[Mesa-dev] [PATCH] glsl: remove unreachable assert()
Emil Velikov
emil.l.velikov at gmail.com
Wed Mar 28 17:25:40 UTC 2018
From: Emil Velikov <emil.velikov at collabora.com>
Earlier commit enforced that we'll bail out if the number of terminators
is different than 2. With that in mind, the assert() will never trigger.
Fixes: 56b867395de ("glsl: fix infinite loop caused by bug in loop
unrolling pass")
Cc: Timothy Arceri <tarceri at itsqueeze.com>
Signed-off-by: Emil Velikov <emil.velikov at collabora.com>
---
src/compiler/glsl/loop_unroll.cpp | 2 --
1 file changed, 2 deletions(-)
diff --git a/src/compiler/glsl/loop_unroll.cpp b/src/compiler/glsl/loop_unroll.cpp
index f6efe6475a..874f418568 100644
--- a/src/compiler/glsl/loop_unroll.cpp
+++ b/src/compiler/glsl/loop_unroll.cpp
@@ -528,8 +528,6 @@ loop_unroll_visitor::visit_leave(ir_loop *ir)
unsigned term_count = 0;
bool first_term_then_continue = false;
foreach_in_list(loop_terminator, t, &ls->terminators) {
- assert(term_count < 2);
-
ir_if *ir_if = t->ir->as_if();
assert(ir_if != NULL);
--
2.16.0
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