[Mesa-dev] GfxBench & CSDof failures
Eero Tamminen
eero.t.tamminen at intel.com
Wed Mar 28 10:53:05 UTC 2018
Hi,
On 28.03.2018 13:27, Eero Tamminen wrote:
> Mesa built from following (last evening) commit:
> ------------------------------------
> commit 76dfed8ae2d5c6c509eb2661389be3c6a25077df
> Author: Rob Clark <robdclark at gmail.com>
> AuthorDate: Thu Mar 15 18:42:44 2018 -0400
> Commit: Rob Clark <robdclark at gmail.com>
> CommitDate: Tue Mar 27 08:36:37 2018 -0400
>
> nir: mako all the intrinsics
> ------------------------------------
>
> Fails with following GL 4.3 benchmarks I tested:
> * GfxBench Manhattan 3.1, CarChase and AztecRuins
> * SynMark CSDof
>
> Issues are following:
> * CSDof & ActecRuins: compile takes so long that test is killed
Sorry, I should have read more of my mesa-dev 2k mail backlog,
not just check bugs.
It was the memory usage issue mentioned by Ian & Clayton,
not compile time issue.
> * Manhattan 3.1 shader linking failed:
> ---------------------------------
> error: declarations for uniform `depth_parameters` are inside block
> `cameraConsts` and outside a block
> ---------------------------------
And this was also using all memory, so I assume issue was due to Mesa
shader compiler handling memory allocation failure badly (continuing
to a bogus compile error instead of reporting compile failure due to
allocation failure).
> Commit from one day earlier, didn't have any problems.
>
> Neither does latest Mesa git version.
>
> Which commit fixed the regression, is it this one:
I assume it was:
---------------------------------
commit 5f21a7afe072f8a6e558ccc47407a0a94e0d1313
Author: Jason Ekstrand <jason.ekstrand at intel.com>
AuthorDate: Tue Mar 27 16:12:16 2018 -0700
Commit: Jason Ekstrand <jason.ekstrand at intel.com>
CommitDate: Tue Mar 27 18:18:26 2018 -0700
nir/intrinsics: Don't report negative dest_components
---------------------------------
- Eero
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