueRef const16 = LLVMConstInt(ctx->i32, 16, false);
- LLVMValueRef temps[2], result, val;
- int i;
-
- for (i = 0; i < 2; i++) {
- val = i == 1 ? LLVMBuildLShr(ctx->builder, src0, const16, "") : src0;
- val = LLVMBuildTrunc(ctx->builder, val, ctx->i16, "");
- val = LLVMBuildBitCast(ctx->builder, val, ctx->f16, "");
- temps[i] = LLVMBuildFPExt(ctx->builder, val, ctx->f32, "");
- }
-
- result = LLVMBuildInsertElement(ctx->builder, LLVMGetUndef(ctx->v2f32), temps[0],
- ctx->i32_0, "");
- result = LLVMBuildInsertElement(ctx->builder, result, temps[1],
- ctx->i32_1, "");
- return result;
-}
-
-static LLVMValueRef emit_ddxy(struct ac_nir_context *ctx,
- nir_op op,
- LLVMValueRef src0)
-{
- unsigned mask;
- int idx;
- LLVMValueRef result;
-
- if (op == nir_op_fddx_fine)
- mask = AC_TID_MASK_LEFT;
- else if (op == nir_op_fddy_fine)
- mask = AC_TID_MASK_TOP;
- else
- mask = AC_TID_MASK_TOP_LEFT;
-
- /* for DDX we want to next X pixel, DDY next Y pixel. */
- if (op == nir_op_fddx_fine ||
- op == nir_op_fddx_coarse ||
- op == nir_op_fddx)
- idx = 1;
- else
- idx = 2;
-
- result = ac_build_ddxy(&ctx->ac, mask, idx, src0);
- return result;
-}
-
-/*
- * this takes an I,J coordinate pair,
- * and works out the X and Y derivatives.
- * it returns DDX(I), DDX(J), DDY(I), DDY(J).
- */
-static LLVMValueRef emit_ddxy_interp(
- struct ac_nir_context *ctx,
- LLVMValueRef interp_ij)
-{
- LLVMValueRef result[4], a;
- unsigned i;
-
- for (i = 0; i < 2; i++) {
- a = LLVMBuildExtractElement(ctx->ac.builder, interp_ij,
- LLVMConstInt(ctx->ac.i32, i, false), "");
- result[i] = emit_ddxy(ctx, nir_op_fddx, a);
- result[2+i] = emit_ddxy(ctx, nir_op_fddy, a);
- }
- return ac_build_gather_values(&ctx->ac, result, 4);
-}
-
-static void visit_alu(struct ac_nir_context *ctx, const nir_alu_instr *instr)
-{
- LLVMValueRef src[4], result = NULL;
- unsigned num_components = instr->dest.dest.ssa.num_components;
- unsigned src_components;
- LLVMTypeRef def_type = get_def_type(ctx, &instr->dest.dest.ssa);
-
- assert(nir_op_infos[instr->op].num_inputs <= ARRAY_SIZE(src));
- switch (instr->op) {
- case nir_op_vec2:
- case nir_op_vec3:
- case nir_op_vec4:
- src_components = 1;
- break;
- case nir_op_pack_half_2x16:
- src_components = 2;
- break;
- case nir_op_unpack_half_2x16:
- src_components = 1;
- break;
- case nir_op_cube_face_coord:
- case nir_op_cube_face_index:
- src_components = 3;
- break;
- default:
- src_components = num_components;
- break;
- }
- for (unsigned i = 0; i < nir_op_infos[instr->op].num_inputs; i++)
- src[i] = get_alu_src(ctx, instr->src[i], src_components);
+ for (unsigned i = 0; i < nir_op_infos[instr->op].num_inputs; i++)
+ src[i] = get_alu_src(ctx, instr->src[i], src_components);
switch (instr->op) {
case nir_op_fmov:
@@ -1726,5010 +680,3134 @@ static void visit_alu(struct ac_nir_context *ctx, const nir_alu_instr *instr)
result = ac_build_isign(&ctx->ac, src[0],
instr->dest.dest.ssa.bit_size);
break;
- case nir_op_fsign:
- src[0] = ac_to_float(&ctx->ac, src[0]);
- result = ac_build_fsign(&ctx->ac, src[0],
- instr->dest.dest.ssa.bit_size);
- break;
- case nir_op_ffloor:
- result = emit_intrin_1f_param(&ctx->ac, "llvm.floor",
- ac_to_float_type(&ctx->ac, def_type), src[0]);
- break;
- case nir_op_ftrunc:
- result = emit_intrin_1f_param(&ctx->ac, "llvm.trunc",
- ac_to_float_type(&ctx->ac, def_type), src[0]);
- break;
- case nir_op_fceil:
- result = emit_intrin_1f_param(&ctx->ac, "llvm.ceil",
- ac_to_float_type(&ctx->ac, def_type), src[0]);
- break;
- case nir_op_fround_even:
- result = emit_intrin_1f_param(&ctx->ac, "llvm.rint",
- ac_to_float_type(&ctx->ac, def_type),src[0]);
- break;
- case nir_op_ffract:
- src[0] = ac_to_float(&ctx->ac, src[0]);
- result = ac_build_fract(&ctx->ac, src[0],
- instr->dest.dest.ssa.bit_size);
- break;
- case nir_op_fsin:
- result = emit_intrin_1f_param(&ctx->ac, "llvm.sin",
- ac_to_float_type(&ctx->ac, def_type), src[0]);
- break;
- case nir_op_fcos:
- result = emit_intrin_1f_param(&ctx->ac, "llvm.cos",
- ac_to_float_type(&ctx->ac, def_type), src[0]);
- break;
- case nir_op_fsqrt:
- result = emit_intrin_1f_param(&ctx->ac, "llvm.sqrt",
- ac_to_float_type(&ctx->ac, def_type), src[0]);
- break;
- case nir_op_fexp2:
- result = emit_intrin_1f_param(&ctx->ac, "llvm.exp2",
- ac_to_float_type(&ctx->ac, def_type), src[0]);
- break;
- case nir_op_flog2:
- result = emit_intrin_1f_param(&ctx->ac, "llvm.log2",
- ac_to_float_type(&ctx->ac, def_type), src[0]);
- break;
- case nir_op_frsq:
- result = emit_intrin_1f_param(&ctx->ac, "llvm.sqrt",
- ac_to_float_type(&ctx->ac, def_type), src[0]);
- result = ac_build_fdiv(&ctx->ac, instr->dest.dest.ssa.bit_size == 32 ? ctx->ac.f32_1 : ctx->ac.f64_1,
- result);
- break;
- case nir_op_fmax:
- result = emit_intrin_2f_param(&ctx->ac, "llvm.maxnum",
- ac_to_float_type(&ctx->ac, def_type), src[0], src[1]);
- if (ctx->ac.chip_class < GFX9 &&
- instr->dest.dest.ssa.bit_size == 32) {
- /* Only pre-GFX9 chips do not flush denorms. */
- result = emit_intrin_1f_param(&ctx->ac, "llvm.canonicalize",
- ac_to_float_type(&ctx->ac, def_type),
- result);
- }
- break;
- case nir_op_fmin:
- result = emit_intrin_2f_param(&ctx->ac, "llvm.minnum",
- ac_to_float_type(&ctx->ac, def_type), src[0], src[1]);
- if (ctx->ac.chip_class < GFX9 &&
- instr->dest.dest.ssa.bit_size == 32) {
- /* Only pre-GFX9 chips do not flush denorms. */
- result = emit_intrin_1f_param(&ctx->ac, "llvm.canonicalize",
- ac_to_float_type(&ctx->ac, def_type),
- result);
- }
- break;
- case nir_op_ffma:
- result = emit_intrin_3f_param(&ctx->ac, "llvm.fmuladd",
- ac_to_float_type(&ctx->ac, def_type), src[0], src[1], src[2]);
- break;
- case nir_op_ldexp:
- src[0] = ac_to_float(&ctx->ac, src[0]);
- if (ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src[0])) == 32)
- result = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.ldexp.f32", ctx->ac.f32, src, 2, AC_FUNC_ATTR_READNONE);
- else
- result = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.ldexp.f64", ctx->ac.f64, src, 2, AC_FUNC_ATTR_READNONE);
- break;
- case nir_op_ibitfield_extract:
- result = emit_bitfield_extract(&ctx->ac, true, src);
- break;
- case nir_op_ubitfield_extract:
- result = emit_bitfield_extract(&ctx->ac, false, src);
- break;
- case nir_op_bitfield_insert:
- result = emit_bitfield_insert(&ctx->ac, src[0], src[1], src[2], src[3]);
- break;
- case nir_op_bitfield_reverse:
- result = ac_build_intrinsic(&ctx->ac, "llvm.bitreverse.i32", ctx->ac.i32, src, 1, AC_FUNC_ATTR_READNONE);
- break;
- case nir_op_bit_count:
- if (ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src[0])) == 32)
- result = ac_build_intrinsic(&ctx->ac, "llvm.ctpop.i32", ctx->ac.i32, src, 1, AC_FUNC_ATTR_READNONE);
- else {
- result = ac_build_intrinsic(&ctx->ac, "llvm.ctpop.i64", ctx->ac.i64, src, 1, AC_FUNC_ATTR_READNONE);
- result = LLVMBuildTrunc(ctx->ac.builder, result, ctx->ac.i32, "");
- }
- break;
- case nir_op_vec2:
- case nir_op_vec3:
- case nir_op_vec4:
- for (unsigned i = 0; i < nir_op_infos[instr->op].num_inputs; i++)
- src[i] = ac_to_integer(&ctx->ac, src[i]);
- result = ac_build_gather_values(&ctx->ac, src, num_components);
- break;
- case nir_op_f2i32:
- case nir_op_f2i64:
- src[0] = ac_to_float(&ctx->ac, src[0]);
- result = LLVMBuildFPToSI(ctx->ac.builder, src[0], def_type, "");
- break;
- case nir_op_f2u32:
- case nir_op_f2u64:
- src[0] = ac_to_float(&ctx->ac, src[0]);
- result = LLVMBuildFPToUI(ctx->ac.builder, src[0], def_type, "");
- break;
- case nir_op_i2f32:
- case nir_op_i2f64:
- src[0] = ac_to_integer(&ctx->ac, src[0]);
- result = LLVMBuildSIToFP(ctx->ac.builder, src[0], ac_to_float_type(&ctx->ac, def_type), "");
- break;
- case nir_op_u2f32:
- case nir_op_u2f64:
- src[0] = ac_to_integer(&ctx->ac, src[0]);
- result = LLVMBuildUIToFP(ctx->ac.builder, src[0], ac_to_float_type(&ctx->ac, def_type), "");
- break;
- case nir_op_f2f64:
- src[0] = ac_to_float(&ctx->ac, src[0]);
- result = LLVMBuildFPExt(ctx->ac.builder, src[0], ac_to_float_type(&ctx->ac, def_type), "");
- break;
- case nir_op_f2f32:
- src[0] = ac_to_float(&ctx->ac, src[0]);
- result = LLVMBuildFPTrunc(ctx->ac.builder, src[0], ac_to_float_type(&ctx->ac, def_type), "");
- break;
- case nir_op_u2u32:
- case nir_op_u2u64:
- src[0] = ac_to_integer(&ctx->ac, src[0]);
- if (ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src[0])) < ac_get_elem_bits(&ctx->ac, def_type))
- result = LLVMBuildZExt(ctx->ac.builder, src[0], def_type, "");
- else
- result = LLVMBuildTrunc(ctx->ac.builder, src[0], def_type, "");
- break;
- case nir_op_i2i32:
- case nir_op_i2i64:
- src[0] = ac_to_integer(&ctx->ac, src[0]);
- if (ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src[0])) < ac_get_elem_bits(&ctx->ac, def_type))
- result = LLVMBuildSExt(ctx->ac.builder, src[0], def_type, "");
- else
- result = LLVMBuildTrunc(ctx->ac.builder, src[0], def_type, "");
- break;
- case nir_op_bcsel:
- result = emit_bcsel(&ctx->ac, src[0], src[1], src[2]);
- break;
- case nir_op_find_lsb:
- src[0] = ac_to_integer(&ctx->ac, src[0]);
- result = ac_find_lsb(&ctx->ac, ctx->ac.i32, src[0]);
- break;
- case nir_op_ufind_msb:
- src[0] = ac_to_integer(&ctx->ac, src[0]);
- result = ac_build_umsb(&ctx->ac, src[0], ctx->ac.i32);
- break;
- case nir_op_ifind_msb:
- src[0] = ac_to_integer(&ctx->ac, src[0]);
- result = ac_build_imsb(&ctx->ac, src[0], ctx->ac.i32);
- break;
- case nir_op_uadd_carry:
- src[0] = ac_to_integer(&ctx->ac, src[0]);
- src[1] = ac_to_integer(&ctx->ac, src[1]);
- result = emit_uint_carry(&ctx->ac, "llvm.uadd.with.overflow.i32", src[0], src[1]);
- break;
- case nir_op_usub_borrow:
- src[0] = ac_to_integer(&ctx->ac, src[0]);
- src[1] = ac_to_integer(&ctx->ac, src[1]);
- result = emit_uint_carry(&ctx->ac, "llvm.usub.with.overflow.i32", src[0], src[1]);
- break;
- case nir_op_b2f:
- result = emit_b2f(&ctx->ac, src[0]);
- break;
- case nir_op_f2b:
- result = emit_f2b(&ctx->ac, src[0]);
- break;
- case nir_op_b2i:
- result = emit_b2i(&ctx->ac, src[0], instr->dest.dest.ssa.bit_size);
- break;
- case nir_op_i2b:
- src[0] = ac_to_integer(&ctx->ac, src[0]);
- result = emit_i2b(&ctx->ac, src[0]);
- break;
- case nir_op_fquantize2f16:
- result = emit_f2f16(&ctx->ac, src[0]);
- break;
- case nir_op_umul_high:
- src[0] = ac_to_integer(&ctx->ac, src[0]);
- src[1] = ac_to_integer(&ctx->ac, src[1]);
- result = emit_umul_high(&ctx->ac, src[0], src[1]);
- break;
- case nir_op_imul_high:
- src[0] = ac_to_integer(&ctx->ac, src[0]);
- src[1] = ac_to_integer(&ctx->ac, src[1]);
- result = emit_imul_high(&ctx->ac, src[0], src[1]);
- break;
- case nir_op_pack_half_2x16:
- result = emit_pack_half_2x16(&ctx->ac, src[0]);
- break;
- case nir_op_unpack_half_2x16:
- result = emit_unpack_half_2x16(&ctx->ac, src[0]);
- break;
- case nir_op_fddx:
- case nir_op_fddy:
- case nir_op_fddx_fine:
- case nir_op_fddy_fine:
- case nir_op_fddx_coarse:
- case nir_op_fddy_coarse:
- result = emit_ddxy(ctx, instr->op, src[0]);
- break;
-
- case nir_op_unpack_64_2x32_split_x: {
- assert(ac_get_llvm_num_components(src[0]) == 1);
- LLVMValueRef tmp = LLVMBuildBitCast(ctx->ac.builder, src[0],
- ctx->ac.v2i32,
- "");
- result = LLVMBuildExtractElement(ctx->ac.builder, tmp,
- ctx->ac.i32_0, "");
- break;
- }
-
- case nir_op_unpack_64_2x32_split_y: {
- assert(ac_get_llvm_num_components(src[0]) == 1);
- LLVMValueRef tmp = LLVMBuildBitCast(ctx->ac.builder, src[0],
- ctx->ac.v2i32,
- "");
- result = LLVMBuildExtractElement(ctx->ac.builder, tmp,
- ctx->ac.i32_1, "");
- break;
- }
-
- case nir_op_pack_64_2x32_split: {
- LLVMValueRef tmp = LLVMGetUndef(ctx->ac.v2i32);
- tmp = LLVMBuildInsertElement(ctx->ac.builder, tmp,
- src[0], ctx->ac.i32_0, "");
- tmp = LLVMBuildInsertElement(ctx->ac.builder, tmp,
- src[1], ctx->ac.i32_1, "");
- result = LLVMBuildBitCast(ctx->ac.builder, tmp, ctx->ac.i64, "");
- break;
- }
-
- case nir_op_cube_face_coord: {
- src[0] = ac_to_float(&ctx->ac, src[0]);
- LLVMValueRef results[2];
- LLVMValueRef in[3];
- for (unsigned chan = 0; chan < 3; chan++)
- in[chan] = ac_llvm_extract_elem(&ctx->ac, src[0], chan);
- results[0] = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.cubetc",
- ctx->ac.f32, in, 3, AC_FUNC_ATTR_READNONE);
- results[1] = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.cubesc",
- ctx->ac.f32, in, 3, AC_FUNC_ATTR_READNONE);
- result = ac_build_gather_values(&ctx->ac, results, 2);
- break;
- }
-
- case nir_op_cube_face_index: {
- src[0] = ac_to_float(&ctx->ac, src[0]);
- LLVMValueRef in[3];
- for (unsigned chan = 0; chan < 3; chan++)
- in[chan] = ac_llvm_extract_elem(&ctx->ac, src[0], chan);
- result = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.cubeid",
- ctx->ac.f32, in, 3, AC_FUNC_ATTR_READNONE);
- break;
- }
-
- default:
- fprintf(stderr, "Unknown NIR alu instr: ");
- nir_print_instr(&instr->instr, stderr);
- fprintf(stderr, "\n");
- abort();
- }
-
- if (result) {
- assert(instr->dest.dest.is_ssa);
- result = ac_to_integer(&ctx->ac, result);
- _mesa_hash_table_insert(ctx->defs, &instr->dest.dest.ssa,
- result);
- }
-}
-
-static void visit_load_const(struct ac_nir_context *ctx,
- const nir_load_const_instr *instr)
-{
- LLVMValueRef values[4], value = NULL;
- LLVMTypeRef element_type =
- LLVMIntTypeInContext(ctx->ac.context, instr->def.bit_size);
-
- for (unsigned i = 0; i < instr->def.num_components; ++i) {
- switch (instr->def.bit_size) {
- case 32:
- values[i] = LLVMConstInt(element_type,
- instr->value.u32[i], false);
- break;
- case 64:
- values[i] = LLVMConstInt(element_type,
- instr->value.u64[i], false);
- break;
- default:
- fprintf(stderr,
- "unsupported nir load_const bit_size: %d\n",
- instr->def.bit_size);
- abort();
- }
- }
- if (instr->def.num_components > 1) {
- value = LLVMConstVector(values, instr->def.num_components);
- } else
- value = values[0];
-
- _mesa_hash_table_insert(ctx->defs, &instr->def, value);
-}
-
-static LLVMValueRef
-get_buffer_size(struct ac_nir_context *ctx, LLVMValueRef descriptor, bool in_elements)
-{
- LLVMValueRef size =
- LLVMBuildExtractElement(ctx->ac.builder, descriptor,
- LLVMConstInt(ctx->ac.i32, 2, false), "");
-
- /* VI only */
- if (ctx->ac.chip_class == VI && in_elements) {
- /* On VI, the descriptor contains the size in bytes,
- * but TXQ must return the size in elements.
- * The stride is always non-zero for resources using TXQ.
- */
- LLVMValueRef stride =
- LLVMBuildExtractElement(ctx->ac.builder, descriptor,
- ctx->ac.i32_1, "");
- stride = LLVMBuildLShr(ctx->ac.builder, stride,
- LLVMConstInt(ctx->ac.i32, 16, false), "");
- stride = LLVMBuildAnd(ctx->ac.builder, stride,
- LLVMConstInt(ctx->ac.i32, 0x3fff, false), "");
-
- size = LLVMBuildUDiv(ctx->ac.builder, size, stride, "");
- }
- return size;
-}
-
-/**
- * Given the i32 or vNi32 \p type, generate the textual name (e.g. for use with
- * intrinsic names).
- */
-static void build_int_type_name(
- LLVMTypeRef type,
- char *buf, unsigned bufsize)
-{
- assert(bufsize >= 6);
-
- if (LLVMGetTypeKind(type) == LLVMVectorTypeKind)
- snprintf(buf, bufsize, "v%ui32",
- LLVMGetVectorSize(type));
- else
- strcpy(buf, "i32");
-}
-
-static LLVMValueRef radv_lower_gather4_integer(struct ac_llvm_context *ctx,
- struct ac_image_args *args,
- const nir_tex_instr *instr)
-{
- enum glsl_base_type stype = glsl_get_sampler_result_type(instr->texture->var->type);
- LLVMValueRef coord = args->addr;
- LLVMValueRef half_texel[2];
- LLVMValueRef compare_cube_wa = NULL;
- LLVMValueRef result;
- int c;
- unsigned coord_vgpr_index = (unsigned)args->offset + (unsigned)args->compare;
-
- //TODO Rect
- {
- struct ac_image_args txq_args = { 0 };
-
- txq_args.da = instr->is_array || instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE;
- txq_args.opcode = ac_image_get_resinfo;
- txq_args.dmask = 0xf;
- txq_args.addr = ctx->i32_0;
- txq_args.resource = args->resource;
- LLVMValueRef size = ac_build_image_opcode(ctx, &txq_args);
-
- for (c = 0; c < 2; c++) {
- half_texel[c] = LLVMBuildExtractElement(ctx->builder, size,
- LLVMConstInt(ctx->i32, c, false), "");
- half_texel[c] = LLVMBuildUIToFP(ctx->builder, half_texel[c], ctx->f32, "");
- half_texel[c] = ac_build_fdiv(ctx, ctx->f32_1, half_texel[c]);
- half_texel[c] = LLVMBuildFMul(ctx->builder, half_texel[c],
- LLVMConstReal(ctx->f32, -0.5), "");
- }
- }
-
- LLVMValueRef orig_coords = args->addr;
-
- for (c = 0; c < 2; c++) {
- LLVMValueRef tmp;
- LLVMValueRef index = LLVMConstInt(ctx->i32, coord_vgpr_index + c, 0);
- tmp = LLVMBuildExtractElement(ctx->builder, coord, index, "");
- tmp = LLVMBuildBitCast(ctx->builder, tmp, ctx->f32, "");
- tmp = LLVMBuildFAdd(ctx->builder, tmp, half_texel[c], "");
- tmp = LLVMBuildBitCast(ctx->builder, tmp, ctx->i32, "");
- coord = LLVMBuildInsertElement(ctx->builder, coord, tmp, index, "");
- }
-
-
- /*
- * Apparantly cube has issue with integer types that the workaround doesn't solve,
- * so this tests if the format is 8_8_8_8 and an integer type do an alternate
- * workaround by sampling using a scaled type and converting.
- * This is taken from amdgpu-pro shaders.
- */
- /* NOTE this produces some ugly code compared to amdgpu-pro,
- * LLVM ends up dumping SGPRs into VGPRs to deal with the compare/select,
- * and then reads them back. -pro generates two selects,
- * one s_cmp for the descriptor rewriting
- * one v_cmp for the coordinate and result changes.
- */
- if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE) {
- LLVMValueRef tmp, tmp2;
-
- /* workaround 8/8/8/8 uint/sint cube gather bug */
- /* first detect it then change to a scaled read and f2i */
- tmp = LLVMBuildExtractElement(ctx->builder, args->resource, ctx->i32_1, "");
- tmp2 = tmp;
-
- /* extract the DATA_FORMAT */
- tmp = ac_build_bfe(ctx, tmp, LLVMConstInt(ctx->i32, 20, false),
- LLVMConstInt(ctx->i32, 6, false), false);
-
- /* is the DATA_FORMAT == 8_8_8_8 */
- compare_cube_wa = LLVMBuildICmp(ctx->builder, LLVMIntEQ, tmp, LLVMConstInt(ctx->i32, V_008F14_IMG_DATA_FORMAT_8_8_8_8, false), "");
-
- if (stype == GLSL_TYPE_UINT)
- /* Create a NUM FORMAT - 0x2 or 0x4 - USCALED or UINT */
- tmp = LLVMBuildSelect(ctx->builder, compare_cube_wa, LLVMConstInt(ctx->i32, 0x8000000, false),
- LLVMConstInt(ctx->i32, 0x10000000, false), "");
- else
- /* Create a NUM FORMAT - 0x3 or 0x5 - SSCALED or SINT */
- tmp = LLVMBuildSelect(ctx->builder, compare_cube_wa, LLVMConstInt(ctx->i32, 0xc000000, false),
- LLVMConstInt(ctx->i32, 0x14000000, false), "");
-
- /* replace the NUM FORMAT in the descriptor */
- tmp2 = LLVMBuildAnd(ctx->builder, tmp2, LLVMConstInt(ctx->i32, C_008F14_NUM_FORMAT_GFX6, false), "");
- tmp2 = LLVMBuildOr(ctx->builder, tmp2, tmp, "");
-
- args->resource = LLVMBuildInsertElement(ctx->builder, args->resource, tmp2, ctx->i32_1, "");
-
- /* don't modify the coordinates for this case */
- coord = LLVMBuildSelect(ctx->builder, compare_cube_wa, orig_coords, coord, "");
- }
- args->addr = coord;
- result = ac_build_image_opcode(ctx, args);
-
- if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE) {
- LLVMValueRef tmp, tmp2;
-
- /* if the cube workaround is in place, f2i the result. */
- for (c = 0; c < 4; c++) {
- tmp = LLVMBuildExtractElement(ctx->builder, result, LLVMConstInt(ctx->i32, c, false), "");
- if (stype == GLSL_TYPE_UINT)
- tmp2 = LLVMBuildFPToUI(ctx->builder, tmp, ctx->i32, "");
- else
- tmp2 = LLVMBuildFPToSI(ctx->builder, tmp, ctx->i32, "");
- tmp = LLVMBuildBitCast(ctx->builder, tmp, ctx->i32, "");
- tmp2 = LLVMBuildBitCast(ctx->builder, tmp2, ctx->i32, "");
- tmp = LLVMBuildSelect(ctx->builder, compare_cube_wa, tmp2, tmp, "");
- tmp = LLVMBuildBitCast(ctx->builder, tmp, ctx->f32, "");
- result = LLVMBuildInsertElement(ctx->builder, result, tmp, LLVMConstInt(ctx->i32, c, false), "");
- }
- }
- return result;
-}
-
-static LLVMValueRef build_tex_intrinsic(struct ac_nir_context *ctx,
- const nir_tex_instr *instr,
- bool lod_is_zero,
- struct ac_image_args *args)
-{
- if (instr->sampler_dim == GLSL_SAMPLER_DIM_BUF) {
- unsigned mask = nir_ssa_def_components_read(&instr->dest.ssa);
-
- return ac_build_buffer_load_format(&ctx->ac,
- args->resource,
- args->addr,
- ctx->ac.i32_0,
- util_last_bit(mask),
- false, true);
- }
-
- args->opcode = ac_image_sample;
- args->compare = instr->is_shadow;
-
- switch (instr->op) {
- case nir_texop_txf:
- case nir_texop_txf_ms:
- case nir_texop_samples_identical:
- args->opcode = lod_is_zero ||
- instr->sampler_dim == GLSL_SAMPLER_DIM_MS ?
- ac_image_load : ac_image_load_mip;
- args->compare = false;
- args->offset = false;
- break;
- case nir_texop_txb:
- args->bias = true;
- break;
- case nir_texop_txl:
- if (lod_is_zero)
- args->level_zero = true;
- else
- args->lod = true;
- break;
- case nir_texop_txs:
- case nir_texop_query_levels:
- args->opcode = ac_image_get_resinfo;
- break;
- case nir_texop_tex:
- if (ctx->stage != MESA_SHADER_FRAGMENT)
- args->level_zero = true;
- break;
- case nir_texop_txd:
- args->deriv = true;
- break;
- case nir_texop_tg4:
- args->opcode = ac_image_gather4;
- args->level_zero = true;
- break;
- case nir_texop_lod:
- args->opcode = ac_image_get_lod;
- args->compare = false;
- args->offset = false;
- break;
- default:
- break;
- }
-
- if (instr->op == nir_texop_tg4 && ctx->ac.chip_class <= VI) {
- enum glsl_base_type stype = glsl_get_sampler_result_type(instr->texture->var->type);
- if (stype == GLSL_TYPE_UINT || stype == GLSL_TYPE_INT) {
- return radv_lower_gather4_integer(&ctx->ac, args, instr);
- }
- }
- return ac_build_image_opcode(&ctx->ac, args);
-}
-
-static LLVMValueRef
-radv_load_resource(struct ac_shader_abi *abi, LLVMValueRef index,
- unsigned desc_set, unsigned binding)
-{
- struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
- LLVMValueRef desc_ptr = ctx->descriptor_sets[desc_set];
- struct radv_pipeline_layout *pipeline_layout = ctx->options->layout;
- struct radv_descriptor_set_layout *layout = pipeline_layout->set[desc_set].layout;
- unsigned base_offset = layout->binding[binding].offset;
- LLVMValueRef offset, stride;
-
- if (layout->binding[binding].type == VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC ||
- layout->binding[binding].type == VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC) {
- unsigned idx = pipeline_layout->set[desc_set].dynamic_offset_start +
- layout->binding[binding].dynamic_offset_offset;
- desc_ptr = ctx->abi.push_constants;
- base_offset = pipeline_layout->push_constant_size + 16 * idx;
- stride = LLVMConstInt(ctx->ac.i32, 16, false);
- } else
- stride = LLVMConstInt(ctx->ac.i32, layout->binding[binding].size, false);
-
- offset = LLVMConstInt(ctx->ac.i32, base_offset, false);
- index = LLVMBuildMul(ctx->ac.builder, index, stride, "");
- offset = LLVMBuildAdd(ctx->ac.builder, offset, index, "");
-
- desc_ptr = ac_build_gep0(&ctx->ac, desc_ptr, offset);
- desc_ptr = ac_cast_ptr(&ctx->ac, desc_ptr, ctx->ac.v4i32);
- LLVMSetMetadata(desc_ptr, ctx->ac.uniform_md_kind, ctx->ac.empty_md);
-
- return desc_ptr;
-}
-
-static LLVMValueRef visit_vulkan_resource_reindex(struct ac_nir_context *ctx,
- nir_intrinsic_instr *instr)
-{
- LLVMValueRef ptr = get_src(ctx, instr->src[0]);
- LLVMValueRef index = get_src(ctx, instr->src[1]);
-
- LLVMValueRef result = LLVMBuildGEP(ctx->ac.builder, ptr, &index, 1, "");
- LLVMSetMetadata(result, ctx->ac.uniform_md_kind, ctx->ac.empty_md);
- return result;
-}
-
-static LLVMValueRef visit_load_push_constant(struct ac_nir_context *ctx,
- nir_intrinsic_instr *instr)
-{
- LLVMValueRef ptr, addr;
-
- addr = LLVMConstInt(ctx->ac.i32, nir_intrinsic_base(instr), 0);
- addr = LLVMBuildAdd(ctx->ac.builder, addr,
- get_src(ctx, instr->src[0]), "");
-
- ptr = ac_build_gep0(&ctx->ac, ctx->abi->push_constants, addr);
- ptr = ac_cast_ptr(&ctx->ac, ptr, get_def_type(ctx, &instr->dest.ssa));
-
- return LLVMBuildLoad(ctx->ac.builder, ptr, "");
-}
-
-static LLVMValueRef visit_get_buffer_size(struct ac_nir_context *ctx,
- const nir_intrinsic_instr *instr)
-{
- LLVMValueRef index = get_src(ctx, instr->src[0]);
-
- return get_buffer_size(ctx, ctx->abi->load_ssbo(ctx->abi, index, false), false);
-}
-
-static uint32_t widen_mask(uint32_t mask, unsigned multiplier)
-{
- uint32_t new_mask = 0;
- for(unsigned i = 0; i < 32 && (1u << i) <= mask; ++i)
- if (mask & (1u << i))
- new_mask |= ((1u << multiplier) - 1u) << (i * multiplier);
- return new_mask;
-}
-
-static LLVMValueRef extract_vector_range(struct ac_llvm_context *ctx, LLVMValueRef src,
- unsigned start, unsigned count)
-{
- LLVMTypeRef type = LLVMTypeOf(src);
-
- if (LLVMGetTypeKind(type) != LLVMVectorTypeKind) {
- assert(start == 0);
- assert(count == 1);
- return src;
- }
-
- unsigned src_elements = LLVMGetVectorSize(type);
- assert(start < src_elements);
- assert(start + count <= src_elements);
-
- if (start == 0 && count == src_elements)
- return src;
-
- if (count == 1)
- return LLVMBuildExtractElement(ctx->builder, src, LLVMConstInt(ctx->i32, start, false), "");
-
- assert(count <= 8);
- LLVMValueRef indices[8];
- for (unsigned i = 0; i < count; ++i)
- indices[i] = LLVMConstInt(ctx->i32, start + i, false);
-
- LLVMValueRef swizzle = LLVMConstVector(indices, count);
- return LLVMBuildShuffleVector(ctx->builder, src, src, swizzle, "");
-}
-
-static void visit_store_ssbo(struct ac_nir_context *ctx,
- nir_intrinsic_instr *instr)
-{
- const char *store_name;
- LLVMValueRef src_data = get_src(ctx, instr->src[0]);
- LLVMTypeRef data_type = ctx->ac.f32;
- int elem_size_mult = ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src_data)) / 32;
- int components_32bit = elem_size_mult * instr->num_components;
- unsigned writemask = nir_intrinsic_write_mask(instr);
- LLVMValueRef base_data, base_offset;
- LLVMValueRef params[6];
-
- params[1] = ctx->abi->load_ssbo(ctx->abi,
- get_src(ctx, instr->src[1]), true);
- params[2] = ctx->ac.i32_0; /* vindex */
- params[4] = ctx->ac.i1false; /* glc */
- params[5] = ctx->ac.i1false; /* slc */
-
- if (components_32bit > 1)
- data_type = LLVMVectorType(ctx->ac.f32, components_32bit);
-
- writemask = widen_mask(writemask, elem_size_mult);
-
- base_data = ac_to_float(&ctx->ac, src_data);
- base_data = ac_trim_vector(&ctx->ac, base_data, instr->num_components);
- base_data = LLVMBuildBitCast(ctx->ac.builder, base_data,
- data_type, "");
- base_offset = get_src(ctx, instr->src[2]); /* voffset */
- while (writemask) {
- int start, count;
- LLVMValueRef data;
- LLVMValueRef offset;
-
- u_bit_scan_consecutive_range(&writemask, &start, &count);
-
- /* Due to an LLVM limitation, split 3-element writes
- * into a 2-element and a 1-element write. */
- if (count == 3) {
- writemask |= 1 << (start + 2);
- count = 2;
- }
-
- if (count > 4) {
- writemask |= ((1u << (count - 4)) - 1u) << (start + 4);
- count = 4;
- }
-
- if (count == 4) {
- store_name = "llvm.amdgcn.buffer.store.v4f32";
- } else if (count == 2) {
- store_name = "llvm.amdgcn.buffer.store.v2f32";
-
- } else {
- assert(count == 1);
- store_name = "llvm.amdgcn.buffer.store.f32";
- }
- data = extract_vector_range(&ctx->ac, base_data, start, count);
-
- offset = base_offset;
- if (start != 0) {
- offset = LLVMBuildAdd(ctx->ac.builder, offset, LLVMConstInt(ctx->ac.i32, start * 4, false), "");
- }
- params[0] = data;
- params[3] = offset;
- ac_build_intrinsic(&ctx->ac, store_name,
- ctx->ac.voidt, params, 6, 0);
- }
-}
-
-static LLVMValueRef visit_atomic_ssbo(struct ac_nir_context *ctx,
- const nir_intrinsic_instr *instr)
-{
- const char *name;
- LLVMValueRef params[6];
- int arg_count = 0;
-
- if (instr->intrinsic == nir_intrinsic_ssbo_atomic_comp_swap) {
- params[arg_count++] = ac_llvm_extract_elem(&ctx->ac, get_src(ctx, instr->src[3]), 0);
- }
- params[arg_count++] = ac_llvm_extract_elem(&ctx->ac, get_src(ctx, instr->src[2]), 0);
- params[arg_count++] = ctx->abi->load_ssbo(ctx->abi,
- get_src(ctx, instr->src[0]),
- true);
- params[arg_count++] = ctx->ac.i32_0; /* vindex */
- params[arg_count++] = get_src(ctx, instr->src[1]); /* voffset */
- params[arg_count++] = LLVMConstInt(ctx->ac.i1, 0, false); /* slc */
-
- switch (instr->intrinsic) {
- case nir_intrinsic_ssbo_atomic_add:
- name = "llvm.amdgcn.buffer.atomic.add";
- break;
- case nir_intrinsic_ssbo_atomic_imin:
- name = "llvm.amdgcn.buffer.atomic.smin";
- break;
- case nir_intrinsic_ssbo_atomic_umin:
- name = "llvm.amdgcn.buffer.atomic.umin";
- break;
- case nir_intrinsic_ssbo_atomic_imax:
- name = "llvm.amdgcn.buffer.atomic.smax";
- break;
- case nir_intrinsic_ssbo_atomic_umax:
- name = "llvm.amdgcn.buffer.atomic.umax";
- break;
- case nir_intrinsic_ssbo_atomic_and:
- name = "llvm.amdgcn.buffer.atomic.and";
- break;
- case nir_intrinsic_ssbo_atomic_or:
- name = "llvm.amdgcn.buffer.atomic.or";
- break;
- case nir_intrinsic_ssbo_atomic_xor:
- name = "llvm.amdgcn.buffer.atomic.xor";
- break;
- case nir_intrinsic_ssbo_atomic_exchange:
- name = "llvm.amdgcn.buffer.atomic.swap";
- break;
- case nir_intrinsic_ssbo_atomic_comp_swap:
- name = "llvm.amdgcn.buffer.atomic.cmpswap";
- break;
- default:
- abort();
- }
-
- return ac_build_intrinsic(&ctx->ac, name, ctx->ac.i32, params, arg_count, 0);
-}
-
-static LLVMValueRef visit_load_buffer(struct ac_nir_context *ctx,
- const nir_intrinsic_instr *instr)
-{
- LLVMValueRef results[2];
- int load_components;
- int num_components = instr->num_components;
- if (instr->dest.ssa.bit_size == 64)
- num_components *= 2;
-
- for (int i = 0; i < num_components; i += load_components) {
- load_components = MIN2(num_components - i, 4);
- const char *load_name;
- LLVMTypeRef data_type = ctx->ac.f32;
- LLVMValueRef offset = LLVMConstInt(ctx->ac.i32, i * 4, false);
- offset = LLVMBuildAdd(ctx->ac.builder, get_src(ctx, instr->src[1]), offset, "");
-
- if (load_components == 3)
- data_type = LLVMVectorType(ctx->ac.f32, 4);
- else if (load_components > 1)
- data_type = LLVMVectorType(ctx->ac.f32, load_components);
-
- if (load_components >= 3)
- load_name = "llvm.amdgcn.buffer.load.v4f32";
- else if (load_components == 2)
- load_name = "llvm.amdgcn.buffer.load.v2f32";
- else if (load_components == 1)
- load_name = "llvm.amdgcn.buffer.load.f32";
- else
- unreachable("unhandled number of components");
-
- LLVMValueRef params[] = {
- ctx->abi->load_ssbo(ctx->abi,
- get_src(ctx, instr->src[0]),
- false),
- ctx->ac.i32_0,
- offset,
- ctx->ac.i1false,
- ctx->ac.i1false,
- };
-
- results[i > 0 ? 1 : 0] = ac_build_intrinsic(&ctx->ac, load_name, data_type, params, 5, 0);
- }
-
- assume(results[0]);
- LLVMValueRef ret = results[0];
- if (num_components > 4 || num_components == 3) {
- LLVMValueRef masks[] = {
- LLVMConstInt(ctx->ac.i32, 0, false), LLVMConstInt(ctx->ac.i32, 1, false),
- LLVMConstInt(ctx->ac.i32, 2, false), LLVMConstInt(ctx->ac.i32, 3, false),
- LLVMConstInt(ctx->ac.i32, 4, false), LLVMConstInt(ctx->ac.i32, 5, false),
- LLVMConstInt(ctx->ac.i32, 6, false), LLVMConstInt(ctx->ac.i32, 7, false)
- };
-
- LLVMValueRef swizzle = LLVMConstVector(masks, num_components);
- ret = LLVMBuildShuffleVector(ctx->ac.builder, results[0],
- results[num_components > 4 ? 1 : 0], swizzle, "");
- }
-
- return LLVMBuildBitCast(ctx->ac.builder, ret,
- get_def_type(ctx, &instr->dest.ssa), "");
-}
-
-static LLVMValueRef visit_load_ubo_buffer(struct ac_nir_context *ctx,
- const nir_intrinsic_instr *instr)
-{
- LLVMValueRef ret;
- LLVMValueRef rsrc = get_src(ctx, instr->src[0]);
- LLVMValueRef offset = get_src(ctx, instr->src[1]);
- int num_components = instr->num_components;
-
- if (ctx->abi->load_ubo)
- rsrc = ctx->abi->load_ubo(ctx->abi, rsrc);
-
- if (instr->dest.ssa.bit_size == 64)
- num_components *= 2;
-
- ret = ac_build_buffer_load(&ctx->ac, rsrc, num_components, NULL, offset,
- NULL, 0, false, false, true, true);
- ret = ac_trim_vector(&ctx->ac, ret, num_components);
- return LLVMBuildBitCast(ctx->ac.builder, ret,
- get_def_type(ctx, &instr->dest.ssa), "");
-}
-
-static void
-get_deref_offset(struct ac_nir_context *ctx, nir_deref_var *deref,
- bool vs_in, unsigned *vertex_index_out,
- LLVMValueRef *vertex_index_ref,
- unsigned *const_out, LLVMValueRef *indir_out)
-{
- unsigned const_offset = 0;
- nir_deref *tail = &deref->deref;
- LLVMValueRef offset = NULL;
-
- if (vertex_index_out != NULL || vertex_index_ref != NULL) {
- tail = tail->child;
- nir_deref_array *deref_array = nir_deref_as_array(tail);
- if (vertex_index_out)
- *vertex_index_out = deref_array->base_offset;
-
- if (vertex_index_ref) {
- LLVMValueRef vtx = LLVMConstInt(ctx->ac.i32, deref_array->base_offset, false);
- if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
- vtx = LLVMBuildAdd(ctx->ac.builder, vtx, get_src(ctx, deref_array->indirect), "");
- }
- *vertex_index_ref = vtx;
- }
- }
-
- if (deref->var->data.compact) {
- assert(tail->child->deref_type == nir_deref_type_array);
- assert(glsl_type_is_scalar(glsl_without_array(deref->var->type)));
- nir_deref_array *deref_array = nir_deref_as_array(tail->child);
- /* We always lower indirect dereferences for "compact" array vars. */
- assert(deref_array->deref_array_type == nir_deref_array_type_direct);
-
- const_offset = deref_array->base_offset;
- goto out;
- }
-
- while (tail->child != NULL) {
- const struct glsl_type *parent_type = tail->type;
- tail = tail->child;
-
- if (tail->deref_type == nir_deref_type_array) {
- nir_deref_array *deref_array = nir_deref_as_array(tail);
- LLVMValueRef index, stride, local_offset;
- unsigned size = glsl_count_attribute_slots(tail->type, vs_in);
-
- const_offset += size * deref_array->base_offset;
- if (deref_array->deref_array_type == nir_deref_array_type_direct)
- continue;
-
- assert(deref_array->deref_array_type == nir_deref_array_type_indirect);
- index = get_src(ctx, deref_array->indirect);
- stride = LLVMConstInt(ctx->ac.i32, size, 0);
- local_offset = LLVMBuildMul(ctx->ac.builder, stride, index, "");
-
- if (offset)
- offset = LLVMBuildAdd(ctx->ac.builder, offset, local_offset, "");
- else
- offset = local_offset;
- } else if (tail->deref_type == nir_deref_type_struct) {
- nir_deref_struct *deref_struct = nir_deref_as_struct(tail);
-
- for (unsigned i = 0; i < deref_struct->index; i++) {
- const struct glsl_type *ft = glsl_get_struct_field(parent_type, i);
- const_offset += glsl_count_attribute_slots(ft, vs_in);
- }
- } else
- unreachable("unsupported deref type");
-
- }
-out:
- if (const_offset && offset)
- offset = LLVMBuildAdd(ctx->ac.builder, offset,
- LLVMConstInt(ctx->ac.i32, const_offset, 0),
- "");
-
- *const_out = const_offset;
- *indir_out = offset;
-}
-
-
-/* The offchip buffer layout for TCS->TES is
- *
- * - attribute 0 of patch 0 vertex 0
- * - attribute 0 of patch 0 vertex 1
- * - attribute 0 of patch 0 vertex 2
- * ...
- * - attribute 0 of patch 1 vertex 0
- * - attribute 0 of patch 1 vertex 1
- * ...
- * - attribute 1 of patch 0 vertex 0
- * - attribute 1 of patch 0 vertex 1
- * ...
- * - per patch attribute 0 of patch 0
- * - per patch attribute 0 of patch 1
- * ...
- *
- * Note that every attribute has 4 components.
- */
-static LLVMValueRef get_tcs_tes_buffer_address(struct radv_shader_context *ctx,
- LLVMValueRef vertex_index,
- LLVMValueRef param_index)
-{
- LLVMValueRef base_addr, vertices_per_patch, num_patches;
- LLVMValueRef param_stride, constant16;
- LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
-
- vertices_per_patch = LLVMConstInt(ctx->ac.i32, ctx->tcs_vertices_per_patch, false);
- num_patches = ac_unpack_param(&ctx->ac, ctx->tcs_offchip_layout, 0, 9);
-
- constant16 = LLVMConstInt(ctx->ac.i32, 16, false);
- if (vertex_index) {
- base_addr = LLVMBuildMul(ctx->ac.builder, rel_patch_id,
- vertices_per_patch, "");
-
- base_addr = LLVMBuildAdd(ctx->ac.builder, base_addr,
- vertex_index, "");
-
- param_stride = LLVMBuildMul(ctx->ac.builder, vertices_per_patch,
- num_patches, "");
- } else {
- base_addr = rel_patch_id;
- param_stride = num_patches;
- }
-
- base_addr = LLVMBuildAdd(ctx->ac.builder, base_addr,
- LLVMBuildMul(ctx->ac.builder, param_index,
- param_stride, ""), "");
-
- base_addr = LLVMBuildMul(ctx->ac.builder, base_addr, constant16, "");
-
- if (!vertex_index) {
- LLVMValueRef patch_data_offset =
- ac_unpack_param(&ctx->ac, ctx->tcs_offchip_layout, 16, 16);
-
- base_addr = LLVMBuildAdd(ctx->ac.builder, base_addr,
- patch_data_offset, "");
- }
- return base_addr;
-}
-
-static LLVMValueRef get_tcs_tes_buffer_address_params(struct radv_shader_context *ctx,
- unsigned param,
- unsigned const_index,
- bool is_compact,
- LLVMValueRef vertex_index,
- LLVMValueRef indir_index)
-{
- LLVMValueRef param_index;
-
- if (indir_index)
- param_index = LLVMBuildAdd(ctx->ac.builder, LLVMConstInt(ctx->ac.i32, param, false),
- indir_index, "");
- else {
- if (const_index && !is_compact)
- param += const_index;
- param_index = LLVMConstInt(ctx->ac.i32, param, false);
- }
- return get_tcs_tes_buffer_address(ctx, vertex_index, param_index);
-}
-
-static void
-mark_tess_output(struct radv_shader_context *ctx,
- bool is_patch, uint32_t param)
-
-{
- if (is_patch) {
- ctx->tess_patch_outputs_written |= (1ull << param);
- } else
- ctx->tess_outputs_written |= (1ull << param);
-}
-
-static LLVMValueRef
-get_dw_address(struct radv_shader_context *ctx,
- LLVMValueRef dw_addr,
- unsigned param,
- unsigned const_index,
- bool compact_const_index,
- LLVMValueRef vertex_index,
- LLVMValueRef stride,
- LLVMValueRef indir_index)
-
-{
-
- if (vertex_index) {
- dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
- LLVMBuildMul(ctx->ac.builder,
- vertex_index,
- stride, ""), "");
- }
-
- if (indir_index)
- dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
- LLVMBuildMul(ctx->ac.builder, indir_index,
- LLVMConstInt(ctx->ac.i32, 4, false), ""), "");
- else if (const_index && !compact_const_index)
- dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
- LLVMConstInt(ctx->ac.i32, const_index, false), "");
-
- dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
- LLVMConstInt(ctx->ac.i32, param * 4, false), "");
-
- if (const_index && compact_const_index)
- dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
- LLVMConstInt(ctx->ac.i32, const_index, false), "");
- return dw_addr;
-}
-
-static LLVMValueRef
-load_tcs_varyings(struct ac_shader_abi *abi,
- LLVMTypeRef type,
- LLVMValueRef vertex_index,
- LLVMValueRef indir_index,
- unsigned const_index,
- unsigned location,
- unsigned driver_location,
- unsigned component,
- unsigned num_components,
- bool is_patch,
- bool is_compact,
- bool load_input)
-{
- struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
- LLVMValueRef dw_addr, stride;
- LLVMValueRef value[4], result;
- unsigned param = shader_io_get_unique_index(location);
-
- if (load_input) {
- stride = ac_unpack_param(&ctx->ac, ctx->tcs_in_layout, 13, 8);
- dw_addr = get_tcs_in_current_patch_offset(ctx);
- } else {
- if (!is_patch) {
- stride = get_tcs_out_vertex_stride(ctx);
- dw_addr = get_tcs_out_current_patch_offset(ctx);
- } else {
- dw_addr = get_tcs_out_current_patch_data_offset(ctx);
- stride = NULL;
- }
- }
-
- dw_addr = get_dw_address(ctx, dw_addr, param, const_index, is_compact, vertex_index, stride,
- indir_index);
-
- for (unsigned i = 0; i < num_components + component; i++) {
- value[i] = ac_lds_load(&ctx->ac, dw_addr);
- dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
- ctx->ac.i32_1, "");
- }
- result = ac_build_varying_gather_values(&ctx->ac, value, num_components, component);
- return result;
-}
-
-static void
-store_tcs_output(struct ac_shader_abi *abi,
- LLVMValueRef vertex_index,
- LLVMValueRef param_index,
- unsigned const_index,
- unsigned location,
- unsigned driver_location,
- LLVMValueRef src,
- unsigned component,
- bool is_patch,
- bool is_compact,
- unsigned writemask)
-{
- struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
- LLVMValueRef dw_addr;
- LLVMValueRef stride = NULL;
- LLVMValueRef buf_addr = NULL;
- unsigned param;
- bool store_lds = true;
-
- if (is_patch) {
- if (!(ctx->tcs_patch_outputs_read & (1U << (location - VARYING_SLOT_PATCH0))))
- store_lds = false;
- } else {
- if (!(ctx->tcs_outputs_read & (1ULL << location)))
- store_lds = false;
- }
-
- param = shader_io_get_unique_index(location);
- if (location == VARYING_SLOT_CLIP_DIST0 &&
- is_compact && const_index > 3) {
- const_index -= 3;
- param++;
- }
-
- if (!is_patch) {
- stride = get_tcs_out_vertex_stride(ctx);
- dw_addr = get_tcs_out_current_patch_offset(ctx);
- } else {
- dw_addr = get_tcs_out_current_patch_data_offset(ctx);
- }
-
- mark_tess_output(ctx, is_patch, param);
-
- dw_addr = get_dw_address(ctx, dw_addr, param, const_index, is_compact, vertex_index, stride,
- param_index);
- buf_addr = get_tcs_tes_buffer_address_params(ctx, param, const_index, is_compact,
- vertex_index, param_index);
-
- bool is_tess_factor = false;
- if (location == VARYING_SLOT_TESS_LEVEL_INNER ||
- location == VARYING_SLOT_TESS_LEVEL_OUTER)
- is_tess_factor = true;
-
- unsigned base = is_compact ? const_index : 0;
- for (unsigned chan = 0; chan < 8; chan++) {
- if (!(writemask & (1 << chan)))
- continue;
- LLVMValueRef value = ac_llvm_extract_elem(&ctx->ac, src, chan - component);
-
- if (store_lds || is_tess_factor) {
- LLVMValueRef dw_addr_chan =
- LLVMBuildAdd(ctx->ac.builder, dw_addr,
- LLVMConstInt(ctx->ac.i32, chan, false), "");
- ac_lds_store(&ctx->ac, dw_addr_chan, value);
- }
-
- if (!is_tess_factor && writemask != 0xF)
- ac_build_buffer_store_dword(&ctx->ac, ctx->hs_ring_tess_offchip, value, 1,
- buf_addr, ctx->oc_lds,
- 4 * (base + chan), 1, 0, true, false);
- }
-
- if (writemask == 0xF) {
- ac_build_buffer_store_dword(&ctx->ac, ctx->hs_ring_tess_offchip, src, 4,
- buf_addr, ctx->oc_lds,
- (base * 4), 1, 0, true, false);
- }
-}
-
-static LLVMValueRef
-load_tes_input(struct ac_shader_abi *abi,
- LLVMTypeRef type,
- LLVMValueRef vertex_index,
- LLVMValueRef param_index,
- unsigned const_index,
- unsigned location,
- unsigned driver_location,
- unsigned component,
- unsigned num_components,
- bool is_patch,
- bool is_compact,
- bool load_input)
-{
- struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
- LLVMValueRef buf_addr;
- LLVMValueRef result;
- unsigned param = shader_io_get_unique_index(location);
-
- if (location == VARYING_SLOT_CLIP_DIST0 && is_compact && const_index > 3) {
- const_index -= 3;
- param++;
- }
-
- buf_addr = get_tcs_tes_buffer_address_params(ctx, param, const_index,
- is_compact, vertex_index, param_index);
-
- LLVMValueRef comp_offset = LLVMConstInt(ctx->ac.i32, component * 4, false);
- buf_addr = LLVMBuildAdd(ctx->ac.builder, buf_addr, comp_offset, "");
-
- result = ac_build_buffer_load(&ctx->ac, ctx->hs_ring_tess_offchip, num_components, NULL,
- buf_addr, ctx->oc_lds, is_compact ? (4 * const_index) : 0, 1, 0, true, false);
- result = ac_trim_vector(&ctx->ac, result, num_components);
- return result;
-}
-
-static LLVMValueRef
-load_gs_input(struct ac_shader_abi *abi,
- unsigned location,
- unsigned driver_location,
- unsigned component,
- unsigned num_components,
- unsigned vertex_index,
- unsigned const_index,
- LLVMTypeRef type)
-{
- struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
- LLVMValueRef vtx_offset;
- unsigned param, vtx_offset_param;
- LLVMValueRef value[4], result;
-
- vtx_offset_param = vertex_index;
- assert(vtx_offset_param < 6);
- vtx_offset = LLVMBuildMul(ctx->ac.builder, ctx->gs_vtx_offset[vtx_offset_param],
- LLVMConstInt(ctx->ac.i32, 4, false), "");
-
- param = shader_io_get_unique_index(location);
-
- for (unsigned i = component; i < num_components + component; i++) {
- if (ctx->ac.chip_class >= GFX9) {
- LLVMValueRef dw_addr = ctx->gs_vtx_offset[vtx_offset_param];
- dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
- LLVMConstInt(ctx->ac.i32, param * 4 + i + const_index, 0), "");
- value[i] = ac_lds_load(&ctx->ac, dw_addr);
- } else {
- LLVMValueRef soffset =
- LLVMConstInt(ctx->ac.i32,
- (param * 4 + i + const_index) * 256,
- false);
-
- value[i] = ac_build_buffer_load(&ctx->ac,
- ctx->esgs_ring, 1,
- ctx->ac.i32_0,
- vtx_offset, soffset,
- 0, 1, 0, true, false);
-
- value[i] = LLVMBuildBitCast(ctx->ac.builder, value[i],
- type, "");
- }
- }
- result = ac_build_varying_gather_values(&ctx->ac, value, num_components, component);
- result = ac_to_integer(&ctx->ac, result);
- return result;
-}
-
-static LLVMValueRef
-build_gep_for_deref(struct ac_nir_context *ctx,
- nir_deref_var *deref)
-{
- struct hash_entry *entry = _mesa_hash_table_search(ctx->vars, deref->var);
- assert(entry->data);
- LLVMValueRef val = entry->data;
- nir_deref *tail = deref->deref.child;
- while (tail != NULL) {
- LLVMValueRef offset;
- switch (tail->deref_type) {
- case nir_deref_type_array: {
- nir_deref_array *array = nir_deref_as_array(tail);
- offset = LLVMConstInt(ctx->ac.i32, array->base_offset, 0);
- if (array->deref_array_type ==
- nir_deref_array_type_indirect) {
- offset = LLVMBuildAdd(ctx->ac.builder, offset,
- get_src(ctx,
- array->indirect),
- "");
- }
- break;
- }
- case nir_deref_type_struct: {
- nir_deref_struct *deref_struct =
- nir_deref_as_struct(tail);
- offset = LLVMConstInt(ctx->ac.i32,
- deref_struct->index, 0);
- break;
- }
- default:
- unreachable("bad deref type");
- }
- val = ac_build_gep0(&ctx->ac, val, offset);
- tail = tail->child;
- }
- return val;
-}
-
-static LLVMValueRef load_tess_varyings(struct ac_nir_context *ctx,
- nir_intrinsic_instr *instr,
- bool load_inputs)
-{
- LLVMValueRef result;
- LLVMValueRef vertex_index = NULL;
- LLVMValueRef indir_index = NULL;
- unsigned const_index = 0;
- unsigned location = instr->variables[0]->var->data.location;
- unsigned driver_location = instr->variables[0]->var->data.driver_location;
- const bool is_patch = instr->variables[0]->var->data.patch;
- const bool is_compact = instr->variables[0]->var->data.compact;
-
- get_deref_offset(ctx, instr->variables[0],
- false, NULL, is_patch ? NULL : &vertex_index,
- &const_index, &indir_index);
-
- LLVMTypeRef dest_type = get_def_type(ctx, &instr->dest.ssa);
-
- LLVMTypeRef src_component_type;
- if (LLVMGetTypeKind(dest_type) == LLVMVectorTypeKind)
- src_component_type = LLVMGetElementType(dest_type);
- else
- src_component_type = dest_type;
-
- result = ctx->abi->load_tess_varyings(ctx->abi, src_component_type,
- vertex_index, indir_index,
- const_index, location, driver_location,
- instr->variables[0]->var->data.location_frac,
- instr->num_components,
- is_patch, is_compact, load_inputs);
- return LLVMBuildBitCast(ctx->ac.builder, result, dest_type, "");
-}
-
-static LLVMValueRef visit_load_var(struct ac_nir_context *ctx,
- nir_intrinsic_instr *instr)
-{
- LLVMValueRef values[8];
- int idx = instr->variables[0]->var->data.driver_location;
- int ve = instr->dest.ssa.num_components;
- unsigned comp = instr->variables[0]->var->data.location_frac;
- LLVMValueRef indir_index;
- LLVMValueRef ret;
- unsigned const_index;
- unsigned stride = instr->variables[0]->var->data.compact ? 1 : 4;
- bool vs_in = ctx->stage == MESA_SHADER_VERTEX &&
- instr->variables[0]->var->data.mode == nir_var_shader_in;
- get_deref_offset(ctx, instr->variables[0], vs_in, NULL, NULL,
- &const_index, &indir_index);
-
- if (instr->dest.ssa.bit_size == 64)
- ve *= 2;
-
- switch (instr->variables[0]->var->data.mode) {
- case nir_var_shader_in:
- if (ctx->stage == MESA_SHADER_TESS_CTRL ||
- ctx->stage == MESA_SHADER_TESS_EVAL) {
- return load_tess_varyings(ctx, instr, true);
- }
-
- if (ctx->stage == MESA_SHADER_GEOMETRY) {
- LLVMTypeRef type = LLVMIntTypeInContext(ctx->ac.context, instr->dest.ssa.bit_size);
- LLVMValueRef indir_index;
- unsigned const_index, vertex_index;
- get_deref_offset(ctx, instr->variables[0],
- false, &vertex_index, NULL,
- &const_index, &indir_index);
-
- return ctx->abi->load_inputs(ctx->abi, instr->variables[0]->var->data.location,
- instr->variables[0]->var->data.driver_location,
- instr->variables[0]->var->data.location_frac,
- instr->num_components, vertex_index, const_index, type);
- }
-
- for (unsigned chan = comp; chan < ve + comp; chan++) {
- if (indir_index) {
- unsigned count = glsl_count_attribute_slots(
- instr->variables[0]->var->type,
- ctx->stage == MESA_SHADER_VERTEX);
- count -= chan / 4;
- LLVMValueRef tmp_vec = ac_build_gather_values_extended(
- &ctx->ac, ctx->abi->inputs + idx + chan, count,
- stride, false, true);
-
- values[chan] = LLVMBuildExtractElement(ctx->ac.builder,
- tmp_vec,
- indir_index, "");
- } else
- values[chan] = ctx->abi->inputs[idx + chan + const_index * stride];
- }
+ case nir_op_fsign:
+ src[0] = ac_to_float(&ctx->ac, src[0]);
+ result = ac_build_fsign(&ctx->ac, src[0],
+ instr->dest.dest.ssa.bit_size);
break;
- case nir_var_local:
- for (unsigned chan = 0; chan < ve; chan++) {
- if (indir_index) {
- unsigned count = glsl_count_attribute_slots(
- instr->variables[0]->var->type, false);
- count -= chan / 4;
- LLVMValueRef tmp_vec = ac_build_gather_values_extended(
- &ctx->ac, ctx->locals + idx + chan, count,
- stride, true, true);
-
- values[chan] = LLVMBuildExtractElement(ctx->ac.builder,
- tmp_vec,
- indir_index, "");
- } else {
- values[chan] = LLVMBuildLoad(ctx->ac.builder, ctx->locals[idx + chan + const_index * stride], "");
- }
- }
+ case nir_op_ffloor:
+ result = emit_intrin_1f_param(&ctx->ac, "llvm.floor",
+ ac_to_float_type(&ctx->ac, def_type), src[0]);
break;
- case nir_var_shared: {
- LLVMValueRef address = build_gep_for_deref(ctx,
- instr->variables[0]);
- LLVMValueRef val = LLVMBuildLoad(ctx->ac.builder, address, "");
- return LLVMBuildBitCast(ctx->ac.builder, val,
- get_def_type(ctx, &instr->dest.ssa),
- "");
- }
- case nir_var_shader_out:
- if (ctx->stage == MESA_SHADER_TESS_CTRL) {
- return load_tess_varyings(ctx, instr, false);
- }
-
- for (unsigned chan = comp; chan < ve + comp; chan++) {
- if (indir_index) {
- unsigned count = glsl_count_attribute_slots(
- instr->variables[0]->var->type, false);
- count -= chan / 4;
- LLVMValueRef tmp_vec = ac_build_gather_values_extended(
- &ctx->ac, ctx->abi->outputs + idx + chan, count,
- stride, true, true);
-
- values[chan] = LLVMBuildExtractElement(ctx->ac.builder,
- tmp_vec,
- indir_index, "");
- } else {
- values[chan] = LLVMBuildLoad(ctx->ac.builder,
- ctx->abi->outputs[idx + chan + const_index * stride],
- "");
- }
- }
+ case nir_op_ftrunc:
+ result = emit_intrin_1f_param(&ctx->ac, "llvm.trunc",
+ ac_to_float_type(&ctx->ac, def_type), src[0]);
break;
- default:
- unreachable("unhandle variable mode");
- }
- ret = ac_build_varying_gather_values(&ctx->ac, values, ve, comp);
- return LLVMBuildBitCast(ctx->ac.builder, ret, get_def_type(ctx, &instr->dest.ssa), "");
-}
-
-static void
-visit_store_var(struct ac_nir_context *ctx,
- nir_intrinsic_instr *instr)
-{
- LLVMValueRef temp_ptr, value;
- int idx = instr->variables[0]->var->data.driver_location;
- unsigned comp = instr->variables[0]->var->data.location_frac;
- LLVMValueRef src = ac_to_float(&ctx->ac, get_src(ctx, instr->src[0]));
- int writemask = instr->const_index[0] << comp;
- LLVMValueRef indir_index;
- unsigned const_index;
- get_deref_offset(ctx, instr->variables[0], false,
- NULL, NULL, &const_index, &indir_index);
-
- if (ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src)) == 64) {
-
- src = LLVMBuildBitCast(ctx->ac.builder, src,
- LLVMVectorType(ctx->ac.f32, ac_get_llvm_num_components(src) * 2),
- "");
-
- writemask = widen_mask(writemask, 2);
- }
-
- switch (instr->variables[0]->var->data.mode) {
- case nir_var_shader_out:
-
- if (ctx->stage == MESA_SHADER_TESS_CTRL) {
- LLVMValueRef vertex_index = NULL;
- LLVMValueRef indir_index = NULL;
- unsigned const_index = 0;
- const unsigned location = instr->variables[0]->var->data.location;
- const unsigned driver_location = instr->variables[0]->var->data.driver_location;
- const unsigned comp = instr->variables[0]->var->data.location_frac;
- const bool is_patch = instr->variables[0]->var->data.patch;
- const bool is_compact = instr->variables[0]->var->data.compact;
-
- get_deref_offset(ctx, instr->variables[0],
- false, NULL, is_patch ? NULL : &vertex_index,
- &const_index, &indir_index);
-
- ctx->abi->store_tcs_outputs(ctx->abi, vertex_index, indir_index,
- const_index, location, driver_location,
- src, comp, is_patch, is_compact, writemask);
- return;
- }
-
- for (unsigned chan = 0; chan < 8; chan++) {
- int stride = 4;
- if (!(writemask & (1 << chan)))
- continue;
-
- value = ac_llvm_extract_elem(&ctx->ac, src, chan - comp);
-
- if (instr->variables[0]->var->data.compact)
- stride = 1;
- if (indir_index) {
- unsigned count = glsl_count_attribute_slots(
- instr->variables[0]->var->type, false);
- count -= chan / 4;
- LLVMValueRef tmp_vec = ac_build_gather_values_extended(
- &ctx->ac, ctx->abi->outputs + idx + chan, count,
- stride, true, true);
-
- tmp_vec = LLVMBuildInsertElement(ctx->ac.builder, tmp_vec,
- value, indir_index, "");
- build_store_values_extended(&ctx->ac, ctx->abi->outputs + idx + chan,
- count, stride, tmp_vec);
-
- } else {
- temp_ptr = ctx->abi->outputs[idx + chan + const_index * stride];
-
- LLVMBuildStore(ctx->ac.builder, value, temp_ptr);
- }
- }
+ case nir_op_fceil:
+ result = emit_intrin_1f_param(&ctx->ac, "llvm.ceil",
+ ac_to_float_type(&ctx->ac, def_type), src[0]);
break;
- case nir_var_local:
- for (unsigned chan = 0; chan < 8; chan++) {
- if (!(writemask & (1 << chan)))
- continue;
-
- value = ac_llvm_extract_elem(&ctx->ac, src, chan);
- if (indir_index) {
- unsigned count = glsl_count_attribute_slots(
- instr->variables[0]->var->type, false);
- count -= chan / 4;
- LLVMValueRef tmp_vec = ac_build_gather_values_extended(
- &ctx->ac, ctx->locals + idx + chan, count,
- 4, true, true);
-
- tmp_vec = LLVMBuildInsertElement(ctx->ac.builder, tmp_vec,
- value, indir_index, "");
- build_store_values_extended(&ctx->ac, ctx->locals + idx + chan,
- count, 4, tmp_vec);
- } else {
- temp_ptr = ctx->locals[idx + chan + const_index * 4];
-
- LLVMBuildStore(ctx->ac.builder, value, temp_ptr);
- }
- }
+ case nir_op_fround_even:
+ result = emit_intrin_1f_param(&ctx->ac, "llvm.rint",
+ ac_to_float_type(&ctx->ac, def_type),src[0]);
break;
- case nir_var_shared: {
- int writemask = instr->const_index[0];
- LLVMValueRef address = build_gep_for_deref(ctx,
- instr->variables[0]);
- LLVMValueRef val = get_src(ctx, instr->src[0]);
- unsigned components =
- glsl_get_vector_elements(
- nir_deref_tail(&instr->variables[0]->deref)->type);
- if (writemask == (1 << components) - 1) {
- val = LLVMBuildBitCast(
- ctx->ac.builder, val,
- LLVMGetElementType(LLVMTypeOf(address)), "");
- LLVMBuildStore(ctx->ac.builder, val, address);
- } else {
- for (unsigned chan = 0; chan < 4; chan++) {
- if (!(writemask & (1 << chan)))
- continue;
- LLVMValueRef ptr =
- LLVMBuildStructGEP(ctx->ac.builder,
- address, chan, "");
- LLVMValueRef src = ac_llvm_extract_elem(&ctx->ac, val,
- chan);
- src = LLVMBuildBitCast(
- ctx->ac.builder, src,
- LLVMGetElementType(LLVMTypeOf(ptr)), "");
- LLVMBuildStore(ctx->ac.builder, src, ptr);
- }
- }
+ case nir_op_ffract:
+ src[0] = ac_to_float(&ctx->ac, src[0]);
+ result = ac_build_fract(&ctx->ac, src[0],
+ instr->dest.dest.ssa.bit_size);
break;
- }
- default:
+ case nir_op_fsin:
+ result = emit_intrin_1f_param(&ctx->ac, "llvm.sin",
+ ac_to_float_type(&ctx->ac, def_type), src[0]);
break;
- }
-}
-
-static int image_type_to_components_count(enum glsl_sampler_dim dim, bool array)
-{
- switch (dim) {
- case GLSL_SAMPLER_DIM_BUF:
- return 1;
- case GLSL_SAMPLER_DIM_1D:
- return array ? 2 : 1;
- case GLSL_SAMPLER_DIM_2D:
- return array ? 3 : 2;
- case GLSL_SAMPLER_DIM_MS:
- return array ? 4 : 3;
- case GLSL_SAMPLER_DIM_3D:
- case GLSL_SAMPLER_DIM_CUBE:
- return 3;
- case GLSL_SAMPLER_DIM_RECT:
- case GLSL_SAMPLER_DIM_SUBPASS:
- return 2;
- case GLSL_SAMPLER_DIM_SUBPASS_MS:
- return 3;
- default:
+ case nir_op_fcos:
+ result = emit_intrin_1f_param(&ctx->ac, "llvm.cos",
+ ac_to_float_type(&ctx->ac, def_type), src[0]);
+ break;
+ case nir_op_fsqrt:
+ result = emit_intrin_1f_param(&ctx->ac, "llvm.sqrt",
+ ac_to_float_type(&ctx->ac, def_type), src[0]);
+ break;
+ case nir_op_fexp2:
+ result = emit_intrin_1f_param(&ctx->ac, "llvm.exp2",
+ ac_to_float_type(&ctx->ac, def_type), src[0]);
+ break;
+ case nir_op_flog2:
+ result = emit_intrin_1f_param(&ctx->ac, "llvm.log2",
+ ac_to_float_type(&ctx->ac, def_type), src[0]);
+ break;
+ case nir_op_frsq:
+ result = emit_intrin_1f_param(&ctx->ac, "llvm.sqrt",
+ ac_to_float_type(&ctx->ac, def_type), src[0]);
+ result = ac_build_fdiv(&ctx->ac, instr->dest.dest.ssa.bit_size == 32 ? ctx->ac.f32_1 : ctx->ac.f64_1,
+ result);
+ break;
+ case nir_op_fmax:
+ result = emit_intrin_2f_param(&ctx->ac, "llvm.maxnum",
+ ac_to_float_type(&ctx->ac, def_type), src[0], src[1]);
+ if (ctx->ac.chip_class < GFX9 &&
+ instr->dest.dest.ssa.bit_size == 32) {
+ /* Only pre-GFX9 chips do not flush denorms. */
+ result = emit_intrin_1f_param(&ctx->ac, "llvm.canonicalize",
+ ac_to_float_type(&ctx->ac, def_type),
+ result);
+ }
break;
- }
- return 0;
-}
-
-static bool
-glsl_is_array_image(const struct glsl_type *type)
-{
- const enum glsl_sampler_dim dim = glsl_get_sampler_dim(type);
-
- if (glsl_sampler_type_is_array(type))
- return true;
-
- return dim == GLSL_SAMPLER_DIM_CUBE ||
- dim == GLSL_SAMPLER_DIM_3D ||
- dim == GLSL_SAMPLER_DIM_SUBPASS ||
- dim == GLSL_SAMPLER_DIM_SUBPASS_MS;
-}
-
-
-/* Adjust the sample index according to FMASK.
