[Mesa-dev] [PATCH v4 12/18] i965/blorp: Update the fast clear color address.
Rafael Antognolli
rafael.antognolli at intel.com
Tue Mar 27 20:23:45 UTC 2018
On Tue, Mar 27, 2018 at 11:16:37AM -0700, Jason Ekstrand wrote:
> On Thu, Mar 8, 2018 at 8:49 AM, Rafael Antognolli <rafael.antognolli at intel.com>
> wrote:
>
> On Gen10, whenever we do a fast clear, blorp will update the clear color
> state buffer for us, as long as we set the clear color address
> correctly.
>
> However, on a hiz clear, if the surface is already on the fast clear
> state we skip the actual fast clear operation and, before gen10, only
> updated the miptree. On gen10+ we need to update the clear value state
> buffer too, since blorp will not be doing a fast clear and updating it
> for us.
>
> v4:
> - do not use clear_value_size in the for loop
> - Get the address of the clear color from the aux buffer or the
> clear_color_bo, depending on which one is available.
> - let core blorp update the clear color, but also update it when we
> skip a fast clear depth.
>
> Signed-off-by: Rafael Antognolli <rafael.antognolli at intel.com>
> ---
> src/mesa/drivers/dri/i965/brw_blorp.c | 11 +++++++++++
> src/mesa/drivers/dri/i965/brw_clear.c | 22 ++++++++++++++++++++++
> 2 files changed, 33 insertions(+)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_blorp.c b/src/mesa/drivers/dri/
> i965/brw_blorp.c
> index ffd957fb866..914aeeace7a 100644
> --- a/src/mesa/drivers/dri/i965/brw_blorp.c
> +++ b/src/mesa/drivers/dri/i965/brw_blorp.c
> @@ -185,6 +185,17 @@ blorp_surf_for_miptree(struct brw_context *brw,
>
> surf->aux_addr.buffer = aux_buf->bo;
> surf->aux_addr.offset = aux_buf->offset;
> +
> + if (devinfo->gen >= 10) {
> + /* If we have a CCS surface and clear_color_bo set, use that bo
> as
> + * storage for the indirect clear color. Otherwise, use the extra
> + * space at the end of the aux_buffer.
> + */
> + surf->clear_color_addr = (struct blorp_address) {
> + .buffer = aux_buf->clear_color_bo,
> + .offset = aux_buf->clear_color_offset,
> + };
> + }
> } else {
> surf->aux_addr = (struct blorp_address) {
> .buffer = NULL,
> diff --git a/src/mesa/drivers/dri/i965/brw_clear.c b/src/mesa/drivers/dri/
> i965/brw_clear.c
> index 8aa83722ee9..63c0b241898 100644
> --- a/src/mesa/drivers/dri/i965/brw_clear.c
> +++ b/src/mesa/drivers/dri/i965/brw_clear.c
> @@ -108,6 +108,7 @@ brw_fast_clear_depth(struct gl_context *ctx)
> struct intel_mipmap_tree *mt = depth_irb->mt;
> struct gl_renderbuffer_attachment *depth_att = &fb->Attachment
> [BUFFER_DEPTH];
> const struct gen_device_info *devinfo = &brw->screen->devinfo;
> + bool same_clear_value = true;
>
> if (devinfo->gen < 6)
> return false;
> @@ -213,6 +214,7 @@ brw_fast_clear_depth(struct gl_context *ctx)
> }
>
> intel_miptree_set_depth_clear_value(ctx, mt, clear_value);
> + same_clear_value = false;
> }
>
> bool need_clear = false;
> @@ -232,6 +234,26 @@ brw_fast_clear_depth(struct gl_context *ctx)
> * state then simply updating the miptree fast clear value is
> sufficient
> * to change their clear value.
> */
> + if (devinfo->gen >= 10 && !same_clear_value) {
> + /* Before gen10, it was enough to just update the clear value in
> the
> + * miptree. But on gen10+, we let blorp update the clear value
> state
> + * buffer when doing a fast clear. Since we are skipping the fast
> + * clear here, we need to update the clear color ourselves.
> + */
> + uint32_t clear_offset = mt->hiz_buf->clear_color_offset;
> + union isl_color_value clear_color = { .f32 = { clear_value, } };
> +
> + /* We can't update the clear color while the hardware is still
> using
> + * the previous one for a resolve or sampling from it. So make
> sure
> + * that there's no pending commands at this point.
> + */
> + brw_emit_pipe_control_flush(brw, PIPE_CONTROL_CS_STALL);
>
>
> This is fun... First off, this can only happen in the case where you have two
> clears with no rendering in between so we shouldn't have any pending rendering
> or resolves. However, we may have pending texturing. In that case, I think we
> need a RT cache flush and CS stall before and state and sampler cache
> invalidates afterwards. We also need a test. :-)
>
> This is enough of a crazy edge case, that I'm happy to let the patches progress
> before the test has been written but we do need to write the test.
I think I found a test that failed without those flushes, I can double
check it and let you know... would that be enough of a test case?
> + for (int i = 0; i < 4; i++) {
> + brw_store_data_imm32(brw, mt->hiz_buf->clear_color_bo,
> + clear_offset + i * 4, clear_color.u32
> [i]);
> + }
> + brw_emit_pipe_control_flush(brw, PIPE_CONTROL_STATE_CACHE_
> INVALIDATE);
> + }
> return true;
> }
>
> --
> 2.14.3
>
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