[Mesa-dev] [PATCH 04/17] i965/miptree: Initialize the indirect clear color to zero
Jason Ekstrand
jason at jlekstrand.net
Tue May 8 22:41:07 UTC 2018
On Thu, May 3, 2018 at 12:03 PM, Nanley Chery <nanleychery at gmail.com> wrote:
> The indirect clear color isn't correctly tracked in
> intel_miptree::fast_clear_color. The initial value of ::fast_clear_color
> is zero, while that of the indirect clear color is undefined or
> non-zero.
>
> Topi Pohjolainen discovered this issue with MCS buffers. This issue is
> apparent when fast-clearing an MCS buffer for the first time with
> glClearColor = {0.0,}. Although the indirect clear color is non-zero,
> the initial aux state of the MCS is CLEAR and the tracked clear color is
> zero, so we avoid updating the indirect clear color with {0.0,}.
>
> Make the indirect clear color match the initial value of
> ::fast_clear_color.
>
> ---
>
> Hey Topi,
>
> Just FYI, this patch should fix the MCS bug you reported earlier.
>
> src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 33
> ++++++++++++++++++---------
> 1 file changed, 22 insertions(+), 11 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
> b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
> index 5d3ee569bd8..e70c9ff1ef4 100644
> --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
> +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
> @@ -978,11 +978,11 @@ create_ccs_buf_for_image(struct brw_context *brw,
> * system with CCS, we don't have the extra space at the end of the aux
> * buffer. So create a new bo here that will store that clear color.
> */
> - const struct gen_device_info *devinfo = &brw->screen->devinfo;
> - if (devinfo->gen >= 10) {
> + if (brw->isl_dev.ss.clear_color_state_size > 0) {
> mt->aux_buf->clear_color_bo =
> - brw_bo_alloc(brw->bufmgr, "clear_color_bo",
> - brw->isl_dev.ss.clear_color_state_size);
> + brw_bo_alloc_tiled(brw->bufmgr, "clear_color_bo",
> + brw->isl_dev.ss.clear_color_state_size,
> + I915_TILING_NONE, 0, BO_ALLOC_ZEROED);
> if (!mt->aux_buf->clear_color_bo) {
> free(mt->aux_buf);
> mt->aux_buf = NULL;
> @@ -1673,9 +1673,9 @@ intel_alloc_aux_buffer(struct brw_context *brw,
>
> buf->size = aux_surf->size;
>
> - const struct gen_device_info *devinfo = &brw->screen->devinfo;
> - if (devinfo->gen >= 10) {
> - /* On CNL, instead of setting the clear color in the SURFACE_STATE,
> we
> + const bool has_indirect_clear = brw->isl_dev.ss.clear_color_state_size
> > 0;
> + if (has_indirect_clear) {
> + /* On CNL+, instead of setting the clear color in the
> SURFACE_STATE, we
> * will set a pointer to a dword somewhere that contains the color.
> So,
> * allocate the space for the clear color value here on the aux
> buffer.
> */
> @@ -1698,7 +1698,8 @@ intel_alloc_aux_buffer(struct brw_context *brw,
> }
>
> /* Initialize the bo to the desired value */
> - if (wants_memset) {
> + const bool needs_memset = wants_memset || has_indirect_clear;
> + if (needs_memset) {
>
I don't think the temporary bool is doing you any good. just doing
if (wants_memset || has_indirect_clear) {
/* map */
if (wants_memset) ...
if (has_indirect_clear) ...
}
is simpler. This needs_memset thing makes it look like we're going "Ha!
You have an indirect clear so you're getting a memset even though you
didn't ask for one!"
> assert(!(alloc_flags & BO_ALLOC_BUSY));
>
> void *map = brw_bo_map(brw, buf->bo, MAP_WRITE | MAP_RAW);
> @@ -1706,11 +1707,21 @@ intel_alloc_aux_buffer(struct brw_context *brw,
> intel_miptree_aux_buffer_free(buf);
> return NULL;
> }
> - memset(map, memset_value, mt->aux_buf->size);
> +
> + /* Memset the aux_surf portion of the BO. */
> + if (wants_memset)
> + memset(map, memset_value, aux_surf->size);
> +
> + /* Zero the indirect clear color to match ::fast_clear_color. */
> + if (has_indirect_clear) {
> + memset((char *)map + buf->clear_color_offset, 0,
> + brw->isl_dev.ss.clear_color_state_size);
> + }
> +
> brw_bo_unmap(buf->bo);
> }
>
> - if (devinfo->gen >= 10) {
> + if (has_indirect_clear) {
> buf->clear_color_bo = buf->bo;
> brw_bo_reference(buf->clear_color_bo);
> }
> @@ -1869,7 +1880,7 @@ intel_miptree_alloc_hiz(struct brw_context *brw,
> isl_surf_get_hiz_surf(&brw->isl_dev, &mt->surf, &temp_hiz_surf);
> assert(ok);
>
> - const uint32_t alloc_flags = BO_ALLOC_BUSY;
> + const uint32_t alloc_flags = 0;
> mt->aux_buf = intel_alloc_aux_buffer(brw, "hiz-miptree",
> &temp_hiz_surf,
> alloc_flags, false, 0, mt);
>
> --
> 2.16.2
>
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> mesa-dev at lists.freedesktop.org
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>
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