[Mesa-dev] [PATCH 7/8] vbo: Move vbo_split into the tnl module.

Mathias.Froehlich at gmx.net Mathias.Froehlich at gmx.net
Sun Mar 25 18:42:01 UTC 2018


From: Mathias Fröhlich <mathias.froehlich at web.de>

Move the files, adapt to the naming scheme in tnl, update callers
and build system.

Signed-off-by: Mathias Fröhlich <Mathias.Froehlich at web.de>
---
 src/mesa/Makefile.sources                          | 10 +--
 src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c       |  4 +-
 src/mesa/meson.build                               |  8 +--
 src/mesa/tnl/t_draw.c                              |  8 +--
 src/mesa/tnl/t_rebase.c                            |  3 +-
 src/mesa/tnl/t_rebase.h                            |  4 +-
 src/mesa/{vbo/vbo_split.c => tnl/t_split.c}        | 34 ++++-----
 src/mesa/{vbo/vbo_split.h => tnl/t_split.h}        | 46 ++++++------
 .../{vbo/vbo_split_copy.c => tnl/t_split_copy.c}   | 23 +++---
 .../vbo_split_inplace.c => tnl/t_split_inplace.c}  | 51 +++++++-------
 src/mesa/tnl/tnl.h                                 | 80 +++++++++++++++++++++
 src/mesa/vbo/vbo.h                                 | 81 ----------------------
 12 files changed, 178 insertions(+), 174 deletions(-)
 rename src/mesa/{vbo/vbo_split.c => tnl/t_split.c} (84%)
 rename src/mesa/{vbo/vbo_split.h => tnl/t_split.h} (59%)
 rename src/mesa/{vbo/vbo_split_copy.c => tnl/t_split_copy.c} (97%)
 rename src/mesa/{vbo/vbo_split_inplace.c => tnl/t_split_inplace.c} (87%)

diff --git a/src/mesa/Makefile.sources b/src/mesa/Makefile.sources
index 0446078136..92565ef8f5 100644
--- a/src/mesa/Makefile.sources
+++ b/src/mesa/Makefile.sources
@@ -372,6 +372,10 @@ TNL_FILES = \
 	tnl/t_pipeline.h \
 	tnl/t_rebase.c \
 	tnl/t_rebase.h \
+	tnl/t_split.c \
+	tnl/t_split_copy.c \
+	tnl/t_split.h \
+	tnl/t_split_inplace.c \
 	tnl/t_vb_cliptmp.h \
 	tnl/t_vb_fog.c \
 	tnl/t_vb_light.c \
@@ -411,11 +415,7 @@ VBO_FILES = \
 	vbo/vbo_save.c \
 	vbo/vbo_save_draw.c \
 	vbo/vbo_save.h \
-	vbo/vbo_save_loopback.c \
-	vbo/vbo_split.c \
-	vbo/vbo_split_copy.c \
-	vbo/vbo_split.h \
-	vbo/vbo_split_inplace.c
+	vbo/vbo_save_loopback.c
 
 STATETRACKER_FILES = \
 	state_tracker/st_atifs_to_tgsi.c \
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c b/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c
index 4533069692..79b444cf55 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c
@@ -277,8 +277,8 @@ vbo_maybe_split(struct gl_context *ctx, const struct gl_vertex_array *arrays,
 			.max_vb_size = ~0,
 		};
 
-		vbo_split_prims(ctx, arrays, prims, nr_prims, ib, min_index,
-				max_index, TAG(vbo_render_prims), &limits);
+		_tnl_split_prims(ctx, arrays, prims, nr_prims, ib, min_index,
+				 max_index, TAG(vbo_render_prims), &limits);
 		return GL_TRUE;
 	}
 
diff --git a/src/mesa/meson.build b/src/mesa/meson.build
index b74d169377..d2d058bfa3 100644
--- a/src/mesa/meson.build
+++ b/src/mesa/meson.build
@@ -343,10 +343,6 @@ files_libmesa_common = files(
   'vbo/vbo_save_draw.c',
   'vbo/vbo_save.h',
   'vbo/vbo_save_loopback.c',
-  'vbo/vbo_split.c',
-  'vbo/vbo_split_copy.c',
-  'vbo/vbo_split.h',
-  'vbo/vbo_split_inplace.c',
   'x86/common_x86.c',
 )
 
