[Mesa-dev] [Bug 106480] A2B10G10R10_SNORM vertex attribute doesn't work.
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri May 11 22:37:29 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=106480
--- Comment #2 from maister at archlinux.us ---
If you're using RenderDoc to inspect the vertex buffer input, you need the very
latest as there was a bug with A2BGR10_SNORM.
The vertex buffer input is (1.0, -1.0, -1.0, -1.0), (-1.0, 1.0, -1.0, -1.0) and
so on, for each component, frag shader does vColor * 0.5 + 0.5, so expected
output should land in [0, 1] range for each component.
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