[Mesa-dev] [PATCH 2/2] radv: remove useless check in radv_create_shaders()

Samuel Pitoiset samuel.pitoiset at gmail.com
Fri May 11 14:38:28 UTC 2018


radv_can_dump_shader() already handles if module is NULL.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
 src/amd/vulkan/radv_pipeline.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index 4a2b16fdf68..c48a552ae4c 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -1976,7 +1976,7 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
 	radv_link_shaders(pipeline, nir);
 
 	for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
-		if (modules[i] && radv_can_dump_shader(device, modules[i], false))
+		if (radv_can_dump_shader(device, modules[i], false))
 			nir_print_shader(nir[i], stderr);
 	}
 
-- 
2.17.0



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