- *
- * For uncompressed MSAA surfaces, FMASK should return 0x76543210,
- * which is the identity mapping. Each nibble says which physical sample
- * should be fetched to get that sample.
- *
- * For example, 0x11111100 means there are only 2 samples stored and
- * the second sample covers 3/4 of the pixel. When reading samples 0
- * and 1, return physical sample 0 (determined by the first two 0s
- * in FMASK), otherwise return physical sample 1.
- *
- * The sample index should be adjusted as follows:
- * sample_index = (fmask >> (sample_index * 4)) & 0xF;
- */
-static LLVMValueRef adjust_sample_index_using_fmask(struct ac_llvm_context *ctx,
- LLVMValueRef coord_x, LLVMValueRef coord_y,
- LLVMValueRef coord_z,
- LLVMValueRef sample_index,
- LLVMValueRef fmask_desc_ptr)
-{
- LLVMValueRef fmask_load_address[4];
- LLVMValueRef res;
-
- fmask_load_address[0] = coord_x;
- fmask_load_address[1] = coord_y;
- if (coord_z) {
- fmask_load_address[2] = coord_z;
- fmask_load_address[3] = LLVMGetUndef(ctx->i32);
- }
-
- struct ac_image_args args = {0};
-
- args.opcode = ac_image_load;
- args.da = coord_z ? true : false;
- args.resource = fmask_desc_ptr;
- args.dmask = 0xf;
- args.addr = ac_build_gather_values(ctx, fmask_load_address, coord_z ? 4 : 2);
-
- res = ac_build_image_opcode(ctx, &args);
-
- res = ac_to_integer(ctx, res);
- LLVMValueRef four = LLVMConstInt(ctx->i32, 4, false);
- LLVMValueRef F = LLVMConstInt(ctx->i32, 0xf, false);
-
- LLVMValueRef fmask = LLVMBuildExtractElement(ctx->builder,
- res,
- ctx->i32_0, "");
-
- LLVMValueRef sample_index4 =
- LLVMBuildMul(ctx->builder, sample_index, four, "");
- LLVMValueRef shifted_fmask =
- LLVMBuildLShr(ctx->builder, fmask, sample_index4, "");
- LLVMValueRef final_sample =
- LLVMBuildAnd(ctx->builder, shifted_fmask, F, "");
-
- /* Don't rewrite the sample index if WORD1.DATA_FORMAT of the FMASK
- * resource descriptor is 0 (invalid),
- */
- LLVMValueRef fmask_desc =
- LLVMBuildBitCast(ctx->builder, fmask_desc_ptr,
- ctx->v8i32, "");
-
- LLVMValueRef fmask_word1 =
- LLVMBuildExtractElement(ctx->builder, fmask_desc,
- ctx->i32_1, "");
-
- LLVMValueRef word1_is_nonzero =
- LLVMBuildICmp(ctx->builder, LLVMIntNE,
- fmask_word1, ctx->i32_0, "");
-
- /* Replace the MSAA sample index. */
- sample_index =
- LLVMBuildSelect(ctx->builder, word1_is_nonzero,
- final_sample, sample_index, "");
- return sample_index;
-}
-
-static LLVMValueRef get_image_coords(struct ac_nir_context *ctx,
- const nir_intrinsic_instr *instr)
-{
- const struct glsl_type *type = glsl_without_array(instr->variables[0]->var->type);
-
- LLVMValueRef src0 = get_src(ctx, instr->src[0]);
- LLVMValueRef coords[4];
- LLVMValueRef masks[] = {
- LLVMConstInt(ctx->ac.i32, 0, false), LLVMConstInt(ctx->ac.i32, 1, false),
- LLVMConstInt(ctx->ac.i32, 2, false), LLVMConstInt(ctx->ac.i32, 3, false),
- };
- LLVMValueRef res;
- LLVMValueRef sample_index = ac_llvm_extract_elem(&ctx->ac, get_src(ctx, instr->src[1]), 0);
-
- int count;
- enum glsl_sampler_dim dim = glsl_get_sampler_dim(type);
- bool is_array = glsl_sampler_type_is_array(type);
- bool add_frag_pos = (dim == GLSL_SAMPLER_DIM_SUBPASS ||
- dim == GLSL_SAMPLER_DIM_SUBPASS_MS);
- bool is_ms = (dim == GLSL_SAMPLER_DIM_MS ||
- dim == GLSL_SAMPLER_DIM_SUBPASS_MS);
- bool gfx9_1d = ctx->ac.chip_class >= GFX9 && dim == GLSL_SAMPLER_DIM_1D;
- count = image_type_to_components_count(dim, is_array);
-
- if (is_ms) {
- LLVMValueRef fmask_load_address[3];
- int chan;
-
- fmask_load_address[0] = LLVMBuildExtractElement(ctx->ac.builder, src0, masks[0], "");
- fmask_load_address[1] = LLVMBuildExtractElement(ctx->ac.builder, src0, masks[1], "");
- if (is_array)
- fmask_load_address[2] = LLVMBuildExtractElement(ctx->ac.builder, src0, masks[2], "");
- else
- fmask_load_address[2] = NULL;
- if (add_frag_pos) {
- for (chan = 0; chan < 2; ++chan)
- fmask_load_address[chan] =
- LLVMBuildAdd(ctx->ac.builder, fmask_load_address[chan],
- LLVMBuildFPToUI(ctx->ac.builder, ctx->abi->frag_pos[chan],
- ctx->ac.i32, ""), "");
- fmask_load_address[2] = ac_to_integer(&ctx->ac, ctx->abi->inputs[radeon_llvm_reg_index_soa(VARYING_SLOT_LAYER, 0)]);
+ case nir_op_fmin:
+ result = emit_intrin_2f_param(&ctx->ac, "llvm.minnum",
+ ac_to_float_type(&ctx->ac, def_type), src[0], src[1]);
+ if (ctx->ac.chip_class < GFX9 &&
+ instr->dest.dest.ssa.bit_size == 32) {
+ /* Only pre-GFX9 chips do not flush denorms. */
+ result = emit_intrin_1f_param(&ctx->ac, "llvm.canonicalize",
+ ac_to_float_type(&ctx->ac, def_type),
+ result);
}
- sample_index = adjust_sample_index_using_fmask(&ctx->ac,
- fmask_load_address[0],
- fmask_load_address[1],
- fmask_load_address[2],
- sample_index,
- get_sampler_desc(ctx, instr->variables[0], AC_DESC_FMASK, NULL, true, false));
- }
- if (count == 1 && !gfx9_1d) {
- if (instr->src[0].ssa->num_components)
- res = LLVMBuildExtractElement(ctx->ac.builder, src0, masks[0], "");
+ break;
+ case nir_op_ffma:
+ result = emit_intrin_3f_param(&ctx->ac, "llvm.fmuladd",
+ ac_to_float_type(&ctx->ac, def_type), src[0], src[1], src[2]);
+ break;
+ case nir_op_ldexp:
+ src[0] = ac_to_float(&ctx->ac, src[0]);
+ if (ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src[0])) == 32)
+ result = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.ldexp.f32", ctx->ac.f32, src, 2, AC_FUNC_ATTR_READNONE);
else
- res = src0;
- } else {
- int chan;
- if (is_ms)
- count--;
- for (chan = 0; chan < count; ++chan) {
- coords[chan] = ac_llvm_extract_elem(&ctx->ac, src0, chan);
- }
- if (add_frag_pos) {
- for (chan = 0; chan < 2; ++chan)
- coords[chan] = LLVMBuildAdd(ctx->ac.builder, coords[chan], LLVMBuildFPToUI(ctx->ac.builder, ctx->abi->frag_pos[chan],
- ctx->ac.i32, ""), "");
- coords[2] = ac_to_integer(&ctx->ac, ctx->abi->inputs[radeon_llvm_reg_index_soa(VARYING_SLOT_LAYER, 0)]);
- count++;
- }
-
- if (gfx9_1d) {
- if (is_array) {
- coords[2] = coords[1];
- coords[1] = ctx->ac.i32_0;
- } else
- coords[1] = ctx->ac.i32_0;
- count++;
- }
-
- if (is_ms) {
- coords[count] = sample_index;
- count++;
- }
-
- if (count == 3) {
- coords[3] = LLVMGetUndef(ctx->ac.i32);
- count = 4;
+ result = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.ldexp.f64", ctx->ac.f64, src, 2, AC_FUNC_ATTR_READNONE);
+ break;
+ case nir_op_ibitfield_extract:
+ result = emit_bitfield_extract(&ctx->ac, true, src);
+ break;
+ case nir_op_ubitfield_extract:
+ result = emit_bitfield_extract(&ctx->ac, false, src);
+ break;
+ case nir_op_bitfield_insert:
+ result = emit_bitfield_insert(&ctx->ac, src[0], src[1], src[2], src[3]);
+ break;
+ case nir_op_bitfield_reverse:
+ result = ac_build_intrinsic(&ctx->ac, "llvm.bitreverse.i32", ctx->ac.i32, src, 1, AC_FUNC_ATTR_READNONE);
+ break;
+ case nir_op_bit_count:
+ if (ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src[0])) == 32)
+ result = ac_build_intrinsic(&ctx->ac, "llvm.ctpop.i32", ctx->ac.i32, src, 1, AC_FUNC_ATTR_READNONE);
+ else {
+ result = ac_build_intrinsic(&ctx->ac, "llvm.ctpop.i64", ctx->ac.i64, src, 1, AC_FUNC_ATTR_READNONE);
+ result = LLVMBuildTrunc(ctx->ac.builder, result, ctx->ac.i32, "");
}
- res = ac_build_gather_values(&ctx->ac, coords, count);
- }
- return res;
-}
-
-static LLVMValueRef visit_image_load(struct ac_nir_context *ctx,
- const nir_intrinsic_instr *instr)
-{
- LLVMValueRef params[7];
- LLVMValueRef res;
- char intrinsic_name[64];
- const nir_variable *var = instr->variables[0]->var;
- const struct glsl_type *type = var->type;
-
- if(instr->variables[0]->deref.child)
- type = instr->variables[0]->deref.child->type;
-
- type = glsl_without_array(type);
-
- const enum glsl_sampler_dim dim = glsl_get_sampler_dim(type);
- if (dim == GLSL_SAMPLER_DIM_BUF) {
- unsigned mask = nir_ssa_def_components_read(&instr->dest.ssa);
- unsigned num_channels = util_last_bit(mask);
- LLVMValueRef rsrc, vindex;
+ break;
+ case nir_op_vec2:
+ case nir_op_vec3:
+ case nir_op_vec4:
+ for (unsigned i = 0; i < nir_op_infos[instr->op].num_inputs; i++)
+ src[i] = ac_to_integer(&ctx->ac, src[i]);
+ result = ac_build_gather_values(&ctx->ac, src, num_components);
+ break;
+ case nir_op_f2i32:
+ case nir_op_f2i64:
+ src[0] = ac_to_float(&ctx->ac, src[0]);
+ result = LLVMBuildFPToSI(ctx->ac.builder, src[0], def_type, "");
+ break;
+ case nir_op_f2u32:
+ case nir_op_f2u64:
+ src[0] = ac_to_float(&ctx->ac, src[0]);
+ result = LLVMBuildFPToUI(ctx->ac.builder, src[0], def_type, "");
+ break;
+ case nir_op_i2f32:
+ case nir_op_i2f64:
+ src[0] = ac_to_integer(&ctx->ac, src[0]);
+ result = LLVMBuildSIToFP(ctx->ac.builder, src[0], ac_to_float_type(&ctx->ac, def_type), "");
+ break;
+ case nir_op_u2f32:
+ case nir_op_u2f64:
+ src[0] = ac_to_integer(&ctx->ac, src[0]);
+ result = LLVMBuildUIToFP(ctx->ac.builder, src[0], ac_to_float_type(&ctx->ac, def_type), "");
+ break;
+ case nir_op_f2f64:
+ src[0] = ac_to_float(&ctx->ac, src[0]);
+ result = LLVMBuildFPExt(ctx->ac.builder, src[0], ac_to_float_type(&ctx->ac, def_type), "");
+ break;
+ case nir_op_f2f32:
+ src[0] = ac_to_float(&ctx->ac, src[0]);
+ result = LLVMBuildFPTrunc(ctx->ac.builder, src[0], ac_to_float_type(&ctx->ac, def_type), "");
+ break;
+ case nir_op_u2u32:
+ case nir_op_u2u64:
+ src[0] = ac_to_integer(&ctx->ac, src[0]);
+ if (ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src[0])) < ac_get_elem_bits(&ctx->ac, def_type))
+ result = LLVMBuildZExt(ctx->ac.builder, src[0], def_type, "");
+ else
+ result = LLVMBuildTrunc(ctx->ac.builder, src[0], def_type, "");
+ break;
+ case nir_op_i2i32:
+ case nir_op_i2i64:
+ src[0] = ac_to_integer(&ctx->ac, src[0]);
+ if (ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src[0])) < ac_get_elem_bits(&ctx->ac, def_type))
+ result = LLVMBuildSExt(ctx->ac.builder, src[0], def_type, "");
+ else
+ result = LLVMBuildTrunc(ctx->ac.builder, src[0], def_type, "");
+ break;
+ case nir_op_bcsel:
+ result = emit_bcsel(&ctx->ac, src[0], src[1], src[2]);
+ break;
+ case nir_op_find_lsb:
+ src[0] = ac_to_integer(&ctx->ac, src[0]);
+ result = ac_find_lsb(&ctx->ac, ctx->ac.i32, src[0]);
+ break;
+ case nir_op_ufind_msb:
+ src[0] = ac_to_integer(&ctx->ac, src[0]);
+ result = ac_build_umsb(&ctx->ac, src[0], ctx->ac.i32);
+ break;
+ case nir_op_ifind_msb:
+ src[0] = ac_to_integer(&ctx->ac, src[0]);
+ result = ac_build_imsb(&ctx->ac, src[0], ctx->ac.i32);
+ break;
+ case nir_op_uadd_carry:
+ src[0] = ac_to_integer(&ctx->ac, src[0]);
+ src[1] = ac_to_integer(&ctx->ac, src[1]);
+ result = emit_uint_carry(&ctx->ac, "llvm.uadd.with.overflow.i32", src[0], src[1]);
+ break;
+ case nir_op_usub_borrow:
+ src[0] = ac_to_integer(&ctx->ac, src[0]);
+ src[1] = ac_to_integer(&ctx->ac, src[1]);
+ result = emit_uint_carry(&ctx->ac, "llvm.usub.with.overflow.i32", src[0], src[1]);
+ break;
+ case nir_op_b2f:
+ result = emit_b2f(&ctx->ac, src[0]);
+ break;
+ case nir_op_f2b:
+ result = emit_f2b(&ctx->ac, src[0]);
+ break;
+ case nir_op_b2i:
+ result = emit_b2i(&ctx->ac, src[0], instr->dest.dest.ssa.bit_size);
+ break;
+ case nir_op_i2b:
+ src[0] = ac_to_integer(&ctx->ac, src[0]);
+ result = emit_i2b(&ctx->ac, src[0]);
+ break;
+ case nir_op_fquantize2f16:
+ result = emit_f2f16(&ctx->ac, src[0]);
+ break;
+ case nir_op_umul_high:
+ src[0] = ac_to_integer(&ctx->ac, src[0]);
+ src[1] = ac_to_integer(&ctx->ac, src[1]);
+ result = emit_umul_high(&ctx->ac, src[0], src[1]);
+ break;
+ case nir_op_imul_high:
+ src[0] = ac_to_integer(&ctx->ac, src[0]);
+ src[1] = ac_to_integer(&ctx->ac, src[1]);
+ result = emit_imul_high(&ctx->ac, src[0], src[1]);
+ break;
+ case nir_op_pack_half_2x16:
+ result = emit_pack_half_2x16(&ctx->ac, src[0]);
+ break;
+ case nir_op_unpack_half_2x16:
+ result = emit_unpack_half_2x16(&ctx->ac, src[0]);
+ break;
+ case nir_op_fddx:
+ case nir_op_fddy:
+ case nir_op_fddx_fine:
+ case nir_op_fddy_fine:
+ case nir_op_fddx_coarse:
+ case nir_op_fddy_coarse:
+ result = emit_ddxy(ctx, instr->op, src[0]);
+ break;
- rsrc = get_sampler_desc(ctx, instr->variables[0], AC_DESC_BUFFER, NULL, true, false);
- vindex = LLVMBuildExtractElement(ctx->ac.builder, get_src(ctx, instr->src[0]),
+ case nir_op_unpack_64_2x32_split_x: {
+ assert(ac_get_llvm_num_components(src[0]) == 1);
+ LLVMValueRef tmp = LLVMBuildBitCast(ctx->ac.builder, src[0],
+ ctx->ac.v2i32,
+ "");
+ result = LLVMBuildExtractElement(ctx->ac.builder, tmp,
ctx->ac.i32_0, "");
-
- /* TODO: set "glc" and "can_speculate" when OpenGL needs it. */
- res = ac_build_buffer_load_format(&ctx->ac, rsrc, vindex,
- ctx->ac.i32_0, num_channels,
- false, false);
- res = ac_build_expand_to_vec4(&ctx->ac, res, num_channels);
-
- res = ac_trim_vector(&ctx->ac, res, instr->dest.ssa.num_components);
- res = ac_to_integer(&ctx->ac, res);
- } else {
- LLVMValueRef da = glsl_is_array_image(type) ? ctx->ac.i1true : ctx->ac.i1false;
- LLVMValueRef slc = ctx->ac.i1false;
-
- params[0] = get_image_coords(ctx, instr);
- params[1] = get_sampler_desc(ctx, instr->variables[0], AC_DESC_IMAGE, NULL, true, false);
- params[2] = LLVMConstInt(ctx->ac.i32, 15, false); /* dmask */
- params[3] = (var->data.image._volatile || var->data.image.coherent) ?
- ctx->ac.i1true : ctx->ac.i1false;
- params[4] = slc;
- params[5] = ctx->ac.i1false;
- params[6] = da;
-
- ac_get_image_intr_name("llvm.amdgcn.image.load",
- ctx->ac.v4f32, /* vdata */
- LLVMTypeOf(params[0]), /* coords */
- LLVMTypeOf(params[1]), /* rsrc */
- intrinsic_name, sizeof(intrinsic_name));
-
- res = ac_build_intrinsic(&ctx->ac, intrinsic_name, ctx->ac.v4f32,
- params, 7, AC_FUNC_ATTR_READONLY);
+ break;
}
- return ac_to_integer(&ctx->ac, res);
-}
-
-static void visit_image_store(struct ac_nir_context *ctx,
- nir_intrinsic_instr *instr)
-{
- LLVMValueRef params[8];
- char intrinsic_name[64];
- const nir_variable *var = instr->variables[0]->var;
- const struct glsl_type *type = glsl_without_array(var->type);
- const enum glsl_sampler_dim dim = glsl_get_sampler_dim(type);
- LLVMValueRef glc = ctx->ac.i1false;
- bool force_glc = ctx->ac.chip_class == SI;
- if (force_glc)
- glc = ctx->ac.i1true;
-
- if (dim == GLSL_SAMPLER_DIM_BUF) {
- params[0] = ac_to_float(&ctx->ac, get_src(ctx, instr->src[2])); /* data */
- params[1] = get_sampler_desc(ctx, instr->variables[0], AC_DESC_BUFFER, NULL, true, true);
- params[2] = LLVMBuildExtractElement(ctx->ac.builder, get_src(ctx, instr->src[0]),
- ctx->ac.i32_0, ""); /* vindex */
- params[3] = ctx->ac.i32_0; /* voffset */
- params[4] = glc; /* glc */
- params[5] = ctx->ac.i1false; /* slc */
- ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.buffer.store.format.v4f32", ctx->ac.voidt,
- params, 6, 0);
- } else {
- LLVMValueRef da = glsl_is_array_image(type) ? ctx->ac.i1true : ctx->ac.i1false;
- LLVMValueRef slc = ctx->ac.i1false;
-
- params[0] = ac_to_float(&ctx->ac, get_src(ctx, instr->src[2]));
- params[1] = get_image_coords(ctx, instr); /* coords */
- params[2] = get_sampler_desc(ctx, instr->variables[0], AC_DESC_IMAGE, NULL, true, true);
- params[3] = LLVMConstInt(ctx->ac.i32, 15, false); /* dmask */
- params[4] = (force_glc || var->data.image._volatile || var->data.image.coherent) ?
- ctx->ac.i1true : ctx->ac.i1false;
- params[5] = slc;
- params[6] = ctx->ac.i1false;
- params[7] = da;
-
- ac_get_image_intr_name("llvm.amdgcn.image.store",
- LLVMTypeOf(params[0]), /* vdata */
- LLVMTypeOf(params[1]), /* coords */
- LLVMTypeOf(params[2]), /* rsrc */
- intrinsic_name, sizeof(intrinsic_name));
- ac_build_intrinsic(&ctx->ac, intrinsic_name, ctx->ac.voidt,
- params, 8, 0);
+ case nir_op_unpack_64_2x32_split_y: {
+ assert(ac_get_llvm_num_components(src[0]) == 1);
+ LLVMValueRef tmp = LLVMBuildBitCast(ctx->ac.builder, src[0],
+ ctx->ac.v2i32,
+ "");
+ result = LLVMBuildExtractElement(ctx->ac.builder, tmp,
+ ctx->ac.i32_1, "");
+ break;
}
-}
-
-static LLVMValueRef visit_image_atomic(struct ac_nir_context *ctx,
- const nir_intrinsic_instr *instr)
-{
- LLVMValueRef params[7];
- int param_count = 0;
- const nir_variable *var = instr->variables[0]->var;
-
- const char *atomic_name;
- char intrinsic_name[41];
- const struct glsl_type *type = glsl_without_array(var->type);
- MAYBE_UNUSED int length;
-
- bool is_unsigned = glsl_get_sampler_result_type(type) == GLSL_TYPE_UINT;
-
- switch (instr->intrinsic) {
- case nir_intrinsic_image_atomic_add:
- atomic_name = "add";
- break;
- case nir_intrinsic_image_atomic_min:
- atomic_name = is_unsigned ? "umin" : "smin";
- break;
- case nir_intrinsic_image_atomic_max:
- atomic_name = is_unsigned ? "umax" : "smax";
- break;
- case nir_intrinsic_image_atomic_and:
- atomic_name = "and";
- break;
- case nir_intrinsic_image_atomic_or:
- atomic_name = "or";
- break;
- case nir_intrinsic_image_atomic_xor:
- atomic_name = "xor";
+ case nir_op_pack_64_2x32_split: {
+ LLVMValueRef tmp = LLVMGetUndef(ctx->ac.v2i32);
+ tmp = LLVMBuildInsertElement(ctx->ac.builder, tmp,
+ src[0], ctx->ac.i32_0, "");
+ tmp = LLVMBuildInsertElement(ctx->ac.builder, tmp,
+ src[1], ctx->ac.i32_1, "");
+ result = LLVMBuildBitCast(ctx->ac.builder, tmp, ctx->ac.i64, "");
break;
- case nir_intrinsic_image_atomic_exchange:
- atomic_name = "swap";
+ }
+
+ case nir_op_cube_face_coord: {
+ src[0] = ac_to_float(&ctx->ac, src[0]);
+ LLVMValueRef results[2];
+ LLVMValueRef in[3];
+ for (unsigned chan = 0; chan < 3; chan++)
+ in[chan] = ac_llvm_extract_elem(&ctx->ac, src[0], chan);
+ results[0] = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.cubetc",
+ ctx->ac.f32, in, 3, AC_FUNC_ATTR_READNONE);
+ results[1] = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.cubesc",
+ ctx->ac.f32, in, 3, AC_FUNC_ATTR_READNONE);
+ result = ac_build_gather_values(&ctx->ac, results, 2);
break;
- case nir_intrinsic_image_atomic_comp_swap:
- atomic_name = "cmpswap";
+ }
+
+ case nir_op_cube_face_index: {
+ src[0] = ac_to_float(&ctx->ac, src[0]);
+ LLVMValueRef in[3];
+ for (unsigned chan = 0; chan < 3; chan++)
+ in[chan] = ac_llvm_extract_elem(&ctx->ac, src[0], chan);
+ result = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.cubeid",
+ ctx->ac.f32, in, 3, AC_FUNC_ATTR_READNONE);
break;
+ }
+
default:
+ fprintf(stderr, "Unknown NIR alu instr: ");
+ nir_print_instr(&instr->instr, stderr);
+ fprintf(stderr, "\n");
abort();
}
- if (instr->intrinsic == nir_intrinsic_image_atomic_comp_swap)
- params[param_count++] = get_src(ctx, instr->src[3]);
- params[param_count++] = get_src(ctx, instr->src[2]);
-
- if (glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_BUF) {
- params[param_count++] = get_sampler_desc(ctx, instr->variables[0], AC_DESC_BUFFER,
- NULL, true, true);
- params[param_count++] = LLVMBuildExtractElement(ctx->ac.builder, get_src(ctx, instr->src[0]),
- ctx->ac.i32_0, ""); /* vindex */
- params[param_count++] = ctx->ac.i32_0; /* voffset */
- params[param_count++] = ctx->ac.i1false; /* slc */
-
- length = snprintf(intrinsic_name, sizeof(intrinsic_name),
- "llvm.amdgcn.buffer.atomic.%s", atomic_name);
- } else {
- char coords_type[8];
-
- LLVMValueRef coords = params[param_count++] = get_image_coords(ctx, instr);
- params[param_count++] = get_sampler_desc(ctx, instr->variables[0], AC_DESC_IMAGE,
- NULL, true, true);
- params[param_count++] = ctx->ac.i1false; /* r128 */
- params[param_count++] = glsl_is_array_image(type) ? ctx->ac.i1true : ctx->ac.i1false; /* da */
- params[param_count++] = ctx->ac.i1false; /* slc */
-
- build_int_type_name(LLVMTypeOf(coords),
- coords_type, sizeof(coords_type));
-
- length = snprintf(intrinsic_name, sizeof(intrinsic_name),
- "llvm.amdgcn.image.atomic.%s.%s", atomic_name, coords_type);
+ if (result) {
+ assert(instr->dest.dest.is_ssa);
+ result = ac_to_integer(&ctx->ac, result);
+ _mesa_hash_table_insert(ctx->defs, &instr->dest.dest.ssa,
+ result);
}
-
- assert(length < sizeof(intrinsic_name));
- return ac_build_intrinsic(&ctx->ac, intrinsic_name, ctx->ac.i32, params, param_count, 0);
}
-static LLVMValueRef visit_image_samples(struct ac_nir_context *ctx,
- const nir_intrinsic_instr *instr)
+static void visit_load_const(struct ac_nir_context *ctx,
+ const nir_load_const_instr *instr)
{
- const nir_variable *var = instr->variables[0]->var;
- const struct glsl_type *type = glsl_without_array(var->type);
+ LLVMValueRef values[4], value = NULL;
+ LLVMTypeRef element_type =
+ LLVMIntTypeInContext(ctx->ac.context, instr->def.bit_size);
- struct ac_image_args args = { 0 };
- args.da = glsl_is_array_image(type);
- args.dmask = 0xf;
- args.resource = get_sampler_desc(ctx, instr->variables[0],
- AC_DESC_IMAGE, NULL, true, false);
- args.opcode = ac_image_get_resinfo;
- args.addr = ctx->ac.i32_0;
+ for (unsigned i = 0; i < instr->def.num_components; ++i) {
+ switch (instr->def.bit_size) {
+ case 32:
+ values[i] = LLVMConstInt(element_type,
+ instr->value.u32[i], false);
+ break;
+ case 64:
+ values[i] = LLVMConstInt(element_type,
+ instr->value.u64[i], false);
+ break;
+ default:
+ fprintf(stderr,
+ "unsupported nir load_const bit_size: %d\n",
+ instr->def.bit_size);
+ abort();
+ }
+ }
+ if (instr->def.num_components > 1) {
+ value = LLVMConstVector(values, instr->def.num_components);
+ } else
+ value = values[0];
- return ac_build_image_opcode(&ctx->ac, &args);
+ _mesa_hash_table_insert(ctx->defs, &instr->def, value);
}
-static LLVMValueRef visit_image_size(struct ac_nir_context *ctx,
- const nir_intrinsic_instr *instr)
+static LLVMValueRef
+get_buffer_size(struct ac_nir_context *ctx, LLVMValueRef descriptor, bool in_elements)
{
- LLVMValueRef res;
- const nir_variable *var = instr->variables[0]->var;
- const struct glsl_type *type = glsl_without_array(var->type);
-
- if (glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_BUF)
- return get_buffer_size(ctx,
- get_sampler_desc(ctx, instr->variables[0],
- AC_DESC_BUFFER, NULL, true, false), true);
-
- struct ac_image_args args = { 0 };
-
- args.da = glsl_is_array_image(type);
- args.dmask = 0xf;
- args.resource = get_sampler_desc(ctx, instr->variables[0], AC_DESC_IMAGE, NULL, true, false);
- args.opcode = ac_image_get_resinfo;
- args.addr = ctx->ac.i32_0;
-
- res = ac_build_image_opcode(&ctx->ac, &args);
-
- LLVMValueRef two = LLVMConstInt(ctx->ac.i32, 2, false);
+ LLVMValueRef size =
+ LLVMBuildExtractElement(ctx->ac.builder, descriptor,
+ LLVMConstInt(ctx->ac.i32, 2, false), "");
- if (glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_CUBE &&
- glsl_sampler_type_is_array(type)) {
- LLVMValueRef six = LLVMConstInt(ctx->ac.i32, 6, false);
- LLVMValueRef z = LLVMBuildExtractElement(ctx->ac.builder, res, two, "");
- z = LLVMBuildSDiv(ctx->ac.builder, z, six, "");
- res = LLVMBuildInsertElement(ctx->ac.builder, res, z, two, "");
- }
- if (ctx->ac.chip_class >= GFX9 &&
- glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_1D &&
- glsl_sampler_type_is_array(type)) {
- LLVMValueRef layers = LLVMBuildExtractElement(ctx->ac.builder, res, two, "");
- res = LLVMBuildInsertElement(ctx->ac.builder, res, layers,
+ /* VI only */
+ if (ctx->ac.chip_class == VI && in_elements) {
+ /* On VI, the descriptor contains the size in bytes,
+ * but TXQ must return the size in elements.
+ * The stride is always non-zero for resources using TXQ.
+ */
+ LLVMValueRef stride =
+ LLVMBuildExtractElement(ctx->ac.builder, descriptor,
ctx->ac.i32_1, "");
+ stride = LLVMBuildLShr(ctx->ac.builder, stride,
+ LLVMConstInt(ctx->ac.i32, 16, false), "");
+ stride = LLVMBuildAnd(ctx->ac.builder, stride,
+ LLVMConstInt(ctx->ac.i32, 0x3fff, false), "");
+ size = LLVMBuildUDiv(ctx->ac.builder, size, stride, "");
}
- return res;
-}
-
-#define NOOP_WAITCNT 0xf7f
-#define LGKM_CNT 0x07f
-#define VM_CNT 0xf70
-
-static void emit_membar(struct ac_llvm_context *ac,
- const nir_intrinsic_instr *instr)
-{
- unsigned waitcnt = NOOP_WAITCNT;
-
- switch (instr->intrinsic) {
- case nir_intrinsic_memory_barrier:
- case nir_intrinsic_group_memory_barrier:
- waitcnt &= VM_CNT & LGKM_CNT;
- break;
- case nir_intrinsic_memory_barrier_atomic_counter:
- case nir_intrinsic_memory_barrier_buffer:
- case nir_intrinsic_memory_barrier_image:
- waitcnt &= VM_CNT;
- break;
- case nir_intrinsic_memory_barrier_shared:
- waitcnt &= LGKM_CNT;
- break;
- default:
- break;
- }
- if (waitcnt != NOOP_WAITCNT)
- ac_build_waitcnt(ac, waitcnt);
+ return size;
}
-void ac_emit_barrier(struct ac_llvm_context *ac, gl_shader_stage stage)
+/**
+ * Given the i32 or vNi32 \p type, generate the textual name (e.g. for use with
+ * intrinsic names).
+ */
+static void build_int_type_name(
+ LLVMTypeRef type,
+ char *buf, unsigned bufsize)
{
- /* SI only (thanks to a hw bug workaround):
- * The real barrier instruction isn’t needed, because an entire patch
- * always fits into a single wave.
- */
- if (ac->chip_class == SI && stage == MESA_SHADER_TESS_CTRL) {
- ac_build_waitcnt(ac, LGKM_CNT & VM_CNT);
- return;
- }
- ac_build_intrinsic(ac, "llvm.amdgcn.s.barrier",
- ac->voidt, NULL, 0, AC_FUNC_ATTR_CONVERGENT);
-}
+ assert(bufsize >= 6);
-static void radv_emit_kill(struct ac_shader_abi *abi, LLVMValueRef visible)
-{
- struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
- ac_build_kill_if_false(&ctx->ac, visible);
+ if (LLVMGetTypeKind(type) == LLVMVectorTypeKind)
+ snprintf(buf, bufsize, "v%ui32",
+ LLVMGetVectorSize(type));
+ else
+ strcpy(buf, "i32");
}
-static void emit_discard(struct ac_nir_context *ctx,
- const nir_intrinsic_instr *instr)
+static LLVMValueRef radv_lower_gather4_integer(struct ac_llvm_context *ctx,
+ struct ac_image_args *args,
+ const nir_tex_instr *instr)
{
- LLVMValueRef cond;
-
- if (instr->intrinsic == nir_intrinsic_discard_if) {
- cond = LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ,
- get_src(ctx, instr->src[0]),
- ctx->ac.i32_0, "");
- } else {
- assert(instr->intrinsic == nir_intrinsic_discard);
- cond = LLVMConstInt(ctx->ac.i1, false, 0);
- }
+ enum glsl_base_type stype = glsl_get_sampler_result_type(instr->texture->var->type);
+ LLVMValueRef coord = args->addr;
+ LLVMValueRef half_texel[2];
+ LLVMValueRef compare_cube_wa = NULL;
+ LLVMValueRef result;
+ int c;
+ unsigned coord_vgpr_index = (unsigned)args->offset + (unsigned)args->compare;
- ctx->abi->emit_kill(ctx->abi, cond);
-}
+ //TODO Rect
+ {
+ struct ac_image_args txq_args = { 0 };
-static LLVMValueRef
-visit_load_helper_invocation(struct ac_nir_context *ctx)
-{
- LLVMValueRef result = ac_build_intrinsic(&ctx->ac,
- "llvm.amdgcn.ps.live",
- ctx->ac.i1, NULL, 0,
- AC_FUNC_ATTR_READNONE);
- result = LLVMBuildNot(ctx->ac.builder, result, "");
- return LLVMBuildSExt(ctx->ac.builder, result, ctx->ac.i32, "");
-}
+ txq_args.da = instr->is_array || instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE;
+ txq_args.opcode = ac_image_get_resinfo;
+ txq_args.dmask = 0xf;
+ txq_args.addr = ctx->i32_0;
+ txq_args.resource = args->resource;
+ LLVMValueRef size = ac_build_image_opcode(ctx, &txq_args);
-static LLVMValueRef
-visit_load_local_invocation_index(struct ac_nir_context *ctx)
-{
- LLVMValueRef result;
- LLVMValueRef thread_id = ac_get_thread_id(&ctx->ac);
- result = LLVMBuildAnd(ctx->ac.builder, ctx->abi->tg_size,
- LLVMConstInt(ctx->ac.i32, 0xfc0, false), "");
+ for (c = 0; c < 2; c++) {
+ half_texel[c] = LLVMBuildExtractElement(ctx->builder, size,
+ LLVMConstInt(ctx->i32, c, false), "");
+ half_texel[c] = LLVMBuildUIToFP(ctx->builder, half_texel[c], ctx->f32, "");
+ half_texel[c] = ac_build_fdiv(ctx, ctx->f32_1, half_texel[c]);
+ half_texel[c] = LLVMBuildFMul(ctx->builder, half_texel[c],
+ LLVMConstReal(ctx->f32, -0.5), "");
+ }
+ }
- return LLVMBuildAdd(ctx->ac.builder, result, thread_id, "");
-}
+ LLVMValueRef orig_coords = args->addr;
-static LLVMValueRef
-visit_load_subgroup_id(struct ac_nir_context *ctx)
-{
- if (ctx->stage == MESA_SHADER_COMPUTE) {
- LLVMValueRef result;
- result = LLVMBuildAnd(ctx->ac.builder, ctx->abi->tg_size,
- LLVMConstInt(ctx->ac.i32, 0xfc0, false), "");
- return LLVMBuildLShr(ctx->ac.builder, result, LLVMConstInt(ctx->ac.i32, 6, false), "");
- } else {
- return LLVMConstInt(ctx->ac.i32, 0, false);
+ for (c = 0; c < 2; c++) {
+ LLVMValueRef tmp;
+ LLVMValueRef index = LLVMConstInt(ctx->i32, coord_vgpr_index + c, 0);
+ tmp = LLVMBuildExtractElement(ctx->builder, coord, index, "");
+ tmp = LLVMBuildBitCast(ctx->builder, tmp, ctx->f32, "");
+ tmp = LLVMBuildFAdd(ctx->builder, tmp, half_texel[c], "");
+ tmp = LLVMBuildBitCast(ctx->builder, tmp, ctx->i32, "");
+ coord = LLVMBuildInsertElement(ctx->builder, coord, tmp, index, "");
}
-}
-static LLVMValueRef
-visit_load_num_subgroups(struct ac_nir_context *ctx)
-{
- if (ctx->stage == MESA_SHADER_COMPUTE) {
- return LLVMBuildAnd(ctx->ac.builder, ctx->abi->tg_size,
- LLVMConstInt(ctx->ac.i32, 0x3f, false), "");
- } else {
- return LLVMConstInt(ctx->ac.i32, 1, false);
- }
-}
-static LLVMValueRef
-visit_first_invocation(struct ac_nir_context *ctx)
-{
- LLVMValueRef active_set = ac_build_ballot(&ctx->ac, ctx->ac.i32_1);
+ /*
+ * Apparantly cube has issue with integer types that the workaround doesn't solve,
+ * so this tests if the format is 8_8_8_8 and an integer type do an alternate
+ * workaround by sampling using a scaled type and converting.
+ * This is taken from amdgpu-pro shaders.
+ */
+ /* NOTE this produces some ugly code compared to amdgpu-pro,
+ * LLVM ends up dumping SGPRs into VGPRs to deal with the compare/select,
+ * and then reads them back. -pro generates two selects,
+ * one s_cmp for the descriptor rewriting
+ * one v_cmp for the coordinate and result changes.
+ */
+ if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE) {
+ LLVMValueRef tmp, tmp2;
- /* The second argument is whether cttz(0) should be defined, but we do not care. */
- LLVMValueRef args[] = {active_set, LLVMConstInt(ctx->ac.i1, 0, false)};
- LLVMValueRef result = ac_build_intrinsic(&ctx->ac,
- "llvm.cttz.i64",
- ctx->ac.i64, args, 2,
- AC_FUNC_ATTR_NOUNWIND |
- AC_FUNC_ATTR_READNONE);
+ /* workaround 8/8/8/8 uint/sint cube gather bug */
+ /* first detect it then change to a scaled read and f2i */
+ tmp = LLVMBuildExtractElement(ctx->builder, args->resource, ctx->i32_1, "");
+ tmp2 = tmp;
- return LLVMBuildTrunc(ctx->ac.builder, result, ctx->ac.i32, "");
-}
+ /* extract the DATA_FORMAT */
+ tmp = ac_build_bfe(ctx, tmp, LLVMConstInt(ctx->i32, 20, false),
+ LLVMConstInt(ctx->i32, 6, false), false);
-static LLVMValueRef
-visit_load_shared(struct ac_nir_context *ctx,
- const nir_intrinsic_instr *instr)
-{
- LLVMValueRef values[4], derived_ptr, index, ret;
+ /* is the DATA_FORMAT == 8_8_8_8 */
+ compare_cube_wa = LLVMBuildICmp(ctx->builder, LLVMIntEQ, tmp, LLVMConstInt(ctx->i32, V_008F14_IMG_DATA_FORMAT_8_8_8_8, false), "");
- LLVMValueRef ptr = get_memory_ptr(ctx, instr->src[0]);
+ if (stype == GLSL_TYPE_UINT)
+ /* Create a NUM FORMAT - 0x2 or 0x4 - USCALED or UINT */
+ tmp = LLVMBuildSelect(ctx->builder, compare_cube_wa, LLVMConstInt(ctx->i32, 0x8000000, false),
+ LLVMConstInt(ctx->i32, 0x10000000, false), "");
+ else
+ /* Create a NUM FORMAT - 0x3 or 0x5 - SSCALED or SINT */
+ tmp = LLVMBuildSelect(ctx->builder, compare_cube_wa, LLVMConstInt(ctx->i32, 0xc000000, false),
+ LLVMConstInt(ctx->i32, 0x14000000, false), "");
- for (int chan = 0; chan < instr->num_components; chan++) {
- index = LLVMConstInt(ctx->ac.i32, chan, 0);
- derived_ptr = LLVMBuildGEP(ctx->ac.builder, ptr, &index, 1, "");
- values[chan] = LLVMBuildLoad(ctx->ac.builder, derived_ptr, "");
- }
+ /* replace the NUM FORMAT in the descriptor */
+ tmp2 = LLVMBuildAnd(ctx->builder, tmp2, LLVMConstInt(ctx->i32, C_008F14_NUM_FORMAT_GFX6, false), "");
+ tmp2 = LLVMBuildOr(ctx->builder, tmp2, tmp, "");
- ret = ac_build_gather_values(&ctx->ac, values, instr->num_components);
- return LLVMBuildBitCast(ctx->ac.builder, ret, get_def_type(ctx, &instr->dest.ssa), "");
-}
+ args->resource = LLVMBuildInsertElement(ctx->builder, args->resource, tmp2, ctx->i32_1, "");
-static void
-visit_store_shared(struct ac_nir_context *ctx,
- const nir_intrinsic_instr *instr)
-{
- LLVMValueRef derived_ptr, data,index;
- LLVMBuilderRef builder = ctx->ac.builder;
+ /* don't modify the coordinates for this case */
+ coord = LLVMBuildSelect(ctx->builder, compare_cube_wa, orig_coords, coord, "");
+ }
+ args->addr = coord;
+ result = ac_build_image_opcode(ctx, args);
- LLVMValueRef ptr = get_memory_ptr(ctx, instr->src[1]);
- LLVMValueRef src = get_src(ctx, instr->src[0]);
+ if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE) {
+ LLVMValueRef tmp, tmp2;
- int writemask = nir_intrinsic_write_mask(instr);
- for (int chan = 0; chan < 4; chan++) {
- if (!(writemask & (1 << chan))) {
- continue;
+ /* if the cube workaround is in place, f2i the result. */
+ for (c = 0; c < 4; c++) {
+ tmp = LLVMBuildExtractElement(ctx->builder, result, LLVMConstInt(ctx->i32, c, false), "");
+ if (stype == GLSL_TYPE_UINT)
+ tmp2 = LLVMBuildFPToUI(ctx->builder, tmp, ctx->i32, "");
+ else
+ tmp2 = LLVMBuildFPToSI(ctx->builder, tmp, ctx->i32, "");
+ tmp = LLVMBuildBitCast(ctx->builder, tmp, ctx->i32, "");
+ tmp2 = LLVMBuildBitCast(ctx->builder, tmp2, ctx->i32, "");
+ tmp = LLVMBuildSelect(ctx->builder, compare_cube_wa, tmp2, tmp, "");
+ tmp = LLVMBuildBitCast(ctx->builder, tmp, ctx->f32, "");
+ result = LLVMBuildInsertElement(ctx->builder, result, tmp, LLVMConstInt(ctx->i32, c, false), "");
}
- data = ac_llvm_extract_elem(&ctx->ac, src, chan);
- index = LLVMConstInt(ctx->ac.i32, chan, 0);
- derived_ptr = LLVMBuildGEP(builder, ptr, &index, 1, "");
- LLVMBuildStore(builder, data, derived_ptr);
}
+ return result;
}
-static LLVMValueRef visit_var_atomic(struct ac_nir_context *ctx,
- const nir_intrinsic_instr *instr,
- LLVMValueRef ptr, int src_idx)
+static LLVMValueRef build_tex_intrinsic(struct ac_nir_context *ctx,
+ const nir_tex_instr *instr,
+ bool lod_is_zero,
+ struct ac_image_args *args)
{
- LLVMValueRef result;
- LLVMValueRef src = get_src(ctx, instr->src[src_idx]);
+ if (instr->sampler_dim == GLSL_SAMPLER_DIM_BUF) {
+ unsigned mask = nir_ssa_def_components_read(&instr->dest.ssa);
- if (instr->intrinsic == nir_intrinsic_var_atomic_comp_swap ||
- instr->intrinsic == nir_intrinsic_shared_atomic_comp_swap) {
- LLVMValueRef src1 = get_src(ctx, instr->src[src_idx + 1]);
- result = LLVMBuildAtomicCmpXchg(ctx->ac.builder,
- ptr, src, src1,
- LLVMAtomicOrderingSequentiallyConsistent,
- LLVMAtomicOrderingSequentiallyConsistent,
- false);
- } else {
- LLVMAtomicRMWBinOp op;
- switch (instr->intrinsic) {
- case nir_intrinsic_var_atomic_add:
- case nir_intrinsic_shared_atomic_add:
- op = LLVMAtomicRMWBinOpAdd;
- break;
- case nir_intrinsic_var_atomic_umin:
- case nir_intrinsic_shared_atomic_umin:
- op = LLVMAtomicRMWBinOpUMin;
- break;
- case nir_intrinsic_var_atomic_umax:
- case nir_intrinsic_shared_atomic_umax:
- op = LLVMAtomicRMWBinOpUMax;
- break;
- case nir_intrinsic_var_atomic_imin:
- case nir_intrinsic_shared_atomic_imin:
- op = LLVMAtomicRMWBinOpMin;
- break;
- case nir_intrinsic_var_atomic_imax:
- case nir_intrinsic_shared_atomic_imax:
- op = LLVMAtomicRMWBinOpMax;
- break;
- case nir_intrinsic_var_atomic_and:
- case nir_intrinsic_shared_atomic_and:
- op = LLVMAtomicRMWBinOpAnd;
- break;
- case nir_intrinsic_var_atomic_or:
- case nir_intrinsic_shared_atomic_or:
- op = LLVMAtomicRMWBinOpOr;
- break;
- case nir_intrinsic_var_atomic_xor:
- case nir_intrinsic_shared_atomic_xor:
- op = LLVMAtomicRMWBinOpXor;
- break;
- case nir_intrinsic_var_atomic_exchange:
- case nir_intrinsic_shared_atomic_exchange:
- op = LLVMAtomicRMWBinOpXchg;
- break;
- default:
- return NULL;
- }
+ return ac_build_buffer_load_format(&ctx->ac,
+ args->resource,
+ args->addr,
+ ctx->ac.i32_0,
+ util_last_bit(mask),
+ false, true);
+ }
- result = LLVMBuildAtomicRMW(ctx->ac.builder, op, ptr, ac_to_integer(&ctx->ac, src),
- LLVMAtomicOrderingSequentiallyConsistent,
- false);
+ args->opcode = ac_image_sample;
+ args->compare = instr->is_shadow;
+
+ switch (instr->op) {
+ case nir_texop_txf:
+ case nir_texop_txf_ms:
+ case nir_texop_samples_identical:
+ args->opcode = lod_is_zero ||
+ instr->sampler_dim == GLSL_SAMPLER_DIM_MS ?
+ ac_image_load : ac_image_load_mip;
+ args->compare = false;
+ args->offset = false;
+ break;
+ case nir_texop_txb:
+ args->bias = true;
+ break;
+ case nir_texop_txl:
+ if (lod_is_zero)
+ args->level_zero = true;
+ else
+ args->lod = true;
+ break;
+ case nir_texop_txs:
+ case nir_texop_query_levels:
+ args->opcode = ac_image_get_resinfo;
+ break;
+ case nir_texop_tex:
+ if (ctx->stage != MESA_SHADER_FRAGMENT)
+ args->level_zero = true;
+ break;
+ case nir_texop_txd:
+ args->deriv = true;
+ break;
+ case nir_texop_tg4:
+ args->opcode = ac_image_gather4;
+ args->level_zero = true;
+ break;
+ case nir_texop_lod:
+ args->opcode = ac_image_get_lod;
+ args->compare = false;
+ args->offset = false;
+ break;
+ default:
+ break;
+ }
+
+ if (instr->op == nir_texop_tg4 && ctx->ac.chip_class <= VI) {
+ enum glsl_base_type stype = glsl_get_sampler_result_type(instr->texture->var->type);
+ if (stype == GLSL_TYPE_UINT || stype == GLSL_TYPE_INT) {
+ return radv_lower_gather4_integer(&ctx->ac, args, instr);
+ }
}
- return result;
+ return ac_build_image_opcode(&ctx->ac, args);
}
-static LLVMValueRef lookup_interp_param(struct ac_shader_abi *abi,
- enum glsl_interp_mode interp, unsigned location)
+static LLVMValueRef visit_vulkan_resource_reindex(struct ac_nir_context *ctx,
+ nir_intrinsic_instr *instr)
{
- struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+ LLVMValueRef ptr = get_src(ctx, instr->src[0]);
+ LLVMValueRef index = get_src(ctx, instr->src[1]);
- switch (interp) {
- case INTERP_MODE_FLAT:
- default:
- return NULL;
- case INTERP_MODE_SMOOTH:
- case INTERP_MODE_NONE:
- if (location == INTERP_CENTER)
- return ctx->persp_center;
- else if (location == INTERP_CENTROID)
- return ctx->persp_centroid;
- else if (location == INTERP_SAMPLE)
- return ctx->persp_sample;
- break;
- case INTERP_MODE_NOPERSPECTIVE:
- if (location == INTERP_CENTER)
- return ctx->linear_center;
- else if (location == INTERP_CENTROID)
- return ctx->linear_centroid;
- else if (location == INTERP_SAMPLE)
- return ctx->linear_sample;
- break;
- }
- return NULL;
+ LLVMValueRef result = LLVMBuildGEP(ctx->ac.builder, ptr, &index, 1, "");
+ LLVMSetMetadata(result, ctx->ac.uniform_md_kind, ctx->ac.empty_md);
+ return result;
}
-static LLVMValueRef load_sample_position(struct ac_shader_abi *abi,
- LLVMValueRef sample_id)
+static LLVMValueRef visit_load_push_constant(struct ac_nir_context *ctx,
+ nir_intrinsic_instr *instr)
{
- struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+ LLVMValueRef ptr, addr;
- LLVMValueRef result;
- LLVMValueRef ptr = ac_build_gep0(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_PS_SAMPLE_POSITIONS, false));
+ addr = LLVMConstInt(ctx->ac.i32, nir_intrinsic_base(instr), 0);
+ addr = LLVMBuildAdd(ctx->ac.builder, addr,
+ get_src(ctx, instr->src[0]), "");
+
+ ptr = ac_build_gep0(&ctx->ac, ctx->abi->push_constants, addr);
+ ptr = ac_cast_ptr(&ctx->ac, ptr, get_def_type(ctx, &instr->dest.ssa));
- ptr = LLVMBuildBitCast(ctx->ac.builder, ptr,
- ac_array_in_const_addr_space(ctx->ac.v2f32), "");
+ return LLVMBuildLoad(ctx->ac.builder, ptr, "");
+}
- sample_id = LLVMBuildAdd(ctx->ac.builder, sample_id, ctx->sample_pos_offset, "");
- result = ac_build_load_invariant(&ctx->ac, ptr, sample_id);
+static LLVMValueRef visit_get_buffer_size(struct ac_nir_context *ctx,
+ const nir_intrinsic_instr *instr)
+{
+ LLVMValueRef index = get_src(ctx, instr->src[0]);
- return result;
+ return get_buffer_size(ctx, ctx->abi->load_ssbo(ctx->abi, index, false), false);
}
-static LLVMValueRef load_sample_pos(struct ac_nir_context *ctx)
+static uint32_t widen_mask(uint32_t mask, unsigned multiplier)
{
- LLVMValueRef values[2];
- LLVMValueRef pos[2];
+ uint32_t new_mask = 0;
+ for(unsigned i = 0; i < 32 && (1u << i) <= mask; ++i)
+ if (mask & (1u << i))
+ new_mask |= ((1u << multiplier) - 1u) << (i * multiplier);
+ return new_mask;
+}
- pos[0] = ac_to_float(&ctx->ac, ctx->abi->frag_pos[0]);
- pos[1] = ac_to_float(&ctx->ac, ctx->abi->frag_pos[1]);
+static LLVMValueRef extract_vector_range(struct ac_llvm_context *ctx, LLVMValueRef src,
+ unsigned start, unsigned count)
+{
+ LLVMTypeRef type = LLVMTypeOf(src);
- values[0] = ac_build_fract(&ctx->ac, pos[0], 32);
- values[1] = ac_build_fract(&ctx->ac, pos[1], 32);
- return ac_build_gather_values(&ctx->ac, values, 2);
+ if (LLVMGetTypeKind(type) != LLVMVectorTypeKind) {
+ assert(start == 0);
+ assert(count == 1);
+ return src;
+ }
+
+ unsigned src_elements = LLVMGetVectorSize(type);
+ assert(start < src_elements);
+ assert(start + count <= src_elements);
+
+ if (start == 0 && count == src_elements)
+ return src;
+
+ if (count == 1)
+ return LLVMBuildExtractElement(ctx->builder, src, LLVMConstInt(ctx->i32, start, false), "");
+
+ assert(count <= 8);
+ LLVMValueRef indices[8];
+ for (unsigned i = 0; i < count; ++i)
+ indices[i] = LLVMConstInt(ctx->i32, start + i, false);
+
+ LLVMValueRef swizzle = LLVMConstVector(indices, count);
+ return LLVMBuildShuffleVector(ctx->builder, src, src, swizzle, "");
}
-static LLVMValueRef load_sample_mask_in(struct ac_shader_abi *abi)
+static void visit_store_ssbo(struct ac_nir_context *ctx,
+ nir_intrinsic_instr *instr)
{
- struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
- uint8_t log2_ps_iter_samples = ctx->shader_info->info.ps.force_persample ?
