[Mesa-dev] [PATCH 10/14] st: add st_glsl_type_size_scalar() helper

Timothy Arceri tarceri at itsqueeze.com
Mon Mar 19 23:37:08 UTC 2018



On 20/03/18 10:27, Marek Olšák wrote:
> On Wed, Mar 14, 2018 at 2:01 AM, Timothy Arceri <tarceri at itsqueeze.com 
> <mailto:tarceri at itsqueeze.com>> wrote:
>
>     This will be used to support uniform packing.
>     ---
>      src/mesa/state_tracker/st_glsl_types.cpp | 43
>     ++++++++++++++++++++++++++++++++
>      src/mesa/state_tracker/st_glsl_types.h   |  1 +
>      2 files changed, 44 insertions(+)
>
>     diff --git a/src/mesa/state_tracker/st_glsl_types.cpp
>     b/src/mesa/state_tracker/st_glsl_types.cpp
>     index e57fbc8f31..5dbfab4dce 100644
>     --- a/src/mesa/state_tracker/st_glsl_types.cpp
>     +++ b/src/mesa/state_tracker/st_glsl_types.cpp
>     @@ -106,3 +106,46 @@ st_glsl_storage_type_size(const struct
>     glsl_type *type, bool is_bindless)
>         }
>         return 0;
>      }
>     +
>     +int
>     +st_glsl_type_size_scalar(const struct glsl_type *type)
>
>
> I don't know what "type_size_scalar" means, but the function seems to 
> return the type size in dwords. I'd like a clearer name.

This is the naming used in i965 for this type of function. Basically we 
are just returning the number of components as opposed to returning 1 
for everything from float to vec4.

Happy to rename if you have any suggestions?

>
> Marek
>



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