@@ -366,6 +362,10 @@ files_libmesa_classic = files(
   'tnl/t_pipeline.c',
   'tnl/t_pipeline.h',
   'tnl/t_rebase.c',
+  'tnl/t_split.c',
+  'tnl/t_split_copy.c',
+  'tnl/t_split.h',
+  'tnl/t_split_inplace.c',
   'tnl/t_vb_cliptmp.h',
   'tnl/t_vb_fog.c',
   'tnl/t_vb_light.c',
diff --git a/src/mesa/tnl/t_draw.c b/src/mesa/tnl/t_draw.c
index a0fd58432a..a83b98eede 100644
--- a/src/mesa/tnl/t_draw.c
+++ b/src/mesa/tnl/t_draw.c
@@ -486,10 +486,10 @@ void _tnl_draw_prims(struct gl_context *ctx,
       /* This will split the buffers one way or another and
        * recursively call back into this function.
        */
-      vbo_split_prims( ctx, arrays, prim, nr_prims, ib, 
-		       0, max_index + prim->basevertex,
-		       _tnl_draw_prims,
-		       &limits );
+      _tnl_split_prims( ctx, arrays, prim, nr_prims, ib,
+                        0, max_index + prim->basevertex,
+                        _tnl_draw_prims,
+                        &limits );
    }
    else {
       /* May need to map a vertex buffer object for every attribute plus
diff --git a/src/mesa/tnl/t_rebase.c b/src/mesa/tnl/t_rebase.c
index 19e759f44b..d28512423c 100644
--- a/src/mesa/tnl/t_rebase.c
+++ b/src/mesa/tnl/t_rebase.c
@@ -51,6 +51,7 @@
 #include "main/glheader.h"
 #include "main/imports.h"
 #include "main/mtypes.h"
+#include "vbo/vbo.h"
 
 #include "t_rebase.h"
 
@@ -108,7 +109,7 @@ void t_rebase_prims( struct gl_context *ctx,
                      const struct _mesa_index_buffer *ib,
                      GLuint min_index,
                      GLuint max_index,
-                     vbo_draw_func draw )
+                     tnl_draw_func draw )
 {
    struct gl_array_attributes tmp_attribs[VERT_ATTRIB_MAX];
    struct gl_vertex_array tmp_arrays[VERT_ATTRIB_MAX];
diff --git a/src/mesa/tnl/t_rebase.h b/src/mesa/tnl/t_rebase.h
index 16a3a2b5a3..ce2e8b0590 100644
--- a/src/mesa/tnl/t_rebase.h
+++ b/src/mesa/tnl/t_rebase.h
@@ -25,7 +25,7 @@
 #ifndef _T_REBASE_H_
 #define _T_REBASE_H_
 
-#include "vbo/vbo.h"
+#include "tnl.h"
 
 void t_rebase_prims( struct gl_context *ctx,
                      const struct gl_vertex_array *arrays,
@@ -34,6 +34,6 @@ void t_rebase_prims( struct gl_context *ctx,
                      const struct _mesa_index_buffer *ib,
                      GLuint min_index,
                      GLuint max_index,
-                     vbo_draw_func draw );
+                     tnl_draw_func draw );
 
 #endif
diff --git a/src/mesa/vbo/vbo_split.c b/src/mesa/tnl/t_split.c
similarity index 84%
rename from src/mesa/vbo/vbo_split.c
rename to src/mesa/tnl/t_split.c
index ffe1d67489..b98bd404d5 100644
--- a/src/mesa/vbo/vbo_split.c
+++ b/src/mesa/tnl/t_split.c
@@ -49,16 +49,16 @@
 
 #include "main/glheader.h"
 #include "main/mtypes.h"
+#include "vbo/vbo.h"
 
-#include "vbo_split.h"
-#include "vbo.h"
+#include "t_split.h"
 