- ctx->options->key.fs.log2_num_samples :
- ctx->options->key.fs.log2_ps_iter_samples;
-
- /* The bit pattern matches that used by fixed function fragment
- * processing. */
- static const uint16_t ps_iter_masks[] = {
- 0xffff, /* not used */
- 0x5555,
- 0x1111,
- 0x0101,
- 0x0001,
- };
- assert(log2_ps_iter_samples < ARRAY_SIZE(ps_iter_masks));
+ const char *store_name;
+ LLVMValueRef src_data = get_src(ctx, instr->src[0]);
+ LLVMTypeRef data_type = ctx->ac.f32;
+ int elem_size_mult = ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src_data)) / 32;
+ int components_32bit = elem_size_mult * instr->num_components;
+ unsigned writemask = nir_intrinsic_write_mask(instr);
+ LLVMValueRef base_data, base_offset;
+ LLVMValueRef params[6];
+
+ params[1] = ctx->abi->load_ssbo(ctx->abi,
+ get_src(ctx, instr->src[1]), true);
+ params[2] = ctx->ac.i32_0; /* vindex */
+ params[4] = ctx->ac.i1false; /* glc */
+ params[5] = ctx->ac.i1false; /* slc */
+
+ if (components_32bit > 1)
+ data_type = LLVMVectorType(ctx->ac.f32, components_32bit);
- uint32_t ps_iter_mask = ps_iter_masks[log2_ps_iter_samples];
+ writemask = widen_mask(writemask, elem_size_mult);
- LLVMValueRef result, sample_id;
- sample_id = ac_unpack_param(&ctx->ac, abi->ancillary, 8, 4);
- sample_id = LLVMBuildShl(ctx->ac.builder, LLVMConstInt(ctx->ac.i32, ps_iter_mask, false), sample_id, "");
- result = LLVMBuildAnd(ctx->ac.builder, sample_id, abi->sample_coverage, "");
- return result;
+ base_data = ac_to_float(&ctx->ac, src_data);
+ base_data = ac_trim_vector(&ctx->ac, base_data, instr->num_components);
+ base_data = LLVMBuildBitCast(ctx->ac.builder, base_data,
+ data_type, "");
+ base_offset = get_src(ctx, instr->src[2]); /* voffset */
+ while (writemask) {
+ int start, count;
+ LLVMValueRef data;
+ LLVMValueRef offset;
+
+ u_bit_scan_consecutive_range(&writemask, &start, &count);
+
+ /* Due to an LLVM limitation, split 3-element writes
+ * into a 2-element and a 1-element write. */
+ if (count == 3) {
+ writemask |= 1 << (start + 2);
+ count = 2;
+ }
+
+ if (count > 4) {
+ writemask |= ((1u << (count - 4)) - 1u) << (start + 4);
+ count = 4;
+ }
+
+ if (count == 4) {
+ store_name = "llvm.amdgcn.buffer.store.v4f32";
+ } else if (count == 2) {
+ store_name = "llvm.amdgcn.buffer.store.v2f32";
+
+ } else {
+ assert(count == 1);
+ store_name = "llvm.amdgcn.buffer.store.f32";
+ }
+ data = extract_vector_range(&ctx->ac, base_data, start, count);
+
+ offset = base_offset;
+ if (start != 0) {
+ offset = LLVMBuildAdd(ctx->ac.builder, offset, LLVMConstInt(ctx->ac.i32, start * 4, false), "");
+ }
+ params[0] = data;
+ params[3] = offset;
+ ac_build_intrinsic(&ctx->ac, store_name,
+ ctx->ac.voidt, params, 6, 0);
+ }
}
-static LLVMValueRef visit_interp(struct ac_nir_context *ctx,
- const nir_intrinsic_instr *instr)
+static LLVMValueRef visit_atomic_ssbo(struct ac_nir_context *ctx,
+ const nir_intrinsic_instr *instr)
{
- LLVMValueRef result[4];
- LLVMValueRef interp_param, attr_number;
- unsigned location;
- unsigned chan;
- LLVMValueRef src_c0 = NULL;
- LLVMValueRef src_c1 = NULL;
- LLVMValueRef src0 = NULL;
- int input_index = instr->variables[0]->var->data.location - VARYING_SLOT_VAR0;
+ const char *name;
+ LLVMValueRef params[6];
+ int arg_count = 0;
+
+ if (instr->intrinsic == nir_intrinsic_ssbo_atomic_comp_swap) {
+ params[arg_count++] = ac_llvm_extract_elem(&ctx->ac, get_src(ctx, instr->src[3]), 0);
+ }
+ params[arg_count++] = ac_llvm_extract_elem(&ctx->ac, get_src(ctx, instr->src[2]), 0);
+ params[arg_count++] = ctx->abi->load_ssbo(ctx->abi,
+ get_src(ctx, instr->src[0]),
+ true);
+ params[arg_count++] = ctx->ac.i32_0; /* vindex */
+ params[arg_count++] = get_src(ctx, instr->src[1]); /* voffset */
+ params[arg_count++] = LLVMConstInt(ctx->ac.i1, 0, false); /* slc */
+
switch (instr->intrinsic) {
- case nir_intrinsic_interp_var_at_centroid:
- location = INTERP_CENTROID;
+ case nir_intrinsic_ssbo_atomic_add:
+ name = "llvm.amdgcn.buffer.atomic.add";
break;
- case nir_intrinsic_interp_var_at_sample:
- case nir_intrinsic_interp_var_at_offset:
- location = INTERP_CENTER;
- src0 = get_src(ctx, instr->src[0]);
+ case nir_intrinsic_ssbo_atomic_imin:
+ name = "llvm.amdgcn.buffer.atomic.smin";
break;
- default:
+ case nir_intrinsic_ssbo_atomic_umin:
+ name = "llvm.amdgcn.buffer.atomic.umin";
+ break;
+ case nir_intrinsic_ssbo_atomic_imax:
+ name = "llvm.amdgcn.buffer.atomic.smax";
+ break;
+ case nir_intrinsic_ssbo_atomic_umax:
+ name = "llvm.amdgcn.buffer.atomic.umax";
+ break;
+ case nir_intrinsic_ssbo_atomic_and:
+ name = "llvm.amdgcn.buffer.atomic.and";
+ break;
+ case nir_intrinsic_ssbo_atomic_or:
+ name = "llvm.amdgcn.buffer.atomic.or";
break;
+ case nir_intrinsic_ssbo_atomic_xor:
+ name = "llvm.amdgcn.buffer.atomic.xor";
+ break;
+ case nir_intrinsic_ssbo_atomic_exchange:
+ name = "llvm.amdgcn.buffer.atomic.swap";
+ break;
+ case nir_intrinsic_ssbo_atomic_comp_swap:
+ name = "llvm.amdgcn.buffer.atomic.cmpswap";
+ break;
+ default:
+ abort();
}
- if (instr->intrinsic == nir_intrinsic_interp_var_at_offset) {
- src_c0 = ac_to_float(&ctx->ac, LLVMBuildExtractElement(ctx->ac.builder, src0, ctx->ac.i32_0, ""));
- src_c1 = ac_to_float(&ctx->ac, LLVMBuildExtractElement(ctx->ac.builder, src0, ctx->ac.i32_1, ""));
- } else if (instr->intrinsic == nir_intrinsic_interp_var_at_sample) {
- LLVMValueRef sample_position;
- LLVMValueRef halfval = LLVMConstReal(ctx->ac.f32, 0.5f);
-
- /* fetch sample ID */
- sample_position = ctx->abi->load_sample_position(ctx->abi, src0);
-
- src_c0 = LLVMBuildExtractElement(ctx->ac.builder, sample_position, ctx->ac.i32_0, "");
- src_c0 = LLVMBuildFSub(ctx->ac.builder, src_c0, halfval, "");
- src_c1 = LLVMBuildExtractElement(ctx->ac.builder, sample_position, ctx->ac.i32_1, "");
- src_c1 = LLVMBuildFSub(ctx->ac.builder, src_c1, halfval, "");
- }
- interp_param = ctx->abi->lookup_interp_param(ctx->abi, instr->variables[0]->var->data.interpolation, location);
- attr_number = LLVMConstInt(ctx->ac.i32, input_index, false);
+ return ac_build_intrinsic(&ctx->ac, name, ctx->ac.i32, params, arg_count, 0);
+}
- if (location == INTERP_CENTER) {
- LLVMValueRef ij_out[2];
- LLVMValueRef ddxy_out = emit_ddxy_interp(ctx, interp_param);
+static LLVMValueRef visit_load_buffer(struct ac_nir_context *ctx,
+ const nir_intrinsic_instr *instr)
+{
+ LLVMValueRef results[2];
+ int load_components;
+ int num_components = instr->num_components;
+ if (instr->dest.ssa.bit_size == 64)
+ num_components *= 2;
- /*
- * take the I then J parameters, and the DDX/Y for it, and
- * calculate the IJ inputs for the interpolator.
- * temp1 = ddx * offset/sample.x + I;
- * interp_param.I = ddy * offset/sample.y + temp1;
- * temp1 = ddx * offset/sample.x + J;
- * interp_param.J = ddy * offset/sample.y + temp1;
- */
- for (unsigned i = 0; i < 2; i++) {
- LLVMValueRef ix_ll = LLVMConstInt(ctx->ac.i32, i, false);
- LLVMValueRef iy_ll = LLVMConstInt(ctx->ac.i32, i + 2, false);
- LLVMValueRef ddx_el = LLVMBuildExtractElement(ctx->ac.builder,
- ddxy_out, ix_ll, "");
- LLVMValueRef ddy_el = LLVMBuildExtractElement(ctx->ac.builder,
- ddxy_out, iy_ll, "");
- LLVMValueRef interp_el = LLVMBuildExtractElement(ctx->ac.builder,
- interp_param, ix_ll, "");
- LLVMValueRef temp1, temp2;
+ for (int i = 0; i < num_components; i += load_components) {
+ load_components = MIN2(num_components - i, 4);
+ const char *load_name;
+ LLVMTypeRef data_type = ctx->ac.f32;
+ LLVMValueRef offset = LLVMConstInt(ctx->ac.i32, i * 4, false);
+ offset = LLVMBuildAdd(ctx->ac.builder, get_src(ctx, instr->src[1]), offset, "");
- interp_el = LLVMBuildBitCast(ctx->ac.builder, interp_el,
- ctx->ac.f32, "");
+ if (load_components == 3)
+ data_type = LLVMVectorType(ctx->ac.f32, 4);
+ else if (load_components > 1)
+ data_type = LLVMVectorType(ctx->ac.f32, load_components);
- temp1 = LLVMBuildFMul(ctx->ac.builder, ddx_el, src_c0, "");
- temp1 = LLVMBuildFAdd(ctx->ac.builder, temp1, interp_el, "");
+ if (load_components >= 3)
+ load_name = "llvm.amdgcn.buffer.load.v4f32";
+ else if (load_components == 2)
+ load_name = "llvm.amdgcn.buffer.load.v2f32";
+ else if (load_components == 1)
+ load_name = "llvm.amdgcn.buffer.load.f32";
+ else
+ unreachable("unhandled number of components");
- temp2 = LLVMBuildFMul(ctx->ac.builder, ddy_el, src_c1, "");
- temp2 = LLVMBuildFAdd(ctx->ac.builder, temp2, temp1, "");
+ LLVMValueRef params[] = {
+ ctx->abi->load_ssbo(ctx->abi,
+ get_src(ctx, instr->src[0]),
+ false),
+ ctx->ac.i32_0,
+ offset,
+ ctx->ac.i1false,
+ ctx->ac.i1false,
+ };
- ij_out[i] = LLVMBuildBitCast(ctx->ac.builder,
- temp2, ctx->ac.i32, "");
- }
- interp_param = ac_build_gather_values(&ctx->ac, ij_out, 2);
+ results[i > 0 ? 1 : 0] = ac_build_intrinsic(&ctx->ac, load_name, data_type, params, 5, 0);
+ }
+
+ assume(results[0]);
+ LLVMValueRef ret = results[0];
+ if (num_components > 4 || num_components == 3) {
+ LLVMValueRef masks[] = {
+ LLVMConstInt(ctx->ac.i32, 0, false), LLVMConstInt(ctx->ac.i32, 1, false),
+ LLVMConstInt(ctx->ac.i32, 2, false), LLVMConstInt(ctx->ac.i32, 3, false),
+ LLVMConstInt(ctx->ac.i32, 4, false), LLVMConstInt(ctx->ac.i32, 5, false),
+ LLVMConstInt(ctx->ac.i32, 6, false), LLVMConstInt(ctx->ac.i32, 7, false)
+ };
+ LLVMValueRef swizzle = LLVMConstVector(masks, num_components);
+ ret = LLVMBuildShuffleVector(ctx->ac.builder, results[0],
+ results[num_components > 4 ? 1 : 0], swizzle, "");
}
- for (chan = 0; chan < 4; chan++) {
- LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, false);
+ return LLVMBuildBitCast(ctx->ac.builder, ret,
+ get_def_type(ctx, &instr->dest.ssa), "");
+}
- if (interp_param) {
- interp_param = LLVMBuildBitCast(ctx->ac.builder,
- interp_param, ctx->ac.v2f32, "");
- LLVMValueRef i = LLVMBuildExtractElement(
- ctx->ac.builder, interp_param, ctx->ac.i32_0, "");
- LLVMValueRef j = LLVMBuildExtractElement(
- ctx->ac.builder, interp_param, ctx->ac.i32_1, "");
+static LLVMValueRef visit_load_ubo_buffer(struct ac_nir_context *ctx,
+ const nir_intrinsic_instr *instr)
+{
+ LLVMValueRef ret;
+ LLVMValueRef rsrc = get_src(ctx, instr->src[0]);
+ LLVMValueRef offset = get_src(ctx, instr->src[1]);
+ int num_components = instr->num_components;
- result[chan] = ac_build_fs_interp(&ctx->ac,
- llvm_chan, attr_number,
- ctx->abi->prim_mask, i, j);
- } else {
- result[chan] = ac_build_fs_interp_mov(&ctx->ac,
- LLVMConstInt(ctx->ac.i32, 2, false),
- llvm_chan, attr_number,
- ctx->abi->prim_mask);
- }
- }
- return ac_build_varying_gather_values(&ctx->ac, result, instr->num_components,
- instr->variables[0]->var->data.location_frac);
+ if (ctx->abi->load_ubo)
+ rsrc = ctx->abi->load_ubo(ctx->abi, rsrc);
+
+ if (instr->dest.ssa.bit_size == 64)
+ num_components *= 2;
+
+ ret = ac_build_buffer_load(&ctx->ac, rsrc, num_components, NULL, offset,
+ NULL, 0, false, false, true, true);
+ ret = ac_trim_vector(&ctx->ac, ret, num_components);
+ return LLVMBuildBitCast(ctx->ac.builder, ret,
+ get_def_type(ctx, &instr->dest.ssa), "");
}
static void
-visit_emit_vertex(struct ac_shader_abi *abi, unsigned stream, LLVMValueRef *addrs)
+get_deref_offset(struct ac_nir_context *ctx, nir_deref_var *deref,
+ bool vs_in, unsigned *vertex_index_out,
+ LLVMValueRef *vertex_index_ref,
+ unsigned *const_out, LLVMValueRef *indir_out)
{
- LLVMValueRef gs_next_vertex;
- LLVMValueRef can_emit;
- int idx;
- struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+ unsigned const_offset = 0;
+ nir_deref *tail = &deref->deref;
+ LLVMValueRef offset = NULL;
- assert(stream == 0);
+ if (vertex_index_out != NULL || vertex_index_ref != NULL) {
+ tail = tail->child;
+ nir_deref_array *deref_array = nir_deref_as_array(tail);
+ if (vertex_index_out)
+ *vertex_index_out = deref_array->base_offset;
- /* Write vertex attribute values to GSVS ring */
- gs_next_vertex = LLVMBuildLoad(ctx->ac.builder,
- ctx->gs_next_vertex,
- "");
+ if (vertex_index_ref) {
+ LLVMValueRef vtx = LLVMConstInt(ctx->ac.i32, deref_array->base_offset, false);
+ if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
+ vtx = LLVMBuildAdd(ctx->ac.builder, vtx, get_src(ctx, deref_array->indirect), "");
+ }
+ *vertex_index_ref = vtx;
+ }
+ }
- /* If this thread has already emitted the declared maximum number of
- * vertices, kill it: excessive vertex emissions are not supposed to
- * have any effect, and GS threads have no externally observable
- * effects other than emitting vertices.
- */
- can_emit = LLVMBuildICmp(ctx->ac.builder, LLVMIntULT, gs_next_vertex,
- LLVMConstInt(ctx->ac.i32, ctx->gs_max_out_vertices, false), "");
- ac_build_kill_if_false(&ctx->ac, can_emit);
-
- /* loop num outputs */
- idx = 0;
- for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
- LLVMValueRef *out_ptr = &addrs[i * 4];
- int length = 4;
- int slot = idx;
- int slot_inc = 1;
-
- if (!(ctx->output_mask & (1ull << i)))
- continue;
+ if (deref->var->data.compact) {
+ assert(tail->child->deref_type == nir_deref_type_array);
+ assert(glsl_type_is_scalar(glsl_without_array(deref->var->type)));
+ nir_deref_array *deref_array = nir_deref_as_array(tail->child);
+ /* We always lower indirect dereferences for "compact" array vars. */
+ assert(deref_array->deref_array_type == nir_deref_array_type_direct);
- if (i == VARYING_SLOT_CLIP_DIST0) {
- /* pack clip and cull into a single set of slots */
- length = ctx->num_output_clips + ctx->num_output_culls;
- if (length > 4)
- slot_inc = 2;
- }
- for (unsigned j = 0; j < length; j++) {
- LLVMValueRef out_val = LLVMBuildLoad(ctx->ac.builder,
- out_ptr[j], "");
- LLVMValueRef voffset = LLVMConstInt(ctx->ac.i32, (slot * 4 + j) * ctx->gs_max_out_vertices, false);
- voffset = LLVMBuildAdd(ctx->ac.builder, voffset, gs_next_vertex, "");
- voffset = LLVMBuildMul(ctx->ac.builder, voffset, LLVMConstInt(ctx->ac.i32, 4, false), "");
-
- out_val = LLVMBuildBitCast(ctx->ac.builder, out_val, ctx->ac.i32, "");
-
- ac_build_buffer_store_dword(&ctx->ac, ctx->gsvs_ring,
- out_val, 1,
- voffset, ctx->gs2vs_offset, 0,
- 1, 1, true, true);
- }
- idx += slot_inc;
+ const_offset = deref_array->base_offset;
+ goto out;
}
- gs_next_vertex = LLVMBuildAdd(ctx->ac.builder, gs_next_vertex,
- ctx->ac.i32_1, "");
- LLVMBuildStore(ctx->ac.builder, gs_next_vertex, ctx->gs_next_vertex);
+ while (tail->child != NULL) {
+ const struct glsl_type *parent_type = tail->type;
+ tail = tail->child;
- ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_EMIT | AC_SENDMSG_GS | (0 << 8), ctx->gs_wave_id);
-}
+ if (tail->deref_type == nir_deref_type_array) {
+ nir_deref_array *deref_array = nir_deref_as_array(tail);
+ LLVMValueRef index, stride, local_offset;
+ unsigned size = glsl_count_attribute_slots(tail->type, vs_in);
-static void
-visit_end_primitive(struct ac_shader_abi *abi, unsigned stream)
-{
- struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
- ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_CUT | AC_SENDMSG_GS | (stream << 8), ctx->gs_wave_id);
-}
+ const_offset += size * deref_array->base_offset;
+ if (deref_array->deref_array_type == nir_deref_array_type_direct)
+ continue;
-static LLVMValueRef
-load_tess_coord(struct ac_shader_abi *abi)
-{
- struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+ assert(deref_array->deref_array_type == nir_deref_array_type_indirect);
+ index = get_src(ctx, deref_array->indirect);
+ stride = LLVMConstInt(ctx->ac.i32, size, 0);
+ local_offset = LLVMBuildMul(ctx->ac.builder, stride, index, "");
- LLVMValueRef coord[4] = {
- ctx->tes_u,
- ctx->tes_v,
- ctx->ac.f32_0,
- ctx->ac.f32_0,
- };
+ if (offset)
+ offset = LLVMBuildAdd(ctx->ac.builder, offset, local_offset, "");
+ else
+ offset = local_offset;
+ } else if (tail->deref_type == nir_deref_type_struct) {
+ nir_deref_struct *deref_struct = nir_deref_as_struct(tail);
+
+ for (unsigned i = 0; i < deref_struct->index; i++) {
+ const struct glsl_type *ft = glsl_get_struct_field(parent_type, i);
+ const_offset += glsl_count_attribute_slots(ft, vs_in);
+ }
+ } else
+ unreachable("unsupported deref type");
- if (ctx->tes_primitive_mode == GL_TRIANGLES)
- coord[2] = LLVMBuildFSub(ctx->ac.builder, ctx->ac.f32_1,
- LLVMBuildFAdd(ctx->ac.builder, coord[0], coord[1], ""), "");
+ }
+out:
+ if (const_offset && offset)
+ offset = LLVMBuildAdd(ctx->ac.builder, offset,
+ LLVMConstInt(ctx->ac.i32, const_offset, 0),
+ "");
- return ac_build_gather_values(&ctx->ac, coord, 3);
+ *const_out = const_offset;
+ *indir_out = offset;
}
static LLVMValueRef
-load_patch_vertices_in(struct ac_shader_abi *abi)
+build_gep_for_deref(struct ac_nir_context *ctx,
+ nir_deref_var *deref)
{
- struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
- return LLVMConstInt(ctx->ac.i32, ctx->options->key.tcs.input_vertices, false);
+ struct hash_entry *entry = _mesa_hash_table_search(ctx->vars, deref->var);
+ assert(entry->data);
+ LLVMValueRef val = entry->data;
+ nir_deref *tail = deref->deref.child;
+ while (tail != NULL) {
+ LLVMValueRef offset;
+ switch (tail->deref_type) {
+ case nir_deref_type_array: {
+ nir_deref_array *array = nir_deref_as_array(tail);
+ offset = LLVMConstInt(ctx->ac.i32, array->base_offset, 0);
+ if (array->deref_array_type ==
+ nir_deref_array_type_indirect) {
+ offset = LLVMBuildAdd(ctx->ac.builder, offset,
+ get_src(ctx,
+ array->indirect),
+ "");
+ }
+ break;
+ }
+ case nir_deref_type_struct: {
+ nir_deref_struct *deref_struct =
+ nir_deref_as_struct(tail);
+ offset = LLVMConstInt(ctx->ac.i32,
+ deref_struct->index, 0);
+ break;
+ }
+ default:
+ unreachable("bad deref type");
+ }
+ val = ac_build_gep0(&ctx->ac, val, offset);
+ tail = tail->child;
+ }
+ return val;
}
-static void visit_intrinsic(struct ac_nir_context *ctx,
- nir_intrinsic_instr *instr)
+static LLVMValueRef load_tess_varyings(struct ac_nir_context *ctx,
+ nir_intrinsic_instr *instr,
+ bool load_inputs)
{
- LLVMValueRef result = NULL;
+ LLVMValueRef result;
+ LLVMValueRef vertex_index = NULL;
+ LLVMValueRef indir_index = NULL;
+ unsigned const_index = 0;
+ unsigned location = instr->variables[0]->var->data.location;
+ unsigned driver_location = instr->variables[0]->var->data.driver_location;
+ const bool is_patch = instr->variables[0]->var->data.patch;
+ const bool is_compact = instr->variables[0]->var->data.compact;
- switch (instr->intrinsic) {
- case nir_intrinsic_ballot:
- result = ac_build_ballot(&ctx->ac, get_src(ctx, instr->src[0]));
- break;
- case nir_intrinsic_read_invocation:
- case nir_intrinsic_read_first_invocation: {
- LLVMValueRef args[2];
+ get_deref_offset(ctx, instr->variables[0],
+ false, NULL, is_patch ? NULL : &vertex_index,
+ &const_index, &indir_index);
- /* Value */
- args[0] = get_src(ctx, instr->src[0]);
+ LLVMTypeRef dest_type = get_def_type(ctx, &instr->dest.ssa);
+
+ LLVMTypeRef src_component_type;
+ if (LLVMGetTypeKind(dest_type) == LLVMVectorTypeKind)
+ src_component_type = LLVMGetElementType(dest_type);
+ else
+ src_component_type = dest_type;
+
+ result = ctx->abi->load_tess_varyings(ctx->abi, src_component_type,
+ vertex_index, indir_index,
+ const_index, location, driver_location,
+ instr->variables[0]->var->data.location_frac,
+ instr->num_components,
+ is_patch, is_compact, load_inputs);
+ return LLVMBuildBitCast(ctx->ac.builder, result, dest_type, "");
+}
+
+static LLVMValueRef visit_load_var(struct ac_nir_context *ctx,
+ nir_intrinsic_instr *instr)
+{
+ LLVMValueRef values[8];
+ int idx = instr->variables[0]->var->data.driver_location;
+ int ve = instr->dest.ssa.num_components;
+ unsigned comp = instr->variables[0]->var->data.location_frac;
+ LLVMValueRef indir_index;
+ LLVMValueRef ret;
+ unsigned const_index;
+ unsigned stride = instr->variables[0]->var->data.compact ? 1 : 4;
+ bool vs_in = ctx->stage == MESA_SHADER_VERTEX &&
+ instr->variables[0]->var->data.mode == nir_var_shader_in;
+ get_deref_offset(ctx, instr->variables[0], vs_in, NULL, NULL,
+ &const_index, &indir_index);
- unsigned num_args;
- const char *intr_name;
- if (instr->intrinsic == nir_intrinsic_read_invocation) {
- num_args = 2;
- intr_name = "llvm.amdgcn.readlane";
+ if (instr->dest.ssa.bit_size == 64)
+ ve *= 2;
- /* Invocation */
- args[1] = get_src(ctx, instr->src[1]);
- } else {
- num_args = 1;
- intr_name = "llvm.amdgcn.readfirstlane";
+ switch (instr->variables[0]->var->data.mode) {
+ case nir_var_shader_in:
+ if (ctx->stage == MESA_SHADER_TESS_CTRL ||
+ ctx->stage == MESA_SHADER_TESS_EVAL) {
+ return load_tess_varyings(ctx, instr, true);
}
- /* We currently have no other way to prevent LLVM from lifting the icmp
- * calls to a dominating basic block.
- */
- ac_build_optimization_barrier(&ctx->ac, &args[0]);
-
- result = ac_build_intrinsic(&ctx->ac, intr_name,
- ctx->ac.i32, args, num_args,
- AC_FUNC_ATTR_READNONE |
- AC_FUNC_ATTR_CONVERGENT);
- break;
- }
- case nir_intrinsic_load_subgroup_invocation:
- result = ac_get_thread_id(&ctx->ac);
- break;
- case nir_intrinsic_load_work_group_id: {
- LLVMValueRef values[3];
+ if (ctx->stage == MESA_SHADER_GEOMETRY) {
+ LLVMTypeRef type = LLVMIntTypeInContext(ctx->ac.context, instr->dest.ssa.bit_size);
+ LLVMValueRef indir_index;
+ unsigned const_index, vertex_index;
+ get_deref_offset(ctx, instr->variables[0],
+ false, &vertex_index, NULL,
+ &const_index, &indir_index);
- for (int i = 0; i < 3; i++) {
- values[i] = ctx->abi->workgroup_ids[i] ?
- ctx->abi->workgroup_ids[i] : ctx->ac.i32_0;
+ return ctx->abi->load_inputs(ctx->abi, instr->variables[0]->var->data.location,
+ instr->variables[0]->var->data.driver_location,
+ instr->variables[0]->var->data.location_frac,
+ instr->num_components, vertex_index, const_index, type);
}
- result = ac_build_gather_values(&ctx->ac, values, 3);
- break;
- }
- case nir_intrinsic_load_base_vertex: {
- result = ctx->abi->load_base_vertex(ctx->abi);
- break;
- }
- case nir_intrinsic_load_local_group_size:
- result = ctx->abi->load_local_group_size(ctx->abi);
- break;
- case nir_intrinsic_load_vertex_id:
- result = LLVMBuildAdd(ctx->ac.builder, ctx->abi->vertex_id,
- ctx->abi->base_vertex, "");
- break;
- case nir_intrinsic_load_vertex_id_zero_base: {
- result = ctx->abi->vertex_id;
- break;
- }
- case nir_intrinsic_load_local_invocation_id: {
- result = ctx->abi->local_invocation_ids;
- break;
- }
- case nir_intrinsic_load_base_instance:
- result = ctx->abi->start_instance;
- break;
- case nir_intrinsic_load_draw_id:
- result = ctx->abi->draw_id;
- break;
- case nir_intrinsic_load_view_index:
- result = ctx->abi->view_index;
- break;
- case nir_intrinsic_load_invocation_id:
- if (ctx->stage == MESA_SHADER_TESS_CTRL)
- result = ac_unpack_param(&ctx->ac, ctx->abi->tcs_rel_ids, 8, 5);
- else
- result = ctx->abi->gs_invocation_id;
- break;
- case nir_intrinsic_load_primitive_id:
- if (ctx->stage == MESA_SHADER_GEOMETRY) {
- result = ctx->abi->gs_prim_id;
- } else if (ctx->stage == MESA_SHADER_TESS_CTRL) {
- result = ctx->abi->tcs_patch_id;
- } else if (ctx->stage == MESA_SHADER_TESS_EVAL) {
- result = ctx->abi->tes_patch_id;
- } else
- fprintf(stderr, "Unknown primitive id intrinsic: %d", ctx->stage);
- break;
- case nir_intrinsic_load_sample_id:
- result = ac_unpack_param(&ctx->ac, ctx->abi->ancillary, 8, 4);
- break;
- case nir_intrinsic_load_sample_pos:
- result = load_sample_pos(ctx);
- break;
- case nir_intrinsic_load_sample_mask_in:
- result = ctx->abi->load_sample_mask_in(ctx->abi);
- break;
- case nir_intrinsic_load_frag_coord: {
- LLVMValueRef values[4] = {
- ctx->abi->frag_pos[0],
- ctx->abi->frag_pos[1],
- ctx->abi->frag_pos[2],
- ac_build_fdiv(&ctx->ac, ctx->ac.f32_1, ctx->abi->frag_pos[3])
- };
- result = ac_build_gather_values(&ctx->ac, values, 4);
- break;
- }
- case nir_intrinsic_load_front_face:
- result = ctx->abi->front_face;
- break;
- case nir_intrinsic_load_helper_invocation:
- result = visit_load_helper_invocation(ctx);
- break;
- case nir_intrinsic_load_instance_id:
- result = ctx->abi->instance_id;
- break;
- case nir_intrinsic_load_num_work_groups:
- result = ctx->abi->num_work_groups;
- break;
- case nir_intrinsic_load_local_invocation_index:
- result = visit_load_local_invocation_index(ctx);
- break;
- case nir_intrinsic_load_subgroup_id:
- result = visit_load_subgroup_id(ctx);
- break;
- case nir_intrinsic_load_num_subgroups:
- result = visit_load_num_subgroups(ctx);
- break;
- case nir_intrinsic_first_invocation:
- result = visit_first_invocation(ctx);
- break;
- case nir_intrinsic_load_push_constant:
- result = visit_load_push_constant(ctx, instr);
- break;
- case nir_intrinsic_vulkan_resource_index: {
- LLVMValueRef index = get_src(ctx, instr->src[0]);
- unsigned desc_set = nir_intrinsic_desc_set(instr);
- unsigned binding = nir_intrinsic_binding(instr);
+ for (unsigned chan = comp; chan < ve + comp; chan++) {
+ if (indir_index) {
+ unsigned count = glsl_count_attribute_slots(
+ instr->variables[0]->var->type,
+ ctx->stage == MESA_SHADER_VERTEX);
+ count -= chan / 4;
+ LLVMValueRef tmp_vec = ac_build_gather_values_extended(
+ &ctx->ac, ctx->abi->inputs + idx + chan, count,
+ stride, false, true);
- result = ctx->abi->load_resource(ctx->abi, index, desc_set,
- binding);
- break;
- }
- case nir_intrinsic_vulkan_resource_reindex:
- result = visit_vulkan_resource_reindex(ctx, instr);
- break;
- case nir_intrinsic_store_ssbo:
- visit_store_ssbo(ctx, instr);
- break;
- case nir_intrinsic_load_ssbo:
- result = visit_load_buffer(ctx, instr);
- break;
- case nir_intrinsic_ssbo_atomic_add:
- case nir_intrinsic_ssbo_atomic_imin:
- case nir_intrinsic_ssbo_atomic_umin:
- case nir_intrinsic_ssbo_atomic_imax:
- case nir_intrinsic_ssbo_atomic_umax:
- case nir_intrinsic_ssbo_atomic_and:
- case nir_intrinsic_ssbo_atomic_or:
- case nir_intrinsic_ssbo_atomic_xor:
- case nir_intrinsic_ssbo_atomic_exchange:
- case nir_intrinsic_ssbo_atomic_comp_swap:
- result = visit_atomic_ssbo(ctx, instr);
- break;
- case nir_intrinsic_load_ubo:
- result = visit_load_ubo_buffer(ctx, instr);
- break;
- case nir_intrinsic_get_buffer_size:
- result = visit_get_buffer_size(ctx, instr);
- break;
- case nir_intrinsic_load_var:
- result = visit_load_var(ctx, instr);
- break;
- case nir_intrinsic_store_var:
- visit_store_var(ctx, instr);
- break;
- case nir_intrinsic_load_shared:
- result = visit_load_shared(ctx, instr);
- break;
- case nir_intrinsic_store_shared:
- visit_store_shared(ctx, instr);
- break;
- case nir_intrinsic_image_samples:
- result = visit_image_samples(ctx, instr);
- break;
- case nir_intrinsic_image_load:
- result = visit_image_load(ctx, instr);
- break;
- case nir_intrinsic_image_store:
- visit_image_store(ctx, instr);
- break;
- case nir_intrinsic_image_atomic_add:
- case nir_intrinsic_image_atomic_min:
- case nir_intrinsic_image_atomic_max:
- case nir_intrinsic_image_atomic_and:
- case nir_intrinsic_image_atomic_or:
- case nir_intrinsic_image_atomic_xor:
- case nir_intrinsic_image_atomic_exchange:
- case nir_intrinsic_image_atomic_comp_swap:
- result = visit_image_atomic(ctx, instr);
- break;
- case nir_intrinsic_image_size:
- result = visit_image_size(ctx, instr);
- break;
- case nir_intrinsic_shader_clock:
- result = ac_build_shader_clock(&ctx->ac);
- break;
- case nir_intrinsic_discard:
- case nir_intrinsic_discard_if:
- emit_discard(ctx, instr);
- break;
- case nir_intrinsic_memory_barrier:
- case nir_intrinsic_group_memory_barrier:
- case nir_intrinsic_memory_barrier_atomic_counter:
- case nir_intrinsic_memory_barrier_buffer:
- case nir_intrinsic_memory_barrier_image:
- case nir_intrinsic_memory_barrier_shared:
- emit_membar(&ctx->ac, instr);
- break;
- case nir_intrinsic_barrier:
- ac_emit_barrier(&ctx->ac, ctx->stage);
- break;
- case nir_intrinsic_shared_atomic_add:
- case nir_intrinsic_shared_atomic_imin:
- case nir_intrinsic_shared_atomic_umin:
- case nir_intrinsic_shared_atomic_imax:
- case nir_intrinsic_shared_atomic_umax:
- case nir_intrinsic_shared_atomic_and:
- case nir_intrinsic_shared_atomic_or:
- case nir_intrinsic_shared_atomic_xor:
- case nir_intrinsic_shared_atomic_exchange:
- case nir_intrinsic_shared_atomic_comp_swap: {
- LLVMValueRef ptr = get_memory_ptr(ctx, instr->src[0]);
- result = visit_var_atomic(ctx, instr, ptr, 1);
+ values[chan] = LLVMBuildExtractElement(ctx->ac.builder,
+ tmp_vec,
+ indir_index, "");
+ } else
+ values[chan] = ctx->abi->inputs[idx + chan + const_index * stride];
+ }
break;
- }
- case nir_intrinsic_var_atomic_add:
- case nir_intrinsic_var_atomic_imin:
- case nir_intrinsic_var_atomic_umin:
- case nir_intrinsic_var_atomic_imax:
- case nir_intrinsic_var_atomic_umax:
- case nir_intrinsic_var_atomic_and:
- case nir_intrinsic_var_atomic_or:
- case nir_intrinsic_var_atomic_xor:
- case nir_intrinsic_var_atomic_exchange:
- case nir_intrinsic_var_atomic_comp_swap: {
- LLVMValueRef ptr = build_gep_for_deref(ctx, instr->variables[0]);
- result = visit_var_atomic(ctx, instr, ptr, 0);
+ case nir_var_local:
+ for (unsigned chan = 0; chan < ve; chan++) {
+ if (indir_index) {
+ unsigned count = glsl_count_attribute_slots(
+ instr->variables[0]->var->type, false);
+ count -= chan / 4;
+ LLVMValueRef tmp_vec = ac_build_gather_values_extended(
+ &ctx->ac, ctx->locals + idx + chan, count,
+ stride, true, true);
+
+ values[chan] = LLVMBuildExtractElement(ctx->ac.builder,
+ tmp_vec,
+ indir_index, "");
+ } else {
+ values[chan] = LLVMBuildLoad(ctx->ac.builder, ctx->locals[idx + chan + const_index * stride], "");
+ }
+ }
break;
+ case nir_var_shared: {
+ LLVMValueRef address = build_gep_for_deref(ctx,
+ instr->variables[0]);
+ LLVMValueRef val = LLVMBuildLoad(ctx->ac.builder, address, "");
+ return LLVMBuildBitCast(ctx->ac.builder, val,
+ get_def_type(ctx, &instr->dest.ssa),
+ "");
}
- case nir_intrinsic_interp_var_at_centroid:
- case nir_intrinsic_interp_var_at_sample:
- case nir_intrinsic_interp_var_at_offset:
- result = visit_interp(ctx, instr);
- break;
- case nir_intrinsic_emit_vertex:
- ctx->abi->emit_vertex(ctx->abi, nir_intrinsic_stream_id(instr), ctx->abi->outputs);
- break;
- case nir_intrinsic_end_primitive:
- ctx->abi->emit_primitive(ctx->abi, nir_intrinsic_stream_id(instr));
- break;
- case nir_intrinsic_load_tess_coord:
- result = ctx->abi->load_tess_coord(ctx->abi);
- break;
- case nir_intrinsic_load_tess_level_outer:
- result = ctx->abi->load_tess_level(ctx->abi, VARYING_SLOT_TESS_LEVEL_OUTER);
- break;
- case nir_intrinsic_load_tess_level_inner:
- result = ctx->abi->load_tess_level(ctx->abi, VARYING_SLOT_TESS_LEVEL_INNER);
+ case nir_var_shader_out:
+ if (ctx->stage == MESA_SHADER_TESS_CTRL) {
+ return load_tess_varyings(ctx, instr, false);
+ }
+
+ for (unsigned chan = comp; chan < ve + comp; chan++) {
+ if (indir_index) {
+ unsigned count = glsl_count_attribute_slots(
+ instr->variables[0]->var->type, false);
+ count -= chan / 4;
+ LLVMValueRef tmp_vec = ac_build_gather_values_extended(
+ &ctx->ac, ctx->abi->outputs + idx + chan, count,
+ stride, true, true);
+
+ values[chan] = LLVMBuildExtractElement(ctx->ac.builder,
+ tmp_vec,
+ indir_index, "");
+ } else {
+ values[chan] = LLVMBuildLoad(ctx->ac.builder,
+ ctx->abi->outputs[idx + chan + const_index * stride],
+ "");
+ }
+ }
break;
- case nir_intrinsic_load_patch_vertices_in:
- result = ctx->abi->load_patch_vertices_in(ctx->abi);
+ default:
+ unreachable("unhandle variable mode");
+ }
+ ret = ac_build_varying_gather_values(&ctx->ac, values, ve, comp);
+ return LLVMBuildBitCast(ctx->ac.builder, ret, get_def_type(ctx, &instr->dest.ssa), "");
+}
+
+static void
+visit_store_var(struct ac_nir_context *ctx,
+ nir_intrinsic_instr *instr)
+{
+ LLVMValueRef temp_ptr, value;
+ int idx = instr->variables[0]->var->data.driver_location;
+ unsigned comp = instr->variables[0]->var->data.location_frac;
+ LLVMValueRef src = ac_to_float(&ctx->ac, get_src(ctx, instr->src[0]));
+ int writemask = instr->const_index[0] << comp;
+ LLVMValueRef indir_index;
+ unsigned const_index;
+ get_deref_offset(ctx, instr->variables[0], false,
+ NULL, NULL, &const_index, &indir_index);
+
+ if (ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src)) == 64) {
+
+ src = LLVMBuildBitCast(ctx->ac.builder, src,
+ LLVMVectorType(ctx->ac.f32, ac_get_llvm_num_components(src) * 2),
+ "");
+
+ writemask = widen_mask(writemask, 2);
+ }
+
+ switch (instr->variables[0]->var->data.mode) {
+ case nir_var_shader_out:
+
+ if (ctx->stage == MESA_SHADER_TESS_CTRL) {
+ LLVMValueRef vertex_index = NULL;
+ LLVMValueRef indir_index = NULL;
+ unsigned const_index = 0;
+ const unsigned location = instr->variables[0]->var->data.location;
+ const unsigned driver_location = instr->variables[0]->var->data.driver_location;
+ const unsigned comp = instr->variables[0]->var->data.location_frac;
+ const bool is_patch = instr->variables[0]->var->data.patch;
+ const bool is_compact = instr->variables[0]->var->data.compact;
+
+ get_deref_offset(ctx, instr->variables[0],
+ false, NULL, is_patch ? NULL : &vertex_index,
+ &const_index, &indir_index);
+
+ ctx->abi->store_tcs_outputs(ctx->abi, vertex_index, indir_index,
+ const_index, location, driver_location,
+ src, comp, is_patch, is_compact, writemask);
+ return;
+ }
+
+ for (unsigned chan = 0; chan < 8; chan++) {
+ int stride = 4;
+ if (!(writemask & (1 << chan)))
+ continue;
+
+ value = ac_llvm_extract_elem(&ctx->ac, src, chan - comp);
+
+ if (instr->variables[0]->var->data.compact)
+ stride = 1;
+ if (indir_index) {
+ unsigned count = glsl_count_attribute_slots(
+ instr->variables[0]->var->type, false);
+ count -= chan / 4;
+ LLVMValueRef tmp_vec = ac_build_gather_values_extended(
+ &ctx->ac, ctx->abi->outputs + idx + chan, count,
+ stride, true, true);
+
+ tmp_vec = LLVMBuildInsertElement(ctx->ac.builder, tmp_vec,
+ value, indir_index, "");
+ build_store_values_extended(&ctx->ac, ctx->abi->outputs + idx + chan,
+ count, stride, tmp_vec);
+
+ } else {
+ temp_ptr = ctx->abi->outputs[idx + chan + const_index * stride];
+
+ LLVMBuildStore(ctx->ac.builder, value, temp_ptr);
+ }
+ }
break;
- case nir_intrinsic_vote_all: {
- LLVMValueRef tmp = ac_build_vote_all(&ctx->ac, get_src(ctx, instr->src[0]));
- result = LLVMBuildSExt(ctx->ac.builder, tmp, ctx->ac.i32, "");
+ case nir_var_local:
+ for (unsigned chan = 0; chan < 8; chan++) {
+ if (!(writemask & (1 << chan)))
+ continue;
+
+ value = ac_llvm_extract_elem(&ctx->ac, src, chan);
+ if (indir_index) {
+ unsigned count = glsl_count_attribute_slots(
+ instr->variables[0]->var->type, false);
+ count -= chan / 4;
+ LLVMValueRef tmp_vec = ac_build_gather_values_extended(
+ &ctx->ac, ctx->locals + idx + chan, count,
+ 4, true, true);
+
+ tmp_vec = LLVMBuildInsertElement(ctx->ac.builder, tmp_vec,
+ value, indir_index, "");
+ build_store_values_extended(&ctx->ac, ctx->locals + idx + chan,
+ count, 4, tmp_vec);
+ } else {
+ temp_ptr = ctx->locals[idx + chan + const_index * 4];
+
+ LLVMBuildStore(ctx->ac.builder, value, temp_ptr);
+ }
+ }
break;
- }
- case nir_intrinsic_vote_any: {
- LLVMValueRef tmp = ac_build_vote_any(&ctx->ac, get_src(ctx, instr->src[0]));
- result = LLVMBuildSExt(ctx->ac.builder, tmp, ctx->ac.i32, "");
+ case nir_var_shared: {
+ int writemask = instr->const_index[0];
+ LLVMValueRef address = build_gep_for_deref(ctx,
+ instr->variables[0]);
+ LLVMValueRef val = get_src(ctx, instr->src[0]);
+ unsigned components =
+ glsl_get_vector_elements(
+ nir_deref_tail(&instr->variables[0]->deref)->type);
+ if (writemask == (1 << components) - 1) {
+ val = LLVMBuildBitCast(
+ ctx->ac.builder, val,
+ LLVMGetElementType(LLVMTypeOf(address)), "");
+ LLVMBuildStore(ctx->ac.builder, val, address);
+ } else {
+ for (unsigned chan = 0; chan < 4; chan++) {
+ if (!(writemask & (1 << chan)))
+ continue;
+ LLVMValueRef ptr =
+ LLVMBuildStructGEP(ctx->ac.builder,
+ address, chan, "");
+ LLVMValueRef src = ac_llvm_extract_elem(&ctx->ac, val,
+ chan);
+ src = LLVMBuildBitCast(
+ ctx->ac.builder, src,
+ LLVMGetElementType(LLVMTypeOf(ptr)), "");
+ LLVMBuildStore(ctx->ac.builder, src, ptr);
+ }
+ }
break;
}
default:
- fprintf(stderr, "Unknown intrinsic: ");
- nir_print_instr(&instr->instr, stderr);
- fprintf(stderr, "\n");
break;
}
- if (result) {
- _mesa_hash_table_insert(ctx->defs, &instr->dest.ssa, result);
- }
}
-static LLVMValueRef radv_load_base_vertex(struct ac_shader_abi *abi)
-{
- return abi->base_vertex;
-}
-
-static LLVMValueRef radv_load_ssbo(struct ac_shader_abi *abi,
- LLVMValueRef buffer_ptr, bool write)
+static int image_type_to_components_count(enum glsl_sampler_dim dim, bool array)
{
- struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
- LLVMValueRef result;
-
- LLVMSetMetadata(buffer_ptr, ctx->ac.uniform_md_kind, ctx->ac.empty_md);
-
- result = LLVMBuildLoad(ctx->ac.builder, buffer_ptr, "");
- LLVMSetMetadata(result, ctx->ac.invariant_load_md_kind, ctx->ac.empty_md);
-
- return result;
+ switch (dim) {
+ case GLSL_SAMPLER_DIM_BUF:
+ return 1;
+ case GLSL_SAMPLER_DIM_1D:
+ return array ? 2 : 1;
+ case GLSL_SAMPLER_DIM_2D:
+ return array ? 3 : 2;
+ case GLSL_SAMPLER_DIM_MS:
+ return array ? 4 : 3;
+ case GLSL_SAMPLER_DIM_3D:
+ case GLSL_SAMPLER_DIM_CUBE:
+ return 3;
+ case GLSL_SAMPLER_DIM_RECT:
+ case GLSL_SAMPLER_DIM_SUBPASS:
+ return 2;
+ case GLSL_SAMPLER_DIM_SUBPASS_MS:
+ return 3;
+ default:
+ break;
+ }
+ return 0;
}
-static LLVMValueRef radv_load_ubo(struct ac_shader_abi *abi, LLVMValueRef buffer_ptr)
+static bool
+glsl_is_array_image(const struct glsl_type *type)
{
- struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
- LLVMValueRef result;
-
- LLVMSetMetadata(buffer_ptr, ctx->ac.uniform_md_kind, ctx->ac.empty_md);
+ const enum glsl_sampler_dim dim = glsl_get_sampler_dim(type);
- result = LLVMBuildLoad(ctx->ac.builder, buffer_ptr, "");
- LLVMSetMetadata(result, ctx->ac.invariant_load_md_kind, ctx->ac.empty_md);
+ if (glsl_sampler_type_is_array(type))
+ return true;
- return result;
+ return dim == GLSL_SAMPLER_DIM_CUBE ||
+ dim == GLSL_SAMPLER_DIM_3D ||
+ dim == GLSL_SAMPLER_DIM_SUBPASS ||
+ dim == GLSL_SAMPLER_DIM_SUBPASS_MS;
}
-static LLVMValueRef radv_get_sampler_desc(struct ac_shader_abi *abi,
- unsigned descriptor_set,
- unsigned base_index,
- unsigned constant_index,
- LLVMValueRef index,
- enum ac_descriptor_type desc_type,
- bool image, bool write)
-{
- struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
- LLVMValueRef list = ctx->descriptor_sets[descriptor_set];
- struct radv_descriptor_set_layout *layout = ctx->options->layout->set[descriptor_set].layout;
- struct radv_descriptor_set_binding_layout *binding = layout->binding + base_index;
- unsigned offset = binding->offset;
- unsigned stride = binding->size;
- unsigned type_size;
- LLVMBuilderRef builder = ctx->ac.builder;
- LLVMTypeRef type;
-
- assert(base_index < layout->binding_count);
-
- switch (desc_type) {
- case AC_DESC_IMAGE:
- type = ctx->ac.v8i32;
- type_size = 32;
- break;
- case AC_DESC_FMASK:
- type = ctx->ac.v8i32;
- offset += 32;
- type_size = 32;
- break;
- case AC_DESC_SAMPLER:
- type = ctx->ac.v4i32;
- if (binding->type == VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER)
- offset += 64;
-
- type_size = 16;
- break;
- case AC_DESC_BUFFER:
- type = ctx->ac.v4i32;
- type_size = 16;
- break;
- default:
- unreachable("invalid desc_type\n");
- }
-
- offset += constant_index * stride;
- if (desc_type == AC_DESC_SAMPLER && binding->immutable_samplers_offset &&
- (!index || binding->immutable_samplers_equal)) {
- if (binding->immutable_samplers_equal)
- constant_index = 0;
-
- const uint32_t *samplers = radv_immutable_samplers(layout, binding);
+/* Adjust the sample index according to FMASK.
+ *
+ * For uncompressed MSAA surfaces, FMASK should return 0x76543210,
+ * which is the identity mapping. Each nibble says which physical sample
+ * should be fetched to get that sample.
+ *
+ * For example, 0x11111100 means there are only 2 samples stored and
+ * the second sample covers 3/4 of the pixel. When reading samples 0
+ * and 1, return physical sample 0 (determined by the first two 0s
+ * in FMASK), otherwise return physical sample 1.
+ *
+ * The sample index should be adjusted as follows:
+ * sample_index = (fmask >> (sample_index * 4)) & 0xF;
+ */
+static LLVMValueRef adjust_sample_index_using_fmask(struct ac_llvm_context *ctx,
+ LLVMValueRef coord_x, LLVMValueRef coord_y,
+ LLVMValueRef coord_z,
+ LLVMValueRef sample_index,
+ LLVMValueRef fmask_desc_ptr)
+{
+ LLVMValueRef fmask_load_address[4];
+ LLVMValueRef res;
- LLVMValueRef constants[] = {
- LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 0], 0),
- LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 1], 0),
- LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 2], 0),
- LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 3], 0),
- };
- return ac_build_gather_values(&ctx->ac, constants, 4);
+ fmask_load_address[0] = coord_x;
+ fmask_load_address[1] = coord_y;
+ if (coord_z) {
+ fmask_load_address[2] = coord_z;
+ fmask_load_address[3] = LLVMGetUndef(ctx->i32);
}
- assert(stride % type_size == 0);
-
- if (!index)
- index = ctx->ac.i32_0;
-
- index = LLVMBuildMul(builder, index, LLVMConstInt(ctx->ac.i32, stride / type_size, 0), "");
-
- list = ac_build_gep0(&ctx->ac, list, LLVMConstInt(ctx->ac.i32, offset, 0));
- list = LLVMBuildPointerCast(builder, list, ac_array_in_const_addr_space(type), "");
-
- return ac_build_load_to_sgpr(&ctx->ac, list, index);
-}
-
-static LLVMValueRef get_sampler_desc(struct ac_nir_context *ctx,
- const nir_deref_var *deref,
- enum ac_descriptor_type desc_type,
- const nir_tex_instr *tex_instr,
- bool image, bool write)
-{
- LLVMValueRef index = NULL;
- unsigned constant_index = 0;
- unsigned descriptor_set;
- unsigned base_index;
+ struct ac_image_args args = {0};
- if (!deref) {
- assert(tex_instr && !image);
- descriptor_set = 0;
- base_index = tex_instr->sampler_index;
- } else {
- const nir_deref *tail = &deref->deref;
- while (tail->child) {
- const nir_deref_array *child = nir_deref_as_array(tail->child);
- unsigned array_size = glsl_get_aoa_size(tail->child->type);
+ args.opcode = ac_image_load;
+ args.da = coord_z ? true : false;
+ args.resource = fmask_desc_ptr;
+ args.dmask = 0xf;
+ args.addr = ac_build_gather_values(ctx, fmask_load_address, coord_z ? 4 : 2);
- if (!array_size)
- array_size = 1;
+ res = ac_build_image_opcode(ctx, &args);
- assert(child->deref_array_type != nir_deref_array_type_wildcard);
+ res = ac_to_integer(ctx, res);
+ LLVMValueRef four = LLVMConstInt(ctx->i32, 4, false);
+ LLVMValueRef F = LLVMConstInt(ctx->i32, 0xf, false);
- if (child->deref_array_type == nir_deref_array_type_indirect) {
- LLVMValueRef indirect = get_src(ctx, child->indirect);
+ LLVMValueRef fmask = LLVMBuildExtractElement(ctx->builder,
+ res,
+ ctx->i32_0, "");
- indirect = LLVMBuildMul(ctx->ac.builder, indirect,
- LLVMConstInt(ctx->ac.i32, array_size, false), "");
+ LLVMValueRef sample_index4 =
+ LLVMBuildMul(ctx->builder, sample_index, four, "");
+ LLVMValueRef shifted_fmask =
+ LLVMBuildLShr(ctx->builder, fmask, sample_index4, "");
+ LLVMValueRef final_sample =
+ LLVMBuildAnd(ctx->builder, shifted_fmask, F, "");
- if (!index)
- index = indirect;
- else
- index = LLVMBuildAdd(ctx->ac.builder, index, indirect, "");
- }
+ /* Don't rewrite the sample index if WORD1.DATA_FORMAT of the FMASK
+ * resource descriptor is 0 (invalid),
+ */
+ LLVMValueRef fmask_desc =
+ LLVMBuildBitCast(ctx->builder, fmask_desc_ptr,
+ ctx->v8i32, "");
- constant_index += child->base_offset * array_size;
+ LLVMValueRef fmask_word1 =
+ LLVMBuildExtractElement(ctx->builder, fmask_desc,
+ ctx->i32_1, "");
- tail = &child->deref;
- }
- descriptor_set = deref->var->data.descriptor_set;
- base_index = deref->var->data.binding;
- }
+ LLVMValueRef word1_is_nonzero =
+ LLVMBuildICmp(ctx->builder, LLVMIntNE,
+ fmask_word1, ctx->i32_0, "");
- return ctx->abi->load_sampler_desc(ctx->abi,
- descriptor_set,
- base_index,
- constant_index, index,
- desc_type, image, write);
+ /* Replace the MSAA sample index. */
+ sample_index =
+ LLVMBuildSelect(ctx->builder, word1_is_nonzero,
+ final_sample, sample_index, "");
+ return sample_index;
}
-static void set_tex_fetch_args(struct ac_llvm_context *ctx,
- struct ac_image_args *args,
- const nir_tex_instr *instr,
- nir_texop op,
- LLVMValueRef res_ptr, LLVMValueRef samp_ptr,
- LLVMValueRef *param, unsigned count,
- unsigned dmask)
+static LLVMValueRef get_image_coords(struct ac_nir_context *ctx,
+ const nir_intrinsic_instr *instr)
{
- unsigned is_rect = 0;
- bool da = instr->is_array || instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE;
+ const struct glsl_type *type = glsl_without_array(instr->variables[0]->var->type);
- if (op == nir_texop_lod)
- da = false;
- /* Pad to power of two vector */
- while (count < util_next_power_of_two(count))
- param[count++] = LLVMGetUndef(ctx->i32);
+ LLVMValueRef src0 = get_src(ctx, instr->src[0]);
+ LLVMValueRef coords[4];
+ LLVMValueRef masks[] = {
+ LLVMConstInt(ctx->ac.i32, 0, false), LLVMConstInt(ctx->ac.i32, 1, false),
+ LLVMConstInt(ctx->ac.i32, 2, false), LLVMConstInt(ctx->ac.i32, 3, false),
+ };
+ LLVMValueRef res;
+ LLVMValueRef sample_index = ac_llvm_extract_elem(&ctx->ac, get_src(ctx, instr->src[1]), 0);
- if (count > 1)
- args->addr = ac_build_gather_values(ctx, param, count);
- else
- args->addr = param[0];
+ int count;
+ enum glsl_sampler_dim dim = glsl_get_sampler_dim(type);
+ bool is_array = glsl_sampler_type_is_array(type);
+ bool add_frag_pos = (dim == GLSL_SAMPLER_DIM_SUBPASS ||
+ dim == GLSL_SAMPLER_DIM_SUBPASS_MS);
+ bool is_ms = (dim == GLSL_SAMPLER_DIM_MS ||
+ dim == GLSL_SAMPLER_DIM_SUBPASS_MS);
+ bool gfx9_1d = ctx->ac.chip_class >= GFX9 && dim == GLSL_SAMPLER_DIM_1D;
+ count = image_type_to_components_count(dim, is_array);
- args->resource = res_ptr;
- args->sampler = samp_ptr;
+ if (is_ms) {
+ LLVMValueRef fmask_load_address[3];
+ int chan;
- if (instr->sampler_dim == GLSL_SAMPLER_DIM_BUF && op == nir_texop_txf) {
- args->addr = param[0];
- return;
+ fmask_load_address[0] = LLVMBuildExtractElement(ctx->ac.builder, src0, masks[0], "");
+ fmask_load_address[1] = LLVMBuildExtractElement(ctx->ac.builder, src0, masks[1], "");
+ if (is_array)
+ fmask_load_address[2] = LLVMBuildExtractElement(ctx->ac.builder, src0, masks[2], "");
+ else
+ fmask_load_address[2] = NULL;
+ if (add_frag_pos) {
+ for (chan = 0; chan < 2; ++chan)
+ fmask_load_address[chan] =
+ LLVMBuildAdd(ctx->ac.builder, fmask_load_address[chan],
+ LLVMBuildFPToUI(ctx->ac.builder, ctx->abi->frag_pos[chan],
+ ctx->ac.i32, ""), "");
+ fmask_load_address[2] = ac_to_integer(&ctx->ac, ctx->abi->inputs[radeon_llvm_reg_index_soa(VARYING_SLOT_LAYER, 0)]);
+ }
+ sample_index = adjust_sample_index_using_fmask(&ctx->ac,
+ fmask_load_address[0],
+ fmask_load_address[1],
+ fmask_load_address[2],
+ sample_index,
+ get_sampler_desc(ctx, instr->variables[0], AC_DESC_FMASK, NULL, true, false));
}
+ if (count == 1 && !gfx9_1d) {
+ if (instr->src[0].ssa->num_components)
+ res = LLVMBuildExtractElement(ctx->ac.builder, src0, masks[0], "");
+ else
+ res = src0;
+ } else {
+ int chan;
+ if (is_ms)
+ count--;
+ for (chan = 0; chan < count; ++chan) {
+ coords[chan] = ac_llvm_extract_elem(&ctx->ac, src0, chan);
+ }
+ if (add_frag_pos) {
+ for (chan = 0; chan < 2; ++chan)
+ coords[chan] = LLVMBuildAdd(ctx->ac.builder, coords[chan], LLVMBuildFPToUI(ctx->ac.builder, ctx->abi->frag_pos[chan],
+ ctx->ac.i32, ""), "");
+ coords[2] = ac_to_integer(&ctx->ac, ctx->abi->inputs[radeon_llvm_reg_index_soa(VARYING_SLOT_LAYER, 0)]);
+ count++;
+ }
- args->dmask = dmask;
- args->unorm = is_rect;
- args->da = da;
-}
-
-/* Disable anisotropic filtering if BASE_LEVEL == LAST_LEVEL.
