[Mesa-dev] [PATCH v3 15/19] nir: use load_local_group_size

Jason Ekstrand jason at jlekstrand.net
Fri Mar 23 20:18:11 UTC 2018


On Fri, Mar 23, 2018 at 12:33 PM, Karol Herbst <kherbst at redhat.com> wrote:

> From: Rob Clark <robdclark at gmail.com>
>
> If local_size is not known at compile time, which is the case with
> clover, use the load_local_group_size intrinsic instead.
>
> Signed-off-by: Karol Herbst <kherbst at redhat.com>
> ---
>  src/compiler/nir/nir_lower_system_values.c | 25 +++++++++++++++++--------
>  1 file changed, 17 insertions(+), 8 deletions(-)
>
> diff --git a/src/compiler/nir/nir_lower_system_values.c
> b/src/compiler/nir/nir_lower_system_values.c
> index d507c28f421..ff4e09c8e61 100644
> --- a/src/compiler/nir/nir_lower_system_values.c
> +++ b/src/compiler/nir/nir_lower_system_values.c
> @@ -57,19 +57,28 @@ convert_block(nir_block *block, nir_builder *b)
>            *    "The value of gl_GlobalInvocationID is equal to
>            *    gl_WorkGroupID * gl_WorkGroupSize + gl_LocalInvocationID"
>            */
> +         nir_ssa_def *local_size_def;
>
> -         nir_const_value local_size;
> -         memset(&local_size, 0, sizeof(local_size));
> -         local_size.u64[0] = b->shader->info.cs.local_size[0];
> -         local_size.u64[1] = b->shader->info.cs.local_size[1];
> -         local_size.u64[2] = b->shader->info.cs.local_size[2];
> +         /* if local_size[] is already known, use that, otherwise use
> +          * load_local_group_size intrinsic:
> +          */
> +         if (b->shader->info.cs.local_size[0]) {
> +            nir_const_value local_size;
> +            memset(&local_size, 0, sizeof(local_size));
> +            local_size.u64[0] = b->shader->info.cs.local_size[0];
> +            local_size.u64[1] = b->shader->info.cs.local_size[1];
> +            local_size.u64[2] = b->shader->info.cs.local_size[2];
> +
> +            local_size_def = nir_build_imm(b, 3, bit_size, local_size);

+         } else {
> +            local_size_def = nir_load_local_group_size(b, bit_size);
> +         }
>

I commented on an earlier patch about how the approach to building the
32/64-bit immediates is wrong.

Setting that aside, this patch looks fine to me in principal.  There's a
part of me that doesn't like using cs.local_size[0] being the trigger but I
think it's probably ok.  Maybe we should assert that cs_local_size is
either all zero (second case) or all not zero (first case) just to be safe.


>
>           nir_ssa_def *group_id = nir_load_work_group_id(b, bit_size);
>           nir_ssa_def *local_id = nir_load_local_invocation_id(b,
> bit_size);
>
> -         sysval = nir_iadd(b, nir_imul(b, group_id,
> -                                       nir_build_imm(b, 3, bit_size,
> local_size)),
> -                              local_id);
> +         sysval = nir_iadd(b, nir_imul(b, group_id, local_size_def),
> +                           local_id);
>           break;
>        }
>
> --
> 2.14.3
>
> _______________________________________________
> mesa-dev mailing list
> mesa-dev at lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/mesa-dev
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20180323/dc00a18e/attachment.html>


More information about the mesa-dev mailing list