[Mesa-dev] [Bug 106337] eglWaitClient() doesn't work as documented using DRI2 backend
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu May 3 13:03:38 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=106337
--- Comment #9 from Mike Gorchak <mgorchak at qnx.com> ---
Just checked generic path - all works fine, here is very minor fix to the
provided fix:
+ _eglLog(_EGL_WARNING, "DRI2: failed to find glFlush entry point");
should be changed glFlush to glFinish :)
Am I understand right that this fix is not supposed to fix FBOs + surfaceless
context issue? It happens that in case of surfaceless context
dri2_wait_client() is not called at all and aborted at _eglWaitClientCommon()
function with following check:
/* let bad current context imply bad current surface */
if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT ||
_eglGetSurfaceHandle(ctx->DrawSurface) == EGL_NO_SURFACE)
RETURN_EGL_ERROR(disp, EGL_BAD_CURRENT_SURFACE, EGL_FALSE);
--
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20180503/949f12cf/attachment.html>
More information about the mesa-dev
mailing list