[Mesa-dev] [PATCH 03/28] spirv/nir: setting interface type for ubos/ssbos
Timothy Arceri
tarceri at itsqueeze.com
Tue Nov 6 06:05:48 UTC 2018
On 22/10/18 11:24 pm, Alejandro PiƱeiro wrote:
> Right now, a type is considered a ubo/ssbo if the mode is
> uniform/shader_storage and the interface_type is different to
> NULL. See ir_variable::in_in_buffer_block as an example.
in_in_buffer_block -> is_in_buffer_block
Otherwise 1-3:
Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>
> ---
> src/compiler/spirv/vtn_variables.c | 11 ++++++++++-
> 1 file changed, 10 insertions(+), 1 deletion(-)
>
> diff --git a/src/compiler/spirv/vtn_variables.c b/src/compiler/spirv/vtn_variables.c
> index 5665106ab14..04103455614 100644
> --- a/src/compiler/spirv/vtn_variables.c
> +++ b/src/compiler/spirv/vtn_variables.c
> @@ -1731,7 +1731,16 @@ vtn_create_variable(struct vtn_builder *b, struct vtn_value *val,
> }
> var->var->data.mode = nir_mode;
> var->var->data.location = -1;
> - var->var->interface_type = NULL;
> +
> + switch (var->mode) {
> + case vtn_variable_mode_ubo:
> + case vtn_variable_mode_ssbo:
> + var->var->interface_type = without_array->type;
> + break;
> + default:
> + var->var->interface_type = NULL;
> + break;
> + }
> break;
>
> case vtn_variable_mode_workgroup:
>
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