[Mesa-dev] [PATCH 04/11] nir/spirv: add gl_spirv_validation method

Rob Clark robdclark at gmail.com
Fri Mar 16 11:39:59 UTC 2018


On Fri, Mar 16, 2018 at 7:27 AM, Alejandro Piñeiro <apinheiro at igalia.com> wrote:
> On 16/03/18 12:11, Rob Clark wrote:
>> Just curious, how much different is this from what spirv-val does?
>
> Well, spirv-val does a full validation of the SPIR-V binary. Here we are
> just doing the basic validation required by the method
> glSpecializeShadeARB, introduced by ARB_gl_spirv. That's the reason the
> method is called gl_spirv_validation and not spirv_validation.
> Specifically the minimum enough to be able to raise the following
> possible errors from that method:
>
>         "INVALID_VALUE is generated if <pEntryPoint> does not match the
>         <Name> of any OpEntryPoint declaration in the SPIR-V module
>         associated with <shader>.
>
>         INVALID_OPERATION is generated if the <Execution Mode> of the
>         OpEntryPoint indicated by <pEntryPoint> does not match the type
>         of <shader>.
>
>         INVALID_VALUE is generated if any element of <pConstantIndex>
>         refers to a specialization constant that does not exist in the
>         shader module contained in <shader>."
>
>
> So plenty of invalid SPIR-V binaries would be able to pass that point.
> And that is "okish" to not check that. Also from ARB_gl_spirv spec:
>
>            " The OpenGL API expects the SPIR-V module to have already
> been validated, and can return an error if it discovers anything invalid
> in the module. An invalid SPIR-V module is allowed to result in
> undefined behavior."

ok, if the spec doesn't require full validation and this doesn't
eventually evolve into a re-implementation of spirv-val, I'm not
really against it.  But just figured I should point out that I expect
eventually distro mesa builds will anyways depend on spirv-tools, so
if that was an easier path I don't see a big issue with a dependency
on spirv-tools

BR,
-R

>>  We
>> are going to end up using spirv-tools from clover, so if all of this
>> is just to avoid a dependency on spirv-tools, is it worth it?
>
> As I mentioned, this is basically because we don't need so such deep
> validation. Perhaps the name is slightly confusing even with the gl_
> prefix. In any case, note that with this patch we add a big comment
> (almost a test wall) for this method that explain what it is really
> validating.
>>
>> BR,
>> -R
>>
>> On Thu, Mar 8, 2018 at 3:19 AM, Alejandro Piñeiro <apinheiro at igalia.com> wrote:
>>> ARB_gl_spirv adds the ability to use SPIR-V binaries, and a new
>>> method, glSpecializeShader. From OpenGL 4.6 spec, section 7.2.1
>>>    "Shader Specialization", error table:
>>>
>>>      INVALID_VALUE is generated if <pEntryPoint> does not name a valid
>>>      entry point for <shader>.
>>>
>>>      INVALID_VALUE is generated if any element of <pConstantIndex>
>>>      refers to a specialization constant that does not exist in the
>>>      shader module contained in <shader>.""
>>>
>>> But we are not really interested on creating the nir shader at that
>>> point, and adding nir structures on the gl_program, so at that point
>>> we are just interested on the error checking.
>>>
>>> So we add a new method focused on just checking those errors. It still
>>> needs to parse the binary, but skips what it is not needed, and
>>> doesn't create the nir shader.
>>>
>>> v2: rebase update (spirv_to_nir options added, changes on the warning
>>>     logging, and others)
>>>
>>> v3: include passing options on common initialization, doesn't call
>>>     setjmp on common_initialization
>>>
>>> v4: (after Jason comments):
>>>   * Rename common_initialization to vtn_builder_create
>>>   * Move validation method and their helpers to own source file.
