[Mesa-dev] [PATCH] glsl/test: Fix use after free in test_optpass.

Tapani Pälli tapani.palli at intel.com
Thu Nov 8 06:52:09 UTC 2018


Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108636

Reviewed-by: Tapani Pälli <tapani.palli at intel.com>

On 11/7/18 10:01 AM, Hanno Böck wrote:
> The variable state is free'd and afterwards state->error is used
> as the return value, resulting in a use after free bug detected
> by memory safety tools like address sanitizer.
> 
> Signed-off-by: Hanno Böck <hanno at hboeck.de>
> ---
>   src/compiler/glsl/test_optpass.cpp | 5 ++++-
>   1 file changed, 4 insertions(+), 1 deletion(-)
> 
> diff --git a/src/compiler/glsl/test_optpass.cpp b/src/compiler/glsl/test_optpass.cpp
> index 735129d..638ffeb 100644
> --- a/src/compiler/glsl/test_optpass.cpp
> +++ b/src/compiler/glsl/test_optpass.cpp
> @@ -166,6 +166,7 @@ int test_optpass(int argc, char **argv)
>      int loop = 0;
>      int shader_type = GL_VERTEX_SHADER;
>      int quiet = 0;
> +   int error;
>   
>      const struct option optpass_opts[] = {
>         { "input-ir", no_argument, &input_format_ir, 1 },
> @@ -264,9 +265,11 @@ int test_optpass(int argc, char **argv)
>         printf("--\n");
>      }
>   
> +   error = state->error;
> +
>      ralloc_free(state);
>      ralloc_free(shader);
>   
> -   return state->error;
> +   return error;
>   }
>   
> 


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