[Mesa-dev] [PATCH 05/19] ac/nir: Implement derefs for integer gather4 lowering.
Bas Nieuwenhuizen
bas at basnieuwenhuizen.nl
Sun May 13 00:19:59 UTC 2018
---
src/amd/common/ac_nir_to_llvm.c | 25 ++++++++++++++++++++++---
1 file changed, 22 insertions(+), 3 deletions(-)
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index c6c7af47630..1a22cadb750 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -1134,10 +1134,11 @@ get_buffer_size(struct ac_nir_context *ctx, LLVMValueRef descriptor, bool in_ele
}
static LLVMValueRef lower_gather4_integer(struct ac_llvm_context *ctx,
+ nir_variable *var,
struct ac_image_args *args,
const nir_tex_instr *instr)
{
- enum glsl_base_type stype = glsl_get_sampler_result_type(instr->texture->var->type);
+ enum glsl_base_type stype = glsl_get_sampler_result_type(var->type);
LLVMValueRef half_texel[2];
LLVMValueRef compare_cube_wa = NULL;
LLVMValueRef result;
@@ -1244,6 +1245,22 @@ static LLVMValueRef lower_gather4_integer(struct ac_llvm_context *ctx,
return result;
}
+static nir_deref_instr *get_tex_texture_deref(const nir_tex_instr *instr)
+{
+ nir_deref_instr *texture_deref_instr = NULL;
+
+ for (unsigned i = 0; i < instr->num_srcs; i++) {
+ switch (instr->src[i].src_type) {
+ case nir_tex_src_texture_deref:
+ texture_deref_instr = nir_src_as_deref(instr->src[i].src);
+ break;
+ default:
+ break;
+ }
+ }
+ return texture_deref_instr;
+}
+
static LLVMValueRef build_tex_intrinsic(struct ac_nir_context *ctx,
const nir_tex_instr *instr,
struct ac_image_args *args)
@@ -1304,9 +1321,11 @@ static LLVMValueRef build_tex_intrinsic(struct ac_nir_context *ctx,
}
if (instr->op == nir_texop_tg4 && ctx->ac.chip_class <= VI) {
- enum glsl_base_type stype = glsl_get_sampler_result_type(instr->texture->var->type);
+ nir_deref_instr *texture_deref_instr = get_tex_texture_deref(instr);
+ nir_variable *var = texture_deref_instr ? nir_deref_instr_get_variable(texture_deref_instr) : instr->texture->var;
+ enum glsl_base_type stype = glsl_get_sampler_result_type(var->type);
if (stype == GLSL_TYPE_UINT || stype == GLSL_TYPE_INT) {
- return lower_gather4_integer(&ctx->ac, args, instr);
+ return lower_gather4_integer(&ctx->ac, var, args, instr);
}
}
--
2.17.0
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