>>>   * Create own handle_constant_decoration_cb instead of reuse existing one
>>>
>>> v5: put vtn_build_create refactoring to their own patch (Jason)
>>> ---
>>>  src/compiler/Makefile.sources     |   1 +
>>>  src/compiler/nir/meson.build      |   1 +
>>>  src/compiler/spirv/gl_spirv.c     | 268 ++++++++++++++++++++++++++++++++++++++
>>>  src/compiler/spirv/nir_spirv.h    |   5 +
>>>  src/compiler/spirv/spirv_to_nir.c |  35 +++--
>>>  src/compiler/spirv/vtn_private.h  |   6 +
>>>  6 files changed, 302 insertions(+), 14 deletions(-)
>>>  create mode 100644 src/compiler/spirv/gl_spirv.c
>>>
>>> diff --git a/src/compiler/Makefile.sources b/src/compiler/Makefile.sources
>>> index 37340ba809e..24218985d6d 100644
>>> --- a/src/compiler/Makefile.sources
>>> +++ b/src/compiler/Makefile.sources
>>> @@ -295,6 +295,7 @@ SPIRV_GENERATED_FILES = \
>>>         spirv/vtn_gather_types.c
>>>
>>>  SPIRV_FILES = \
>>> +       spirv/gl_spirv.c \
>>>         spirv/GLSL.std.450.h \
>>>         spirv/nir_spirv.h \
>>>         spirv/spirv.h \
>>> diff --git a/src/compiler/nir/meson.build b/src/compiler/nir/meson.build
>>> index a70c236b958..e7a94bcc1cf 100644
>>> --- a/src/compiler/nir/meson.build
>>> +++ b/src/compiler/nir/meson.build
>>> @@ -183,6 +183,7 @@ files_libnir = files(
>>>    'nir_vla.h',
>>>    'nir_worklist.c',
>>>    'nir_worklist.h',
>>> +  '../spirv/gl_spirv.c',
>>>    '../spirv/GLSL.std.450.h',
>>>    '../spirv/nir_spirv.h',
>>>    '../spirv/spirv.h',
>>> diff --git a/src/compiler/spirv/gl_spirv.c b/src/compiler/spirv/gl_spirv.c
>>> new file mode 100644
>>> index 00000000000..e82686bfe0d
>>> --- /dev/null
>>> +++ b/src/compiler/spirv/gl_spirv.c
>>> @@ -0,0 +1,268 @@
>>> +/*
>>> + * Copyright © 2017 Intel Corporation
>>> + *
>>> + * Permission is hereby granted, free of charge, to any person obtaining a
>>> + * copy of this software and associated documentation files (the "Software"),
>>> + * to deal in the Software without restriction, including without limitation
>>> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
>>> + * and/or sell copies of the Software, and to permit persons to whom the
>>> + * Software is furnished to do so, subject to the following conditions:
>>> + *
>>> + * The above copyright notice and this permission notice (including the next
>>> + * paragraph) shall be included in all copies or substantial portions of the
>>> + * Software.
>>> + *
>>> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
>>> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
>>> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
>>> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
>>> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
>>> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
>>> + * IN THE SOFTWARE.
>>> + *
>>> + *
>>> + */
>>> +
>>> +#include "nir_spirv.h"
>>> +
>>> +#include "vtn_private.h"
>>> +#include "spirv_info.h"
>>> +
>>> +static bool
>>> +vtn_validate_preamble_instruction(struct vtn_builder *b, SpvOp opcode,
>>> +                                  const uint32_t *w, unsigned count)
>>> +{
>>> +   switch (opcode) {
>>> +   case SpvOpSource:
>>> +   case SpvOpSourceExtension:
>>> +   case SpvOpSourceContinued:
>>> +   case SpvOpExtension:
>>> +   case SpvOpCapability:
>>> +   case SpvOpExtInstImport:
>>> +   case SpvOpMemoryModel:
>>> +   case SpvOpString:
>>> +   case SpvOpName:
>>> +   case SpvOpMemberName:
>>> +   case SpvOpExecutionMode:
>>> +   case SpvOpDecorationGroup:
>>> +   case SpvOpMemberDecorate:
>>> +   case SpvOpGroupDecorate:
>>> +   case SpvOpGroupMemberDecorate:
>>> +      break;
>>> +
>>> +   case SpvOpEntryPoint:
>>> +      vtn_handle_entry_point(b, w, count);
>>> +      break;
>>> +
>>> +   case SpvOpDecorate:
>>> +      vtn_handle_decoration(b, opcode, w, count);
>>> +      break;
>>> +
>>> +   default:
>>> +      return false; /* End of preamble */
>>> +   }
>>> +
>>> +   return true;
>>> +}
>>> +
>>> +static void
>>> +spec_constant_decoration_cb(struct vtn_builder *b, struct vtn_value *v,
>>> +                            int member, const struct vtn_decoration *dec,
>>> +                            void *data)
>>> +{
>>> +   vtn_assert(member == -1);
