[Mesa-dev] [PATCH 04/11] nir/spirv: add gl_spirv_validation method

Alejandro Piñeiro apinheiro at igalia.com
Fri Mar 16 11:31:24 UTC 2018


On 16/03/18 12:14, Timothy Arceri wrote:
>
>
> On 16/03/18 21:58, Alejandro Piñeiro wrote:
>> On 16/03/18 11:47, Timothy Arceri wrote:
>>> On 08/03/18 19:19, Alejandro Piñeiro wrote:
>>>
>>>> ARB_gl_spirv adds the ability to use SPIR-V binaries, and a new
>>>> method, glSpecializeShader. From OpenGL 4.6 spec, section 7.2.1
>>>>      "Shader Specialization", error table:
>>>>
>>>>        INVALID_VALUE is generated if <pEntryPoint> does not name a
>>>> valid
>>>>        entry point for <shader>.
>>>>
>>>>        INVALID_VALUE is generated if any element of <pConstantIndex>
>>>>        refers to a specialization constant that does not exist in the
>>>>        shader module contained in <shader>.""
>>>>
>>>> But we are not really interested on creating the nir shader at that
>>>> point, and adding nir structures on the gl_program, so at that point
>>>> we are just interested on the error checking.
>>>>
>>>> So we add a new method focused on just checking those errors. It still
>>>> needs to parse the binary, but skips what it is not needed, and
>>>> doesn't create the nir shader.
>>>>
>>>> v2: rebase update (spirv_to_nir options added, changes on the warning
>>>>       logging, and others)
>>>>
>>>> v3: include passing options on common initialization, doesn't call
>>>>       setjmp on common_initialization
>>>>
>>>> v4: (after Jason comments):
>>>>     * Rename common_initialization to vtn_builder_create
>>>>     * Move validation method and their helpers to own source file.
>>>>     * Create own handle_constant_decoration_cb instead of reuse
>>>> existing one
>>>>
>>>> v5: put vtn_build_create refactoring to their own patch (Jason)
>>>> ---
>>>>    src/compiler/Makefile.sources     |   1 +
>>>>    src/compiler/nir/meson.build      |   1 +
>>>>    src/compiler/spirv/gl_spirv.c     | 268
>>>> ++++++++++++++++++++++++++++++++++++++
>>>>    src/compiler/spirv/nir_spirv.h    |   5 +
>>>>    src/compiler/spirv/spirv_to_nir.c |  35 +++--
>>>>    src/compiler/spirv/vtn_private.h  |   6 +
>>>>    6 files changed, 302 insertions(+), 14 deletions(-)
>>>>    create mode 100644 src/compiler/spirv/gl_spirv.c
>>>>
>>>> diff --git a/src/compiler/Makefile.sources
>>>> b/src/compiler/Makefile.sources
>>>> index 37340ba809e..24218985d6d 100644
>>>> --- a/src/compiler/Makefile.sources
>>>> +++ b/src/compiler/Makefile.sources
>>>> @@ -295,6 +295,7 @@ SPIRV_GENERATED_FILES = \
>>>>        spirv/vtn_gather_types.c
>>>>      SPIRV_FILES = \
>>>> +    spirv/gl_spirv.c \
>>>>        spirv/GLSL.std.450.h \
>>>>        spirv/nir_spirv.h \
>>>>        spirv/spirv.h \
>>>> diff --git a/src/compiler/nir/meson.build
>>>> b/src/compiler/nir/meson.build
>>>> index a70c236b958..e7a94bcc1cf 100644
>>>> --- a/src/compiler/nir/meson.build
>>>> +++ b/src/compiler/nir/meson.build
>>>> @@ -183,6 +183,7 @@ files_libnir = files(
>>>>      'nir_vla.h',
>>>>      'nir_worklist.c',
>>>>      'nir_worklist.h',
>>>> +  '../spirv/gl_spirv.c',
>>>>      '../spirv/GLSL.std.450.h',
>>>>      '../spirv/nir_spirv.h',
>>>>      '../spirv/spirv.h',
>>>> diff --git a/src/compiler/spirv/gl_spirv.c
>>>> b/src/compiler/spirv/gl_spirv.c
>>>> new file mode 100644
>>>> index 00000000000..e82686bfe0d
>>>> --- /dev/null
>>>> +++ b/src/compiler/spirv/gl_spirv.c
>>>> @@ -0,0 +1,268 @@
>>>> +/*
>>>> + * Copyright © 2017 Intel Corporation
>>>> + *
>>>> + * Permission is hereby granted, free of charge, to any person
>>>> obtaining a
>>>> + * copy of this software and associated documentation files (the
>>>> "Software"),
>>>> + * to deal in the Software without restriction, including without
>>>> limitation
>>>> + * the rights to use, copy, modify, merge, publish, distribute,
>>>> sublicense,
>>>> + * and/or sell copies of the Software, and to permit persons to whom
>>>> the
>>>> + * Software is furnished to do so, subject to the following
>>>> conditions:
>>>> + *
>>>> + * The above copyright notice and this permission notice (including
>>>> the next
>>>> + * paragraph) shall be included in all copies or substantial
>>>> portions of the
>>>> + * Software.
