[Mesa-dev] [RFC PATCH] gallium: add interface for EQAA
Marek Olšák
maraeo at gmail.com
Tue May 1 21:01:38 UTC 2018
The maximum config is:
- 16 coverage samples
- 8 Z/S samples
- 8 color samples
The minimum config is:
- 1-16 coverage samples
- 1 Z/S sample
- 1 color sample
The coverage buffer (each color buffer has one) remembers undefined samples
if color samples < coverage samples, and the resolve shader can guess
values of undefined samples by looking at neighbors.
Marek
On Mon, Apr 30, 2018 at 7:43 PM, Marek Olšák <maraeo at gmail.com> wrote:
> From: Marek Olšák <marek.olsak at amd.com>
>
> This is a hypothetical interface for EQAA (a superset of CSAA). CSAA could
> be
> exposed via GL_NV_framebuffer_multisample_coverage. EQAA additionally
> removes
> the restriction that the number of samples in all FBO attachments must
> match,
> which means it allows arbitrary sample counts in each FBO attachment.
> ---
> src/gallium/docs/source/screen.rst | 17 +++++++++++++++--
> src/gallium/include/pipe/p_defines.h | 1 +
> src/gallium/include/pipe/p_state.h | 3 ++-
> 3 files changed, 18 insertions(+), 3 deletions(-)
>
> diff --git a/src/gallium/docs/source/screen.rst
> b/src/gallium/docs/source/screen.rst
> index 3837360fb40..28934c2f7b9 100644
> --- a/src/gallium/docs/source/screen.rst
> +++ b/src/gallium/docs/source/screen.rst
> @@ -398,20 +398,22 @@ The integer capabilities:
> * ``PIPE_CAP_LOAD_CONSTBUF``: True if the driver supports
> TGSI_OPCODE_LOAD use
> with constant buffers.
> * ``PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS``: Any TGSI register can be used as
> an address for indirect register indexing.
> * ``PIPE_CAP_TILE_RASTER_ORDER``: Whether the driver supports
> GL_MESA_tile_raster_order, using the tile_raster_order_* fields in
> pipe_rasterizer_state.
> * ``PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES``: Limit on combined
> shader
> output resources (images + buffers + fragment outputs). If 0 the state
> tracker works it out.
> +* ``PIPE_CAP_EQAA_COLOR_SAMPLE_SUPPORT_MASK``: If the i-th bit is set,
> EQAA
> + supports (i+1) color samples.
> * ``PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET``:
> Whether pipe_vertex_buffer::buffer_offset is treated as signed. The
> u_vbuf
> module needs this for optimal performance in workstation applications.
> * ``PIPE_CAP_CONTEXT_PRIORITY_MASK``: For drivers that support
> per-context
> priorities, this returns a bitmask of PIPE_CONTEXT_PRIORITY_x for the
> supported priority levels. A driver that does not support prioritized
> contexts can return 0.
> * ``PIPE_CAP_FENCE_SIGNAL``: True if the driver supports signaling
> semaphores
> using fence_server_signal().
> * ``PIPE_CAP_CONSTBUF0_FLAGS``: The bits of pipe_resource::flags that
> must be
> @@ -743,22 +745,33 @@ Modern APIs allow using buffers as shader resources.
> (1 for 1D or 1D array textures).
>
> **depth0** the depth of the base mip level of the texture
> (1 for everything else).
>
> **array_size** the array size for 1D and 2D array textures.
> For cube maps this must be 6, for other textures 1.
>
> **last_level** the last mip map level present.
>
> -**nr_samples** the nr of msaa samples. 0 (or 1) specifies a resource
> -which isn't multisampled.
> +**nr_samples**: For Z/S, this is the number of samples. For color, if EQAA
> +is unsupported, this is the number of both coverage samples and color
> samples.
> +If EQAA is supported, this is the number of coverage samples. 0 and 1
> +specify a resource which isn't multisampled.
> +
> +**nr_color_samples**: This is the number of color samples for EQAA, while
> +``nr_samples`` is the number of coverage samples. If the format is Z/S,
> +``nr_color_samples`` is ignored. Constraints:
> +* ``nr_color_samples`` must not be greater than ``nr_samples``.