>>> +   if (dec->decoration != SpvDecorationSpecId)
>>> +      return;
>>> +
>>> +   for (unsigned i = 0; i < b->num_specializations; i++) {
>>> +      if (b->specializations[i].id == dec->literals[0]) {
>>> +         b->specializations[i].defined_on_module = true;
>>> +         return;
>>> +      }
>>> +   }
>>> +}
>>> +
>>> +static void
>>> +vtn_validate_handle_constant(struct vtn_builder *b, SpvOp opcode,
>>> +                             const uint32_t *w, unsigned count)
>>> +{
>>> +   struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_constant);
>>> +
>>> +   switch (opcode) {
>>> +   case SpvOpConstant:
>>> +   case SpvOpConstantNull:
>>> +   case SpvOpSpecConstantComposite:
>>> +   case SpvOpConstantComposite:
>>> +      /* Nothing to do here for gl_spirv needs */
>>> +      break;
>>> +
>>> +   case SpvOpConstantTrue:
>>> +   case SpvOpConstantFalse:
>>> +   case SpvOpSpecConstantTrue:
>>> +   case SpvOpSpecConstantFalse:
>>> +   case SpvOpSpecConstant:
>>> +   case SpvOpSpecConstantOp:
>>> +      vtn_foreach_decoration(b, val, spec_constant_decoration_cb, NULL);
>>> +      break;
>>> +
>>> +   case SpvOpConstantSampler:
>>> +      vtn_fail("OpConstantSampler requires Kernel Capability");
>>> +      break;
>>> +
>>> +   default:
>>> +      vtn_fail("Unhandled opcode");
>>> +   }
>>> +}
>>> +
>>> +static bool
>>> +vtn_validate_handle_constant_instruction(struct vtn_builder *b, SpvOp opcode,
>>> +                                         const uint32_t *w, unsigned count)
>>> +{
>>> +   switch (opcode) {
>>> +   case SpvOpSource:
>>> +   case SpvOpSourceContinued:
>>> +   case SpvOpSourceExtension:
>>> +   case SpvOpExtension:
>>> +   case SpvOpCapability:
>>> +   case SpvOpExtInstImport:
>>> +   case SpvOpMemoryModel:
>>> +   case SpvOpEntryPoint:
>>> +   case SpvOpExecutionMode:
>>> +   case SpvOpString:
>>> +   case SpvOpName:
>>> +   case SpvOpMemberName:
>>> +   case SpvOpDecorationGroup:
>>> +   case SpvOpDecorate:
>>> +   case SpvOpMemberDecorate:
>>> +   case SpvOpGroupDecorate:
>>> +   case SpvOpGroupMemberDecorate:
>>> +      vtn_fail("Invalid opcode types and variables section");
>>> +      break;
>>> +
>>> +   case SpvOpTypeVoid:
>>> +   case SpvOpTypeBool:
>>> +   case SpvOpTypeInt:
>>> +   case SpvOpTypeFloat:
>>> +   case SpvOpTypeVector:
>>> +   case SpvOpTypeMatrix:
>>> +   case SpvOpTypeImage:
>>> +   case SpvOpTypeSampler:
>>> +   case SpvOpTypeSampledImage:
>>> +   case SpvOpTypeArray:
>>> +   case SpvOpTypeRuntimeArray:
>>> +   case SpvOpTypeStruct:
>>> +   case SpvOpTypeOpaque:
>>> +   case SpvOpTypePointer:
>>> +   case SpvOpTypeFunction:
>>> +   case SpvOpTypeEvent:
>>> +   case SpvOpTypeDeviceEvent:
>>> +   case SpvOpTypeReserveId:
>>> +   case SpvOpTypeQueue:
>>> +   case SpvOpTypePipe:
>>> +      /* We don't need to handle types */
>>> +      break;
>>> +
>>> +   case SpvOpConstantTrue:
>>> +   case SpvOpConstantFalse:
>>> +   case SpvOpConstant:
>>> +   case SpvOpConstantComposite:
>>> +   case SpvOpConstantSampler:
>>> +   case SpvOpConstantNull:
>>> +   case SpvOpSpecConstantTrue:
>>> +   case SpvOpSpecConstantFalse:
>>> +   case SpvOpSpecConstant:
>>> +   case SpvOpSpecConstantComposite:
>>> +   case SpvOpSpecConstantOp:
>>> +      vtn_validate_handle_constant(b, opcode, w, count);
>>> +      break;
>>> +
>>> +   case SpvOpUndef:
>>> +   case SpvOpVariable:
>>> +      /* We don't need to handle them */
>>> +      break;
>>> +
>>> +   default:
>>> +      return false; /* End of preamble */
>>> +   }
>>> +
>>> +   return true;
>>> +}
>>> +
>>> +/*
>>> + * Since OpenGL 4.6 you can use SPIR-V modules directly on OpenGL. One of the
>>> + * new methods, glSpecializeShader include some possible errors when trying to
>>> + * use it. From OpenGL 4.6, Section 7.2.1, "Shader Specialization":
>>> + *
>>> + * "void SpecializeShaderARB(uint shader,
>>> + *                           const char* pEntryPoint,
>>> + *                           uint numSpecializationConstants,
>>> + *                           const uint* pConstantIndex,
>>> + *                           const uint* pConstantValue);
>>> + * <skip>
>>> + *
>>> + * INVALID_VALUE is generated if <pEntryPoint> does not name a valid
>>> + * entry point for <shader>.
