[Mesa-dev] [PATCH 3/4] intel/compiler: Fix lower_conversions for 8-bit types.
Iago Toral Quiroga
itoral at igalia.com
Fri May 4 11:10:28 UTC 2018
From: Jose Maria Casanova Crespo <jmcasanova at igalia.com>
For 8-bit types the execution type is word. A byte raw MOV has 16-bit
execution type and 8-bit destination and it shouldn't be considered
a conversion case. So there is no need to change alignment and enter
in lower_conversions for these instructions.
Fixes a regresion in the piglit test "glsl-fs-shader-stencil-export"
that is introduced with this patch from the Vulkan shaderInt16 series:
'i965/compiler: handle conversion to smaller type in the lowering
pass for that'. The problem is caused because there is already a case
in the driver that injects Byte instructions like this:
mov(8) g127<1>UB g2<32,8,4>UB
And the aforementioned pass was not accounting for the special
handling of the execution size of Byte instructions. This patch
fixes this.
v2: (Jason Ekstrand)
- Simplify is_byte_raw_mov, include reference to PRM and not
consider B <-> UB conversions as raw movs.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106393
---
src/intel/compiler/brw_fs_lower_conversions.cpp | 21 ++++++++++++++++++++-
1 file changed, 20 insertions(+), 1 deletion(-)
diff --git a/src/intel/compiler/brw_fs_lower_conversions.cpp b/src/intel/compiler/brw_fs_lower_conversions.cpp
index f95b39d3e8..f6c936cf21 100644
--- a/src/intel/compiler/brw_fs_lower_conversions.cpp
+++ b/src/intel/compiler/brw_fs_lower_conversions.cpp
@@ -43,6 +43,24 @@ supports_type_conversion(const fs_inst *inst) {
}
}
+/* From the SKL PRM Vol 2a, "Move":
+ *
+ * "A mov with the same source and destination type, no source modifier,
+ * and no saturation is a raw move. A packed byte destination region (B
+ * or UB type with HorzStride == 1 and ExecSize > 1) can only be written
+ * using raw move."
+ */
+static bool
+is_byte_raw_mov (const fs_inst *inst)
+{
+ return type_sz(inst->dst.type) == 1 &&
+ inst->opcode == BRW_OPCODE_MOV &&
+ inst->src[0].type == inst->dst.type &&
+ !inst->saturate &&
+ !inst->src[0].negate &&
+ !inst->src[0].abs;
+}
+
bool
fs_visitor::lower_conversions()
{
@@ -54,7 +72,8 @@ fs_visitor::lower_conversions()
bool saturate = inst->saturate;
if (supports_type_conversion(inst)) {
- if (type_sz(inst->dst.type) < get_exec_type_size(inst)) {
+ if (type_sz(inst->dst.type) < get_exec_type_size(inst) &&
+ !is_byte_raw_mov(inst)) {
/* From the Broadwell PRM, 3D Media GPGPU, "Double Precision Float to
* Single Precision Float":
*
--
2.14.1
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