[Mesa-dev] [Bug 105755] Mesa freezes when the GLSL shader contains a `for` loop with an uninitialized `i` index/counter variable

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Mar 26 23:24:45 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=105755

--- Comment #2 from Swyter <swyterzone+mesa3d at gmail.com> ---
Created attachment 138366
  --> https://bugs.freedesktop.org/attachment.cgi?id=138366&action=edit
default-fixed.frag

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