 
 /* True if a primitive can be split without copying of vertices, false
  * otherwise.
  */
 GLboolean
-split_prim_inplace(GLenum mode, GLuint *first, GLuint *incr)
+_tnl_split_prim_inplace(GLenum mode, GLuint *first, GLuint *incr)
 {
    switch (mode) {
    case GL_POINTS:
@@ -99,15 +99,15 @@ split_prim_inplace(GLenum mode, GLuint *first, GLuint *incr)
 
 
 void
-vbo_split_prims(struct gl_context *ctx,
-                const struct gl_vertex_array arrays[],
-                const struct _mesa_prim *prim,
-                GLuint nr_prims,
-                const struct _mesa_index_buffer *ib,
-                GLuint min_index,
-                GLuint max_index,
-                vbo_draw_func draw,
-                const struct split_limits *limits)
+_tnl_split_prims(struct gl_context *ctx,
+                 const struct gl_vertex_array arrays[],
+                 const struct _mesa_prim *prim,
+                 GLuint nr_prims,
+                 const struct _mesa_index_buffer *ib,
+                 GLuint min_index,
+                 GLuint max_index,
+                 tnl_draw_func draw,
+                 const struct split_limits *limits)
 {
    if (ib) {
       if (limits->max_indices == 0) {
@@ -127,15 +127,15 @@ vbo_split_prims(struct gl_context *ctx,
           * in turn.  Use a vertex cache to preserve some of the
           * sharing from the original index list.
           */
-         vbo_split_copy(ctx, arrays, prim, nr_prims, ib, draw, limits);
+         _tnl_split_copy(ctx, arrays, prim, nr_prims, ib, draw, limits);
       }
       else if (ib->count > limits->max_indices) {
          /* The index buffer is too large for hardware.  Try to split
           * on whole-primitive boundaries, otherwise try to split the
           * individual primitives.
           */
-         vbo_split_inplace(ctx, arrays, prim, nr_prims, ib,
-                           min_index, max_index, draw, limits);
+         _tnl_split_inplace(ctx, arrays, prim, nr_prims, ib,
+                            min_index, max_index, draw, limits);
       }
       else {
          /* Why were we called? */
@@ -148,8 +148,8 @@ vbo_split_prims(struct gl_context *ctx,
           * module).  Try to split on whole-primitive boundaries,
           * otherwise try to split the individual primitives.
           */
-         vbo_split_inplace(ctx, arrays, prim, nr_prims, ib,
-                           min_index, max_index, draw, limits);
+         _tnl_split_inplace(ctx, arrays, prim, nr_prims, ib,
+                            min_index, max_index, draw, limits);
       }
       else {
          /* Why were we called? */
diff --git a/src/mesa/vbo/vbo_split.h b/src/mesa/tnl/t_split.h
similarity index 59%
rename from src/mesa/vbo/vbo_split.h
rename to src/mesa/tnl/t_split.h
index fea2b48aec..ced7d30bdf 100644
--- a/src/mesa/vbo/vbo_split.h
+++ b/src/mesa/tnl/t_split.h
@@ -29,46 +29,46 @@
 
 
 /**
- * \mainpage The VBO splitter
+ * \mainpage The TNL splitter
  *
- * This is the private data used internally to the vbo_split_prims()
- * helper function.  Nobody outside the vbo_split* files needs to
+ * This is the private data used internally to the _tnl_split_prims()
+ * helper function.  Nobody outside the _tnl_split* files needs to
  * include or know about this structure.
  */
 
 
-#ifndef _VBO_SPLIT_H
-#define _VBO_SPLIT_H
+#ifndef _TNL_SPLIT_H
+#define _TNL_SPLIT_H
 
-#include "vbo.h"
+#include "tnl.h"
 
 
 /* True if a primitive can be split without copying of vertices, false
  * otherwise.
  */
 GLboolean
-split_prim_inplace(GLenum mode, GLuint *first, GLuint *incr);
+_tnl_split_prim_inplace(GLenum mode, GLuint *first, GLuint *incr);
 
 void
-vbo_split_inplace(struct gl_context *ctx,
-                  const struct gl_vertex_array arrays[],
-                  const struct _mesa_prim *prim,
-                  GLuint nr_prims,
-                  const struct _mesa_index_buffer *ib,
-                  GLuint min_index,
-                  GLuint max_index,
-                  vbo_draw_func draw,
-                  const struct split_limits *limits);
+_tnl_split_inplace(struct gl_context *ctx,
+                   const struct gl_vertex_array arrays[],
+                   const struct _mesa_prim *prim,
+                   GLuint nr_prims,
+                   const struct _mesa_index_buffer *ib,
+                   GLuint min_index,
+                   GLuint max_index,
+                   tnl_draw_func draw,
+                   const struct split_limits *limits);
 