- *
- * SI-CI:
- * If BASE_LEVEL == LAST_LEVEL, the shader must disable anisotropic
- * filtering manually. The driver sets img7 to a mask clearing
- * MAX_ANISO_RATIO if BASE_LEVEL == LAST_LEVEL. The shader must do:
- * s_and_b32 samp0, samp0, img7
- *
- * VI:
- * The ANISO_OVERRIDE sampler field enables this fix in TA.
- */
-static LLVMValueRef sici_fix_sampler_aniso(struct ac_nir_context *ctx,
- LLVMValueRef res, LLVMValueRef samp)
-{
- LLVMBuilderRef builder = ctx->ac.builder;
- LLVMValueRef img7, samp0;
-
- if (ctx->ac.chip_class >= VI)
- return samp;
+ if (gfx9_1d) {
+ if (is_array) {
+ coords[2] = coords[1];
+ coords[1] = ctx->ac.i32_0;
+ } else
+ coords[1] = ctx->ac.i32_0;
+ count++;
+ }
- img7 = LLVMBuildExtractElement(builder, res,
- LLVMConstInt(ctx->ac.i32, 7, 0), "");
- samp0 = LLVMBuildExtractElement(builder, samp,
- LLVMConstInt(ctx->ac.i32, 0, 0), "");
- samp0 = LLVMBuildAnd(builder, samp0, img7, "");
- return LLVMBuildInsertElement(builder, samp, samp0,
- LLVMConstInt(ctx->ac.i32, 0, 0), "");
-}
+ if (is_ms) {
+ coords[count] = sample_index;
+ count++;
+ }
-static void tex_fetch_ptrs(struct ac_nir_context *ctx,
- nir_tex_instr *instr,
- LLVMValueRef *res_ptr, LLVMValueRef *samp_ptr,
- LLVMValueRef *fmask_ptr)
-{
- if (instr->sampler_dim == GLSL_SAMPLER_DIM_BUF)
- *res_ptr = get_sampler_desc(ctx, instr->texture, AC_DESC_BUFFER, instr, false, false);
- else
- *res_ptr = get_sampler_desc(ctx, instr->texture, AC_DESC_IMAGE, instr, false, false);
- if (samp_ptr) {
- if (instr->sampler)
- *samp_ptr = get_sampler_desc(ctx, instr->sampler, AC_DESC_SAMPLER, instr, false, false);
- else
- *samp_ptr = get_sampler_desc(ctx, instr->texture, AC_DESC_SAMPLER, instr, false, false);
- if (instr->sampler_dim < GLSL_SAMPLER_DIM_RECT)
- *samp_ptr = sici_fix_sampler_aniso(ctx, *res_ptr, *samp_ptr);
+ if (count == 3) {
+ coords[3] = LLVMGetUndef(ctx->ac.i32);
+ count = 4;
+ }
+ res = ac_build_gather_values(&ctx->ac, coords, count);
}
- if (fmask_ptr && !instr->sampler && (instr->op == nir_texop_txf_ms ||
- instr->op == nir_texop_samples_identical))
- *fmask_ptr = get_sampler_desc(ctx, instr->texture, AC_DESC_FMASK, instr, false, false);
+ return res;
}
-static LLVMValueRef apply_round_slice(struct ac_llvm_context *ctx,
- LLVMValueRef coord)
+static LLVMValueRef visit_image_load(struct ac_nir_context *ctx,
+ const nir_intrinsic_instr *instr)
{
- coord = ac_to_float(ctx, coord);
- coord = ac_build_intrinsic(ctx, "llvm.rint.f32", ctx->f32, &coord, 1, 0);
- coord = ac_to_integer(ctx, coord);
- return coord;
-}
+ LLVMValueRef params[7];
+ LLVMValueRef res;
+ char intrinsic_name[64];
+ const nir_variable *var = instr->variables[0]->var;
+ const struct glsl_type *type = var->type;
-static void visit_tex(struct ac_nir_context *ctx, nir_tex_instr *instr)
-{
- LLVMValueRef result = NULL;
- struct ac_image_args args = { 0 };
- unsigned dmask = 0xf;
- LLVMValueRef address[16];
- LLVMValueRef coords[5];
- LLVMValueRef coord = NULL, lod = NULL, comparator = NULL;
- LLVMValueRef bias = NULL, offsets = NULL;
- LLVMValueRef res_ptr, samp_ptr, fmask_ptr = NULL, sample_index = NULL;
- LLVMValueRef ddx = NULL, ddy = NULL;
- LLVMValueRef derivs[6];
- unsigned chan, count = 0;
- unsigned const_src = 0, num_deriv_comp = 0;
- bool lod_is_zero = false;
+ if(instr->variables[0]->deref.child)
+ type = instr->variables[0]->deref.child->type;
- tex_fetch_ptrs(ctx, instr, &res_ptr, &samp_ptr, &fmask_ptr);
+ type = glsl_without_array(type);
- for (unsigned i = 0; i < instr->num_srcs; i++) {
- switch (instr->src[i].src_type) {
- case nir_tex_src_coord:
- coord = get_src(ctx, instr->src[i].src);
- break;
- case nir_tex_src_projector:
- break;
- case nir_tex_src_comparator:
- comparator = get_src(ctx, instr->src[i].src);
- break;
- case nir_tex_src_offset:
- offsets = get_src(ctx, instr->src[i].src);
- const_src = i;
- break;
- case nir_tex_src_bias:
- bias = get_src(ctx, instr->src[i].src);
- break;
- case nir_tex_src_lod: {
- nir_const_value *val = nir_src_as_const_value(instr->src[i].src);
+ const enum glsl_sampler_dim dim = glsl_get_sampler_dim(type);
+ if (dim == GLSL_SAMPLER_DIM_BUF) {
+ unsigned mask = nir_ssa_def_components_read(&instr->dest.ssa);
+ unsigned num_channels = util_last_bit(mask);
+ LLVMValueRef rsrc, vindex;
- if (val && val->i32[0] == 0)
- lod_is_zero = true;
- lod = get_src(ctx, instr->src[i].src);
- break;
- }
- case nir_tex_src_ms_index:
- sample_index = get_src(ctx, instr->src[i].src);
- break;
- case nir_tex_src_ms_mcs:
- break;
- case nir_tex_src_ddx:
- ddx = get_src(ctx, instr->src[i].src);
- num_deriv_comp = instr->src[i].src.ssa->num_components;
- break;
- case nir_tex_src_ddy:
- ddy = get_src(ctx, instr->src[i].src);
- break;
- case nir_tex_src_texture_offset:
- case nir_tex_src_sampler_offset:
- case nir_tex_src_plane:
- default:
- break;
- }
- }
+ rsrc = get_sampler_desc(ctx, instr->variables[0], AC_DESC_BUFFER, NULL, true, false);
+ vindex = LLVMBuildExtractElement(ctx->ac.builder, get_src(ctx, instr->src[0]),
+ ctx->ac.i32_0, "");
- if (instr->op == nir_texop_txs && instr->sampler_dim == GLSL_SAMPLER_DIM_BUF) {
- result = get_buffer_size(ctx, res_ptr, true);
- goto write_result;
- }
+ /* TODO: set "glc" and "can_speculate" when OpenGL needs it. */
+ res = ac_build_buffer_load_format(&ctx->ac, rsrc, vindex,
+ ctx->ac.i32_0, num_channels,
+ false, false);
+ res = ac_build_expand_to_vec4(&ctx->ac, res, num_channels);
- if (instr->op == nir_texop_texture_samples) {
- LLVMValueRef res, samples, is_msaa;
- res = LLVMBuildBitCast(ctx->ac.builder, res_ptr, ctx->ac.v8i32, "");
- samples = LLVMBuildExtractElement(ctx->ac.builder, res,
- LLVMConstInt(ctx->ac.i32, 3, false), "");
- is_msaa = LLVMBuildLShr(ctx->ac.builder, samples,
- LLVMConstInt(ctx->ac.i32, 28, false), "");
- is_msaa = LLVMBuildAnd(ctx->ac.builder, is_msaa,
- LLVMConstInt(ctx->ac.i32, 0xe, false), "");
- is_msaa = LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ, is_msaa,
- LLVMConstInt(ctx->ac.i32, 0xe, false), "");
+ res = ac_trim_vector(&ctx->ac, res, instr->dest.ssa.num_components);
+ res = ac_to_integer(&ctx->ac, res);
+ } else {
+ LLVMValueRef da = glsl_is_array_image(type) ? ctx->ac.i1true : ctx->ac.i1false;
+ LLVMValueRef slc = ctx->ac.i1false;
- samples = LLVMBuildLShr(ctx->ac.builder, samples,
- LLVMConstInt(ctx->ac.i32, 16, false), "");
- samples = LLVMBuildAnd(ctx->ac.builder, samples,
- LLVMConstInt(ctx->ac.i32, 0xf, false), "");
- samples = LLVMBuildShl(ctx->ac.builder, ctx->ac.i32_1,
- samples, "");
- samples = LLVMBuildSelect(ctx->ac.builder, is_msaa, samples,
- ctx->ac.i32_1, "");
- result = samples;
- goto write_result;
+ params[0] = get_image_coords(ctx, instr);
+ params[1] = get_sampler_desc(ctx, instr->variables[0], AC_DESC_IMAGE, NULL, true, false);
+ params[2] = LLVMConstInt(ctx->ac.i32, 15, false); /* dmask */
+ params[3] = (var->data.image._volatile || var->data.image.coherent) ?
+ ctx->ac.i1true : ctx->ac.i1false;
+ params[4] = slc;
+ params[5] = ctx->ac.i1false;
+ params[6] = da;
+
+ ac_get_image_intr_name("llvm.amdgcn.image.load",
+ ctx->ac.v4f32, /* vdata */
+ LLVMTypeOf(params[0]), /* coords */
+ LLVMTypeOf(params[1]), /* rsrc */
+ intrinsic_name, sizeof(intrinsic_name));
+
+ res = ac_build_intrinsic(&ctx->ac, intrinsic_name, ctx->ac.v4f32,
+ params, 7, AC_FUNC_ATTR_READONLY);
}
+ return ac_to_integer(&ctx->ac, res);
+}
- if (coord)
- for (chan = 0; chan < instr->coord_components; chan++)
- coords[chan] = ac_llvm_extract_elem(&ctx->ac, coord, chan);
+static void visit_image_store(struct ac_nir_context *ctx,
+ nir_intrinsic_instr *instr)
+{
+ LLVMValueRef params[8];
+ char intrinsic_name[64];
+ const nir_variable *var = instr->variables[0]->var;
+ const struct glsl_type *type = glsl_without_array(var->type);
+ const enum glsl_sampler_dim dim = glsl_get_sampler_dim(type);
+ LLVMValueRef glc = ctx->ac.i1false;
+ bool force_glc = ctx->ac.chip_class == SI;
+ if (force_glc)
+ glc = ctx->ac.i1true;
- if (offsets && instr->op != nir_texop_txf) {
- LLVMValueRef offset[3], pack;
- for (chan = 0; chan < 3; ++chan)
- offset[chan] = ctx->ac.i32_0;
+ if (dim == GLSL_SAMPLER_DIM_BUF) {
+ params[0] = ac_to_float(&ctx->ac, get_src(ctx, instr->src[2])); /* data */
+ params[1] = get_sampler_desc(ctx, instr->variables[0], AC_DESC_BUFFER, NULL, true, true);
+ params[2] = LLVMBuildExtractElement(ctx->ac.builder, get_src(ctx, instr->src[0]),
+ ctx->ac.i32_0, ""); /* vindex */
+ params[3] = ctx->ac.i32_0; /* voffset */
+ params[4] = glc; /* glc */
+ params[5] = ctx->ac.i1false; /* slc */
+ ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.buffer.store.format.v4f32", ctx->ac.voidt,
+ params, 6, 0);
+ } else {
+ LLVMValueRef da = glsl_is_array_image(type) ? ctx->ac.i1true : ctx->ac.i1false;
+ LLVMValueRef slc = ctx->ac.i1false;
- args.offset = true;
- for (chan = 0; chan < ac_get_llvm_num_components(offsets); chan++) {
- offset[chan] = ac_llvm_extract_elem(&ctx->ac, offsets, chan);
- offset[chan] = LLVMBuildAnd(ctx->ac.builder, offset[chan],
- LLVMConstInt(ctx->ac.i32, 0x3f, false), "");
- if (chan)
- offset[chan] = LLVMBuildShl(ctx->ac.builder, offset[chan],
- LLVMConstInt(ctx->ac.i32, chan * 8, false), "");
- }
- pack = LLVMBuildOr(ctx->ac.builder, offset[0], offset[1], "");
- pack = LLVMBuildOr(ctx->ac.builder, pack, offset[2], "");
- address[count++] = pack;
+ params[0] = ac_to_float(&ctx->ac, get_src(ctx, instr->src[2]));
+ params[1] = get_image_coords(ctx, instr); /* coords */
+ params[2] = get_sampler_desc(ctx, instr->variables[0], AC_DESC_IMAGE, NULL, true, true);
+ params[3] = LLVMConstInt(ctx->ac.i32, 15, false); /* dmask */
+ params[4] = (force_glc || var->data.image._volatile || var->data.image.coherent) ?
+ ctx->ac.i1true : ctx->ac.i1false;
+ params[5] = slc;
+ params[6] = ctx->ac.i1false;
+ params[7] = da;
- }
- /* pack LOD bias value */
- if (instr->op == nir_texop_txb && bias) {
- address[count++] = bias;
+ ac_get_image_intr_name("llvm.amdgcn.image.store",
+ LLVMTypeOf(params[0]), /* vdata */
+ LLVMTypeOf(params[1]), /* coords */
+ LLVMTypeOf(params[2]), /* rsrc */
+ intrinsic_name, sizeof(intrinsic_name));
+
+ ac_build_intrinsic(&ctx->ac, intrinsic_name, ctx->ac.voidt,
+ params, 8, 0);
}
- /* Pack depth comparison value */
- if (instr->is_shadow && comparator) {
- LLVMValueRef z = ac_to_float(&ctx->ac,
- ac_llvm_extract_elem(&ctx->ac, comparator, 0));
+}
+
+static LLVMValueRef visit_image_atomic(struct ac_nir_context *ctx,
+ const nir_intrinsic_instr *instr)
+{
+ LLVMValueRef params[7];
+ int param_count = 0;
+ const nir_variable *var = instr->variables[0]->var;
+
+ const char *atomic_name;
+ char intrinsic_name[41];
+ const struct glsl_type *type = glsl_without_array(var->type);
+ MAYBE_UNUSED int length;
- /* TC-compatible HTILE on radeonsi promotes Z16 and Z24 to Z32_FLOAT,
- * so the depth comparison value isn't clamped for Z16 and
- * Z24 anymore. Do it manually here.
- *
- * It's unnecessary if the original texture format was
- * Z32_FLOAT, but we don't know that here.
- */
- if (ctx->ac.chip_class == VI && ctx->abi->clamp_shadow_reference)
- z = ac_build_clamp(&ctx->ac, z);
+ bool is_unsigned = glsl_get_sampler_result_type(type) == GLSL_TYPE_UINT;
- address[count++] = z;
+ switch (instr->intrinsic) {
+ case nir_intrinsic_image_atomic_add:
+ atomic_name = "add";
+ break;
+ case nir_intrinsic_image_atomic_min:
+ atomic_name = is_unsigned ? "umin" : "smin";
+ break;
+ case nir_intrinsic_image_atomic_max:
+ atomic_name = is_unsigned ? "umax" : "smax";
+ break;
+ case nir_intrinsic_image_atomic_and:
+ atomic_name = "and";
+ break;
+ case nir_intrinsic_image_atomic_or:
+ atomic_name = "or";
+ break;
+ case nir_intrinsic_image_atomic_xor:
+ atomic_name = "xor";
+ break;
+ case nir_intrinsic_image_atomic_exchange:
+ atomic_name = "swap";
+ break;
+ case nir_intrinsic_image_atomic_comp_swap:
+ atomic_name = "cmpswap";
+ break;
+ default:
+ abort();
}
- /* pack derivatives */
- if (ddx || ddy) {
- int num_src_deriv_channels, num_dest_deriv_channels;
- switch (instr->sampler_dim) {
- case GLSL_SAMPLER_DIM_3D:
- case GLSL_SAMPLER_DIM_CUBE:
- num_deriv_comp = 3;
- num_src_deriv_channels = 3;
- num_dest_deriv_channels = 3;
- break;
- case GLSL_SAMPLER_DIM_2D:
- default:
- num_src_deriv_channels = 2;
- num_dest_deriv_channels = 2;
- num_deriv_comp = 2;
- break;
- case GLSL_SAMPLER_DIM_1D:
- num_src_deriv_channels = 1;
- if (ctx->ac.chip_class >= GFX9) {
- num_dest_deriv_channels = 2;
- num_deriv_comp = 2;
- } else {
- num_dest_deriv_channels = 1;
- num_deriv_comp = 1;
- }
- break;
- }
+ if (instr->intrinsic == nir_intrinsic_image_atomic_comp_swap)
+ params[param_count++] = get_src(ctx, instr->src[3]);
+ params[param_count++] = get_src(ctx, instr->src[2]);
- for (unsigned i = 0; i < num_src_deriv_channels; i++) {
- derivs[i] = ac_to_float(&ctx->ac, ac_llvm_extract_elem(&ctx->ac, ddx, i));
- derivs[num_dest_deriv_channels + i] = ac_to_float(&ctx->ac, ac_llvm_extract_elem(&ctx->ac, ddy, i));
- }
- for (unsigned i = num_src_deriv_channels; i < num_dest_deriv_channels; i++) {
- derivs[i] = ctx->ac.f32_0;
- derivs[num_dest_deriv_channels + i] = ctx->ac.f32_0;
- }
- }
+ if (glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_BUF) {
+ params[param_count++] = get_sampler_desc(ctx, instr->variables[0], AC_DESC_BUFFER,
+ NULL, true, true);
+ params[param_count++] = LLVMBuildExtractElement(ctx->ac.builder, get_src(ctx, instr->src[0]),
+ ctx->ac.i32_0, ""); /* vindex */
+ params[param_count++] = ctx->ac.i32_0; /* voffset */
+ params[param_count++] = ctx->ac.i1false; /* slc */
- if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE && coord) {
- for (chan = 0; chan < instr->coord_components; chan++)
- coords[chan] = ac_to_float(&ctx->ac, coords[chan]);
- if (instr->coord_components == 3)
- coords[3] = LLVMGetUndef(ctx->ac.f32);
- ac_prepare_cube_coords(&ctx->ac,
- instr->op == nir_texop_txd, instr->is_array,
- instr->op == nir_texop_lod, coords, derivs);
- if (num_deriv_comp)
- num_deriv_comp--;
- }
+ length = snprintf(intrinsic_name, sizeof(intrinsic_name),
+ "llvm.amdgcn.buffer.atomic.%s", atomic_name);
+ } else {
+ char coords_type[8];
- if (ddx || ddy) {
- for (unsigned i = 0; i < num_deriv_comp * 2; i++)
- address[count++] = derivs[i];
+ LLVMValueRef coords = params[param_count++] = get_image_coords(ctx, instr);
+ params[param_count++] = get_sampler_desc(ctx, instr->variables[0], AC_DESC_IMAGE,
+ NULL, true, true);
+ params[param_count++] = ctx->ac.i1false; /* r128 */
+ params[param_count++] = glsl_is_array_image(type) ? ctx->ac.i1true : ctx->ac.i1false; /* da */
+ params[param_count++] = ctx->ac.i1false; /* slc */
+
+ build_int_type_name(LLVMTypeOf(coords),
+ coords_type, sizeof(coords_type));
+
+ length = snprintf(intrinsic_name, sizeof(intrinsic_name),
+ "llvm.amdgcn.image.atomic.%s.%s", atomic_name, coords_type);
}
- /* Pack texture coordinates */
- if (coord) {
- address[count++] = coords[0];
- if (instr->coord_components > 1) {
- if (instr->sampler_dim == GLSL_SAMPLER_DIM_1D && instr->is_array && instr->op != nir_texop_txf) {
- coords[1] = apply_round_slice(&ctx->ac, coords[1]);
- }
- address[count++] = coords[1];
- }
- if (instr->coord_components > 2) {
- if ((instr->sampler_dim == GLSL_SAMPLER_DIM_2D ||
- instr->sampler_dim == GLSL_SAMPLER_DIM_MS ||
- instr->sampler_dim == GLSL_SAMPLER_DIM_SUBPASS ||
- instr->sampler_dim == GLSL_SAMPLER_DIM_SUBPASS_MS) &&
- instr->is_array &&
- instr->op != nir_texop_txf && instr->op != nir_texop_txf_ms) {
- coords[2] = apply_round_slice(&ctx->ac, coords[2]);
- }
- address[count++] = coords[2];
- }
+ assert(length < sizeof(intrinsic_name));
+ return ac_build_intrinsic(&ctx->ac, intrinsic_name, ctx->ac.i32, params, param_count, 0);
+}
- if (ctx->ac.chip_class >= GFX9) {
- LLVMValueRef filler;
- if (instr->op == nir_texop_txf)
- filler = ctx->ac.i32_0;
- else
- filler = LLVMConstReal(ctx->ac.f32, 0.5);
+static LLVMValueRef visit_image_samples(struct ac_nir_context *ctx,
+ const nir_intrinsic_instr *instr)
+{
+ const nir_variable *var = instr->variables[0]->var;
+ const struct glsl_type *type = glsl_without_array(var->type);
- if (instr->sampler_dim == GLSL_SAMPLER_DIM_1D) {
- /* No nir_texop_lod, because it does not take a slice
- * even with array textures. */
- if (instr->is_array && instr->op != nir_texop_lod ) {
- address[count] = address[count - 1];
- address[count - 1] = filler;
- count++;
- } else
- address[count++] = filler;
- }
- }
- }
+ struct ac_image_args args = { 0 };
+ args.da = glsl_is_array_image(type);
+ args.dmask = 0xf;
+ args.resource = get_sampler_desc(ctx, instr->variables[0],
+ AC_DESC_IMAGE, NULL, true, false);
+ args.opcode = ac_image_get_resinfo;
+ args.addr = ctx->ac.i32_0;
- /* Pack LOD */
- if (lod && ((instr->op == nir_texop_txl || instr->op == nir_texop_txf) && !lod_is_zero)) {
- address[count++] = lod;
- } else if (instr->op == nir_texop_txf_ms && sample_index) {
- address[count++] = sample_index;
- } else if(instr->op == nir_texop_txs) {
- count = 0;
- if (lod)
- address[count++] = lod;
- else
- address[count++] = ctx->ac.i32_0;
- }
+ return ac_build_image_opcode(&ctx->ac, &args);
+}
- for (chan = 0; chan < count; chan++) {
- address[chan] = LLVMBuildBitCast(ctx->ac.builder,
- address[chan], ctx->ac.i32, "");
- }
+static LLVMValueRef visit_image_size(struct ac_nir_context *ctx,
+ const nir_intrinsic_instr *instr)
+{
+ LLVMValueRef res;
+ const nir_variable *var = instr->variables[0]->var;
+ const struct glsl_type *type = glsl_without_array(var->type);
- if (instr->op == nir_texop_samples_identical) {
- LLVMValueRef txf_address[4];
- struct ac_image_args txf_args = { 0 };
- unsigned txf_count = count;
- memcpy(txf_address, address, sizeof(txf_address));
+ if (glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_BUF)
+ return get_buffer_size(ctx,
+ get_sampler_desc(ctx, instr->variables[0],
+ AC_DESC_BUFFER, NULL, true, false), true);
- if (!instr->is_array)
- txf_address[2] = ctx->ac.i32_0;
- txf_address[3] = ctx->ac.i32_0;
+ struct ac_image_args args = { 0 };
- set_tex_fetch_args(&ctx->ac, &txf_args, instr, nir_texop_txf,
- fmask_ptr, NULL,
- txf_address, txf_count, 0xf);
+ args.da = glsl_is_array_image(type);
+ args.dmask = 0xf;
+ args.resource = get_sampler_desc(ctx, instr->variables[0], AC_DESC_IMAGE, NULL, true, false);
+ args.opcode = ac_image_get_resinfo;
+ args.addr = ctx->ac.i32_0;
- result = build_tex_intrinsic(ctx, instr, false, &txf_args);
+ res = ac_build_image_opcode(&ctx->ac, &args);
- result = LLVMBuildExtractElement(ctx->ac.builder, result, ctx->ac.i32_0, "");
- result = emit_int_cmp(&ctx->ac, LLVMIntEQ, result, ctx->ac.i32_0);
- goto write_result;
- }
+ LLVMValueRef two = LLVMConstInt(ctx->ac.i32, 2, false);
- if (instr->sampler_dim == GLSL_SAMPLER_DIM_MS &&
- instr->op != nir_texop_txs) {
- unsigned sample_chan = instr->is_array ? 3 : 2;
- address[sample_chan] = adjust_sample_index_using_fmask(&ctx->ac,
- address[0],
- address[1],
- instr->is_array ? address[2] : NULL,
- address[sample_chan],
- fmask_ptr);
+ if (glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_CUBE &&
+ glsl_sampler_type_is_array(type)) {
+ LLVMValueRef six = LLVMConstInt(ctx->ac.i32, 6, false);
+ LLVMValueRef z = LLVMBuildExtractElement(ctx->ac.builder, res, two, "");
+ z = LLVMBuildSDiv(ctx->ac.builder, z, six, "");
+ res = LLVMBuildInsertElement(ctx->ac.builder, res, z, two, "");
}
-
- if (offsets && instr->op == nir_texop_txf) {
- nir_const_value *const_offset =
- nir_src_as_const_value(instr->src[const_src].src);
- int num_offsets = instr->src[const_src].src.ssa->num_components;
- assert(const_offset);
- num_offsets = MIN2(num_offsets, instr->coord_components);
- if (num_offsets > 2)
- address[2] = LLVMBuildAdd(ctx->ac.builder,
- address[2], LLVMConstInt(ctx->ac.i32, const_offset->i32[2], false), "");
- if (num_offsets > 1)
- address[1] = LLVMBuildAdd(ctx->ac.builder,
- address[1], LLVMConstInt(ctx->ac.i32, const_offset->i32[1], false), "");
- address[0] = LLVMBuildAdd(ctx->ac.builder,
- address[0], LLVMConstInt(ctx->ac.i32, const_offset->i32[0], false), "");
+ if (ctx->ac.chip_class >= GFX9 &&
+ glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_1D &&
+ glsl_sampler_type_is_array(type)) {
+ LLVMValueRef layers = LLVMBuildExtractElement(ctx->ac.builder, res, two, "");
+ res = LLVMBuildInsertElement(ctx->ac.builder, res, layers,
+ ctx->ac.i32_1, "");
}
+ return res;
+}
- /* TODO TG4 support */
- if (instr->op == nir_texop_tg4) {
- if (instr->is_shadow)
- dmask = 1;
- else
- dmask = 1 << instr->component;
+#define NOOP_WAITCNT 0xf7f
+#define LGKM_CNT 0x07f
+#define VM_CNT 0xf70
+
+static void emit_membar(struct ac_llvm_context *ac,
+ const nir_intrinsic_instr *instr)
+{
+ unsigned waitcnt = NOOP_WAITCNT;
+
+ switch (instr->intrinsic) {
+ case nir_intrinsic_memory_barrier:
+ case nir_intrinsic_group_memory_barrier:
+ waitcnt &= VM_CNT & LGKM_CNT;
+ break;
+ case nir_intrinsic_memory_barrier_atomic_counter:
+ case nir_intrinsic_memory_barrier_buffer:
+ case nir_intrinsic_memory_barrier_image:
+ waitcnt &= VM_CNT;
+ break;
+ case nir_intrinsic_memory_barrier_shared:
+ waitcnt &= LGKM_CNT;
+ break;
+ default:
+ break;
}
- set_tex_fetch_args(&ctx->ac, &args, instr, instr->op,
- res_ptr, samp_ptr, address, count, dmask);
+ if (waitcnt != NOOP_WAITCNT)
+ ac_build_waitcnt(ac, waitcnt);
+}
- result = build_tex_intrinsic(ctx, instr, lod_is_zero, &args);
+void ac_emit_barrier(struct ac_llvm_context *ac, gl_shader_stage stage)
+{
+ /* SI only (thanks to a hw bug workaround):
+ * The real barrier instruction isn’t needed, because an entire patch
+ * always fits into a single wave.
+ */
+ if (ac->chip_class == SI && stage == MESA_SHADER_TESS_CTRL) {
+ ac_build_waitcnt(ac, LGKM_CNT & VM_CNT);
+ return;
+ }
+ ac_build_intrinsic(ac, "llvm.amdgcn.s.barrier",
+ ac->voidt, NULL, 0, AC_FUNC_ATTR_CONVERGENT);
+}
- if (instr->op == nir_texop_query_levels)
- result = LLVMBuildExtractElement(ctx->ac.builder, result, LLVMConstInt(ctx->ac.i32, 3, false), "");
- else if (instr->is_shadow && instr->is_new_style_shadow &&
- instr->op != nir_texop_txs && instr->op != nir_texop_lod &&
- instr->op != nir_texop_tg4)
- result = LLVMBuildExtractElement(ctx->ac.builder, result, ctx->ac.i32_0, "");
- else if (instr->op == nir_texop_txs &&
- instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE &&
- instr->is_array) {
- LLVMValueRef two = LLVMConstInt(ctx->ac.i32, 2, false);
- LLVMValueRef six = LLVMConstInt(ctx->ac.i32, 6, false);
- LLVMValueRef z = LLVMBuildExtractElement(ctx->ac.builder, result, two, "");
- z = LLVMBuildSDiv(ctx->ac.builder, z, six, "");
- result = LLVMBuildInsertElement(ctx->ac.builder, result, z, two, "");
- } else if (ctx->ac.chip_class >= GFX9 &&
- instr->op == nir_texop_txs &&
- instr->sampler_dim == GLSL_SAMPLER_DIM_1D &&
- instr->is_array) {
- LLVMValueRef two = LLVMConstInt(ctx->ac.i32, 2, false);
- LLVMValueRef layers = LLVMBuildExtractElement(ctx->ac.builder, result, two, "");
- result = LLVMBuildInsertElement(ctx->ac.builder, result, layers,
- ctx->ac.i32_1, "");
- } else if (instr->dest.ssa.num_components != 4)
- result = ac_trim_vector(&ctx->ac, result, instr->dest.ssa.num_components);
+static void emit_discard(struct ac_nir_context *ctx,
+ const nir_intrinsic_instr *instr)
+{
+ LLVMValueRef cond;
-write_result:
- if (result) {
- assert(instr->dest.is_ssa);
- result = ac_to_integer(&ctx->ac, result);
- _mesa_hash_table_insert(ctx->defs, &instr->dest.ssa, result);
+ if (instr->intrinsic == nir_intrinsic_discard_if) {
+ cond = LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ,
+ get_src(ctx, instr->src[0]),
+ ctx->ac.i32_0, "");
+ } else {
+ assert(instr->intrinsic == nir_intrinsic_discard);
+ cond = LLVMConstInt(ctx->ac.i1, false, 0);
}
+
+ ctx->abi->emit_kill(ctx->abi, cond);
}
+static LLVMValueRef
+visit_load_helper_invocation(struct ac_nir_context *ctx)
+{
+ LLVMValueRef result = ac_build_intrinsic(&ctx->ac,
+ "llvm.amdgcn.ps.live",
+ ctx->ac.i1, NULL, 0,
+ AC_FUNC_ATTR_READNONE);
+ result = LLVMBuildNot(ctx->ac.builder, result, "");
+ return LLVMBuildSExt(ctx->ac.builder, result, ctx->ac.i32, "");
+}
-static void visit_phi(struct ac_nir_context *ctx, nir_phi_instr *instr)
+static LLVMValueRef
+visit_load_local_invocation_index(struct ac_nir_context *ctx)
{
- LLVMTypeRef type = get_def_type(ctx, &instr->dest.ssa);
- LLVMValueRef result = LLVMBuildPhi(ctx->ac.builder, type, "");
+ LLVMValueRef result;
+ LLVMValueRef thread_id = ac_get_thread_id(&ctx->ac);
+ result = LLVMBuildAnd(ctx->ac.builder, ctx->abi->tg_size,
+ LLVMConstInt(ctx->ac.i32, 0xfc0, false), "");
- _mesa_hash_table_insert(ctx->defs, &instr->dest.ssa, result);
- _mesa_hash_table_insert(ctx->phis, instr, result);
+ return LLVMBuildAdd(ctx->ac.builder, result, thread_id, "");
}
-static void visit_post_phi(struct ac_nir_context *ctx,
- nir_phi_instr *instr,
- LLVMValueRef llvm_phi)
+static LLVMValueRef
+visit_load_subgroup_id(struct ac_nir_context *ctx)
{
- nir_foreach_phi_src(src, instr) {
- LLVMBasicBlockRef block = get_block(ctx, src->pred);
- LLVMValueRef llvm_src = get_src(ctx, src->src);
-
- LLVMAddIncoming(llvm_phi, &llvm_src, &block, 1);
+ if (ctx->stage == MESA_SHADER_COMPUTE) {
+ LLVMValueRef result;
+ result = LLVMBuildAnd(ctx->ac.builder, ctx->abi->tg_size,
+ LLVMConstInt(ctx->ac.i32, 0xfc0, false), "");
+ return LLVMBuildLShr(ctx->ac.builder, result, LLVMConstInt(ctx->ac.i32, 6, false), "");
+ } else {
+ return LLVMConstInt(ctx->ac.i32, 0, false);
}
}
-static void phi_post_pass(struct ac_nir_context *ctx)
+static LLVMValueRef
+visit_load_num_subgroups(struct ac_nir_context *ctx)
{
- struct hash_entry *entry;
- hash_table_foreach(ctx->phis, entry) {
- visit_post_phi(ctx, (nir_phi_instr*)entry->key,
- (LLVMValueRef)entry->data);
+ if (ctx->stage == MESA_SHADER_COMPUTE) {
+ return LLVMBuildAnd(ctx->ac.builder, ctx->abi->tg_size,
+ LLVMConstInt(ctx->ac.i32, 0x3f, false), "");
+ } else {
+ return LLVMConstInt(ctx->ac.i32, 1, false);
}
}
+static LLVMValueRef
+visit_first_invocation(struct ac_nir_context *ctx)
+{
+ LLVMValueRef active_set = ac_build_ballot(&ctx->ac, ctx->ac.i32_1);
-static void visit_ssa_undef(struct ac_nir_context *ctx,
- const nir_ssa_undef_instr *instr)
+ /* The second argument is whether cttz(0) should be defined, but we do not care. */
+ LLVMValueRef args[] = {active_set, LLVMConstInt(ctx->ac.i1, 0, false)};
+ LLVMValueRef result = ac_build_intrinsic(&ctx->ac,
+ "llvm.cttz.i64",
+ ctx->ac.i64, args, 2,
+ AC_FUNC_ATTR_NOUNWIND |
+ AC_FUNC_ATTR_READNONE);
+
+ return LLVMBuildTrunc(ctx->ac.builder, result, ctx->ac.i32, "");
+}
+
+static LLVMValueRef
+visit_load_shared(struct ac_nir_context *ctx,
+ const nir_intrinsic_instr *instr)
{
- unsigned num_components = instr->def.num_components;
- LLVMTypeRef type = LLVMIntTypeInContext(ctx->ac.context, instr->def.bit_size);
- LLVMValueRef undef;
+ LLVMValueRef values[4], derived_ptr, index, ret;
- if (num_components == 1)
- undef = LLVMGetUndef(type);
- else {
- undef = LLVMGetUndef(LLVMVectorType(type, num_components));
+ LLVMValueRef ptr = get_memory_ptr(ctx, instr->src[0]);
+
+ for (int chan = 0; chan < instr->num_components; chan++) {
+ index = LLVMConstInt(ctx->ac.i32, chan, 0);
+ derived_ptr = LLVMBuildGEP(ctx->ac.builder, ptr, &index, 1, "");
+ values[chan] = LLVMBuildLoad(ctx->ac.builder, derived_ptr, "");
}
- _mesa_hash_table_insert(ctx->defs, &instr->def, undef);
+
+ ret = ac_build_gather_values(&ctx->ac, values, instr->num_components);
+ return LLVMBuildBitCast(ctx->ac.builder, ret, get_def_type(ctx, &instr->dest.ssa), "");
}
-static void visit_jump(struct ac_llvm_context *ctx,
- const nir_jump_instr *instr)
+static void
+visit_store_shared(struct ac_nir_context *ctx,
+ const nir_intrinsic_instr *instr)
{
- switch (instr->type) {
- case nir_jump_break:
- ac_build_break(ctx);
- break;
- case nir_jump_continue:
- ac_build_continue(ctx);
- break;
- default:
- fprintf(stderr, "Unknown NIR jump instr: ");
- nir_print_instr(&instr->instr, stderr);
- fprintf(stderr, "\n");
- abort();
+ LLVMValueRef derived_ptr, data,index;
+ LLVMBuilderRef builder = ctx->ac.builder;
+
+ LLVMValueRef ptr = get_memory_ptr(ctx, instr->src[1]);
+ LLVMValueRef src = get_src(ctx, instr->src[0]);
+
+ int writemask = nir_intrinsic_write_mask(instr);
+ for (int chan = 0; chan < 4; chan++) {
+ if (!(writemask & (1 << chan))) {
+ continue;
+ }
+ data = ac_llvm_extract_elem(&ctx->ac, src, chan);
+ index = LLVMConstInt(ctx->ac.i32, chan, 0);
+ derived_ptr = LLVMBuildGEP(builder, ptr, &index, 1, "");
+ LLVMBuildStore(builder, data, derived_ptr);
}
}
-static void visit_cf_list(struct ac_nir_context *ctx,
- struct exec_list *list);
-
-static void visit_block(struct ac_nir_context *ctx, nir_block *block)
+static LLVMValueRef visit_var_atomic(struct ac_nir_context *ctx,
+ const nir_intrinsic_instr *instr,
+ LLVMValueRef ptr, int src_idx)
{
- LLVMBasicBlockRef llvm_block = LLVMGetInsertBlock(ctx->ac.builder);
- nir_foreach_instr(instr, block)
- {
- switch (instr->type) {
- case nir_instr_type_alu:
- visit_alu(ctx, nir_instr_as_alu(instr));
+ LLVMValueRef result;
+ LLVMValueRef src = get_src(ctx, instr->src[src_idx]);
+
+ if (instr->intrinsic == nir_intrinsic_var_atomic_comp_swap ||
+ instr->intrinsic == nir_intrinsic_shared_atomic_comp_swap) {
+ LLVMValueRef src1 = get_src(ctx, instr->src[src_idx + 1]);
+ result = LLVMBuildAtomicCmpXchg(ctx->ac.builder,
+ ptr, src, src1,
+ LLVMAtomicOrderingSequentiallyConsistent,
+ LLVMAtomicOrderingSequentiallyConsistent,
+ false);
+ } else {
+ LLVMAtomicRMWBinOp op;
+ switch (instr->intrinsic) {
+ case nir_intrinsic_var_atomic_add:
+ case nir_intrinsic_shared_atomic_add:
+ op = LLVMAtomicRMWBinOpAdd;
break;
- case nir_instr_type_load_const:
- visit_load_const(ctx, nir_instr_as_load_const(instr));
+ case nir_intrinsic_var_atomic_umin:
+ case nir_intrinsic_shared_atomic_umin:
+ op = LLVMAtomicRMWBinOpUMin;
+ break;
+ case nir_intrinsic_var_atomic_umax:
+ case nir_intrinsic_shared_atomic_umax:
+ op = LLVMAtomicRMWBinOpUMax;
+ break;
+ case nir_intrinsic_var_atomic_imin:
+ case nir_intrinsic_shared_atomic_imin:
+ op = LLVMAtomicRMWBinOpMin;
break;
- case nir_instr_type_intrinsic:
- visit_intrinsic(ctx, nir_instr_as_intrinsic(instr));
+ case nir_intrinsic_var_atomic_imax:
+ case nir_intrinsic_shared_atomic_imax:
+ op = LLVMAtomicRMWBinOpMax;
break;
- case nir_instr_type_tex:
- visit_tex(ctx, nir_instr_as_tex(instr));
+ case nir_intrinsic_var_atomic_and:
+ case nir_intrinsic_shared_atomic_and:
+ op = LLVMAtomicRMWBinOpAnd;
break;
- case nir_instr_type_phi:
- visit_phi(ctx, nir_instr_as_phi(instr));
+ case nir_intrinsic_var_atomic_or:
+ case nir_intrinsic_shared_atomic_or:
+ op = LLVMAtomicRMWBinOpOr;
break;
- case nir_instr_type_ssa_undef:
- visit_ssa_undef(ctx, nir_instr_as_ssa_undef(instr));
+ case nir_intrinsic_var_atomic_xor:
+ case nir_intrinsic_shared_atomic_xor:
+ op = LLVMAtomicRMWBinOpXor;
break;
- case nir_instr_type_jump:
- visit_jump(&ctx->ac, nir_instr_as_jump(instr));
+ case nir_intrinsic_var_atomic_exchange:
+ case nir_intrinsic_shared_atomic_exchange:
+ op = LLVMAtomicRMWBinOpXchg;
break;
default:
- fprintf(stderr, "Unknown NIR instr type: ");
- nir_print_instr(instr, stderr);
- fprintf(stderr, "\n");
- abort();
+ return NULL;
}
- }
- _mesa_hash_table_insert(ctx->defs, block, llvm_block);
+ result = LLVMBuildAtomicRMW(ctx->ac.builder, op, ptr, ac_to_integer(&ctx->ac, src),
+ LLVMAtomicOrderingSequentiallyConsistent,
+ false);
+ }
+ return result;
}
-static void visit_if(struct ac_nir_context *ctx, nir_if *if_stmt)
+static LLVMValueRef load_sample_pos(struct ac_nir_context *ctx)
{
- LLVMValueRef value = get_src(ctx, if_stmt->condition);
+ LLVMValueRef values[2];
+ LLVMValueRef pos[2];
- nir_block *then_block =
- (nir_block *) exec_list_get_head(&if_stmt->then_list);
+ pos[0] = ac_to_float(&ctx->ac, ctx->abi->frag_pos[0]);
+ pos[1] = ac_to_float(&ctx->ac, ctx->abi->frag_pos[1]);
- ac_build_uif(&ctx->ac, value, then_block->index);
+ values[0] = ac_build_fract(&ctx->ac, pos[0], 32);
+ values[1] = ac_build_fract(&ctx->ac, pos[1], 32);
+ return ac_build_gather_values(&ctx->ac, values, 2);
+}
- visit_cf_list(ctx, &if_stmt->then_list);
+static LLVMValueRef visit_interp(struct ac_nir_context *ctx,
+ const nir_intrinsic_instr *instr)
+{
+ LLVMValueRef result[4];
+ LLVMValueRef interp_param, attr_number;
+ unsigned location;
+ unsigned chan;
+ LLVMValueRef src_c0 = NULL;
+ LLVMValueRef src_c1 = NULL;
+ LLVMValueRef src0 = NULL;
+ int input_index = instr->variables[0]->var->data.location - VARYING_SLOT_VAR0;
+ switch (instr->intrinsic) {
+ case nir_intrinsic_interp_var_at_centroid:
+ location = INTERP_CENTROID;
+ break;
+ case nir_intrinsic_interp_var_at_sample:
+ case nir_intrinsic_interp_var_at_offset:
+ location = INTERP_CENTER;
+ src0 = get_src(ctx, instr->src[0]);
+ break;
+ default:
+ break;
+ }
- if (!exec_list_is_empty(&if_stmt->else_list)) {
- nir_block *else_block =
- (nir_block *) exec_list_get_head(&if_stmt->else_list);
+ if (instr->intrinsic == nir_intrinsic_interp_var_at_offset) {
+ src_c0 = ac_to_float(&ctx->ac, LLVMBuildExtractElement(ctx->ac.builder, src0, ctx->ac.i32_0, ""));
+ src_c1 = ac_to_float(&ctx->ac, LLVMBuildExtractElement(ctx->ac.builder, src0, ctx->ac.i32_1, ""));
+ } else if (instr->intrinsic == nir_intrinsic_interp_var_at_sample) {
+ LLVMValueRef sample_position;
+ LLVMValueRef halfval = LLVMConstReal(ctx->ac.f32, 0.5f);
- ac_build_else(&ctx->ac, else_block->index);
- visit_cf_list(ctx, &if_stmt->else_list);
+ /* fetch sample ID */
+ sample_position = ctx->abi->load_sample_position(ctx->abi, src0);
+
+ src_c0 = LLVMBuildExtractElement(ctx->ac.builder, sample_position, ctx->ac.i32_0, "");
+ src_c0 = LLVMBuildFSub(ctx->ac.builder, src_c0, halfval, "");
+ src_c1 = LLVMBuildExtractElement(ctx->ac.builder, sample_position, ctx->ac.i32_1, "");
+ src_c1 = LLVMBuildFSub(ctx->ac.builder, src_c1, halfval, "");
}
+ interp_param = ctx->abi->lookup_interp_param(ctx->abi, instr->variables[0]->var->data.interpolation, location);
+ attr_number = LLVMConstInt(ctx->ac.i32, input_index, false);
- ac_build_endif(&ctx->ac, then_block->index);
-}
+ if (location == INTERP_CENTER) {
+ LLVMValueRef ij_out[2];
+ LLVMValueRef ddxy_out = emit_ddxy_interp(ctx, interp_param);
-static void visit_loop(struct ac_nir_context *ctx, nir_loop *loop)
-{
- nir_block *first_loop_block =
- (nir_block *) exec_list_get_head(&loop->body);
+ /*
+ * take the I then J parameters, and the DDX/Y for it, and
+ * calculate the IJ inputs for the interpolator.
+ * temp1 = ddx * offset/sample.x + I;
+ * interp_param.I = ddy * offset/sample.y + temp1;
+ * temp1 = ddx * offset/sample.x + J;
+ * interp_param.J = ddy * offset/sample.y + temp1;
+ */
+ for (unsigned i = 0; i < 2; i++) {
+ LLVMValueRef ix_ll = LLVMConstInt(ctx->ac.i32, i, false);
+ LLVMValueRef iy_ll = LLVMConstInt(ctx->ac.i32, i + 2, false);
+ LLVMValueRef ddx_el = LLVMBuildExtractElement(ctx->ac.builder,
+ ddxy_out, ix_ll, "");
+ LLVMValueRef ddy_el = LLVMBuildExtractElement(ctx->ac.builder,
+ ddxy_out, iy_ll, "");
+ LLVMValueRef interp_el = LLVMBuildExtractElement(ctx->ac.builder,
+ interp_param, ix_ll, "");
+ LLVMValueRef temp1, temp2;
- ac_build_bgnloop(&ctx->ac, first_loop_block->index);
+ interp_el = LLVMBuildBitCast(ctx->ac.builder, interp_el,
+ ctx->ac.f32, "");
- visit_cf_list(ctx, &loop->body);
+ temp1 = LLVMBuildFMul(ctx->ac.builder, ddx_el, src_c0, "");
+ temp1 = LLVMBuildFAdd(ctx->ac.builder, temp1, interp_el, "");
- ac_build_endloop(&ctx->ac, first_loop_block->index);
-}
+ temp2 = LLVMBuildFMul(ctx->ac.builder, ddy_el, src_c1, "");
+ temp2 = LLVMBuildFAdd(ctx->ac.builder, temp2, temp1, "");
-static void visit_cf_list(struct ac_nir_context *ctx,
- struct exec_list *list)
-{
- foreach_list_typed(nir_cf_node, node, node, list)
- {
- switch (node->type) {
- case nir_cf_node_block:
- visit_block(ctx, nir_cf_node_as_block(node));
- break;
+ ij_out[i] = LLVMBuildBitCast(ctx->ac.builder,
+ temp2, ctx->ac.i32, "");
+ }
+ interp_param = ac_build_gather_values(&ctx->ac, ij_out, 2);
- case nir_cf_node_if:
- visit_if(ctx, nir_cf_node_as_if(node));
- break;
+ }
- case nir_cf_node_loop:
- visit_loop(ctx, nir_cf_node_as_loop(node));
- break;
+ for (chan = 0; chan < 4; chan++) {
+ LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, false);
- default:
- assert(0);
+ if (interp_param) {
+ interp_param = LLVMBuildBitCast(ctx->ac.builder,
+ interp_param, ctx->ac.v2f32, "");
+ LLVMValueRef i = LLVMBuildExtractElement(
+ ctx->ac.builder, interp_param, ctx->ac.i32_0, "");
+ LLVMValueRef j = LLVMBuildExtractElement(
+ ctx->ac.builder, interp_param, ctx->ac.i32_1, "");
+
+ result[chan] = ac_build_fs_interp(&ctx->ac,
+ llvm_chan, attr_number,
+ ctx->abi->prim_mask, i, j);
+ } else {
+ result[chan] = ac_build_fs_interp_mov(&ctx->ac,
+ LLVMConstInt(ctx->ac.i32, 2, false),
+ llvm_chan, attr_number,
+ ctx->abi->prim_mask);
}
}
+ return ac_build_varying_gather_values(&ctx->ac, result, instr->num_components,
+ instr->variables[0]->var->data.location_frac);
}
-static void
-handle_vs_input_decl(struct radv_shader_context *ctx,
- struct nir_variable *variable)
+static void visit_intrinsic(struct ac_nir_context *ctx,
+ nir_intrinsic_instr *instr)
{
- LLVMValueRef t_list_ptr = ctx->vertex_buffers;
- LLVMValueRef t_offset;
- LLVMValueRef t_list;
- LLVMValueRef input;
- LLVMValueRef buffer_index;
- int index = variable->data.location - VERT_ATTRIB_GENERIC0;
- int idx = variable->data.location;
- unsigned attrib_count = glsl_count_attribute_slots(variable->type, true);
- uint8_t input_usage_mask =
- ctx->shader_info->info.vs.input_usage_mask[variable->data.location];
- unsigned num_channels = util_last_bit(input_usage_mask);
-
- variable->data.driver_location = idx * 4;
-
- for (unsigned i = 0; i < attrib_count; ++i, ++idx) {
- if (ctx->options->key.vs.instance_rate_inputs & (1u << (index + i))) {
- buffer_index = LLVMBuildAdd(ctx->ac.builder, ctx->abi.instance_id,
- ctx->abi.start_instance, "");
- if (ctx->options->key.vs.as_ls) {
- ctx->shader_info->vs.vgpr_comp_cnt =
- MAX2(2, ctx->shader_info->vs.vgpr_comp_cnt);
- } else {
- ctx->shader_info->vs.vgpr_comp_cnt =
- MAX2(1, ctx->shader_info->vs.vgpr_comp_cnt);
- }
+ LLVMValueRef result = NULL;
+
+ switch (instr->intrinsic) {
+ case nir_intrinsic_ballot:
+ result = ac_build_ballot(&ctx->ac, get_src(ctx, instr->src[0]));
+ break;
+ case nir_intrinsic_read_invocation:
+ case nir_intrinsic_read_first_invocation: {
+ LLVMValueRef args[2];
+
+ /* Value */
+ args[0] = get_src(ctx, instr->src[0]);
+
+ unsigned num_args;
+ const char *intr_name;
+ if (instr->intrinsic == nir_intrinsic_read_invocation) {
+ num_args = 2;
+ intr_name = "llvm.amdgcn.readlane";
+
+ /* Invocation */
+ args[1] = get_src(ctx, instr->src[1]);
+ } else {
+ num_args = 1;
+ intr_name = "llvm.amdgcn.readfirstlane";
+ }
+
+ /* We currently have no other way to prevent LLVM from lifting the icmp
+ * calls to a dominating basic block.
+ */
+ ac_build_optimization_barrier(&ctx->ac, &args[0]);
+
+ result = ac_build_intrinsic(&ctx->ac, intr_name,
+ ctx->ac.i32, args, num_args,
+ AC_FUNC_ATTR_READNONE |
+ AC_FUNC_ATTR_CONVERGENT);
+ break;
+ }
+ case nir_intrinsic_load_subgroup_invocation:
+ result = ac_get_thread_id(&ctx->ac);
+ break;
+ case nir_intrinsic_load_work_group_id: {
+ LLVMValueRef values[3];
+
+ for (int i = 0; i < 3; i++) {
+ values[i] = ctx->abi->workgroup_ids[i] ?
+ ctx->abi->workgroup_ids[i] : ctx->ac.i32_0;
+ }
+
+ result = ac_build_gather_values(&ctx->ac, values, 3);
+ break;
+ }
+ case nir_intrinsic_load_base_vertex: {
+ result = ctx->abi->load_base_vertex(ctx->abi);
+ break;
+ }
+ case nir_intrinsic_load_local_group_size:
+ result = ctx->abi->load_local_group_size(ctx->abi);
+ break;
+ case nir_intrinsic_load_vertex_id:
+ result = LLVMBuildAdd(ctx->ac.builder, ctx->abi->vertex_id,
+ ctx->abi->base_vertex, "");
+ break;
+ case nir_intrinsic_load_vertex_id_zero_base: {
+ result = ctx->abi->vertex_id;
+ break;
+ }
+ case nir_intrinsic_load_local_invocation_id: {
+ result = ctx->abi->local_invocation_ids;
+ break;
+ }
+ case nir_intrinsic_load_base_instance:
+ result = ctx->abi->start_instance;
+ break;
+ case nir_intrinsic_load_draw_id:
+ result = ctx->abi->draw_id;
+ break;
+ case nir_intrinsic_load_view_index:
+ result = ctx->abi->view_index;
+ break;
+ case nir_intrinsic_load_invocation_id:
+ if (ctx->stage == MESA_SHADER_TESS_CTRL)
+ result = ac_unpack_param(&ctx->ac, ctx->abi->tcs_rel_ids, 8, 5);
+ else
+ result = ctx->abi->gs_invocation_id;
+ break;
+ case nir_intrinsic_load_primitive_id:
+ if (ctx->stage == MESA_SHADER_GEOMETRY) {
+ result = ctx->abi->gs_prim_id;
+ } else if (ctx->stage == MESA_SHADER_TESS_CTRL) {
+ result = ctx->abi->tcs_patch_id;
+ } else if (ctx->stage == MESA_SHADER_TESS_EVAL) {
+ result = ctx->abi->tes_patch_id;
} else
- buffer_index = LLVMBuildAdd(ctx->ac.builder, ctx->abi.vertex_id,
- ctx->abi.base_vertex, "");
- t_offset = LLVMConstInt(ctx->ac.i32, index + i, false);
-
- t_list = ac_build_load_to_sgpr(&ctx->ac, t_list_ptr, t_offset);
-
- input = ac_build_buffer_load_format(&ctx->ac, t_list,
- buffer_index,
- ctx->ac.i32_0,
- num_channels, false, true);
-
- input = ac_build_expand_to_vec4(&ctx->ac, input, num_channels);
-
- for (unsigned chan = 0; chan < 4; chan++) {
- LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, false);
- ctx->inputs[radeon_llvm_reg_index_soa(idx, chan)] =
- ac_to_integer(&ctx->ac, LLVMBuildExtractElement(ctx->ac.builder,
- input, llvm_chan, ""));
- }
+ fprintf(stderr, "Unknown primitive id intrinsic: %d", ctx->stage);
+ break;
+ case nir_intrinsic_load_sample_id:
+ result = ac_unpack_param(&ctx->ac, ctx->abi->ancillary, 8, 4);
+ break;
+ case nir_intrinsic_load_sample_pos:
+ result = load_sample_pos(ctx);
+ break;
+ case nir_intrinsic_load_sample_mask_in:
+ result = ctx->abi->load_sample_mask_in(ctx->abi);
+ break;
+ case nir_intrinsic_load_frag_coord: {
+ LLVMValueRef values[4] = {
+ ctx->abi->frag_pos[0],
+ ctx->abi->frag_pos[1],
+ ctx->abi->frag_pos[2],
+ ac_build_fdiv(&ctx->ac, ctx->ac.f32_1, ctx->abi->frag_pos[3])
+ };
+ result = ac_build_gather_values(&ctx->ac, values, 4);
+ break;
}
-}
-
-static void interp_fs_input(struct radv_shader_context *ctx,
- unsigned attr,
- LLVMValueRef interp_param,
- LLVMValueRef prim_mask,
- LLVMValueRef result[4])
-{
- LLVMValueRef attr_number;
- unsigned chan;
- LLVMValueRef i, j;
- bool interp = interp_param != NULL;
-
- attr_number = LLVMConstInt(ctx->ac.i32, attr, false);
-
- /* fs.constant returns the param from the middle vertex, so it's not
- * really useful for flat shading. It's meant to be used for custom
- * interpolation (but the intrinsic can't fetch from the other two
- * vertices).
- *
- * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
- * to do the right thing. The only reason we use fs.constant is that
- * fs.interp cannot be used on integers, because they can be equal
- * to NaN.
