[Mesa-dev] [PATCH] nir: drop main/compiler.h from nir_lower_samplers*
Timothy Arceri
tarceri at itsqueeze.com
Tue May 1 02:45:40 UTC 2018
Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>
On 01/05/18 11:53, Dave Airlie wrote:
> From: Dave Airlie <airlied at redhat.com>
>
> This include is no longer required.
> ---
> src/compiler/nir/nir_lower_samplers.c | 2 --
> src/compiler/nir/nir_lower_samplers_as_deref.c | 2 --
> 2 files changed, 4 deletions(-)
>
> diff --git a/src/compiler/nir/nir_lower_samplers.c b/src/compiler/nir/nir_lower_samplers.c
> index ed2e1be..fe35df5 100644
> --- a/src/compiler/nir/nir_lower_samplers.c
> +++ b/src/compiler/nir/nir_lower_samplers.c
> @@ -27,8 +27,6 @@
> #include "nir_builder.h"
> #include "compiler/glsl/ir_uniform.h"
>
> -#include "main/compiler.h"
> -
> /* Calculate the sampler index based on array indicies and also
> * calculate the base uniform location for struct members.
> */
> diff --git a/src/compiler/nir/nir_lower_samplers_as_deref.c b/src/compiler/nir/nir_lower_samplers_as_deref.c
> index 1f3fbbc..2f22196 100644
> --- a/src/compiler/nir/nir_lower_samplers_as_deref.c
> +++ b/src/compiler/nir/nir_lower_samplers_as_deref.c
> @@ -59,8 +59,6 @@
> #include "nir_builder.h"
> #include "compiler/glsl/ir_uniform.h"
>
> -#include "main/compiler.h"
> -
> struct lower_samplers_as_deref_state {
> nir_shader *shader;
> const struct gl_uniform_storage *uniform_storage;
>
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