 /* Requires ib != NULL:
  */
 void
-vbo_split_copy(struct gl_context *ctx,
-               const struct gl_vertex_array arrays[],
-               const struct _mesa_prim *prim,
-               GLuint nr_prims,
-               const struct _mesa_index_buffer *ib,
-               vbo_draw_func draw,
-               const struct split_limits *limits);
+_tnl_split_copy(struct gl_context *ctx,
+                const struct gl_vertex_array arrays[],
+                const struct _mesa_prim *prim,
+                GLuint nr_prims,
+                const struct _mesa_index_buffer *ib,
+                tnl_draw_func draw,
+                const struct split_limits *limits);
 
 #endif
diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/tnl/t_split_copy.c
similarity index 97%
rename from src/mesa/vbo/vbo_split_copy.c
rename to src/mesa/tnl/t_split_copy.c
index 2aab670de1..f76a470b5f 100644
--- a/src/mesa/vbo/vbo_split_copy.c
+++ b/src/mesa/tnl/t_split_copy.c
@@ -38,9 +38,10 @@
 #include "main/macros.h"
 #include "main/mtypes.h"
 #include "main/varray.h"
+#include "vbo/vbo.h"
 
-#include "vbo_split.h"
-#include "vbo.h"
+#include "t_split.h"
+#include "tnl.h"
 
 
 #define ELT_TABLE_SIZE 16
@@ -56,7 +57,7 @@ struct copy_context {
    const struct _mesa_prim *prim;
    GLuint nr_prims;
    const struct _mesa_index_buffer *ib;
-   vbo_draw_func draw;
+   tnl_draw_func draw;
 
    const struct split_limits *limits;
 
@@ -383,7 +384,7 @@ replay_elts(struct copy_context *copy)
          break;
 
       default:
-         (void)split_prim_inplace(prim->mode, &first, &incr);
+         (void)_tnl_split_prim_inplace(prim->mode, &first, &incr);
 
          j = 0;
          while (j != prim->count) {
@@ -589,13 +590,13 @@ replay_finish(struct copy_context *copy)
  * Split VBO into smaller pieces, draw the pieces.
  */
 void
-vbo_split_copy(struct gl_context *ctx,
-               const struct gl_vertex_array *arrays,
-               const struct _mesa_prim *prim,
-               GLuint nr_prims,
-               const struct _mesa_index_buffer *ib,
-               vbo_draw_func draw,
-               const struct split_limits *limits)
+_tnl_split_copy(struct gl_context *ctx,
+                const struct gl_vertex_array *arrays,
+                const struct _mesa_prim *prim,
+                GLuint nr_prims,
+                const struct _mesa_index_buffer *ib,
+                tnl_draw_func draw,
+                const struct split_limits *limits)
 {
    struct copy_context copy;
    GLuint i, this_nr_prims;
diff --git a/src/mesa/vbo/vbo_split_inplace.c b/src/mesa/tnl/t_split_inplace.c
similarity index 87%
rename from src/mesa/vbo/vbo_split_inplace.c
rename to src/mesa/tnl/t_split_inplace.c
index b63c05c75f..15a09861c7 100644
--- a/src/mesa/vbo/vbo_split_inplace.c
+++ b/src/mesa/tnl/t_split_inplace.c
@@ -30,7 +30,9 @@
 #include "main/mtypes.h"
 #include "main/macros.h"
 #include "main/enums.h"
-#include "vbo_split.h"
+#include "vbo/vbo.h"
+
+#include "t_split.h"
 
 
 #define MAX_PRIM 32
@@ -47,7 +49,7 @@ struct split_context {
    const struct _mesa_index_buffer *ib;
    GLuint min_index;
    GLuint max_index;
-   vbo_draw_func draw;
+   tnl_draw_func draw;
 
    const struct split_limits *limits;
    GLuint limit;
@@ -153,7 +155,8 @@ split_prims(struct split_context *split)
    for (i = 0; i < split->nr_prims; i++) {
       const struct _mesa_prim *prim = &split->prim[i];
       GLuint first, incr;
-      GLboolean split_inplace = split_prim_inplace(prim->mode, &first, &incr);
+      GLboolean split_inplace =
+         _tnl_split_prim_inplace(prim->mode, &first, &incr);
       GLuint available = get_max_vertices(split, prim);
       GLuint count = prim->count - (prim->count - first) % incr;
 
@@ -235,24 +238,24 @@ split_prims(struct split_context *split)
 
          flush_vertex(split);
 
