[Mesa-dev] [PATCH v6 00/34] Nouveau NIR support
Karol Herbst
kherbst at redhat.com
Mon Mar 19 15:43:53 UTC 2018
I mainly cleaned the series and implemented missing features or fixed stuff:
* converted to C style comments
* added nv50 support
* added interpolateAt
* fixed Arrays of Images
* fixed Images on pre Maxwell GPUs
* disable MS Images when using NIR
Piglit pass rates are pretty good. With Fermi/Kepler1 some spilling bugs are
hit. And with nv50 there are minor issues with gl_PointCoord. But because NIR
support is hidden behind an envvar I think it is fine to fix that up in follow
ups.
On Nouveau we support tg4 with for constant offsets as well, but this I want
to mainline in a seperated series, because it requires changes to NIR itself.
Support for bindless textures are missing, because it isn't support in NIR yet
same goes for MS Images.
Connor Abbott (1):
nv50/ir/ra: Fix copying compound for moves
Karol Herbst (33):
st/glsl_to_nir: run lower_output_reads on
!PIPE_CAP_TGSI_CAN_READ_OUTPUTS
nvir: print the shader type when dumping headers
nvir: move common converter code in base class
nvir: add lowering helper
nv50,nvc0: add support for nir
nvc0: add env var to make nir default
nvir/nir: run some passes to make the conversion easier
nvir/nir: track defs and provide easy access functions
nvir/nir: add nir type helper functions
nvir/nir: run assignSlots
nvir/nir: add loadFrom and storeTo helpler
nvir/nir: parse NIR shader info
nvir/nir: implement CFG handling
nvir/nir: implement nir_load_const_instr
nvir/nir: add skeleton for nir_intrinsic_instr
nvir/nir: implement nir_alu_instr handling
nvir/nir: implement nir_intrinsic_load_uniform
nvir/nir: implement nir_intrinsic_store_(per_vertex_)output
nvir/nir: implement nir_intrinsic_load_(interpolated_)input
nvir/nir: implement intrinsic_discard(_if)
nvir/nir: implement loading system values
nvir/nir: implement nir_ssa_undef_instr
nvir/nir: implement nir_instr_type_tex
nvir/nir: add getOperation for intrinsics
nvir/nir: implement vote and ballot
nvir/nir: implement variable indexing
nvir/nir: implement geometry shader nir_intrinsics
nvir/nir: implement nir_intrinsic_load_ubo
nvir/nir: implement ssbo intrinsics
nvir/nir: implement images
nvir/nir: add memory barriers
nvir/nir: implement load_per_vertex_output
nvir/nir: implement intrinsic shader_clock
src/gallium/drivers/nouveau/Makefile.sources | 5 +
src/gallium/drivers/nouveau/codegen/nv50_ir.cpp | 3 +
src/gallium/drivers/nouveau/codegen/nv50_ir.h | 1 +
.../nouveau/codegen/nv50_ir_from_common.cpp | 107 +
.../drivers/nouveau/codegen/nv50_ir_from_common.h | 58 +
.../drivers/nouveau/codegen/nv50_ir_from_nir.cpp | 3088 ++++++++++++++++++++
.../drivers/nouveau/codegen/nv50_ir_from_tgsi.cpp | 106 +-
.../nouveau/codegen/nv50_ir_lowering_helper.cpp | 275 ++
.../nouveau/codegen/nv50_ir_lowering_helper.h | 53 +
src/gallium/drivers/nouveau/codegen/nv50_ir_ra.cpp | 60 +-
src/gallium/drivers/nouveau/meson.build | 13 +-
src/gallium/drivers/nouveau/nouveau_screen.c | 5 +
src/gallium/drivers/nouveau/nouveau_screen.h | 2 +
src/gallium/drivers/nouveau/nv50/nv50_program.c | 19 +-
src/gallium/drivers/nouveau/nv50/nv50_screen.c | 44 +-
src/gallium/drivers/nouveau/nv50/nv50_state.c | 31 +-
src/gallium/drivers/nouveau/nvc0/nvc0_program.c | 19 +-
src/gallium/drivers/nouveau/nvc0/nvc0_screen.c | 61 +-
src/gallium/drivers/nouveau/nvc0/nvc0_state.c | 27 +-
src/mesa/state_tracker/st_glsl_to_nir.cpp | 6 +
20 files changed, 3838 insertions(+), 145 deletions(-)
create mode 100644 src/gallium/drivers/nouveau/codegen/nv50_ir_from_common.cpp
create mode 100644 src/gallium/drivers/nouveau/codegen/nv50_ir_from_common.h
create mode 100644 src/gallium/drivers/nouveau/codegen/nv50_ir_from_nir.cpp
create mode 100644 src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_helper.cpp
create mode 100644 src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_helper.h
--
2.14.3
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