- */
- if (interp) {
- interp_param = LLVMBuildBitCast(ctx->ac.builder, interp_param,
- ctx->ac.v2f32, "");
+ case nir_intrinsic_load_front_face:
+ result = ctx->abi->front_face;
+ break;
+ case nir_intrinsic_load_helper_invocation:
+ result = visit_load_helper_invocation(ctx);
+ break;
+ case nir_intrinsic_load_instance_id:
+ result = ctx->abi->instance_id;
+ break;
+ case nir_intrinsic_load_num_work_groups:
+ result = ctx->abi->num_work_groups;
+ break;
+ case nir_intrinsic_load_local_invocation_index:
+ result = visit_load_local_invocation_index(ctx);
+ break;
+ case nir_intrinsic_load_subgroup_id:
+ result = visit_load_subgroup_id(ctx);
+ break;
+ case nir_intrinsic_load_num_subgroups:
+ result = visit_load_num_subgroups(ctx);
+ break;
+ case nir_intrinsic_first_invocation:
+ result = visit_first_invocation(ctx);
+ break;
+ case nir_intrinsic_load_push_constant:
+ result = visit_load_push_constant(ctx, instr);
+ break;
+ case nir_intrinsic_vulkan_resource_index: {
+ LLVMValueRef index = get_src(ctx, instr->src[0]);
+ unsigned desc_set = nir_intrinsic_desc_set(instr);
+ unsigned binding = nir_intrinsic_binding(instr);
- i = LLVMBuildExtractElement(ctx->ac.builder, interp_param,
- ctx->ac.i32_0, "");
- j = LLVMBuildExtractElement(ctx->ac.builder, interp_param,
- ctx->ac.i32_1, "");
+ result = ctx->abi->load_resource(ctx->abi, index, desc_set,
+ binding);
+ break;
}
-
- for (chan = 0; chan < 4; chan++) {
- LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, false);
-
- if (interp) {
- result[chan] = ac_build_fs_interp(&ctx->ac,
- llvm_chan,
- attr_number,
- prim_mask, i, j);
- } else {
- result[chan] = ac_build_fs_interp_mov(&ctx->ac,
- LLVMConstInt(ctx->ac.i32, 2, false),
- llvm_chan,
- attr_number,
- prim_mask);
- }
+ case nir_intrinsic_vulkan_resource_reindex:
+ result = visit_vulkan_resource_reindex(ctx, instr);
+ break;
+ case nir_intrinsic_store_ssbo:
+ visit_store_ssbo(ctx, instr);
+ break;
+ case nir_intrinsic_load_ssbo:
+ result = visit_load_buffer(ctx, instr);
+ break;
+ case nir_intrinsic_ssbo_atomic_add:
+ case nir_intrinsic_ssbo_atomic_imin:
+ case nir_intrinsic_ssbo_atomic_umin:
+ case nir_intrinsic_ssbo_atomic_imax:
+ case nir_intrinsic_ssbo_atomic_umax:
+ case nir_intrinsic_ssbo_atomic_and:
+ case nir_intrinsic_ssbo_atomic_or:
+ case nir_intrinsic_ssbo_atomic_xor:
+ case nir_intrinsic_ssbo_atomic_exchange:
+ case nir_intrinsic_ssbo_atomic_comp_swap:
+ result = visit_atomic_ssbo(ctx, instr);
+ break;
+ case nir_intrinsic_load_ubo:
+ result = visit_load_ubo_buffer(ctx, instr);
+ break;
+ case nir_intrinsic_get_buffer_size:
+ result = visit_get_buffer_size(ctx, instr);
+ break;
+ case nir_intrinsic_load_var:
+ result = visit_load_var(ctx, instr);
+ break;
+ case nir_intrinsic_store_var:
+ visit_store_var(ctx, instr);
+ break;
+ case nir_intrinsic_load_shared:
+ result = visit_load_shared(ctx, instr);
+ break;
+ case nir_intrinsic_store_shared:
+ visit_store_shared(ctx, instr);
+ break;
+ case nir_intrinsic_image_samples:
+ result = visit_image_samples(ctx, instr);
+ break;
+ case nir_intrinsic_image_load:
+ result = visit_image_load(ctx, instr);
+ break;
+ case nir_intrinsic_image_store:
+ visit_image_store(ctx, instr);
+ break;
+ case nir_intrinsic_image_atomic_add:
+ case nir_intrinsic_image_atomic_min:
+ case nir_intrinsic_image_atomic_max:
+ case nir_intrinsic_image_atomic_and:
+ case nir_intrinsic_image_atomic_or:
+ case nir_intrinsic_image_atomic_xor:
+ case nir_intrinsic_image_atomic_exchange:
+ case nir_intrinsic_image_atomic_comp_swap:
+ result = visit_image_atomic(ctx, instr);
+ break;
+ case nir_intrinsic_image_size:
+ result = visit_image_size(ctx, instr);
+ break;
+ case nir_intrinsic_shader_clock:
+ result = ac_build_shader_clock(&ctx->ac);
+ break;
+ case nir_intrinsic_discard:
+ case nir_intrinsic_discard_if:
+ emit_discard(ctx, instr);
+ break;
+ case nir_intrinsic_memory_barrier:
+ case nir_intrinsic_group_memory_barrier:
+ case nir_intrinsic_memory_barrier_atomic_counter:
+ case nir_intrinsic_memory_barrier_buffer:
+ case nir_intrinsic_memory_barrier_image:
+ case nir_intrinsic_memory_barrier_shared:
+ emit_membar(&ctx->ac, instr);
+ break;
+ case nir_intrinsic_barrier:
+ ac_emit_barrier(&ctx->ac, ctx->stage);
+ break;
+ case nir_intrinsic_shared_atomic_add:
+ case nir_intrinsic_shared_atomic_imin:
+ case nir_intrinsic_shared_atomic_umin:
+ case nir_intrinsic_shared_atomic_imax:
+ case nir_intrinsic_shared_atomic_umax:
+ case nir_intrinsic_shared_atomic_and:
+ case nir_intrinsic_shared_atomic_or:
+ case nir_intrinsic_shared_atomic_xor:
+ case nir_intrinsic_shared_atomic_exchange:
+ case nir_intrinsic_shared_atomic_comp_swap: {
+ LLVMValueRef ptr = get_memory_ptr(ctx, instr->src[0]);
+ result = visit_var_atomic(ctx, instr, ptr, 1);
+ break;
}
-}
-
-static void
-handle_fs_input_decl(struct radv_shader_context *ctx,
- struct nir_variable *variable)
-{
- int idx = variable->data.location;
- unsigned attrib_count = glsl_count_attribute_slots(variable->type, false);
- LLVMValueRef interp;
-
- variable->data.driver_location = idx * 4;
- ctx->input_mask |= ((1ull << attrib_count) - 1) << variable->data.location;
-
- if (glsl_get_base_type(glsl_without_array(variable->type)) == GLSL_TYPE_FLOAT) {
- unsigned interp_type;
- if (variable->data.sample)
- interp_type = INTERP_SAMPLE;
- else if (variable->data.centroid)
- interp_type = INTERP_CENTROID;
- else
- interp_type = INTERP_CENTER;
-
- interp = lookup_interp_param(&ctx->abi, variable->data.interpolation, interp_type);
- } else
- interp = NULL;
-
- for (unsigned i = 0; i < attrib_count; ++i)
- ctx->inputs[radeon_llvm_reg_index_soa(idx + i, 0)] = interp;
-
-}
-
-static void
-handle_vs_inputs(struct radv_shader_context *ctx,
- struct nir_shader *nir) {
- nir_foreach_variable(variable, &nir->inputs)
- handle_vs_input_decl(ctx, variable);
-}
-
-static void
-prepare_interp_optimize(struct radv_shader_context *ctx,
- struct nir_shader *nir)
-{
- if (!ctx->options->key.fs.multisample)
- return;
-
- bool uses_center = false;
- bool uses_centroid = false;
- nir_foreach_variable(variable, &nir->inputs) {
- if (glsl_get_base_type(glsl_without_array(variable->type)) != GLSL_TYPE_FLOAT ||
- variable->data.sample)
- continue;
-
- if (variable->data.centroid)
- uses_centroid = true;
- else
- uses_center = true;
+ case nir_intrinsic_var_atomic_add:
+ case nir_intrinsic_var_atomic_imin:
+ case nir_intrinsic_var_atomic_umin:
+ case nir_intrinsic_var_atomic_imax:
+ case nir_intrinsic_var_atomic_umax:
+ case nir_intrinsic_var_atomic_and:
+ case nir_intrinsic_var_atomic_or:
+ case nir_intrinsic_var_atomic_xor:
+ case nir_intrinsic_var_atomic_exchange:
+ case nir_intrinsic_var_atomic_comp_swap: {
+ LLVMValueRef ptr = build_gep_for_deref(ctx, instr->variables[0]);
+ result = visit_var_atomic(ctx, instr, ptr, 0);
+ break;
+ }
+ case nir_intrinsic_interp_var_at_centroid:
+ case nir_intrinsic_interp_var_at_sample:
+ case nir_intrinsic_interp_var_at_offset:
+ result = visit_interp(ctx, instr);
+ break;
+ case nir_intrinsic_emit_vertex:
+ ctx->abi->emit_vertex(ctx->abi, nir_intrinsic_stream_id(instr), ctx->abi->outputs);
+ break;
+ case nir_intrinsic_end_primitive:
+ ctx->abi->emit_primitive(ctx->abi, nir_intrinsic_stream_id(instr));
+ break;
+ case nir_intrinsic_load_tess_coord:
+ result = ctx->abi->load_tess_coord(ctx->abi);
+ break;
+ case nir_intrinsic_load_tess_level_outer:
+ result = ctx->abi->load_tess_level(ctx->abi, VARYING_SLOT_TESS_LEVEL_OUTER);
+ break;
+ case nir_intrinsic_load_tess_level_inner:
+ result = ctx->abi->load_tess_level(ctx->abi, VARYING_SLOT_TESS_LEVEL_INNER);
+ break;
+ case nir_intrinsic_load_patch_vertices_in:
+ result = ctx->abi->load_patch_vertices_in(ctx->abi);
+ break;
+ case nir_intrinsic_vote_all: {
+ LLVMValueRef tmp = ac_build_vote_all(&ctx->ac, get_src(ctx, instr->src[0]));
+ result = LLVMBuildSExt(ctx->ac.builder, tmp, ctx->ac.i32, "");
+ break;
+ }
+ case nir_intrinsic_vote_any: {
+ LLVMValueRef tmp = ac_build_vote_any(&ctx->ac, get_src(ctx, instr->src[0]));
+ result = LLVMBuildSExt(ctx->ac.builder, tmp, ctx->ac.i32, "");
+ break;
}
-
- if (uses_center && uses_centroid) {
- LLVMValueRef sel = LLVMBuildICmp(ctx->ac.builder, LLVMIntSLT, ctx->abi.prim_mask, ctx->ac.i32_0, "");
- ctx->persp_centroid = LLVMBuildSelect(ctx->ac.builder, sel, ctx->persp_center, ctx->persp_centroid, "");
- ctx->linear_centroid = LLVMBuildSelect(ctx->ac.builder, sel, ctx->linear_center, ctx->linear_centroid, "");
+ default:
+ fprintf(stderr, "Unknown intrinsic: ");
+ nir_print_instr(&instr->instr, stderr);
+ fprintf(stderr, "\n");
+ break;
}
-}
-
-static void
-handle_fs_inputs(struct radv_shader_context *ctx,
- struct nir_shader *nir)
-{
- prepare_interp_optimize(ctx, nir);
-
- nir_foreach_variable(variable, &nir->inputs)
- handle_fs_input_decl(ctx, variable);
-
- unsigned index = 0;
-
- if (ctx->shader_info->info.ps.uses_input_attachments ||
- ctx->shader_info->info.needs_multiview_view_index)
- ctx->input_mask |= 1ull << VARYING_SLOT_LAYER;
-
- for (unsigned i = 0; i < RADEON_LLVM_MAX_INPUTS; ++i) {
- LLVMValueRef interp_param;
- LLVMValueRef *inputs = ctx->inputs +radeon_llvm_reg_index_soa(i, 0);
-
- if (!(ctx->input_mask & (1ull << i)))
- continue;
-
- if (i >= VARYING_SLOT_VAR0 || i == VARYING_SLOT_PNTC ||
- i == VARYING_SLOT_PRIMITIVE_ID || i == VARYING_SLOT_LAYER) {
- interp_param = *inputs;
- interp_fs_input(ctx, index, interp_param, ctx->abi.prim_mask,
- inputs);
-
- if (!interp_param)
- ctx->shader_info->fs.flat_shaded_mask |= 1u << index;
- ++index;
- } else if (i == VARYING_SLOT_POS) {
- for(int i = 0; i < 3; ++i)
- inputs[i] = ctx->abi.frag_pos[i];
-
- inputs[3] = ac_build_fdiv(&ctx->ac, ctx->ac.f32_1,
- ctx->abi.frag_pos[3]);
- }
+ if (result) {
+ _mesa_hash_table_insert(ctx->defs, &instr->dest.ssa, result);
}
- ctx->shader_info->fs.num_interp = index;
- ctx->shader_info->fs.input_mask = ctx->input_mask >> VARYING_SLOT_VAR0;
-
- if (ctx->shader_info->info.needs_multiview_view_index)
- ctx->abi.view_index = ctx->inputs[radeon_llvm_reg_index_soa(VARYING_SLOT_LAYER, 0)];
}
-static void
-scan_shader_output_decl(struct radv_shader_context *ctx,
- struct nir_variable *variable,
- struct nir_shader *shader,
- gl_shader_stage stage)
+static LLVMValueRef get_sampler_desc(struct ac_nir_context *ctx,
+ const nir_deref_var *deref,
+ enum ac_descriptor_type desc_type,
+ const nir_tex_instr *tex_instr,
+ bool image, bool write)
{
- int idx = variable->data.location + variable->data.index;
- unsigned attrib_count = glsl_count_attribute_slots(variable->type, false);
- uint64_t mask_attribs;
-
- variable->data.driver_location = idx * 4;
-
- /* tess ctrl has it's own load/store paths for outputs */
- if (stage == MESA_SHADER_TESS_CTRL)
- return;
+ LLVMValueRef index = NULL;
+ unsigned constant_index = 0;
+ unsigned descriptor_set;
+ unsigned base_index;
- mask_attribs = ((1ull << attrib_count) - 1) << idx;
- if (stage == MESA_SHADER_VERTEX ||
- stage == MESA_SHADER_TESS_EVAL ||
- stage == MESA_SHADER_GEOMETRY) {
- if (idx == VARYING_SLOT_CLIP_DIST0) {
- int length = shader->info.clip_distance_array_size +
- shader->info.cull_distance_array_size;
- if (stage == MESA_SHADER_VERTEX) {
- ctx->shader_info->vs.outinfo.clip_dist_mask = (1 << shader->info.clip_distance_array_size) - 1;
- ctx->shader_info->vs.outinfo.cull_dist_mask = (1 << shader->info.cull_distance_array_size) - 1;
- }
- if (stage == MESA_SHADER_TESS_EVAL) {
- ctx->shader_info->tes.outinfo.clip_dist_mask = (1 << shader->info.clip_distance_array_size) - 1;
- ctx->shader_info->tes.outinfo.cull_dist_mask = (1 << shader->info.cull_distance_array_size) - 1;
- }
+ if (!deref) {
+ assert(tex_instr && !image);
+ descriptor_set = 0;
+ base_index = tex_instr->sampler_index;
+ } else {
+ const nir_deref *tail = &deref->deref;
+ while (tail->child) {
+ const nir_deref_array *child = nir_deref_as_array(tail->child);
+ unsigned array_size = glsl_get_aoa_size(tail->child->type);
- if (length > 4)
- attrib_count = 2;
- else
- attrib_count = 1;
- mask_attribs = 1ull << idx;
- }
- }
+ if (!array_size)
+ array_size = 1;
- ctx->output_mask |= mask_attribs;
-}
+ assert(child->deref_array_type != nir_deref_array_type_wildcard);
-void
-ac_handle_shader_output_decl(struct ac_llvm_context *ctx,
- struct ac_shader_abi *abi,
- struct nir_shader *nir,
- struct nir_variable *variable,
- gl_shader_stage stage)
-{
- unsigned output_loc = variable->data.driver_location / 4;
- unsigned attrib_count = glsl_count_attribute_slots(variable->type, false);
+ if (child->deref_array_type == nir_deref_array_type_indirect) {
+ LLVMValueRef indirect = get_src(ctx, child->indirect);
- /* tess ctrl has it's own load/store paths for outputs */
- if (stage == MESA_SHADER_TESS_CTRL)
- return;
+ indirect = LLVMBuildMul(ctx->ac.builder, indirect,
+ LLVMConstInt(ctx->ac.i32, array_size, false), "");
- if (stage == MESA_SHADER_VERTEX ||
- stage == MESA_SHADER_TESS_EVAL ||
- stage == MESA_SHADER_GEOMETRY) {
- int idx = variable->data.location + variable->data.index;
- if (idx == VARYING_SLOT_CLIP_DIST0) {
- int length = nir->info.clip_distance_array_size +
- nir->info.cull_distance_array_size;
+ if (!index)
+ index = indirect;
+ else
+ index = LLVMBuildAdd(ctx->ac.builder, index, indirect, "");
+ }
- if (length > 4)
- attrib_count = 2;
- else
- attrib_count = 1;
- }
- }
+ constant_index += child->base_offset * array_size;
- for (unsigned i = 0; i < attrib_count; ++i) {
- for (unsigned chan = 0; chan < 4; chan++) {
- abi->outputs[radeon_llvm_reg_index_soa(output_loc + i, chan)] =
- ac_build_alloca_undef(ctx, ctx->f32, "");
+ tail = &child->deref;
}
+ descriptor_set = deref->var->data.descriptor_set;
+ base_index = deref->var->data.binding;
}
-}
-static LLVMTypeRef
-glsl_base_to_llvm_type(struct ac_llvm_context *ac,
- enum glsl_base_type type)
-{
- switch (type) {
- case GLSL_TYPE_INT:
- case GLSL_TYPE_UINT:
- case GLSL_TYPE_BOOL:
- case GLSL_TYPE_SUBROUTINE:
- return ac->i32;
- case GLSL_TYPE_FLOAT: /* TODO handle mediump */
- return ac->f32;
- case GLSL_TYPE_INT64:
- case GLSL_TYPE_UINT64:
- return ac->i64;
- case GLSL_TYPE_DOUBLE:
- return ac->f64;
- default:
- unreachable("unknown GLSL type");
- }
+ return ctx->abi->load_sampler_desc(ctx->abi,
+ descriptor_set,
+ base_index,
+ constant_index, index,
+ desc_type, image, write);
}
-static LLVMTypeRef
-glsl_to_llvm_type(struct ac_llvm_context *ac,
- const struct glsl_type *type)
+static void set_tex_fetch_args(struct ac_llvm_context *ctx,
+ struct ac_image_args *args,
+ const nir_tex_instr *instr,
+ nir_texop op,
+ LLVMValueRef res_ptr, LLVMValueRef samp_ptr,
+ LLVMValueRef *param, unsigned count,
+ unsigned dmask)
{
- if (glsl_type_is_scalar(type)) {
- return glsl_base_to_llvm_type(ac, glsl_get_base_type(type));
- }
-
- if (glsl_type_is_vector(type)) {
- return LLVMVectorType(
- glsl_base_to_llvm_type(ac, glsl_get_base_type(type)),
- glsl_get_vector_elements(type));
- }
-
- if (glsl_type_is_matrix(type)) {
- return LLVMArrayType(
- glsl_to_llvm_type(ac, glsl_get_column_type(type)),
- glsl_get_matrix_columns(type));
- }
+ unsigned is_rect = 0;
+ bool da = instr->is_array || instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE;
- if (glsl_type_is_array(type)) {
- return LLVMArrayType(
- glsl_to_llvm_type(ac, glsl_get_array_element(type)),
- glsl_get_length(type));
- }
+ if (op == nir_texop_lod)
+ da = false;
+ /* Pad to power of two vector */
+ while (count < util_next_power_of_two(count))
+ param[count++] = LLVMGetUndef(ctx->i32);
- assert(glsl_type_is_struct(type));
+ if (count > 1)
+ args->addr = ac_build_gather_values(ctx, param, count);
+ else
+ args->addr = param[0];
- LLVMTypeRef member_types[glsl_get_length(type)];
+ args->resource = res_ptr;
+ args->sampler = samp_ptr;
- for (unsigned i = 0; i < glsl_get_length(type); i++) {
- member_types[i] =
- glsl_to_llvm_type(ac,
- glsl_get_struct_field(type, i));
+ if (instr->sampler_dim == GLSL_SAMPLER_DIM_BUF && op == nir_texop_txf) {
+ args->addr = param[0];
+ return;
}
- return LLVMStructTypeInContext(ac->context, member_types,
- glsl_get_length(type), false);
+ args->dmask = dmask;
+ args->unorm = is_rect;
+ args->da = da;
}
-static void
-setup_locals(struct ac_nir_context *ctx,
- struct nir_function *func)
+/* Disable anisotropic filtering if BASE_LEVEL == LAST_LEVEL.
+ *
+ * SI-CI:
+ * If BASE_LEVEL == LAST_LEVEL, the shader must disable anisotropic
+ * filtering manually. The driver sets img7 to a mask clearing
+ * MAX_ANISO_RATIO if BASE_LEVEL == LAST_LEVEL. The shader must do:
+ * s_and_b32 samp0, samp0, img7
+ *
+ * VI:
+ * The ANISO_OVERRIDE sampler field enables this fix in TA.
+ */
+static LLVMValueRef sici_fix_sampler_aniso(struct ac_nir_context *ctx,
+ LLVMValueRef res, LLVMValueRef samp)
{
- int i, j;
- ctx->num_locals = 0;
- nir_foreach_variable(variable, &func->impl->locals) {
- unsigned attrib_count = glsl_count_attribute_slots(variable->type, false);
- variable->data.driver_location = ctx->num_locals * 4;
- variable->data.location_frac = 0;
- ctx->num_locals += attrib_count;
- }
- ctx->locals = malloc(4 * ctx->num_locals * sizeof(LLVMValueRef));
- if (!ctx->locals)
- return;
+ LLVMBuilderRef builder = ctx->ac.builder;
+ LLVMValueRef img7, samp0;
- for (i = 0; i < ctx->num_locals; i++) {
- for (j = 0; j < 4; j++) {
- ctx->locals[i * 4 + j] =
- ac_build_alloca_undef(&ctx->ac, ctx->ac.f32, "temp");
- }
- }
+ if (ctx->ac.chip_class >= VI)
+ return samp;
+
+ img7 = LLVMBuildExtractElement(builder, res,
+ LLVMConstInt(ctx->ac.i32, 7, 0), "");
+ samp0 = LLVMBuildExtractElement(builder, samp,
+ LLVMConstInt(ctx->ac.i32, 0, 0), "");
+ samp0 = LLVMBuildAnd(builder, samp0, img7, "");
+ return LLVMBuildInsertElement(builder, samp, samp0,
+ LLVMConstInt(ctx->ac.i32, 0, 0), "");
}
-static void
-setup_shared(struct ac_nir_context *ctx,
- struct nir_shader *nir)
+static void tex_fetch_ptrs(struct ac_nir_context *ctx,
+ nir_tex_instr *instr,
+ LLVMValueRef *res_ptr, LLVMValueRef *samp_ptr,
+ LLVMValueRef *fmask_ptr)
{
- nir_foreach_variable(variable, &nir->shared) {
- LLVMValueRef shared =
- LLVMAddGlobalInAddressSpace(
- ctx->ac.module, glsl_to_llvm_type(&ctx->ac, variable->type),
- variable->name ? variable->name : "",
- AC_LOCAL_ADDR_SPACE);
- _mesa_hash_table_insert(ctx->vars, variable, shared);
+ if (instr->sampler_dim == GLSL_SAMPLER_DIM_BUF)
+ *res_ptr = get_sampler_desc(ctx, instr->texture, AC_DESC_BUFFER, instr, false, false);
+ else
+ *res_ptr = get_sampler_desc(ctx, instr->texture, AC_DESC_IMAGE, instr, false, false);
+ if (samp_ptr) {
+ if (instr->sampler)
+ *samp_ptr = get_sampler_desc(ctx, instr->sampler, AC_DESC_SAMPLER, instr, false, false);
+ else
+ *samp_ptr = get_sampler_desc(ctx, instr->texture, AC_DESC_SAMPLER, instr, false, false);
+ if (instr->sampler_dim < GLSL_SAMPLER_DIM_RECT)
+ *samp_ptr = sici_fix_sampler_aniso(ctx, *res_ptr, *samp_ptr);
}
+ if (fmask_ptr && !instr->sampler && (instr->op == nir_texop_txf_ms ||
+ instr->op == nir_texop_samples_identical))
+ *fmask_ptr = get_sampler_desc(ctx, instr->texture, AC_DESC_FMASK, instr, false, false);
}
-/* Initialize arguments for the shader export intrinsic */
-static void
-si_llvm_init_export_args(struct radv_shader_context *ctx,
- LLVMValueRef *values,
- unsigned enabled_channels,
- unsigned target,
- struct ac_export_args *args)
+static LLVMValueRef apply_round_slice(struct ac_llvm_context *ctx,
+ LLVMValueRef coord)
{
- /* Specify the channels that are enabled. */
- args->enabled_channels = enabled_channels;
-
- /* Specify whether the EXEC mask represents the valid mask */
- args->valid_mask = 0;
-
- /* Specify whether this is the last export */
- args->done = 0;
-
- /* Specify the target we are exporting */
- args->target = target;
-
- args->compr = false;
- args->out[0] = LLVMGetUndef(ctx->ac.f32);
- args->out[1] = LLVMGetUndef(ctx->ac.f32);
- args->out[2] = LLVMGetUndef(ctx->ac.f32);
- args->out[3] = LLVMGetUndef(ctx->ac.f32);
-
- if (ctx->stage == MESA_SHADER_FRAGMENT && target >= V_008DFC_SQ_EXP_MRT) {
- unsigned index = target - V_008DFC_SQ_EXP_MRT;
- unsigned col_format = (ctx->options->key.fs.col_format >> (4 * index)) & 0xf;
- bool is_int8 = (ctx->options->key.fs.is_int8 >> index) & 1;
- bool is_int10 = (ctx->options->key.fs.is_int10 >> index) & 1;
- unsigned chan;
-
- LLVMValueRef (*packf)(struct ac_llvm_context *ctx, LLVMValueRef args[2]) = NULL;
- LLVMValueRef (*packi)(struct ac_llvm_context *ctx, LLVMValueRef args[2],
- unsigned bits, bool hi) = NULL;
-
- switch(col_format) {
- case V_028714_SPI_SHADER_ZERO:
- args->enabled_channels = 0; /* writemask */
- args->target = V_008DFC_SQ_EXP_NULL;
- break;
+ coord = ac_to_float(ctx, coord);
+ coord = ac_build_intrinsic(ctx, "llvm.rint.f32", ctx->f32, &coord, 1, 0);
+ coord = ac_to_integer(ctx, coord);
+ return coord;
+}
- case V_028714_SPI_SHADER_32_R:
- args->enabled_channels = 1;
- args->out[0] = values[0];
- break;
+static void visit_tex(struct ac_nir_context *ctx, nir_tex_instr *instr)
+{
+ LLVMValueRef result = NULL;
+ struct ac_image_args args = { 0 };
+ unsigned dmask = 0xf;
+ LLVMValueRef address[16];
+ LLVMValueRef coords[5];
+ LLVMValueRef coord = NULL, lod = NULL, comparator = NULL;
+ LLVMValueRef bias = NULL, offsets = NULL;
+ LLVMValueRef res_ptr, samp_ptr, fmask_ptr = NULL, sample_index = NULL;
+ LLVMValueRef ddx = NULL, ddy = NULL;
+ LLVMValueRef derivs[6];
+ unsigned chan, count = 0;
+ unsigned const_src = 0, num_deriv_comp = 0;
+ bool lod_is_zero = false;
- case V_028714_SPI_SHADER_32_GR:
- args->enabled_channels = 0x3;
- args->out[0] = values[0];
- args->out[1] = values[1];
- break;
+ tex_fetch_ptrs(ctx, instr, &res_ptr, &samp_ptr, &fmask_ptr);
- case V_028714_SPI_SHADER_32_AR:
- args->enabled_channels = 0x9;
- args->out[0] = values[0];
- args->out[3] = values[3];
+ for (unsigned i = 0; i < instr->num_srcs; i++) {
+ switch (instr->src[i].src_type) {
+ case nir_tex_src_coord:
+ coord = get_src(ctx, instr->src[i].src);
break;
-
- case V_028714_SPI_SHADER_FP16_ABGR:
- args->enabled_channels = 0x5;
- packf = ac_build_cvt_pkrtz_f16;
+ case nir_tex_src_projector:
break;
-
- case V_028714_SPI_SHADER_UNORM16_ABGR:
- args->enabled_channels = 0x5;
- packf = ac_build_cvt_pknorm_u16;
+ case nir_tex_src_comparator:
+ comparator = get_src(ctx, instr->src[i].src);
break;
-
- case V_028714_SPI_SHADER_SNORM16_ABGR:
- args->enabled_channels = 0x5;
- packf = ac_build_cvt_pknorm_i16;
+ case nir_tex_src_offset:
+ offsets = get_src(ctx, instr->src[i].src);
+ const_src = i;
break;
-
- case V_028714_SPI_SHADER_UINT16_ABGR:
- args->enabled_channels = 0x5;
- packi = ac_build_cvt_pk_u16;
+ case nir_tex_src_bias:
+ bias = get_src(ctx, instr->src[i].src);
break;
+ case nir_tex_src_lod: {
+ nir_const_value *val = nir_src_as_const_value(instr->src[i].src);
- case V_028714_SPI_SHADER_SINT16_ABGR:
- args->enabled_channels = 0x5;
- packi = ac_build_cvt_pk_i16;
+ if (val && val->i32[0] == 0)
+ lod_is_zero = true;
+ lod = get_src(ctx, instr->src[i].src);
break;
-
+ }
+ case nir_tex_src_ms_index:
+ sample_index = get_src(ctx, instr->src[i].src);
+ break;
+ case nir_tex_src_ms_mcs:
+ break;
+ case nir_tex_src_ddx:
+ ddx = get_src(ctx, instr->src[i].src);
+ num_deriv_comp = instr->src[i].src.ssa->num_components;
+ break;
+ case nir_tex_src_ddy:
+ ddy = get_src(ctx, instr->src[i].src);
+ break;
+ case nir_tex_src_texture_offset:
+ case nir_tex_src_sampler_offset:
+ case nir_tex_src_plane:
default:
- case V_028714_SPI_SHADER_32_ABGR:
- memcpy(&args->out[0], values, sizeof(values[0]) * 4);
break;
}
-
- /* Pack f16 or norm_i16/u16. */
- if (packf) {
- for (chan = 0; chan < 2; chan++) {
- LLVMValueRef pack_args[2] = {
- values[2 * chan],
- values[2 * chan + 1]
- };
- LLVMValueRef packed;
-
- packed = packf(&ctx->ac, pack_args);
- args->out[chan] = ac_to_float(&ctx->ac, packed);
- }
- args->compr = 1; /* COMPR flag */
- }
-
- /* Pack i16/u16. */
- if (packi) {
- for (chan = 0; chan < 2; chan++) {
- LLVMValueRef pack_args[2] = {
- ac_to_integer(&ctx->ac, values[2 * chan]),
- ac_to_integer(&ctx->ac, values[2 * chan + 1])
- };
- LLVMValueRef packed;
-
- packed = packi(&ctx->ac, pack_args,
- is_int8 ? 8 : is_int10 ? 10 : 16,
- chan == 1);
- args->out[chan] = ac_to_float(&ctx->ac, packed);
- }
- args->compr = 1; /* COMPR flag */
- }
- return;
}
- memcpy(&args->out[0], values, sizeof(values[0]) * 4);
-
- for (unsigned i = 0; i < 4; ++i) {
- if (!(args->enabled_channels & (1 << i)))
- continue;
-
- args->out[i] = ac_to_float(&ctx->ac, args->out[i]);
+ if (instr->op == nir_texop_txs && instr->sampler_dim == GLSL_SAMPLER_DIM_BUF) {
+ result = get_buffer_size(ctx, res_ptr, true);
+ goto write_result;
}
-}
-
-static void
-radv_export_param(struct radv_shader_context *ctx, unsigned index,
- LLVMValueRef *values, unsigned enabled_channels)
-{
- struct ac_export_args args;
- si_llvm_init_export_args(ctx, values, enabled_channels,
- V_008DFC_SQ_EXP_PARAM + index, &args);
- ac_build_export(&ctx->ac, &args);
-}
+ if (instr->op == nir_texop_texture_samples) {
+ LLVMValueRef res, samples, is_msaa;
+ res = LLVMBuildBitCast(ctx->ac.builder, res_ptr, ctx->ac.v8i32, "");
+ samples = LLVMBuildExtractElement(ctx->ac.builder, res,
+ LLVMConstInt(ctx->ac.i32, 3, false), "");
+ is_msaa = LLVMBuildLShr(ctx->ac.builder, samples,
+ LLVMConstInt(ctx->ac.i32, 28, false), "");
+ is_msaa = LLVMBuildAnd(ctx->ac.builder, is_msaa,
+ LLVMConstInt(ctx->ac.i32, 0xe, false), "");
+ is_msaa = LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ, is_msaa,
+ LLVMConstInt(ctx->ac.i32, 0xe, false), "");
-static LLVMValueRef
-radv_load_output(struct radv_shader_context *ctx, unsigned index, unsigned chan)
-{
- LLVMValueRef output =
- ctx->abi.outputs[radeon_llvm_reg_index_soa(index, chan)];
+ samples = LLVMBuildLShr(ctx->ac.builder, samples,
+ LLVMConstInt(ctx->ac.i32, 16, false), "");
+ samples = LLVMBuildAnd(ctx->ac.builder, samples,
+ LLVMConstInt(ctx->ac.i32, 0xf, false), "");
+ samples = LLVMBuildShl(ctx->ac.builder, ctx->ac.i32_1,
+ samples, "");
+ samples = LLVMBuildSelect(ctx->ac.builder, is_msaa, samples,
+ ctx->ac.i32_1, "");
+ result = samples;
+ goto write_result;
+ }
- return LLVMBuildLoad(ctx->ac.builder, output, "");
-}
+ if (coord)
+ for (chan = 0; chan < instr->coord_components; chan++)
+ coords[chan] = ac_llvm_extract_elem(&ctx->ac, coord, chan);
-static void
-handle_vs_outputs_post(struct radv_shader_context *ctx,
- bool export_prim_id,
- struct ac_vs_output_info *outinfo)
-{
- uint32_t param_count = 0;
- unsigned target;
- unsigned pos_idx, num_pos_exports = 0;
- struct ac_export_args args, pos_args[4] = {};
- LLVMValueRef psize_value = NULL, layer_value = NULL, viewport_index_value = NULL;
- int i;
+ if (offsets && instr->op != nir_texop_txf) {
+ LLVMValueRef offset[3], pack;
+ for (chan = 0; chan < 3; ++chan)
+ offset[chan] = ctx->ac.i32_0;
- if (ctx->options->key.has_multiview_view_index) {
- LLVMValueRef* tmp_out = &ctx->abi.outputs[radeon_llvm_reg_index_soa(VARYING_SLOT_LAYER, 0)];
- if(!*tmp_out) {
- for(unsigned i = 0; i < 4; ++i)
- ctx->abi.outputs[radeon_llvm_reg_index_soa(VARYING_SLOT_LAYER, i)] =
- ac_build_alloca_undef(&ctx->ac, ctx->ac.f32, "");
+ args.offset = true;
+ for (chan = 0; chan < ac_get_llvm_num_components(offsets); chan++) {
+ offset[chan] = ac_llvm_extract_elem(&ctx->ac, offsets, chan);
+ offset[chan] = LLVMBuildAnd(ctx->ac.builder, offset[chan],
+ LLVMConstInt(ctx->ac.i32, 0x3f, false), "");
+ if (chan)
+ offset[chan] = LLVMBuildShl(ctx->ac.builder, offset[chan],
+ LLVMConstInt(ctx->ac.i32, chan * 8, false), "");
}
+ pack = LLVMBuildOr(ctx->ac.builder, offset[0], offset[1], "");
+ pack = LLVMBuildOr(ctx->ac.builder, pack, offset[2], "");
+ address[count++] = pack;
- LLVMBuildStore(ctx->ac.builder, ac_to_float(&ctx->ac, ctx->abi.view_index), *tmp_out);
- ctx->output_mask |= 1ull << VARYING_SLOT_LAYER;
+ }
+ /* pack LOD bias value */
+ if (instr->op == nir_texop_txb && bias) {
+ address[count++] = bias;
}
- memset(outinfo->vs_output_param_offset, AC_EXP_PARAM_UNDEFINED,
- sizeof(outinfo->vs_output_param_offset));
-
- if (ctx->output_mask & (1ull << VARYING_SLOT_CLIP_DIST0)) {
- LLVMValueRef slots[8];
- unsigned j;
-
- if (outinfo->cull_dist_mask)
- outinfo->cull_dist_mask <<= ctx->num_output_clips;
+ /* Pack depth comparison value */
+ if (instr->is_shadow && comparator) {
+ LLVMValueRef z = ac_to_float(&ctx->ac,
+ ac_llvm_extract_elem(&ctx->ac, comparator, 0));
- i = VARYING_SLOT_CLIP_DIST0;
- for (j = 0; j < ctx->num_output_clips + ctx->num_output_culls; j++)
- slots[j] = ac_to_float(&ctx->ac, radv_load_output(ctx, i, j));
+ /* TC-compatible HTILE on radeonsi promotes Z16 and Z24 to Z32_FLOAT,
+ * so the depth comparison value isn't clamped for Z16 and
+ * Z24 anymore. Do it manually here.
+ *
+ * It's unnecessary if the original texture format was
+ * Z32_FLOAT, but we don't know that here.
+ */
+ if (ctx->ac.chip_class == VI && ctx->abi->clamp_shadow_reference)
+ z = ac_build_clamp(&ctx->ac, z);
- for (i = ctx->num_output_clips + ctx->num_output_culls; i < 8; i++)
- slots[i] = LLVMGetUndef(ctx->ac.f32);
+ address[count++] = z;
+ }
- if (ctx->num_output_clips + ctx->num_output_culls > 4) {
- target = V_008DFC_SQ_EXP_POS + 3;
- si_llvm_init_export_args(ctx, &slots[4], 0xf, target, &args);
- memcpy(&pos_args[target - V_008DFC_SQ_EXP_POS],
- &args, sizeof(args));
+ /* pack derivatives */
+ if (ddx || ddy) {
+ int num_src_deriv_channels, num_dest_deriv_channels;
+ switch (instr->sampler_dim) {
+ case GLSL_SAMPLER_DIM_3D:
+ case GLSL_SAMPLER_DIM_CUBE:
+ num_deriv_comp = 3;
+ num_src_deriv_channels = 3;
+ num_dest_deriv_channels = 3;
+ break;
+ case GLSL_SAMPLER_DIM_2D:
+ default:
+ num_src_deriv_channels = 2;
+ num_dest_deriv_channels = 2;
+ num_deriv_comp = 2;
+ break;
+ case GLSL_SAMPLER_DIM_1D:
+ num_src_deriv_channels = 1;
+ if (ctx->ac.chip_class >= GFX9) {
+ num_dest_deriv_channels = 2;
+ num_deriv_comp = 2;
+ } else {
+ num_dest_deriv_channels = 1;
+ num_deriv_comp = 1;
+ }
+ break;
}
- target = V_008DFC_SQ_EXP_POS + 2;
- si_llvm_init_export_args(ctx, &slots[0], 0xf, target, &args);
- memcpy(&pos_args[target - V_008DFC_SQ_EXP_POS],
- &args, sizeof(args));
-
+ for (unsigned i = 0; i < num_src_deriv_channels; i++) {
+ derivs[i] = ac_to_float(&ctx->ac, ac_llvm_extract_elem(&ctx->ac, ddx, i));
+ derivs[num_dest_deriv_channels + i] = ac_to_float(&ctx->ac, ac_llvm_extract_elem(&ctx->ac, ddy, i));
+ }
+ for (unsigned i = num_src_deriv_channels; i < num_dest_deriv_channels; i++) {
+ derivs[i] = ctx->ac.f32_0;
+ derivs[num_dest_deriv_channels + i] = ctx->ac.f32_0;
+ }
}
- LLVMValueRef pos_values[4] = {ctx->ac.f32_0, ctx->ac.f32_0, ctx->ac.f32_0, ctx->ac.f32_1};
- if (ctx->output_mask & (1ull << VARYING_SLOT_POS)) {
- for (unsigned j = 0; j < 4; j++)
- pos_values[j] = radv_load_output(ctx, VARYING_SLOT_POS, j);
+ if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE && coord) {
+ for (chan = 0; chan < instr->coord_components; chan++)
+ coords[chan] = ac_to_float(&ctx->ac, coords[chan]);
+ if (instr->coord_components == 3)
+ coords[3] = LLVMGetUndef(ctx->ac.f32);
+ ac_prepare_cube_coords(&ctx->ac,
+ instr->op == nir_texop_txd, instr->is_array,
+ instr->op == nir_texop_lod, coords, derivs);
+ if (num_deriv_comp)
+ num_deriv_comp--;
}
- si_llvm_init_export_args(ctx, pos_values, 0xf, V_008DFC_SQ_EXP_POS, &pos_args[0]);
- if (ctx->output_mask & (1ull << VARYING_SLOT_PSIZ)) {
- outinfo->writes_pointsize = true;
- psize_value = radv_load_output(ctx, VARYING_SLOT_PSIZ, 0);
+ if (ddx || ddy) {
+ for (unsigned i = 0; i < num_deriv_comp * 2; i++)
+ address[count++] = derivs[i];
}
- if (ctx->output_mask & (1ull << VARYING_SLOT_LAYER)) {
- outinfo->writes_layer = true;
- layer_value = radv_load_output(ctx, VARYING_SLOT_LAYER, 0);
- }
+ /* Pack texture coordinates */
+ if (coord) {
+ address[count++] = coords[0];
+ if (instr->coord_components > 1) {
+ if (instr->sampler_dim == GLSL_SAMPLER_DIM_1D && instr->is_array && instr->op != nir_texop_txf) {
+ coords[1] = apply_round_slice(&ctx->ac, coords[1]);
+ }
+ address[count++] = coords[1];
+ }
+ if (instr->coord_components > 2) {
+ if ((instr->sampler_dim == GLSL_SAMPLER_DIM_2D ||
+ instr->sampler_dim == GLSL_SAMPLER_DIM_MS ||
+ instr->sampler_dim == GLSL_SAMPLER_DIM_SUBPASS ||
+ instr->sampler_dim == GLSL_SAMPLER_DIM_SUBPASS_MS) &&
+ instr->is_array &&
+ instr->op != nir_texop_txf && instr->op != nir_texop_txf_ms) {
+ coords[2] = apply_round_slice(&ctx->ac, coords[2]);
+ }
+ address[count++] = coords[2];
+ }
- if (ctx->output_mask & (1ull << VARYING_SLOT_VIEWPORT)) {
- outinfo->writes_viewport_index = true;
- viewport_index_value = radv_load_output(ctx, VARYING_SLOT_VIEWPORT, 0);
- }
+ if (ctx->ac.chip_class >= GFX9) {
+ LLVMValueRef filler;
+ if (instr->op == nir_texop_txf)
+ filler = ctx->ac.i32_0;
+ else
+ filler = LLVMConstReal(ctx->ac.f32, 0.5);
- if (outinfo->writes_pointsize ||
- outinfo->writes_layer ||
- outinfo->writes_viewport_index) {
- pos_args[1].enabled_channels = ((outinfo->writes_pointsize == true ? 1 : 0) |
- (outinfo->writes_layer == true ? 4 : 0));
- pos_args[1].valid_mask = 0;
- pos_args[1].done = 0;
- pos_args[1].target = V_008DFC_SQ_EXP_POS + 1;
- pos_args[1].compr = 0;
- pos_args[1].out[0] = ctx->ac.f32_0; /* X */
- pos_args[1].out[1] = ctx->ac.f32_0; /* Y */
- pos_args[1].out[2] = ctx->ac.f32_0; /* Z */
- pos_args[1].out[3] = ctx->ac.f32_0; /* W */
-
- if (outinfo->writes_pointsize == true)
- pos_args[1].out[0] = psize_value;
- if (outinfo->writes_layer == true)
- pos_args[1].out[2] = layer_value;
- if (outinfo->writes_viewport_index == true) {
- if (ctx->options->chip_class >= GFX9) {
- /* GFX9 has the layer in out.z[10:0] and the viewport
- * index in out.z[19:16].
- */
- LLVMValueRef v = viewport_index_value;
- v = ac_to_integer(&ctx->ac, v);
- v = LLVMBuildShl(ctx->ac.builder, v,
- LLVMConstInt(ctx->ac.i32, 16, false),
- "");
- v = LLVMBuildOr(ctx->ac.builder, v,
- ac_to_integer(&ctx->ac, pos_args[1].out[2]), "");
-
- pos_args[1].out[2] = ac_to_float(&ctx->ac, v);
- pos_args[1].enabled_channels |= 1 << 2;
- } else {
- pos_args[1].out[3] = viewport_index_value;
- pos_args[1].enabled_channels |= 1 << 3;
+ if (instr->sampler_dim == GLSL_SAMPLER_DIM_1D) {
+ /* No nir_texop_lod, because it does not take a slice
+ * even with array textures. */
+ if (instr->is_array && instr->op != nir_texop_lod ) {
+ address[count] = address[count - 1];
+ address[count - 1] = filler;
+ count++;
+ } else
+ address[count++] = filler;
}
}
}
- for (i = 0; i < 4; i++) {
- if (pos_args[i].out[0])
- num_pos_exports++;
- }
-
- pos_idx = 0;
- for (i = 0; i < 4; i++) {
- if (!pos_args[i].out[0])
- continue;
- /* Specify the target we are exporting */
- pos_args[i].target = V_008DFC_SQ_EXP_POS + pos_idx++;
- if (pos_idx == num_pos_exports)
- pos_args[i].done = 1;
- ac_build_export(&ctx->ac, &pos_args[i]);
+ /* Pack LOD */
+ if (lod && ((instr->op == nir_texop_txl || instr->op == nir_texop_txf) && !lod_is_zero)) {
+ address[count++] = lod;
+ } else if (instr->op == nir_texop_txf_ms && sample_index) {
+ address[count++] = sample_index;
+ } else if(instr->op == nir_texop_txs) {
+ count = 0;
+ if (lod)
+ address[count++] = lod;
+ else
+ address[count++] = ctx->ac.i32_0;
}
- for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
- LLVMValueRef values[4];
- if (!(ctx->output_mask & (1ull << i)))
- continue;
-
- if (i != VARYING_SLOT_LAYER &&
- i != VARYING_SLOT_PRIMITIVE_ID &&
- i < VARYING_SLOT_VAR0)
- continue;
+ for (chan = 0; chan < count; chan++) {
+ address[chan] = LLVMBuildBitCast(ctx->ac.builder,
+ address[chan], ctx->ac.i32, "");
+ }
- for (unsigned j = 0; j < 4; j++)
- values[j] = ac_to_float(&ctx->ac, radv_load_output(ctx, i, j));
+ if (instr->op == nir_texop_samples_identical) {
+ LLVMValueRef txf_address[4];
+ struct ac_image_args txf_args = { 0 };
+ unsigned txf_count = count;
+ memcpy(txf_address, address, sizeof(txf_address));
- unsigned output_usage_mask;
+ if (!instr->is_array)
+ txf_address[2] = ctx->ac.i32_0;
+ txf_address[3] = ctx->ac.i32_0;
- if (ctx->stage == MESA_SHADER_VERTEX &&
- !ctx->is_gs_copy_shader) {
- output_usage_mask =
- ctx->shader_info->info.vs.output_usage_mask[i];
- } else if (ctx->stage == MESA_SHADER_TESS_EVAL) {
- output_usage_mask =
- ctx->shader_info->info.tes.output_usage_mask[i];
- } else {
- /* Enable all channels for the GS copy shader because
- * we don't know the output usage mask currently.
- */
- output_usage_mask = 0xf;
- }
+ set_tex_fetch_args(&ctx->ac, &txf_args, instr, nir_texop_txf,
+ fmask_ptr, NULL,
+ txf_address, txf_count, 0xf);
- radv_export_param(ctx, param_count, values, output_usage_mask);
+ result = build_tex_intrinsic(ctx, instr, false, &txf_args);
- outinfo->vs_output_param_offset[i] = param_count++;
+ result = LLVMBuildExtractElement(ctx->ac.builder, result, ctx->ac.i32_0, "");
+ result = emit_int_cmp(&ctx->ac, LLVMIntEQ, result, ctx->ac.i32_0);
+ goto write_result;
}
- if (export_prim_id) {
- LLVMValueRef values[4];
-
- values[0] = ctx->vs_prim_id;
- ctx->shader_info->vs.vgpr_comp_cnt = MAX2(2,
- ctx->shader_info->vs.vgpr_comp_cnt);
- for (unsigned j = 1; j < 4; j++)
- values[j] = ctx->ac.f32_0;
-
- radv_export_param(ctx, param_count, values, 0xf);
-
- outinfo->vs_output_param_offset[VARYING_SLOT_PRIMITIVE_ID] = param_count++;
- outinfo->export_prim_id = true;
+ if (instr->sampler_dim == GLSL_SAMPLER_DIM_MS &&
+ instr->op != nir_texop_txs) {
+ unsigned sample_chan = instr->is_array ? 3 : 2;
+ address[sample_chan] = adjust_sample_index_using_fmask(&ctx->ac,
+ address[0],
+ address[1],
+ instr->is_array ? address[2] : NULL,
+ address[sample_chan],
+ fmask_ptr);
}
- outinfo->pos_exports = num_pos_exports;
- outinfo->param_exports = param_count;
-}
-
-static void
-handle_es_outputs_post(struct radv_shader_context *ctx,
- struct ac_es_output_info *outinfo)
-{
- int j;
- uint64_t max_output_written = 0;
- LLVMValueRef lds_base = NULL;
-
- for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
- int param_index;
- int length = 4;
-
- if (!(ctx->output_mask & (1ull << i)))
- continue;
-
- if (i == VARYING_SLOT_CLIP_DIST0)
- length = ctx->num_output_clips + ctx->num_output_culls;
-
- param_index = shader_io_get_unique_index(i);
+ if (offsets && instr->op == nir_texop_txf) {
+ nir_const_value *const_offset =
+ nir_src_as_const_value(instr->src[const_src].src);
+ int num_offsets = instr->src[const_src].src.ssa->num_components;
+ assert(const_offset);
+ num_offsets = MIN2(num_offsets, instr->coord_components);
+ if (num_offsets > 2)
+ address[2] = LLVMBuildAdd(ctx->ac.builder,
+ address[2], LLVMConstInt(ctx->ac.i32, const_offset->i32[2], false), "");
+ if (num_offsets > 1)
+ address[1] = LLVMBuildAdd(ctx->ac.builder,
+ address[1], LLVMConstInt(ctx->ac.i32, const_offset->i32[1], false), "");
+ address[0] = LLVMBuildAdd(ctx->ac.builder,
+ address[0], LLVMConstInt(ctx->ac.i32, const_offset->i32[0], false), "");
- max_output_written = MAX2(param_index + (length > 4), max_output_written);
}
- outinfo->esgs_itemsize = (max_output_written + 1) * 16;
-
- if (ctx->ac.chip_class >= GFX9) {
- unsigned itemsize_dw = outinfo->esgs_itemsize / 4;
- LLVMValueRef vertex_idx = ac_get_thread_id(&ctx->ac);
- LLVMValueRef wave_idx = ac_build_bfe(&ctx->ac, ctx->merged_wave_info,
- LLVMConstInt(ctx->ac.i32, 24, false),
- LLVMConstInt(ctx->ac.i32, 4, false), false);
- vertex_idx = LLVMBuildOr(ctx->ac.builder, vertex_idx,
- LLVMBuildMul(ctx->ac.builder, wave_idx,
- LLVMConstInt(ctx->ac.i32, 64, false), ""), "");
- lds_base = LLVMBuildMul(ctx->ac.builder, vertex_idx,
- LLVMConstInt(ctx->ac.i32, itemsize_dw, 0), "");
+ /* TODO TG4 support */
+ if (instr->op == nir_texop_tg4) {
+ if (instr->is_shadow)
+ dmask = 1;
+ else
+ dmask = 1 << instr->component;
}
+ set_tex_fetch_args(&ctx->ac, &args, instr, instr->op,
+ res_ptr, samp_ptr, address, count, dmask);
- for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
- LLVMValueRef dw_addr = NULL;
- LLVMValueRef *out_ptr = &ctx->abi.outputs[i * 4];
- int param_index;
- int length = 4;
-
- if (!(ctx->output_mask & (1ull << i)))
- continue;
-
- if (i == VARYING_SLOT_CLIP_DIST0)
- length = ctx->num_output_clips + ctx->num_output_culls;
+ result = build_tex_intrinsic(ctx, instr, lod_is_zero, &args);
- param_index = shader_io_get_unique_index(i);
+ if (instr->op == nir_texop_query_levels)
+ result = LLVMBuildExtractElement(ctx->ac.builder, result, LLVMConstInt(ctx->ac.i32, 3, false), "");
+ else if (instr->is_shadow && instr->is_new_style_shadow &&
+ instr->op != nir_texop_txs && instr->op != nir_texop_lod &&
+ instr->op != nir_texop_tg4)
+ result = LLVMBuildExtractElement(ctx->ac.builder, result, ctx->ac.i32_0, "");
+ else if (instr->op == nir_texop_txs &&
+ instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE &&
+ instr->is_array) {
+ LLVMValueRef two = LLVMConstInt(ctx->ac.i32, 2, false);
+ LLVMValueRef six = LLVMConstInt(ctx->ac.i32, 6, false);
+ LLVMValueRef z = LLVMBuildExtractElement(ctx->ac.builder, result, two, "");
+ z = LLVMBuildSDiv(ctx->ac.builder, z, six, "");
+ result = LLVMBuildInsertElement(ctx->ac.builder, result, z, two, "");
+ } else if (ctx->ac.chip_class >= GFX9 &&
+ instr->op == nir_texop_txs &&
+ instr->sampler_dim == GLSL_SAMPLER_DIM_1D &&
+ instr->is_array) {
+ LLVMValueRef two = LLVMConstInt(ctx->ac.i32, 2, false);
+ LLVMValueRef layers = LLVMBuildExtractElement(ctx->ac.builder, result, two, "");
+ result = LLVMBuildInsertElement(ctx->ac.builder, result, layers,
+ ctx->ac.i32_1, "");
+ } else if (instr->dest.ssa.num_components != 4)
+ result = ac_trim_vector(&ctx->ac, result, instr->dest.ssa.num_components);
- if (lds_base) {
- dw_addr = LLVMBuildAdd(ctx->ac.builder, lds_base,
- LLVMConstInt(ctx->ac.i32, param_index * 4, false),
- "");
- }
- for (j = 0; j < length; j++) {
- LLVMValueRef out_val = LLVMBuildLoad(ctx->ac.builder, out_ptr[j], "");
- out_val = LLVMBuildBitCast(ctx->ac.builder, out_val, ctx->ac.i32, "");
-
- if (ctx->ac.chip_class >= GFX9) {
- ac_lds_store(&ctx->ac, dw_addr,
- LLVMBuildLoad(ctx->ac.builder, out_ptr[j], ""));
- dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr, ctx->ac.i32_1, "");
- } else {
- ac_build_buffer_store_dword(&ctx->ac,
- ctx->esgs_ring,
- out_val, 1,
- NULL, ctx->es2gs_offset,
- (4 * param_index + j) * 4,
- 1, 1, true, true);
- }
- }
+write_result:
+ if (result) {
+ assert(instr->dest.is_ssa);
+ result = ac_to_integer(&ctx->ac, result);
+ _mesa_hash_table_insert(ctx->defs, &instr->dest.ssa, result);
}
}
-static void
-handle_ls_outputs_post(struct radv_shader_context *ctx)
-{
- LLVMValueRef vertex_id = ctx->rel_auto_id;
- LLVMValueRef vertex_dw_stride = ac_unpack_param(&ctx->ac, ctx->ls_out_layout, 13, 8);
- LLVMValueRef base_dw_addr = LLVMBuildMul(ctx->ac.builder, vertex_id,
- vertex_dw_stride, "");
-
- for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
- LLVMValueRef *out_ptr = &ctx->abi.outputs[i * 4];
- int length = 4;
- if (!(ctx->output_mask & (1ull << i)))
- continue;
+static void visit_phi(struct ac_nir_context *ctx, nir_phi_instr *instr)
+{
+ LLVMTypeRef type = get_def_type(ctx, &instr->dest.ssa);
+ LLVMValueRef result = LLVMBuildPhi(ctx->ac.builder, type, "");
- if (i == VARYING_SLOT_CLIP_DIST0)
- length = ctx->num_output_clips + ctx->num_output_culls;
- int param = shader_io_get_unique_index(i);
- mark_tess_output(ctx, false, param);
- if (length > 4)
- mark_tess_output(ctx, false, param + 1);
- LLVMValueRef dw_addr = LLVMBuildAdd(ctx->ac.builder, base_dw_addr,
- LLVMConstInt(ctx->ac.i32, param * 4, false),
- "");
- for (unsigned j = 0; j < length; j++) {
- ac_lds_store(&ctx->ac, dw_addr,
- LLVMBuildLoad(ctx->ac.builder, out_ptr[j], ""));
- dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr, ctx->ac.i32_1, "");
- }
- }
+ _mesa_hash_table_insert(ctx->defs, &instr->dest.ssa, result);
+ _mesa_hash_table_insert(ctx->phis, instr, result);
}
-struct ac_build_if_state
+static void visit_post_phi(struct ac_nir_context *ctx,
+ nir_phi_instr *instr,
+ LLVMValueRef llvm_phi)
{
- struct radv_shader_context *ctx;
- LLVMValueRef condition;
- LLVMBasicBlockRef entry_block;
- LLVMBasicBlockRef true_block;
- LLVMBasicBlockRef false_block;
- LLVMBasicBlockRef merge_block;
-};
+ nir_foreach_phi_src(src, instr) {
+ LLVMBasicBlockRef block = get_block(ctx, src->pred);
+ LLVMValueRef llvm_src = get_src(ctx, src->src);
-static LLVMBasicBlockRef
-ac_build_insert_new_block(struct radv_shader_context *ctx, const char *name)
-{
- LLVMBasicBlockRef current_block;
- LLVMBasicBlockRef next_block;
- LLVMBasicBlockRef new_block;
-
- /* get current basic block */
- current_block = LLVMGetInsertBlock(ctx->ac.builder);
-
- /* chqeck if there's another block after this one */
- next_block = LLVMGetNextBasicBlock(current_block);
- if (next_block) {
- /* insert the new block before the next block */
- new_block = LLVMInsertBasicBlockInContext(ctx->context, next_block, name);
- }
- else {
- /* append new block after current block */
- LLVMValueRef function = LLVMGetBasicBlockParent(current_block);
- new_block = LLVMAppendBasicBlockInContext(ctx->context, function, name);
+ LLVMAddIncoming(llvm_phi, &llvm_src, &block, 1);
}
- return new_block;
}
-static void
-ac_nir_build_if(struct ac_build_if_state *ifthen,
- struct radv_shader_context *ctx,
- LLVMValueRef condition)
+static void phi_post_pass(struct ac_nir_context *ctx)
{
- LLVMBasicBlockRef block = LLVMGetInsertBlock(ctx->ac.builder);
-
- memset(ifthen, 0, sizeof *ifthen);
- ifthen->ctx = ctx;
- ifthen->condition = condition;
- ifthen->entry_block = block;
-
- /* create endif/merge basic block for the phi functions */
- ifthen->merge_block = ac_build_insert_new_block(ctx, "endif-block");
-
- /* create/insert true_block before merge_block */
- ifthen->true_block =
- LLVMInsertBasicBlockInContext(ctx->context,
- ifthen->merge_block,
- "if-true-block");
-
- /* successive code goes into the true block */
- LLVMPositionBuilderAtEnd(ctx->ac.builder, ifthen->true_block);
+ struct hash_entry *entry;
+ hash_table_foreach(ctx->phis, entry) {
+ visit_post_phi(ctx, (nir_phi_instr*)entry->key,
+ (LLVMValueRef)entry->data);
+ }
}
-/**
- * End a conditional.
- */
-static void
-ac_nir_build_endif(struct ac_build_if_state *ifthen)
-{
- LLVMBuilderRef builder = ifthen->ctx->ac.builder;
-
- /* Insert branch to the merge block from current block */
- LLVMBuildBr(builder, ifthen->merge_block);
- /*
- * Now patch in the various branch instructions.