-         vbo_split_copy(split->ctx,
-                        split->array,
-                        &tmpprim, 1,
-                        &ib,
-                        split->draw,
-                        split->limits);
+         _tnl_split_copy(split->ctx,
+                         split->array,
+                         &tmpprim, 1,
+                         &ib,
+                         split->draw,
+                         split->limits);
 
          free(elts);
       }
       else {
          flush_vertex(split);
 
-         vbo_split_copy(split->ctx,
-                        split->array,
-                        prim, 1,
-                        split->ib,
-                        split->draw,
-                        split->limits);
+         _tnl_split_copy(split->ctx,
+                         split->array,
+                         prim, 1,
+                         split->ib,
+                         split->draw,
+                         split->limits);
       }
    }
 
@@ -261,15 +264,15 @@ split_prims(struct split_context *split)
 
 
 void
-vbo_split_inplace(struct gl_context *ctx,
-                  const struct gl_vertex_array *arrays,
-                  const struct _mesa_prim *prim,
-                  GLuint nr_prims,
-                  const struct _mesa_index_buffer *ib,
-                  GLuint min_index,
-                  GLuint max_index,
-                  vbo_draw_func draw,
-                  const struct split_limits *limits)
+_tnl_split_inplace(struct gl_context *ctx,
+                   const struct gl_vertex_array *arrays,
+                   const struct _mesa_prim *prim,
+                   GLuint nr_prims,
+                   const struct _mesa_index_buffer *ib,
+                   GLuint min_index,
+                   GLuint max_index,
+                   tnl_draw_func draw,
+                   const struct split_limits *limits)
 {
    struct split_context split;
 
diff --git a/src/mesa/tnl/tnl.h b/src/mesa/tnl/tnl.h
index e79c4f6204..45052a3a89 100644
--- a/src/mesa/tnl/tnl.h
+++ b/src/mesa/tnl/tnl.h
@@ -108,4 +108,84 @@ _tnl_RasterPos(struct gl_context *ctx, const GLfloat vObj[4]);
 extern void
 _tnl_validate_shine_tables( struct gl_context *ctx );
 
+
+
+/**
+ * For indirect array drawing:
+ *
+ *    typedef struct {
+ *       GLuint count;
+ *       GLuint primCount;
+ *       GLuint first;
+ *       GLuint baseInstance; // in GL 4.2 and later, must be zero otherwise
+ *    } DrawArraysIndirectCommand;
+ *
+ * For indirect indexed drawing:
+ *
+ *    typedef struct {
+ *       GLuint count;
+ *       GLuint primCount;
+ *       GLuint firstIndex;
+ *       GLint  baseVertex;
+ *       GLuint baseInstance; // in GL 4.2 and later, must be zero otherwise
+ *    } DrawElementsIndirectCommand;
+ */
+
+
+/**
+ * Draw a number of primitives.
+ * \param prims  array [nr_prims] describing what to draw (prim type,
+ *               vertex count, first index, instance count, etc).
+ * \param arrays array of vertex arrays for draw
+ * \param ib  index buffer for indexed drawing, NULL for array drawing
+ * \param index_bounds_valid  are min_index and max_index valid?
+ * \param min_index  lowest vertex index used
+ * \param max_index  highest vertex index used
+ * \param tfb_vertcount  if non-null, indicates which transform feedback
+ *                       object has the vertex count.
+ * \param tfb_stream  If called via DrawTransformFeedbackStream, specifies the
+ *                    vertex stream buffer from which to get the vertex count.
+ * \param indirect  If any prims are indirect, this specifies the buffer
+ *                  to find the "DrawArrays/ElementsIndirectCommand" data.
+ *                  This may be deprecated in the future
+ */
+typedef void (*tnl_draw_func)(struct gl_context *ctx,
+                              const struct gl_vertex_array* arrays,
+                              const struct _mesa_prim *prims,
+                              GLuint nr_prims,
+                              const struct _mesa_index_buffer *ib,
+                              GLboolean index_bounds_valid,
+                              GLuint min_index,
+                              GLuint max_index,
+                              struct gl_transform_feedback_object *tfb_vertcount,
+                              unsigned tfb_stream,
+                              struct gl_buffer_object *indirect);
+
+
+/* Utility function to cope with various constraints on tnl modules or
+ * hardware.  This can be used to split an incoming set of arrays and
+ * primitives against the following constraints:
+ *    - Maximum number of indices in index buffer.
+ *    - Maximum number of vertices referenced by index buffer.
+ *    - Maximum hardware vertex buffer size.
+ */
+struct split_limits
+{
+   GLuint max_verts;
+   GLuint max_indices;
+   GLuint max_vb_size;		/* bytes */
+};
+
+void
+_tnl_split_prims(struct gl_context *ctx,
+                 const struct gl_vertex_array *arrays,
+                 const struct _mesa_prim *prim,
+                 GLuint nr_prims,
+                 const struct _mesa_index_buffer *ib,
+                 GLuint min_index,
+                 GLuint max_index,
+                 tnl_draw_func draw,
+                 const struct split_limits *limits);
+
+
 #endif
diff --git a/src/mesa/vbo/vbo.h b/src/mesa/vbo/vbo.h
index 37aa59d306..9b15066291 100644
--- a/src/mesa/vbo/vbo.h
+++ b/src/mesa/vbo/vbo.h
@@ -119,75 +119,6 @@ void
 vbo_save_EndCallList(struct gl_context *ctx);
 