> +* If ``nr_color_samples`` is equal to ``nr_samples``, it is called MSAA.
> +* If ``nr_color_samples`` is less than ``nr_samples``, it is called EQAA.
> +* If ``nr_color_samples`` is equal to 1, the behavior of the resolve blit
> is
> +driver-dependent.
>
> **usage** one of the :ref:`PIPE_USAGE` flags.
>
> **bind** bitmask of the :ref:`PIPE_BIND` flags.
>
> **flags** bitmask of PIPE_RESOURCE_FLAG flags.
>
>
>
> resource_changed
> diff --git a/src/gallium/include/pipe/p_defines.h
> b/src/gallium/include/pipe/p_defines.h
> index c4ae0532060..97e1a3a3d42 100644
> --- a/src/gallium/include/pipe/p_defines.h
> +++ b/src/gallium/include/pipe/p_defines.h
> @@ -783,20 +783,21 @@ enum pipe_cap
> PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION,
> PIPE_CAP_POST_DEPTH_COVERAGE,
> PIPE_CAP_BINDLESS_TEXTURE,
> PIPE_CAP_NIR_SAMPLERS_AS_DEREF,
> PIPE_CAP_QUERY_SO_OVERFLOW,
> PIPE_CAP_MEMOBJ,
> PIPE_CAP_LOAD_CONSTBUF,
> PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS,
> PIPE_CAP_TILE_RASTER_ORDER,
> PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES,
> + PIPE_CAP_EQAA_COLOR_SAMPLE_SUPPORT_MASK,
> PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET,
> PIPE_CAP_CONTEXT_PRIORITY_MASK,
> PIPE_CAP_FENCE_SIGNAL,
> PIPE_CAP_CONSTBUF0_FLAGS,
> PIPE_CAP_PACKED_UNIFORMS,
> };
>
> /**
> * Possible bits for PIPE_CAP_CONTEXT_PRIORITY_MASK param, which should
> * return a bitmask of the supported priorities. If the driver does not
> diff --git a/src/gallium/include/pipe/p_state.h
> b/src/gallium/include/pipe/p_state.h
> index 4dce399f848..4010b92e67b 100644
> --- a/src/gallium/include/pipe/p_state.h
> +++ b/src/gallium/include/pipe/p_state.h
> @@ -503,41 +503,42 @@ struct pipe_box
> int16_t depth;
> };
>
>
> /**
> * A memory object/resource such as a vertex buffer or texture.
> */
> struct pipe_resource
> {
> struct pipe_reference reference;
> - struct pipe_screen *screen; /**< screen that this texture belongs to */
>
> unsigned width0; /**< Used by both buffers and textures. */
> uint16_t height0; /* Textures: The maximum height/depth/array_size is
> 16k. */
> uint16_t depth0;
> uint16_t array_size;
>
> enum pipe_format format:16; /**< PIPE_FORMAT_x */
> enum pipe_texture_target target:8; /**< PIPE_TEXTURE_x */
> unsigned last_level:8; /**< Index of last mipmap level
> present/defined */
> unsigned nr_samples:8; /**< for multisampled surfaces, nr of
> samples */
> + unsigned nr_color_samples:8; /**< Number of color samples for EQAA. */
> unsigned usage:8; /**< PIPE_USAGE_x (not a bitmask) */
>
> unsigned bind; /**< bitmask of PIPE_BIND_x */
> unsigned flags; /**< bitmask of PIPE_RESOURCE_FLAG_x */
>
> /**
> * For planar images, ie. YUV EGLImage external, etc, pointer to the
> * next plane.
> */
> struct pipe_resource *next;
> + struct pipe_screen *screen; /**< screen that this texture belongs to */
> };
>
>
> /**
> * Transfer object. For data transfer to/from a resource.
> */
> struct pipe_transfer
> {
> struct pipe_resource *resource; /**< resource to transfer to/from */
> unsigned level; /**< texture mipmap level */
> --
> 2.17.0
>
>
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