>>> + *
>>> + * An INVALID_VALUE error is generated if any element of pConstantIndex refers
>>> + * to a specialization constant that does not exist in the shader module
>>> + * contained in shader."
>>> + *
>>> + * We could do those checks on spirv_to_nir, but we are only interested on the
>>> + * full translation later, during linking. This method is a simplified version
>>> + * of spirv_to_nir, looking for only the checks needed by SpecializeShader.
>>> + *
>>> + * This method returns NULL if no entry point was found, and fill the
>>> + * nir_spirv_specialization field "defined_on_module" accordingly. Caller
>>> + * would need to trigger the specific errors.
>>> + *
>>> + */
>>> +bool
>>> +gl_spirv_validation(const uint32_t *words, size_t word_count,
>>> +                    struct nir_spirv_specialization *spec, unsigned num_spec,
>>> +                    gl_shader_stage stage, const char *entry_point_name)
>>> +{
>>> +   /* vtn_warn/vtn_log uses debug.func. Setting a null to prevent crash. Not
>>> +    * need to print the warnings now, would be done later, on the real
>>> +    * spirv_to_nir
>>> +    */
>>> +   const struct spirv_to_nir_options options = { .debug.func = NULL};
>>> +   const uint32_t *word_end = words + word_count;
>>> +
>>> +   struct vtn_builder *b = vtn_builder_create(words, word_count,
>>> +                                              stage, entry_point_name,
>>> +                                              &options);
>>> +
>>> +   if (b == NULL)
>>> +      return false;
>>> +
>>> +   /* See also _vtn_fail() */
>>> +   if (setjmp(b->fail_jump)) {
>>> +      ralloc_free(b);
>>> +      return false;
>>> +   }
>>> +
>>> +   words+= 5;
>>> +
>>> +   /* Search entry point from preamble */
>>> +   words = vtn_foreach_instruction(b, words, word_end,
>>> +                                   vtn_validate_preamble_instruction);
>>> +
>>> +   if (b->entry_point == NULL) {
>>> +      ralloc_free(b);
>>> +      return false;
>>> +   }
>>> +
>>> +   b->specializations = spec;
>>> +   b->num_specializations = num_spec;
>>> +
>>> +   /* Handle constant instructions (we don't need to handle
>>> +    * variables or types for gl_spirv)
>>> +    */
>>> +   words = vtn_foreach_instruction(b, words, word_end,
>>> +                                   vtn_validate_handle_constant_instruction);
>>> +
>>> +   ralloc_free(b);
>>> +
>>> +   return true;
>>> +}
>>> +
>>> diff --git a/src/compiler/spirv/nir_spirv.h b/src/compiler/spirv/nir_spirv.h
>>> index 2b0bdaec013..87d4120c380 100644
>>> --- a/src/compiler/spirv/nir_spirv.h
>>> +++ b/src/compiler/spirv/nir_spirv.h
>>> @@ -41,6 +41,7 @@ struct nir_spirv_specialization {
>>>        uint32_t data32;
>>>        uint64_t data64;
>>>     };
>>> +   bool defined_on_module;
>>>  };
>>>
>>>  enum nir_spirv_debug_level {
>>> @@ -70,6 +71,10 @@ struct spirv_to_nir_options {
>>>     } debug;
>>>  };
>>>
>>> +bool gl_spirv_validation(const uint32_t *words, size_t word_count,
>>> +                         struct nir_spirv_specialization *spec, unsigned num_spec,
>>> +                         gl_shader_stage stage, const char *entry_point_name);
>>> +
>>>  nir_function *spirv_to_nir(const uint32_t *words, size_t word_count,
>>>                             struct nir_spirv_specialization *specializations,
>>>                             unsigned num_specializations,
>>> diff --git a/src/compiler/spirv/spirv_to_nir.c b/src/compiler/spirv/spirv_to_nir.c