 
-/**
- * For indirect array drawing:
- *
- *    typedef struct {
- *       GLuint count;
- *       GLuint primCount;
- *       GLuint first;
- *       GLuint baseInstance; // in GL 4.2 and later, must be zero otherwise
- *    } DrawArraysIndirectCommand;
- *
- * For indirect indexed drawing:
- *
- *    typedef struct {
- *       GLuint count;
- *       GLuint primCount;
- *       GLuint firstIndex;
- *       GLint  baseVertex;
- *       GLuint baseInstance; // in GL 4.2 and later, must be zero otherwise
- *    } DrawElementsIndirectCommand;
- */
-
-
-/**
- * Draw a number of primitives.
- * \param prims  array [nr_prims] describing what to draw (prim type,
- *               vertex count, first index, instance count, etc).
- * \param arrays array of vertex arrays for draw
- * \param ib  index buffer for indexed drawing, NULL for array drawing
- * \param index_bounds_valid  are min_index and max_index valid?
- * \param min_index  lowest vertex index used
- * \param max_index  highest vertex index used
- * \param tfb_vertcount  if non-null, indicates which transform feedback
- *                       object has the vertex count.
- * \param tfb_stream  If called via DrawTransformFeedbackStream, specifies the
- *                    vertex stream buffer from which to get the vertex count.
- * \param indirect  If any prims are indirect, this specifies the buffer
- *                  to find the "DrawArrays/ElementsIndirectCommand" data.
- *                  This may be deprecated in the future
- */
-typedef void (*vbo_draw_func)(struct gl_context *ctx,
-                              const struct gl_vertex_array* arrays,
-                              const struct _mesa_prim *prims,
-                              GLuint nr_prims,
-                              const struct _mesa_index_buffer *ib,
-                              GLboolean index_bounds_valid,
-                              GLuint min_index,
-                              GLuint max_index,
-                              struct gl_transform_feedback_object *tfb_vertcount,
-                              unsigned tfb_stream,
-                              struct gl_buffer_object *indirect);
-
-
-
-
-/* Utility function to cope with various constraints on tnl modules or
- * hardware.  This can be used to split an incoming set of arrays and
- * primitives against the following constraints:
- *    - Maximum number of indices in index buffer.
- *    - Maximum number of vertices referenced by index buffer.
- *    - Maximum hardware vertex buffer size.
- */
-struct split_limits
-{
-   GLuint max_verts;
-   GLuint max_indices;
-   GLuint max_vb_size;		/* bytes */
-};
-
-
 void
 _vbo_draw_indirect(struct gl_context *ctx, GLuint mode,
                         struct gl_buffer_object *indirect_data,
@@ -198,18 +129,6 @@ _vbo_draw_indirect(struct gl_context *ctx, GLuint mode,
                         const struct _mesa_index_buffer *ib);
 
 
-void
-vbo_split_prims(struct gl_context *ctx,
-                const struct gl_vertex_array *arrays,
-                const struct _mesa_prim *prim,
-                GLuint nr_prims,
-                const struct _mesa_index_buffer *ib,
-                GLuint min_index,
-                GLuint max_index,
-                vbo_draw_func draw,
-                const struct split_limits *limits);
-
-
 void
 vbo_delete_minmax_cache(struct gl_buffer_object *bufferObj);
 
-- 
2.14.3



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