[Mesa-dev] [PATCH 0/4] EXT_multisampled_render_to_texture and MSAA for a6xx
Kristian H. Kristensen
hoegsberg at gmail.com
Tue Nov 6 22:09:26 UTC 2018
Here's a small patch series that adds support for
EXT_multisampled_render_to_texture to core mesa and gallium, turns on
MSAA for freedreno/a6xx and then enables the new extension for
a6xx.
v2:
- Split gallium and st commit
- Document PIPE_CAP_MULTISAMPLED_RENDER_TO_TEXTURE
- Move sample count calculation to util_framebuffer_get_num_samples
- Add EXT_multisampled_render_to_texture2
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