[Mesa-dev] [PATCH 4/4] i965: Use intel_bufferobj_buffer() wrapper in image surface state setup.
Nanley Chery
nanleychery at gmail.com
Fri May 11 23:55:27 UTC 2018
On Mon, Mar 19, 2018 at 11:26:59AM -0700, Francisco Jerez wrote:
> Instead of directly using intel_obj->buffer. Among other things
> intel_bufferobj_buffer() will update intel_buffer_object::
> gpu_active_start/end, which are used by glBufferSubData() to decide
> which path to take. Fixes a failure in the Piglit
> ARB_shader_image_load_store-host-mem-barrier Buffer Update/WaW tests,
> which could be reproduced with a non-standard glGetTexSubImage
> implementation (see bug report).
>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105351
What do you think about leaving the bug open until we create a piglit
test to reproduce it? We could create a new bug otherwise.
> Reported-by: Nanley Chery <nanleychery at gmail.com>
> Cc: mesa-stable at lists.freedesktop.org
> ---
> src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 8 +++++---
> 1 file changed, 5 insertions(+), 3 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> index 2ab15af793a..5d4c84bb55a 100644
> --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> @@ -1510,14 +1510,16 @@ update_image_surface(struct brw_context *brw,
> const unsigned format = get_image_format(brw, u->_ActualFormat, access);
>
> if (obj->Target == GL_TEXTURE_BUFFER) {
> - struct intel_buffer_object *intel_obj =
> - intel_buffer_object(obj->BufferObject);
> const unsigned texel_size = (format == ISL_FORMAT_RAW ? 1 :
> _mesa_get_format_bytes(u->_ActualFormat));
> const unsigned buffer_size = buffer_texture_range_size(brw, obj);
> + struct brw_bo *const bo = !obj->BufferObject ? NULL :
Interesting. Did the old code wrongly assume that
obj->BufferObject != NULL? Maybe we need a test that tries to do image
load/store on a texture buffer without a backing buffer object?
> + intel_bufferobj_buffer(brw, intel_buffer_object(obj->BufferObject),
> + obj->BufferOffset, buffer_size,
> + access != GL_READ_ONLY);
>
Looks right to me. The comment above the helper function says:
[...]
* Anywhere that uses buffer objects in the pipeline should be using this to
* mark the range of the buffer that is being accessed by the pipeline.
*/
...and that is what we're doing here. This patch is
Reviewed-by: Nanley Chery <nanley.g.chery at intel.com>
> brw_emit_buffer_surface_state(
> - brw, surf_offset, intel_obj->buffer, obj->BufferOffset,
> + brw, surf_offset, bo, obj->BufferOffset,
> format, buffer_size, texel_size,
> access != GL_READ_ONLY ? RELOC_WRITE : 0);
>
> --
> 2.16.1
>
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