>>>> + *
>>>> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
>>>> EXPRESS OR
>>>> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
>>>> MERCHANTABILITY,
>>>> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO
>>>> EVENT SHALL
>>>> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES
>>>> OR OTHER
>>>> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
>>>> ARISING
>>>> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
>>>> OTHER DEALINGS
>>>> + * IN THE SOFTWARE.
>>>> + *
>>>> + *
>>>> + */
>>>> +
>>>> +#include "nir_spirv.h"
>>>> +
>>>> +#include "vtn_private.h"
>>>> +#include "spirv_info.h"
>>>> +
>>>> +static bool
>>>> +vtn_validate_preamble_instruction(struct vtn_builder *b, SpvOp
>>>> opcode,
>>>> +                                  const uint32_t *w, unsigned count)
>>>> +{
>>>> +   switch (opcode) {
>>>> +   case SpvOpSource:
>>>> +   case SpvOpSourceExtension:
>>>> +   case SpvOpSourceContinued:
>>>> +   case SpvOpExtension:
>>>> +   case SpvOpCapability:
>>>> +   case SpvOpExtInstImport:
>>>> +   case SpvOpMemoryModel:
>>>> +   case SpvOpString:
>>>> +   case SpvOpName:
>>>> +   case SpvOpMemberName:
>>>> +   case SpvOpExecutionMode:
>>>> +   case SpvOpDecorationGroup:
>>>> +   case SpvOpMemberDecorate:
>>>> +   case SpvOpGroupDecorate:
>>>> +   case SpvOpGroupMemberDecorate:
>>>> +      break;
>>>> +
>>>> +   case SpvOpEntryPoint:
>>>> +      vtn_handle_entry_point(b, w, count);
>>>> +      break;
>>>> +
>>>> +   case SpvOpDecorate:
>>>> +      vtn_handle_decoration(b, opcode, w, count);
>>>> +      break;
>>>> +
>>>> +   default:
>>>> +      return false; /* End of preamble */
>>>> +   }
>>>> +
>>>> +   return true;
>>>> +}
>>>> +
>>>> +static void
>>>> +spec_constant_decoration_cb(struct vtn_builder *b, struct
>>>> vtn_value *v,
>>>> +                            int member, const struct vtn_decoration
>>>> *dec,
>>>> +                            void *data)
>>>> +{
>>>> +   vtn_assert(member == -1);
>>>> +   if (dec->decoration != SpvDecorationSpecId)
>>>> +      return;
>>>> +
>>>> +   for (unsigned i = 0; i < b->num_specializations; i++) {
>>>> +      if (b->specializations[i].id == dec->literals[0]) {
>>>> +         b->specializations[i].defined_on_module = true;
>>>> +         return;
>>>> +      }
>>>> +   }
>>>> +}
>>>> +
>>>> +static void
>>>> +vtn_validate_handle_constant(struct vtn_builder *b, SpvOp opcode,
>>>> +                             const uint32_t *w, unsigned count)
>>>> +{
>>>> +   struct vtn_value *val = vtn_push_value(b, w[2],
>>>> vtn_value_type_constant);
>>>> +
>>>> +   switch (opcode) {
>>>> +   case SpvOpConstant:
>>>> +   case SpvOpConstantNull:
>>>> +   case SpvOpSpecConstantComposite:
>>>> +   case SpvOpConstantComposite:
>>>> +      /* Nothing to do here for gl_spirv needs */
>>>> +      break;
>>>> +
>>>> +   case SpvOpConstantTrue:
>>>> +   case SpvOpConstantFalse:
