[Mesa-dev] [PATCH 02/16] ac: enable both RBs on Kaveri
Michel Dänzer
michel at daenzer.net
Thu May 3 08:29:24 UTC 2018
On 2018-05-02 09:11 PM, Marek Olšák wrote:
> If you are shader-bound, you won't see any difference. In order to become
> RB-bound, you need more work in RBs than shaders. Blending or MSAA might
> help add that.
Indeed,
vblank_mode=0 glxgears -samples 8
shows a significant difference in performance with amdgpu.
Unfortunately, the patch breaks MSAA with radeon, showing flickering of
incorrectly rendered tiles. So I'm afraid as-is this can still only be
done with amdgpu.
--
Earthling Michel Dänzer | http://www.amd.com
Libre software enthusiast | Mesa and X developer
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