- */
+static void visit_ssa_undef(struct ac_nir_context *ctx,
+ const nir_ssa_undef_instr *instr)
+{
+ unsigned num_components = instr->def.num_components;
+ LLVMTypeRef type = LLVMIntTypeInContext(ctx->ac.context, instr->def.bit_size);
+ LLVMValueRef undef;
- /* Insert the conditional branch instruction at the end of entry_block */
- LLVMPositionBuilderAtEnd(builder, ifthen->entry_block);
- if (ifthen->false_block) {
- /* we have an else clause */
- LLVMBuildCondBr(builder, ifthen->condition,
- ifthen->true_block, ifthen->false_block);
- }
+ if (num_components == 1)
+ undef = LLVMGetUndef(type);
else {
- /* no else clause */
- LLVMBuildCondBr(builder, ifthen->condition,
- ifthen->true_block, ifthen->merge_block);
+ undef = LLVMGetUndef(LLVMVectorType(type, num_components));
}
-
- /* Resume building code at end of the ifthen->merge_block */
- LLVMPositionBuilderAtEnd(builder, ifthen->merge_block);
+ _mesa_hash_table_insert(ctx->defs, &instr->def, undef);
}
-static void
-write_tess_factors(struct radv_shader_context *ctx)
+static void visit_jump(struct ac_llvm_context *ctx,
+ const nir_jump_instr *instr)
{
- unsigned stride, outer_comps, inner_comps;
- struct ac_build_if_state if_ctx, inner_if_ctx;
- LLVMValueRef invocation_id = ac_unpack_param(&ctx->ac, ctx->abi.tcs_rel_ids, 8, 5);
- LLVMValueRef rel_patch_id = ac_unpack_param(&ctx->ac, ctx->abi.tcs_rel_ids, 0, 8);
- unsigned tess_inner_index = 0, tess_outer_index;
- LLVMValueRef lds_base, lds_inner = NULL, lds_outer, byteoffset, buffer;
- LLVMValueRef out[6], vec0, vec1, tf_base, inner[4], outer[4];
- int i;
- ac_emit_barrier(&ctx->ac, ctx->stage);
-
- switch (ctx->options->key.tcs.primitive_mode) {
- case GL_ISOLINES:
- stride = 2;
- outer_comps = 2;
- inner_comps = 0;
- break;
- case GL_TRIANGLES:
- stride = 4;
- outer_comps = 3;
- inner_comps = 1;
+ switch (instr->type) {
+ case nir_jump_break:
+ ac_build_break(ctx);
break;
- case GL_QUADS:
- stride = 6;
- outer_comps = 4;
- inner_comps = 2;
+ case nir_jump_continue:
+ ac_build_continue(ctx);
break;
default:
- return;
- }
-
- ac_nir_build_if(&if_ctx, ctx,
- LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ,
- invocation_id, ctx->ac.i32_0, ""));
-
- lds_base = get_tcs_out_current_patch_data_offset(ctx);
-
- if (inner_comps) {
- tess_inner_index = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_INNER);
- mark_tess_output(ctx, true, tess_inner_index);
- lds_inner = LLVMBuildAdd(ctx->ac.builder, lds_base,
- LLVMConstInt(ctx->ac.i32, tess_inner_index * 4, false), "");
+ fprintf(stderr, "Unknown NIR jump instr: ");
+ nir_print_instr(&instr->instr, stderr);
+ fprintf(stderr, "\n");
+ abort();
}
+}
- tess_outer_index = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_OUTER);
- mark_tess_output(ctx, true, tess_outer_index);
- lds_outer = LLVMBuildAdd(ctx->ac.builder, lds_base,
- LLVMConstInt(ctx->ac.i32, tess_outer_index * 4, false), "");
-
- for (i = 0; i < 4; i++) {
- inner[i] = LLVMGetUndef(ctx->ac.i32);
- outer[i] = LLVMGetUndef(ctx->ac.i32);
- }
+static void visit_cf_list(struct ac_nir_context *ctx,
+ struct exec_list *list);
- // LINES reverseal
- if (ctx->options->key.tcs.primitive_mode == GL_ISOLINES) {
- outer[0] = out[1] = ac_lds_load(&ctx->ac, lds_outer);
- lds_outer = LLVMBuildAdd(ctx->ac.builder, lds_outer,
- ctx->ac.i32_1, "");
- outer[1] = out[0] = ac_lds_load(&ctx->ac, lds_outer);
- } else {
- for (i = 0; i < outer_comps; i++) {
- outer[i] = out[i] =
- ac_lds_load(&ctx->ac, lds_outer);
- lds_outer = LLVMBuildAdd(ctx->ac.builder, lds_outer,
- ctx->ac.i32_1, "");
- }
- for (i = 0; i < inner_comps; i++) {
- inner[i] = out[outer_comps+i] =
- ac_lds_load(&ctx->ac, lds_inner);
- lds_inner = LLVMBuildAdd(ctx->ac.builder, lds_inner,
- ctx->ac.i32_1, "");
+static void visit_block(struct ac_nir_context *ctx, nir_block *block)
+{
+ LLVMBasicBlockRef llvm_block = LLVMGetInsertBlock(ctx->ac.builder);
+ nir_foreach_instr(instr, block)
+ {
+ switch (instr->type) {
+ case nir_instr_type_alu:
+ visit_alu(ctx, nir_instr_as_alu(instr));
+ break;
+ case nir_instr_type_load_const:
+ visit_load_const(ctx, nir_instr_as_load_const(instr));
+ break;
+ case nir_instr_type_intrinsic:
+ visit_intrinsic(ctx, nir_instr_as_intrinsic(instr));
+ break;
+ case nir_instr_type_tex:
+ visit_tex(ctx, nir_instr_as_tex(instr));
+ break;
+ case nir_instr_type_phi:
+ visit_phi(ctx, nir_instr_as_phi(instr));
+ break;
+ case nir_instr_type_ssa_undef:
+ visit_ssa_undef(ctx, nir_instr_as_ssa_undef(instr));
+ break;
+ case nir_instr_type_jump:
+ visit_jump(&ctx->ac, nir_instr_as_jump(instr));
+ break;
+ default:
+ fprintf(stderr, "Unknown NIR instr type: ");
+ nir_print_instr(instr, stderr);
+ fprintf(stderr, "\n");
+ abort();
}
}
- /* Convert the outputs to vectors for stores. */
- vec0 = ac_build_gather_values(&ctx->ac, out, MIN2(stride, 4));
- vec1 = NULL;
+ _mesa_hash_table_insert(ctx->defs, block, llvm_block);
+}
- if (stride > 4)
- vec1 = ac_build_gather_values(&ctx->ac, out + 4, stride - 4);
+static void visit_if(struct ac_nir_context *ctx, nir_if *if_stmt)
+{
+ LLVMValueRef value = get_src(ctx, if_stmt->condition);
+ nir_block *then_block =
+ (nir_block *) exec_list_get_head(&if_stmt->then_list);
- buffer = ctx->hs_ring_tess_factor;
- tf_base = ctx->tess_factor_offset;
- byteoffset = LLVMBuildMul(ctx->ac.builder, rel_patch_id,
- LLVMConstInt(ctx->ac.i32, 4 * stride, false), "");
- unsigned tf_offset = 0;
+ ac_build_uif(&ctx->ac, value, then_block->index);
- if (ctx->options->chip_class <= VI) {
- ac_nir_build_if(&inner_if_ctx, ctx,
- LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ,
- rel_patch_id, ctx->ac.i32_0, ""));
+ visit_cf_list(ctx, &if_stmt->then_list);
- /* Store the dynamic HS control word. */
- ac_build_buffer_store_dword(&ctx->ac, buffer,
- LLVMConstInt(ctx->ac.i32, 0x80000000, false),
- 1, ctx->ac.i32_0, tf_base,
- 0, 1, 0, true, false);
- tf_offset += 4;
+ if (!exec_list_is_empty(&if_stmt->else_list)) {
+ nir_block *else_block =
+ (nir_block *) exec_list_get_head(&if_stmt->else_list);
- ac_nir_build_endif(&inner_if_ctx);
+ ac_build_else(&ctx->ac, else_block->index);
+ visit_cf_list(ctx, &if_stmt->else_list);
}
- /* Store the tessellation factors. */
- ac_build_buffer_store_dword(&ctx->ac, buffer, vec0,
- MIN2(stride, 4), byteoffset, tf_base,
- tf_offset, 1, 0, true, false);
- if (vec1)
- ac_build_buffer_store_dword(&ctx->ac, buffer, vec1,
- stride - 4, byteoffset, tf_base,
- 16 + tf_offset, 1, 0, true, false);
-
- //store to offchip for TES to read - only if TES reads them
- if (ctx->options->key.tcs.tes_reads_tess_factors) {
- LLVMValueRef inner_vec, outer_vec, tf_outer_offset;
- LLVMValueRef tf_inner_offset;
- unsigned param_outer, param_inner;
-
- param_outer = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_OUTER);
- tf_outer_offset = get_tcs_tes_buffer_address(ctx, NULL,
- LLVMConstInt(ctx->ac.i32, param_outer, 0));
-
- outer_vec = ac_build_gather_values(&ctx->ac, outer,
- util_next_power_of_two(outer_comps));
-
- ac_build_buffer_store_dword(&ctx->ac, ctx->hs_ring_tess_offchip, outer_vec,
- outer_comps, tf_outer_offset,
- ctx->oc_lds, 0, 1, 0, true, false);
- if (inner_comps) {
- param_inner = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_INNER);
- tf_inner_offset = get_tcs_tes_buffer_address(ctx, NULL,
- LLVMConstInt(ctx->ac.i32, param_inner, 0));
-
- inner_vec = inner_comps == 1 ? inner[0] :
- ac_build_gather_values(&ctx->ac, inner, inner_comps);
- ac_build_buffer_store_dword(&ctx->ac, ctx->hs_ring_tess_offchip, inner_vec,
- inner_comps, tf_inner_offset,
- ctx->oc_lds, 0, 1, 0, true, false);
- }
- }
- ac_nir_build_endif(&if_ctx);
+ ac_build_endif(&ctx->ac, then_block->index);
}
-static void
-handle_tcs_outputs_post(struct radv_shader_context *ctx)
+static void visit_loop(struct ac_nir_context *ctx, nir_loop *loop)
{
- write_tess_factors(ctx);
-}
+ nir_block *first_loop_block =
+ (nir_block *) exec_list_get_head(&loop->body);
-static bool
-si_export_mrt_color(struct radv_shader_context *ctx,
- LLVMValueRef *color, unsigned index,
- struct ac_export_args *args)
-{
- /* Export */
- si_llvm_init_export_args(ctx, color, 0xf,
- V_008DFC_SQ_EXP_MRT + index, args);
- if (!args->enabled_channels)
- return false; /* unnecessary NULL export */
+ ac_build_bgnloop(&ctx->ac, first_loop_block->index);
+
+ visit_cf_list(ctx, &loop->body);
- return true;
+ ac_build_endloop(&ctx->ac, first_loop_block->index);
}
-static void
-radv_export_mrt_z(struct radv_shader_context *ctx,
- LLVMValueRef depth, LLVMValueRef stencil,
- LLVMValueRef samplemask)
+static void visit_cf_list(struct ac_nir_context *ctx,
+ struct exec_list *list)
{
- struct ac_export_args args;
+ foreach_list_typed(nir_cf_node, node, node, list)
+ {
+ switch (node->type) {
+ case nir_cf_node_block:
+ visit_block(ctx, nir_cf_node_as_block(node));
+ break;
+
+ case nir_cf_node_if:
+ visit_if(ctx, nir_cf_node_as_if(node));
+ break;
- ac_export_mrt_z(&ctx->ac, depth, stencil, samplemask, &args);
+ case nir_cf_node_loop:
+ visit_loop(ctx, nir_cf_node_as_loop(node));
+ break;
- ac_build_export(&ctx->ac, &args);
+ default:
+ assert(0);
+ }
+ }
}
-static void
-handle_fs_outputs_post(struct radv_shader_context *ctx)
+void
+ac_handle_shader_output_decl(struct ac_llvm_context *ctx,
+ struct ac_shader_abi *abi,
+ struct nir_shader *nir,
+ struct nir_variable *variable,
+ gl_shader_stage stage)
{
- unsigned index = 0;
- LLVMValueRef depth = NULL, stencil = NULL, samplemask = NULL;
- struct ac_export_args color_args[8];
-
- for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
- LLVMValueRef values[4];
-
- if (!(ctx->output_mask & (1ull << i)))
- continue;
-
- if (i < FRAG_RESULT_DATA0)
- continue;
+ unsigned output_loc = variable->data.driver_location / 4;
+ unsigned attrib_count = glsl_count_attribute_slots(variable->type, false);
- for (unsigned j = 0; j < 4; j++)
- values[j] = ac_to_float(&ctx->ac,
- radv_load_output(ctx, i, j));
+ /* tess ctrl has it's own load/store paths for outputs */
+ if (stage == MESA_SHADER_TESS_CTRL)
+ return;
- bool ret = si_export_mrt_color(ctx, values,
- i - FRAG_RESULT_DATA0,
- &color_args[index]);
- if (ret)
- index++;
- }
+ if (stage == MESA_SHADER_VERTEX ||
+ stage == MESA_SHADER_TESS_EVAL ||
+ stage == MESA_SHADER_GEOMETRY) {
+ int idx = variable->data.location + variable->data.index;
+ if (idx == VARYING_SLOT_CLIP_DIST0) {
+ int length = nir->info.clip_distance_array_size +
+ nir->info.cull_distance_array_size;
- /* Process depth, stencil, samplemask. */
- if (ctx->shader_info->info.ps.writes_z) {
- depth = ac_to_float(&ctx->ac,
- radv_load_output(ctx, FRAG_RESULT_DEPTH, 0));
- }
- if (ctx->shader_info->info.ps.writes_stencil) {
- stencil = ac_to_float(&ctx->ac,
- radv_load_output(ctx, FRAG_RESULT_STENCIL, 0));
- }
- if (ctx->shader_info->info.ps.writes_sample_mask) {
- samplemask = ac_to_float(&ctx->ac,
- radv_load_output(ctx, FRAG_RESULT_SAMPLE_MASK, 0));
+ if (length > 4)
+ attrib_count = 2;
+ else
+ attrib_count = 1;
+ }
}
- /* Set the DONE bit on last non-null color export only if Z isn't
- * exported.
- */
- if (index > 0 &&
- !ctx->shader_info->info.ps.writes_z &&
- !ctx->shader_info->info.ps.writes_stencil &&
- !ctx->shader_info->info.ps.writes_sample_mask) {
- unsigned last = index - 1;
-
- color_args[last].valid_mask = 1; /* whether the EXEC mask is valid */
- color_args[last].done = 1; /* DONE bit */
+ for (unsigned i = 0; i < attrib_count; ++i) {
+ for (unsigned chan = 0; chan < 4; chan++) {
+ abi->outputs[radeon_llvm_reg_index_soa(output_loc + i, chan)] =
+ ac_build_alloca_undef(ctx, ctx->f32, "");
+ }
}
-
- /* Export PS outputs. */
- for (unsigned i = 0; i < index; i++)
- ac_build_export(&ctx->ac, &color_args[i]);
-
- if (depth || stencil || samplemask)
- radv_export_mrt_z(ctx, depth, stencil, samplemask);
- else if (!index)
- ac_build_export_null(&ctx->ac);
-}
-
-static void
-emit_gs_epilogue(struct radv_shader_context *ctx)
-{
- ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_NOP | AC_SENDMSG_GS_DONE, ctx->gs_wave_id);
}
-static void
-handle_shader_outputs_post(struct ac_shader_abi *abi, unsigned max_outputs,
- LLVMValueRef *addrs)
+static LLVMTypeRef
+glsl_base_to_llvm_type(struct ac_llvm_context *ac,
+ enum glsl_base_type type)
{
- struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
-
- switch (ctx->stage) {
- case MESA_SHADER_VERTEX:
- if (ctx->options->key.vs.as_ls)
- handle_ls_outputs_post(ctx);
- else if (ctx->options->key.vs.as_es)
- handle_es_outputs_post(ctx, &ctx->shader_info->vs.es_info);
- else
- handle_vs_outputs_post(ctx, ctx->options->key.vs.export_prim_id,
- &ctx->shader_info->vs.outinfo);
- break;
- case MESA_SHADER_FRAGMENT:
- handle_fs_outputs_post(ctx);
- break;
- case MESA_SHADER_GEOMETRY:
- emit_gs_epilogue(ctx);
- break;
- case MESA_SHADER_TESS_CTRL:
- handle_tcs_outputs_post(ctx);
- break;
- case MESA_SHADER_TESS_EVAL:
- if (ctx->options->key.tes.as_es)
- handle_es_outputs_post(ctx, &ctx->shader_info->tes.es_info);
- else
- handle_vs_outputs_post(ctx, ctx->options->key.tes.export_prim_id,
- &ctx->shader_info->tes.outinfo);
- break;
+ switch (type) {
+ case GLSL_TYPE_INT:
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_BOOL:
+ case GLSL_TYPE_SUBROUTINE:
+ return ac->i32;
+ case GLSL_TYPE_FLOAT: /* TODO handle mediump */
+ return ac->f32;
+ case GLSL_TYPE_INT64:
+ case GLSL_TYPE_UINT64:
+ return ac->i64;
+ case GLSL_TYPE_DOUBLE:
+ return ac->f64;
default:
- break;
+ unreachable("unknown GLSL type");
}
}
-static void ac_llvm_finalize_module(struct radv_shader_context *ctx)
-{
- LLVMPassManagerRef passmgr;
- /* Create the pass manager */
- passmgr = LLVMCreateFunctionPassManagerForModule(
- ctx->ac.module);
-
- /* This pass should eliminate all the load and store instructions */
- LLVMAddPromoteMemoryToRegisterPass(passmgr);
-
- /* Add some optimization passes */
- LLVMAddScalarReplAggregatesPass(passmgr);
- LLVMAddLICMPass(passmgr);
- LLVMAddAggressiveDCEPass(passmgr);
- LLVMAddCFGSimplificationPass(passmgr);
- LLVMAddInstructionCombiningPass(passmgr);
-
- /* Run the pass */
- LLVMInitializeFunctionPassManager(passmgr);
- LLVMRunFunctionPassManager(passmgr, ctx->main_function);
- LLVMFinalizeFunctionPassManager(passmgr);
-
- LLVMDisposeBuilder(ctx->ac.builder);
- LLVMDisposePassManager(passmgr);
-
- ac_llvm_context_dispose(&ctx->ac);
-}
-
-static void
-ac_nir_eliminate_const_vs_outputs(struct radv_shader_context *ctx)
+static LLVMTypeRef
+glsl_to_llvm_type(struct ac_llvm_context *ac,
+ const struct glsl_type *type)
{
- struct ac_vs_output_info *outinfo;
-
- switch (ctx->stage) {
- case MESA_SHADER_FRAGMENT:
- case MESA_SHADER_COMPUTE:
- case MESA_SHADER_TESS_CTRL:
- case MESA_SHADER_GEOMETRY:
- return;
- case MESA_SHADER_VERTEX:
- if (ctx->options->key.vs.as_ls ||
- ctx->options->key.vs.as_es)
- return;
- outinfo = &ctx->shader_info->vs.outinfo;
- break;
- case MESA_SHADER_TESS_EVAL:
- if (ctx->options->key.vs.as_es)
- return;
- outinfo = &ctx->shader_info->tes.outinfo;
- break;
- default:
- unreachable("Unhandled shader type");
+ if (glsl_type_is_scalar(type)) {
+ return glsl_base_to_llvm_type(ac, glsl_get_base_type(type));
}
- ac_optimize_vs_outputs(&ctx->ac,
- ctx->main_function,
- outinfo->vs_output_param_offset,
- VARYING_SLOT_MAX,
- &outinfo->param_exports);
-}
+ if (glsl_type_is_vector(type)) {
+ return LLVMVectorType(
+ glsl_base_to_llvm_type(ac, glsl_get_base_type(type)),
+ glsl_get_vector_elements(type));
+ }
-static void
-ac_setup_rings(struct radv_shader_context *ctx)
-{
- if ((ctx->stage == MESA_SHADER_VERTEX && ctx->options->key.vs.as_es) ||
- (ctx->stage == MESA_SHADER_TESS_EVAL && ctx->options->key.tes.as_es)) {
- ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_ESGS_VS, false));
+ if (glsl_type_is_matrix(type)) {
+ return LLVMArrayType(
+ glsl_to_llvm_type(ac, glsl_get_column_type(type)),
+ glsl_get_matrix_columns(type));
}
- if (ctx->is_gs_copy_shader) {
- ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_GSVS_VS, false));
+ if (glsl_type_is_array(type)) {
+ return LLVMArrayType(
+ glsl_to_llvm_type(ac, glsl_get_array_element(type)),
+ glsl_get_length(type));
}
- if (ctx->stage == MESA_SHADER_GEOMETRY) {
- LLVMValueRef tmp;
- ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_ESGS_GS, false));
- ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_GSVS_GS, false));
- ctx->gsvs_ring = LLVMBuildBitCast(ctx->ac.builder, ctx->gsvs_ring, ctx->ac.v4i32, "");
+ assert(glsl_type_is_struct(type));
- ctx->gsvs_ring = LLVMBuildInsertElement(ctx->ac.builder, ctx->gsvs_ring, ctx->gsvs_num_entries, LLVMConstInt(ctx->ac.i32, 2, false), "");
- tmp = LLVMBuildExtractElement(ctx->ac.builder, ctx->gsvs_ring, ctx->ac.i32_1, "");
- tmp = LLVMBuildOr(ctx->ac.builder, tmp, ctx->gsvs_ring_stride, "");
- ctx->gsvs_ring = LLVMBuildInsertElement(ctx->ac.builder, ctx->gsvs_ring, tmp, ctx->ac.i32_1, "");
- }
+ LLVMTypeRef member_types[glsl_get_length(type)];
- if (ctx->stage == MESA_SHADER_TESS_CTRL ||
- ctx->stage == MESA_SHADER_TESS_EVAL) {
- ctx->hs_ring_tess_offchip = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_HS_TESS_OFFCHIP, false));
- ctx->hs_ring_tess_factor = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_HS_TESS_FACTOR, false));
+ for (unsigned i = 0; i < glsl_get_length(type); i++) {
+ member_types[i] =
+ glsl_to_llvm_type(ac,
+ glsl_get_struct_field(type, i));
}
+
+ return LLVMStructTypeInContext(ac->context, member_types,
+ glsl_get_length(type), false);
}
-static unsigned
-ac_nir_get_max_workgroup_size(enum chip_class chip_class,
- const struct nir_shader *nir)
+static void
+setup_locals(struct ac_nir_context *ctx,
+ struct nir_function *func)
{
- switch (nir->info.stage) {
- case MESA_SHADER_TESS_CTRL:
- return chip_class >= CIK ? 128 : 64;
- case MESA_SHADER_GEOMETRY:
- return chip_class >= GFX9 ? 128 : 64;
- case MESA_SHADER_COMPUTE:
- break;
- default:
- return 0;
+ int i, j;
+ ctx->num_locals = 0;
+ nir_foreach_variable(variable, &func->impl->locals) {
+ unsigned attrib_count = glsl_count_attribute_slots(variable->type, false);
+ variable->data.driver_location = ctx->num_locals * 4;
+ variable->data.location_frac = 0;
+ ctx->num_locals += attrib_count;
}
+ ctx->locals = malloc(4 * ctx->num_locals * sizeof(LLVMValueRef));
+ if (!ctx->locals)
+ return;
- unsigned max_workgroup_size = nir->info.cs.local_size[0] *
- nir->info.cs.local_size[1] *
- nir->info.cs.local_size[2];
- return max_workgroup_size;
-}
-
-/* Fixup the HW not emitting the TCS regs if there are no HS threads. */
-static void ac_nir_fixup_ls_hs_input_vgprs(struct radv_shader_context *ctx)
-{
- LLVMValueRef count = ac_build_bfe(&ctx->ac, ctx->merged_wave_info,
- LLVMConstInt(ctx->ac.i32, 8, false),
- LLVMConstInt(ctx->ac.i32, 8, false), false);
- LLVMValueRef hs_empty = LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ, count,
- ctx->ac.i32_0, "");
- ctx->abi.instance_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, ctx->rel_auto_id, ctx->abi.instance_id, "");
- ctx->vs_prim_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, ctx->abi.vertex_id, ctx->vs_prim_id, "");
- ctx->rel_auto_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, ctx->abi.tcs_rel_ids, ctx->rel_auto_id, "");
- ctx->abi.vertex_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, ctx->abi.tcs_patch_id, ctx->abi.vertex_id, "");
+ for (i = 0; i < ctx->num_locals; i++) {
+ for (j = 0; j < 4; j++) {
+ ctx->locals[i * 4 + j] =
+ ac_build_alloca_undef(&ctx->ac, ctx->ac.f32, "temp");
+ }
+ }
}
-static void prepare_gs_input_vgprs(struct radv_shader_context *ctx)
+static void
+setup_shared(struct ac_nir_context *ctx,
+ struct nir_shader *nir)
{
- for(int i = 5; i >= 0; --i) {
- ctx->gs_vtx_offset[i] = ac_build_bfe(&ctx->ac, ctx->gs_vtx_offset[i & ~1],
- LLVMConstInt(ctx->ac.i32, (i & 1) * 16, false),
- LLVMConstInt(ctx->ac.i32, 16, false), false);
+ nir_foreach_variable(variable, &nir->shared) {
+ LLVMValueRef shared =
+ LLVMAddGlobalInAddressSpace(
+ ctx->ac.module, glsl_to_llvm_type(&ctx->ac, variable->type),
+ variable->name ? variable->name : "",
+ AC_LOCAL_ADDR_SPACE);
+ _mesa_hash_table_insert(ctx->vars, variable, shared);
}
-
- ctx->gs_wave_id = ac_build_bfe(&ctx->ac, ctx->merged_wave_info,
- LLVMConstInt(ctx->ac.i32, 16, false),
- LLVMConstInt(ctx->ac.i32, 8, false), false);
}
void ac_nir_translate(struct ac_llvm_context *ac, struct ac_shader_abi *abi,
@@ -6779,487 +3857,6 @@ void ac_nir_translate(struct ac_llvm_context *ac, struct ac_shader_abi *abi,
ralloc_free(ctx.vars);
}
-static
-LLVMModuleRef ac_translate_nir_to_llvm(LLVMTargetMachineRef tm,
- struct nir_shader *const *shaders,
- int shader_count,
- struct ac_shader_variant_info *shader_info,
- const struct ac_nir_compiler_options *options,
- bool dump_shader)
-{
- struct radv_shader_context ctx = {0};
- unsigned i;
- ctx.options = options;
- ctx.shader_info = shader_info;
- ctx.context = LLVMContextCreate();
-
- ac_llvm_context_init(&ctx.ac, ctx.context, options->chip_class,
- options->family);
- ctx.ac.module = LLVMModuleCreateWithNameInContext("shader", ctx.context);
- LLVMSetTarget(ctx.ac.module, options->supports_spill ? "amdgcn-mesa-mesa3d" : "amdgcn--");
-
- LLVMTargetDataRef data_layout = LLVMCreateTargetDataLayout(tm);
- char *data_layout_str = LLVMCopyStringRepOfTargetData(data_layout);
- LLVMSetDataLayout(ctx.ac.module, data_layout_str);
- LLVMDisposeTargetData(data_layout);
- LLVMDisposeMessage(data_layout_str);
-
- enum ac_float_mode float_mode =
- options->unsafe_math ? AC_FLOAT_MODE_UNSAFE_FP_MATH :
- AC_FLOAT_MODE_DEFAULT;
-
- ctx.ac.builder = ac_create_builder(ctx.context, float_mode);
-
- memset(shader_info, 0, sizeof(*shader_info));
-
- for(int i = 0; i < shader_count; ++i)
- ac_nir_shader_info_pass(shaders[i], options, &shader_info->info);
-
- for (i = 0; i < AC_UD_MAX_SETS; i++)
- shader_info->user_sgprs_locs.descriptor_sets[i].sgpr_idx = -1;
- for (i = 0; i < AC_UD_MAX_UD; i++)
- shader_info->user_sgprs_locs.shader_data[i].sgpr_idx = -1;
-
- ctx.max_workgroup_size = 0;
- for (int i = 0; i < shader_count; ++i) {
- ctx.max_workgroup_size = MAX2(ctx.max_workgroup_size,
- ac_nir_get_max_workgroup_size(ctx.options->chip_class,
- shaders[i]));
- }
-
- create_function(&ctx, shaders[shader_count - 1]->info.stage, shader_count >= 2,
- shader_count >= 2 ? shaders[shader_count - 2]->info.stage : MESA_SHADER_VERTEX);
-
- ctx.abi.inputs = &ctx.inputs[0];
- ctx.abi.emit_outputs = handle_shader_outputs_post;
- ctx.abi.emit_vertex = visit_emit_vertex;
- ctx.abi.load_ubo = radv_load_ubo;
- ctx.abi.load_ssbo = radv_load_ssbo;
- ctx.abi.load_sampler_desc = radv_get_sampler_desc;
- ctx.abi.load_resource = radv_load_resource;
- ctx.abi.clamp_shadow_reference = false;
-
- if (shader_count >= 2)
- ac_init_exec_full_mask(&ctx.ac);
-
- if (ctx.ac.chip_class == GFX9 &&
- shaders[shader_count - 1]->info.stage == MESA_SHADER_TESS_CTRL)
- ac_nir_fixup_ls_hs_input_vgprs(&ctx);
-
- for(int i = 0; i < shader_count; ++i) {
- ctx.stage = shaders[i]->info.stage;
- ctx.output_mask = 0;
- ctx.tess_outputs_written = 0;
- ctx.num_output_clips = shaders[i]->info.clip_distance_array_size;
- ctx.num_output_culls = shaders[i]->info.cull_distance_array_size;
-
- if (shaders[i]->info.stage == MESA_SHADER_GEOMETRY) {
- ctx.gs_next_vertex = ac_build_alloca(&ctx.ac, ctx.ac.i32, "gs_next_vertex");
- ctx.gs_max_out_vertices = shaders[i]->info.gs.vertices_out;
- ctx.abi.load_inputs = load_gs_input;
- ctx.abi.emit_primitive = visit_end_primitive;
- } else if (shaders[i]->info.stage == MESA_SHADER_TESS_CTRL) {
- ctx.tcs_outputs_read = shaders[i]->info.outputs_read;
- ctx.tcs_patch_outputs_read = shaders[i]->info.patch_outputs_read;
- ctx.abi.load_tess_varyings = load_tcs_varyings;
- ctx.abi.load_patch_vertices_in = load_patch_vertices_in;
- ctx.abi.store_tcs_outputs = store_tcs_output;
- ctx.tcs_vertices_per_patch = shaders[i]->info.tess.tcs_vertices_out;
- } else if (shaders[i]->info.stage == MESA_SHADER_TESS_EVAL) {
- ctx.tes_primitive_mode = shaders[i]->info.tess.primitive_mode;
- ctx.abi.load_tess_varyings = load_tes_input;
- ctx.abi.load_tess_coord = load_tess_coord;
- ctx.abi.load_patch_vertices_in = load_patch_vertices_in;
- ctx.tcs_vertices_per_patch = shaders[i]->info.tess.tcs_vertices_out;
- } else if (shaders[i]->info.stage == MESA_SHADER_VERTEX) {
- if (shader_info->info.vs.needs_instance_id) {
- if (ctx.options->key.vs.as_ls) {
- ctx.shader_info->vs.vgpr_comp_cnt =
- MAX2(2, ctx.shader_info->vs.vgpr_comp_cnt);
- } else {
- ctx.shader_info->vs.vgpr_comp_cnt =
- MAX2(1, ctx.shader_info->vs.vgpr_comp_cnt);
- }
- }
- ctx.abi.load_base_vertex = radv_load_base_vertex;
- } else if (shaders[i]->info.stage == MESA_SHADER_FRAGMENT) {
- shader_info->fs.can_discard = shaders[i]->info.fs.uses_discard;
- ctx.abi.lookup_interp_param = lookup_interp_param;
- ctx.abi.load_sample_position = load_sample_position;
- ctx.abi.load_sample_mask_in = load_sample_mask_in;
- ctx.abi.emit_kill = radv_emit_kill;
- }
-
- if (i)
- ac_emit_barrier(&ctx.ac, ctx.stage);
-
- ac_setup_rings(&ctx);
-
- LLVMBasicBlockRef merge_block;
- if (shader_count >= 2) {
- LLVMValueRef fn = LLVMGetBasicBlockParent(LLVMGetInsertBlock(ctx.ac.builder));
- LLVMBasicBlockRef then_block = LLVMAppendBasicBlockInContext(ctx.ac.context, fn, "");
- merge_block = LLVMAppendBasicBlockInContext(ctx.ac.context, fn, "");
-
- LLVMValueRef count = ac_build_bfe(&ctx.ac, ctx.merged_wave_info,
- LLVMConstInt(ctx.ac.i32, 8 * i, false),
- LLVMConstInt(ctx.ac.i32, 8, false), false);
- LLVMValueRef thread_id = ac_get_thread_id(&ctx.ac);
- LLVMValueRef cond = LLVMBuildICmp(ctx.ac.builder, LLVMIntULT,
- thread_id, count, "");
- LLVMBuildCondBr(ctx.ac.builder, cond, then_block, merge_block);
-
- LLVMPositionBuilderAtEnd(ctx.ac.builder, then_block);
- }
-
- if (shaders[i]->info.stage == MESA_SHADER_FRAGMENT)
- handle_fs_inputs(&ctx, shaders[i]);
- else if(shaders[i]->info.stage == MESA_SHADER_VERTEX)
- handle_vs_inputs(&ctx, shaders[i]);
- else if(shader_count >= 2 && shaders[i]->info.stage == MESA_SHADER_GEOMETRY)
- prepare_gs_input_vgprs(&ctx);
-
- nir_foreach_variable(variable, &shaders[i]->outputs)
- scan_shader_output_decl(&ctx, variable, shaders[i], shaders[i]->info.stage);
-
- ac_nir_translate(&ctx.ac, &ctx.abi, shaders[i]);
-
- if (shader_count >= 2) {
- LLVMBuildBr(ctx.ac.builder, merge_block);
- LLVMPositionBuilderAtEnd(ctx.ac.builder, merge_block);
- }
-
- if (shaders[i]->info.stage == MESA_SHADER_GEOMETRY) {
- unsigned addclip = shaders[i]->info.clip_distance_array_size +
- shaders[i]->info.cull_distance_array_size > 4;
- shader_info->gs.gsvs_vertex_size = (util_bitcount64(ctx.output_mask) + addclip) * 16;
- shader_info->gs.max_gsvs_emit_size = shader_info->gs.gsvs_vertex_size *
- shaders[i]->info.gs.vertices_out;
- } else if (shaders[i]->info.stage == MESA_SHADER_TESS_CTRL) {
- shader_info->tcs.outputs_written = ctx.tess_outputs_written;
- shader_info->tcs.patch_outputs_written = ctx.tess_patch_outputs_written;
- } else if (shaders[i]->info.stage == MESA_SHADER_VERTEX && ctx.options->key.vs.as_ls) {
- shader_info->vs.outputs_written = ctx.tess_outputs_written;
- }
- }
-
- LLVMBuildRetVoid(ctx.ac.builder);
-
- if (options->dump_preoptir)
- ac_dump_module(ctx.ac.module);
-
- ac_llvm_finalize_module(&ctx);
-
- if (shader_count == 1)
- ac_nir_eliminate_const_vs_outputs(&ctx);
-
- if (dump_shader) {
- ctx.shader_info->private_mem_vgprs =
- ac_count_scratch_private_memory(ctx.main_function);
- }
-
- return ctx.ac.module;
-}
-
-static void ac_diagnostic_handler(LLVMDiagnosticInfoRef di, void *context)
-{
- unsigned *retval = (unsigned *)context;
- LLVMDiagnosticSeverity severity = LLVMGetDiagInfoSeverity(di);
- char *description = LLVMGetDiagInfoDescription(di);
-
- if (severity == LLVMDSError) {
- *retval = 1;
- fprintf(stderr, "LLVM triggered Diagnostic Handler: %s\n",
- description);
- }
-
- LLVMDisposeMessage(description);
-}
-
-static unsigned ac_llvm_compile(LLVMModuleRef M,
- struct ac_shader_binary *binary,
- LLVMTargetMachineRef tm)
-{
- unsigned retval = 0;
- char *err;
- LLVMContextRef llvm_ctx;
- LLVMMemoryBufferRef out_buffer;
- unsigned buffer_size;
- const char *buffer_data;
- LLVMBool mem_err;
-
- /* Setup Diagnostic Handler*/
- llvm_ctx = LLVMGetModuleContext(M);
-
- LLVMContextSetDiagnosticHandler(llvm_ctx, ac_diagnostic_handler,
- &retval);
-
- /* Compile IR*/
- mem_err = LLVMTargetMachineEmitToMemoryBuffer(tm, M, LLVMObjectFile,
- &err, &out_buffer);
-
- /* Process Errors/Warnings */
- if (mem_err) {
- fprintf(stderr, "%s: %s", __FUNCTION__, err);
- free(err);
- retval = 1;
- goto out;
- }
-
- /* Extract Shader Code*/
- buffer_size = LLVMGetBufferSize(out_buffer);
- buffer_data = LLVMGetBufferStart(out_buffer);
-
- ac_elf_read(buffer_data, buffer_size, binary);
-
- /* Clean up */
- LLVMDisposeMemoryBuffer(out_buffer);
-
-out:
- return retval;
-}
-
-static void ac_compile_llvm_module(LLVMTargetMachineRef tm,
- LLVMModuleRef llvm_module,
- struct ac_shader_binary *binary,
- struct ac_shader_config *config,
- struct ac_shader_variant_info *shader_info,
- gl_shader_stage stage,
- bool dump_shader, bool supports_spill)
-{
- if (dump_shader)
- ac_dump_module(llvm_module);
-
- memset(binary, 0, sizeof(*binary));
- int v = ac_llvm_compile(llvm_module, binary, tm);
- if (v) {
- fprintf(stderr, "compile failed\n");
- }
-
- if (dump_shader)
- fprintf(stderr, "disasm:\n%s\n", binary->disasm_string);
-
- ac_shader_binary_read_config(binary, config, 0, supports_spill);
-
- LLVMContextRef ctx = LLVMGetModuleContext(llvm_module);
- LLVMDisposeModule(llvm_module);
- LLVMContextDispose(ctx);
-
- if (stage == MESA_SHADER_FRAGMENT) {
- shader_info->num_input_vgprs = 0;
- if (G_0286CC_PERSP_SAMPLE_ENA(config->spi_ps_input_addr))
- shader_info->num_input_vgprs += 2;
- if (G_0286CC_PERSP_CENTER_ENA(config->spi_ps_input_addr))
- shader_info->num_input_vgprs += 2;
- if (G_0286CC_PERSP_CENTROID_ENA(config->spi_ps_input_addr))
- shader_info->num_input_vgprs += 2;
- if (G_0286CC_PERSP_PULL_MODEL_ENA(config->spi_ps_input_addr))
- shader_info->num_input_vgprs += 3;
- if (G_0286CC_LINEAR_SAMPLE_ENA(config->spi_ps_input_addr))
- shader_info->num_input_vgprs += 2;
- if (G_0286CC_LINEAR_CENTER_ENA(config->spi_ps_input_addr))
- shader_info->num_input_vgprs += 2;
- if (G_0286CC_LINEAR_CENTROID_ENA(config->spi_ps_input_addr))
- shader_info->num_input_vgprs += 2;
- if (G_0286CC_LINE_STIPPLE_TEX_ENA(config->spi_ps_input_addr))
- shader_info->num_input_vgprs += 1;
- if (G_0286CC_POS_X_FLOAT_ENA(config->spi_ps_input_addr))
- shader_info->num_input_vgprs += 1;
- if (G_0286CC_POS_Y_FLOAT_ENA(config->spi_ps_input_addr))
- shader_info->num_input_vgprs += 1;
- if (G_0286CC_POS_Z_FLOAT_ENA(config->spi_ps_input_addr))
- shader_info->num_input_vgprs += 1;
- if (G_0286CC_POS_W_FLOAT_ENA(config->spi_ps_input_addr))
- shader_info->num_input_vgprs += 1;
- if (G_0286CC_FRONT_FACE_ENA(config->spi_ps_input_addr))
- shader_info->num_input_vgprs += 1;
- if (G_0286CC_ANCILLARY_ENA(config->spi_ps_input_addr))
- shader_info->num_input_vgprs += 1;
- if (G_0286CC_SAMPLE_COVERAGE_ENA(config->spi_ps_input_addr))
- shader_info->num_input_vgprs += 1;
- if (G_0286CC_POS_FIXED_PT_ENA(config->spi_ps_input_addr))
- shader_info->num_input_vgprs += 1;
- }
- config->num_vgprs = MAX2(config->num_vgprs, shader_info->num_input_vgprs);
-
- /* +3 for scratch wave offset and VCC */
- config->num_sgprs = MAX2(config->num_sgprs,
- shader_info->num_input_sgprs + 3);
-
- /* Enable 64-bit and 16-bit denormals, because there is no performance
- * cost.
- *
- * If denormals are enabled, all floating-point output modifiers are
- * ignored.
- *
- * Don't enable denormals for 32-bit floats, because:
- * - Floating-point output modifiers would be ignored by the hw.
- * - Some opcodes don't support denormals, such as v_mad_f32. We would
- * have to stop using those.
- * - SI & CI would be very slow.
- */
- config->float_mode |= V_00B028_FP_64_DENORMS;
-}
-
-static void
-ac_fill_shader_info(struct ac_shader_variant_info *shader_info, struct nir_shader *nir, const struct ac_nir_compiler_options *options)
-{
- switch (nir->info.stage) {
- case MESA_SHADER_COMPUTE:
- for (int i = 0; i < 3; ++i)
- shader_info->cs.block_size[i] = nir->info.cs.local_size[i];
- break;
- case MESA_SHADER_FRAGMENT:
- shader_info->fs.early_fragment_test = nir->info.fs.early_fragment_tests;
- break;
- case MESA_SHADER_GEOMETRY:
- shader_info->gs.vertices_in = nir->info.gs.vertices_in;
- shader_info->gs.vertices_out = nir->info.gs.vertices_out;
- shader_info->gs.output_prim = nir->info.gs.output_primitive;
- shader_info->gs.invocations = nir->info.gs.invocations;
- break;
- case MESA_SHADER_TESS_EVAL:
- shader_info->tes.primitive_mode = nir->info.tess.primitive_mode;
- shader_info->tes.spacing = nir->info.tess.spacing;
- shader_info->tes.ccw = nir->info.tess.ccw;
- shader_info->tes.point_mode = nir->info.tess.point_mode;
- shader_info->tes.as_es = options->key.tes.as_es;
- break;
- case MESA_SHADER_TESS_CTRL:
- shader_info->tcs.tcs_vertices_out = nir->info.tess.tcs_vertices_out;
- break;
- case MESA_SHADER_VERTEX:
- shader_info->vs.as_es = options->key.vs.as_es;
- shader_info->vs.as_ls = options->key.vs.as_ls;
- /* in LS mode we need at least 1, invocation id needs 2, handled elsewhere */
- if (options->key.vs.as_ls)
- shader_info->vs.vgpr_comp_cnt = MAX2(1, shader_info->vs.vgpr_comp_cnt);
- break;
- default:
- break;
- }
-}
-
-void ac_compile_nir_shader(LLVMTargetMachineRef tm,
- struct ac_shader_binary *binary,
- struct ac_shader_config *config,
- struct ac_shader_variant_info *shader_info,
- struct nir_shader *const *nir,
- int nir_count,
- const struct ac_nir_compiler_options *options,
- bool dump_shader)
-{
-
- LLVMModuleRef llvm_module = ac_translate_nir_to_llvm(tm, nir, nir_count, shader_info,
- options, dump_shader);
-
- ac_compile_llvm_module(tm, llvm_module, binary, config, shader_info, nir[0]->info.stage, dump_shader, options->supports_spill);
- for (int i = 0; i < nir_count; ++i)
- ac_fill_shader_info(shader_info, nir[i], options);
-
- /* Determine the ES type (VS or TES) for the GS on GFX9. */
- if (options->chip_class == GFX9) {
- if (nir_count == 2 &&
- nir[1]->info.stage == MESA_SHADER_GEOMETRY) {
- shader_info->gs.es_type = nir[0]->info.stage;
- }
- }
-}
-
-static void
-ac_gs_copy_shader_emit(struct radv_shader_context *ctx)
-{
- LLVMValueRef vtx_offset =
- LLVMBuildMul(ctx->ac.builder, ctx->abi.vertex_id,
- LLVMConstInt(ctx->ac.i32, 4, false), "");
- int idx = 0;
-
- for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
- int length = 4;
- int slot = idx;
- int slot_inc = 1;
- if (!(ctx->output_mask & (1ull << i)))
- continue;
-
- if (i == VARYING_SLOT_CLIP_DIST0) {
- /* unpack clip and cull from a single set of slots */
- length = ctx->num_output_clips + ctx->num_output_culls;
- if (length > 4)
- slot_inc = 2;
- }
-
- for (unsigned j = 0; j < length; j++) {
- LLVMValueRef value, soffset;
-
- soffset = LLVMConstInt(ctx->ac.i32,
- (slot * 4 + j) *
- ctx->gs_max_out_vertices * 16 * 4, false);
-
- value = ac_build_buffer_load(&ctx->ac, ctx->gsvs_ring,
- 1, ctx->ac.i32_0,
- vtx_offset, soffset,
- 0, 1, 1, true, false);
-
- LLVMBuildStore(ctx->ac.builder,
- ac_to_float(&ctx->ac, value), ctx->abi.outputs[radeon_llvm_reg_index_soa(i, j)]);
- }
- idx += slot_inc;
- }
- handle_vs_outputs_post(ctx, false, &ctx->shader_info->vs.outinfo);
-}
-
-void ac_create_gs_copy_shader(LLVMTargetMachineRef tm,
- struct nir_shader *geom_shader,
- struct ac_shader_binary *binary,
- struct ac_shader_config *config,
- struct ac_shader_variant_info *shader_info,
- const struct ac_nir_compiler_options *options,
- bool dump_shader)
-{
- struct radv_shader_context ctx = {0};
- ctx.context = LLVMContextCreate();
- ctx.options = options;
- ctx.shader_info = shader_info;
-
- ac_llvm_context_init(&ctx.ac, ctx.context, options->chip_class,
- options->family);
- ctx.ac.module = LLVMModuleCreateWithNameInContext("shader", ctx.context);
-
- ctx.is_gs_copy_shader = true;
- LLVMSetTarget(ctx.ac.module, "amdgcn--");
-
- enum ac_float_mode float_mode =
- options->unsafe_math ? AC_FLOAT_MODE_UNSAFE_FP_MATH :
- AC_FLOAT_MODE_DEFAULT;
-
- ctx.ac.builder = ac_create_builder(ctx.context, float_mode);
- ctx.stage = MESA_SHADER_VERTEX;
-
- create_function(&ctx, MESA_SHADER_VERTEX, false, MESA_SHADER_VERTEX);
-
- ctx.gs_max_out_vertices = geom_shader->info.gs.vertices_out;
- ac_setup_rings(&ctx);
-
- ctx.num_output_clips = geom_shader->info.clip_distance_array_size;
- ctx.num_output_culls = geom_shader->info.cull_distance_array_size;
-
- nir_foreach_variable(variable, &geom_shader->outputs) {
- scan_shader_output_decl(&ctx, variable, geom_shader, MESA_SHADER_VERTEX);
- ac_handle_shader_output_decl(&ctx.ac, &ctx.abi, geom_shader,
- variable, MESA_SHADER_VERTEX);
- }
-
- ac_gs_copy_shader_emit(&ctx);
-
- LLVMBuildRetVoid(ctx.ac.builder);
-
- ac_llvm_finalize_module(&ctx);
-
- ac_compile_llvm_module(tm, ctx.ac.module, binary, config, shader_info,
- MESA_SHADER_VERTEX,
- dump_shader, options->supports_spill);
-}
-
void
ac_lower_indirect_derefs(struct nir_shader *nir, enum chip_class chip_class)
{
diff --git a/src/amd/common/ac_nir_to_llvm.h b/src/amd/common/ac_nir_to_llvm.h
index ebe18febbf..4d48f7ebdd 100644
--- a/src/amd/common/ac_nir_to_llvm.h
+++ b/src/amd/common/ac_nir_to_llvm.h
@@ -219,23 +219,6 @@ static inline unsigned radeon_llvm_reg_index_soa(unsigned index, unsigned chan)
return (index * 4) + chan;
}
-void ac_compile_nir_shader(LLVMTargetMachineRef tm,
- struct ac_shader_binary *binary,
- struct ac_shader_config *config,
- struct ac_shader_variant_info *shader_info,
- struct nir_shader *const *nir,
- int nir_count,
- const struct ac_nir_compiler_options *options,
- bool dump_shader);
-
-void ac_create_gs_copy_shader(LLVMTargetMachineRef tm,
- struct nir_shader *geom_shader,
- struct ac_shader_binary *binary,
- struct ac_shader_config *config,
- struct ac_shader_variant_info *shader_info,
- const struct ac_nir_compiler_options *options,
- bool dump_shader);
-
void ac_lower_indirect_derefs(struct nir_shader *nir, enum chip_class);
void ac_nir_translate(struct ac_llvm_context *ac, struct ac_shader_abi *abi,
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c
index 85672e600d..339bc3bc86 100644
--- a/src/amd/vulkan/radv_shader.c
+++ b/src/amd/vulkan/radv_shader.c
@@ -36,11 +36,15 @@
#include <llvm-c/Core.h>
#include <llvm-c/TargetMachine.h>
+#include <llvm-c/Transforms/Scalar.h>
#include "sid.h"
#include "gfx9d.h"
#include "ac_binary.h"
#include "ac_llvm_util.h"
+#include "ac_llvm_build.h"
+#include "ac_shader_abi.h"
+#include "ac_shader_util.h"
#include "ac_nir_to_llvm.h"
#include "vk_format.h"
#include "util/debug.h"
@@ -48,6 +52,90 @@
#include "util/string_buffer.h"
+#define RADEON_LLVM_MAX_INPUTS (VARYING_SLOT_VAR31 + 1)
+
+struct radv_shader_context {
+ struct ac_llvm_context ac;
+ const struct ac_nir_compiler_options *options;
+ struct ac_shader_variant_info *shader_info;
+ struct ac_shader_abi abi;
+
+ unsigned max_workgroup_size;
+ LLVMContextRef context;
+ LLVMValueRef main_function;
+
+ LLVMValueRef descriptor_sets[AC_UD_MAX_SETS];
+ LLVMValueRef ring_offsets;
+
+ LLVMValueRef vertex_buffers;
+ LLVMValueRef rel_auto_id;
+ LLVMValueRef vs_prim_id;
+ LLVMValueRef ls_out_layout;
+ LLVMValueRef es2gs_offset;
+
+ LLVMValueRef tcs_offchip_layout;
+ LLVMValueRef tcs_out_offsets;
+ LLVMValueRef tcs_out_layout;
+ LLVMValueRef tcs_in_layout;
+ LLVMValueRef oc_lds;
+ LLVMValueRef merged_wave_info;
+ LLVMValueRef tess_factor_offset;
+ LLVMValueRef tes_rel_patch_id;
+ LLVMValueRef tes_u;
+ LLVMValueRef tes_v;
+
+ LLVMValueRef gsvs_ring_stride;
+ LLVMValueRef gsvs_num_entries;
+ LLVMValueRef gs2vs_offset;
+ LLVMValueRef gs_wave_id;
+ LLVMValueRef gs_vtx_offset[6];
+
+ LLVMValueRef esgs_ring;
+ LLVMValueRef gsvs_ring;
+ LLVMValueRef hs_ring_tess_offchip;
+ LLVMValueRef hs_ring_tess_factor;
+
+ LLVMValueRef sample_pos_offset;
+ LLVMValueRef persp_sample, persp_center, persp_centroid;
+ LLVMValueRef linear_sample, linear_center, linear_centroid;
+
+ gl_shader_stage stage;
+
+ LLVMValueRef inputs[RADEON_LLVM_MAX_INPUTS * 4];
+
+ uint64_t input_mask;
+ uint64_t output_mask;
+ uint8_t num_output_clips;
+ uint8_t num_output_culls;
+
+ bool is_gs_copy_shader;
+ LLVMValueRef gs_next_vertex;
+ unsigned gs_max_out_vertices;
+
+ unsigned tes_primitive_mode;
+ uint64_t tess_outputs_written;
+ uint64_t tess_patch_outputs_written;
+
+ uint32_t tcs_patch_outputs_read;
+ uint64_t tcs_outputs_read;
+ uint32_t tcs_vertices_per_patch;
+};
+
+enum radeon_llvm_calling_convention {
+ RADEON_LLVM_AMDGPU_VS = 87,
+ RADEON_LLVM_AMDGPU_GS = 88,
+ RADEON_LLVM_AMDGPU_PS = 89,
+ RADEON_LLVM_AMDGPU_CS = 90,
+ RADEON_LLVM_AMDGPU_HS = 93,
+};
+
+static inline struct radv_shader_context *
+radv_shader_context_from_abi(struct ac_shader_abi *abi)
+{
+ struct radv_shader_context *ctx = NULL;
+ return container_of(abi, ctx, abi);
+}
+
static const struct nir_shader_compiler_options nir_options = {
.vertex_id_zero_based = true,
.lower_scmp = true,
@@ -344,6 +432,3336 @@ radv_destroy_shader_slabs(struct radv_device *device)
mtx_destroy(&device->shader_slab_mutex);
}
+static LLVMValueRef get_rel_patch_id(struct radv_shader_context *ctx)
+{
+ switch (ctx->stage) {
+ case MESA_SHADER_TESS_CTRL:
+ return ac_unpack_param(&ctx->ac, ctx->abi.tcs_rel_ids, 0, 8);
+ case MESA_SHADER_TESS_EVAL:
+ return ctx->tes_rel_patch_id;
+ break;
+ default:
+ unreachable("Illegal stage");
+ }
+}
+
+/* Tessellation shaders pass outputs to the next shader using LDS.
+ *
+ * LS outputs = TCS inputs
+ * TCS outputs = TES inputs
+ *
+ * The LDS layout is:
+ * - TCS inputs for patch 0
+ * - TCS inputs for patch 1
+ * - TCS inputs for patch 2 = get_tcs_in_current_patch_offset (if RelPatchID==2)
+ * - ...
+ * - TCS outputs for patch 0 = get_tcs_out_patch0_offset
+ * - Per-patch TCS outputs for patch 0 = get_tcs_out_patch0_patch_data_offset
+ * - TCS outputs for patch 1
+ * - Per-patch TCS outputs for patch 1
+ * - TCS outputs for patch 2 = get_tcs_out_current_patch_offset (if RelPatchID==2)
+ * - Per-patch TCS outputs for patch 2 = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
+ * - ...
+ *
+ * All three shaders VS(LS), TCS, TES share the same LDS space.
+ */
+static LLVMValueRef
+get_tcs_in_patch_stride(struct radv_shader_context *ctx)
+{
+ if (ctx->stage == MESA_SHADER_VERTEX)
+ return ac_unpack_param(&ctx->ac, ctx->ls_out_layout, 0, 13);
+ else if (ctx->stage == MESA_SHADER_TESS_CTRL)
+ return ac_unpack_param(&ctx->ac, ctx->tcs_in_layout, 0, 13);
+ else {
+ assert(0);
+ return NULL;
+ }
+}
+
+static LLVMValueRef
+get_tcs_out_patch_stride(struct radv_shader_context *ctx)
+{
+ return ac_unpack_param(&ctx->ac, ctx->tcs_out_layout, 0, 13);
+}
+
+static LLVMValueRef
+get_tcs_out_vertex_stride(struct radv_shader_context *ctx)
+{
+ return ac_unpack_param(&ctx->ac, ctx->tcs_out_layout, 13, 8);
+}
+
+static LLVMValueRef
+get_tcs_out_patch0_offset(struct radv_shader_context *ctx)
+{
+ return LLVMBuildMul(ctx->ac.builder,
+ ac_unpack_param(&ctx->ac, ctx->tcs_out_offsets, 0, 16),
+ LLVMConstInt(ctx->ac.i32, 4, false), "");
+}
+
+static LLVMValueRef
+get_tcs_out_patch0_patch_data_offset(struct radv_shader_context *ctx)
+{
+ return LLVMBuildMul(ctx->ac.builder,
+ ac_unpack_param(&ctx->ac, ctx->tcs_out_offsets, 16, 16),
+ LLVMConstInt(ctx->ac.i32, 4, false), "");
+}
+
+static LLVMValueRef
+get_tcs_in_current_patch_offset(struct radv_shader_context *ctx)
+{
+ LLVMValueRef patch_stride = get_tcs_in_patch_stride(ctx);
+ LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
+
+ return LLVMBuildMul(ctx->ac.builder, patch_stride, rel_patch_id, "");
+}
+
+static LLVMValueRef
+get_tcs_out_current_patch_offset(struct radv_shader_context *ctx)
+{
+ LLVMValueRef patch0_offset = get_tcs_out_patch0_offset(ctx);
+ LLVMValueRef patch_stride = get_tcs_out_patch_stride(ctx);
+ LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
+
+ return LLVMBuildAdd(ctx->ac.builder, patch0_offset,
+ LLVMBuildMul(ctx->ac.builder, patch_stride,
+ rel_patch_id, ""),
+ "");
+}
+
+static LLVMValueRef
+get_tcs_out_current_patch_data_offset(struct radv_shader_context *ctx)
+{
+ LLVMValueRef patch0_patch_data_offset =
+ get_tcs_out_patch0_patch_data_offset(ctx);
+ LLVMValueRef patch_stride = get_tcs_out_patch_stride(ctx);
+ LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
+
+ return LLVMBuildAdd(ctx->ac.builder, patch0_patch_data_offset,
+ LLVMBuildMul(ctx->ac.builder, patch_stride,
+ rel_patch_id, ""),
+ "");
+}
+
+#define MAX_ARGS 23
+struct arg_info {
+ LLVMTypeRef types[MAX_ARGS];
+ LLVMValueRef *assign[MAX_ARGS];
+ unsigned array_params_mask;
+ uint8_t count;
+ uint8_t sgpr_count;
+ uint8_t num_sgprs_used;
+ uint8_t num_vgprs_used;
+};
+
+enum ac_arg_regfile {
+ ARG_SGPR,
+ ARG_VGPR,
+};
+
+static void
+add_arg(struct arg_info *info, enum ac_arg_regfile regfile, LLVMTypeRef type,
+ LLVMValueRef *param_ptr)
+{
+ assert(info->count < MAX_ARGS);
+
+ info->assign[info->count] = param_ptr;
+ info->types[info->count] = type;
+ info->count++;
+
+ if (regfile == ARG_SGPR) {
+ info->num_sgprs_used += ac_get_type_size(type) / 4;
+ info->sgpr_count++;
+ } else {
+ assert(regfile == ARG_VGPR);
+ info->num_vgprs_used += ac_get_type_size(type) / 4;
+ }
+}
+
+static inline void
+add_array_arg(struct arg_info *info, LLVMTypeRef type, LLVMValueRef *param_ptr)
+{
+ info->array_params_mask |= (1 << info->count);
+ add_arg(info, ARG_SGPR, type, param_ptr);
+}
+
+static void assign_arguments(LLVMValueRef main_function,
+ struct arg_info *info)
+{
+ unsigned i;
+ for (i = 0; i < info->count; i++) {
+ if (info->assign[i])
+ *info->assign[i] = LLVMGetParam(main_function, i);
+ }
+}
+
+static LLVMValueRef
+create_llvm_function(LLVMContextRef ctx, LLVMModuleRef module,
+ LLVMBuilderRef builder, LLVMTypeRef *return_types,
+ unsigned num_return_elems,
+ struct arg_info *args,
+ unsigned max_workgroup_size,
+ bool unsafe_math)
+{
+ LLVMTypeRef main_function_type, ret_type;
+ LLVMBasicBlockRef main_function_body;
+
+ if (num_return_elems)
+ ret_type = LLVMStructTypeInContext(ctx, return_types,
+ num_return_elems, true);
+ else
+ ret_type = LLVMVoidTypeInContext(ctx);
+
+ /* Setup the function */
+ main_function_type =
+ LLVMFunctionType(ret_type, args->types, args->count, 0);
+ LLVMValueRef main_function =
+ LLVMAddFunction(module, "main", main_function_type);
+ main_function_body =
+ LLVMAppendBasicBlockInContext(ctx, main_function, "main_body");
+ LLVMPositionBuilderAtEnd(builder, main_function_body);
+
+ LLVMSetFunctionCallConv(main_function, RADEON_LLVM_AMDGPU_CS);
+ for (unsigned i = 0; i < args->sgpr_count; ++i) {
+ ac_add_function_attr(ctx, main_function, i + 1, AC_FUNC_ATTR_INREG);
+
+ if (args->array_params_mask & (1 << i)) {
+ LLVMValueRef P = LLVMGetParam(main_function, i);
+ ac_add_function_attr(ctx, main_function, i + 1, AC_FUNC_ATTR_NOALIAS);
+ ac_add_attr_dereferenceable(P, UINT64_MAX);
+ }
+ }
+
+ if (max_workgroup_size) {
+ ac_llvm_add_target_dep_function_attr(main_function,
+ "amdgpu-max-work-group-size",
+ max_workgroup_size);
+ }
+ if (unsafe_math) {
+ /* These were copied from some LLVM test. */
+ LLVMAddTargetDependentFunctionAttr(main_function,
+ "less-precise-fpmad",
+ "true");
+ LLVMAddTargetDependentFunctionAttr(main_function,
+ "no-infs-fp-math",
+ "true");
+ LLVMAddTargetDependentFunctionAttr(main_function,
+ "no-nans-fp-math",
+ "true");
+ LLVMAddTargetDependentFunctionAttr(main_function,
+ "unsafe-fp-math",
+ "true");
+ LLVMAddTargetDependentFunctionAttr(main_function,
+ "no-signed-zeros-fp-math",
+ "true");
+ }
+ return main_function;
+}
+
+
+static void
+set_loc(struct ac_userdata_info *ud_info, uint8_t *sgpr_idx, uint8_t num_sgprs,
+ uint32_t indirect_offset)
+{
+ ud_info->sgpr_idx = *sgpr_idx;
+ ud_info->num_sgprs = num_sgprs;
+ ud_info->indirect = indirect_offset > 0;
+ ud_info->indirect_offset = indirect_offset;
+ *sgpr_idx += num_sgprs;
+}
+
+static void
+set_loc_shader(struct radv_shader_context *ctx, int idx, uint8_t *sgpr_idx,
+ uint8_t num_sgprs)
+{
+ struct ac_userdata_info *ud_info =
+ &ctx->shader_info->user_sgprs_locs.shader_data[idx];
+ assert(ud_info);
+
+ set_loc(ud_info, sgpr_idx, num_sgprs, 0);
+}
+
+static void
+set_loc_desc(struct radv_shader_context *ctx, int idx, uint8_t *sgpr_idx,
+ uint32_t indirect_offset)
+{
+ struct ac_userdata_info *ud_info =
+ &ctx->shader_info->user_sgprs_locs.descriptor_sets[idx];
+ assert(ud_info);
+
+ set_loc(ud_info, sgpr_idx, 2, indirect_offset);
+}
+
+struct user_sgpr_info {
+ bool need_ring_offsets;
+ uint8_t sgpr_count;
+ bool indirect_all_descriptor_sets;
+};
+
+static bool needs_view_index_sgpr(struct radv_shader_context *ctx,
+ gl_shader_stage stage)
+{
+ switch (stage) {
+ case MESA_SHADER_VERTEX:
+ if (ctx->shader_info->info.needs_multiview_view_index ||
+ (!ctx->options->key.vs.as_es && !ctx->options->key.vs.as_ls && ctx->options->key.has_multiview_view_index))
+ return true;
+ break;
+ case MESA_SHADER_TESS_EVAL:
+ if (ctx->shader_info->info.needs_multiview_view_index || (!ctx->options->key.tes.as_es && ctx->options->key.has_multiview_view_index))
+ return true;
+ break;
+ case MESA_SHADER_GEOMETRY:
+ case MESA_SHADER_TESS_CTRL:
+ if (ctx->shader_info->info.needs_multiview_view_index)
+ return true;
+ break;
+ default:
+ break;
+ }
+ return false;
+}
+
+static uint8_t
+count_vs_user_sgprs(struct radv_shader_context *ctx)
+{
+ uint8_t count = 0;
+
+ count += ctx->shader_info->info.vs.has_vertex_buffers ? 2 : 0;
+ count += ctx->shader_info->info.vs.needs_draw_id ? 3 : 2;
+
+ return count;
+}
+
+static void allocate_user_sgprs(struct radv_shader_context *ctx,
+ gl_shader_stage stage,
+ bool has_previous_stage,
+ gl_shader_stage previous_stage,
+ bool needs_view_index,
+ struct user_sgpr_info *user_sgpr_info)
+{
+ memset(user_sgpr_info, 0, sizeof(struct user_sgpr_info));
+
+ /* until we sort out scratch/global buffers always assign ring offsets for gs/vs/es */
+ if (stage == MESA_SHADER_GEOMETRY ||
+ stage == MESA_SHADER_VERTEX ||
+ stage == MESA_SHADER_TESS_CTRL ||
+ stage == MESA_SHADER_TESS_EVAL ||
+ ctx->is_gs_copy_shader)
+ user_sgpr_info->need_ring_offsets = true;
+
+ if (stage == MESA_SHADER_FRAGMENT &&
+ ctx->shader_info->info.ps.needs_sample_positions)
+ user_sgpr_info->need_ring_offsets = true;
+
+ /* 2 user sgprs will nearly always be allocated for scratch/rings */
+ if (ctx->options->supports_spill || user_sgpr_info->need_ring_offsets) {
+ user_sgpr_info->sgpr_count += 2;
+ }
+
+ switch (stage) {
+ case MESA_SHADER_COMPUTE:
+ if (ctx->shader_info->info.cs.uses_grid_size)
+ user_sgpr_info->sgpr_count += 3;
+ break;
+ case MESA_SHADER_FRAGMENT:
+ user_sgpr_info->sgpr_count += ctx->shader_info->info.ps.needs_sample_positions;
+ break;
+ case MESA_SHADER_VERTEX:
+ if (!ctx->is_gs_copy_shader)
+ user_sgpr_info->sgpr_count += count_vs_user_sgprs(ctx);
+ if (ctx->options->key.vs.as_ls)
+ user_sgpr_info->sgpr_count++;
+ break;
+ case MESA_SHADER_TESS_CTRL:
+ if (has_previous_stage) {
+ if (previous_stage == MESA_SHADER_VERTEX)
+ user_sgpr_info->sgpr_count += count_vs_user_sgprs(ctx);
+ user_sgpr_info->sgpr_count++;
+ }
+ user_sgpr_info->sgpr_count += 4;
+ break;
+ case MESA_SHADER_TESS_EVAL:
+ user_sgpr_info->sgpr_count += 1;
+ break;
+ case MESA_SHADER_GEOMETRY:
+ if (has_previous_stage) {
+ if (previous_stage == MESA_SHADER_VERTEX) {
+ user_sgpr_info->sgpr_count += count_vs_user_sgprs(ctx);
+ } else {
+ user_sgpr_info->sgpr_count++;
+ }
+ }
+ user_sgpr_info->sgpr_count += 2;
+ break;
+ default:
+ break;
+ }
+
+ if (needs_view_index)
+ user_sgpr_info->sgpr_count++;
+
+ if (ctx->shader_info->info.loads_push_constants)
+ user_sgpr_info->sgpr_count += 2;
+
+ uint32_t available_sgprs = ctx->options->chip_class >= GFX9 ? 32 : 16;
+ uint32_t remaining_sgprs = available_sgprs - user_sgpr_info->sgpr_count;
+
+ if (remaining_sgprs / 2 < util_bitcount(ctx->shader_info->info.desc_set_used_mask)) {
+ user_sgpr_info->sgpr_count += 2;
+ user_sgpr_info->indirect_all_descriptor_sets = true;
+ } else {
+ user_sgpr_info->sgpr_count += util_bitcount(ctx->shader_info->info.desc_set_used_mask) * 2;
+ }
+}
+
+static void
+declare_global_input_sgprs(struct radv_shader_context *ctx,
+ gl_shader_stage stage,
+ bool has_previous_stage,
+ gl_shader_stage previous_stage,
+ const struct user_sgpr_info *user_sgpr_info,
+ struct arg_info *args,
+ LLVMValueRef *desc_sets)
+{
+ LLVMTypeRef type = ac_array_in_const_addr_space(ctx->ac.i8);
+ unsigned num_sets = ctx->options->layout ?
