[Mesa-dev] [Bug 106411] Invalid gl_InstanceID value with combination of gl_DrawIDARB under OpenGL
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sat May 5 18:39:01 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=106411
Bug ID: 106411
Summary: Invalid gl_InstanceID value with combination of
gl_DrawIDARB under OpenGL
Product: Mesa
Version: 18.0
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: glsl-compiler
Assignee: mesa-dev at lists.freedesktop.org
Reporter: frustumo at gmail.com
QA Contact: intel-3d-bugs at lists.freedesktop.org
Created attachment 139374
--> https://bugs.freedesktop.org/attachment.cgi?id=139374&action=edit
app
The value of gl_InstanceID variable is incorrect when shader has gl_DrawIDARB.
Inserting additional dependency on gl_VertexID or gl_BaseInstanceARB variable
restores gl_InstanceID value.
Uncomment 17 line inside main_vertex.glsl file to fix gl_InstanceID:
// position.x += gl_VertexID * 1e-6f;
There is no such problem under Vulkan API.
Mesa DRI Intel(R) Iris Pro Graphics 580 (Skylake GT4e)
4.5 (Core Profile) Mesa 18.0.0-rc4
--
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20180505/a8173627/attachment.html>
More information about the mesa-dev
mailing list