[Mesa-dev] [PATCH v4 12/18] i965/blorp: Update the fast clear color address.

Jordan Justen jordan.l.justen at intel.com
Thu Mar 15 05:53:56 UTC 2018


For the subject, instead of 'address', what about something like:

i965/blorp: Update the fast clear value buffer

On 2018-03-08 08:49:05, Rafael Antognolli wrote:
> On Gen10, whenever we do a fast clear, blorp will update the clear color
> state buffer for us, as long as we set the clear color address
> correctly.
> 
> However, on a hiz clear, if the surface is already on the fast clear
> state we skip the actual fast clear operation and, before gen10, only
> updated the miptree. On gen10+ we need to update the clear value state
> buffer too, since blorp will not be doing a fast clear and updating it
> for us.
> 
> v4:
>  - do not use clear_value_size in the for loop
>  - Get the address of the clear color from the aux buffer or the
>  clear_color_bo, depending on which one is available.
>  - let core blorp update the clear color, but also update it when we
>  skip a fast clear depth.
> 
> Signed-off-by: Rafael Antognolli <rafael.antognolli at intel.com>
> ---
>  src/mesa/drivers/dri/i965/brw_blorp.c | 11 +++++++++++
>  src/mesa/drivers/dri/i965/brw_clear.c | 22 ++++++++++++++++++++++
>  2 files changed, 33 insertions(+)
> 
> diff --git a/src/mesa/drivers/dri/i965/brw_blorp.c b/src/mesa/drivers/dri/i965/brw_blorp.c
> index ffd957fb866..914aeeace7a 100644
> --- a/src/mesa/drivers/dri/i965/brw_blorp.c
> +++ b/src/mesa/drivers/dri/i965/brw_blorp.c
> @@ -185,6 +185,17 @@ blorp_surf_for_miptree(struct brw_context *brw,
>  
>        surf->aux_addr.buffer = aux_buf->bo;
>        surf->aux_addr.offset = aux_buf->offset;
> +
> +      if (devinfo->gen >= 10) {
> +         /* If we have a CCS surface and clear_color_bo set, use that bo as
> +          * storage for the indirect clear color. Otherwise, use the extra
> +          * space at the end of the aux_buffer.
> +          */
> +         surf->clear_color_addr = (struct blorp_address) {
> +            .buffer = aux_buf->clear_color_bo,
> +            .offset = aux_buf->clear_color_offset,
> +         };
> +      }
>     } else {
>        surf->aux_addr = (struct blorp_address) {
>           .buffer = NULL,
> diff --git a/src/mesa/drivers/dri/i965/brw_clear.c b/src/mesa/drivers/dri/i965/brw_clear.c
> index 8aa83722ee9..63c0b241898 100644
> --- a/src/mesa/drivers/dri/i965/brw_clear.c
> +++ b/src/mesa/drivers/dri/i965/brw_clear.c
> @@ -108,6 +108,7 @@ brw_fast_clear_depth(struct gl_context *ctx)
>     struct intel_mipmap_tree *mt = depth_irb->mt;
>     struct gl_renderbuffer_attachment *depth_att = &fb->Attachment[BUFFER_DEPTH];
>     const struct gen_device_info *devinfo = &brw->screen->devinfo;
> +   bool same_clear_value = true;
>  
>     if (devinfo->gen < 6)
>        return false;
> @@ -213,6 +214,7 @@ brw_fast_clear_depth(struct gl_context *ctx)
>        }
>  
>        intel_miptree_set_depth_clear_value(ctx, mt, clear_value);
> +      same_clear_value = false;
>     }
>  
>     bool need_clear = false;
> @@ -232,6 +234,26 @@ brw_fast_clear_depth(struct gl_context *ctx)
>         * state then simply updating the miptree fast clear value is sufficient
>         * to change their clear value.
>         */
> +      if (devinfo->gen >= 10 && !same_clear_value) {
> +         /* Before gen10, it was enough to just update the clear value in the
> +          * miptree. But on gen10+, we let blorp update the clear value state
> +          * buffer when doing a fast clear. Since we are skipping the fast
> +          * clear here, we need to update the clear color ourselves.
> +          */
> +         uint32_t clear_offset = mt->hiz_buf->clear_color_offset;
> +         union isl_color_value clear_color = { .f32 = { clear_value, } };
> +
> +         /* We can't update the clear color while the hardware is still using
> +          * the previous one for a resolve or sampling from it. So make sure
> +          * that there's no pending commands at this point.
> +          */
> +         brw_emit_pipe_control_flush(brw, PIPE_CONTROL_CS_STALL);

I think we talked about potential performance concerns over the stall,
but we decided it was probably unlikely that an application would
clear the buffer multiple times with different values.

I just wanted to mention it in case anyone else has other opinions on
it.

11 - 12 Reviewed-by: Jordan Justen <jordan.l.justen at intel.com>

> +         for (int i = 0; i < 4; i++) {
> +            brw_store_data_imm32(brw, mt->hiz_buf->clear_color_bo,
> +                                 clear_offset + i * 4, clear_color.u32[i]);
> +         }
> +         brw_emit_pipe_control_flush(brw, PIPE_CONTROL_STATE_CACHE_INVALIDATE);
> +      }
>        return true;
>     }
>  
> -- 
> 2.14.3
> 
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