[Mesa-dev] [PATCH 1/2] vc4: use util_copy_framebuffer_state
Rob Clark
robdclark at gmail.com
Mon May 14 13:16:47 UTC 2018
Signed-off-by: Rob Clark <robdclark at gmail.com>
---
Just happened to notice that vc4/vc5 was open-coding
util_copy_framebuffer_state()
src/gallium/drivers/vc4/vc4_state.c | 12 +-----------
1 file changed, 1 insertion(+), 11 deletions(-)
diff --git a/src/gallium/drivers/vc4/vc4_state.c b/src/gallium/drivers/vc4/vc4_state.c
index f8c37818499..abce68916b0 100644
--- a/src/gallium/drivers/vc4/vc4_state.c
+++ b/src/gallium/drivers/vc4/vc4_state.c
@@ -418,17 +418,7 @@ vc4_set_framebuffer_state(struct pipe_context *pctx,
vc4->job = NULL;
- for (i = 0; i < framebuffer->nr_cbufs; i++)
- pipe_surface_reference(&cso->cbufs[i], framebuffer->cbufs[i]);
- for (; i < vc4->framebuffer.nr_cbufs; i++)
- pipe_surface_reference(&cso->cbufs[i], NULL);
-
- cso->nr_cbufs = framebuffer->nr_cbufs;
-
- pipe_surface_reference(&cso->zsbuf, framebuffer->zsbuf);
-
- cso->width = framebuffer->width;
- cso->height = framebuffer->height;
+ util_copy_framebuffer_state(cso, framebuffer);
/* Nonzero texture mipmap levels are laid out as if they were in
* power-of-two-sized spaces. The renderbuffer config infers its
--
2.17.0
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