[Mesa-dev] [RFC PATCH] mesa/st/cb_clear: in st_Clear also validate the render state (needed by virgl)
Gert Wollny
gert.wollny at collabora.com
Thu May 3 17:52:22 UTC 2018
Am Donnerstag, den 03.05.2018, 13:24 -0400 schrieb Ilia Mirkin:
>
> The api call is "clear", not "glClear in the context of whatever
> random GL state there might be". When the gallium clear API is
> invoked, the bound framebuffer needs to be cleared. This is how the
> API works, this is how all drivers implement it. It's basically
> memset(). It doesn't care about rasterizer discard or anything else.
>
I stand corrected and sorry for the noise.
Best,
Gert
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