[Mesa-dev] [PATCH] st/mesa: don't draw if the bound element array buffer is not allocated
Marek Olšák
maraeo at gmail.com
Wed Mar 21 17:41:55 UTC 2018
From: Marek Olšák <marek.olsak at amd.com>
---
src/mesa/state_tracker/st_draw.c | 7 +++++++
1 file changed, 7 insertions(+)
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index b95a2522b2e..73f936bb4a9 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -166,20 +166,27 @@ st_draw_vbo(struct gl_context *ctx,
}
info.index_size = ib->index_size;
info.min_index = min_index;
info.max_index = max_index;
if (_mesa_is_bufferobj(bufobj)) {
/* indices are in a real VBO */
info.has_user_indices = false;
info.index.resource = st_buffer_object(bufobj)->buffer;
+
+ /* Return if the bound element array buffer doesn't have any backing
+ * storage. (nothing to do)
+ */
+ if (!info.index.resource)
+ return;
+
start = pointer_to_offset(ib->ptr) / info.index_size;
} else {
/* indices are in user space memory */
info.has_user_indices = true;
info.index.user = ib->ptr;
}
setup_primitive_restart(ctx, &info);
}
else {
--
2.15.1
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