[Mesa-dev] [Bug 105807] [Regression, bisected]: 3D Rendering not working correctly in Warhammer 40k: Dawn of War II

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Mar 29 12:42:54 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=105807

            Bug ID: 105807
           Summary: [Regression, bisected]: 3D Rendering not working
                    correctly in Warhammer 40k: Dawn of War II
           Product: Mesa
           Version: git
          Hardware: x86-64 (AMD64)
                OS: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Mesa core
          Assignee: mesa-dev at lists.freedesktop.org
          Reporter: ben at besd.de
        QA Contact: mesa-dev at lists.freedesktop.org
                CC: asmith at feralinteractive.com, maraeo at gmail.com

Created attachment 138418
  --> https://bugs.freedesktop.org/attachment.cgi?id=138418&action=edit
Incorrect 3D rendering (black/white shadows)

Hi all,

rendering in Warhammer 40k: Dawn of War II breaks with the commit below.
In the menu only black and white shadows appear instead of 3d figure (see
screenshot). In the game no 3d objects are visible only colorful shadows.

Works fine with 17.3.7.


a0c8b49284efe736849c0a45920ad0a1bbd8d93d is the first bad commit
commit a0c8b49284efe736849c0a45920ad0a1bbd8d93d
Author: Marek Olšák <marek.olsak at amd.com>
Date:   Wed Feb 14 20:13:40 2018 +0100

    mesa: enable OpenGL 3.1 with ARB_compatibility

    Tested-by: Dieter Nützel <Dieter at nuetzel-hh.de>
    Reviewed-by: Brian Paul <brianp at vmware.com>

:040000 040000 e77355f4d5979f42b5e8f55dd6c6ea62cba32ff3
24f0fe1b3e5f9d1daa801a706299f0115f9d8f2d M      docs
:040000 040000 89d6cc6fe13b05f4625fb48abbb94050f0cb5c96
3b91e5c0091caf1426b09568846f8f2b3bc64803 M      src
'bisect run' erfolgreich ausgeführt

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