>>> index fb63df209ce..66b87c049bb 100644
>>> --- a/src/compiler/spirv/spirv_to_nir.c
>>> +++ b/src/compiler/spirv/spirv_to_nir.c
>>> @@ -461,7 +461,7 @@ vtn_foreach_execution_mode(struct vtn_builder *b, struct vtn_value *value,
>>>     }
>>>  }
>>>
>>> -static void
>>> +void
>>>  vtn_handle_decoration(struct vtn_builder *b, SpvOp opcode,
>>>                        const uint32_t *w, unsigned count)
>>>  {
>>> @@ -3164,6 +3164,24 @@ stage_for_execution_model(struct vtn_builder *b, SpvExecutionModel model)
>>>                    spirv_capability_to_string(cap));     \
>>>     } while(0)
>>>
>>> +
>>> +void
>>> +vtn_handle_entry_point(struct vtn_builder *b, const uint32_t *w,
>>> +                       unsigned count)
>>> +{
>>> +   struct vtn_value *entry_point = &b->values[w[2]];
>>> +   /* Let this be a name label regardless */
>>> +   unsigned name_words;
>>> +   entry_point->name = vtn_string_literal(b, &w[3], count - 3, &name_words);
>>> +
>>> +   if (strcmp(entry_point->name, b->entry_point_name) != 0 ||
>>> +       stage_for_execution_model(b, w[1]) != b->entry_point_stage)
>>> +      return;
>>> +
>>> +   vtn_assert(b->entry_point == NULL);
>>> +   b->entry_point = entry_point;
>>> +}
>>> +
>>>  static bool
>>>  vtn_handle_preamble_instruction(struct vtn_builder *b, SpvOp opcode,
>>>                                  const uint32_t *w, unsigned count)
>>> @@ -3352,20 +3370,9 @@ vtn_handle_preamble_instruction(struct vtn_builder *b, SpvOp opcode,
>>>                   w[2] == SpvMemoryModelGLSL450);
>>>        break;
>>>
>>> -   case SpvOpEntryPoint: {
>>> -      struct vtn_value *entry_point = &b->values[w[2]];
>>> -      /* Let this be a name label regardless */
>>> -      unsigned name_words;
>>> -      entry_point->name = vtn_string_literal(b, &w[3], count - 3, &name_words);
>>> -
>>> -      if (strcmp(entry_point->name, b->entry_point_name) != 0 ||
>>> -          stage_for_execution_model(b, w[1]) != b->entry_point_stage)
>>> -         break;
>>> -
>>> -      vtn_assert(b->entry_point == NULL);
>>> -      b->entry_point = entry_point;
>>> +   case SpvOpEntryPoint:
>>> +      vtn_handle_entry_point(b, w, count);
>>>        break;
>>> -   }
>>>
>>>     case SpvOpString:
>>>        vtn_push_value(b, w[1], vtn_value_type_string)->str =
>>> diff --git a/src/compiler/spirv/vtn_private.h b/src/compiler/spirv/vtn_private.h
>>> index a0934158df8..2219f4619dc 100644
>>> --- a/src/compiler/spirv/vtn_private.h
>>> +++ b/src/compiler/spirv/vtn_private.h
>>> @@ -723,6 +723,12 @@ struct vtn_builder* vtn_builder_create(const uint32_t *words, size_t word_count,
>>>                                         gl_shader_stage stage, const char *entry_point_name,
>>>                                         const struct spirv_to_nir_options *options);
>>>
>>> +void vtn_handle_entry_point(struct vtn_builder *b, const uint32_t *w,
>>> +                            unsigned count);
>>> +
>>> +void vtn_handle_decoration(struct vtn_builder *b, SpvOp opcode,
>>> +                           const uint32_t *w, unsigned count);
>>> +
>>>  static inline uint32_t
>>>  vtn_align_u32(uint32_t v, uint32_t a)
>>>  {
>>> --
>>> 2.14.1
>>>
>>> _______________________________________________
>>> mesa-dev mailing list
>>> mesa-dev at lists.freedesktop.org
>>> https://lists.freedesktop.org/mailman/listinfo/mesa-dev
>
>


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