[Mesa-dev] [Bug 105444] Enable GL disk shader cache when transform feedback is enabled
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Mar 19 18:00:03 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=105444
Jordan Justen <jljusten at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #2 from Jordan Justen <jljusten at gmail.com> ---
Should be fixed by these commits:
commit 6d830940f78109db44293d41e74d9ec0a47da49b
glsl/shader_cache: Allow shader cache usage with transform feedback
commit fc4a7aaa8297370ba505b306b91a71a3b8545d18
i965: Allow disk shader cache usage with transform feedback
--
You are receiving this mail because:
You are the QA Contact for the bug.
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20180319/4e7a00f8/attachment.html>
More information about the mesa-dev
mailing list