>>>> +   case SpvOpSpecConstantTrue:
>>>> +   case SpvOpSpecConstantFalse:
>>>> +   case SpvOpSpecConstant:
>>>> +   case SpvOpSpecConstantOp:
>>>> +      vtn_foreach_decoration(b, val, spec_constant_decoration_cb,
>>>> NULL);
>>>> +      break;
>>>> +
>>>> +   case SpvOpConstantSampler:
>>>> +      vtn_fail("OpConstantSampler requires Kernel Capability");
>>>> +      break;
>>>> +
>>>> +   default:
>>>> +      vtn_fail("Unhandled opcode");
>>>> +   }
>>>> +}
>>>> +
>>>> +static bool
>>>> +vtn_validate_handle_constant_instruction(struct vtn_builder *b,
>>>> SpvOp opcode,
>>>> +                                         const uint32_t *w, unsigned
>>>> count)
>>>> +{
>>>> +   switch (opcode) {
>>>> +   case SpvOpSource:
>>>> +   case SpvOpSourceContinued:
>>>> +   case SpvOpSourceExtension:
>>>> +   case SpvOpExtension:
>>>> +   case SpvOpCapability:
>>>> +   case SpvOpExtInstImport:
>>>> +   case SpvOpMemoryModel:
>>>> +   case SpvOpEntryPoint:
>>>> +   case SpvOpExecutionMode:
>>>> +   case SpvOpString:
>>>> +   case SpvOpName:
>>>> +   case SpvOpMemberName:
>>>> +   case SpvOpDecorationGroup:
>>>> +   case SpvOpDecorate:
>>>> +   case SpvOpMemberDecorate:
>>>> +   case SpvOpGroupDecorate:
>>>> +   case SpvOpGroupMemberDecorate:
>>>> +      vtn_fail("Invalid opcode types and variables section");
>>>> +      break;
>>>> +
>>>> +   case SpvOpTypeVoid:
>>>> +   case SpvOpTypeBool:
>>>> +   case SpvOpTypeInt:
>>>> +   case SpvOpTypeFloat:
>>>> +   case SpvOpTypeVector:
>>>> +   case SpvOpTypeMatrix:
>>>> +   case SpvOpTypeImage:
>>>> +   case SpvOpTypeSampler:
>>>> +   case SpvOpTypeSampledImage:
>>>> +   case SpvOpTypeArray:
>>>> +   case SpvOpTypeRuntimeArray:
>>>> +   case SpvOpTypeStruct:
>>>> +   case SpvOpTypeOpaque:
>>>> +   case SpvOpTypePointer:
>>>> +   case SpvOpTypeFunction:
>>>> +   case SpvOpTypeEvent:
>>>> +   case SpvOpTypeDeviceEvent:
>>>> +   case SpvOpTypeReserveId:
>>>> +   case SpvOpTypeQueue:
>>>> +   case SpvOpTypePipe:
>>>> +      /* We don't need to handle types */
>>>> +      break;
>>>> +
>>>> +   case SpvOpConstantTrue:
>>>> +   case SpvOpConstantFalse:
>>>> +   case SpvOpConstant:
>>>> +   case SpvOpConstantComposite:
>>>> +   case SpvOpConstantSampler:
>>>> +   case SpvOpConstantNull:
>>>> +   case SpvOpSpecConstantTrue:
>>>> +   case SpvOpSpecConstantFalse:
>>>> +   case SpvOpSpecConstant:
>>>> +   case SpvOpSpecConstantComposite:
>>>> +   case SpvOpSpecConstantOp:
>>>> +      vtn_validate_handle_constant(b, opcode, w, count);
>>>> +      break;
>>>> +
>>>> +   case SpvOpUndef:
>>>> +   case SpvOpVariable:
>>>> +      /* We don't need to handle them */
>>>> +      break;
>>>> +
>>>> +   default:
>>>> +      return false; /* End of preamble */
>>>> +   }
>>>> +
>>>> +   return true;
>>>> +}
>>>> +
>>>> +/*
>>>> + * Since OpenGL 4.6 you can use SPIR-V modules directly on OpenGL.
