[Mesa-dev] [PATCH 3/7] radv: pass the NIR compiler options to ac_compile_llvm_module()

Samuel Pitoiset samuel.pitoiset at gmail.com
Wed Mar 14 11:27:05 UTC 2018


Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
 src/amd/vulkan/radv_nir_to_llvm.c | 12 +++++++-----
 1 file changed, 7 insertions(+), 5 deletions(-)

diff --git a/src/amd/vulkan/radv_nir_to_llvm.c b/src/amd/vulkan/radv_nir_to_llvm.c
index d4c99539aa..2c3b3fcc32 100644
--- a/src/amd/vulkan/radv_nir_to_llvm.c
+++ b/src/amd/vulkan/radv_nir_to_llvm.c
@@ -3224,7 +3224,8 @@ static void ac_compile_llvm_module(LLVMTargetMachineRef tm,
 				   struct ac_shader_config *config,
 				   struct radv_shader_variant_info *shader_info,
 				   gl_shader_stage stage,
-				   bool dump_shader, bool supports_spill)
+				   bool dump_shader,
+				   const struct radv_nir_compiler_options *options)
 {
 	if (dump_shader)
 		ac_dump_module(llvm_module);
@@ -3238,7 +3239,7 @@ static void ac_compile_llvm_module(LLVMTargetMachineRef tm,
 	if (dump_shader)
 		fprintf(stderr, "disasm:\n%s\n", binary->disasm_string);
 
-	ac_shader_binary_read_config(binary, config, 0, supports_spill);
+	ac_shader_binary_read_config(binary, config, 0, options->supports_spill);
 
 	LLVMContextRef ctx = LLVMGetModuleContext(llvm_module);
 	LLVMDisposeModule(llvm_module);
@@ -3353,7 +3354,9 @@ radv_compile_nir_shader(LLVMTargetMachineRef tm,
 	LLVMModuleRef llvm_module = ac_translate_nir_to_llvm(tm, nir, nir_count, shader_info,
 	                                                     options, dump_shader);
 
-	ac_compile_llvm_module(tm, llvm_module, binary, config, shader_info, nir[0]->info.stage, dump_shader, options->supports_spill);
+	ac_compile_llvm_module(tm, llvm_module, binary, config, shader_info,
+			       nir[0]->info.stage, dump_shader, options);
+
 	for (int i = 0; i < nir_count; ++i)
 		ac_fill_shader_info(shader_info, nir[i], options);
 
@@ -3457,6 +3460,5 @@ radv_compile_gs_copy_shader(LLVMTargetMachineRef tm,
 	ac_llvm_finalize_module(&ctx);
 
 	ac_compile_llvm_module(tm, ctx.ac.module, binary, config, shader_info,
-			       MESA_SHADER_VERTEX,
-			       dump_shader, options->supports_spill);
+			       MESA_SHADER_VERTEX, dump_shader, options);
 }
-- 
2.16.2



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