[Mesa-dev] [Bug 105755] Mesa freezes when the GLSL shader contains a `for` loop with an uninitialized `i` index/counter variable
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Mar 27 12:22:55 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=105755
--- Comment #13 from Swyter <swyterzone+mesa3d at gmail.com> ---
I have opened a glslang issue here, I thought that cross-referencing both
reports might be interesting, for completeness:
https://github.com/KhronosGroup/glslang/issues/1315
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