[Mesa-dev] [PATCH v2 3/3] mesa: enable geom shaders in OpenGL 3.2 Compat profile

Ilia Mirkin imirkin at alum.mit.edu
Thu May 3 01:55:32 UTC 2018


On Wed, May 2, 2018 at 9:27 PM, Timothy Arceri <tarceri at itsqueeze.com> wrote:
> As far as I understand it apiexec.py came about because of the need to not
> expose functionality in compat. Always setting compat to core would bi-pass
> that getting us back to where we started.

Other way around - not exposing things in core that only belong in
compat. (Like glTexEnvf, etc.) And similarly for ES.


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