+ ctx->options->layout->num_sets : 0;
+ unsigned stage_mask = 1 << stage;
+
+ if (has_previous_stage)
+ stage_mask |= 1 << previous_stage;
+
+ /* 1 for each descriptor set */
+ if (!user_sgpr_info->indirect_all_descriptor_sets) {
+ for (unsigned i = 0; i < num_sets; ++i) {
+ if ((ctx->shader_info->info.desc_set_used_mask & (1 << i)) &&
+ ctx->options->layout->set[i].layout->shader_stages & stage_mask) {
+ add_array_arg(args, type,
+ &ctx->descriptor_sets[i]);
+ }
+ }
+ } else {
+ add_array_arg(args, ac_array_in_const_addr_space(type), desc_sets);
+ }
+
+ if (ctx->shader_info->info.loads_push_constants) {
+ /* 1 for push constants and dynamic descriptors */
+ add_array_arg(args, type, &ctx->abi.push_constants);
+ }
+}
+
+static void
+declare_vs_specific_input_sgprs(struct radv_shader_context *ctx,
+ gl_shader_stage stage,
+ bool has_previous_stage,
+ gl_shader_stage previous_stage,
+ struct arg_info *args)
+{
+ if (!ctx->is_gs_copy_shader &&
+ (stage == MESA_SHADER_VERTEX ||
+ (has_previous_stage && previous_stage == MESA_SHADER_VERTEX))) {
+ if (ctx->shader_info->info.vs.has_vertex_buffers) {
+ add_arg(args, ARG_SGPR, ac_array_in_const_addr_space(ctx->ac.v4i32),
+ &ctx->vertex_buffers);
+ }
+ add_arg(args, ARG_SGPR, ctx->ac.i32, &ctx->abi.base_vertex);
+ add_arg(args, ARG_SGPR, ctx->ac.i32, &ctx->abi.start_instance);
+ if (ctx->shader_info->info.vs.needs_draw_id) {
+ add_arg(args, ARG_SGPR, ctx->ac.i32, &ctx->abi.draw_id);
+ }
+ }
+}
+
+static void
+declare_vs_input_vgprs(struct radv_shader_context *ctx, struct arg_info *args)
+{
+ add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->abi.vertex_id);
+ if (!ctx->is_gs_copy_shader) {
+ if (ctx->options->key.vs.as_ls) {
+ add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->rel_auto_id);
+ add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->abi.instance_id);
+ } else {
+ add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->abi.instance_id);
+ add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->vs_prim_id);
+ }
+ add_arg(args, ARG_VGPR, ctx->ac.i32, NULL); /* unused */
+ }
+}
+
+static void
+declare_tes_input_vgprs(struct radv_shader_context *ctx, struct arg_info *args)
+{
+ add_arg(args, ARG_VGPR, ctx->ac.f32, &ctx->tes_u);
+ add_arg(args, ARG_VGPR, ctx->ac.f32, &ctx->tes_v);
+ add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->tes_rel_patch_id);
+ add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->abi.tes_patch_id);
+}
+
+static void
+set_global_input_locs(struct radv_shader_context *ctx, gl_shader_stage stage,
+ bool has_previous_stage, gl_shader_stage previous_stage,
+ const struct user_sgpr_info *user_sgpr_info,
+ LLVMValueRef desc_sets, uint8_t *user_sgpr_idx)
+{
+ unsigned num_sets = ctx->options->layout ?
+ ctx->options->layout->num_sets : 0;
+ unsigned stage_mask = 1 << stage;
+
+ if (has_previous_stage)
+ stage_mask |= 1 << previous_stage;
+
+ if (!user_sgpr_info->indirect_all_descriptor_sets) {
+ for (unsigned i = 0; i < num_sets; ++i) {
+ if ((ctx->shader_info->info.desc_set_used_mask & (1 << i)) &&
+ ctx->options->layout->set[i].layout->shader_stages & stage_mask) {
+ set_loc_desc(ctx, i, user_sgpr_idx, 0);
+ } else
+ ctx->descriptor_sets[i] = NULL;
+ }
+ } else {
+ set_loc_shader(ctx, AC_UD_INDIRECT_DESCRIPTOR_SETS,
+ user_sgpr_idx, 2);
+
+ for (unsigned i = 0; i < num_sets; ++i) {
+ if ((ctx->shader_info->info.desc_set_used_mask & (1 << i)) &&
+ ctx->options->layout->set[i].layout->shader_stages & stage_mask) {
+ set_loc_desc(ctx, i, user_sgpr_idx, i * 8);
+ ctx->descriptor_sets[i] =
+ ac_build_load_to_sgpr(&ctx->ac,
+ desc_sets,
+ LLVMConstInt(ctx->ac.i32, i, false));
+
+ } else
+ ctx->descriptor_sets[i] = NULL;
+ }
+ ctx->shader_info->need_indirect_descriptor_sets = true;
+ }
+
+ if (ctx->shader_info->info.loads_push_constants) {
+ set_loc_shader(ctx, AC_UD_PUSH_CONSTANTS, user_sgpr_idx, 2);
+ }
+}
+
+static void
+set_vs_specific_input_locs(struct radv_shader_context *ctx,
+ gl_shader_stage stage, bool has_previous_stage,
+ gl_shader_stage previous_stage,
+ uint8_t *user_sgpr_idx)
+{
+ if (!ctx->is_gs_copy_shader &&
+ (stage == MESA_SHADER_VERTEX ||
+ (has_previous_stage && previous_stage == MESA_SHADER_VERTEX))) {
+ if (ctx->shader_info->info.vs.has_vertex_buffers) {
+ set_loc_shader(ctx, AC_UD_VS_VERTEX_BUFFERS,
+ user_sgpr_idx, 2);
+ }
+
+ unsigned vs_num = 2;
+ if (ctx->shader_info->info.vs.needs_draw_id)
+ vs_num++;
+
+ set_loc_shader(ctx, AC_UD_VS_BASE_VERTEX_START_INSTANCE,
+ user_sgpr_idx, vs_num);
+ }
+}
+
+static unsigned shader_io_get_unique_index(gl_varying_slot slot)
+{
+ /* handle patch indices separate */
+ if (slot == VARYING_SLOT_TESS_LEVEL_OUTER)
+ return 0;
+ if (slot == VARYING_SLOT_TESS_LEVEL_INNER)
+ return 1;
+ if (slot >= VARYING_SLOT_PATCH0 && slot <= VARYING_SLOT_TESS_MAX)
+ return 2 + (slot - VARYING_SLOT_PATCH0);
+
+ if (slot == VARYING_SLOT_POS)
+ return 0;
+ if (slot == VARYING_SLOT_PSIZ)
+ return 1;
+ if (slot == VARYING_SLOT_CLIP_DIST0)
+ return 2;
+ /* 3 is reserved for clip dist as well */
+ if (slot >= VARYING_SLOT_VAR0 && slot <= VARYING_SLOT_VAR31)
+ return 4 + (slot - VARYING_SLOT_VAR0);
+ unreachable("illegal slot in get unique index\n");
+}
+
+static void set_llvm_calling_convention(LLVMValueRef func,
+ gl_shader_stage stage)
+{
+ enum radeon_llvm_calling_convention calling_conv;
+
+ switch (stage) {
+ case MESA_SHADER_VERTEX:
+ case MESA_SHADER_TESS_EVAL:
+ calling_conv = RADEON_LLVM_AMDGPU_VS;
+ break;
+ case MESA_SHADER_GEOMETRY:
+ calling_conv = RADEON_LLVM_AMDGPU_GS;
+ break;
+ case MESA_SHADER_TESS_CTRL:
+ calling_conv = HAVE_LLVM >= 0x0500 ? RADEON_LLVM_AMDGPU_HS : RADEON_LLVM_AMDGPU_VS;
+ break;
+ case MESA_SHADER_FRAGMENT:
+ calling_conv = RADEON_LLVM_AMDGPU_PS;
+ break;
+ case MESA_SHADER_COMPUTE:
+ calling_conv = RADEON_LLVM_AMDGPU_CS;
+ break;
+ default:
+ unreachable("Unhandle shader type");
+ }
+
+ LLVMSetFunctionCallConv(func, calling_conv);
+}
+
+static void create_function(struct radv_shader_context *ctx,
+ gl_shader_stage stage,
+ bool has_previous_stage,
+ gl_shader_stage previous_stage)
+{
+ uint8_t user_sgpr_idx;
+ struct user_sgpr_info user_sgpr_info;
+ struct arg_info args = {};
+ LLVMValueRef desc_sets;
+ bool needs_view_index = needs_view_index_sgpr(ctx, stage);
+ allocate_user_sgprs(ctx, stage, has_previous_stage,
+ previous_stage, needs_view_index, &user_sgpr_info);
+
+ if (user_sgpr_info.need_ring_offsets && !ctx->options->supports_spill) {
+ add_arg(&args, ARG_SGPR, ac_array_in_const_addr_space(ctx->ac.v4i32),
+ &ctx->ring_offsets);
+ }
+
+ switch (stage) {
+ case MESA_SHADER_COMPUTE:
+ declare_global_input_sgprs(ctx, stage, has_previous_stage,
+ previous_stage, &user_sgpr_info,
+ &args, &desc_sets);
+
+ if (ctx->shader_info->info.cs.uses_grid_size) {
+ add_arg(&args, ARG_SGPR, ctx->ac.v3i32,
+ &ctx->abi.num_work_groups);
+ }
+
+ for (int i = 0; i < 3; i++) {
+ ctx->abi.workgroup_ids[i] = NULL;
+ if (ctx->shader_info->info.cs.uses_block_id[i]) {
+ add_arg(&args, ARG_SGPR, ctx->ac.i32,
+ &ctx->abi.workgroup_ids[i]);
+ }
+ }
+
+ if (ctx->shader_info->info.cs.uses_local_invocation_idx)
+ add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->abi.tg_size);
+ add_arg(&args, ARG_VGPR, ctx->ac.v3i32,
+ &ctx->abi.local_invocation_ids);
+ break;
+ case MESA_SHADER_VERTEX:
+ declare_global_input_sgprs(ctx, stage, has_previous_stage,
+ previous_stage, &user_sgpr_info,
+ &args, &desc_sets);
+ declare_vs_specific_input_sgprs(ctx, stage, has_previous_stage,
+ previous_stage, &args);
+
+ if (needs_view_index)
+ add_arg(&args, ARG_SGPR, ctx->ac.i32,
+ &ctx->abi.view_index);
+ if (ctx->options->key.vs.as_es)
+ add_arg(&args, ARG_SGPR, ctx->ac.i32,
+ &ctx->es2gs_offset);
+ else if (ctx->options->key.vs.as_ls)
+ add_arg(&args, ARG_SGPR, ctx->ac.i32,
+ &ctx->ls_out_layout);
+
+ declare_vs_input_vgprs(ctx, &args);
+ break;
+ case MESA_SHADER_TESS_CTRL:
+ if (has_previous_stage) {
+ // First 6 system regs
+ add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->oc_lds);
+ add_arg(&args, ARG_SGPR, ctx->ac.i32,
+ &ctx->merged_wave_info);
+ add_arg(&args, ARG_SGPR, ctx->ac.i32,
+ &ctx->tess_factor_offset);
+
+ add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL); // scratch offset
+ add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL); // unknown
+ add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL); // unknown
+
+ declare_global_input_sgprs(ctx, stage,
+ has_previous_stage,
+ previous_stage,
+ &user_sgpr_info, &args,
+ &desc_sets);
+ declare_vs_specific_input_sgprs(ctx, stage,
+ has_previous_stage,
+ previous_stage, &args);
+
+ add_arg(&args, ARG_SGPR, ctx->ac.i32,
+ &ctx->ls_out_layout);
+
+ add_arg(&args, ARG_SGPR, ctx->ac.i32,
+ &ctx->tcs_offchip_layout);
+ add_arg(&args, ARG_SGPR, ctx->ac.i32,
+ &ctx->tcs_out_offsets);
+ add_arg(&args, ARG_SGPR, ctx->ac.i32,
+ &ctx->tcs_out_layout);
+ add_arg(&args, ARG_SGPR, ctx->ac.i32,
+ &ctx->tcs_in_layout);
+ if (needs_view_index)
+ add_arg(&args, ARG_SGPR, ctx->ac.i32,
+ &ctx->abi.view_index);
+
+ add_arg(&args, ARG_VGPR, ctx->ac.i32,
+ &ctx->abi.tcs_patch_id);
+ add_arg(&args, ARG_VGPR, ctx->ac.i32,
+ &ctx->abi.tcs_rel_ids);
+
+ declare_vs_input_vgprs(ctx, &args);
+ } else {
+ declare_global_input_sgprs(ctx, stage,
+ has_previous_stage,
+ previous_stage,
+ &user_sgpr_info, &args,
+ &desc_sets);
+
+ add_arg(&args, ARG_SGPR, ctx->ac.i32,
+ &ctx->tcs_offchip_layout);
+ add_arg(&args, ARG_SGPR, ctx->ac.i32,
+ &ctx->tcs_out_offsets);
+ add_arg(&args, ARG_SGPR, ctx->ac.i32,
+ &ctx->tcs_out_layout);
+ add_arg(&args, ARG_SGPR, ctx->ac.i32,
+ &ctx->tcs_in_layout);
+ if (needs_view_index)
+ add_arg(&args, ARG_SGPR, ctx->ac.i32,
+ &ctx->abi.view_index);
+
+ add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->oc_lds);
+ add_arg(&args, ARG_SGPR, ctx->ac.i32,
+ &ctx->tess_factor_offset);
+ add_arg(&args, ARG_VGPR, ctx->ac.i32,
+ &ctx->abi.tcs_patch_id);
+ add_arg(&args, ARG_VGPR, ctx->ac.i32,
+ &ctx->abi.tcs_rel_ids);
+ }
+ break;
+ case MESA_SHADER_TESS_EVAL:
+ declare_global_input_sgprs(ctx, stage, has_previous_stage,
+ previous_stage, &user_sgpr_info,
+ &args, &desc_sets);
+
+ add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->tcs_offchip_layout);
+ if (needs_view_index)
+ add_arg(&args, ARG_SGPR, ctx->ac.i32,
+ &ctx->abi.view_index);
+
+ if (ctx->options->key.tes.as_es) {
+ add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->oc_lds);
+ add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL);
+ add_arg(&args, ARG_SGPR, ctx->ac.i32,
+ &ctx->es2gs_offset);
+ } else {
+ add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL);
+ add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->oc_lds);
+ }
+ declare_tes_input_vgprs(ctx, &args);
+ break;
+ case MESA_SHADER_GEOMETRY:
+ if (has_previous_stage) {
+ // First 6 system regs
+ add_arg(&args, ARG_SGPR, ctx->ac.i32,
+ &ctx->gs2vs_offset);
+ add_arg(&args, ARG_SGPR, ctx->ac.i32,
+ &ctx->merged_wave_info);
+ add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->oc_lds);
+
+ add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL); // scratch offset
+ add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL); // unknown
+ add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL); // unknown
+
+ declare_global_input_sgprs(ctx, stage,
+ has_previous_stage,
+ previous_stage,
+ &user_sgpr_info, &args,
+ &desc_sets);
+
+ if (previous_stage == MESA_SHADER_TESS_EVAL) {
+ add_arg(&args, ARG_SGPR, ctx->ac.i32,
+ &ctx->tcs_offchip_layout);
+ } else {
+ declare_vs_specific_input_sgprs(ctx, stage,
+ has_previous_stage,
+ previous_stage,
+ &args);
+ }
+
+ add_arg(&args, ARG_SGPR, ctx->ac.i32,
+ &ctx->gsvs_ring_stride);
+ add_arg(&args, ARG_SGPR, ctx->ac.i32,
+ &ctx->gsvs_num_entries);
+ if (needs_view_index)
+ add_arg(&args, ARG_SGPR, ctx->ac.i32,
+ &ctx->abi.view_index);
+
+ add_arg(&args, ARG_VGPR, ctx->ac.i32,
+ &ctx->gs_vtx_offset[0]);
+ add_arg(&args, ARG_VGPR, ctx->ac.i32,
+ &ctx->gs_vtx_offset[2]);
+ add_arg(&args, ARG_VGPR, ctx->ac.i32,
+ &ctx->abi.gs_prim_id);
+ add_arg(&args, ARG_VGPR, ctx->ac.i32,
+ &ctx->abi.gs_invocation_id);
+ add_arg(&args, ARG_VGPR, ctx->ac.i32,
+ &ctx->gs_vtx_offset[4]);
+
+ if (previous_stage == MESA_SHADER_VERTEX) {
+ declare_vs_input_vgprs(ctx, &args);
+ } else {
+ declare_tes_input_vgprs(ctx, &args);
+ }
+ } else {
+ declare_global_input_sgprs(ctx, stage,
+ has_previous_stage,
+ previous_stage,
+ &user_sgpr_info, &args,
+ &desc_sets);
+
+ add_arg(&args, ARG_SGPR, ctx->ac.i32,
+ &ctx->gsvs_ring_stride);
+ add_arg(&args, ARG_SGPR, ctx->ac.i32,
+ &ctx->gsvs_num_entries);
+ if (needs_view_index)
+ add_arg(&args, ARG_SGPR, ctx->ac.i32,
+ &ctx->abi.view_index);
+
+ add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->gs2vs_offset);
+ add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->gs_wave_id);
+ add_arg(&args, ARG_VGPR, ctx->ac.i32,
+ &ctx->gs_vtx_offset[0]);
+ add_arg(&args, ARG_VGPR, ctx->ac.i32,
+ &ctx->gs_vtx_offset[1]);
+ add_arg(&args, ARG_VGPR, ctx->ac.i32,
+ &ctx->abi.gs_prim_id);
+ add_arg(&args, ARG_VGPR, ctx->ac.i32,
+ &ctx->gs_vtx_offset[2]);
+ add_arg(&args, ARG_VGPR, ctx->ac.i32,
+ &ctx->gs_vtx_offset[3]);
+ add_arg(&args, ARG_VGPR, ctx->ac.i32,
+ &ctx->gs_vtx_offset[4]);
+ add_arg(&args, ARG_VGPR, ctx->ac.i32,
+ &ctx->gs_vtx_offset[5]);
+ add_arg(&args, ARG_VGPR, ctx->ac.i32,
+ &ctx->abi.gs_invocation_id);
+ }
+ break;
+ case MESA_SHADER_FRAGMENT:
+ declare_global_input_sgprs(ctx, stage, has_previous_stage,
+ previous_stage, &user_sgpr_info,
+ &args, &desc_sets);
+
+ if (ctx->shader_info->info.ps.needs_sample_positions)
+ add_arg(&args, ARG_SGPR, ctx->ac.i32,
+ &ctx->sample_pos_offset);
+
+ add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->abi.prim_mask);
+ add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->persp_sample);
+ add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->persp_center);
+ add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->persp_centroid);
+ add_arg(&args, ARG_VGPR, ctx->ac.v3i32, NULL); /* persp pull model */
+ add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->linear_sample);
+ add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->linear_center);
+ add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->linear_centroid);
+ add_arg(&args, ARG_VGPR, ctx->ac.f32, NULL); /* line stipple tex */
+ add_arg(&args, ARG_VGPR, ctx->ac.f32, &ctx->abi.frag_pos[0]);
+ add_arg(&args, ARG_VGPR, ctx->ac.f32, &ctx->abi.frag_pos[1]);
+ add_arg(&args, ARG_VGPR, ctx->ac.f32, &ctx->abi.frag_pos[2]);
+ add_arg(&args, ARG_VGPR, ctx->ac.f32, &ctx->abi.frag_pos[3]);
+ add_arg(&args, ARG_VGPR, ctx->ac.i32, &ctx->abi.front_face);
+ add_arg(&args, ARG_VGPR, ctx->ac.i32, &ctx->abi.ancillary);
+ add_arg(&args, ARG_VGPR, ctx->ac.i32, &ctx->abi.sample_coverage);
+ add_arg(&args, ARG_VGPR, ctx->ac.i32, NULL); /* fixed pt */
+ break;
+ default:
+ unreachable("Shader stage not implemented");
+ }
+
+ ctx->main_function = create_llvm_function(
+ ctx->context, ctx->ac.module, ctx->ac.builder, NULL, 0, &args,
+ ctx->max_workgroup_size,
+ ctx->options->unsafe_math);
+ set_llvm_calling_convention(ctx->main_function, stage);
+
+
+ ctx->shader_info->num_input_vgprs = 0;
+ ctx->shader_info->num_input_sgprs = ctx->options->supports_spill ? 2 : 0;
+
+ ctx->shader_info->num_input_sgprs += args.num_sgprs_used;
+
+ if (ctx->stage != MESA_SHADER_FRAGMENT)
+ ctx->shader_info->num_input_vgprs = args.num_vgprs_used;
+
+ assign_arguments(ctx->main_function, &args);
+
+ user_sgpr_idx = 0;
+
+ if (ctx->options->supports_spill || user_sgpr_info.need_ring_offsets) {
+ set_loc_shader(ctx, AC_UD_SCRATCH_RING_OFFSETS,
+ &user_sgpr_idx, 2);
+ if (ctx->options->supports_spill) {
+ ctx->ring_offsets = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.implicit.buffer.ptr",
+ LLVMPointerType(ctx->ac.i8, AC_CONST_ADDR_SPACE),
+ NULL, 0, AC_FUNC_ATTR_READNONE);
+ ctx->ring_offsets = LLVMBuildBitCast(ctx->ac.builder, ctx->ring_offsets,
+ ac_array_in_const_addr_space(ctx->ac.v4i32), "");
+ }
+ }
+
+ /* For merged shaders the user SGPRs start at 8, with 8 system SGPRs in front (including
+ * the rw_buffers at s0/s1. With user SGPR0 = s8, lets restart the count from 0 */
+ if (has_previous_stage)
+ user_sgpr_idx = 0;
+
+ set_global_input_locs(ctx, stage, has_previous_stage, previous_stage,
+ &user_sgpr_info, desc_sets, &user_sgpr_idx);
+
+ switch (stage) {
+ case MESA_SHADER_COMPUTE:
+ if (ctx->shader_info->info.cs.uses_grid_size) {
+ set_loc_shader(ctx, AC_UD_CS_GRID_SIZE,
+ &user_sgpr_idx, 3);
+ }
+ break;
+ case MESA_SHADER_VERTEX:
+ set_vs_specific_input_locs(ctx, stage, has_previous_stage,
+ previous_stage, &user_sgpr_idx);
+ if (ctx->abi.view_index)
+ set_loc_shader(ctx, AC_UD_VIEW_INDEX, &user_sgpr_idx, 1);
+ if (ctx->options->key.vs.as_ls) {
+ set_loc_shader(ctx, AC_UD_VS_LS_TCS_IN_LAYOUT,
+ &user_sgpr_idx, 1);
+ }
+ break;
+ case MESA_SHADER_TESS_CTRL:
+ set_vs_specific_input_locs(ctx, stage, has_previous_stage,
+ previous_stage, &user_sgpr_idx);
+ if (has_previous_stage)
+ set_loc_shader(ctx, AC_UD_VS_LS_TCS_IN_LAYOUT,
+ &user_sgpr_idx, 1);
+ set_loc_shader(ctx, AC_UD_TCS_OFFCHIP_LAYOUT, &user_sgpr_idx, 4);
+ if (ctx->abi.view_index)
+ set_loc_shader(ctx, AC_UD_VIEW_INDEX, &user_sgpr_idx, 1);
+ break;
+ case MESA_SHADER_TESS_EVAL:
+ set_loc_shader(ctx, AC_UD_TES_OFFCHIP_LAYOUT, &user_sgpr_idx, 1);
+ if (ctx->abi.view_index)
+ set_loc_shader(ctx, AC_UD_VIEW_INDEX, &user_sgpr_idx, 1);
+ break;
+ case MESA_SHADER_GEOMETRY:
+ if (has_previous_stage) {
+ if (previous_stage == MESA_SHADER_VERTEX)
+ set_vs_specific_input_locs(ctx, stage,
+ has_previous_stage,
+ previous_stage,
+ &user_sgpr_idx);
+ else
+ set_loc_shader(ctx, AC_UD_TES_OFFCHIP_LAYOUT,
+ &user_sgpr_idx, 1);
+ }
+ set_loc_shader(ctx, AC_UD_GS_VS_RING_STRIDE_ENTRIES,
+ &user_sgpr_idx, 2);
+ if (ctx->abi.view_index)
+ set_loc_shader(ctx, AC_UD_VIEW_INDEX, &user_sgpr_idx, 1);
+ break;
+ case MESA_SHADER_FRAGMENT:
+ if (ctx->shader_info->info.ps.needs_sample_positions) {
+ set_loc_shader(ctx, AC_UD_PS_SAMPLE_POS_OFFSET,
+ &user_sgpr_idx, 1);
+ }
+ break;
+ default:
+ unreachable("Shader stage not implemented");
+ }
+
+ if (stage == MESA_SHADER_TESS_CTRL ||
+ (stage == MESA_SHADER_VERTEX && ctx->options->key.vs.as_ls) ||
+ /* GFX9 has the ESGS ring buffer in LDS. */
+ (stage == MESA_SHADER_GEOMETRY && has_previous_stage)) {
+ ac_declare_lds_as_pointer(&ctx->ac);
+ }
+
+ ctx->shader_info->num_user_sgprs = user_sgpr_idx;
+}
+
+
+static LLVMValueRef
+radv_load_resource(struct ac_shader_abi *abi, LLVMValueRef index,
+ unsigned desc_set, unsigned binding)
+{
+ struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+ LLVMValueRef desc_ptr = ctx->descriptor_sets[desc_set];
+ struct radv_pipeline_layout *pipeline_layout = ctx->options->layout;
+ struct radv_descriptor_set_layout *layout = pipeline_layout->set[desc_set].layout;
+ unsigned base_offset = layout->binding[binding].offset;
+ LLVMValueRef offset, stride;
+
+ if (layout->binding[binding].type == VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC ||
+ layout->binding[binding].type == VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC) {
+ unsigned idx = pipeline_layout->set[desc_set].dynamic_offset_start +
+ layout->binding[binding].dynamic_offset_offset;
+ desc_ptr = ctx->abi.push_constants;
+ base_offset = pipeline_layout->push_constant_size + 16 * idx;
+ stride = LLVMConstInt(ctx->ac.i32, 16, false);
+ } else
+ stride = LLVMConstInt(ctx->ac.i32, layout->binding[binding].size, false);
+
+ offset = LLVMConstInt(ctx->ac.i32, base_offset, false);
+ index = LLVMBuildMul(ctx->ac.builder, index, stride, "");
+ offset = LLVMBuildAdd(ctx->ac.builder, offset, index, "");
+
+ desc_ptr = ac_build_gep0(&ctx->ac, desc_ptr, offset);
+ desc_ptr = ac_cast_ptr(&ctx->ac, desc_ptr, ctx->ac.v4i32);
+ LLVMSetMetadata(desc_ptr, ctx->ac.uniform_md_kind, ctx->ac.empty_md);
+
+ return desc_ptr;
+}
+
+
+/* The offchip buffer layout for TCS->TES is
+ *
+ * - attribute 0 of patch 0 vertex 0
+ * - attribute 0 of patch 0 vertex 1
+ * - attribute 0 of patch 0 vertex 2
+ * ...
+ * - attribute 0 of patch 1 vertex 0
+ * - attribute 0 of patch 1 vertex 1
+ * ...
+ * - attribute 1 of patch 0 vertex 0
+ * - attribute 1 of patch 0 vertex 1
+ * ...
+ * - per patch attribute 0 of patch 0
+ * - per patch attribute 0 of patch 1
+ * ...
+ *
+ * Note that every attribute has 4 components.
+ */
+static LLVMValueRef get_tcs_tes_buffer_address(struct radv_shader_context *ctx,
+ LLVMValueRef vertex_index,
+ LLVMValueRef param_index)
+{
+ LLVMValueRef base_addr, vertices_per_patch, num_patches;
+ LLVMValueRef param_stride, constant16;
+ LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
+
+ vertices_per_patch = LLVMConstInt(ctx->ac.i32, ctx->tcs_vertices_per_patch, false);
+ num_patches = ac_unpack_param(&ctx->ac, ctx->tcs_offchip_layout, 0, 9);
+
+ constant16 = LLVMConstInt(ctx->ac.i32, 16, false);
+ if (vertex_index) {
+ base_addr = LLVMBuildMul(ctx->ac.builder, rel_patch_id,
+ vertices_per_patch, "");
+
+ base_addr = LLVMBuildAdd(ctx->ac.builder, base_addr,
+ vertex_index, "");
+
+ param_stride = LLVMBuildMul(ctx->ac.builder, vertices_per_patch,
+ num_patches, "");
+ } else {
+ base_addr = rel_patch_id;
+ param_stride = num_patches;
+ }
+
+ base_addr = LLVMBuildAdd(ctx->ac.builder, base_addr,
+ LLVMBuildMul(ctx->ac.builder, param_index,
+ param_stride, ""), "");
+
+ base_addr = LLVMBuildMul(ctx->ac.builder, base_addr, constant16, "");
+
+ if (!vertex_index) {
+ LLVMValueRef patch_data_offset =
+ ac_unpack_param(&ctx->ac, ctx->tcs_offchip_layout, 16, 16);
+
+ base_addr = LLVMBuildAdd(ctx->ac.builder, base_addr,
+ patch_data_offset, "");
+ }
+ return base_addr;
+}
+
+static LLVMValueRef get_tcs_tes_buffer_address_params(struct radv_shader_context *ctx,
+ unsigned param,
+ unsigned const_index,
+ bool is_compact,
+ LLVMValueRef vertex_index,
+ LLVMValueRef indir_index)
+{
+ LLVMValueRef param_index;
+
+ if (indir_index)
+ param_index = LLVMBuildAdd(ctx->ac.builder, LLVMConstInt(ctx->ac.i32, param, false),
+ indir_index, "");
+ else {
+ if (const_index && !is_compact)
+ param += const_index;
+ param_index = LLVMConstInt(ctx->ac.i32, param, false);
+ }
+ return get_tcs_tes_buffer_address(ctx, vertex_index, param_index);
+}
+
+static void
+mark_tess_output(struct radv_shader_context *ctx,
+ bool is_patch, uint32_t param)
+
+{
+ if (is_patch) {
+ ctx->tess_patch_outputs_written |= (1ull << param);
+ } else
+ ctx->tess_outputs_written |= (1ull << param);
+}
+
+static LLVMValueRef
+get_dw_address(struct radv_shader_context *ctx,
+ LLVMValueRef dw_addr,
+ unsigned param,
+ unsigned const_index,
+ bool compact_const_index,
+ LLVMValueRef vertex_index,
+ LLVMValueRef stride,
+ LLVMValueRef indir_index)
+
+{
+
+ if (vertex_index) {
+ dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
+ LLVMBuildMul(ctx->ac.builder,
+ vertex_index,
+ stride, ""), "");
+ }
+
+ if (indir_index)
+ dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
+ LLVMBuildMul(ctx->ac.builder, indir_index,
+ LLVMConstInt(ctx->ac.i32, 4, false), ""), "");
+ else if (const_index && !compact_const_index)
+ dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
+ LLVMConstInt(ctx->ac.i32, const_index, false), "");
+
+ dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
+ LLVMConstInt(ctx->ac.i32, param * 4, false), "");
+
+ if (const_index && compact_const_index)
+ dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
+ LLVMConstInt(ctx->ac.i32, const_index, false), "");
+ return dw_addr;
+}
+
+static LLVMValueRef
+load_tcs_varyings(struct ac_shader_abi *abi,
+ LLVMTypeRef type,
+ LLVMValueRef vertex_index,
+ LLVMValueRef indir_index,
+ unsigned const_index,
+ unsigned location,
+ unsigned driver_location,
+ unsigned component,
+ unsigned num_components,
+ bool is_patch,
+ bool is_compact,
+ bool load_input)
+{
+ struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+ LLVMValueRef dw_addr, stride;
+ LLVMValueRef value[4], result;
+ unsigned param = shader_io_get_unique_index(location);
+
+ if (load_input) {
+ stride = ac_unpack_param(&ctx->ac, ctx->tcs_in_layout, 13, 8);
+ dw_addr = get_tcs_in_current_patch_offset(ctx);
+ } else {
+ if (!is_patch) {
+ stride = get_tcs_out_vertex_stride(ctx);
+ dw_addr = get_tcs_out_current_patch_offset(ctx);
+ } else {
+ dw_addr = get_tcs_out_current_patch_data_offset(ctx);
+ stride = NULL;
+ }
+ }
+
+ dw_addr = get_dw_address(ctx, dw_addr, param, const_index, is_compact, vertex_index, stride,
+ indir_index);
+
+ for (unsigned i = 0; i < num_components + component; i++) {
+ value[i] = ac_lds_load(&ctx->ac, dw_addr);
+ dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
+ ctx->ac.i32_1, "");
+ }
+ result = ac_build_varying_gather_values(&ctx->ac, value, num_components, component);
+ return result;
+}
+
+static void
+store_tcs_output(struct ac_shader_abi *abi,
+ LLVMValueRef vertex_index,
+ LLVMValueRef param_index,
+ unsigned const_index,
+ unsigned location,
+ unsigned driver_location,
+ LLVMValueRef src,
+ unsigned component,
+ bool is_patch,
+ bool is_compact,
+ unsigned writemask)
+{
+ struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+ LLVMValueRef dw_addr;
+ LLVMValueRef stride = NULL;
+ LLVMValueRef buf_addr = NULL;
+ unsigned param;
+ bool store_lds = true;
+
+ if (is_patch) {
+ if (!(ctx->tcs_patch_outputs_read & (1U << (location - VARYING_SLOT_PATCH0))))
+ store_lds = false;
+ } else {
+ if (!(ctx->tcs_outputs_read & (1ULL << location)))
+ store_lds = false;
+ }
+
+ param = shader_io_get_unique_index(location);
+ if (location == VARYING_SLOT_CLIP_DIST0 &&
+ is_compact && const_index > 3) {
+ const_index -= 3;
+ param++;
+ }
+
+ if (!is_patch) {
+ stride = get_tcs_out_vertex_stride(ctx);
+ dw_addr = get_tcs_out_current_patch_offset(ctx);
+ } else {
+ dw_addr = get_tcs_out_current_patch_data_offset(ctx);
+ }
+
+ mark_tess_output(ctx, is_patch, param);
+
+ dw_addr = get_dw_address(ctx, dw_addr, param, const_index, is_compact, vertex_index, stride,
+ param_index);
+ buf_addr = get_tcs_tes_buffer_address_params(ctx, param, const_index, is_compact,
+ vertex_index, param_index);
+
+ bool is_tess_factor = false;
+ if (location == VARYING_SLOT_TESS_LEVEL_INNER ||
+ location == VARYING_SLOT_TESS_LEVEL_OUTER)
+ is_tess_factor = true;
+
+ unsigned base = is_compact ? const_index : 0;
+ for (unsigned chan = 0; chan < 8; chan++) {
+ if (!(writemask & (1 << chan)))
+ continue;
+ LLVMValueRef value = ac_llvm_extract_elem(&ctx->ac, src, chan - component);
+
+ if (store_lds || is_tess_factor) {
+ LLVMValueRef dw_addr_chan =
+ LLVMBuildAdd(ctx->ac.builder, dw_addr,
+ LLVMConstInt(ctx->ac.i32, chan, false), "");
+ ac_lds_store(&ctx->ac, dw_addr_chan, value);
+ }
+
+ if (!is_tess_factor && writemask != 0xF)
+ ac_build_buffer_store_dword(&ctx->ac, ctx->hs_ring_tess_offchip, value, 1,
+ buf_addr, ctx->oc_lds,
+ 4 * (base + chan), 1, 0, true, false);
+ }
+
+ if (writemask == 0xF) {
+ ac_build_buffer_store_dword(&ctx->ac, ctx->hs_ring_tess_offchip, src, 4,
+ buf_addr, ctx->oc_lds,
+ (base * 4), 1, 0, true, false);
+ }
+}
+
+static LLVMValueRef
+load_tes_input(struct ac_shader_abi *abi,
+ LLVMTypeRef type,
+ LLVMValueRef vertex_index,
+ LLVMValueRef param_index,
+ unsigned const_index,
+ unsigned location,
+ unsigned driver_location,
+ unsigned component,
+ unsigned num_components,
+ bool is_patch,
+ bool is_compact,
+ bool load_input)
+{
+ struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+ LLVMValueRef buf_addr;
+ LLVMValueRef result;
+ unsigned param = shader_io_get_unique_index(location);
+
+ if (location == VARYING_SLOT_CLIP_DIST0 && is_compact && const_index > 3) {
+ const_index -= 3;
+ param++;
+ }
+
+ buf_addr = get_tcs_tes_buffer_address_params(ctx, param, const_index,
+ is_compact, vertex_index, param_index);
+
+ LLVMValueRef comp_offset = LLVMConstInt(ctx->ac.i32, component * 4, false);
+ buf_addr = LLVMBuildAdd(ctx->ac.builder, buf_addr, comp_offset, "");
+
+ result = ac_build_buffer_load(&ctx->ac, ctx->hs_ring_tess_offchip, num_components, NULL,
+ buf_addr, ctx->oc_lds, is_compact ? (4 * const_index) : 0, 1, 0, true, false);
+ result = ac_trim_vector(&ctx->ac, result, num_components);
+ return result;
+}
+
+static LLVMValueRef
+load_gs_input(struct ac_shader_abi *abi,
+ unsigned location,
+ unsigned driver_location,
+ unsigned component,
+ unsigned num_components,
+ unsigned vertex_index,
+ unsigned const_index,
+ LLVMTypeRef type)
+{
+ struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+ LLVMValueRef vtx_offset;
+ unsigned param, vtx_offset_param;
+ LLVMValueRef value[4], result;
+
+ vtx_offset_param = vertex_index;
+ assert(vtx_offset_param < 6);
+ vtx_offset = LLVMBuildMul(ctx->ac.builder, ctx->gs_vtx_offset[vtx_offset_param],
+ LLVMConstInt(ctx->ac.i32, 4, false), "");
+
+ param = shader_io_get_unique_index(location);
+
+ for (unsigned i = component; i < num_components + component; i++) {
+ if (ctx->ac.chip_class >= GFX9) {
+ LLVMValueRef dw_addr = ctx->gs_vtx_offset[vtx_offset_param];
+ dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
+ LLVMConstInt(ctx->ac.i32, param * 4 + i + const_index, 0), "");
+ value[i] = ac_lds_load(&ctx->ac, dw_addr);
+ } else {
+ LLVMValueRef soffset =
+ LLVMConstInt(ctx->ac.i32,
+ (param * 4 + i + const_index) * 256,
+ false);
+
+ value[i] = ac_build_buffer_load(&ctx->ac,
+ ctx->esgs_ring, 1,
+ ctx->ac.i32_0,
+ vtx_offset, soffset,
+ 0, 1, 0, true, false);
+
+ value[i] = LLVMBuildBitCast(ctx->ac.builder, value[i],
+ type, "");
+ }
+ }
+ result = ac_build_varying_gather_values(&ctx->ac, value, num_components, component);
+ result = ac_to_integer(&ctx->ac, result);
+ return result;
+}
+
+
+static void radv_emit_kill(struct ac_shader_abi *abi, LLVMValueRef visible)
+{
+ struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+ ac_build_kill_if_false(&ctx->ac, visible);
+}
+
+static LLVMValueRef lookup_interp_param(struct ac_shader_abi *abi,
+ enum glsl_interp_mode interp, unsigned location)
+{
+ struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+
+ switch (interp) {
+ case INTERP_MODE_FLAT:
+ default:
+ return NULL;
+ case INTERP_MODE_SMOOTH:
+ case INTERP_MODE_NONE:
+ if (location == INTERP_CENTER)
+ return ctx->persp_center;
+ else if (location == INTERP_CENTROID)
+ return ctx->persp_centroid;
+ else if (location == INTERP_SAMPLE)
+ return ctx->persp_sample;
+ break;
+ case INTERP_MODE_NOPERSPECTIVE:
+ if (location == INTERP_CENTER)
+ return ctx->linear_center;
+ else if (location == INTERP_CENTROID)
+ return ctx->linear_centroid;
+ else if (location == INTERP_SAMPLE)
+ return ctx->linear_sample;
+ break;
+ }
+ return NULL;
+}
+
+static LLVMValueRef load_sample_position(struct ac_shader_abi *abi,
+ LLVMValueRef sample_id)
+{
+ struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+
+ LLVMValueRef result;
+ LLVMValueRef ptr = ac_build_gep0(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_PS_SAMPLE_POSITIONS, false));
+
+ ptr = LLVMBuildBitCast(ctx->ac.builder, ptr,
+ ac_array_in_const_addr_space(ctx->ac.v2f32), "");
+
+ sample_id = LLVMBuildAdd(ctx->ac.builder, sample_id, ctx->sample_pos_offset, "");
+ result = ac_build_load_invariant(&ctx->ac, ptr, sample_id);
+
+ return result;
+}
+
+
+static LLVMValueRef load_sample_mask_in(struct ac_shader_abi *abi)
+{
+ struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+ uint8_t log2_ps_iter_samples = ctx->shader_info->info.ps.force_persample ?
+ ctx->options->key.fs.log2_num_samples :
+ ctx->options->key.fs.log2_ps_iter_samples;
+
+ /* The bit pattern matches that used by fixed function fragment
+ * processing. */
+ static const uint16_t ps_iter_masks[] = {
+ 0xffff, /* not used */
+ 0x5555,
+ 0x1111,
+ 0x0101,
+ 0x0001,
+ };
+ assert(log2_ps_iter_samples < ARRAY_SIZE(ps_iter_masks));
+
+ uint32_t ps_iter_mask = ps_iter_masks[log2_ps_iter_samples];
+
+ LLVMValueRef result, sample_id;
+ sample_id = ac_unpack_param(&ctx->ac, abi->ancillary, 8, 4);
+ sample_id = LLVMBuildShl(ctx->ac.builder, LLVMConstInt(ctx->ac.i32, ps_iter_mask, false), sample_id, "");
+ result = LLVMBuildAnd(ctx->ac.builder, sample_id, abi->sample_coverage, "");
+ return result;
+}
+
+
+static void
+visit_emit_vertex(struct ac_shader_abi *abi, unsigned stream, LLVMValueRef *addrs)
+{
+ LLVMValueRef gs_next_vertex;
+ LLVMValueRef can_emit;
+ int idx;
+ struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+
+ assert(stream == 0);
+
+ /* Write vertex attribute values to GSVS ring */
+ gs_next_vertex = LLVMBuildLoad(ctx->ac.builder,
+ ctx->gs_next_vertex,
+ "");
+
+ /* If this thread has already emitted the declared maximum number of
+ * vertices, kill it: excessive vertex emissions are not supposed to
+ * have any effect, and GS threads have no externally observable
+ * effects other than emitting vertices.
+ */
+ can_emit = LLVMBuildICmp(ctx->ac.builder, LLVMIntULT, gs_next_vertex,
+ LLVMConstInt(ctx->ac.i32, ctx->gs_max_out_vertices, false), "");
+ ac_build_kill_if_false(&ctx->ac, can_emit);
+
+ /* loop num outputs */
+ idx = 0;
+ for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
+ LLVMValueRef *out_ptr = &addrs[i * 4];
+ int length = 4;
+ int slot = idx;
+ int slot_inc = 1;
+
+ if (!(ctx->output_mask & (1ull << i)))
+ continue;
+
+ if (i == VARYING_SLOT_CLIP_DIST0) {
+ /* pack clip and cull into a single set of slots */
+ length = ctx->num_output_clips + ctx->num_output_culls;
+ if (length > 4)
+ slot_inc = 2;
+ }
+ for (unsigned j = 0; j < length; j++) {
+ LLVMValueRef out_val = LLVMBuildLoad(ctx->ac.builder,
+ out_ptr[j], "");
+ LLVMValueRef voffset = LLVMConstInt(ctx->ac.i32, (slot * 4 + j) * ctx->gs_max_out_vertices, false);
+ voffset = LLVMBuildAdd(ctx->ac.builder, voffset, gs_next_vertex, "");
+ voffset = LLVMBuildMul(ctx->ac.builder, voffset, LLVMConstInt(ctx->ac.i32, 4, false), "");
+
+ out_val = LLVMBuildBitCast(ctx->ac.builder, out_val, ctx->ac.i32, "");
+
+ ac_build_buffer_store_dword(&ctx->ac, ctx->gsvs_ring,
+ out_val, 1,
+ voffset, ctx->gs2vs_offset, 0,
+ 1, 1, true, true);
+ }
+ idx += slot_inc;
+ }
+
+ gs_next_vertex = LLVMBuildAdd(ctx->ac.builder, gs_next_vertex,
+ ctx->ac.i32_1, "");
+ LLVMBuildStore(ctx->ac.builder, gs_next_vertex, ctx->gs_next_vertex);
+
+ ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_EMIT | AC_SENDMSG_GS | (0 << 8), ctx->gs_wave_id);
+}
+
+static void
+visit_end_primitive(struct ac_shader_abi *abi, unsigned stream)
+{
+ struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+ ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_CUT | AC_SENDMSG_GS | (stream << 8), ctx->gs_wave_id);
+}
+
+static LLVMValueRef
+load_tess_coord(struct ac_shader_abi *abi)
+{
+ struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+
+ LLVMValueRef coord[4] = {
+ ctx->tes_u,
+ ctx->tes_v,
+ ctx->ac.f32_0,
+ ctx->ac.f32_0,
+ };
+
+ if (ctx->tes_primitive_mode == GL_TRIANGLES)
+ coord[2] = LLVMBuildFSub(ctx->ac.builder, ctx->ac.f32_1,
+ LLVMBuildFAdd(ctx->ac.builder, coord[0], coord[1], ""), "");
+
+ return ac_build_gather_values(&ctx->ac, coord, 3);
+}
+
+static LLVMValueRef
+load_patch_vertices_in(struct ac_shader_abi *abi)
+{
+ struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+ return LLVMConstInt(ctx->ac.i32, ctx->options->key.tcs.input_vertices, false);
+}
+
+
+static LLVMValueRef radv_load_base_vertex(struct ac_shader_abi *abi)
+{
+ return abi->base_vertex;
+}
+
+static LLVMValueRef radv_load_ssbo(struct ac_shader_abi *abi,
+ LLVMValueRef buffer_ptr, bool write)
+{
+ struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+ LLVMValueRef result;
+
+ LLVMSetMetadata(buffer_ptr, ctx->ac.uniform_md_kind, ctx->ac.empty_md);
+
+ result = LLVMBuildLoad(ctx->ac.builder, buffer_ptr, "");
+ LLVMSetMetadata(result, ctx->ac.invariant_load_md_kind, ctx->ac.empty_md);
+
+ return result;
+}
+
+static LLVMValueRef radv_load_ubo(struct ac_shader_abi *abi, LLVMValueRef buffer_ptr)
+{
+ struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+ LLVMValueRef result;
+
+ LLVMSetMetadata(buffer_ptr, ctx->ac.uniform_md_kind, ctx->ac.empty_md);
+
+ result = LLVMBuildLoad(ctx->ac.builder, buffer_ptr, "");
+ LLVMSetMetadata(result, ctx->ac.invariant_load_md_kind, ctx->ac.empty_md);
+
+ return result;
+}
+
+static LLVMValueRef radv_get_sampler_desc(struct ac_shader_abi *abi,
+ unsigned descriptor_set,
+ unsigned base_index,
+ unsigned constant_index,
+ LLVMValueRef index,
+ enum ac_descriptor_type desc_type,
+ bool image, bool write)
+{
+ struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+ LLVMValueRef list = ctx->descriptor_sets[descriptor_set];
+ struct radv_descriptor_set_layout *layout = ctx->options->layout->set[descriptor_set].layout;
+ struct radv_descriptor_set_binding_layout *binding = layout->binding + base_index;
+ unsigned offset = binding->offset;
+ unsigned stride = binding->size;
+ unsigned type_size;
+ LLVMBuilderRef builder = ctx->ac.builder;
+ LLVMTypeRef type;
+
+ assert(base_index < layout->binding_count);
+
+ switch (desc_type) {
+ case AC_DESC_IMAGE:
+ type = ctx->ac.v8i32;
+ type_size = 32;
+ break;
+ case AC_DESC_FMASK:
+ type = ctx->ac.v8i32;
+ offset += 32;
+ type_size = 32;
+ break;
+ case AC_DESC_SAMPLER:
+ type = ctx->ac.v4i32;
+ if (binding->type == VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER)
+ offset += 64;
+
+ type_size = 16;
+ break;
+ case AC_DESC_BUFFER:
+ type = ctx->ac.v4i32;
+ type_size = 16;
+ break;
+ default:
+ unreachable("invalid desc_type\n");
+ }
+
+ offset += constant_index * stride;
+
+ if (desc_type == AC_DESC_SAMPLER && binding->immutable_samplers_offset &&
+ (!index || binding->immutable_samplers_equal)) {
+ if (binding->immutable_samplers_equal)
+ constant_index = 0;
+
+ const uint32_t *samplers = radv_immutable_samplers(layout, binding);
+
+ LLVMValueRef constants[] = {
+ LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 0], 0),
+ LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 1], 0),
+ LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 2], 0),
+ LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 3], 0),
+ };
+ return ac_build_gather_values(&ctx->ac, constants, 4);
+ }
+
+ assert(stride % type_size == 0);
+
+ if (!index)
+ index = ctx->ac.i32_0;
+
+ index = LLVMBuildMul(builder, index, LLVMConstInt(ctx->ac.i32, stride / type_size, 0), "");
+
+ list = ac_build_gep0(&ctx->ac, list, LLVMConstInt(ctx->ac.i32, offset, 0));
+ list = LLVMBuildPointerCast(builder, list, ac_array_in_const_addr_space(type), "");
+
+ return ac_build_load_to_sgpr(&ctx->ac, list, index);
+}
+
+
+static void
+handle_vs_input_decl(struct radv_shader_context *ctx,
+ struct nir_variable *variable)
+{
+ LLVMValueRef t_list_ptr = ctx->vertex_buffers;
+ LLVMValueRef t_offset;
+ LLVMValueRef t_list;
+ LLVMValueRef input;
+ LLVMValueRef buffer_index;
+ int index = variable->data.location - VERT_ATTRIB_GENERIC0;
+ int idx = variable->data.location;
+ unsigned attrib_count = glsl_count_attribute_slots(variable->type, true);
+ uint8_t input_usage_mask =
+ ctx->shader_info->info.vs.input_usage_mask[variable->data.location];
+ unsigned num_channels = util_last_bit(input_usage_mask);
+
+ variable->data.driver_location = idx * 4;
+
+ for (unsigned i = 0; i < attrib_count; ++i, ++idx) {
+ if (ctx->options->key.vs.instance_rate_inputs & (1u << (index + i))) {
+ buffer_index = LLVMBuildAdd(ctx->ac.builder, ctx->abi.instance_id,
+ ctx->abi.start_instance, "");
+ if (ctx->options->key.vs.as_ls) {
+ ctx->shader_info->vs.vgpr_comp_cnt =
+ MAX2(2, ctx->shader_info->vs.vgpr_comp_cnt);
+ } else {
+ ctx->shader_info->vs.vgpr_comp_cnt =
+ MAX2(1, ctx->shader_info->vs.vgpr_comp_cnt);
+ }
+ } else
+ buffer_index = LLVMBuildAdd(ctx->ac.builder, ctx->abi.vertex_id,
+ ctx->abi.base_vertex, "");
+ t_offset = LLVMConstInt(ctx->ac.i32, index + i, false);
+
+ t_list = ac_build_load_to_sgpr(&ctx->ac, t_list_ptr, t_offset);
+
+ input = ac_build_buffer_load_format(&ctx->ac, t_list,
+ buffer_index,
+ ctx->ac.i32_0,
+ num_channels, false, true);
+
+ input = ac_build_expand_to_vec4(&ctx->ac, input, num_channels);
+
+ for (unsigned chan = 0; chan < 4; chan++) {
+ LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, false);
+ ctx->inputs[radeon_llvm_reg_index_soa(idx, chan)] =
+ ac_to_integer(&ctx->ac, LLVMBuildExtractElement(ctx->ac.builder,
+ input, llvm_chan, ""));
+ }
+ }
+}
+
+static void interp_fs_input(struct radv_shader_context *ctx,
+ unsigned attr,
+ LLVMValueRef interp_param,
+ LLVMValueRef prim_mask,
+ LLVMValueRef result[4])
+{
+ LLVMValueRef attr_number;
+ unsigned chan;
+ LLVMValueRef i, j;
+ bool interp = interp_param != NULL;
+
+ attr_number = LLVMConstInt(ctx->ac.i32, attr, false);
+
+ /* fs.constant returns the param from the middle vertex, so it's not
+ * really useful for flat shading. It's meant to be used for custom
+ * interpolation (but the intrinsic can't fetch from the other two
+ * vertices).
+ *
+ * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
+ * to do the right thing. The only reason we use fs.constant is that
+ * fs.interp cannot be used on integers, because they can be equal
+ * to NaN.
