[Mesa-dev] [PATCH 11/11] mesa/vbo/tnl: Move gl_vertex_array related stuff to tnl.

Mathias Fröhlich Mathias.Froehlich at gmx.net
Wed May 9 05:37:24 UTC 2018


Hi,

On Wednesday, 9 May 2018 04:22:43 CEST Brian Paul wrote:
> One comment needs updating below.
[...]
> > -extern const struct gl_vertex_array*
> > +
> > +/**
> > + * Vertex array information which is derived from gl_array_attributes
> > + * and gl_vertex_buffer_binding information.  Used by the VBO module and
> > + * device drivers.
> 
> I think that comment needs to be updated.  The tnl_vertex_array is only 
> used by the tnl module now, right?

Yes indeed! The comment did somehow miss the subject of the patch...
Thanks!

Mathias





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