[Mesa-dev] radv: drop all tess and geometry user sgprs (v2)

Dave Airlie airlied at gmail.com
Wed Mar 14 04:41:06 UTC 2018


None of the info we were passing from the pipeline into the shaders
via user sgprs for tess/gs was required, this series removes all
user sgprs in favour of calculating the values at compile time.

This is a repost, I've rebased this into radv and hopefully taken
all the comments on board.

Dave.


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