>>>> One of the
>>>> + * new methods, glSpecializeShader include some possible errors when
>>>> trying to
>>>> + * use it. From OpenGL 4.6, Section 7.2.1, "Shader Specialization":
>>>> + *
>>>> + * "void SpecializeShaderARB(uint shader,
>>>> + *                           const char* pEntryPoint,
>>>> + *                           uint numSpecializationConstants,
>>>> + *                           const uint* pConstantIndex,
>>>> + *                           const uint* pConstantValue);
>>>> + * <skip>
>>>> + *
>>>> + * INVALID_VALUE is generated if <pEntryPoint> does not name a valid
>>>> + * entry point for <shader>.
>>>> + *
>>>> + * An INVALID_VALUE error is generated if any element of
>>>> pConstantIndex refers
>>>> + * to a specialization constant that does not exist in the shader
>>>> module
>>>> + * contained in shader."
>>>> + *
>>>> + * We could do those checks on spirv_to_nir, but we are only
>>>> interested on the
>>>> + * full translation later, during linking. This method is a
>>>> simplified version
>>>> + * of spirv_to_nir, looking for only the checks needed by
>>>> SpecializeShader.
>>>> + *
>>>> + * This method returns NULL if no entry point was found, and fill the
>>>> + * nir_spirv_specialization field "defined_on_module" accordingly.
>>>> Caller
>>>> + * would need to trigger the specific errors.
>>>> + *
>>>> + */
>>>> +bool
>>>> +gl_spirv_validation(const uint32_t *words, size_t word_count,
>>>> +                    struct nir_spirv_specialization *spec, unsigned
>>>> num_spec,
>>>> +                    gl_shader_stage stage, const char
>>>> *entry_point_name)
>>>> +{
>>>> +   /* vtn_warn/vtn_log uses debug.func. Setting a null to prevent
>>>> crash. Not
>>>> +    * need to print the warnings now, would be done later, on the
>>>> real
>>>> +    * spirv_to_nir
>>>> +    */
>>>> +   const struct spirv_to_nir_options options = { .debug.func = NULL};
>>>> +   const uint32_t *word_end = words + word_count;
>>>> +
>>>> +   struct vtn_builder *b = vtn_builder_create(words, word_count,
>>>> +                                              stage,
>>>> entry_point_name,
>>>> +                                              &options);
>>>> +
>>>> +   if (b == NULL)
>>>> +      return false;
>>>> +
>>>> +   /* See also _vtn_fail() */
>>>> +   if (setjmp(b->fail_jump)) {
>>>> +      ralloc_free(b);
>>>> +      return false;
>>>> +   }
>>>> +
>>>> +   words+= 5;
>>> Can you add a comment explaining what this is about? It just some
>>> magic code to me.
>>>
>>> I saw this in the previous patch too. I assume we are just getting
>>> past some sort of header, but maybe a define would be a good idea
>>> since its done in multiple places.
>> Yes, true, the meaning of that +5 got lost now that the comment "/*
>> Handle the SPIR-V header (first 4 dwords)  */" got moved to the
>> vtn_create_builder function. How about something like:
>>
>> /* Skip the SPIR-V header, handled at vtn_create_builder */
>> words+=5;
> Sure sounds good. Thanks. I'll try to take a look at the rest of this
> patch Monday. I'll leave patch 2 for Intel but a least you should be
> able to push the core stuff if there are no issues here :)
>

Thanks for the review. Really appreciated!

BR


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