+ */
+ if (interp) {
+ interp_param = LLVMBuildBitCast(ctx->ac.builder, interp_param,
+ ctx->ac.v2f32, "");
+
+ i = LLVMBuildExtractElement(ctx->ac.builder, interp_param,
+ ctx->ac.i32_0, "");
+ j = LLVMBuildExtractElement(ctx->ac.builder, interp_param,
+ ctx->ac.i32_1, "");
+ }
+
+ for (chan = 0; chan < 4; chan++) {
+ LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, false);
+
+ if (interp) {
+ result[chan] = ac_build_fs_interp(&ctx->ac,
+ llvm_chan,
+ attr_number,
+ prim_mask, i, j);
+ } else {
+ result[chan] = ac_build_fs_interp_mov(&ctx->ac,
+ LLVMConstInt(ctx->ac.i32, 2, false),
+ llvm_chan,
+ attr_number,
+ prim_mask);
+ }
+ }
+}
+
+static void
+handle_fs_input_decl(struct radv_shader_context *ctx,
+ struct nir_variable *variable)
+{
+ int idx = variable->data.location;
+ unsigned attrib_count = glsl_count_attribute_slots(variable->type, false);
+ LLVMValueRef interp;
+
+ variable->data.driver_location = idx * 4;
+ ctx->input_mask |= ((1ull << attrib_count) - 1) << variable->data.location;
+
+ if (glsl_get_base_type(glsl_without_array(variable->type)) == GLSL_TYPE_FLOAT) {
+ unsigned interp_type;
+ if (variable->data.sample)
+ interp_type = INTERP_SAMPLE;
+ else if (variable->data.centroid)
+ interp_type = INTERP_CENTROID;
+ else
+ interp_type = INTERP_CENTER;
+
+ interp = lookup_interp_param(&ctx->abi, variable->data.interpolation, interp_type);
+ } else
+ interp = NULL;
+
+ for (unsigned i = 0; i < attrib_count; ++i)
+ ctx->inputs[radeon_llvm_reg_index_soa(idx + i, 0)] = interp;
+
+}
+
+static void
+handle_vs_inputs(struct radv_shader_context *ctx,
+ struct nir_shader *nir) {
+ nir_foreach_variable(variable, &nir->inputs)
+ handle_vs_input_decl(ctx, variable);
+}
+
+static void
+prepare_interp_optimize(struct radv_shader_context *ctx,
+ struct nir_shader *nir)
+{
+ if (!ctx->options->key.fs.multisample)
+ return;
+
+ bool uses_center = false;
+ bool uses_centroid = false;
+ nir_foreach_variable(variable, &nir->inputs) {
+ if (glsl_get_base_type(glsl_without_array(variable->type)) != GLSL_TYPE_FLOAT ||
+ variable->data.sample)
+ continue;
+
+ if (variable->data.centroid)
+ uses_centroid = true;
+ else
+ uses_center = true;
+ }
+
+ if (uses_center && uses_centroid) {
+ LLVMValueRef sel = LLVMBuildICmp(ctx->ac.builder, LLVMIntSLT, ctx->abi.prim_mask, ctx->ac.i32_0, "");
+ ctx->persp_centroid = LLVMBuildSelect(ctx->ac.builder, sel, ctx->persp_center, ctx->persp_centroid, "");
+ ctx->linear_centroid = LLVMBuildSelect(ctx->ac.builder, sel, ctx->linear_center, ctx->linear_centroid, "");
+ }
+}
+
+static void
+handle_fs_inputs(struct radv_shader_context *ctx,
+ struct nir_shader *nir)
+{
+ prepare_interp_optimize(ctx, nir);
+
+ nir_foreach_variable(variable, &nir->inputs)
+ handle_fs_input_decl(ctx, variable);
+
+ unsigned index = 0;
+
+ if (ctx->shader_info->info.ps.uses_input_attachments ||
+ ctx->shader_info->info.needs_multiview_view_index)
+ ctx->input_mask |= 1ull << VARYING_SLOT_LAYER;
+
+ for (unsigned i = 0; i < RADEON_LLVM_MAX_INPUTS; ++i) {
+ LLVMValueRef interp_param;
+ LLVMValueRef *inputs = ctx->inputs +radeon_llvm_reg_index_soa(i, 0);
+
+ if (!(ctx->input_mask & (1ull << i)))
+ continue;
+
+ if (i >= VARYING_SLOT_VAR0 || i == VARYING_SLOT_PNTC ||
+ i == VARYING_SLOT_PRIMITIVE_ID || i == VARYING_SLOT_LAYER) {
+ interp_param = *inputs;
+ interp_fs_input(ctx, index, interp_param, ctx->abi.prim_mask,
+ inputs);
+
+ if (!interp_param)
+ ctx->shader_info->fs.flat_shaded_mask |= 1u << index;
+ ++index;
+ } else if (i == VARYING_SLOT_POS) {
+ for(int i = 0; i < 3; ++i)
+ inputs[i] = ctx->abi.frag_pos[i];
+
+ inputs[3] = ac_build_fdiv(&ctx->ac, ctx->ac.f32_1,
+ ctx->abi.frag_pos[3]);
+ }
+ }
+ ctx->shader_info->fs.num_interp = index;
+ ctx->shader_info->fs.input_mask = ctx->input_mask >> VARYING_SLOT_VAR0;
+
+ if (ctx->shader_info->info.needs_multiview_view_index)
+ ctx->abi.view_index = ctx->inputs[radeon_llvm_reg_index_soa(VARYING_SLOT_LAYER, 0)];
+}
+
+static void
+scan_shader_output_decl(struct radv_shader_context *ctx,
+ struct nir_variable *variable,
+ struct nir_shader *shader,
+ gl_shader_stage stage)
+{
+ int idx = variable->data.location + variable->data.index;
+ unsigned attrib_count = glsl_count_attribute_slots(variable->type, false);
+ uint64_t mask_attribs;
+
+ variable->data.driver_location = idx * 4;
+
+ /* tess ctrl has it's own load/store paths for outputs */
+ if (stage == MESA_SHADER_TESS_CTRL)
+ return;
+
+ mask_attribs = ((1ull << attrib_count) - 1) << idx;
+ if (stage == MESA_SHADER_VERTEX ||
+ stage == MESA_SHADER_TESS_EVAL ||
+ stage == MESA_SHADER_GEOMETRY) {
+ if (idx == VARYING_SLOT_CLIP_DIST0) {
+ int length = shader->info.clip_distance_array_size +
+ shader->info.cull_distance_array_size;
+ if (stage == MESA_SHADER_VERTEX) {
+ ctx->shader_info->vs.outinfo.clip_dist_mask = (1 << shader->info.clip_distance_array_size) - 1;
+ ctx->shader_info->vs.outinfo.cull_dist_mask = (1 << shader->info.cull_distance_array_size) - 1;
+ }
+ if (stage == MESA_SHADER_TESS_EVAL) {
+ ctx->shader_info->tes.outinfo.clip_dist_mask = (1 << shader->info.clip_distance_array_size) - 1;
+ ctx->shader_info->tes.outinfo.cull_dist_mask = (1 << shader->info.cull_distance_array_size) - 1;
+ }
+
+ if (length > 4)
+ attrib_count = 2;
+ else
+ attrib_count = 1;
+ mask_attribs = 1ull << idx;
+ }
+ }
+
+ ctx->output_mask |= mask_attribs;
+}
+
+
+/* Initialize arguments for the shader export intrinsic */
+static void
+si_llvm_init_export_args(struct radv_shader_context *ctx,
+ LLVMValueRef *values,
+ unsigned enabled_channels,
+ unsigned target,
+ struct ac_export_args *args)
+{
+ /* Specify the channels that are enabled. */
+ args->enabled_channels = enabled_channels;
+
+ /* Specify whether the EXEC mask represents the valid mask */
+ args->valid_mask = 0;
+
+ /* Specify whether this is the last export */
+ args->done = 0;
+
+ /* Specify the target we are exporting */
+ args->target = target;
+
+ args->compr = false;
+ args->out[0] = LLVMGetUndef(ctx->ac.f32);
+ args->out[1] = LLVMGetUndef(ctx->ac.f32);
+ args->out[2] = LLVMGetUndef(ctx->ac.f32);
+ args->out[3] = LLVMGetUndef(ctx->ac.f32);
+
+ if (ctx->stage == MESA_SHADER_FRAGMENT && target >= V_008DFC_SQ_EXP_MRT) {
+ unsigned index = target - V_008DFC_SQ_EXP_MRT;
+ unsigned col_format = (ctx->options->key.fs.col_format >> (4 * index)) & 0xf;
+ bool is_int8 = (ctx->options->key.fs.is_int8 >> index) & 1;
+ bool is_int10 = (ctx->options->key.fs.is_int10 >> index) & 1;
+ unsigned chan;
+
+ LLVMValueRef (*packf)(struct ac_llvm_context *ctx, LLVMValueRef args[2]) = NULL;
+ LLVMValueRef (*packi)(struct ac_llvm_context *ctx, LLVMValueRef args[2],
+ unsigned bits, bool hi) = NULL;
+
+ switch(col_format) {
+ case V_028714_SPI_SHADER_ZERO:
+ args->enabled_channels = 0; /* writemask */
+ args->target = V_008DFC_SQ_EXP_NULL;
+ break;
+
+ case V_028714_SPI_SHADER_32_R:
+ args->enabled_channels = 1;
+ args->out[0] = values[0];
+ break;
+
+ case V_028714_SPI_SHADER_32_GR:
+ args->enabled_channels = 0x3;
+ args->out[0] = values[0];
+ args->out[1] = values[1];
+ break;
+
+ case V_028714_SPI_SHADER_32_AR:
+ args->enabled_channels = 0x9;
+ args->out[0] = values[0];
+ args->out[3] = values[3];
+ break;
+
+ case V_028714_SPI_SHADER_FP16_ABGR:
+ args->enabled_channels = 0x5;
+ packf = ac_build_cvt_pkrtz_f16;
+ break;
+
+ case V_028714_SPI_SHADER_UNORM16_ABGR:
+ args->enabled_channels = 0x5;
+ packf = ac_build_cvt_pknorm_u16;
+ break;
+
+ case V_028714_SPI_SHADER_SNORM16_ABGR:
+ args->enabled_channels = 0x5;
+ packf = ac_build_cvt_pknorm_i16;
+ break;
+
+ case V_028714_SPI_SHADER_UINT16_ABGR:
+ args->enabled_channels = 0x5;
+ packi = ac_build_cvt_pk_u16;
+ break;
+
+ case V_028714_SPI_SHADER_SINT16_ABGR:
+ args->enabled_channels = 0x5;
+ packi = ac_build_cvt_pk_i16;
+ break;
+
+ default:
+ case V_028714_SPI_SHADER_32_ABGR:
+ memcpy(&args->out[0], values, sizeof(values[0]) * 4);
+ break;
+ }
+
+ /* Pack f16 or norm_i16/u16. */
+ if (packf) {
+ for (chan = 0; chan < 2; chan++) {
+ LLVMValueRef pack_args[2] = {
+ values[2 * chan],
+ values[2 * chan + 1]
+ };
+ LLVMValueRef packed;
+
+ packed = packf(&ctx->ac, pack_args);
+ args->out[chan] = ac_to_float(&ctx->ac, packed);
+ }
+ args->compr = 1; /* COMPR flag */
+ }
+
+ /* Pack i16/u16. */
+ if (packi) {
+ for (chan = 0; chan < 2; chan++) {
+ LLVMValueRef pack_args[2] = {
+ ac_to_integer(&ctx->ac, values[2 * chan]),
+ ac_to_integer(&ctx->ac, values[2 * chan + 1])
+ };
+ LLVMValueRef packed;
+
+ packed = packi(&ctx->ac, pack_args,
+ is_int8 ? 8 : is_int10 ? 10 : 16,
+ chan == 1);
+ args->out[chan] = ac_to_float(&ctx->ac, packed);
+ }
+ args->compr = 1; /* COMPR flag */
+ }
+ return;
+ }
+
+ memcpy(&args->out[0], values, sizeof(values[0]) * 4);
+
+ for (unsigned i = 0; i < 4; ++i) {
+ if (!(args->enabled_channels & (1 << i)))
+ continue;
+
+ args->out[i] = ac_to_float(&ctx->ac, args->out[i]);
+ }
+}
+
+static void
+radv_export_param(struct radv_shader_context *ctx, unsigned index,
+ LLVMValueRef *values, unsigned enabled_channels)
+{
+ struct ac_export_args args;
+
+ si_llvm_init_export_args(ctx, values, enabled_channels,
+ V_008DFC_SQ_EXP_PARAM + index, &args);
+ ac_build_export(&ctx->ac, &args);
+}
+
+static LLVMValueRef
+radv_load_output(struct radv_shader_context *ctx, unsigned index, unsigned chan)
+{
+ LLVMValueRef output =
+ ctx->abi.outputs[radeon_llvm_reg_index_soa(index, chan)];
+
+ return LLVMBuildLoad(ctx->ac.builder, output, "");
+}
+
+static void
+handle_vs_outputs_post(struct radv_shader_context *ctx,
+ bool export_prim_id,
+ struct ac_vs_output_info *outinfo)
+{
+ uint32_t param_count = 0;
+ unsigned target;
+ unsigned pos_idx, num_pos_exports = 0;
+ struct ac_export_args args, pos_args[4] = {};
+ LLVMValueRef psize_value = NULL, layer_value = NULL, viewport_index_value = NULL;
+ int i;
+
+ if (ctx->options->key.has_multiview_view_index) {
+ LLVMValueRef* tmp_out = &ctx->abi.outputs[radeon_llvm_reg_index_soa(VARYING_SLOT_LAYER, 0)];
+ if(!*tmp_out) {
+ for(unsigned i = 0; i < 4; ++i)
+ ctx->abi.outputs[radeon_llvm_reg_index_soa(VARYING_SLOT_LAYER, i)] =
+ ac_build_alloca_undef(&ctx->ac, ctx->ac.f32, "");
+ }
+
+ LLVMBuildStore(ctx->ac.builder, ac_to_float(&ctx->ac, ctx->abi.view_index), *tmp_out);
+ ctx->output_mask |= 1ull << VARYING_SLOT_LAYER;
+ }
+
+ memset(outinfo->vs_output_param_offset, AC_EXP_PARAM_UNDEFINED,
+ sizeof(outinfo->vs_output_param_offset));
+
+ if (ctx->output_mask & (1ull << VARYING_SLOT_CLIP_DIST0)) {
+ LLVMValueRef slots[8];
+ unsigned j;
+
+ if (outinfo->cull_dist_mask)
+ outinfo->cull_dist_mask <<= ctx->num_output_clips;
+
+ i = VARYING_SLOT_CLIP_DIST0;
+ for (j = 0; j < ctx->num_output_clips + ctx->num_output_culls; j++)
+ slots[j] = ac_to_float(&ctx->ac, radv_load_output(ctx, i, j));
+
+ for (i = ctx->num_output_clips + ctx->num_output_culls; i < 8; i++)
+ slots[i] = LLVMGetUndef(ctx->ac.f32);
+
+ if (ctx->num_output_clips + ctx->num_output_culls > 4) {
+ target = V_008DFC_SQ_EXP_POS + 3;
+ si_llvm_init_export_args(ctx, &slots[4], 0xf, target, &args);
+ memcpy(&pos_args[target - V_008DFC_SQ_EXP_POS],
+ &args, sizeof(args));
+ }
+
+ target = V_008DFC_SQ_EXP_POS + 2;
+ si_llvm_init_export_args(ctx, &slots[0], 0xf, target, &args);
+ memcpy(&pos_args[target - V_008DFC_SQ_EXP_POS],
+ &args, sizeof(args));
+
+ }
+
+ LLVMValueRef pos_values[4] = {ctx->ac.f32_0, ctx->ac.f32_0, ctx->ac.f32_0, ctx->ac.f32_1};
+ if (ctx->output_mask & (1ull << VARYING_SLOT_POS)) {
+ for (unsigned j = 0; j < 4; j++)
+ pos_values[j] = radv_load_output(ctx, VARYING_SLOT_POS, j);
+ }
+ si_llvm_init_export_args(ctx, pos_values, 0xf, V_008DFC_SQ_EXP_POS, &pos_args[0]);
+
+ if (ctx->output_mask & (1ull << VARYING_SLOT_PSIZ)) {
+ outinfo->writes_pointsize = true;
+ psize_value = radv_load_output(ctx, VARYING_SLOT_PSIZ, 0);
+ }
+
+ if (ctx->output_mask & (1ull << VARYING_SLOT_LAYER)) {
+ outinfo->writes_layer = true;
+ layer_value = radv_load_output(ctx, VARYING_SLOT_LAYER, 0);
+ }
+
+ if (ctx->output_mask & (1ull << VARYING_SLOT_VIEWPORT)) {
+ outinfo->writes_viewport_index = true;
+ viewport_index_value = radv_load_output(ctx, VARYING_SLOT_VIEWPORT, 0);
+ }
+
+ if (outinfo->writes_pointsize ||
+ outinfo->writes_layer ||
+ outinfo->writes_viewport_index) {
+ pos_args[1].enabled_channels = ((outinfo->writes_pointsize == true ? 1 : 0) |
+ (outinfo->writes_layer == true ? 4 : 0));
+ pos_args[1].valid_mask = 0;
+ pos_args[1].done = 0;
+ pos_args[1].target = V_008DFC_SQ_EXP_POS + 1;
+ pos_args[1].compr = 0;
+ pos_args[1].out[0] = ctx->ac.f32_0; /* X */
+ pos_args[1].out[1] = ctx->ac.f32_0; /* Y */
+ pos_args[1].out[2] = ctx->ac.f32_0; /* Z */
+ pos_args[1].out[3] = ctx->ac.f32_0; /* W */
+
+ if (outinfo->writes_pointsize == true)
+ pos_args[1].out[0] = psize_value;
+ if (outinfo->writes_layer == true)
+ pos_args[1].out[2] = layer_value;
+ if (outinfo->writes_viewport_index == true) {
+ if (ctx->options->chip_class >= GFX9) {
+ /* GFX9 has the layer in out.z[10:0] and the viewport
+ * index in out.z[19:16].
+ */
+ LLVMValueRef v = viewport_index_value;
+ v = ac_to_integer(&ctx->ac, v);
+ v = LLVMBuildShl(ctx->ac.builder, v,
+ LLVMConstInt(ctx->ac.i32, 16, false),
+ "");
+ v = LLVMBuildOr(ctx->ac.builder, v,
+ ac_to_integer(&ctx->ac, pos_args[1].out[2]), "");
+
+ pos_args[1].out[2] = ac_to_float(&ctx->ac, v);
+ pos_args[1].enabled_channels |= 1 << 2;
+ } else {
+ pos_args[1].out[3] = viewport_index_value;
+ pos_args[1].enabled_channels |= 1 << 3;
+ }
+ }
+ }
+ for (i = 0; i < 4; i++) {
+ if (pos_args[i].out[0])
+ num_pos_exports++;
+ }
+
+ pos_idx = 0;
+ for (i = 0; i < 4; i++) {
+ if (!pos_args[i].out[0])
+ continue;
+
+ /* Specify the target we are exporting */
+ pos_args[i].target = V_008DFC_SQ_EXP_POS + pos_idx++;
+ if (pos_idx == num_pos_exports)
+ pos_args[i].done = 1;
+ ac_build_export(&ctx->ac, &pos_args[i]);
+ }
+
+ for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
+ LLVMValueRef values[4];
+ if (!(ctx->output_mask & (1ull << i)))
+ continue;
+
+ if (i != VARYING_SLOT_LAYER &&
+ i != VARYING_SLOT_PRIMITIVE_ID &&
+ i < VARYING_SLOT_VAR0)
+ continue;
+
+ for (unsigned j = 0; j < 4; j++)
+ values[j] = ac_to_float(&ctx->ac, radv_load_output(ctx, i, j));
+
+ unsigned output_usage_mask;
+
+ if (ctx->stage == MESA_SHADER_VERTEX &&
+ !ctx->is_gs_copy_shader) {
+ output_usage_mask =
+ ctx->shader_info->info.vs.output_usage_mask[i];
+ } else if (ctx->stage == MESA_SHADER_TESS_EVAL) {
+ output_usage_mask =
+ ctx->shader_info->info.tes.output_usage_mask[i];
+ } else {
+ /* Enable all channels for the GS copy shader because
+ * we don't know the output usage mask currently.
+ */
+ output_usage_mask = 0xf;
+ }
+
+ radv_export_param(ctx, param_count, values, output_usage_mask);
+
+ outinfo->vs_output_param_offset[i] = param_count++;
+ }
+
+ if (export_prim_id) {
+ LLVMValueRef values[4];
+
+ values[0] = ctx->vs_prim_id;
+ ctx->shader_info->vs.vgpr_comp_cnt = MAX2(2,
+ ctx->shader_info->vs.vgpr_comp_cnt);
+ for (unsigned j = 1; j < 4; j++)
+ values[j] = ctx->ac.f32_0;
+
+ radv_export_param(ctx, param_count, values, 0xf);
+
+ outinfo->vs_output_param_offset[VARYING_SLOT_PRIMITIVE_ID] = param_count++;
+ outinfo->export_prim_id = true;
+ }
+
+ outinfo->pos_exports = num_pos_exports;
+ outinfo->param_exports = param_count;
+}
+
+static void
+handle_es_outputs_post(struct radv_shader_context *ctx,
+ struct ac_es_output_info *outinfo)
+{
+ int j;
+ uint64_t max_output_written = 0;
+ LLVMValueRef lds_base = NULL;
+
+ for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
+ int param_index;
+ int length = 4;
+
+ if (!(ctx->output_mask & (1ull << i)))
+ continue;
+
+ if (i == VARYING_SLOT_CLIP_DIST0)
+ length = ctx->num_output_clips + ctx->num_output_culls;
+
+ param_index = shader_io_get_unique_index(i);
+
+ max_output_written = MAX2(param_index + (length > 4), max_output_written);
+ }
+
+ outinfo->esgs_itemsize = (max_output_written + 1) * 16;
+
+ if (ctx->ac.chip_class >= GFX9) {
+ unsigned itemsize_dw = outinfo->esgs_itemsize / 4;
+ LLVMValueRef vertex_idx = ac_get_thread_id(&ctx->ac);
+ LLVMValueRef wave_idx = ac_build_bfe(&ctx->ac, ctx->merged_wave_info,
+ LLVMConstInt(ctx->ac.i32, 24, false),
+ LLVMConstInt(ctx->ac.i32, 4, false), false);
+ vertex_idx = LLVMBuildOr(ctx->ac.builder, vertex_idx,
+ LLVMBuildMul(ctx->ac.builder, wave_idx,
+ LLVMConstInt(ctx->ac.i32, 64, false), ""), "");
+ lds_base = LLVMBuildMul(ctx->ac.builder, vertex_idx,
+ LLVMConstInt(ctx->ac.i32, itemsize_dw, 0), "");
+ }
+
+ for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
+ LLVMValueRef dw_addr = NULL;
+ LLVMValueRef *out_ptr = &ctx->abi.outputs[i * 4];
+ int param_index;
+ int length = 4;
+
+ if (!(ctx->output_mask & (1ull << i)))
+ continue;
+
+ if (i == VARYING_SLOT_CLIP_DIST0)
+ length = ctx->num_output_clips + ctx->num_output_culls;
+
+ param_index = shader_io_get_unique_index(i);
+
+ if (lds_base) {
+ dw_addr = LLVMBuildAdd(ctx->ac.builder, lds_base,
+ LLVMConstInt(ctx->ac.i32, param_index * 4, false),
+ "");
+ }
+ for (j = 0; j < length; j++) {
+ LLVMValueRef out_val = LLVMBuildLoad(ctx->ac.builder, out_ptr[j], "");
+ out_val = LLVMBuildBitCast(ctx->ac.builder, out_val, ctx->ac.i32, "");
+
+ if (ctx->ac.chip_class >= GFX9) {
+ ac_lds_store(&ctx->ac, dw_addr,
+ LLVMBuildLoad(ctx->ac.builder, out_ptr[j], ""));
+ dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr, ctx->ac.i32_1, "");
+ } else {
+ ac_build_buffer_store_dword(&ctx->ac,
+ ctx->esgs_ring,
+ out_val, 1,
+ NULL, ctx->es2gs_offset,
+ (4 * param_index + j) * 4,
+ 1, 1, true, true);
+ }
+ }
+ }
+}
+
+static void
+handle_ls_outputs_post(struct radv_shader_context *ctx)
+{
+ LLVMValueRef vertex_id = ctx->rel_auto_id;
+ LLVMValueRef vertex_dw_stride = ac_unpack_param(&ctx->ac, ctx->ls_out_layout, 13, 8);
+ LLVMValueRef base_dw_addr = LLVMBuildMul(ctx->ac.builder, vertex_id,
+ vertex_dw_stride, "");
+
+ for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
+ LLVMValueRef *out_ptr = &ctx->abi.outputs[i * 4];
+ int length = 4;
+
+ if (!(ctx->output_mask & (1ull << i)))
+ continue;
+
+ if (i == VARYING_SLOT_CLIP_DIST0)
+ length = ctx->num_output_clips + ctx->num_output_culls;
+ int param = shader_io_get_unique_index(i);
+ mark_tess_output(ctx, false, param);
+ if (length > 4)
+ mark_tess_output(ctx, false, param + 1);
+ LLVMValueRef dw_addr = LLVMBuildAdd(ctx->ac.builder, base_dw_addr,
+ LLVMConstInt(ctx->ac.i32, param * 4, false),
+ "");
+ for (unsigned j = 0; j < length; j++) {
+ ac_lds_store(&ctx->ac, dw_addr,
+ LLVMBuildLoad(ctx->ac.builder, out_ptr[j], ""));
+ dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr, ctx->ac.i32_1, "");
+ }
+ }
+}
+
+struct ac_build_if_state
+{
+ struct radv_shader_context *ctx;
+ LLVMValueRef condition;
+ LLVMBasicBlockRef entry_block;
+ LLVMBasicBlockRef true_block;
+ LLVMBasicBlockRef false_block;
+ LLVMBasicBlockRef merge_block;
+};
+
+static LLVMBasicBlockRef
+ac_build_insert_new_block(struct radv_shader_context *ctx, const char *name)
+{
+ LLVMBasicBlockRef current_block;
+ LLVMBasicBlockRef next_block;
+ LLVMBasicBlockRef new_block;
+
+ /* get current basic block */
+ current_block = LLVMGetInsertBlock(ctx->ac.builder);
+
+ /* chqeck if there's another block after this one */
+ next_block = LLVMGetNextBasicBlock(current_block);
+ if (next_block) {
+ /* insert the new block before the next block */
+ new_block = LLVMInsertBasicBlockInContext(ctx->context, next_block, name);
+ }
+ else {
+ /* append new block after current block */
+ LLVMValueRef function = LLVMGetBasicBlockParent(current_block);
+ new_block = LLVMAppendBasicBlockInContext(ctx->context, function, name);
+ }
+ return new_block;
+}
+
+static void
+ac_nir_build_if(struct ac_build_if_state *ifthen,
+ struct radv_shader_context *ctx,
+ LLVMValueRef condition)
+{
+ LLVMBasicBlockRef block = LLVMGetInsertBlock(ctx->ac.builder);
+
+ memset(ifthen, 0, sizeof *ifthen);
+ ifthen->ctx = ctx;
+ ifthen->condition = condition;
+ ifthen->entry_block = block;
+
+ /* create endif/merge basic block for the phi functions */
+ ifthen->merge_block = ac_build_insert_new_block(ctx, "endif-block");
+
+ /* create/insert true_block before merge_block */
+ ifthen->true_block =
+ LLVMInsertBasicBlockInContext(ctx->context,
+ ifthen->merge_block,
+ "if-true-block");
+
+ /* successive code goes into the true block */
+ LLVMPositionBuilderAtEnd(ctx->ac.builder, ifthen->true_block);
+}
+
+/**
+ * End a conditional.
+ */
+static void
+ac_nir_build_endif(struct ac_build_if_state *ifthen)
+{
+ LLVMBuilderRef builder = ifthen->ctx->ac.builder;
+
+ /* Insert branch to the merge block from current block */
+ LLVMBuildBr(builder, ifthen->merge_block);
+
+ /*
+ * Now patch in the various branch instructions.
+ */
+
+ /* Insert the conditional branch instruction at the end of entry_block */
+ LLVMPositionBuilderAtEnd(builder, ifthen->entry_block);
+ if (ifthen->false_block) {
+ /* we have an else clause */
+ LLVMBuildCondBr(builder, ifthen->condition,
+ ifthen->true_block, ifthen->false_block);
+ }
+ else {
+ /* no else clause */
+ LLVMBuildCondBr(builder, ifthen->condition,
+ ifthen->true_block, ifthen->merge_block);
+ }
+
+ /* Resume building code at end of the ifthen->merge_block */
+ LLVMPositionBuilderAtEnd(builder, ifthen->merge_block);
+}
+
+static void
+write_tess_factors(struct radv_shader_context *ctx)
+{
+ unsigned stride, outer_comps, inner_comps;
+ struct ac_build_if_state if_ctx, inner_if_ctx;
+ LLVMValueRef invocation_id = ac_unpack_param(&ctx->ac, ctx->abi.tcs_rel_ids, 8, 5);
+ LLVMValueRef rel_patch_id = ac_unpack_param(&ctx->ac, ctx->abi.tcs_rel_ids, 0, 8);
+ unsigned tess_inner_index = 0, tess_outer_index;
+ LLVMValueRef lds_base, lds_inner = NULL, lds_outer, byteoffset, buffer;
+ LLVMValueRef out[6], vec0, vec1, tf_base, inner[4], outer[4];
+ int i;
+ ac_emit_barrier(&ctx->ac, ctx->stage);
+
+ switch (ctx->options->key.tcs.primitive_mode) {
+ case GL_ISOLINES:
+ stride = 2;
+ outer_comps = 2;
+ inner_comps = 0;
+ break;
+ case GL_TRIANGLES:
+ stride = 4;
+ outer_comps = 3;
+ inner_comps = 1;
+ break;
+ case GL_QUADS:
+ stride = 6;
+ outer_comps = 4;
+ inner_comps = 2;
+ break;
+ default:
+ return;
+ }
+
+ ac_nir_build_if(&if_ctx, ctx,
+ LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ,
+ invocation_id, ctx->ac.i32_0, ""));
+
+ lds_base = get_tcs_out_current_patch_data_offset(ctx);
+
+ if (inner_comps) {
+ tess_inner_index = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_INNER);
+ mark_tess_output(ctx, true, tess_inner_index);
+ lds_inner = LLVMBuildAdd(ctx->ac.builder, lds_base,
+ LLVMConstInt(ctx->ac.i32, tess_inner_index * 4, false), "");
+ }
+
+ tess_outer_index = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_OUTER);
+ mark_tess_output(ctx, true, tess_outer_index);
+ lds_outer = LLVMBuildAdd(ctx->ac.builder, lds_base,
+ LLVMConstInt(ctx->ac.i32, tess_outer_index * 4, false), "");
+
+ for (i = 0; i < 4; i++) {
+ inner[i] = LLVMGetUndef(ctx->ac.i32);
+ outer[i] = LLVMGetUndef(ctx->ac.i32);
+ }
+
+ // LINES reverseal
+ if (ctx->options->key.tcs.primitive_mode == GL_ISOLINES) {
+ outer[0] = out[1] = ac_lds_load(&ctx->ac, lds_outer);
+ lds_outer = LLVMBuildAdd(ctx->ac.builder, lds_outer,
+ ctx->ac.i32_1, "");
+ outer[1] = out[0] = ac_lds_load(&ctx->ac, lds_outer);
+ } else {
+ for (i = 0; i < outer_comps; i++) {
+ outer[i] = out[i] =
+ ac_lds_load(&ctx->ac, lds_outer);
+ lds_outer = LLVMBuildAdd(ctx->ac.builder, lds_outer,
+ ctx->ac.i32_1, "");
+ }
+ for (i = 0; i < inner_comps; i++) {
+ inner[i] = out[outer_comps+i] =
+ ac_lds_load(&ctx->ac, lds_inner);
+ lds_inner = LLVMBuildAdd(ctx->ac.builder, lds_inner,
+ ctx->ac.i32_1, "");
+ }
+ }
+
+ /* Convert the outputs to vectors for stores. */
+ vec0 = ac_build_gather_values(&ctx->ac, out, MIN2(stride, 4));
+ vec1 = NULL;
+
+ if (stride > 4)
+ vec1 = ac_build_gather_values(&ctx->ac, out + 4, stride - 4);
+
+
+ buffer = ctx->hs_ring_tess_factor;
+ tf_base = ctx->tess_factor_offset;
+ byteoffset = LLVMBuildMul(ctx->ac.builder, rel_patch_id,
+ LLVMConstInt(ctx->ac.i32, 4 * stride, false), "");
+ unsigned tf_offset = 0;
+
+ if (ctx->options->chip_class <= VI) {
+ ac_nir_build_if(&inner_if_ctx, ctx,
+ LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ,
+ rel_patch_id, ctx->ac.i32_0, ""));
+
+ /* Store the dynamic HS control word. */
+ ac_build_buffer_store_dword(&ctx->ac, buffer,
+ LLVMConstInt(ctx->ac.i32, 0x80000000, false),
+ 1, ctx->ac.i32_0, tf_base,
+ 0, 1, 0, true, false);
+ tf_offset += 4;
+
+ ac_nir_build_endif(&inner_if_ctx);
+ }
+
+ /* Store the tessellation factors. */
+ ac_build_buffer_store_dword(&ctx->ac, buffer, vec0,
+ MIN2(stride, 4), byteoffset, tf_base,
+ tf_offset, 1, 0, true, false);
+ if (vec1)
+ ac_build_buffer_store_dword(&ctx->ac, buffer, vec1,
+ stride - 4, byteoffset, tf_base,
+ 16 + tf_offset, 1, 0, true, false);
+
+ //store to offchip for TES to read - only if TES reads them
+ if (ctx->options->key.tcs.tes_reads_tess_factors) {
+ LLVMValueRef inner_vec, outer_vec, tf_outer_offset;
+ LLVMValueRef tf_inner_offset;
+ unsigned param_outer, param_inner;
+
+ param_outer = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_OUTER);
+ tf_outer_offset = get_tcs_tes_buffer_address(ctx, NULL,
+ LLVMConstInt(ctx->ac.i32, param_outer, 0));
+
+ outer_vec = ac_build_gather_values(&ctx->ac, outer,
+ util_next_power_of_two(outer_comps));
+
+ ac_build_buffer_store_dword(&ctx->ac, ctx->hs_ring_tess_offchip, outer_vec,
+ outer_comps, tf_outer_offset,
+ ctx->oc_lds, 0, 1, 0, true, false);
+ if (inner_comps) {
+ param_inner = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_INNER);
+ tf_inner_offset = get_tcs_tes_buffer_address(ctx, NULL,
+ LLVMConstInt(ctx->ac.i32, param_inner, 0));
+
+ inner_vec = inner_comps == 1 ? inner[0] :
+ ac_build_gather_values(&ctx->ac, inner, inner_comps);
+ ac_build_buffer_store_dword(&ctx->ac, ctx->hs_ring_tess_offchip, inner_vec,
+ inner_comps, tf_inner_offset,
+ ctx->oc_lds, 0, 1, 0, true, false);
+ }
+ }
+ ac_nir_build_endif(&if_ctx);
+}
+
+static void
+handle_tcs_outputs_post(struct radv_shader_context *ctx)
+{
+ write_tess_factors(ctx);
+}
+
+static bool
+si_export_mrt_color(struct radv_shader_context *ctx,
+ LLVMValueRef *color, unsigned index,
+ struct ac_export_args *args)
+{
+ /* Export */
+ si_llvm_init_export_args(ctx, color, 0xf,
+ V_008DFC_SQ_EXP_MRT + index, args);
+ if (!args->enabled_channels)
+ return false; /* unnecessary NULL export */
+
+ return true;
+}
+
+static void
+radv_export_mrt_z(struct radv_shader_context *ctx,
+ LLVMValueRef depth, LLVMValueRef stencil,
+ LLVMValueRef samplemask)
+{
+ struct ac_export_args args;
+
+ ac_export_mrt_z(&ctx->ac, depth, stencil, samplemask, &args);
+
+ ac_build_export(&ctx->ac, &args);
+}
+
+static void
+handle_fs_outputs_post(struct radv_shader_context *ctx)
+{
+ unsigned index = 0;
+ LLVMValueRef depth = NULL, stencil = NULL, samplemask = NULL;
+ struct ac_export_args color_args[8];
+
+ for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
+ LLVMValueRef values[4];
+
+ if (!(ctx->output_mask & (1ull << i)))
+ continue;
+
+ if (i < FRAG_RESULT_DATA0)
+ continue;
+
+ for (unsigned j = 0; j < 4; j++)
+ values[j] = ac_to_float(&ctx->ac,
+ radv_load_output(ctx, i, j));
+
+ bool ret = si_export_mrt_color(ctx, values,
+ i - FRAG_RESULT_DATA0,
+ &color_args[index]);
+ if (ret)
+ index++;
+ }
+
+ /* Process depth, stencil, samplemask. */
+ if (ctx->shader_info->info.ps.writes_z) {
+ depth = ac_to_float(&ctx->ac,
+ radv_load_output(ctx, FRAG_RESULT_DEPTH, 0));
+ }
+ if (ctx->shader_info->info.ps.writes_stencil) {
+ stencil = ac_to_float(&ctx->ac,
+ radv_load_output(ctx, FRAG_RESULT_STENCIL, 0));
+ }
+ if (ctx->shader_info->info.ps.writes_sample_mask) {
+ samplemask = ac_to_float(&ctx->ac,
+ radv_load_output(ctx, FRAG_RESULT_SAMPLE_MASK, 0));
+ }
+
+ /* Set the DONE bit on last non-null color export only if Z isn't
+ * exported.
+ */
+ if (index > 0 &&
+ !ctx->shader_info->info.ps.writes_z &&
+ !ctx->shader_info->info.ps.writes_stencil &&
+ !ctx->shader_info->info.ps.writes_sample_mask) {
+ unsigned last = index - 1;
+
+ color_args[last].valid_mask = 1; /* whether the EXEC mask is valid */
+ color_args[last].done = 1; /* DONE bit */
+ }
+
+ /* Export PS outputs. */
+ for (unsigned i = 0; i < index; i++)
+ ac_build_export(&ctx->ac, &color_args[i]);
+
+ if (depth || stencil || samplemask)
+ radv_export_mrt_z(ctx, depth, stencil, samplemask);
+ else if (!index)
+ ac_build_export_null(&ctx->ac);
+}
+
+static void
+emit_gs_epilogue(struct radv_shader_context *ctx)
+{
+ ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_NOP | AC_SENDMSG_GS_DONE, ctx->gs_wave_id);
+}
+
+static void
+handle_shader_outputs_post(struct ac_shader_abi *abi, unsigned max_outputs,
+ LLVMValueRef *addrs)
+{
+ struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+
+ switch (ctx->stage) {
+ case MESA_SHADER_VERTEX:
+ if (ctx->options->key.vs.as_ls)
+ handle_ls_outputs_post(ctx);
+ else if (ctx->options->key.vs.as_es)
+ handle_es_outputs_post(ctx, &ctx->shader_info->vs.es_info);
+ else
+ handle_vs_outputs_post(ctx, ctx->options->key.vs.export_prim_id,
+ &ctx->shader_info->vs.outinfo);
+ break;
+ case MESA_SHADER_FRAGMENT:
+ handle_fs_outputs_post(ctx);
+ break;
+ case MESA_SHADER_GEOMETRY:
+ emit_gs_epilogue(ctx);
+ break;
+ case MESA_SHADER_TESS_CTRL:
+ handle_tcs_outputs_post(ctx);
+ break;
+ case MESA_SHADER_TESS_EVAL:
+ if (ctx->options->key.tes.as_es)
+ handle_es_outputs_post(ctx, &ctx->shader_info->tes.es_info);
+ else
+ handle_vs_outputs_post(ctx, ctx->options->key.tes.export_prim_id,
+ &ctx->shader_info->tes.outinfo);
+ break;
+ default:
+ break;
+ }
+}
+
+static void ac_llvm_finalize_module(struct radv_shader_context *ctx)
+{
+ LLVMPassManagerRef passmgr;
+ /* Create the pass manager */
+ passmgr = LLVMCreateFunctionPassManagerForModule(
+ ctx->ac.module);
+
+ /* This pass should eliminate all the load and store instructions */
+ LLVMAddPromoteMemoryToRegisterPass(passmgr);
+
+ /* Add some optimization passes */
+ LLVMAddScalarReplAggregatesPass(passmgr);
+ LLVMAddLICMPass(passmgr);
+ LLVMAddAggressiveDCEPass(passmgr);
+ LLVMAddCFGSimplificationPass(passmgr);
+ LLVMAddInstructionCombiningPass(passmgr);
+
+ /* Run the pass */
+ LLVMInitializeFunctionPassManager(passmgr);
+ LLVMRunFunctionPassManager(passmgr, ctx->main_function);
+ LLVMFinalizeFunctionPassManager(passmgr);
+
+ LLVMDisposeBuilder(ctx->ac.builder);
+ LLVMDisposePassManager(passmgr);
+
+ ac_llvm_context_dispose(&ctx->ac);
+}
+
+static void
+ac_nir_eliminate_const_vs_outputs(struct radv_shader_context *ctx)
+{
+ struct ac_vs_output_info *outinfo;
+
+ switch (ctx->stage) {
+ case MESA_SHADER_FRAGMENT:
+ case MESA_SHADER_COMPUTE:
+ case MESA_SHADER_TESS_CTRL:
+ case MESA_SHADER_GEOMETRY:
+ return;
+ case MESA_SHADER_VERTEX:
+ if (ctx->options->key.vs.as_ls ||
+ ctx->options->key.vs.as_es)
+ return;
+ outinfo = &ctx->shader_info->vs.outinfo;
+ break;
+ case MESA_SHADER_TESS_EVAL:
+ if (ctx->options->key.vs.as_es)
+ return;
+ outinfo = &ctx->shader_info->tes.outinfo;
+ break;
+ default:
+ unreachable("Unhandled shader type");
+ }
+
+ ac_optimize_vs_outputs(&ctx->ac,
+ ctx->main_function,
+ outinfo->vs_output_param_offset,
+ VARYING_SLOT_MAX,
+ &outinfo->param_exports);
+}
+
+static void
+ac_setup_rings(struct radv_shader_context *ctx)
+{
+ if ((ctx->stage == MESA_SHADER_VERTEX && ctx->options->key.vs.as_es) ||
+ (ctx->stage == MESA_SHADER_TESS_EVAL && ctx->options->key.tes.as_es)) {
+ ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_ESGS_VS, false));
+ }
+
+ if (ctx->is_gs_copy_shader) {
+ ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_GSVS_VS, false));
+ }
+ if (ctx->stage == MESA_SHADER_GEOMETRY) {
+ LLVMValueRef tmp;
+ ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_ESGS_GS, false));
+ ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_GSVS_GS, false));
+
+ ctx->gsvs_ring = LLVMBuildBitCast(ctx->ac.builder, ctx->gsvs_ring, ctx->ac.v4i32, "");
+
+ ctx->gsvs_ring = LLVMBuildInsertElement(ctx->ac.builder, ctx->gsvs_ring, ctx->gsvs_num_entries, LLVMConstInt(ctx->ac.i32, 2, false), "");
+ tmp = LLVMBuildExtractElement(ctx->ac.builder, ctx->gsvs_ring, ctx->ac.i32_1, "");
+ tmp = LLVMBuildOr(ctx->ac.builder, tmp, ctx->gsvs_ring_stride, "");
+ ctx->gsvs_ring = LLVMBuildInsertElement(ctx->ac.builder, ctx->gsvs_ring, tmp, ctx->ac.i32_1, "");
+ }
+
+ if (ctx->stage == MESA_SHADER_TESS_CTRL ||
+ ctx->stage == MESA_SHADER_TESS_EVAL) {
+ ctx->hs_ring_tess_offchip = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_HS_TESS_OFFCHIP, false));
+ ctx->hs_ring_tess_factor = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_HS_TESS_FACTOR, false));
+ }
+}
+
+static unsigned
+ac_nir_get_max_workgroup_size(enum chip_class chip_class,
+ const struct nir_shader *nir)
+{
+ switch (nir->info.stage) {
+ case MESA_SHADER_TESS_CTRL:
+ return chip_class >= CIK ? 128 : 64;
+ case MESA_SHADER_GEOMETRY:
+ return chip_class >= GFX9 ? 128 : 64;
+ case MESA_SHADER_COMPUTE:
+ break;
+ default:
+ return 0;
+ }
+
+ unsigned max_workgroup_size = nir->info.cs.local_size[0] *
+ nir->info.cs.local_size[1] *
+ nir->info.cs.local_size[2];
+ return max_workgroup_size;
+}
+
+/* Fixup the HW not emitting the TCS regs if there are no HS threads. */
+static void ac_nir_fixup_ls_hs_input_vgprs(struct radv_shader_context *ctx)
+{
+ LLVMValueRef count = ac_build_bfe(&ctx->ac, ctx->merged_wave_info,
+ LLVMConstInt(ctx->ac.i32, 8, false),
+ LLVMConstInt(ctx->ac.i32, 8, false), false);
+ LLVMValueRef hs_empty = LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ, count,
+ ctx->ac.i32_0, "");
+ ctx->abi.instance_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, ctx->rel_auto_id, ctx->abi.instance_id, "");
+ ctx->vs_prim_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, ctx->abi.vertex_id, ctx->vs_prim_id, "");
+ ctx->rel_auto_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, ctx->abi.tcs_rel_ids, ctx->rel_auto_id, "");
+ ctx->abi.vertex_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, ctx->abi.tcs_patch_id, ctx->abi.vertex_id, "");
+}
+
+static void prepare_gs_input_vgprs(struct radv_shader_context *ctx)
+{
+ for(int i = 5; i >= 0; --i) {
+ ctx->gs_vtx_offset[i] = ac_build_bfe(&ctx->ac, ctx->gs_vtx_offset[i & ~1],
+ LLVMConstInt(ctx->ac.i32, (i & 1) * 16, false),
+ LLVMConstInt(ctx->ac.i32, 16, false), false);
+ }
+
+ ctx->gs_wave_id = ac_build_bfe(&ctx->ac, ctx->merged_wave_info,
+ LLVMConstInt(ctx->ac.i32, 16, false),
+ LLVMConstInt(ctx->ac.i32, 8, false), false);
+}
+
+
+static
+LLVMModuleRef ac_translate_nir_to_llvm(LLVMTargetMachineRef tm,
+ struct nir_shader *const *shaders,
+ int shader_count,
+ struct ac_shader_variant_info *shader_info,
+ const struct ac_nir_compiler_options *options,
+ bool dump_shader)
+{
+ struct radv_shader_context ctx = {0};
+ unsigned i;
+ ctx.options = options;
+ ctx.shader_info = shader_info;
+ ctx.context = LLVMContextCreate();
+
+ ac_llvm_context_init(&ctx.ac, ctx.context, options->chip_class,
+ options->family);
+ ctx.ac.module = LLVMModuleCreateWithNameInContext("shader", ctx.context);
+ LLVMSetTarget(ctx.ac.module, options->supports_spill ? "amdgcn-mesa-mesa3d" : "amdgcn--");
+
+ LLVMTargetDataRef data_layout = LLVMCreateTargetDataLayout(tm);
+ char *data_layout_str = LLVMCopyStringRepOfTargetData(data_layout);
+ LLVMSetDataLayout(ctx.ac.module, data_layout_str);
+ LLVMDisposeTargetData(data_layout);
+ LLVMDisposeMessage(data_layout_str);
+
+ enum ac_float_mode float_mode =
+ options->unsafe_math ? AC_FLOAT_MODE_UNSAFE_FP_MATH :
+ AC_FLOAT_MODE_DEFAULT;
+
+ ctx.ac.builder = ac_create_builder(ctx.context, float_mode);
+
+ memset(shader_info, 0, sizeof(*shader_info));
+
+ for(int i = 0; i < shader_count; ++i)
+ ac_nir_shader_info_pass(shaders[i], options, &shader_info->info);
+
+ for (i = 0; i < AC_UD_MAX_SETS; i++)
+ shader_info->user_sgprs_locs.descriptor_sets[i].sgpr_idx = -1;
+ for (i = 0; i < AC_UD_MAX_UD; i++)
+ shader_info->user_sgprs_locs.shader_data[i].sgpr_idx = -1;
+
+ ctx.max_workgroup_size = 0;
+ for (int i = 0; i < shader_count; ++i) {
+ ctx.max_workgroup_size = MAX2(ctx.max_workgroup_size,
+ ac_nir_get_max_workgroup_size(ctx.options->chip_class,
+ shaders[i]));
+ }
+
+ create_function(&ctx, shaders[shader_count - 1]->info.stage, shader_count >= 2,
+ shader_count >= 2 ? shaders[shader_count - 2]->info.stage : MESA_SHADER_VERTEX);
+
+ ctx.abi.inputs = &ctx.inputs[0];
+ ctx.abi.emit_outputs = handle_shader_outputs_post;
+ ctx.abi.emit_vertex = visit_emit_vertex;
+ ctx.abi.load_ubo = radv_load_ubo;
+ ctx.abi.load_ssbo = radv_load_ssbo;
+ ctx.abi.load_sampler_desc = radv_get_sampler_desc;
+ ctx.abi.load_resource = radv_load_resource;
+ ctx.abi.clamp_shadow_reference = false;
+
+ if (shader_count >= 2)
+ ac_init_exec_full_mask(&ctx.ac);
+
+ if (ctx.ac.chip_class == GFX9 &&
+ shaders[shader_count - 1]->info.stage == MESA_SHADER_TESS_CTRL)
+ ac_nir_fixup_ls_hs_input_vgprs(&ctx);
+
+ for(int i = 0; i < shader_count; ++i) {
+ ctx.stage = shaders[i]->info.stage;
+ ctx.output_mask = 0;
+ ctx.tess_outputs_written = 0;
+ ctx.num_output_clips = shaders[i]->info.clip_distance_array_size;
+ ctx.num_output_culls = shaders[i]->info.cull_distance_array_size;
+
+ if (shaders[i]->info.stage == MESA_SHADER_GEOMETRY) {
+ ctx.gs_next_vertex = ac_build_alloca(&ctx.ac, ctx.ac.i32, "gs_next_vertex");
+ ctx.gs_max_out_vertices = shaders[i]->info.gs.vertices_out;
+ ctx.abi.load_inputs = load_gs_input;
+ ctx.abi.emit_primitive = visit_end_primitive;
+ } else if (shaders[i]->info.stage == MESA_SHADER_TESS_CTRL) {
+ ctx.tcs_outputs_read = shaders[i]->info.outputs_read;
+ ctx.tcs_patch_outputs_read = shaders[i]->info.patch_outputs_read;
+ ctx.abi.load_tess_varyings = load_tcs_varyings;
+ ctx.abi.load_patch_vertices_in = load_patch_vertices_in;
+ ctx.abi.store_tcs_outputs = store_tcs_output;
+ ctx.tcs_vertices_per_patch = shaders[i]->info.tess.tcs_vertices_out;
+ } else if (shaders[i]->info.stage == MESA_SHADER_TESS_EVAL) {
+ ctx.tes_primitive_mode = shaders[i]->info.tess.primitive_mode;
+ ctx.abi.load_tess_varyings = load_tes_input;
+ ctx.abi.load_tess_coord = load_tess_coord;
+ ctx.abi.load_patch_vertices_in = load_patch_vertices_in;
+ ctx.tcs_vertices_per_patch = shaders[i]->info.tess.tcs_vertices_out;
+ } else if (shaders[i]->info.stage == MESA_SHADER_VERTEX) {
+ if (shader_info->info.vs.needs_instance_id) {
+ if (ctx.options->key.vs.as_ls) {
+ ctx.shader_info->vs.vgpr_comp_cnt =
+ MAX2(2, ctx.shader_info->vs.vgpr_comp_cnt);
+ } else {
+ ctx.shader_info->vs.vgpr_comp_cnt =
+ MAX2(1, ctx.shader_info->vs.vgpr_comp_cnt);
+ }
+ }
+ ctx.abi.load_base_vertex = radv_load_base_vertex;
+ } else if (shaders[i]->info.stage == MESA_SHADER_FRAGMENT) {
+ shader_info->fs.can_discard = shaders[i]->info.fs.uses_discard;
+ ctx.abi.lookup_interp_param = lookup_interp_param;
+ ctx.abi.load_sample_position = load_sample_position;
+ ctx.abi.load_sample_mask_in = load_sample_mask_in;
+ ctx.abi.emit_kill = radv_emit_kill;
+ }
+
+ if (i)
+ ac_emit_barrier(&ctx.ac, ctx.stage);
+
+ ac_setup_rings(&ctx);
+
+ LLVMBasicBlockRef merge_block;
+ if (shader_count >= 2) {
+ LLVMValueRef fn = LLVMGetBasicBlockParent(LLVMGetInsertBlock(ctx.ac.builder));
+ LLVMBasicBlockRef then_block = LLVMAppendBasicBlockInContext(ctx.ac.context, fn, "");
+ merge_block = LLVMAppendBasicBlockInContext(ctx.ac.context, fn, "");
+
+ LLVMValueRef count = ac_build_bfe(&ctx.ac, ctx.merged_wave_info,
+ LLVMConstInt(ctx.ac.i32, 8 * i, false),
+ LLVMConstInt(ctx.ac.i32, 8, false), false);
+ LLVMValueRef thread_id = ac_get_thread_id(&ctx.ac);
+ LLVMValueRef cond = LLVMBuildICmp(ctx.ac.builder, LLVMIntULT,
+ thread_id, count, "");
+ LLVMBuildCondBr(ctx.ac.builder, cond, then_block, merge_block);
+
+ LLVMPositionBuilderAtEnd(ctx.ac.builder, then_block);
+ }
+
+ if (shaders[i]->info.stage == MESA_SHADER_FRAGMENT)
+ handle_fs_inputs(&ctx, shaders[i]);
+ else if(shaders[i]->info.stage == MESA_SHADER_VERTEX)
+ handle_vs_inputs(&ctx, shaders[i]);
+ else if(shader_count >= 2 && shaders[i]->info.stage == MESA_SHADER_GEOMETRY)
+ prepare_gs_input_vgprs(&ctx);
+
+ nir_foreach_variable(variable, &shaders[i]->outputs)
+ scan_shader_output_decl(&ctx, variable, shaders[i], shaders[i]->info.stage);
+
+ ac_nir_translate(&ctx.ac, &ctx.abi, shaders[i]);
+
+ if (shader_count >= 2) {
+ LLVMBuildBr(ctx.ac.builder, merge_block);
+ LLVMPositionBuilderAtEnd(ctx.ac.builder, merge_block);
+ }
+
+ if (shaders[i]->info.stage == MESA_SHADER_GEOMETRY) {
+ unsigned addclip = shaders[i]->info.clip_distance_array_size +
+ shaders[i]->info.cull_distance_array_size > 4;
+ shader_info->gs.gsvs_vertex_size = (util_bitcount64(ctx.output_mask) + addclip) * 16;
+ shader_info->gs.max_gsvs_emit_size = shader_info->gs.gsvs_vertex_size *
+ shaders[i]->info.gs.vertices_out;
+ } else if (shaders[i]->info.stage == MESA_SHADER_TESS_CTRL) {
+ shader_info->tcs.outputs_written = ctx.tess_outputs_written;
+ shader_info->tcs.patch_outputs_written = ctx.tess_patch_outputs_written;
+ } else if (shaders[i]->info.stage == MESA_SHADER_VERTEX && ctx.options->key.vs.as_ls) {
+ shader_info->vs.outputs_written = ctx.tess_outputs_written;
+ }
+ }
+
+ LLVMBuildRetVoid(ctx.ac.builder);
+
+ if (options->dump_preoptir)
+ ac_dump_module(ctx.ac.module);
+
+ ac_llvm_finalize_module(&ctx);
+
+ if (shader_count == 1)
+ ac_nir_eliminate_const_vs_outputs(&ctx);
+
+ if (dump_shader) {
+ ctx.shader_info->private_mem_vgprs =
+ ac_count_scratch_private_memory(ctx.main_function);
+ }
+
+ return ctx.ac.module;
+}
+
+static void ac_diagnostic_handler(LLVMDiagnosticInfoRef di, void *context)
+{
+ unsigned *retval = (unsigned *)context;
+ LLVMDiagnosticSeverity severity = LLVMGetDiagInfoSeverity(di);
+ char *description = LLVMGetDiagInfoDescription(di);
+
+ if (severity == LLVMDSError) {
+ *retval = 1;
+ fprintf(stderr, "LLVM triggered Diagnostic Handler: %s\n",
+ description);
+ }
+
+ LLVMDisposeMessage(description);
+}
+
+static unsigned ac_llvm_compile(LLVMModuleRef M,
+ struct ac_shader_binary *binary,
+ LLVMTargetMachineRef tm)
+{
+ unsigned retval = 0;
+ char *err;
+ LLVMContextRef llvm_ctx;
+ LLVMMemoryBufferRef out_buffer;
+ unsigned buffer_size;
+ const char *buffer_data;
+ LLVMBool mem_err;
+
+ /* Setup Diagnostic Handler*/
+ llvm_ctx = LLVMGetModuleContext(M);
+
+ LLVMContextSetDiagnosticHandler(llvm_ctx, ac_diagnostic_handler,
+ &retval);
+
+ /* Compile IR*/
+ mem_err = LLVMTargetMachineEmitToMemoryBuffer(tm, M, LLVMObjectFile,
+ &err, &out_buffer);
+
+ /* Process Errors/Warnings */
+ if (mem_err) {
+ fprintf(stderr, "%s: %s", __FUNCTION__, err);
+ free(err);
+ retval = 1;
+ goto out;
+ }
+
+ /* Extract Shader Code*/
+ buffer_size = LLVMGetBufferSize(out_buffer);
+ buffer_data = LLVMGetBufferStart(out_buffer);
+
+ ac_elf_read(buffer_data, buffer_size, binary);
+
+ /* Clean up */
+ LLVMDisposeMemoryBuffer(out_buffer);
+
+out:
+ return retval;
+}
+
+static void ac_compile_llvm_module(LLVMTargetMachineRef tm,
+ LLVMModuleRef llvm_module,
+ struct ac_shader_binary *binary,
+ struct ac_shader_config *config,
+ struct ac_shader_variant_info *shader_info,
+ gl_shader_stage stage,
+ bool dump_shader, bool supports_spill)
+{
+ if (dump_shader)
+ ac_dump_module(llvm_module);
+
+ memset(binary, 0, sizeof(*binary));
+ int v = ac_llvm_compile(llvm_module, binary, tm);
+ if (v) {
+ fprintf(stderr, "compile failed\n");
+ }
+
+ if (dump_shader)
+ fprintf(stderr, "disasm:\n%s\n", binary->disasm_string);
+
+ ac_shader_binary_read_config(binary, config, 0, supports_spill);
+
+ LLVMContextRef ctx = LLVMGetModuleContext(llvm_module);
+ LLVMDisposeModule(llvm_module);
+ LLVMContextDispose(ctx);
+
+ if (stage == MESA_SHADER_FRAGMENT) {
+ shader_info->num_input_vgprs = 0;
+ if (G_0286CC_PERSP_SAMPLE_ENA(config->spi_ps_input_addr))
+ shader_info->num_input_vgprs += 2;
+ if (G_0286CC_PERSP_CENTER_ENA(config->spi_ps_input_addr))
+ shader_info->num_input_vgprs += 2;
+ if (G_0286CC_PERSP_CENTROID_ENA(config->spi_ps_input_addr))
+ shader_info->num_input_vgprs += 2;
+ if (G_0286CC_PERSP_PULL_MODEL_ENA(config->spi_ps_input_addr))
+ shader_info->num_input_vgprs += 3;
+ if (G_0286CC_LINEAR_SAMPLE_ENA(config->spi_ps_input_addr))
+ shader_info->num_input_vgprs += 2;
+ if (G_0286CC_LINEAR_CENTER_ENA(config->spi_ps_input_addr))
+ shader_info->num_input_vgprs += 2;
+ if (G_0286CC_LINEAR_CENTROID_ENA(config->spi_ps_input_addr))
+ shader_info->num_input_vgprs += 2;
+ if (G_0286CC_LINE_STIPPLE_TEX_ENA(config->spi_ps_input_addr))
+ shader_info->num_input_vgprs += 1;
+ if (G_0286CC_POS_X_FLOAT_ENA(config->spi_ps_input_addr))
+ shader_info->num_input_vgprs += 1;
+ if (G_0286CC_POS_Y_FLOAT_ENA(config->spi_ps_input_addr))
+ shader_info->num_input_vgprs += 1;
+ if (G_0286CC_POS_Z_FLOAT_ENA(config->spi_ps_input_addr))
+ shader_info->num_input_vgprs += 1;
+ if (G_0286CC_POS_W_FLOAT_ENA(config->spi_ps_input_addr))
+ shader_info->num_input_vgprs += 1;
+ if (G_0286CC_FRONT_FACE_ENA(config->spi_ps_input_addr))
+ shader_info->num_input_vgprs += 1;
+ if (G_0286CC_ANCILLARY_ENA(config->spi_ps_input_addr))
+ shader_info->num_input_vgprs += 1;
+ if (G_0286CC_SAMPLE_COVERAGE_ENA(config->spi_ps_input_addr))
+ shader_info->num_input_vgprs += 1;
+ if (G_0286CC_POS_FIXED_PT_ENA(config->spi_ps_input_addr))
+ shader_info->num_input_vgprs += 1;
+ }
+ config->num_vgprs = MAX2(config->num_vgprs, shader_info->num_input_vgprs);
+
+ /* +3 for scratch wave offset and VCC */
+ config->num_sgprs = MAX2(config->num_sgprs,
+ shader_info->num_input_sgprs + 3);
+
+ /* Enable 64-bit and 16-bit denormals, because there is no performance
+ * cost.
+ *
+ * If denormals are enabled, all floating-point output modifiers are
+ * ignored.
+ *
+ * Don't enable denormals for 32-bit floats, because:
+ * - Floating-point output modifiers would be ignored by the hw.
+ * - Some opcodes don't support denormals, such as v_mad_f32. We would
+ * have to stop using those.
+ * - SI & CI would be very slow.
+ */
+ config->float_mode |= V_00B028_FP_64_DENORMS;
+}
+
+static void
+ac_fill_shader_info(struct ac_shader_variant_info *shader_info, struct nir_shader *nir, const struct ac_nir_compiler_options *options)
+{
+ switch (nir->info.stage) {
+ case MESA_SHADER_COMPUTE:
+ for (int i = 0; i < 3; ++i)
+ shader_info->cs.block_size[i] = nir->info.cs.local_size[i];
+ break;
+ case MESA_SHADER_FRAGMENT:
+ shader_info->fs.early_fragment_test = nir->info.fs.early_fragment_tests;
+ break;
+ case MESA_SHADER_GEOMETRY:
+ shader_info->gs.vertices_in = nir->info.gs.vertices_in;
+ shader_info->gs.vertices_out = nir->info.gs.vertices_out;
+ shader_info->gs.output_prim = nir->info.gs.output_primitive;
+ shader_info->gs.invocations = nir->info.gs.invocations;
+ break;
+ case MESA_SHADER_TESS_EVAL:
+ shader_info->tes.primitive_mode = nir->info.tess.primitive_mode;
+ shader_info->tes.spacing = nir->info.tess.spacing;
+ shader_info->tes.ccw = nir->info.tess.ccw;
+ shader_info->tes.point_mode = nir->info.tess.point_mode;
+ shader_info->tes.as_es = options->key.tes.as_es;
+ break;
+ case MESA_SHADER_TESS_CTRL:
+ shader_info->tcs.tcs_vertices_out = nir->info.tess.tcs_vertices_out;
+ break;
+ case MESA_SHADER_VERTEX:
+ shader_info->vs.as_es = options->key.vs.as_es;
+ shader_info->vs.as_ls = options->key.vs.as_ls;
+ /* in LS mode we need at least 1, invocation id needs 2, handled elsewhere */
+ if (options->key.vs.as_ls)
+ shader_info->vs.vgpr_comp_cnt = MAX2(1, shader_info->vs.vgpr_comp_cnt);
+ break;
+ default:
+ break;
+ }
+}
+
+static void
+ac_compile_nir_shader(LLVMTargetMachineRef tm,
+ struct ac_shader_binary *binary,
+ struct ac_shader_config *config,
+ struct ac_shader_variant_info *shader_info,
+ struct nir_shader *const *nir,
+ int nir_count,
+ const struct ac_nir_compiler_options *options,
+ bool dump_shader)
+{
+
+ LLVMModuleRef llvm_module = ac_translate_nir_to_llvm(tm, nir, nir_count, shader_info,
+ options, dump_shader);
+
+ ac_compile_llvm_module(tm, llvm_module, binary, config, shader_info, nir[0]->info.stage, dump_shader, options->supports_spill);
+ for (int i = 0; i < nir_count; ++i)
+ ac_fill_shader_info(shader_info, nir[i], options);
+
+ /* Determine the ES type (VS or TES) for the GS on GFX9. */
+ if (options->chip_class == GFX9) {
+ if (nir_count == 2 &&
+ nir[1]->info.stage == MESA_SHADER_GEOMETRY) {
+ shader_info->gs.es_type = nir[0]->info.stage;
+ }
+ }
+}
+
+static void
+ac_gs_copy_shader_emit(struct radv_shader_context *ctx)
+{
+ LLVMValueRef vtx_offset =
+ LLVMBuildMul(ctx->ac.builder, ctx->abi.vertex_id,
+ LLVMConstInt(ctx->ac.i32, 4, false), "");
+ int idx = 0;
+
+ for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
+ int length = 4;
+ int slot = idx;
+ int slot_inc = 1;
+ if (!(ctx->output_mask & (1ull << i)))
+ continue;
+
+ if (i == VARYING_SLOT_CLIP_DIST0) {
+ /* unpack clip and cull from a single set of slots */
+ length = ctx->num_output_clips + ctx->num_output_culls;
+ if (length > 4)
+ slot_inc = 2;
+ }
+
+ for (unsigned j = 0; j < length; j++) {
+ LLVMValueRef value, soffset;
+
+ soffset = LLVMConstInt(ctx->ac.i32,
+ (slot * 4 + j) *
+ ctx->gs_max_out_vertices * 16 * 4, false);
+
+ value = ac_build_buffer_load(&ctx->ac, ctx->gsvs_ring,
+ 1, ctx->ac.i32_0,
+ vtx_offset, soffset,
+ 0, 1, 1, true, false);
+
+ LLVMBuildStore(ctx->ac.builder,
+ ac_to_float(&ctx->ac, value), ctx->abi.outputs[radeon_llvm_reg_index_soa(i, j)]);
+ }
+ idx += slot_inc;
+ }
+ handle_vs_outputs_post(ctx, false, &ctx->shader_info->vs.outinfo);
+}
+
+static void
+ac_create_gs_copy_shader(LLVMTargetMachineRef tm,
+ struct nir_shader *geom_shader,
+ struct ac_shader_binary *binary,
+ struct ac_shader_config *config,
+ struct ac_shader_variant_info *shader_info,
+ const struct ac_nir_compiler_options *options,
+ bool dump_shader)
+{
+ struct radv_shader_context ctx = {0};
+ ctx.context = LLVMContextCreate();
+ ctx.options = options;
+ ctx.shader_info = shader_info;
+
+ ac_llvm_context_init(&ctx.ac, ctx.context, options->chip_class,
+ options->family);
+ ctx.ac.module = LLVMModuleCreateWithNameInContext("shader", ctx.context);
+
+ ctx.is_gs_copy_shader = true;
+ LLVMSetTarget(ctx.ac.module, "amdgcn--");
+
+ enum ac_float_mode float_mode =
+ options->unsafe_math ? AC_FLOAT_MODE_UNSAFE_FP_MATH :
+ AC_FLOAT_MODE_DEFAULT;
+
+ ctx.ac.builder = ac_create_builder(ctx.context, float_mode);
+ ctx.stage = MESA_SHADER_VERTEX;
+
+ create_function(&ctx, MESA_SHADER_VERTEX, false, MESA_SHADER_VERTEX);
+
+ ctx.gs_max_out_vertices = geom_shader->info.gs.vertices_out;
+ ac_setup_rings(&ctx);
+
+ ctx.num_output_clips = geom_shader->info.clip_distance_array_size;
+ ctx.num_output_culls = geom_shader->info.cull_distance_array_size;
+
+ nir_foreach_variable(variable, &geom_shader->outputs) {
+ scan_shader_output_decl(&ctx, variable, geom_shader, MESA_SHADER_VERTEX);
+ ac_handle_shader_output_decl(&ctx.ac, &ctx.abi, geom_shader,
+ variable, MESA_SHADER_VERTEX);
+ }
+
+ ac_gs_copy_shader_emit(&ctx);
+
+ LLVMBuildRetVoid(ctx.ac.builder);
+
+ ac_llvm_finalize_module(&ctx);
+
+ ac_compile_llvm_module(tm, ctx.ac.module, binary, config, shader_info,
+ MESA_SHADER_VERTEX,
+ dump_shader, options->supports_spill);
+}
+
static void
radv_fill_shader_variant(struct radv_device *device,
struct radv_shader_variant *variant,
--
2.16.2
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