[Mesa-dev] [PATCH] st/va: fix incorrect use of resource_destroy
Michel Dänzer
michel at daenzer.net
Mon Nov 5 16:34:54 UTC 2018
On 2018-11-03 1:56 a.m., Marek Olšák wrote:
> From: Marek Olšák <marek.olsak at amd.com>
>
> ---
> src/gallium/state_trackers/va/surface.c | 6 ++----
> 1 file changed, 2 insertions(+), 4 deletions(-)
>
> diff --git a/src/gallium/state_trackers/va/surface.c b/src/gallium/state_trackers/va/surface.c
> index 5376be28531..9646427ea5f 100644
> --- a/src/gallium/state_trackers/va/surface.c
> +++ b/src/gallium/state_trackers/va/surface.c
> @@ -591,24 +591,22 @@ surface_from_external_memory(VADriverContextP ctx, vlVaSurface *surface,
> }
>
> surface->buffer = vl_video_buffer_create_ex2(drv->pipe, templat, resources);
> if (!surface->buffer) {
> result = VA_STATUS_ERROR_ALLOCATION_FAILED;
> goto fail;
> }
> return VA_STATUS_SUCCESS;
>
> fail:
> - for (i = 0; i < VL_NUM_COMPONENTS; i++) {
> - if (resources[i])
> - pscreen->resource_destroy(pscreen, resources[i]);
> - }
> + for (i = 0; i < VL_NUM_COMPONENTS; i++)
> + pipe_resource_reference(&resources[i], NULL);
> return result;
> }
Nice catch.
Reviewed-by: Michel Dänzer <michel.daenzer at amd.com>
--
Earthling Michel Dänzer | http://www.amd.com
Libre software enthusiast | Mesa and X developer
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